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  • BlackBerry 10 en images (9/9) : et maintenant des surprises ? De très grosses, promet un porte-parole de RIM France

    BlackBerry 10 en images (1/9) : BlackBerry Flow RIM dévoile les nouveautés au compte-goutte et promet de très grosses surprises Deux jours après les annonces officielles du PDG de RIM, la filiale Française nous a conviés à une démonstration pour nous dévoiler « en vrai » quelques nouveautés supplémentaires de son prochain BlackBerry 10. « Son plus gros lancement de tous les temps », selon David Derrida, le responsable produit. Les voici en images au moment où le code est officiellement gelé. BlackBerry Flow C'est la nouvelle manière d'interagir avec l'OS. ...

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  • BlackBerry 10 en images (6/9) : le navigateur champion toutes catégories du HTML5 ?

    BlackBerry 10 en images (1/9) : BlackBerry Flow RIM dévoile les nouveautés au compte-goutte et promet de très grosses surprises Deux jours après les annonces officielles du PDG de RIM, la filiale Française nous a conviés à une démonstration pour nous dévoiler « en vrai » quelques nouveautés supplémentaires de son prochain BlackBerry 10. « Son plus gros lancement de tous les temps », selon David Derrida, le responsable produit. Les voici en images au moment où le code est officiellement gelé. BlackBerry Flow C'est la nouvelle manière d'interagir avec l'OS. ...

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  • La NSA intercepte des millions d'images par jour, la reconnaissance faciale élément clé des programmes d'espionnage de l'agence

    La NSA intercepte des millions d'images par jour la reconnaissance faciale élément clé des programmes d'espionnage de l'agenceLes documents top secret divulgués par Edward Snowden n'en finissent pas de révéler des informations sur les programmes d'espionnage à grande échelle de la NSA.De nouveaux documents analysés par le quotidien américain « The New York Times » affirment que l'agence de sécurité américaine recueille des millions d'images sur le Web chaque jour, dans le cadre de son programme...

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  • How to insert images using labels in NetBeans IDE, Java? [migrated]

    - by Vaishnavi Kanduri
    I'm making a virtual mall using NetBeans IDE 7.3.1 I inserted images using the following steps: Drag and drop label onto frame Go to label properties Click on ellipsis of 'icon' option Import to project, select desired image Resize or reposition it accordingly. Then, I saved the project, copied the project folder into a pendrive, tried to 'Open Project' in mate's laptop, using the same Java Netbeans IDE version. When I tried to open the frames, they displayed empty labels, without images. What went wrong?

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  • BlackBerry 10 en images (5/9) : le clavier apprenant complétif et prédictif à auto-detection multilingue, en fait c'est simple

    BlackBerry 10 en images (1/9) : BlackBerry Flow RIM dévoile les nouveautés au compte-goutte et promet de très grosses surprises Deux jours après les annonces officielles du PDG de RIM, la filiale Française nous a conviés à une démonstration pour nous dévoiler « en vrai » quelques nouveautés supplémentaires de son prochain BlackBerry 10. « Son plus gros lancement de tous les temps », selon David Derrida, le responsable produit. Les voici en images au moment où le code est officiellement gelé. BlackBerry Flow C'est la nouvelle manière d'interagir avec l'OS. ...

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  • Disallowed images in the robots.txt of my Joomla site can't be displayed when shared in Facebook

    - by opk
    I have noticed that since I have disallowed images using the robots.txt in my Joomla site, when sharing an article in Facebook, the image will not be displayed. Why is that? Is it indeed related? My robots.txt file: User-agent: * Disallow: /administrator/ Disallow: /cache/ Disallow: /cli/ Disallow: /components/ Disallow: /images/ Disallow: /includes/ Disallow: /installation/ Disallow: /language/ Disallow: /libraries/ Disallow: /logs/ Disallow: /media/ Disallow: /modules/ Disallow: /plugins/ Disallow: /templates/ Disallow: /tmp/

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  • Where to generate data in an Entity-Component System?

