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  • How to set alternate row color for an iterated table in php?

    - by chandru_cp
    I am using php and i am iterating a table with a result array ... I want to add row color and alternate row color to it.... How to do so? Any suggestion... <table id="chkbox" cellpadding="0" cellspacing="2" width="100%" class="table_Style_Border"> <tr> <td style="width:150px" class="grid_header" align="center">RackName</td> <td style="width:150px" class="grid_header" align="center">LibraryName</td> <td style="width:200px" class="grid_header" align="center">LibrarianName</td> <td style="width:200px" class="grid_header" align="center">Location</td> <td style="width:1%" class="grid_header"></td> </tr> <? if(isset($comment)) { echo '<tr> <td class=table_label colspan=5>'.$comment.'</td></tr>'; } ?> <?php foreach($rackData as $row) { ?> <tr> <td align="left" class="table_label"> <?=$row['rack_name']?> </td> <td align="left" class="table_label"> <?=$row['library_name']?> </td> <td align="center" class="table_label"> <?=$row['librarian']?> </td> <td align="center" class="table_label"> <?=$row['location']?> </td> <td align="center"> <input type="checkbox" name="group" id="group" value="<?=$row['rack_id']?>" onclick="display(this);" > </td> </tr> <? } ?> <table>

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  • driver.findElement() with iframe and elements without ID

    - by user1864657
    Java Code: driver.switchTo().frame(0); WebElement elemText = driver.findElement(By.xpath("/html/body[contains(@class='forum')]")); //WebElement elemText = driver.findElement(By.xpath("//td[@id='cke_contents_vB_Editor_001_editor']/textarea")); elemText.sendKeys(message); elemText.submit(); forumLink = driver.getCurrentUrl(); HTML Code: <td id="cke_contents_vB_Editor_001_editor" class="cke_contents" style="height:1726px" role="presentation"> <iframe style="width:100%;height:100%" frameborder="0" title="Rich text editor, vB_Editor_001_editor, press ALT 0 for help." src="" tabindex="-1" allowtransparency="true"> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html dir="ltr" lang="en" contenteditable="true"> <head> <title data-cke-title="Rich text editor, vB_Editor_001_editor, press ALT 0 for help.">Rich text editor, vB_Editor_001_editor, press ALT 0 for help.</title> <base href="http://fairplay.garena.com/" data-cke-temp="1"> <link type="text/css" rel="stylesheet" href="http://fairplay.garena.com/clientscript/vbulletin_css/style00008l/editor_contents.css"> <style type="text/css" data-cke-temp="1"> form{border: 1px dotted #FF0000;padding: 2px;} img.cke_hidden{background-image: url(http://fairplay.garena.com/clientscript/ckeditor/plugins/forms/images/hiddenfield.gif?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 16px !important;height: 16px !important;} img.cke_iframe{background-image: url(http://fairplay.garena.com/clientscript/ckeditor/plugins/iframe/images/placeholder.png?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 80px;height: 80px;} img.cke_anchor{background-image: url(http://fairplay.garena.com/clientscript/ckeplugins/vblink/images/anchor.gif?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 18px !important;height: 18px !important;} a.cke_anchor{background-image: url(http://fairplay.garena.com/clientscript/ckeplugins/vblink/images/anchor.gif?t=B37D54V);background-position: left center;background-repeat: no-repeat;border: 1px solid #a9a9a9;padding-left: 18px;} </style> </head> <body class="forum" spellcheck="true"> </body> </html> </iframe> </td> Image: http://s9.postimage.org/nwyvq3san/Screen_Shot038.jpg I can't find a way to get elements inside a iframe and without id. Can you help me?

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  • C# XNA Handle mouse events?

