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  • Strange behavior while returning csv file from spring controller

    - by Fanooos
    I working in a spring application which have an action method that returns a CSV file. This action works fine but in some cases it throws a predefined exception (MyAppException). I have another method that is annotated @ExceptionHandler(MyAppException.class) In the exception handler method I return another csv file but with different contents. The code that returns the csv file is almost the same in the two methods. List<String[]> list= new ArrayList<String[]>(); list.add(new String[]{ integrationRequestErrorLog.getErrorMessage(), Long.toString(integrationRequestErrorLog.getId()), Integer.toString(integrationRequestErrorLog.getErrorCode()) }); CSVWriter writer = new CSVWriter(response.getWriter(), ','); writer.writeAll(list); writer.close(); the difference between the two method is the list of contents. In the first method the file is returned normally while in the exception handler method I have a strange behavior. The exception handler method works fine with Opera browser while it gives me a 404 with FireFox. Opera browser give me 404 also but it download the file while firefox does not? Really I do not understand what is the difference here.

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  • window.focus() not working in Google Chrome

    - by nickyt
    Hey folks, Just wondering if Google Chrome is going to support window.focus() at some point. When I mean support, I mean have it work. The call to it doesn't fail, it just doesn't do anything. All other major browsers do not have this problem: FireFox, IE6-IE8 and Safari. I have a client-side class for managing browser windows. When I first create a window the window comes into focus, but subsequent attempts to bring focus to the window do not work. From what I can tell, this appears to be a security feature to avoid annoying pop-ups and it does not appear to be a WebKit issue as it works in Safari. I know one idea someone brought forward was to close the window then reopen it, but this is a horrible solution. Googling shows that I do not appear to be the only person frustrated with this. And just to be 100% clear, I mean new windows, not tabs (tabs cannot be focused from what I've read) and all the windows being opened are in the same domain. Any ideas? MyCompany = { UI: {} }; // Put this here if you want to test the code. I create these namespaces elsewhere in code. MyCompany.UI.Window = new function() { // Private fields var that = this; var windowHandles = {}; // Public Members this.windowExists = function(windowTarget) { return windowTarget && windowHandles[windowTarget] && !windowHandles[windowTarget].closed; } this.open = function(url, windowTarget, windowProperties) { // See if we have a window handle and if it's closed or not. if (that.windowExists(windowTarget)) { // We still have our window object so let's check if the URLs is the same as the one we're trying to load. var currentLocation = windowHandles[windowTarget].location; if ( ( /^http(?:s?):/.test(url) && currentLocation.href !== url ) || ( // This check is required because the URL might be the same, but absolute, // e.g. /Default.aspx ... instead of http://localhost/Default.aspx ... !/^http(?:s?):/.test(url) && (currentLocation.pathname + currentLocation.search + currentLocation.hash) !== url ) ) { // Not the same URL, so load the new one. windowHandles[windowTarget].location = url; } // Give focus to the window. This works in IE 6/7/8, FireFox, Safari but not Chrome. // Well in Chrome it works the first time, but subsequent focus attempts fail,. I believe this is a security feature in Chrome to avoid annoying popups. windowHandles[windowTarget].focus(); } else { // Need to do this so that tabbed browsers (pretty much all browsers except IE6) actually open a new window // as opposed to a tab. By specifying at least one window property, we're guaranteed to have a new window created instead // of a tab. windowProperties = windowProperties || 'menubar=yes,location=yes,width=700, height=400, scrollbars=yes, resizable= yes'; windowTarget = windowTarget || "_blank"; // Create a new window. var windowHandle = windowProperties ? window.open(url, windowTarget, windowProperties) : window.open(url, windowTarget); if (null === windowHandle) { alert("You have a popup blocker enabled. Please allow popups for " + location.protocol + "//" + location.host); } else { if ("_blank" !== windowTarget) { // Store the window handle for reuse if a handle was specified. windowHandles[windowTarget] = windowHandle; windowHandles[windowTarget].focus(); } } } } }