    - by Mark Mandel
    So I'm making a small game where I generate 2D landscape using perlin noise when the game first loads. I've got it working in a OO way, but want to move over to an ES architecure, and I'm just struggling to work out the right place for the code that does the generation to go? In OO world, I have a World object which gets passes a coordinate value that is used as the seed for the perlin noise, and generates all the points for the land mass when the world is created. I'm thinking I need a World component with a coordinate field on it - that's an easy part. From there - is it right for a component to generate data when it's first initialised (or is that too OO?)? Or should a System be doing that instead, when the game first starts? Or... some other solution I'm not aware of? Thanks in advance for any guidance.

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  • BlackBerry 10 en images (2/9) : Pick, un glisser de la gauche pour ne pas sortir des applications

    BlackBerry 10 en images (1/9) : BlackBerry Flow RIM dévoile les nouveautés au compte-goutte et promet de très grosses surprises Deux jours après les annonces officielles du PDG de RIM, la filiale Française nous a conviés à une démonstration pour nous dévoiler « en vrai » quelques nouveautés supplémentaires de son prochain BlackBerry 10. « Son plus gros lancement de tous les temps », selon David Derrida, le responsable produit. Les voici en images au moment où le code est officiellement gelé. BlackBerry Flow C'est la nouvelle manière d'interagir avec l'OS. ...

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  • Projet Tango : après les smartphones capables de capturer des images en 3D, Google plancherait cette fois-ci sur les tablettes

    Projet Tango : après les smartphones capables de capturer des images en 3D, Google plancherait cette fois-ci sur les tablettes Après avoir dévoilé son projet Tango, qui prévoit des smartphones disposant de capteurs 3D capables de récréer l'environnement dans lequel l'utilisateur se trouve en 3D sur l'écran, Google devrait produire un nombre restreint de tablettes dotées d'un écran de 7 pouces elles aussi capables de capturer des images en 3D. Les tablettes seraient équipées de deux caméras orientées...

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  • CKFinder 2.4 : un gestionnaire de fichiers pour l'éditeur WYSIWYG CKEditor, intégrez facilement des images dans vos contenus Web

    CKFinder 2.4 : un gestionnaire de fichiers pour l'éditeur WYSIWYG CKEditor Intégrez facilement des images dans vos contenus Web ! CKFinder est un gestionnaire de fichiers utilisant la technologie de l'Ajax. Il est puissant et facile à implémenter dans les navigateurs Web. Cet outil fait suite au CKEditor, un éditeur de texte WYSIWYG, et s'y intègre parfaitement. Il est alors facile d'inclure en toute sécurité des fichiers et des images au contenu créé avec l'éditeur. L'outil présente d'un côté...

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  • BlackBerry 10 en images (3/9) : BlackBerry Balance, une session Pro et une session privée hermétiquement séparées

    BlackBerry 10 en images (1/9) : BlackBerry Flow RIM dévoile les nouveautés au compte-goutte et promet de très grosses surprises Deux jours après les annonces officielles du PDG de RIM, la filiale Française nous a conviés à une démonstration pour nous dévoiler « en vrai » quelques nouveautés supplémentaires de son prochain BlackBerry 10. « Son plus gros lancement de tous les temps », selon David Derrida, le responsable produit. Les voici en images au moment où le code est officiellement gelé. BlackBerry Flow C'est la nouvelle manière d'interagir avec l'OS. ...

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  • java.lang.Error: "Not enough storage is available to process this command" when generating images