    - by user406470
    I'm making a 2D game engine called Clixel over on GitHub. The problem I have relates to two classes, ClxMouse and ClxButton. In it I have a mouse class - the code for that can be viewed here. ClxMouse using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace org.clixel { public class ClxMouse : ClxSprite { private MouseState _curmouse, _lastmouse; public int Sensitivity = 3; public bool Lock = true; public Vector2 Change { get { return new Vector2(_curmouse.X - _lastmouse.X, _curmouse.Y - _lastmouse.Y); } } private int _scrollwheel; public int ScrollWheel { get { return _scrollwheel; } } public bool LeftDown { get { if (_curmouse.LeftButton == ButtonState.Pressed) return true; else return false; } } public bool RightDown { get { if (_curmouse.RightButton == ButtonState.Pressed) return true; else return false; } } public bool MiddleDown { get { if (_curmouse.MiddleButton == ButtonState.Pressed) return true; else return false; } } public bool LeftPressed { get { if (_curmouse.LeftButton == ButtonState.Pressed && _lastmouse.LeftButton == ButtonState.Released) return true; else return false; } } public bool RightPressed { get { if (_curmouse.RightButton == ButtonState.Pressed && _lastmouse.RightButton == ButtonState.Released) return true; else return false; } } public bool MiddlePressed { get { if (_curmouse.MiddleButton == ButtonState.Pressed && _lastmouse.MiddleButton == ButtonState.Released) return true; else return false; } } public bool LeftReleased { get { if (_curmouse.LeftButton == ButtonState.Released && _lastmouse.LeftButton == ButtonState.Pressed) return true; else return false; } } public bool RightReleased { get { if (_curmouse.RightButton == ButtonState.Released && _lastmouse.RightButton == ButtonState.Pressed) return true; else return false; } } public bool MiddleReleased { get { if (_curmouse.MiddleButton == ButtonState.Released && _lastmouse.MiddleButton == ButtonState.Pressed) return true; else return false; } } public MouseState CurMouse { get { return _curmouse; } } public MouseState LastMouse { get { return _lastmouse; } } public ClxMouse() : base(ClxG.Textures.Default.Cursor) { _curmouse = Mouse.GetState(); _lastmouse = _curmouse; CollisionBox = new Rectangle(ClxG.Screen.Center.X, ClxG.Screen.Center.Y, Texture.Width, Texture.Height); this.Solid = false; DefaultPosition = new Vector2(CollisionBox.X, CollisionBox.Y); Mouse.SetPosition(CollisionBox.X, CollisionBox.Y); } public ClxMouse(Texture2D _texture) : base(_texture) { _curmouse = Mouse.GetState(); _lastmouse = _curmouse; CollisionBox = new Rectangle(ClxG.Screen.Center.X, ClxG.Screen.Center.Y, Texture.Width, Texture.Height); DefaultPosition = new Vector2(CollisionBox.X, CollisionBox.Y); } public override void Update() { _lastmouse = _curmouse; _curmouse = Mouse.GetState(); if (_curmouse != _lastmouse) { if (ClxG.Game.IsActive) { _scrollwheel = _curmouse.ScrollWheelValue; Velocity = new Vector2(Change.X / Sensitivity, Change.Y / Sensitivity); if (Lock) Mouse.SetPosition(ClxG.Screen.Center.X, ClxG.Screen.Center.Y); _curmouse = Mouse.GetState(); } base.Update(); } } public override void Draw(SpriteBatch _sb) { base.Draw(_sb); } } } ClxButton using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace org.clixel { public class ClxButton : ClxSprite { /// <summary> /// The color when the mouse is over the button /// </summary> public Color HoverColor; /// <summary> /// The color when the color is being clicked /// </summary> public Color ClickColor; /// <summary> /// The color when the button is inactive /// </summary> public Color InactiveColor; /// <summary> /// The color when the button is active /// </summary> public Color ActiveColor; /// <summary> /// The color after the button has been clicked. /// </summary> public Color ClickedColor; /// <summary> /// The text to be displayed on the button, set to "" if no text is needed. /// </summary> public string Text; /// <summary> /// The ClxText object to be displayed. /// </summary> public ClxText TextRender; /// <summary> /// The ClxState that should be ResetAndShow() when the button is clicked. /// </summary> public ClxState ClickState; /// <summary> /// Collision check to make sure onCollide() only runs once per frame, /// since only the mouse needs to be collision checked. /// </summary> private bool _runonce = false; /// <summary> /// Gets a value indicating whether this instance is colliding. /// </summary> /// <value> /// <c>true</c> if this instance is colliding; otherwise, <c>false</c>. /// </value> public bool IsColliding { get { return _runonce; } } /// <summary> /// Initializes a new instance of the <see cref="ClxButton"/> class. /// </summary> public ClxButton() : base(ClxG.Textures.Default.Button) { HoverColor = Color.Red; ClickColor = Color.Blue; InactiveColor = Color.Gray; ActiveColor = Color.White; ClickedColor = Color.Yellow; Text = Name + ID + " Unset!"; TextRender = new ClxText(); TextRender.Text = Text; TextRender.TextPadding = new Vector2(5, 5); ClickState = null; CollideObjects(ClxG.Mouse); } /// <summary> /// Initializes a new instance of the <see cref="ClxButton"/> class. /// </summary> /// <param name="_texture">The button texture.</param> public ClxButton(Texture2D _texture) : base(_texture) { HoverColor = Color.Red; ClickColor = Color.Blue; InactiveColor = Color.Gray; ActiveColor = Color.White; ClickedColor = Color.Yellow; Texture = _texture; Text = Name + ID; TextRender = new ClxText(); TextRender.Name = this.Name + ".TextRender"; TextRender.Text = Text; TextRender.TextPadding = new Vector2(5, 5); TextRender.Reset(); ClickState = null; CollideObjects(ClxG.Mouse); } /// <summary> /// Draws the debug information, run from ClxG.DrawDebug unless manual control is assumed. /// </summary> /// <param name="_sb">SpriteBatch used for drawing.</param> public override void DrawDebug(SpriteBatch _sb) { _runonce = false; TextRender.DrawDebug(_sb); _sb.Draw(Texture, ActualRectangle, new Rectangle(0, 0, Texture.Width, Texture.Height), DebugColor, Rotation, Origin, Flip, Layer); _sb.Draw(ClxG.Textures.Default.DebugBG, new Rectangle(ActualRectangle.X - DebugLineWidth, ActualRectangle.Y - DebugLineWidth, ActualRectangle.Width + DebugLineWidth * 2, ActualRectangle.Height + DebugLineWidth * 2), new Rectangle(0, 0, ClxG.Textures.Default.DebugBG.Width, ClxG.Textures.Default.DebugBG.Height), DebugOutline, Rotation, Origin, Flip, Layer - 0.1f); _sb.Draw(ClxG.Textures.Default.DebugBG, ActualRectangle, new Rectangle(0, 0, ClxG.Textures.Default.DebugBG.Width, ClxG.Textures.Default.DebugBG.Height), DebugBGColor, Rotation, Origin, Flip, Layer - 0.01f); } /// <summary> /// Draws using the SpriteBatch, run from ClxG.Draw unless manual control is assumed. /// </summary> /// <param name="_sb">SpriteBatch used for drawing.</param> public override void Draw(SpriteBatch _sb) { _runonce = false; TextRender.Draw(_sb); if (Visible) if (Debug) { DrawDebug(_sb); } else _sb.Draw(Texture, ActualRectangle, new Rectangle(0, 0, Texture.Width, Texture.Height), Color, Rotation, Origin, Flip, Layer); } /// <summary> /// Updates this instance. /// </summary> public override void Update() { if (this.Color != ActiveColor) this.Color = ActiveColor; TextRender.Layer = this.Layer + 0.03f; TextRender.Text = Text; TextRender.Scale = .5f; TextRender.Name = this.Name + ".TextRender"; TextRender.Origin = new Vector2(TextRender.CollisionBox.Center.X, TextRender.CollisionBox.Center.Y); TextRender.Center(this); TextRender.Update(); this.CollisionBox.Width = (int)(TextRender.CollisionBox.Width * TextRender.Scale) + (int)(TextRender.TextPadding.X * 2); this.CollisionBox.Height = (int)(TextRender.CollisionBox.Height * TextRender.Scale) + (int)(TextRender.TextPadding.Y * 2); base.Update(); } /// <summary> /// Collide event, takes the colliding object to call it's proper collision code. /// You'd want to use something like if(typeof(collider) == typeof(ClxObject) /// </summary> /// <param name="collider">The colliding object.</param> public override void onCollide(ClxObject collider) { if (!_runonce) { _runonce = true; UpdateEvents(); base.onCollide(collider); } } /// <summary> /// Updates the mouse based events. /// </summary> public void UpdateEvents() { onHover(); if (ClxG.Mouse.LeftReleased) { onLeftReleased(); return; } if (ClxG.Mouse.RightReleased) { onRightReleased(); return; } if (ClxG.Mouse.MiddleReleased) { onMiddleReleased(); return; } if (ClxG.Mouse.LeftPressed) { onLeftClicked(); return; } if (ClxG.Mouse.RightPressed) { onRightClicked(); return; } if (ClxG.Mouse.MiddlePressed) { onMiddleClicked(); return; } if (ClxG.Mouse.LeftDown) { onLeftClick(); return; } if (ClxG.Mouse.RightDown) { onRightClick(); return; } if (ClxG.Mouse.MiddleDown) { onMiddleClick(); return; } } /// <summary> /// Shows the state of the click. /// </summary> public void ShowClickState() { if (ClickState != null) { ClickState.ResetAndShow(); } } /// <summary> /// Hover event /// </summary> virtual public void onHover() { this.Color = HoverColor; } /// <summary> /// Left click event /// </summary> virtual public void onLeftClick() { this.Color = ClickColor; } /// <summary> /// Right click event /// </summary> virtual public void onRightClick() { } /// <summary> /// Middle click event /// </summary> virtual public void onMiddleClick() { } /// <summary> /// Left click event, called once per click /// </summary> virtual public void onLeftClicked() { ShowClickState(); } /// <summary> /// Right click event, called once per click /// </summary> virtual public void onRightClicked() { this.Reset(); } /// <summary> /// Middle click event, called once per click /// </summary> virtual public void onMiddleClicked() { } /// <summary> /// Ons the left released. /// </summary> virtual public void onLeftReleased() { this.Color = ClickedColor; } virtual public void onRightReleased() { } virtual public void onMiddleReleased() { } } } The issue I have is that I have all these have event styled methods, especially in ClxButton with all the onLeftClick, onRightClick, etc, etc. Is there a better way for me to handle these events to be a lot more easier for a programmer to use? I was looking at normal events on some other sites, (I'd post them but I need more rep.) and didn't really see a good way to implement delegate events into my framework. I'm not really sure how these events work, could someone possibly lay out how these events are processed for me? TL:DR * Is there a better way to handle events like this? * Are events a viable solution to this problem? Thanks in advance for any help.

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  • Powershell - Set-ClusteredScheduledTask - Error "Incorrect function."