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  • Stretch Background Image Resizes With Browser Windows

    - by user241673
    I am trying to replicate the image resizing found at http://devkick.com/lab/fsgallery/ but with the code I have below, it is not working properly. When resizing the browser window to have small width and big height, white space shows up at the bottom of the page. feel free to see it & edit at http://jsbin.com/ifolu3 The CSS: html, body {width:100%; height:100%; overflow:hidden;} div.bg {position:absolute; width:200%; height:200%; top:-50%; left:-50%;} img.bg {min-height:50%; min-width:50%; margin:0 auto; display:block;} The JS/jQuery: $(window).resize(function(){ var ratio = Math.max($(window).width()/$('img.bg').width(),$(window).height()/$('img.bg').height()); if ($(window).width() $(window).height()) { $('img.bg').css({width:image.width()*ratio,height:'auto'}); } else { $('img.bg').css({width:'auto',height:image.height()*ratio}); } }); The HTML - (sorry for the formatting, had trouble getting "<" to show) [body] [div class="bg"] [img class="bg" src="bg.jpg" /] [/div] [/body]

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  • Browser Based Streaming Video/Audio (not progressive download)

    - by Josh
    Hello, I am trying to understand conceptually the best way to deliver real streaming audio and video content. I would want it to be consumed with a web browser, utilizing the least amount of proprietary technology. I wouldn't be serving static files and using progressive download, this would be real audio streams being captured live. How does one broadcast a stream that will be reasonably in sync with the source? What kind of protocol is suitable? Edit: In research I've found that there are a few protocols: RTSP, HTTP Streaming, RTMP, and RTP. HTTP streaming is somewhat unsuitable if you are streaming a live performance/communication of some kind because it relies on TCP (as its HTTP based) and you don't lose packets. In a low bandwidth situation, the client can get significantly behind in playback. ref RTMP is a proprietary technology, requiring flash media server. Crap on that. The reason I looked at flash is because they are extremely flexible as far as user experience goes. SoundManager2 provides an excellent javascript interface for playing media with flash. This is what I would look for in a client application. RTSP/RTP is what Microsoft switched to using, deprecating their MMS protocol. RTSP is the control protocol. Its similar to HTTP with a few distinct difference -- server can also talk to the client, and there are additional commands, like PAUSE. Its also a stateful protocol, which is maintained with a session id. RTP is the protocol for delivering the payload (encoded audio or video). There are a few open sourced projects, one of them being supported by apple here. It seems like this might do what I want it to, and it looks like quite a few players support it. It sounds like it would be suitable for a "live" broadcast from this page here. Thanks, Josh

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  • Flash movies in inactive browser tabs pause or don't execute in real time

    - by ZenBlender
    I'm noticing some unexpected behavior. Some time in the last few months, a change in either Firefox, the Flash player, or both, has made it so that Flash movies that are in inactive browser tabs no longer execute in real time. They appear to still execute, but only in bursts, and not in a predictable way. This is a problem because I develop a Flash-based (Actionscript 2.0, Flash CS3) multiplayer game that maintains a network connection and allows players to chat, etc. Many of our players complain about Firefox crashing while playing the game. I have noticed it too, not too frequently, but it crashes several times a week. (Firefox crashes, I do not get a message from Flash player that indicates an infinite loop or problem in my code) My theory is that this new behavior is causing crashes when there is a lot of activity in my game, leading to lots of unhandled network traffic for my game getting buffered before Firefox/Flash will give it a chance to execute. Maybe this leads to a buffer overflow or missing packets, and as a result, something crashes. At times I will switch back to the tab that is running my game and discover a display bug, which looks as though Flash has simply failed to execute something that it was supposed to. I would assume this new behavior is on purpose, for example to prevent all the Flash-based advertisements in inactive tabs from executing and therefore killing performance. In a quick test on Chrome (5.0.342.9 beta), this "pausing" of Flash seems to be there as well, but somehow it seems much less of a problem. My users have only complained about Firefox crashing, not other browsers. My machine: Windows 7 x64 Firefox 3.6.3 Flash Player 10.1.50.426 My game: triplejack.com Any ideas? Ideally I'd like to disable this behavior for my Flash game so it can execute in real time even when in an inactive tab. Thanks for any help!