    - by jhericks
    I am running a web application on BEA Weblogic 9.2. Until recently, we were using JDK 1.5.0_04, with JAI 1.1.2_01 and Image IO 1.1. In some circumstances (we never figured out exactly why), when we were processing large images (but not that large - a few MB), the JVM would crash without any error message or stack trace or anything. This didn't happen much in production, but enough to be a nuisance and eventually we were able to reproduce it. We decided to switch to JRockit90 1.5.0_04 and we were no longer able to reproduce the problem in our test environment, so we thought we had it licked. Now, however, after the application server has been up for a while, we start getting the error message, "Not enough storage is available to process this command" during image operations. For example: java.lang.Error: Error starting thread: Not enough storage is available to process this command. at java.lang.Thread.start()V(Unknown Source) at sun.awt.image.ImageFetcher$1.run(ImageFetcher.java:279) at sun.awt.image.ImageFetcher.createFetchers(ImageFetcher.java:272) at sun.awt.image.ImageFetcher.add(ImageFetcher.java:55) at sun.awt.image.InputStreamImageSource.startProduction(InputStreamImageSource.java:149) at sun.awt.image.InputStreamImageSource.addConsumer(InputStreamImageSource.java:106) at sun.awt.image.InputStreamImageSource.startProduction(InputStreamImageSource.java:144) at sun.awt.image.ImageRepresentation.startProduction(ImageRepresentation.java:647) at sun.awt.image.ImageRepresentation.prepare(ImageRepresentation.java:684) at sun.awt.SunToolkit.prepareImage(SunToolkit.java:734) at java.awt.Component.prepareImage(Component.java:3073) at java.awt.ImageMediaEntry.startLoad(MediaTracker.java:906) at java.awt.MediaEntry.getStatus(MediaTracker.java:851) at java.awt.ImageMediaEntry.getStatus(MediaTracker.java:902) at java.awt.MediaTracker.statusAll(MediaTracker.java:454) at java.awt.MediaTracker.waitForAll(MediaTracker.java:405) at java.awt.MediaTracker.waitForAll(MediaTracker.java:375) at SfxNET.System.Drawing.ImageLoader.loadImage(Ljava.awt.Image;)Ljava.awt.image.BufferedImage;(Unknown Source) at SfxNET.System.Drawing.ImageLoader.loadImage(Ljava.net.URL;)Ljava.awt.image.BufferedImage;(Unknown Source) at Resources.Tools.Commands.W$zw(Ljava.lang.ClassLoader;)V(Unknown Source) at Resources.Tools.Commands.getContents()[[Ljava.lang.Object;(Unknown Source) at SfxNET.sfxUtils.SfxResourceBundle.handleGetObject(Ljava.lang.String;)Ljava.lang.Object;(Unknown Source) at java.util.ResourceBundle.getObject(ResourceBundle.java:320) at SoftwareFX.internal.ChartFX.wxvw.yxWW(Ljava.lang.String;Z)Ljava.lang.Object;(Unknown Source) at SoftwareFX.internal.ChartFX.wxvw.vxWW(Ljava.lang.String;)Ljava.lang.Object;(Unknown Source) at SoftwareFX.internal.ChartFX.CommandBar.YWww(LSoftwareFX.internal.ChartFX.wxvw;IIII)V(Unknown Source) at SoftwareFX.internal.ChartFX.Internet.Server.xxvw.YzzW(LSoftwareFX.internal.ChartFX.Internet.Server.ChartCore;Z)LSoftwareFX.internal.ChartFX.CommandBar;(Unknown Source) at SoftwareFX.internal.ChartFX.Internet.Server.xxvw.XzzW(LSoftwareFX.internal.ChartFX.Internet.Server.ChartCore;)V(Unknown Source) at SoftwareFX.internal.ChartFX.Internet.Server.ChartCore.OnDeserialization(Ljava.lang.Object;)V(Unknown Source) at SoftwareFX.internal.ChartFX.Internet.Server.ChartCore.Zvvz(LSoftwareFX.internal.ChartFX.Base.wzzy;)V(Unknown Source) Has anyone seen something like this before? Any clue what might be happening?

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  • Galleria jQuery plugin briefly shows all images in IE 7 & 8

    - by hollyb
    I'm using the galleria jQuery plugin on a site. When the gallery first loads, all of the images appear briefly & vertically in ie 7 & 8. This doesn't happen when i isolate the gallery, only when i put it on a somewhat heavy page. This leads me to believe that it happens when the page is a little slow to load. Does anybody know a way to fix this? I feel like an overflow: hidden should fix this, but I've applied it along with a height in every container I could think of. Anybody have any ideas? Here is my css: .galleria{list-style:none;width:350px; overflow:hidden; height: 70px;} .galleria li{display:block;width:50px;height:50px;overflow:hidden;float:left;margin:4px 10px 20px 0;} .galleria li a{display:none;} .galleria li div{position:absolute;display:none;top:0;left:180px;} .galleria li div img{cursor:pointer;} .galleria li.active div img,.galleria li.active div{display:block;} .galleria li img.thumb{cursor:pointer;top:auto;left:auto;display:block;width:auto;height:auto} .galleria li .caption{display: inline;padding-top:.5em; width: 300px; } * html .galleria li div span{width:350px;} /* MSIE bug */ html: <ul class="gallery"> <li class="active"><img src="1.jpg" cap="A great veiw by so and so. This is a long block of info.<br /><span style=color:#666;>Photo by: Billy D. Williams</span>" alt="Image01"></li> <li><img src="2.jpg" cap="A mountain <span style=color:#666;>Photo by: Billy D. Williams</span>" alt="Image01"></li> <li><img src="3.jpg" cap="Another witty caption <span style=color:#666;>Photo by: Billy D. Williams</span>" alt="Image01"></li> <li><img src="4.jpg" cap="<span style=color:#666;>Photo by: Billy D. Williams</span>" alt="Image01"></li> </ul>