    - by NealWalters
    I'm experimenting with Powershell to add a ClusteredScheduledTask on a clustered server (Win 2012/R2) Technet sample code gives error: #canned exampled from http://technet.microsoft.com/en-us/library/jj649815.aspx $Action01 = New-ScheduledTaskAction -Execute Notepad $Action02 = New-ScheduledTaskAction -Execute Calc Set-ClusteredScheduledTask -TaskName "Task03" -Action $Action01,$Action02 Error: Set-ClusteredScheduledTask : Incorrect function. At I:\Scripts\TaskSchedulerSetupJobs\TestWebSampleCode.ps1:4 char:1 + Set-ClusteredScheduledTask -TaskName "Task03" -Action $Action01,$Action02 + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : NotSpecified: (PS_ClusteredScheduledTask:Root/Microsoft/...edScheduledTask) [Set-ClusteredScheduledTask], CimException + FullyQualifiedErrorId : HRESULT 0x80070001,Set-ClusteredScheduledTask Added: As KrisFR pointed out below, I really meant to do a Register, not Set, but I still get the same basic error: #canned exampled from http://technet.microsoft.com/en-us/library/jj649815.aspx cls $Trigger = New-ScheduledTaskTrigger -At 12:00 -Once $Action01 = New-ScheduledTaskAction -Execute Notepad Register-ClusteredScheduledTask -TaskName "Task03" -Trigger $Trigger -Action $Action01 Error: Register-ClusteredScheduledTask : The parameter is incorrect. At I:\Scripts\TaskSchedulerSetupJobs\TestWebSampleCode.ps1:5 char:1 + Register-ClusteredScheduledTask -TaskName "Task03" -Trigger $Trigger -Action $Ac ... + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : InvalidArgument: (PS_ClusteredScheduledTask:Root/Microsoft/...edScheduledTask) [Register-ClusteredScheduledTask], CimExce ption + FullyQualifiedErrorId : HRESULT 0x80070057,Register-ClusteredScheduledTask

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  • Network monitoring tools with API features

    - by Kev
    We use ks-soft's Advanced Hostmonitor package to monitor around 2000 items on our network. We think it's great, the chap that supports it is fantastic, the product is fast, stable and mature but I feel as as we grow as a company it's beginning to show some friction points in the area of integration with our back office admin systems. One of the things we'd like to do is be able to add new tests to whatever monitoring tool we use via an API. For example, when orders for servers come from our retail interface, the server gets built automatically, and as part of the automated build process we'd like to automatically add new tests to the network monitoring systems. Hostmonitor has some support for this via a feature called HM Script but we're starting to encounter some speedbumps - we can't add new operators/users we can't define new "Action Profiles" - these are the actions to be taken when a test goes good or bad. What we love about hostmonitor though are the Action Profiles. For example if a Windows IIS box goes bad our action profile for a bad test does something like: Check host again (one time) Wait another 30 seconds then test again Try restart app pool on remote machine (up to two times) Send an email to ops about the restart failure Try restarting IIS on remote machine (up to four times) Page duty admin (up to 5 times - stops after duty admin ACKS alert) Page backup duty admin (5 times - stops after duty admin ACKS alert) I'm starting to look around at other network monitoring tools and I'm looking for: a comprehensive API to be able to add/remove/control tests/test "action profiles"/operators (not just plugins, we need control and admin interfaces) the ability to have quite detailed action/escalation profiles (and define these via an API) I've looked at Nagios and Icinga but Ican't seem to glean from their documentation whether we could have these features or not, or if we could, how much work would be involved to implement/customise. Can anyone provide any advice, guidance or experiences?

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  • Properly Configured Rsyslog on CentOS

    - by Gaia
    I'm trying to configure Rsyslog 5.8.10 on CentOS 6.4 to send Apache's error and access logs to a remote server. It's working, but I have a couple questions. A) I would like to use as few queues (and resources) as possible. I send error logs to server A, send access logs to server A, send both logs in one stream to server B. Should I specify one queue per external service (2 queues) or one queue per stream (3 queues, as I have now)? This is what I have: $ActionResumeInterval 10 $ActionQueueSize 100000 $ActionQueueDiscardMark 97500 $ActionQueueHighWaterMark 80000 $ActionQueueType LinkedList $ActionQueueFileName logglyaccessqueue $ActionQueueCheckpointInterval 100 $ActionQueueMaxDiskSpace 1g $ActionResumeRetryCount -1 $ActionQueueSaveOnShutdown on $ActionQueueTimeoutEnqueue 10 $ActionQueueDiscardSeverity 0 if $syslogtag startswith 'www-access' then @@logs-01.loggly.com:514;logglyaccess $ActionResumeInterval 10 $ActionQueueSize 100000 $ActionQueueDiscardMark 97500 $ActionQueueHighWaterMark 80000 $ActionQueueType LinkedList $ActionQueueFileName logglyerrorsqueue $ActionQueueCheckpointInterval 100 $ActionQueueMaxDiskSpace 1g $ActionResumeRetryCount -1 $ActionQueueSaveOnShutdown on $ActionQueueTimeoutEnqueue 10 $ActionQueueDiscardSeverity 0 if $syslogtag startswith 'www-errors' then @@logs-01.loggly.com:514;logglyerrors $DefaultNetstreamDriverCAFile /etc/syslog.papertrail.crt # trust these CAs $ActionSendStreamDriver gtls # use gtls netstream driver $ActionSendStreamDriverMode 1 # require TLS $ActionSendStreamDriverAuthMode x509/name # authenticate by hostname $ActionResumeInterval 10 $ActionQueueSize 100000 $ActionQueueDiscardMark 97500 $ActionQueueHighWaterMark 80000 $ActionQueueType LinkedList $ActionQueueFileName papertrailqueue $ActionQueueCheckpointInterval 100 $ActionQueueMaxDiskSpace 1g $ActionResumeRetryCount -1 $ActionQueueSaveOnShutdown on $ActionQueueTimeoutEnqueue 10 $ActionQueueDiscardSeverity 0 *.* @@logs.papertrailapp.com:XXXXX;papertrailstandard & ~ B) Does a queue block get used over and over by every send action that follows it or only by the first one or only until it encounters a send followed by a discard action (~)? C) How do I reset a queue block so that an upcoming send action does not use a queue at all? D) Does a TLS block get used over and over by every send action that follows it or only by the first one or only until it encounters a send followed by a discard action (~)? E) How do I reset a TLS block so that an upcoming send action does not use TLS at all? F) If I run rsyslog -N1 I get: rsyslogd -N1 rsyslogd: version 5.8.10, config validation run (level 1), master config /etc/rsyslog.conf rsyslogd: WARNING: rsyslogd is running in compatibility mode. Automatically generated config directives may interfer with your rsyslog.conf settings. We suggest upgrading your config and adding -c5 as the first rsyslogd option. rsyslogd: Warning: backward compatibility layer added to following directive to rsyslog.conf: ModLoad immark rsyslogd: Warning: backward compatibility layer added to following directive to rsyslog.conf: MarkMessagePeriod 1200 rsyslogd: Warning: backward compatibility layer added to following directive to rsyslog.conf: ModLoad imuxsock rsyslogd: End of config validation run. Bye. Where do I place the -c5 so that it doesnt run in compatibility mode anymore?

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  • Generating Thermal Printer (Zebra Printer) Sized PDFs for FedEx Labels

    - by Michael Hart
    Background I own a company which does a lot of FedEx Ground shipping. We have a 3rd party fulfillment center, which stores some of our inventory and at our request ships it. Zebra/Thermal printers are the most cost effective shipping label printers available and our 3rd party fulfillment center has one. I want to generate the labels locally then e-mail the 3rd party fulfillment center a PDF of the labels which they can then print out on their printer. Problem The trouble is, I can't seem to figure out how to print these 4" x 6" labels to a PDF, as FedEx (both ship manager and fedex.com) uses javascript to detect what printer I have. Question What's a clever way to send my 3rd party fulfillment center a PDF (or equivalent) of our 4" x 6" zebra thermal printer labels so they can print them out without re-entering the data?

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  • Mac OS X bug: Desktop & Screen Saver: image alignment preference is ignored.

    - by Aaron F.
    I have my desktop background set to rotate through a folder of images. Even though I have the alignment drop-down list set to "Center", the images still render as "Fill to Screen". When I change the list value to something else, then back to "Center", OR I manually click on a different image to display, well, that image is rendered as "Center". But all images that follow (via the "Change picture every x minutes" checkbox) are rendered as Fill to Screen. Any fix to this bug?

