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  • Accessing Instance Attributes from Secondary Thread (iPhone-SDK)

    - by Travis
    I have a class with an NSDictionary attribute. Inside this class I dispatch another thread to handle NSXMLParser handling. Inside my -didStartElement, I access the dictionary in the class (to compare an element found in the XML to one in the dictionary). At this point I get undefined results. Using NSLog (I'm not advanced in XCode debugging), I see that it bombs around access of the NSDictionary. I tried just iterating the dictionary and dumping the key/values inside the didStartElement and this bombs at different keys each time. The only thing I can conclude is that something is not kosher that I'm doing with regards to accessing main thread attributes from the secondary thread. I'm somewhat new to multithreading and am not sure what the best protocol is safely access attributes from additional threads. Thanks all.

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  • Multi-line strings in objective-c localized strings file

    - by chrispix
    I have a template for an email that I've put in a localized strings file, and I'm loading the string with the NSLocalizedString macro. I'd rather not make each line its own string with a unique key. In Objective-C, I can create a human-readable multiline string like so: NSString *email = @"Hello %@,\n" "\n" "Check out %@.\n" "\n" "Sincerely,\n" "\n" "%@"; I tried to put that in a .strings file with: "email" = "Hello %@,\n" "\n" "Check out %@.\n" "\n" "Sincerely,\n" "\n" "%@"; But I get the following error at build time: CFPropertyListCreateFromXMLData(): Old-style plist parser: missing semicolon in dictionary. email-template.strings: Unexpected character " at line 1 Command /Developer/Library/Xcode/Plug-ins/CoreBuildTasks.xcplugin/Contents/Resources/copystrings failed with exit code 1 I can concatenate it all together like this: "email" = "Hello %@,\n\nCheck out %@.\n\nSincerely,\n\n%@"; But that will be a mess to maintain, particularly as the email gets longer. Is there a way to do this in a localized strings file? I've already tried adding backslashes at the end of each line, to no avail.

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  • Program received signal: “0”. warning: check_safe_call: could not restore current frame

    - by Kaushik
    Require urgent help!:( i m developing a game and i m dealing with around 20 images at the same time. As per my knowledge, i m allocating and deallocating the images at right places. Game runs for around 15 min fine but quits with an error message: "Program received signal: “0”. warning: check_safe_call: could not restore current frame" i also tried debugging with memory leak tools provided in Xcode but could not find any issue with memory management or any increase in memory size on simulator it works fine but not on the device. i m confused wht can be the issue. Any help is appreciated. Thanx in advance

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  • dyld: Library not loaded: /System/Library/Frameworks/UIKit.framework/UIKit

    - by jimbo
    Hi All, Please bear with me, newbie just learning the ropes. I am getting the below message, when I try and run my app, it quiets, but then does let me re-open fine after the first quit. I tried a few things and if I turn on if i 'activate breakpoints' it all works fine... Tried a few suggestions, 'deleting build folder', 'restarting xCode' nothing seems to work... dyld: Library not loaded: /System/Library/Frameworks/UIKit.framework/UIKit Referenced from: /Volumes/MyBook/Apps/CToolBox/build/Debug-iphonesimulator/CToolBox.app/CToolBox Reason: image not found The Debugger has exited due to signal 5 (SIGTRAP).The Debugger has exited due to signal 5 (SIGTRAP). Thanks in advance.

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  • Change/check minimum iPhone OS for Universal apps?

    - by Moshe
    The dropdown in XCode shows a base SDK of 3.2, but my iPod Touch (2nd generation), running OS 3.1.3, will run the app just fine in debug mode. (Command + Return/Enter) What is the actual base SDK of my iPhone/iPod touch version of the app and how can I change this? Changing it by right clicking on the project name in the "Groups and Files" pane and changing "Base SDK" under the "Build", doesn't do much. Edit: While writing this question, I found that scrolling down in "Build" and changing "iPhone OS Deployment Target" seems to be what I'm looking for, I'm posting this anyway. Perhaps someone has more insight into this...