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  • Comet Jetty/Tomcat, having some browser issues with Firefox and Chrome

    - by ages04
    I am exploring the use of Comet for a project I am working on. I tried creating a test application first using Tomcat6 and CometProcessor API and then with Jetty7 Continuations. The application is kind of working on both but I am having some issues with the actual display of messages. I used the technique of creating an XMLHttpRequest Connection and keeping it open all the time so the server can continuously push data to all the clients connected whenever it is available. My client side code is something similar to this: function fn(){ var xhr = new XMLHttpRequest(); xhr.onreadystatechange = function(){ if (xhr.readyState==3){ document.getElementById('dv').innerHTML =(xhr.responseText); } if (xhr.readyState==4){ alert ('done'); } } xhr.open("GET", "First", true); xhr.send(null); } I found this thing of using readyState 3 somewhere online. I am facing 2 problems currently: In Firefox this code works perfectly. But if I open a new tab or even a new browser window, it does not make a new connection to the server and nothing shows up on the new tab or window, only the first tab/window gets the display. I used wireshark to check this and its shows only 1 connection even after the 2nd tab is opened. I am unable to understand why this would happen. I have read about the 2 connection limit, but here there is only one connection. Secondly in Chrome, the above code does not work, and the callback is not invoked for readystate of 3, only when the connection is closed by the server i get the output. I would also like to ask which is the best way/framework for doing Comet with Java. I am currently using jQuery on the client side. Any suggestions would be greatly appreciated!! Thanks

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  • jQuery image preload/cache halting browser

    - by Nathan Loding
    In short, I have a very large photo gallery and I'm trying to cache as many of the thumbnail images as I can when the first page loads. There could be 1000+ thumbnails. First question -- is it stupid to try to preload/cache that many? Second question -- when the preload() function fires, the entire browser stops responding for a minute to two. At which time the callback fires, so the preload is complete. Is there a way to accomplish "smart preloading" that doesn't impede on the user experience/speed when attempting to load this many objects? The $.preLoadImages function is take from here: http://binarykitten.me.uk/dev/jq-plugins/107-jquery-image-preloader-plus-callbacks.html Here's how I'm implementing it: $(document).ready(function() { setTimeout("preload()", 5000); }); function preload() { var images = ['image1.jpg', ... 'image1000.jpg']; $.preLoadImages(images, function() { alert('done'); }); } 1000 images is a lot. Am I asking too much?

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  • web browser become slow or no response after several ajax calls

    - by Patrick
    I'm totally newbie to jquery and ajax, my recently project is to help the representatives (reps) to manage customer quotations online. I have a page which displays all the quotations in a big table. I've managed to use ajax to fetch and display the quotations which associate to a particular rep after i click that rep's name. But the only problem is the speed of response. The first few clicks are ok and very smooth. But after several tries, the response become slow and I cant even scroll down the webpage, and later on the web browser craches.... Please have a look at my ajax code. here it is: <!-- AJAX FETCH QUOTES DATA + Tablesorter + FIXED TABLE HEADER--> <script type="text/javascript"> //<![CDATA[ $(function(){ $("a.repID").click(function(){ $('div#loader').append("<p align='center'><img src='images/loadingbar2.gif' id='loading' /></p>"); var repID = $(this).attr("title"); $.ajax({ type:'POST', url:'quote_info.php', data:'repID=' + repID, cache: false, success:function(data) { $("#container").html('<div id="content">' + data + '</div>'); $("#loading").fadeOut(500, function() {$(this).remove();}); $("#sortme").tablesorter(); $('.tbl').fixedtableheader(); } }); return false; }); }); </script> <!-- AJAX FETCH QUOTES DATA + Tablesorter + FIXED TABLE HEADER-->