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  • How to rotate 4 images, fading between each one?

    - by Darryl Hein
    I have 4 images, which I want to fade between each other in a loop. I have something like the following: <img src="/images/image-1.jpg" id="featureImg1" /> <img src="/images/image-2.jpg" id="featureImg2" style="display:none;" /> <img src="/images/image-3.jpg" id="featureImg3" style="display:none;" /> <img src="/images/image-4.jpg" id="featureImg4" style="display:none;" /> I am up for revisions to the HTML, although I cannot use absolute positioning in this case. I am using jQuery else where on the site, so it's available. I also need to deal with an image not being loaded right away as the images are larger.

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  • How to use Apache HWPF to extract text and images out of a DOC file

    - by Hamed
    Hi...! I downloaded the Apache HWPF. I want to use it to read a doc file and write its text into a plain text file. I don't know the HWPF so well. My very simple program is here: I have 3 problems now: 1-Some of packages have errors ( they can't find apache hdf). How I can fix them? 2-How I can use the methods of HWDF to find and extract the images out? 3-Some piece of my program is incomplete and incorrect.So please help me to complete it. I have to complete this program in 2 days. once again I repeat Please Please help me to complete this. Thanks you Guys a lot for your help!!! This is My Elementary code : import org.apache.poi.poifs.filesystem.*; import org.apache.poi.hwpf.*; import org.apache.poi.hwpf.extractor.*; import org.apache.poi.hwpf.model.PicturesTable; import org.apache.poi.hwpf.usermodel.Picture; public class test { public void m1 (){ String filesname = "Hello.doc"; POIFSFileSystem fs = null; fs = new POIFSFileSystem(new FileInputStream(filesname ); HWPFDocument doc = new HWPFDocument(fs); WordExtractor we = new WordExtractor(doc); String str = we.getText() ; String[] paragraphs = we.getParagraphText(); Picture pic = new Picture(. . .) ; pic.writeImageContent( . . . ) ; PicturesTable picTable = new PicturesTable( . . . ) ; if ( picTable.hasPicture( . . . ) ){ picTable.extractPicture(..., ...); picTable.getAllPictures() ; } }

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  • Error processing Spree sample images - file not recognized by identify command in paperclip geometry.rb:29

