Search Results

Search found 22413 results on 897 pages for 'train main'.

Page 95/897 | < Previous Page | 91 92 93 94 95 96 97 98 99 100 101 102  | Next Page >

  • How can I retrieve cookies for webserver A when my project is deployed on webserver B?

    - by medopal
    The project is multiple modules, each of them is deployed to a separate webserver. All of them on the same mainframe. (same IP address) I have a main menu where I login and then list all the available modules on all servers. From here I can click and go to any of them modules. I send cookies in the response (when logging in, say Server A), then on Server B (one of the modules) when I want to go back to the main menu, I check the cookies to see if the user is logged in. The problem is, Server B isn't seeing cookies generated by Server A. So each time I return to main menu, the user will be logged out. Is there anyway to store cookies to be used by multiple virtual webservers (on same IP) or any other idea?

    Read the article

  • After append() how to bind a click event to just added element

    - by Pentium10
    I have this code $(".delete2").click(function() { $('#load2').fadeIn(); } I have dynamically added item via this return addSubcategory = function(){ sucategorynameval = $("#sucategoryname").val(); categoryId = $("#addcategoryid").val(); $.get("process-add-subcat.php", { "action": "add_subcategory", "sucategoryname": sucategorynameval, "categoryId":categoryId }, function(data){ //$("#main-cat-"+categoryId).load(location.href+"&pageExclusive=1 #main-cat-"+categoryId+">*",""); $("#main-cat-"+categoryId).append(data); $("#addcategoryid").val(''); $("#sucategoryname").val(''); }); The returned data contains delete2 classed item. How do I apply the click event to the newly added item?

    Read the article

  • C# Closing a form during a constructor

    - by pm_2
    Is it possible to close a form while the constructor is executing (or simply to stop it showing at this stage)? I have the following code: public partial class MyForm : Form { public MyForm() { if (MyFunc()) { this.Close(); } } } Which errors in Main(), here: static void Main() { ... // Following line errors Application.Run(new MyForm()); } I’ve tried checking the result of MyForm like this: static void Main() { ... MyForm frm = new MyForm(); if (frm != null) { // Following line errors Application.Run(frm); } } But that doesn’t seem to help. Can anyone tell me a way around this, please? Maybe a way to check the form to see if it still exists?

    Read the article

  • How to work with overlapping repositories in Mercurial

    - by Paul W Homer
    Often I want to have a main repository of source, shared by several "similar" projects. Each sub-project contains most of the same files, but is a specific configurable instance. That means there are usually a bunch of files and directories that need to be different for each instance. In CVS I used to create the main repository and the secondary ones, then use the modules file to bind the two together for a specific name. In SVN I used svn:externals to tie back the secondary directories into the main one. What works in Mercurial?

    Read the article

  • History tables pros, cons and gotchas - using triggers, sproc or at application level.

    - by Nathan W
    I am currently playing around with the idea of having history tables for some of my tables in my database. Basically I have the main table and a copy of that table with a modified date and an action column to store what action was preformed eg Update,Delete and Insert. So far I can think of three different places that you can do the history table work. Triggers on the main table for update, insert and delete. (Database) Stored procedures. (Database) Application layer. (Application) My main question is, what are the pros, cons and gotchas of doing the work in each of these layers. One advantage I can think of by using the triggers way is that integrity is always maintained no matter what program is implmentated on top of the database.

    Read the article

  • Is there a "dual user check-in" source control system?

    - by Zubair
    Are there any source control systems that require another user to validate the source code "before" it can be checked-in? I want to know as this is one technique to make sure that code quality is high. Update: There has been talk of "Branches" in the answers, and while I feel branches have there place I think that branchs are something different as when a developer's code is ready to go into the main branch it "should" be checked. Most often though I see that when this happens a lead developer or whoever is responsible for the merge into the main branch/stream just puts the code into the main branch as long as it "compiles" and does no more checks than that. I want the idea of two people putting their names to the code at an early stage so that it introduces some responsibility, and also because the code is cheaper to fix early on and is also fresh in the developers mind.