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  • flashvars object was not working in mozilla browser

    - by praveen
    Hi,I am retrieving an flashvars object from JSP file. Like userid = mx.core.Application.application.parameters.userJspid;like this it is retrieving in IE browser. But not in FF (Mozilla), why it’s not retrieving is there any code i need to add it for Mozilla specially. Please help me in this, Thanks in advance. i am loading in jsp like <body scroll="no" onload="openWin();"> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" id="main" width="100%" height="100%" codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab"> <param name="movie" value="main.swf"/> <param name="quality" value="high"/> <param name="bgcolor" value="#ffffff"/> <param name="allowScriptAccess" value="sameDomain"/> <param name="FlashVars" value="userNid=<%=session.getAttribute("userNid")%>"/> <embed src="main.swf" quality="high" bgcolor="#ffffff"width="100%" height="100%" name="main" align="middle" play="true" loop="false" quality="high" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"></embed> </object> </body>like this

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  • Following code overflows my browser window

    - by oneat
    Why following HTML (CSS) code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title></title> </head> <body> <style type="text/css"> *{margin:0px 0px 0px 0px; padding:0px 0px 0px 0px;} div#header{width:100%;height:10%;min-width:100px;height:30%;background-color:red;} div#left_bar{width:20%;height:85%;float:left;background-color:green;} div#content{width:80%;height:85%;float:left;background-color:yellow;} div#foot{width:100%;height:5%;clear:both;background-color:black;} </style> <div id="header">a</div> <div id="left_bar">s</div> <div id="content">d</div> <div id="foot">f</div> </body> </html> Fails to fill my browser's (firefox 3.6.13 linux) window? I mean that I have to scroll down to see bottom. Any ideas?

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  • Web-based game in Python + Django and client browser polling

    - by ty
    I am creating a text-based game that implements a basic model in which multiple (10+) players interact with data and one moderator watches them and sets certain environmental statistics that affect gameplay. Recently I have begun to familiarize myself with Django. It seems to me that it would be an excellent tool for creating a game quickly, particularly because the nature of my game depends largely on sets of data (which lends itself quite well to a database). I am wondering how to "push" changes made by the game moderator to the players (for example, the moderator can decide to display an image to all players). The game is turn-based, not real-time, but certain messages need to be pushed out in roughly real-time. My thoughts: I could have each player's browser poll a status periodically (say, every 30 seconds) to see if there is a message from a moderator. But this forces a lag and means different players might receive it at different times. And reducing this interval to <10 seems like a bad idea for the server. Is there a better way to inform clients of changes? Would you suggest something other than using a web framework like Django? Thanks!

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  • Reading Code - helpful visualizers and browser tools

    - by wishi_
    Hi! I find myself reading 10 times more code than writing. My IDEs all are optimized to make me edit code - with completion, code assist, outlines etc. However if I'm checking out a completely new project: getting into the application's logics isn't optimized with these IDE features. Because I cannot extend what I don't fully understand. If you for example check out a relatively new project, frama-c, you realize that it has got plugins that are helpful to gain insight into "unfamiliar code": http://frama-c.com/plugins.html - However of course the project has a different scope. What I'm fully aware of. I'm looking for something that does helpful things for code-reading. Like: providing a graph, - reverse engineering UML e g., showing variable scopes showing which parts are affected by attempted modifications visualizing data-flow semantics showing tag-lists of heavily utilized functions ... My hope is that something like that exists. - That there're some Eclipse plugins I don't know or that there's a code-browser that has some of these features?