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  • Checking the configuration of two systems to determine changes

    - by None
    We are standing up a replicant data center at work and need to ensure that the new data center is configured (nearly) identically to the original. The new data center will be differently addressed and named than the original and will have differing user accounts, but all the COTS, patches, and configurations should be the same. We would normally ghost the original servers and install those images onto the new machines, however, we have a few problematic pieces of COTS that require we install them outside of an image due to how they capture the setup of the network during their installation and maintain it within their configuration information (in some cases storing it in various databases). We have tried multiple times and this piece of COTS cannot be captured within a ghost image unless the destination machine will have an identical network setup (all the same IPs, hostnames, user accounts, etc across the entire network) as the original. In truth, it is the setup of these special COTS that I want to audit the most because they are difficult to install and configure in the first place. In light of the fact that we can’t simply ghost, I’m trying to find a reasonable manner to audit the new data center and check to see if it is setup like the original (some sort of system wide configuration audit or integrity check). I’m considering using something like Tripwire for Servers to capture the configuration on the source machines and then run an audit on the destination machines. I understand that it will still show some differences due to the minor config changes, but I’m hoping that it will eliminate the majority of the work. Here are some of the constraints I’m working under: Data center is comprised of multiple Windows and Linux machines of differing versions (about 20 total) I absolutely cannot ghost or snap any other type of image of these machines … at least not in their final configuration I want to audit the final configuration to ensure all of the COTS, patches, configurations, etc are installed and setup properly (as compared to the original data center) I would rather not install any additional tools on these machines … I’d much rather run it from a standalone machine or off a DVD Price of tools is important but not an impossible burden, however, getting a solution soon is important (I can’t take the time to roll my own tools to do this) For the COTS that stores the network information, I don’t know all of the places it stores the network information … so it would be unlikely I could find a way in the near future to adjust its setup after the installation has occurred Anyone have any thoughts or alternate approaches? Can anyone recommend tools that would be usable for system wide configuration audits?

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  • Win Server 2008: Task Scheduler runs programs twice or late

    - by SomeName
    Hi, I need to restart a service every day. I have logon hours restricted at 3:00 am, and the server will logout existing TS connections. I have two tasks scheduled: "Daily At 3:20 am every day" "start a program" "c:\windows\system32\sc.exe stop myservice" "Daily At 3:22 am every day" "start a program" "c:\windows\system32\sc.exe start myservice" I came in today to notice that the service wasn't running. I've been digging in logs, and found these entries: For stop task, history: a) 3:29:35 am: Action Completed (sc result code 0) b) 3:20:00 am: Action Completed (sc result code 0) For start task, history: a) 3:29:35 am: Action Completed (sc result code ERROR_SERVICE_ALREADY_RUNNING 1056 (0x420)) b) 3:22:01 am: Action Completed (sc result code 0) Checking event logs shows me: a) 3:29:35 am, Application log, Source myservice, "The service was stopped" b) 3:29:25 am, System log, Source Service Control Manager, "The myservice service entered the stopped state" So, What would have caused both tasks to run at 3:29 am? Why don't I see a message from the SCM saying that the service entered the running state? Is this the preferred way to do this? Thanks!

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  • Reverse Proxy (mod_rewrite) and Rails (absolute paths)

    - by SooDesuNe
    I have front end rails app, that reverse proxies to any of a number of backend rails apps depending on URL, for example http://www.my_host.com/app_one reverse proxies to http://www.remote_host_running_app_one.com such that a URL like http://www.my_host.com/app_one/users will display the contents of http://www.remote_host_running_app_one.com/users I have a large, and ever expanding number of backends, so they can not be explicitly listed anywhere other than a database. This is no problem for mod_rewrite using a prg:/ rewrite map reverse proxy. The question is, the urls returned by rails helpers have the form /controller/action making them absolute to the root. This is a problem for the page served by mod_rewrite because links on the proxied page appear as absolute to the domain. i.e.: http://www.my_host.com/app_one/controller/action has links that end up looking like /controller/action/ when they need to look like /app_one/controller/action mod_proxy_html seems like the right idea, but it doesn't seem to be as dynamic as I would need, since the rules need to be hard coded into the config files. Is there a way to fix this server-side, so that the links will be routed correctly?

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  • How to achieve redundancy across data centers?

    - by BrandonBT
    I have a LAMP server with a lot of hardware redundancy built in. I am not worried about the server becoming unavailable. What I am worried about, however, are potential network issues in the data center the server is in. What I would like to have is another server in another data center for redundancy. Load balancing is less of a concern. With that said, I am relatively clueless on two points: How to have two servers in two geographically separate data centers that have exactly the same data, in terms of both files and MySQL databases. How to ensure that all traffic coming into one data center are automatically transferred to the other database in the case of a network or server failure at the first data center. Any guidance on how to accomplish the above two problems would be greatly appreciated.

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  • How can I make my browser(s) finish AJAX requests instead of stopping them when I switch to another page?

    - by Tom Wijsman
    I usually need to deal with things on a page right before switching to yet another page, this ranges from "liking / upvoting a comment or post" up to "an important action" and doesn't always come with feedback on whether the action actually proceeded. This is a huge problem! I assume the action to proceed once I start the particular AJAX request, but because I switch to another page it didn't actually happen because the AJAX request got aborted. This has left me several times with coming back to the page and seeing my action didn't take place at all; to give you an idea how bad this is, this even happened once when commenting on Super User! Is there a way to tell my browser to not drop these AJAX connections but simply let them finish?

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  • reverse_proxy (mod_rewrite) and rails

    - by SooDesuNe
    I have front end rails app, that reverse proxies to any of a number of backend rails apps depending on URL, for example http://www.my_host.com/app_one reverse proxies to http://www.remote_host_running_app_one.com such that a URL like http://www.my_host.com/app_one/users will display the contents of http://www.remote_host_running_app_one.com/users I have a large, and ever expanding number of backends, so they can not be explicitly listed anywhere other than a database. This is no problem for mod_rewrite using a prg:/ rewrite map reverse proxy. The question is, the urls returned by rails helpers have the form /controller/action making them absolute to the root. This is a problem for the page served by mod_rewrite because links on the proxied page appear as absolute to the domain. i.e.: http://www.my_host.com/app_one/controller/action has links that end up looking like /controller/action/ when they need to look like /app_one/controller/action Is there a way to fix this server-side, so that the links will be routed correctly?

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  • Reverse Proxy (mod_rewrite) and Rails (absolute paths)

    - by SooDesuNe
    I have front end rails app, that reverse proxies to any of a number of backend rails apps depending on URL, for example http://www.my_host.com/app_one reverse proxies to http://www.remote_host_running_app_one.com such that a URL like http://www.my_host.com/app_one/users will display the contents of http://www.remote_host_running_app_one.com/users I have a large, and ever expanding number of backends, so they can not be explicitly listed anywhere other than a database. This is no problem for mod_rewrite using a prg:/ rewrite map reverse proxy. The question is, the urls returned by rails helpers have the form /controller/action making them absolute to the root. This is a problem for the page served by mod_rewrite because links on the proxied page appear as absolute to the domain. i.e.: http://www.my_host.com/app_one/controller/action has links that end up looking like /controller/action/ when they need to look like /app_one/controller/action mod_proxy_html seems like the right idea, but it doesn't seem to be as dynamic as I would need, since the rules need to be hard coded into the config files. Is there a way to fix this server-side, so that the links will be routed correctly?