    - by purpletonic
    I'm getting an error when I run the Spree sample data. It occurs when Spree tries to load in the product data, specifically the product images. Here's the error I'm getting: * Execute db:load_file loading ruby <GEM DIR>/sample/lib/tasks/../../db/sample/spree/products.rb -- Processing image: ror_tote.jpeg rake aborted! /var/folders/91/63kgbtds2czgp0skw3f8190r0000gn/T/ror_tote.jpeg20121007-21549-2rktq1 is not recognized by the 'identify' command. <GEM DIR>/paperclip-2.7.1/lib/paperclip/geometry.rb:31:in `from_file' <GEM DIR>/spree/core/app/models/spree/image.rb:35:in `find_dimensions' I've made sure ImageMagick is installed correctly, as previously I was having problems with it. Here's the output I'm getting when running the identify command directly. $ identify Version: ImageMagick 6.7.7-6 2012-10-06 Q16 http://www.imagemagick.org Copyright: Copyright (C) 1999-2012 ImageMagick Studio LLC Features: OpenCL ... other usage info omitted ... I also used pry with the pry-debugger and put a breakpoint in geometry.rb inside of Paperclip. Here's what that section of geometry.rb looks like: # Uses ImageMagick to determing the dimensions of a file, passed in as either a # File or path. # NOTE: (race cond) Do not reassign the 'file' variable inside this method as it is likely to be # a Tempfile object, which would be eligible for file deletion when no longer referenced. def self.from_file file file_path = file.respond_to?(:path) ? file.path : file raise(Errors::NotIdentifiedByImageMagickError.new("Cannot find the geometry of a file with a blank name")) if file_path.blank? geometry = begin silence_stream(STDERR) do binding.pry Paperclip.run("identify", "-format %wx%h :file", :file => "#{file_path}[0]") end rescue Cocaine::ExitStatusError "" rescue Cocaine::CommandNotFoundError => e raise Errors::CommandNotFoundError.new("Could not run the `identify` command. Please install ImageMagick.") end parse(geometry) || raise(Errors::NotIdentifiedByImageMagickError.new("#{file_path} is not recognized by the 'identify' command.")) end At the point of my binding.pry statement, the file_path variable is set to the following: file_path => "/var/folders/91/63kgbtds2czgp0skw3f8190r0000gn/T/ror_tote.jpeg20121007-22732-1ctl1g1" I've also double checked that this exists, by opening my finder in this directory, and opened it with preview app; and also that the program can run identify by running %x{identify} in pry, and I receive the same version Version: ImageMagick 6.7.7-6 2012-10-06 Q16 as before. Removing the additional digits (is this a timestamp?) after the file extension and running the Paperclip.run command manually in Pry gives me a different error: Cocaine::ExitStatusError: Command 'identify -format %wx%h :file' returned 1. Expected 0 I've also tried manually updating the Paperclip gem in Spree to 3.0.2 and still get the same error. So, I'm not really sure what else to try. Is there still something incorrect with my ImageMagick setup?

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  • jQuery gallery turn over with next and previous buttons

    - by Ralf
    Hi, i'm trying to do some kind of Gallery-Turn Over Script with jQuery. Therefor i got an array with - let's say 13 - images: galleryImages = new Array( 'images/tb_01.jpg', 'images/tb_02.jpg', 'images/tb_03.jpg', 'images/tb_04.jpg', 'images/tb_05.jpg', 'images/tb_06.jpg', 'images/tb_07.jpg', 'images/tb_08.jpg', 'images/tb_09.jpg', 'images/tb_10.jpg', 'images/tb_11.jpg', 'images/tb_12.jpg', 'images/tb_13.jpg' ); My gallery looks like a grid showing only 9 images at once. My current script already counts the number of li-elements in #gallery, loads the first 9 images and displays them. The HTML looks like this: <ul id="gallery"> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> <li></li> </ul> <ul id="gallery-controls"> <li id="gallery-prev"><a href="#">Previous</a></li> <li id="gallery-next"><a href="#">Next</a></li> </ul> I'm pretty new to jQuery an my problem is that i can't figure out how to split the array in portions with 9 elements to attach it as a link on the control buttons. I need something like this: $('#gallery-next').click(function(){ $('ul#gallery li').children().remove(); $('ul#gallery li').each(function(index,el){ var img = new Image(); $(img).load(function () { $(this).css('display','none'); $(el).append(this); $(this).fadeIn(); }).attr('src', galleryImages[index]); //index for the next 9 images?!?! }); }); Thanks for help!

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  • How to generate a mixed-case hash in Python?

    - by pyrony
    I am having a hard time figuring out a reasonable way to generate a mixed-case hash in Python. I want to generate something like: aZeEe9E Right now I'm using MD5, which doesn't generate case-sensitive hashes. What is a good way to generate a hash value consisting of upper- and lower- case characters + numbers?

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  • Resize an array of images with OpenCV