    Read the article

  • Django Problem - trying to access data entered into a form and feed it through a different page

    - by John Hoke
    OK, so let me give you an overview first. I have this site and in it there is a form section. When you access that section you can view or start a new project. Each project has 3-5 different forms. My problem is that I don't want viewers to have to go through all 3-5 pages to see the relevant information they need. Instead I want to give each project a main page where all the essential data entered into the forms is shown as non-editable data. I hope this makes sense. So I need to find a way to access all that data from the different forms for each project and to feed that data into the new page I'll be calling "Main". Each project will have a separate main page for itself. I'm pretty much clueless as to how I should do this, so any help at all would be appreciated. Thanks

    Read the article

  • Debug.Assert seems not to work in Mono

    - by Jan-Willem
    Consider the following C# program: using System; using System.Diagnostics; namespace Test { class MainClass { public static void Main (string[] args) { Debug.Assert(false); Debug.Fail("fail!"); Console.WriteLine ("Hello World!"); } } } When compiling this using: dmcs -debug -d:DEBUG Main.cs and then running it with: mono --debug Main.exe the assertion and fail seem to be ignored. The output is just: Hello World! I checked other related questions on StackOverflow, but I could not find a solution. In particular the solution give in Mono - Debug.Assert does not work does not work. (UPDATE: the update solution does work, see below comments.) I use Mono 2.1.5-1 on Ubuntu 11.10.

    Read the article

  • Make Codeigniter ignore directory

    - by Noah Goodrich
    I have Codeigniter installed and working for my main site. But I am now trying to add an add-on domain to the same hosting account, so I can have two sites running on the same hosting. Add-on domains make a new folder in the main public_html folder to store the web files. How can I get Codeigniter to ignore this directory? The site doesn't load properly when I try and view it. I have an SSL on the main site too and redirection for www URLS. Here's my .htaccess file: RewriteEngine on Options +FollowSymLinks RewriteBase / RewriteCond %{HTTP_HOST} ^www\.mysite\.co.uk$ [NC] RewriteRule ^(.*)$ http://mysite.co.uk/$1 [L,R=301] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ /index.php/$1 RewriteCond %{HTTPS} off RewriteCond %{REQUEST_URI} (site|sections|here) RewriteRule ^(.*)$ https://%{SERVER_NAME}%{REQUEST_URI} [R=301,L] RewriteCond %{HTTPS} onsite|sections|here) RewriteRule ^(.*)$ http://%{SERVER_NAME}%{REQUEST_URI} [R=301,L]

    Read the article

  • How do I put a vector inside of a struct in Go?

    - by Brian T Hannan
    I'm trying to put a vector variable inside a struct in Google's Go programming language. This is what I have so far: Want: type Point struct { x, y int } type myStruct struct { myVectorInsideStruct vector; } func main(){ myMyStruct := myStruct{vector.New(0)}; myPoint := Point{2,3}; myMyStruct.myVectorInsideStruct.Push(myPoint); } Have: type Point struct { x, y int } func main(){ myVector := vector.New(0); myPoint := Point{2,3}; myVector.Push(myPoint); } I can get the vector to work in my main function just fine, but I want to encapsulate it inside a struct for easier use.

    Read the article

  • how to compile youtube-api appliation

    - by Gpathy
    Hi, i am developing a custom Youtube video player. But i am not able to compile the program. I am missing something in Makefile. My program looks like main.c #include<gdata/services/youtube/gdata-youtube-service.h> int main(int argc, char **argv[]) { printf("Youtube Application\n"); return 0; } makefile gcc `pkg-config --cflags --libs libgdata-google-1.2`  -lgdata-google-1.2 main.c -o youtube When i compile, it is giving error like error: gdata/services/youtube/gdata-youtube-service.h: No such file or directory Do i got to install some other packages ? Or, i need to include something in my Makefile ? Thanks...

    Read the article

  • Pop up window dialogs

    - by Omega
    In Cocoa, my application's main window has a button. How can I make it so when you click it, a new window will be generated and set focus to such window so that the main window can not be clicked or interacted with at all? This new window will have a textfield and a submit button. You click it and the window is supposed to close and send the textfield's data back to the main window (and it will recover focus as well). I found this: How to open a new window on button click in Cocoa Mac Application? But the answer doesn't seem to be working for me. The function showWindow doesn't seem to be recognized...

    Read the article

  • BeautifulSoup Parser Confusion - HTML

    - by lyngbym
    I'm trying to scrape some content off another site and I'm not sure why BeautifulSoup is producing this output. It is only finding a blank space inside the match, but the real HTML contains a large amount of markup. I apologize if this is something stupid on my part. I'm new to python. Here's my code: import sys import os import mechanize import re from BeautifulSoup import BeautifulSoup def scrape_trails(BASE_URL, data): #Get the trail names soup = BeautifulSoup(data) sitesDiv = soup.findAll("div", attrs={"id" : "sitesDiv"}) print sitesDiv def main(): BASE_URL = "http://www.dnr.state.mn.us/skiing/skipass/list.html" br = mechanize.Browser() data = br.open(BASE_URL).get_data() links = scrape_trails(BASE_URL, data) if __name__ == '__main__': main() If you follow that URL you can see the sitesDiv contains a lot of markup. I'm not sure if I'm doing something wrong or if this is just malformed markup that the script can't handle. Thanks!