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  • Installshield Development Error durring the Installation process

    - by Alopekos
    Hey guys, I've been stuck by a problem for the past couple days that makes no sense to me. My installer builds fine in the Installshiled IDE but when it is about to finish the installation, int gets two errors then rollbacks: installation failure. Right when the install bar is at about 100%, an error box pops up that states this: "Error 1001.Exception occurred while initializing the installation: System.IO.FileLoadException: Attempt to load an unverifiable executable with fixups (IAT with more than 2 sections or a TLS section.) (Exception from HRESULT: 0x80131019)." The box pops up once, then the installer flashes its status to "rollback" then pops up another error box, then once 'ok'ed it procedes to rollback as usual. I don't understand that error message so i looked in the msi loggings and found this: "InstallShield 13:20:08: Initializing Property Bag... InstallShield 13:20:08: Getting file count from property bag InstallShield 13:20:08: File Count : 7 InstallShield 13:20:08: Sorting Based On Order... InstallShield 13:20:08: This setup is running on a 32-bit Windows...No need to load ISBEW64.exe InstallShield 13:20:08: Registering file C:\Program Files\Cadwell\Easy III\QMWSChartDataServer.dll (32-bit) InstallShield 13:20:09: Registering file C:\Program Files\Cadwell\Easy III\DataDelivery.dll (32-bit) InstallShield 13:20:09: Registering file C:\Program Files\Cadwell\Easy III\QMGlobalData.dll (32-bit) InstallShield 13:20:09: Registering file C:\Program Files\Cadwell\Easy III\QMAdoDB.dll (32-bit) InstallShield 13:20:09: Registering file C:\Program Files\Cadwell\Easy III\QMPatientData.dll (32-bit) InstallShield 13:20:09: Registering file C:\Program Files\Cadwell\Easy III\MedShareGlobalData.dll (32-bit) InstallShield 13:20:09: Registering file C:\Program Files\Cadwell\Easy III\MedDirectory.dll (32-bit) InstallShield 13:20:09: Begin Comitting Property Bag InstallShield 13:20:09: Write KeyList count InstallShield 13:20:09: Finished Comitting Property Bag Action 13:20:09: _EBDE7916DF6AF3B644016C54F66930DC.commit. Action 13:20:09: _EBDE7916DF6AF3B644016C54F66930DC.rollback. Action 13:20:09: _EBDE7916DF6AF3B644016C54F66930DC.install. Error 1001.Exception occurred while initializing the installation: System.IO.FileLoadException: Attempt to load an unverifiable executable with fixups (IAT with more than 2 sections or a TLS section.) (Exception from HRESULT: 0x80131019). MSI (s) (34!84) [13:20:26:455]: Info 2769.Custom Action _EBDE7916DF6AF3B644016C54F66930DC.install did not close 1 MSIHANDLEs. Action ended 13:20:26: InstallFinalize. Return value 3. Action 13:20:26: Rollback. Rolling back action: Rollback: _EBDE7916DF6AF3B644016C54F66930DC.install Rollback: _EBDE7916DF6AF3B644016C54F66930DC.rollback Error 1001.Exception occurred while initializing the installation: System.IO.FileLoadException: Attempt to load an unverifiable executable with fixups (IAT with more than 2 sections or a TLS section.) (Exception from HRESULT: 0x80131019). MSI (s) (34!E8) [13:20:27:036]: Info 2769.Custom Action _EBDE7916DF6AF3B644016C54F66930DC.rollback did not close 1 MSIHANDLEs. Rollback: _EBDE7916DF6AF3B644016C54F66930DC.commit Rollback: ISSelfRegisterFiles Rollback: Registering modules Rollback: Registering type libraries Rollback: Writing system registry values Rollback: Registering program identifiers" All rollbacking commands after this point. For some reason it looks like to me that installshield is trying to launch my program before it finishes the installation, even when I told it to prompt the user to decide to launch. Is this a registering command system that makes it attemp or what? I've been scouring the web all day and I've found some ideas, but I havent seen any solutions as of yet. The installers that I've tried(and failed) have always needed to be Setup.exes, when i try to build a .msi only setup I get this error message. It may help someone who knows more about this system than I do. Your project contains InstallShield prerequisites. A Setup.exe setup launcher is required if you are build a release that includes InstallShield prerequisites. Change your release settings to build Setup.exe, or remove the prerequisites from your project. -7076 There's nothing on the site that has anything from the error code, so I'm at a loss. Thanks for any help possible, I'm an intern and I'm fresh out of ideas... Josh System: XP SP3 Installshield 2010 Pro Install being tested on a VirtualPC

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  • UIScrollView zoomToRect not zooming to given rect (created from UITouch CGPoint)

    - by pmhart
    My application has a UIScrollView with one subview. The subview is an extended UIView which prints a PDF page to itself using layers in the drawLayer event. Zooming using the built in pinching works great. setZoomScale also works as expected. I have been struggling with the zoomToRect function. I found an example online which makes a CGRect zoomRect variable from a given CGPoint. In the touchesEnded function, if there was a double tap and they are all the way zoomed out, I want to zoom in to that PDFUIView I created as though they were pinching out with the center of the pinch where they double tapped. So assume that I pass the UITouch variable to my function which utilizes zoomToRect if they double tap. I started with the following function I found on apples site: http://developer.apple.com/iphone/library/documentation/WindowsViews/Conceptual/UIScrollView_pg/ZoomZoom/ZoomZoom.html The following is a modified version for my UIScrollView extended class: - (void)zoomToCenter:(float)scale withCenter:(CGPoint)center { CGRect zoomRect; zoomRect.size.height = self.frame.size.height / scale; zoomRect.size.width = self.frame.size.width / scale; zoomRect.origin.x = center.x - (zoomRect.size.width / 2.0); zoomRect.origin.y = center.y - (zoomRect.size.height / 2.0); //return zoomRect; [self zoomToRect:zoomRect animated:YES]; } When I do this, the UIScrollView seems to zoom using the bottom right edge of the zoomRect above and not the center. If I make UIView like this UIView *v = [[UIView alloc] initWithFrame:zoomRect]; [v setBackgroundColor:[UIView redColor]]; [self addSubview:v]; The red box shows up with the touch point dead in the center. Please note: I am writing this from my PC, I recall messing around with the divided by two part on my Mac, so just assume that this draws a rect with the touch point in the center. If the UIView drew off center but zoomed to the right spot it would be all good. However, what happens is when it preforms the zoomToRect it seems to use the bottom right off the zoomRect at the top left of the zoomed in results. Also, I noticed that depending on where I click on the UIScrollView, it anchors to diffrent spots. It almost seems like there is a cross down the middle and it's reflecting the points somehow as though anywhere left of the middle is a negative reflection and anywhere right of the middle is a positive reflection? This seems to complicated, shouldn't it just zoom to the rect that was drawn as the UIView was able to draw? I used a lot of research to figure out how to create a PDF that scales in high quality, so I am assuming that using the CALayer may be throwing off the coordinate system? But to the UIScrollView it should just treat it as a view with 768x985 dimensions. This is sort of advanced, please assume the code for creating the zoomRect is all good. There is something deeper with the CALayer in the UIView which is in the UIScrollView....

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  • print individual tables ??

    - by LiveEn
    I am getting values from a database and displaying in a table. Im trying to print the results as individual . Im using the below javascript <script type="text/javascript"> function print_parent(element) { element.parentNode.className = 'print'; window.print(); element.parentNode.className = ''; return false; } </script> The problem that i have is when i try to print all the results it works great.can some one please tell me how can i print each individual table in each result please? below is my php code $sql="select * from cisdb where pids LIKE '%$pids%'"; $result=mysql_query($sql) or die(mysql_error()); if (mysql_num_rows($result)==0) { echo '<b><center>There was no records !</center></b>'."<br>"; } while ($row=mysql_fetch_array($result)) { $cat=str_replace('+', ' ', $row['category']); print "<center>"; print "<table width='472' border='1' align='center' class='noprint'>"; print "<tr>"; print "<td width='150'><div align='center'><a href='#' onclick='return print_parent(this)'>Print</a> </div></td>"; print "<td width='150'><div align='center'><a href='process.php?mode=ed&id={$row['id']}'>Edit</div></td>"; print "<td width='150'><div align='center'><a href='process.php?mode=del&id={$row['id']}' onclick='return confirm('Are you sure you want to delete?')'>Delete</a></div></td>"; print "</tr>"; print "</table><br>"; print "<div id='divToPrint'>"; print"<table width=700 style=height:900 border=1 cellpadding=1 cellspacing=1 bordercolor=#D6D6D6 class=sss title={$row['title']}> <tr> <td height=25 colspan=2 align=left valign=top><strong>Customer:{$row['name']}</strong></td> <td width=183 align=left valign=top><strong>Sales ID:{$row['said']} </strong></td> <td width=100 align=left valign=top><strong>Phone Cord. ID:{$row['pcid']}</strong></td> <td align=left valign=top><strong>Type:{$row['classtype']}</strong></td> </tr> <tr> <td height=25 colspan=2 valign=top><strong>Contact Name: </strong></td> <td colspan=2 valign=top><strong>Email:</strong></td> <td width=154 valign=top><strong>Phone:</strong></td> </tr <tr> <td height=15 colspan=5 valign=top><strong>Remarks:</strong></td> </tr> <tr> <td height=15 colspan=2 valign=top><strong>Date Added: </strong></td> <td valign=top><strong>Date Edited : </strong></td> <td colspan=2 valign=top><strong>Printed : </strong></td> </tr> </table></div><br>"; print "</center>"; }

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  • How can you force a floating div to be the height of its parent?