    - by amr
    I'm passing an array of images (IplImage**) to an object in C++ using OpenCV. I'm then trying to iterate over that array and resize them all to a fixed size (150x150) I'm doing it this way: for(int i = 0; i< this->numTrainingFaces; i++) { IplImage* frame_copy = cvCreateImage( cvSize(150,150), this->faceImageArray[0]->depth, this->faceImageArray[0]->nChannels ); cout << "Created image" << endl; cvResize(this->faceImageArray[i], frame_copy); cout << "Resized image" << endl; IplImage* grey_image = cvCreateImage( cvSize( frame_copy->width, frame_copy->height ), IPL_DEPTH_8U, 1 ); cout << "Created grey image" << endl; cvCvtColor( frame_copy, grey_image, CV_RGB2GRAY ); cout << "Converted image" << endl; this->faceImageArray[i] = grey_image; cvReleaseImage(&frame_copy); cvReleaseImage(&grey_image); } But I'm getting this output, and I'm not sure why: Created image Resized image Created grey image Converted image Created image OpenCV Error: Assertion failed (src.type() == dst.type()) in cvResize, file /build/buildd/opencv-2.1.0/src/cv/cvimgwarp.cpp, line 3102 terminate called after throwing an instance of 'cv::Exception' what(): /build/buildd/opencv-2.1.0/src/cv/cvimgwarp.cpp:3102: error: (-215) src.type() == dst.type() in function cvResize Aborted I'm basically just trying to replace the image in the array with the resized one in as few steps as possible. Edit: Revised my code as follows: for(int i = 0; i< this->numTrainingFaces; i++) { IplImage* frame_copy = cvCreateImage( cvSize(150,150), this->faceImageArray[i]->depth, this->faceImageArray[i]->nChannels ); cvResize(this->faceImageArray[i], frame_copy); IplImage* grey_image = cvCreateImage( cvSize( frame_copy->width, frame_copy->height ), IPL_DEPTH_8U, 1 ); cvCvtColor( frame_copy, grey_image, CV_RGB2GRAY ); faceImageArray[i] = cvCreateImage( cvSize(grey_image->width, grey_image->height), grey_image->depth, grey_image->nChannels); cvCopy(grey_image,faceImageArray[i]); cvReleaseImage(&frame_copy); cvReleaseImage(&grey_image); } Then later on I'm performing some PCA, and get this output: OpenCV Error: Null pointer (Null pointer to the written object) in cvWrite, file /build/buildd/opencv-2.1.0/src/cxcore/cxpersistence.cpp, line 4740 But I don't think my code has got to the point where I'm explicitly calling cvWrite, so it must be part of the library. I can give a full implementation if necessary - is there anything in my code that's going to create a null pointer?

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  • Please help with iPhone Memory & Images, memory usage crashing app

    - by Andrew Gray
    I have an issue with memory usage relating to images and I've searched the docs and watched the videos from cs193p and the iphone dev site on memory mgmt and performance. I've searched online and posted on forums, but I still can't figure it out. The app uses core data and simply lets the user associate text with a picture and stores the list of items in a table view that lets you add and delete items. Clicking on a row shows the image and related text. that's it. Everything runs fine on the simulator and on the device as well. I ran the analyzer and it looked good, so i then starting looking at performance. I ran leaks and everything looked good. My issue is when running Object Allocations as every time i select a row and the view with the image is shown, the live bytes jumps up a few MB and never goes down and my app eventually crashes due to memory usage. Sorting the live bytes column, i see 2 2.72MB mallocs (5.45Mb total), 14 CFDatas (3.58MB total), 1 2.74MB malloc and everything else is real small. the problem is all the related info in instruments is really technical and all the problem solving examples i've seen are just missing a release and nothing complicated. Instruments shows Core Data as the responsible library for all but one (libsqlite3.dylib the other) with [NSSQLCore _prepareResultsFromResultSet:usingFetchPlan:withMatchingRows:] as the caller for all but one (fetchResultSetReallocCurrentRow the other) and im just not sure how to track down what the problem is. i've looked at the stack traces and opened the last instance of my code and found 2 culprits (below). I havent been able to get any responses at all on this, so if anyone has any tips or pointers, I'd really appreciate it!!!! //this is from view controller that shows the title and image - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; self.title = item.title; self.itemTitleTextField.text = item.title; if ([item.notes length] == 0) { self.itemNotesTextView.hidden = YES; } else { self.itemNotesTextView.text = item.notes; } //this is the line instruments points to UIImage *image = item.photo.image; itemPhoto.image = image; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the managed object for the given index path NSManagedObjectContext *context = [fetchedResultsController managedObjectContext]; [context deleteObject:[fetchedResultsController objectAtIndexPath:indexPath]]; // Save the context. NSError *error = nil; if (![context save:&error]) //this is the line instruments points to { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); exit(-1); } } }