    Read the article

  • How to display an HTML list non-nested?

    - by Georg
    Here's the HMTL <ul> <li>Salads</li> <li>Fruits <ul> <li>Apples</li> <li>Prunes</li> </ul> </li> <li>Main Course</li> </ul> Here's what it looks like now: Salads Fruits Apples Prunes Main Course And here's what I'd like it to look like: Salads Fruits Main Course Apples Prunes How can I achieve this, without modifying the HTML? Current CSS: ul { list-style:none; display:block; } li { display:inline-block; }

    Read the article

  • Deeper function profiling/emulation

    - by Syntax_Error
    Hello everyone Merry Christmas I need an advice I have the following code: int main() { int k=5000000; int p; int sum=0; for (p=0;p<k;p++) { sum+=p; } return 0; } When I assemble it I get main: pushl %ebp movl %esp, %ebp subl $16, %esp movl $5000000, -4(%ebp) movl $0, -12(%ebp) movl $0, -8(%ebp) jmp .L2 .L3: movl -8(%ebp), %eax addl %eax, -12(%ebp) addl $1, -8(%ebp) .L2: movl -8(%ebp), %eax cmpl -4(%ebp), %eax jl .L3 movl $0, %eax leave ret If I run it through gprof I get that main executed the most, which is quite obvious! Yet I want to go a step further and be able to know if L2, or L3 executed the most. here it is obvious that L3 executed the most. yet is there some kind of profiler, emulator that can give me that data for an entire code?

    Read the article

  • Saving core data in a thread, how to ensure its done writing before quitting?

    - by Shizam
    So I'm saving small images to core data which take a really short amount of time to save, like .2 seconds but I'm doing it while the user is flipping through a scroll view so in order to improve responsiveness I'm moving the saving to a thread. This works great, everything gets saved and the app is responsive. However, there is one thing in the core-data + multithreading doco that worries me: "In Cocoa, only the main thread is not-detached. If you need to save on other threads, you must write additional code such that the main thread prevents the application from quitting until all the save operation is complete." Ok, how do you do that? It only needs to last ~ .2 seconds and its rarely going to happen since the chance of the app quitting as something is saving is very low. How do I run something on the main thread that'll prevent the app from quitting AND not block the gui? Thanks

    Read the article

  • Python 3: Recursivley find if number is even

    - by pythonhack
    I am writing a program that must find if a number is even or not. It needs to follow this template. I can get it to find if a number is even or not recursively (call function and subtract 2, base case zero), but I am having a hard time following this template, based on how the isEven function is called in the main function. Any help would be greatly appreciated. Write a recursive function called isEven that finds whether a number is even or not: def isEven() #recursivley determine whether number is even or not def main(): number=int(input(“Enter a number : “)) if (isEven(number)): print(“Number is even”) else: print(“Number is not even”) main() Thank you! Appreciate it.

    Read the article

  • Java Thread Message Passing

    - by pkulak
    I'm writing an Android app. I have a main method, which creates and runs a new Thread using an anonymous inner Runnable class. The run() method, when it's done, calls a method on it's parent class (in the main thread) that calls notifyDataSetChanged() so that the main thread can redraw the new data. This is causing all kinds of trouble (ViewRoot$CalledFromWrongThreadException). The thing is, this method being called from the worker thread is on the class that's created in the UI thread. Shouldn't that be running on the UI thread? Or am I missing something? Here's some code about what I'm talking about: public class Mealfire extends Activity { @Override public void onCreate(Bundle icicle) { (new Thread() { public void run() { // Do a bunch of slow network stuff. update(); } }).start(); } private void update() { myAdapter.notifyDatasetChanged(); } }

    Read the article

  • How can two programs talk to each other in Java?

    - by Arnon
    I want to ?reduce? the CPU usage/ROM usage/RAM usage - generally?, all system resources that my app uses - who doesn't? :) For this reason I want to split the preferences window from the rest of the application, and let the preferences window to run as ?independent? program. The preferences program ?should? write to a Property file(not a problem at all) and to send a "update signal" to the main program - which means it should call the update method (that i wrote) that found in the Main class. How can I call the update method in the Main program from the preferences program? To put it another way, is a way to build preferences window that take system resources just when the window appears? Is this approach - of separating programs and let them talk to each other (somehow) - the right approach for speeding up my programs?