    - by ErnieStings
    HTML markup: <div class="planRisk"> <div class="innerPlanRiskRight"> <div class="rmPlanFrequency">10 </div> <div class="rmPlanSeverity"> 5</div> <div class="rmPlanRiskFactor">50 </div> <div class="rmPlanNumSolutions">2</div> <div class="rmPlanPercentComplete">34% </div> <div class="rmPlanDeletePlanRisk"> X </div> </div> <div class="rmPlanRiskTitle"> Pandemic Influenza</div> </div> CSS: .planRisk{background-color:#DEECD1; border:1px solid #BEBEBE;} .innerPlanRiskRight{float:right; color:#000000;} .rmPlanFrequency{float:left; width:46px;background-color:#d9dee1; text-align:center; border-right:1px solid #ebebeb; padding:0.2em;} .rmPlanSeverity{float:left; width:46px; background-color:#dbe1d4; text-align:center; border-right:1px solid #ebebeb; padding:0.2em;} .rmPlanRiskFactor{float:left; width:46px; background-color:#e5d5da; text-align:center; border-right:1px solid #ebebeb; padding:0.2em;} .rmPlanNumSolutions{float:left; width:46px; background-color:#dae4e4; text-align:center; border-right:1px solid #ebebeb; padding:0.2em;} .rmPlanPercentComplete{float:left; width:46px; background-color:#dddddd; text-align:center; padding:0.2em; } .rmPlanDeletePlanRisk{float:left; width:30px; background-color:#DEECD1; text-align:center; padding:0.2em;} .rmPlanRiskTitle{padding:0.2em; } .rmPlanSolutionContainer{background-color:#f0f9e8; border: 0 1px 1px; border-left:1px solid #CDCDCD; border-right:1px solid #cdcdcd; } .innerSolutionRight{float:right;} .rmPlanSolution{border-bottom:1px solid #CDCDCD; padding-left:1em;} .rmPlanSolutionPercentComplete{float:left; width:46px; background-color:#E2EADA; padding-left:0.2em; padding-right:0.2em; text-align:center;} .rmPlanDeleteSolution{float:left; width:30px; text-align:center; padding-left:0.2em; padding-right:0.2em; }

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  • Can someone explain this color wheel code to me?

    - by user1869438
    I just started doing java and i need some help with understanding this code. I got it from a this website. This is supposed to be code for a color wheel but i don't really understand how it works, especially the final ints STEPS and SLICES. import java.awt.Color; import objectdraw.*; public class ColorWheel extends WindowController { private double brightness; private Text text; private FilledRect swatch; private Location center; private int size; private FilledRect brightnessOverlay; private static final int SLICES = 96; private static final int STEPS = 16; public void begin() { canvas.setBackground(Color.BLACK); brightness = 1.; size = Math.min(canvas.getWidth(), canvas.getHeight() - 20); center = new Location(canvas.getWidth() / 2, size / 2); for(int j = STEPS; j >= 1; j--) { int arcSize = size * j / STEPS; int x = center.getX() - arcSize / 2; int y = center.getY() - arcSize / 2; for(int i = 0; i < SLICES; i++) { Color c = Color.getHSBColor((float)i / SLICES, (float)j / STEPS, (float)brightness); new FilledArc(x, y, arcSize, arcSize, i * 360. / SLICES, 360. / SLICES + .5, c, canvas); } } swatch = new FilledRect(0, canvas.getHeight() - 20, canvas.getWidth(), 20, Color.BLACK, canvas); brightnessOverlay = new FilledRect(0, 0, canvas.getWidth(), canvas.getHeight() - 20, new Color(0, 0, 0, 0), canvas); text = new Text("", canvas.getWidth() / 2, canvas.getHeight() - 18, canvas); text.setAlignment(Text.CENTER, Text.TOP); text.setBold(true); } public void onMouseDrag(Location point) { brightness = (canvas.getHeight() - point.getY()) / (double)(canvas.getHeight()); if(brightness < 0) { brightness = 0; } else if(brightness > 1) { brightness = 1; } if(brightness < .5) { text.setColor(Color.WHITE); } else { text.setColor(Color.BLACK); } brightnessOverlay.setColor(new Color(0f, 0f, 0f, (float)(1 - brightness))); } public void onMouseMove(Location point) { double saturation = 2 * center.distanceTo(point) / size; if(saturation > 1) { text.setText(""); swatch.setColor(Color.BLACK); return; } double hue = -Math.atan2(point.getY() - center.getY(), point.getX() - center.getX()) / (2 * Math.PI); if(hue < 0) { hue += 1; } swatch.setColor(Color.getHSBColor((float)hue, (float)saturation, (float)brightness)); text.setText("Color.getHSBColor(" + Text.formatDecimal(hue, 2) + "f, " + Text.formatDecimal(saturation, 2) + "f, " + Text.formatDecimal(brightness, 2) + "f)"); } }

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  • How to generalize a method call in Java (to avoid code duplication)

    - by dln385
    I have a process that needs to call a method and return its value. However, there are several different methods that this process may need to call, depending on the situation. If I could pass the method and its arguments to the process (like in Python), then this would be no problem. However, I don't know of any way to do this in Java. Here's a concrete example. (This example uses Apache ZooKeeper, but you don't need to know anything about ZooKeeper to understand the example.) The ZooKeeper object has several methods that will fail if the network goes down. In this case, I always want to retry the method. To make this easy, I made a "BetterZooKeeper" class that inherits the ZooKeeper class, and all of its methods automatically retry on failure. This is what the code looked like: public class BetterZooKeeper extends ZooKeeper { private void waitForReconnect() { // logic } @Override public Stat exists(String path, Watcher watcher) { while (true) { try { return super.exists(path, watcher); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } @Override public byte[] getData(String path, boolean watch, Stat stat) { while (true) { try { return super.getData(path, watch, stat); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } @Override public void delete(String path, int version) { while (true) { try { super.delete(path, version); return; } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } } (In the actual program there is much more logic and many more methods that I took out of the example for simplicity.) We can see that I'm using the same retry logic, but the arguments, method call, and return type are all different for each of the methods. Here's what I did to eliminate the duplication of code: public class BetterZooKeeper extends ZooKeeper { private void waitForReconnect() { // logic } @Override public Stat exists(final String path, final Watcher watcher) { return new RetryableZooKeeperAction<Stat>() { @Override public Stat action() { return BetterZooKeeper.super.exists(path, watcher); } }.run(); } @Override public byte[] getData(final String path, final boolean watch, final Stat stat) { return new RetryableZooKeeperAction<byte[]>() { @Override public byte[] action() { return BetterZooKeeper.super.getData(path, watch, stat); } }.run(); } @Override public void delete(final String path, final int version) { new RetryableZooKeeperAction<Object>() { @Override public Object action() { BetterZooKeeper.super.delete(path, version); return null; } }.run(); return; } private abstract class RetryableZooKeeperAction<T> { public abstract T action(); public final T run() { while (true) { try { return action(); } catch (KeeperException e) { // We will retry. } waitForReconnect(); } } } } The RetryableZooKeeperAction is parameterized with the return type of the function. The run() method holds the retry logic, and the action() method is a placeholder for whichever ZooKeeper method needs to be run. Each of the public methods of BetterZooKeeper instantiates an anonymous inner class that is a subclass of the RetryableZooKeeperAction inner class, and it overrides the action() method. The local variables are (strangely enough) implicitly passed to the action() method, which is possible because they are final. In the end, this approach does work and it does eliminate the duplication of the retry logic. However, it has two major drawbacks: (1) it creates a new object every time a method is called, and (2) it's ugly and hardly readable. Also I had to workaround the 'delete' method which has a void return value. So, here is my question: is there a better way to do this in Java? This can't be a totally uncommon task, and other languages (like Python) make it easier by allowing methods to be passed. I suspect there might be a way to do this through reflection, but I haven't been able to wrap my head around it.