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  • Stretch Background Image & Resize With Browser Window

    - by user241673
    I am trying to replicate the image resizing found at http://devkick.com/lab/fsgallery/ but with the code I have below, it is not working properly. When resizing the browser window to have small width and big height, white space shows up at the bottom of the page. feel free to see it & edit at http://jsbin.com/ifolu3 The CSS: html, body {width:100%; height:100%; overflow:hidden;} div.bg {position:absolute; width:200%; height:200%; top:-50%; left:-50%;} img.bg {min-height:50%; min-width:50%; margin:0 auto; display:block;} The JS/jQuery: $(window).resize(function(){ var ratio = Math.max($(window).width()/$('img.bg').width(),$(window).height()/$('img.bg').height()); if ($(window).width() $(window).height()) { $('img.bg').css({width:image.width()*ratio,height:'auto'}); } else { $('img.bg').css({width:'auto',height:image.height()*ratio}); } }); The HTML - (sorry for the formatting, had trouble getting "<" to show) [body] [div class="bg"] [img class="bg" src="bg.jpg" /] [/div] [/body]

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  • IE browser script to determine which (if any) ActiveX control will handle specific mime type

    - by Jay13
    I'm trying to figure out in an IE script (javascript or vbscript) which ActiveX control will handle a specific mime type, "image/tiff" in this case. This is easy to do in other browsers that use plugins with; navigator.mimeTypes["image/tiff"].enabledPlugin.name which would return something like QuickTime Plug-in X.X.X I've found plenty of examples to tell if a specific plugin is loaded but since there are several plugins available that can handle tiff images I need to know which, if any, is registered to handle this mime type. The problem I'm trying to deal with is that QuickTime always wants to register itself as the default tiff viewer but it does a terrible job of it resulting in lots of support calls. Unfortunately, simply detecting that QuickTime is installed isn't good enough since the user may also have another tiff viewer installed (like Alternatiff) as the default tiff viewer or the user may have configured QuickTime to not be the default viewer for tiff images so the browser could be using a helper app to display the image instead. Not meaning to be difficult but before anyone suggests reengineering workarounds; yes I know I could force the user to use a specific ActiveX viewer in IE or to use a Java tiff viewer but I'd rather let them use a viewer of their choice rather than forcing them to install a viewer of my choosing, especially since their viewer may be a helper app that loads the tiff image into a business workflow within their office yes I know there are other image formats that I could use but tiff is the defacto standard for document imaging and that's what the vast majority of these users prefer to use. The problem isn't the image format, it's that QuickTime just doesn't cut it as a tiff viewer Thanks in advance for any suggestions or solutions...

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  • Special technology needed for browser based chat?

    - by orokusaki
    On this post, I read about the usage of XMPP. Is this sort of thing necessary, and more importantly, my main question expanded: Can a chat server and client be built efficiently using only standard HTTP and browser technologies (such as PHP and JS, or RoR and JS, etc)? Or, is it best to stick with old protocols like XMPP find a way to integrate them with my application? I looked into CampFire via LiveHTTPHeaders and Firebug for about 5 minutes, and it appears to use Ajax to send a request which is never answered until another chat happens. Is this just CampFire opening a new thread on the server to listen for an update and then returning a response to the request when the thread hears an update? I noticed that they're requesting on a specific port (8043 if memory serves me) which makes me think that they're doing something more complex than just what I mentioned. Also, the URL requested started with /tcp/ which I found interesting. Note: I don't expect to ever have more than 150 users live-chatting in all the rooms combined at the same time. I understand that if I was building a hosted pay for chat service like CampFire with thousands of concurrent users, it would behoove me to invest time in researching special technologies vs trying to reinvent the wheel in a simple way in my app. Also, if you're going to do it with server polling, how often would you personally poll to maximize response without slamming the server?