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  • iPhone - Core Data crash on migration

    - by Sergey Zenchenko
    I have problems, when i install app from Xcode all works but if I build app and install it from iTunes I have an error with the database at launch. This happens only than i have changes in the core data model and need to migrate to a new version. At first launch at crashes with message: Thread 0: 0 libSystem.B.dylib 0x00034588 pwrite + 20 1 libsqlite3.dylib 0x000505ec _sqlite3_purgeEligiblePagerCacheMemory + 2808 2 libsqlite3.dylib 0x000243d8 sqlite3_backup_init + 7712 3 libsqlite3.dylib 0x000244ac sqlite3_backup_init + 7924 4 libsqlite3.dylib 0x0000d418 sqlite3_file_control + 4028 5 libsqlite3.dylib 0x000228b4 sqlite3_backup_init + 764 6 libsqlite3.dylib 0x00022dd0 sqlite3_backup_init + 2072 7 libsqlite3.dylib 0x000249a8 sqlite3_backup_init + 9200 8 libsqlite3.dylib 0x00029800 sqlite3_open16 + 11360 9 libsqlite3.dylib 0x0002a200 sqlite3_open16 + 13920 10 libsqlite3.dylib 0x0002ab84 sqlite3_open16 + 16356 11 libsqlite3.dylib 0x00049418 sqlite3_prepare16 + 54056 12 libsqlite3.dylib 0x00002940 sqlite3_step + 44 13 CoreData 0x00011958 _execute + 44 14 CoreData 0x000113e0 -[NSSQLiteConnection execute] + 696 15 CoreData 0x000994be -[NSSQLConnection prepareAndExecuteSQLStatement:] + 26 16 CoreData 0x000be14c -[_NSSQLiteStoreMigrator performMigration:] + 244 17 CoreData 0x000b6c60 -[NSSQLiteInPlaceMigrationManager migrateStoreFromURL:type:options:withMappingModel:toDestinationURL:destinationType:destinationOptions:error:] + 1040 18 CoreData 0x000aceb0 -[NSStoreMigrationPolicy(InternalMethods) migrateStoreAtURL:toURL:storeType:options:withManager:error:] + 92 19 CoreData 0x000ad6f0 -[NSStoreMigrationPolicy migrateStoreAtURL:withManager:metadata:options:error:] + 72 20 CoreData 0x000ac9ee -[NSStoreMigrationPolicy(InternalMethods) _gatherDataAndPerformMigration:] + 880 21 CoreData 0x0000965c -[NSPersistentStoreCoordinator addPersistentStoreWithType:configuration:URL:options:error:] + 1328 At next launches app doesn't loads data from database.

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  • Copying a directory off a network drive using Objective-C/C

    - by Jeff
    Hi All, I'm trying to figure out a way for this to work: NSString *searchCommand = [[NSString alloc] initWithFormat:@"cp -R /Volumes/Public/DirectoryToCopy* Desktop/"]; const char* system_call = [searchCommand UTF8String]; system(system_call); The system() method does not acknowledge the specific string I am passing in. If I try something like: system("kextstat"); No problems. Any ideas why the find string command I'm passing in is not working? All I get is "GDB: Running ....." in xCode. I should mention that if I try the same exact command in terminal it works just fine.

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  • iPhone SDK "loading" on Titanium Developer

    - by raulriera
    Hi, I have tried this question on the site of Titanium and several tweets to their account, but they either ignore me or refuse to answer. I want to start using their framework, but for some reason the iPhone SDK is always "loading" when in the "TEST & PACKAGE" tab. Have you guys found a fix for this? I have: Snow Leopard 10.6.3 Titanium Developer 1.2.1 iPhone SDK 3.2 All the certificates "blah blah" from Apple because I am able to test and deploy apps on my device using XCode. Help please :)

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  • iPad After drill down in Split View's Master View, Detail View will not load.

    - by Stuart
    Hi, completely new to coding other than html. I have an iPad app based on the MultiDetailsView/SplitView sample in Xcode. I have a master view that drills down and loads new detail views, both at the same time when needed. But when I do drill down the lower views will not load their new detail views. If I change the master 'RootViewController' in the Main nib to any of my other navigation views they will load their correct detail views. I think it could be that my lower views are somehow not connected to the SplitViewController. I have tried many things but I am just guessing. Any help with this would be great, thanks!