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  • Ajax using Rails

    - by Steve
    Hi, I have a favourite and un-favourite functionality in my application and I am using jQuery. This functionality works partially. The page gets loaded, and when I click the 'favourite' button(it is inside add_favourite_div element), it sends a XHR request and the post is set as favourite. Then a new div called "remove_favourite_div" replaces its place.Now when I click the remove favourite(which is part of remove_favourite_div), it sends a normal http request inside of xhr. The structure when the page gets loaded first time <div id="favourite"> <div id="add_favourite_div"> <form method="post" id="add_favourite" action="/viewpost/add_favourite"> <div style="margin: 0pt; padding: 0pt; display: inline;"> <input type="hidden" value="w873BgYHLxQmadUalzMRUC+1ql4AtP3U7f78dT8x9ho=" name="authenticity_token"> </div> <input type="hidden" value="3" name="Favourite[post_id]" id="Favourite_place_id"> <input type="hidden" value="2" name="Favourite[user_id]" id="Favourite_user_id"> <input type="submit" value="Favourite" name="commit"><br> </form> </div> </div> DOM after clicking on the unfavourite button <div id="favourite"> <div id="remove_favourite_div"> <form method="post" id="remove_favourite" action="/viewpost/remove_favourite"> <div style="margin: 0pt; padding: 0pt; display: inline;"> <input type="hidden" value="w873BgYHLxQmadUalzMRUC+1ql4AtP3U7f78dT8x9ho=" name="authenticity_token"> </div> <input type="hidden" value="3" name="Favourite[post_id]" id="Favourite_place_id"> <input type="hidden" value="2" name="Favourite[user_id]" id="Favourite_user_id"> <input type="submit" value="UnFavourite" name="commit"><br> </form> </div> </div> In my application.js, I have two functions to trigger the xhr request $("#add_favourite").submit(function(){ alert("add favourite"); action = $(this).attr("action") $.post(action,$(this).serialize(),null,"script"); return false; }); $("#remove_favourite").submit(function(){ alert("remove favourite"); action = $(this).attr("action"); $.post(action,$(this).serialize(),null,"script"); return false; }); Here, when the post is initially not a favourite, favourite button is displayed and when i clicked on the button, $("#add_favourite").submit gets called and unfavourite form is displayed correctly, but now when I click on the un-favourite button, $("#remove_favourite").submit does not get called. The whole scenario is true in both ways, I mean favourite-Unfavourite and Unfavourite-favourite Can someone please help me to solve this Thanks

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  • Attaching functions to elements in a loop

    - by user435377
    I have the following HTML and JavaScript it works for the first set of elements when I have a '1' in the selector but when I replace the '1' with an 'i' it doesn't attach itself to any of the elements. Any ideas as to why this might not be working? (the script is meant to add the first 3 columns of each row and display it in the fourth) <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3/jquery.min.js" type="text/javascript"></script> <script> $(document).ready(function(){ for (i = 2; i <= 14; i++) { $("#Q19_LND_"+i).keyup(function(){ $("#autoSumRow_"+i).val(Number($("#Q19_LND_"+i).val()) + Number($("#Q19_CE_"+i).val()) + Number($("#Q19_SOLSD_"+i).val())); }); $("#Q19_CE_"+i).keyup(function(){ $("#autoSumRow_"+i).val(Number($("#Q19_LND_"+i).val()) + Number($("#Q19_CE_"+i).val()) + Number($("#Q19_SOLSD_"+i).val())); }); $("#Q19_SOLSD_"+i).keyup(function(){ $("#autoSumRow_"+i).val(Number($("#Q19_LND_"+i).val()) + Number($("#Q19_CE_"+i).val()) + Number($("#Q19_SOLSD_"+i).val())); }); } }); </script> </head> <body> <table> <tr> <td><font face="arial" size="-1">Lap Roux-N-Y</font>&nbsp;</td> <td align="center"><input tabindex="1" type="text" name="Q19_LND_1" size="3" value="" id="Q19_LND_1"></td> <td align="center"><input tabindex="2" type="text" name="Q19_CE_1" size="3" value="" id="Q19_CE_1"></td> <td align="center"><input tabindex="3" type="text" name="Q19_SOLSD_1" size="3" value="" id="Q19_SOLSD_1"></td> <td align="center"><input tabindex="4" disabled type="text" name="autoSumRow_1" size="3" value="" id="autoSumRow_1"></td> </tr> <tr> <td nowrap width="1" bgcolor="#006699" colspan="9"><img src="/images/wi/nothing.gif" width="1" height="1"></td> </tr> <tr> <td><font face="arial" size="-1">Lap Esophagectomy</font>&nbsp;</td> <td align="center"><input tabindex="5" type="text" name="Q19_LND_2" size="3" value="" id="Q19_LND_2"></td> <td align="center"><input tabindex="6" type="text" name="Q19_CE_2" size="3" value="" id="Q19_CE_2"></td> <td align="center"><input tabindex="7" type="text" name="Q19_SOLSD_2" size="3" value="" id="Q19_SOLSD_2"></td> <td align="center"><input tabindex="8" disabled type="text" name="autoSumRow_2" size="3" value="" id="autoSumRow_2"></td> </tr> <tr> </table> </body> </html>

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  • Just released: a new SEO extension for the ASP.NET MVC routing engine

    - by efran.cobisi
    Dear users,after several months of hard work, we are proud to announce to the world that Cobisi's new SEO routing engine for ASP.NET MVC has been officially released! We even provide a free edition which comes at no cost, so this is something you can't really miss if you are a serious ASP.NET developer. ;)SEO routes for ASP.NET MVCCobisi SEO Extensions - this is the name of the product - is an advanced tool for software developers that allows to optimize ASP.NET MVC web applications and sites for search engines. It comes with a powerful routing engine, which extends the standard ASP.NET routing module to provide a much more flexible way to define search optimized routes, and a complete set of classes that make customizing the entire routing infrastructure very easy and cool.In its simplest form, defining a route for an MVC action is just a matter of decorating the method with the [Route("...")] attribute and specifying the desired URL. The library will take care of the rest and set up the route accordingly; while coding routes this way, Cobisi SEO Extensions also shows how the final routes will be, without leaving the Visual Studio IDE!Manage MVC routes with easeIn fact, Cobisi SEO Extensions integrates with the Visual Studio IDE to offer a large set of time-saving improvements targeted at ASP.NET developers. A new tool window, for example, allows to easily browse among the routes exposed by your applications, being them standard ASP.NET routes, MVC specific routes or SEO routes. The routes can be easily filtered on the fly, to ease finding the ones you are interested in. Double clicking a SEO route will even open the related ASP.NET MVC controller, at the beginning of the specified action method.In addition to that, Cobisi SEO Extensions allows to easily understand how each SEO route is composed by showing the routing model details directly in the IDE, beneath each MVC action route.Furthermore, Cobisi SEO Extensions helps developers to easily recognize which class is an MVC controller and which methods is an MVC action by drawing a special dashed underline mark under each items of these categories.Developers, developers, developers, ...We are really eager to receive your feedback and suggestions - please feel free to ping us with your comments! Thank you! Cheers! -- Efran Cobisi Cobisi lead developer Microsoft MVP, MCSD, MCAD, MCTS: SQL Server 2005, MCP