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  • Performance tuning of a Hibernate+Spring+MySQL project operation that stores images uploaded by user

    - by Umar
    Hi I am working on a web project that is Spring+Hibernate+MySQL based. I am stuck at a point where I have to store images uploaded by a user into the database. Although I have written some code that works well for now, but I believe that things will mess up when the project would go live. Here's my domain class that carries the image bytes: @Entity public class Picture implements java.io.Serializable{ long id; byte[] data; ... // getters and setters } And here's my controller that saves the file on submit: public class PictureUploadFormController extends AbstractBaseFormController{ ... protected ModelAndView onSubmit(HttpServletRequest request, HttpServletResponse response, Object command, BindException errors) throws Exception{ MutlipartFile file; // getting MultipartFile from the command object ... // beginning hibernate transaction ... Picture p=new Picture(); p.setData(file.getBytes()); pictureDAO.makePersistent(p); // this method simply calls getSession().saveOrUpdate(p) // committing hiernate transaction ... } ... } Obviously a bad piece of code. Is there anyway I could use InputStream or Blob to save the data, instead of first loading all the bytes from the user into the memory and then pushing them into the database? I did some research on hibernate's support for Blob, and found this in Hibernate In Action book: java.sql.Blob and java.sql.Clob are the most efficient way to handle large objects in Java. Unfortunately, an instance of Blob or Clob is only useable until the JDBC transaction completes. So if your persistent class defines a property of java.sql.Clob or java.sql.Blob (not a good idea anyway), you’ll be restricted in how instances of the class may be used. In particular, you won’t be able to use instances of that class as detached objects. Furthermore, many JDBC drivers don’t feature working support for java.sql.Blob and java.sql.Clob. Therefore, it makes more sense to map large objects using the binary or text mapping type, assuming retrieval of the entire large object into memory isn’t a performance killer. Note you can find up-to-date design patterns and tips for large object usage on the Hibernate website, with tricks for particular platforms. Now apparently the Blob cannot be used, as it is not a good idea anyway, what else could be used to improve the performance? I couldn't find any up-to-date design pattern or any useful information on Hibernate website. So any help/recommendations from stackoverflowers will be much appreciated. Thanks

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  • Does the iPhone compress images saved within my app's documents directory?

    - by Jane Sales
    We are caching images downloaded from our server. We write them to our local storage like this: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0] ; NSString* folder = [[documentsDirectory stringByAppendingPathComponent:@"flook.images"] retain]; NSString* fileName = [folder stringByAppendingFormat:@"/%@", aBaseFilename]; BOOL writeSuccess = [anImageData writeToFile:fileName atomically:NO]; The downloaded images are always the expected size, around 45-85KB. Later, we read images from our cache like this: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0] ; NSString* folder = [[documentsDirectory stringByAppendingPathComponent:@"flook.images"] retain]; NSString* fileName = [folder stringByAppendingFormat:@"/%@", aBaseFilename]; image = [UIImage imageWithContentsOfFile:fileName]; Occasionally, the images returned from this cache read are much smaller because they are much more compressed - around 5-10KB. Has the OS done this to us?

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  • Android: roatating images in a loop.

    - by user573736
    Hello, I am trying with no success to modify the code example from: http://www.inter-fuser.com/2009/08/android-animations-3d-flip.html so it will rotate the images in a loop, when clicking on the image once. (second click should pause). I tried using Handler and threading but cannot update the view since only the main thread can update UI. Exception I get from the code below: android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. [in 'image1.startAnimation(rotation);' ('applyRotation(0, 90);' from the main thread)] package com.example.flip3d; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.animation.AccelerateInterpolator; import android.widget.ImageView; public class Flip3d extends Activity { private ImageView image1; private ImageView image2; private boolean isFirstImage = true; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); image1 = (ImageView) findViewById(R.id.image01); image2 = (ImageView) findViewById(R.id.image02); image2.setVisibility(View.GONE); image1.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { if (isFirstImage) { applyRotation(0, 90); isFirstImage = !isFirstImage; } else { applyRotation(0, -90); isFirstImage = !isFirstImage; } } }); } private void applyRotation(float start, float end) { // Find the center of image final float centerX = image1.getWidth() / 2.0f; final float centerY = image1.getHeight() / 2.0f; // Create a new 3D rotation with the supplied parameter // The animation listener is used to trigger the next animation final Flip3dAnimation rotation = new Flip3dAnimation(start, end, centerX, centerY); rotation.setDuration(500); rotation.setFillAfter(true); rotation.setInterpolator(new AccelerateInterpolator()); rotation.setAnimationListener(new DisplayNextView(isFirstImage, image1, image2)); if (isFirstImage) { image1.startAnimation(rotation); } else { image2.startAnimation(rotation); } } } How can I manage to update the UI and control the rotation within onClick listener? Thank you, Oakist