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  • String contains string in objective-c (iphone)

    - by Jonathan
    How can I check if a string (NSString) contains another smaller string? I was hoping for something like: NSString *string = @"hello bla bla"; NSLog(@"%d",[string containsSubstring:@"hello"]); But the closest I could find was: if ([string rangeOfString:@"hello"] == 0) { NSLog(@sub string doesnt exist") } else { NSLog(@"exists") } I typed that straight into stack so sorry if there are errors, but there would be if I was doing it in Xcode so you don't need to point any out. Anyway is that the best way to find if a string contains another string.

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  • accessing layer from class

    - by Mike
    I am creating a rounded corner UIImageView, but this image is created inside a class, using among other instructions, these following: myImageView.layer.cornerRadius = 20.0; myImageView.layer.masksToBounds = YES; myImageView.layer.borderColor = [UIColor darkGrayColor].CGColor; myImageView.layer.borderWidth = 1.0; but Xcode is yelling at me telling me unknown 'cornerRadius' component of a property unknown 'masksToBounds' component of a property unknown 'borderColor' component of a property unknown 'borderWidth' component of a property I know this code is valid, because I have created images like that before, but never inside a class. Why is this happening? how to solve that? thanks.

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  • iPhone: Failed to launch simulated application: Unknown error.

    - by Schubert
    This is a new iPhone project, only 1 target (different from this question) On build we get: Failed to launch simulated application: Unknown error. The google again gives us nothing, lots of people have encountered this and there are lots of crazy ideas to try "oh clean the build", "clear the cache", "twiddle this flag" and none of them work and work consistently. We can reproduce this on two different machines with SDK 2.2.1 and 3.0 beta. Not the install on the machines since other iphone projects work just fine so we believe it has something to do with the config of this particular project but after combing through the config twice we can't spot the problem. Vanna, I'd like to buy a clue for $200 please. Tried: XCode menu-Clear cache Tried: clean all targets Tried: rm -rf ~/Library/Application\ Support/iPhone\ Simulator

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  • NSTableView and NSSearchField in an NSView, which is the outlet of an NSMenuItem, don't work

    - by Koning Baard XIV
    I'm having an NSView, which is set as the view: outlet of an NSMenuItem. The view contains an NSTableView (inside an NSScrollView) and an NSSearchField. The NSMenu is shown when the user clicks a specific NSStatusItem. When I launch the application from Xcode (Build and Run), the controls behave well, but whenever I launch it from the Finder (like the users would), they don't work and don't take any focus. My application is an LSUIElement. Can anyone help me out? Thanks.

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  • STORE KIT - Cannot connect to iTunes Store

    - by dassenno
    Hi, this is my situation: a) I have an app of which i want to add in app purchase. I created an update version of the app. I uploaded a binary and rejected. b) On the provisioning portal i created an app-id with unique id ( not wildchard * ) like: com.mycompanyname.myappintheoryblablabla c) I created a new provisioning profile based on the above app-id d) i installed via xcode the prov profile on the development device and set in the app this profile in the field "code signing identity" e) On itunes connect i created 2 item for the in app purchase and set ad "clear for sale" f) in the application code i implemened the basic calls taken from the Apple sample what i am getting is ( as stated in the subject ) CANNOT CONNECT TO ITUNES STORE. Any clue? Can anyone help me? Regards

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  • How do I turn off accelerometer input for my flipside view

    - by user308050
    I have an iPhone 3.1.3 app which has only 2 methods of input in its main view. It has an info button to switch to a flipside view, and the only other input it takes in the main view is accelerometer movement. I want to switch off the accelerometer input when in the flipside view but haven't been able to find out how. I have the main view controller set as an accelerometer delegate, but did not do the same for the flipside view controller, though I suspect that it inherited it from the main view controller. I am really new to xcode and objective c, I have been reading these forums and a couple of developer books, but if anyone has any tips on other good places to look, please let me know.