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  • ASP.NET MVC2 and Browser Caching

    - by Dan
    Hi I have a web application that fetches a lot of content via ajax. For example when a user edits some data, the browser will send the changes using an ajax post and then do an ajax get to get fresh content and replace an existing div on the page with that content. This was working just find with MVC1, but in MVC2 I would get inconsistent results. I've found that MVC1 by default included an Expires item in the response headers set to the current time, but in MVC2 the Expires header is missing. This is a problem with some browsers (IE8) actually using the cached version of the ajax get instead of the fresh version. To deal with the problem I created a simple ActionFilterAttribute that sets the reponse cache to NoCache (see below), which works, but it seems kind of sillly to decorate every controller with this attribute. Is there a global way to set this for every controller? Is this a bug in MVC2 and it really should be setting the expires on every ActionResult/view/page? Don't most MVC programs deal with data entry where stale data is a very bad thing? Thanks Dan public class ResponseNoCachingAttribute : ActionFilterAttribute { public override void OnResultExecuted(ResultExecutedContext filterContext) { base.OnResultExecuted(filterContext); filterContext.HttpContext.Response.Cache.SetCacheability(System.Web.HttpCacheability.NoCache); } }

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  • emulator browser not connecting to internet

    - by vnshetty
    my emulator browser not connecting to internet? how to do the settings? <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".reader" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> <category android:name="android.intent.category.BROWSABLE" /> </intent-filter> <intent-filter> <action android:name="android.intent.action.VIEW" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> </application> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:anyDensity="true" /> </manifest>

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  • Browser performance when combining image resizing with animated movement

    - by Steve Reichgut
    I have been tasked with the job of converting a Flash animation into HTML. The animation is rather complex and requires the need to move multiple images (9) from location (x,y) to location (x2,y2) while simultaneously increasing the image size from 215px wide to 930px wide. While doing some initial testing of this animation with just 1-2 images, I noticed a lot of choppiness in FF handling of this animation. To try and isolate the problem, I removed the dynamic resizing of the animation and just moved it from point A to point B. What was interesting was that I saw the same behavior when simply moving a 930px image that was resized down to 215px (via the CSS width or inline width properties). When I try the same animation with a different image that is actually 215px wide, it performed smoothly. I then tried the same animation with the original 930px wide image (with no resizing) and it performed well also. This makes me wonder if the browser is having to "resize" the image down to 215px each time it is moved which is causing the choppiness. Is this a correct assumption? If so, is there any other way to optimize the animation to allow for simultaneous image resizing and image movement? Notes: 1) One optimization I have done is to position the images absolutely in order to minimize the reflow process. 2) I have tested the animation using both jQuery and the fX animation framework.

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  • Zend_Cache save from command line and access from browser

    - by Krishna Sunuwar
    May be I am this is super-easy but I couldnt' figure out way. I have script running in command line which save cache using Zend_Cache $frontendOptions = array( 'lifetime' => NULL, 'automatic_serialization' => true ); $backendOptions = array( 'cache_dir' => "/home/tmp/cache" ); $cache = Zend_Cache::factory('Core', 'File', $frontendOptions, $backendOptions); $vars = Array("id1" => "12121", "id2" => "2232"); $cache->save($vars, "p_11"); I can access saved cache from command line: $cache->load("p_11"); In above both case, I have app.php file that run in command line using php-cli. Now, I want to access p_11 cache using browser something like http://mytestserve.lan/test_cache.php I have create object with cache factory like above. All the parameters are same as above. However when I try to load cache p_11, i do not variables set from command line. What went wrong?