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  • How To Load Images into Custom UITableViewCell?

    - by Clifton Burt
    This problem is simple, but crucial and urgent. Here's what needs to be done: load 66px x 66px images into the table cells in the MainViewController table. each TableCell has a unique image. But how? Would we use cell.image?... cell.image = [UIImage imageNamed:@"image.png"]; If so, where? Is an if/else statement required? Help? Here's the project code, hosted on Google Code, for easy and quick reference... http://www.google.com/codesearch/p?hl=en#Fcn2OtVUXnY/trunk/apple-sample-code/NavBar/NavBar/MyCustomCell.m&q=MyCustomCell%20lang:objectivec To load each cell's labels, MainViewController uses an NSDictionary and NSLocalizedString like so... //cell one menuList addObject:[NSDictionary dictionaryWithObjectsAndKeys: NSLocalizedString(@"PageOneTitle", @""), kTitleKey, NSLocalizedString(@"PageOneExplain", @""), kExplainKey, nil]]; //cell two menuList addObject:[NSDictionary dictionaryWithObjectsAndKeys: NSLocalizedString(@"PageOneTitle", @""), kTitleKey, NSLocalizedString(@"PageOneExplain", @""), kExplainKey, nil]]; ... // this is where MainViewController loads the cell content - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { MyCustomCell *cell = (MyCustomCell*)[tableView dequeueReusableCellWithIdentifier:kCellIdentifier]; if (cell == nil) { cell = [[[MyCustomCell alloc] initWithFrame:CGRectZero reuseIdentifier:kCellIdentifier] autorelease]; } ... // MyCustomCell.m adds the subviews - (id)initWithFrame:(CGRect)aRect reuseIdentifier:(NSString *)identifier { self = [super initWithFrame:aRect reuseIdentifier:identifier]; if (self) { // you can do this here specifically or at the table level for all cells self.accessoryType = UITableViewCellAccessoryDisclosureIndicator; // Create label views to contain the various pieces of text that make up the cell. // Add these as subviews. nameLabel = [[UILabel alloc] initWithFrame:CGRectZero]; // layoutSubViews will decide the final frame nameLabel.backgroundColor = [UIColor clearColor]; nameLabel.opaque = NO; nameLabel.textColor = [UIColor blackColor]; nameLabel.highlightedTextColor = [UIColor whiteColor]; nameLabel.font = [UIFont boldSystemFontOfSize:18]; [self.contentView addSubview:nameLabel]; explainLabel = [[UILabel alloc] initWithFrame:CGRectZero]; // layoutSubViews will decide the final frame explainLabel.backgroundColor = [UIColor clearColor]; explainLabel.opaque = NO; explainLabel.textColor = [UIColor grayColor]; explainLabel.highlightedTextColor = [UIColor whiteColor]; explainLabel.font = [UIFont systemFontOfSize:14]; [self.contentView addSubview:explainLabel]; //added to mark where the thumbnail image should go imageView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 66, 66)]; [self.contentView addSubview:imageView]; } return self; } HELP?

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  • What is the most mature library to render equirectangular images in Flash?

    - by Dave Viner
    I have a series of equirectangular images. I'd like to display them in a custom Flash player so that the user could see the spherical nature of the images, and "look up", "look down", "look left/right" (or pan, zoom, etc). (Note that I have a long series of images, so the library must allow for dynamic loading of the images themselves, rather than having the images "baked" into the SWF player.) What is the best library to manage the display of the equirectangular images in Flash? By "best", I mean the most mature, most reliable, most robust, and fastest performing. For reference, an example of an equirectangular image can be found at http://archive.bigben.id.au/tutorials/360/background/projections.html.

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