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  • iPad Simulator WebView/Google Maps API Issue

    - by EagleOfToledo
    I've only recently updated XCode to 3.2.2 and started to play with the iPad simulator. I am having an issue with a WebView. I am using it to load a url with a Google Maps API implementation. The map loads and displays properly but when I try and click and drag on it to pan the map around instead of the map being panned the whole webview is scrolled vertically, revealing the dark grey background. When I release it it bounces back into place. Also when I hold the option key down to pinch the map it does not respond. If I load the map.google.com page the map pans just fine and is responsive, but not my one. No special code here, just the usual NSUrlRequest. It works fine in the iPhone simulator, but not the iPad simulator. User Interaction Enabled is also checked. Any thoughts on why this is happening?

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  • How to unit test asynchronous APIs?

    - by Ben Clayton
    Hi all. I have installed Google Toolbox for Mac (http://code.google.com/p/google-toolbox-for-mac/) into Xcode and followed the instructions to set up unit testing found here (http://code.google.com/p/google-toolbox-for-mac/wiki/iPhoneUnitTesting). It all works great, and I can test my synchronous methods on all my objects absolutely fine. However, most of the complex APIs I actually want to test return results asynchronously via calling a method on a delegate - for example a call to a file download and update system will return immediately and then run a -fileDownloadDidComplete: method when the file finishes downloading. How would I test this as a unit test? It seems like I'd want to the testDownload function, or at least the test framework to 'wait' for fileDownloadDidComplete: method to run. Any ideas much appreciated!

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  • LLVM C++ IDE for windows

    - by osgx
    Hello Is there some C/C++ IDE for windows, which is integrated with LLVM compiler (and clang C/C++ analyzer), just like modern Xcode do. I have Dev-Cpp (it uses outdated gcc) and Code::Blocks (with some gcc). But Gcc gives me very cryptic error messages. I want to get some more user-friendly error messages from clang frontend. Yes, clang was not able to be used with complex C++ code, but trunk clang already can compile LLVM itself. So I wonder if is there any of llvm IDEs in development or in beta versions. Thanks.

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  • Exception when creating new Iphone/Ipad window in MonoDevelop

    - by Jones D R
    I get this exception every time i try to create a new Iphone/Ipad solution? I have been following the guides and have both XCode, interface builder and IOS SDK installed. Any clues are welcome:) System.ApplicationException: Can't create display binding for mime type: application/vnd.apple-interface-builder at MonoDevelop.Ide.Gui.Workbench.NewDocument (System.String defaultName, System.String mimeType, System.IO.Stream content) [0x00000] in :0 at MonoDevelop.Ide.Templates.FileTemplate.CreateFile (MonoDevelop.Ide.Templates.FileDescriptionTemplate newfile, MonoDevelop.Projects.SolutionItem policyParent, MonoDevelop.Projects.Project project, System.String directory, System.String language, System.String name) [0x00000] in :0 at MonoDevelop.Ide.Templates.FileTemplate.Create (MonoDevelop.Projects.SolutionItem policyParent, MonoDevelop.Projects.Project project, System.String directory, System.String language, System.String name) [0x00000] in :0 at MonoDevelop.Ide.Projects.NewFileDialog.OpenEvent (System.Object sender, System.EventArgs e) [0x00000] in :0

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  • install make command without already having make (mac os 10.5)

    - by adam n
    I'm trying to write a script that uses the make command, but Mac os 10.5 doesn't come with make installed by default, and when you download the make source code from gnu's website, you have to use make itself to compile and install it. which is hard if you don't have it in the first place. How can I install make? (I know you can get make by installing Xcode and the developer tools that come with mac os, but I don't want people to have to go find their mac os install dvds to be able to use the script.) It doesn't even have to be make, i'm just looking for a utility that you can easily download in a script (using ftp or curl) and use to compile source code.

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  • Dynamically load nib for iPhone/iPad within view controller

    - by qui
    Hello I have converted an iPhone application using the wizard like thing in XCode into a universal app. It builds fine but obviously looks a bit rubbish in some areas :) I need to load nibs according to which device is being used. I dont wish to create my view controllers using initWithNib as I already have code to create the controllers with some data (initWithMyLovelyData) which doesnt do anything to do with nib loading. I know to find out the device you use UI_USER_INTERFACE_IDIOT() so I tried overriding the initWithNibName within the actual view controllers themselves, assuming they get called internally somehow. But it's not working as I guess I am unsure of the syntax. I have tried if(ipad..) self = [super initWithNibName:@"MyIpadNib" bundle:nibBundleOrNil]; And that doesnt work :/ EDIT - I know I have massively edited this, made my question a bit more specific after doing some more research - apologies!