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  • I am looking for an actual functional web browser control for .NET, maybe a C++ library

    - by Joshua
    I am trying to emulate a web browser in order to execute JavaScript code and then parse the DOM. The System.Windows.Forms.WebBrowser object does not give me the functionality I need. It let's me set the headers, but you cannot set the proxy or clear cookies. Well you can, but it is not ideal and messes with IE's settings. I've been extending the WebBrowser control pinvoking native windows functions so far, but it is really one hack on top of another. I can mess with the proxy and also clear cookies and such, but this control has its issues as I mentioned. I found something called WebKit .NET (http://webkitdotnet.sourceforge.net/), but I don't see support for setting proxies or cookie manipulation. Can someone recommend a c++/.NET/whatever library to do this: Basically tell me what I need to do to get an interface to similar this in .NET: // this should probably pause the current thread for the max timeout, // throw an exception on failure or return null w/e, VAGUELY similar to this string WebBrowserEmu::FetchBrowserParsedHtml(Uri url, WebProxy p, int timeoutSeconds, byte[] headers, byte[] postdata); void WebBrowserEmu::ClearCookies(); I am not responsible for my actions.

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  • Javascript and rendering pauses and stays paused on scroll in the android browser

    - by user357303
    Hi. I've found some wierd behaviour related to scrolling and rendering and javascript. How to make it happen: On any webpage that is long enough to scroll on. Start to scroll pretty fast (fling the page). then release the touch. No while the page is still scrolling because of the momentum. Tap the screen to stop the scroll. This make the browser enter a wierd mode. On the nexus one it behaves like this: The updating of what's shown on the screen stops, you can still click on links and the go to where they are supposed to but what's shown on the screen stays the same. If you then scroll the screen a bit the update of the screen kicks in again and what you you where suppsed to see all the time is shown. On all phones with HTC Sense I've tried (Hero, Desire, Legend) this happens: The updating of the screen is stopped just like on the nexus one, but also the execution of any javascript is stopped. If you click on a link that takes you to another page however things return to normal again. The way I tested this was I created a page like this: http://pastebin.ca/1881620 The changeColor function simply changed the background color of 'container' to a few different colors. So before the error what happens is that when you click any link the color changes. after the error this happens: Nexus one: when you click on the links nothing happens (except the "orange link selected rounded corner box thing" is shown as if the link is clicked). Then when you scroll abit. You can see the color has changed (and equal amount of times to the number of times I clicked the link). On Sense: The links take me to google.com Has anyone else noticed this problem? Is there anyway to work around it? Thanks.

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  • Html Select tabindex not working correctly in Chrome Browser

    - by Shauni
    Hello there, this is a problem I'm currently facing : I've made a <select id="nationalityArea.id" tabindex="6" name="nationalityArea.id"> <option value="null"></option> <option value="619">Îles Cook</option> <option value="646">Îles Féroé</option> <option value="625">Îles Salomon</option> <option value="598">Îles Vierges Américaines</option> <option value="572">Îles Vierges Britanniques</option> </select> Looks fine right ? The problem is that the tabindex method works perfectly on firefox and internet explorer but not on chrome... I think the problem came from the < g:select name="nationalityAreaId" from="${myValue}" tabindex="6" optionKey="id" value="${user?.profile?.nationalityAreaId}" noSelection="['null': '']"/ But not being a Browser specialist is hurting me on this problem. Has anyone already faced this ? And more importantly, found a solution ? Thanks

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  • added row to a table with jquery but added rows disappear with browser refresh

    - by user840930
    I added rows to a html table with jquery, but when I refresh the browser, the rows disappear. How can I get the rows to stay? <TABLE id="dataTable" width="100%" align="center"> <TR align="center" border="1"> <TH></TH> <TH>ID </TH> <TH>Name</TH> <TH>Status</TH> </TR> <TR align="center"> <TD><INPUT type="checkbox" name="chk"/></TD> <TD> 1 </TD> <TD> <INPUT type="text" value="Submission 1" /> </TD> <TD>Working version</TD> </TR> </TABLE> <script type="text/javascript"> $(document).ready(function(){ $('#createNew').click(function() { var table = document.getElementById('dataTable'); var rowCount = table.rows.length; $('#dataTable tr:last').after('<TR align="center"><TD><INPUT type="checkbox" name="chk"/></TD><TD>'+ rowCount + '</TD><TD> <INPUT type="text" value="Submission 1" /> </TD><TD>Working version</TD></TR>');

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