    Read the article

  • OpenGL in Visual studio - Issues with GLEW

    - by BalsamicVinegar
    I'm currently following the openglbook.com tutorials (set up) (Tutorial) and have run into an issue fairly early on. I'm getting the following two errors: 1>main.obj : error LNK2019: unresolved external symbol __imp__glewGetErrorString@4 referenced in function _Initialize 1>main.obj : error LNK2019: unresolved external symbol __imp__glewInit@0 referenced in function _Initialize I have downloaded and compiled freeglut 2.8.0 as well as the glew 1.9.0 binaries. I have copied the libs and includes to C:\Program Files (x86)\Microsoft SDKs\Windows\v6.0A\Lib and Include respectively. The Lib and Include paths have also been added to my project properties under Additional Library/Include directories. I have also defined glew32.lib and freeglut.lib in my linker-Input-Additional dependencies. I have included and at the top of my main file. What am I missing? Every other thread I've found has been solved by adding the directories to the project properties. Does anyone have any ideas?

    Read the article

  • AppEngine and Django: including a template file

    - by PythonPower
    As the title suggests, I'm using Google App Engine and Django. I have quite a bit of identical code across my templates and would like to reduce this by including template files. So, in my main application directory I have the python handler file, the main template, and the template I want to include in my main template. I would have thought that including {% include "fileToInclude.html" %} would work on its own but that simply doesn't include anything. I assume I have to set something up, maybe using TEMPLATE_DIRS, but can't figure it out on my own. EDIT: I've tried: TEMPLATE_DIRS = (os.path.join(os.path.dirname(__file__), 'templates'), ) But to no avail. I'll try some other possibilities too.

    Read the article

  • Objective C: App freezes when using a timer

    - by Chris
    It took me hours to figure out how to implement a timer into my program, but when it runs, the app doesn't load completely as it did before the timer. In my main.m: int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; OutLauncher *theLauncher = [[OutLauncher alloc] init]; NSTimer *theTimer = [theLauncher getTimer]; [theTimer retain]; [[NSRunLoop currentRunLoop] addTimer: theTimer forMode: NSDefaultRunLoopMode]; [[NSRunLoop currentRunLoop] run]; [pool release]; return 0; } The file OutLauncher is being imported into that, which looks like this: - (void)doStuff { NSLog( @"Doing Stuff"); } - (NSTimer *)getTimer{ NSTimer *theTimer; theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector: @selector(doStuff) userInfo:nil repeats:YES]; return [theTimer autorelease]; } The timer works, the console updates every second with the phrase "doing stuff" but the rest of the program just won't load. It will if I comment out the code I added to int main though

    Read the article

  • Java import from other directory

    - by heldopslippers
    Hi People! I am building a Enterprise Service Bus (ESB) with Java. I won't get into details But I have to build multiple servers who make use of the same classes. I have the following directory structure: /server1 -Main.java /server2 -Main.java /com -Database.java I want to import from the Main.java class for example the Database.class. But of course the following statements won't work: import com.Database; I am working with the javac compiler in the command line (so not eclipse stuff or whatever. just TextMate and the command line). And I found a (pretty stupid) solution by creating a symbolic link in the servers to the com directory. But that is not really an ideal solution. Does anybody have a better one?? THANXS in advanced!! :D

    Read the article

  • Android Consistent Crash - NullPointerException

    - by Jesse
    I have tested my app on numerous devices and this never happens, but when I look in my Android Developer Console, I am seeing a lot of these: java.lang.RuntimeException: Unable to start activity ComponentInfo{com.MyApp/com.MyApp.ProductMain}: java.lang.NullPointerException at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1696) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1716) at android.app.ActivityThread.access$1500(ActivityThread.java:124) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:968) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:130) at android.app.ActivityThread.main(ActivityThread.java:3806) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:507) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) at dalvik.system.NativeStart.main(Native Method) Caused by: java.lang.NullPointerException at com.MyApp.ProductMain.onCreate(Unknown Source) at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1660) ... 11 more To me, this really doesnt tell me much, but maybe someone can read this better than I???

    Read the article

  • Account for cancelling an update process

    - by Aerus
    I'm trying to develop the logic of updating my (Java) application but I'm stuck on a particular problem. The user can, at any time, be it on purpose (by clicking the Cancel button) or unwillingly (system/power failure) cancel the update process. If the updater was busy downloading files or unpacking files and thus didn't make any changes to the main application yet, this can be easily recovered by re-downloading the files and continuing the update process like normally. But, how can i account for changes made to the main application (i.e. a file was only partially replaced, some files were corrupted, etc.) that result in a main application that can't be launched anymore? Is it possible to rollback the changes made during the update without having to keep a full backup of my application or without doing a full reinstall? Are there any standards for updating an application that can help me with this?

    Read the article

< Previous Page | 91 92 93 94 95 96 97 98 99 100 101 102  | Next Page >