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  • exporting bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    I'm having a hard time trying to understand how exactly Blender's concept of bone transforms maps to the usual math of skinning (which I'm implementing in an OpenGL-based engine of sorts). Or I'm missing out something in the math.. It's gonna be long, but here's as much background as I can think of. First, a few notes and assumptions: I'm using column-major order and multiply from right to left. So for instance, vertex v transformed by matrix A and then further transformed by matrix B would be: v' = BAv. This also means whenever I export a matrix from blender through python, I export it (in text format) in 4 lines, each representing a column. This is so I can then I can read them back into my engine like this: if (fscanf(fileHandle, "%f %f %f %f", &skeleton.joints[currentJointIndex].inverseBindTransform.m[0], &skeleton.joints[currentJointIndex].inverseBindTransform.m[1], &skeleton.joints[currentJointIndex].inverseBindTransform.m[2], &skeleton.joints[currentJointIndex].inverseBindTransform.m[3])) { if (fscanf(fileHandle, "%f %f %f %f", &skeleton.joints[currentJointIndex].inverseBindTransform.m[4], &skeleton.joints[currentJointIndex].inverseBindTransform.m[5], &skeleton.joints[currentJointIndex].inverseBindTransform.m[6], &skeleton.joints[currentJointIndex].inverseBindTransform.m[7])) { if (fscanf(fileHandle, "%f %f %f %f", &skeleton.joints[currentJointIndex].inverseBindTransform.m[8], &skeleton.joints[currentJointIndex].inverseBindTransform.m[9], &skeleton.joints[currentJointIndex].inverseBindTransform.m[10], &skeleton.joints[currentJointIndex].inverseBindTransform.m[11])) { if (fscanf(fileHandle, "%f %f %f %f", &skeleton.joints[currentJointIndex].inverseBindTransform.m[12], &skeleton.joints[currentJointIndex].inverseBindTransform.m[13], &skeleton.joints[currentJointIndex].inverseBindTransform.m[14], &skeleton.joints[currentJointIndex].inverseBindTransform.m[15])) { I'm simplifying the code I show because otherwise it would make things unnecessarily harder (in the context of my question) to explain / follow. Please refrain from making remarks related to optimizations. This is not final code. Having said that, if I understand correctly, the basic idea of skinning/animation is: I have a a mesh made up of vertices I have the mesh model-world transform W I have my joints, which are really just transforms from each joint's space to its parent's space. I'll call these transforms Bj meaning matrix which takes from joint j's bind pose to joint j-1's bind pose. For each of these, I actually import their inverse to the engine, Bj^-1. I have keyframes each containing a set of current poses Cj for each joint J. These are initially imported to my engine in TQS format but after (S)LERPING them I compose them into Cj matrices which are equivalent to the Bjs (not the Bj^-1 ones) only that for the current spacial configurations of each joint at that frame. Given the above, the "skeletal animation algorithm is" On each frame: check how much time has elpased and compute the resulting current time in the animation, from 0 meaning frame 0 to 1, meaning the end of the animation. (Oh and I'm looping forever so the time is mod(total duration)) for each joint: 1 -calculate its world inverse bind pose, that is Bj_w^-1 = Bj^-1 Bj-1^-1 ... B0^-1 2 -use the current animation time to LERP the componets of the TQS and come up with an interpolated current pose matrix Cj which should transform from the joints current configuration space to world space. Similar to what I did to get the world version of the inverse bind poses, I come up with the joint's world current pose, Cj_w = C0 C1 ... Cj 3 -now that I have world versions of Bj and Cj, I store this joint's world- skinning matrix K_wj = Cj_w Bj_w^-1. The above is roughly implemented like so: - (void)update:(NSTimeInterval)elapsedTime { static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.jointPoses[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.jointPoses[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4Multiply(currentTransform, GLKMatrix4MakeTranslation(LERPTranslation.x, LERPTranslation.y, LERPTranslation.z)); currentTransform = GLKMatrix4Multiply(currentTransform, GLKMatrix4MakeScale(LERPScaling.x, LERPScaling.y, LERPScaling.z)); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = aSkeleton.joints[i].inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(aSkeleton.joints[i].inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } } At this point, I should have my skinning palette. So on each frame in my vertex shader, I do: uniform mat4 modelMatrix; uniform mat4 projectionMatrix; uniform mat3 normalMatrix; uniform mat4 skinningPalette[6]; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { vec3 eyeNormal = normalize(normalMatrix * normal); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } gl_Position = projectionMatrix * modelMatrix * skinnedVertexPosition; } The result: The mesh parts that are supposed to animate do animate and follow the expected motion, however, the rotations are messed up in terms of orientations. That is, the mesh is not translated somewhere else or scaled in any way, but the orientations of rotations seem to be off. So a few observations: In the above shader notice I actually did not multiply the vertices by the mesh modelMatrix (the one which would take them to model or world or global space, whichever you prefer, since there is no parent to the mesh itself other than "the world") until after skinning. This is contrary to what I implied in the theory: if my skinning matrix takes vertices from model to joint and back to model space, I'd think the vertices should already be premultiplied by the mesh transform. But if I do so, I just get a black screen. As far as exporting the joints from Blender, my python script exports for each armature bone in bind pose, it's matrix in this way: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: poseJoint = skeleton.pose.bones[joint.name] jointTransform = poseJoint.matrix.inverted() file.write('Joint ' + joint.name + ' Transform {\n') for col in jointTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') And for current / keyframe poses (assuming I'm in the right keyframe): def exportAnimations(filepath): # Only one skeleton per scene objList = [object for object in bpy.context.scene.objects if object.type == 'ARMATURE'] if len(objList) == 0: return elif len(objList) > 1: return #raise exception? dialog box? skeleton = objList[0] jointNames = [bone.name for bone in skeleton.data.bones] for action in bpy.data.actions: # One animation clip per action in Blender, named as the action animationClipFilePath = filepath[0 : filepath.rindex('/') + 1] + action.name + ".aClip" file = open(animationClipFilePath, 'w') file.write('target skeleton: ' + skeleton.name + '\n') file.write('joints count: {:d}'.format(len(jointNames)) + '\n') skeleton.animation_data.action = action keyframeNum = max([len(fcurve.keyframe_points) for fcurve in action.fcurves]) keyframes = [] for fcurve in action.fcurves: for keyframe in fcurve.keyframe_points: keyframes.append(keyframe.co[0]) keyframes = set(keyframes) keyframes = [kf for kf in keyframes] keyframes.sort() file.write('keyframes count: {:d}'.format(len(keyframes)) + '\n') for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) joint = skeleton.pose.bones[i] jointCurrentPoseTransform = joint.matrix translationV = jointCurrentPoseTransform.to_translation() rotationQ = jointCurrentPoseTransform.to_3x3().to_quaternion() scaleV = jointCurrentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') file.close() Which I believe follow the theory explained at the beginning of my question. But then I checked out Blender's directX .x exporter for reference.. and what threw me off was that in the .x script they are exporting bind poses like so (transcribed using the same variable names I used so you can compare): if joint.parent: jointTransform = poseJoint.parent.matrix.inverted() else: jointTransform = Matrix() jointTransform *= poseJoint.matrix and exporting current keyframe poses like this: if joint.parent: jointCurrentPoseTransform = joint.parent.matrix.inverted() else: jointCurrentPoseTransform = Matrix() jointCurrentPoseTransform *= joint.matrix why are they using the parent's transform instead of the joint in question's? isn't the join transform assumed to exist in the context of a parent transform since after all it transforms from this joint's space to its parent's? Why are they concatenating in the same order for both bind poses and keyframe poses? If these two are then supposed to be concatenated with each other to cancel out the change of basis? Anyway, any ideas are appreciated.

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