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  • MVC with cocoa/objective-c

    - by Leonardo
    Hi all, I have a strong j2ee background, and I am trying to move to objective-c for some desktop/iphone programming. I used many java web frameworks with mvc in mind, spring and struts ecc... so I am used to have servlet or controller which pass attributes to jsp pages, which is the view. In jsp pages with jstl you can call this attribute and render to video. In this way controller and view are (in theory) clearly separated. With xcode, I can easily recognize the controller and the view built with IBuilder. All the tutorial I found, shown the controller which go and change directly labels or text fields. So my two questions: seems to me that there's no separation between the two (controller and view), where I am wrong in that ? is there a way for a controller to pack all objects in a kind of context in a j2ee way and have the view read that context ? thanks Leonardo

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  • iPhone Icon file in bundle blank when building for App store distribution

    - by Boiler Bill
    I have been spinning my wheels for a couple hours on why when I build my app with my distribution cert with the device as the target the Icon.png file in the bundle is empty. If I build with my developer cert or against the simulator the Icon.png in the bundle matches the one in my project file. I have verified my Icon.png is 57X57, has no alpha channel, had extra finder attributes removed. I even took one of the Icon.png files from my first application that is in the store today, and it didn't work either. Here is the output from the build results: CopyPNGFile build/Distribution-iphoneos/myApp.app/Icon.png Icon.png cd /Users/wrbarbour/projects/myAppTWO/myApp setenv COPY_COMMAND /Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" "/Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Plug-ins/iPhoneOS Build System Support.xcplugin/Contents/Resources/copypng" -compress "" /Users/wrbarbour/projects/myAppTWO/myApp/Icon.png /Users/wrbarbour/projects/myAppTWO/myApp/build/Distribution-iphoneos/myApp.app/Icon.png Can someone get me pointed in the right direction?

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  • NSURL Out of Scope

    - by ct2k7
    Hi, I've an issue with this piece of code: NSURL *url = [[NSURL alloc] initWithString:@"http://authenticate.radonsystems.net/products.xml"]; NSXMLParser *xmlParser = [[NSXMLParser alloc] initWithContentsOfURL:url]; //Initialize the delegate. XMLParser *parser = [[XMLParser alloc] initXMLParser]; //Set delegate [xmlParser setDelegate:parser]; //Start parsing the XML file. BOOL success = [xmlParser parse]; if(success) NSLog(@"No Errors"); else NSLog(@"Error Error Error!!!"); } // this is the breakpoint! I've listed where the breakpoint is - (I've placed one on every line of code in the area) Now at this point, success = NO, and looking back through the code, I reach the first line. XCode tells me that the url variable is out of scope with code 0x15db010. What does this mean?

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  • Undo "Upgrade Current Target for iPad?

    - by Moshe
    I've upgraded current Target for iPad and I dodn't like the result. Now, i've tried to downgrade by deleting files but it's not working. Help! Do I need to change project settings? Does XCode keep a backup of the project? What to do... It doesn't run on iPhone anymore... EDIT: The console crash log on the iPhone Simulator: 2010-05-10 00:11:02.455 iDecide[9743:207] Unknown class iDecideAppDelegate in Interface Builder file. 2010-05-10 00:11:02.456 iDecide[9743:207] Unknown class iDecideViewController in Interface Builder file. 2010-05-10 00:11:02.465 iDecide[9743:207] *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<UICustomObject 0x391eb80> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key viewController.' 2010-05-10 00:11:02.466 iDecide[9743:207] Stack: ( 34047067, 2420679945, 34206145, 215656, 214197, 4551796, 33949999, 4546347, 4554615, 2715730, 2754518, 2743092, 2725503, 2752609, 39038297, 33831808, 33827912, 2719253, 2756527 )

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