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  • My network drive disappears from Mac OS Finder

    - by Mariusz
    I have recently bought a Netgear WNDR3800 router to use it in my home network. But just the same day I installed it, I noticed a strange behaviour of Finder and iTunes. Let me explain it further. There is a Synology DS111 NAS attached to that router and two Macs with Mac OS X Lion. One of them is connected by a cable and the second one wirelessly. Before I changed my router to the new one I mentioned above, Finder always used to display my NAS on its sidebar. So I could just click its network name to access shared folders existing on it. But after I installed WNDR3800, I can no longer access the NAS that way. It is no longer displayed. I always have to mount it manually by typing its IP address using the Finder's 'connect to server' option. The same NAS supports TimeMachine backups and has an inbuilt DLNA server. And the same situation here. I can't perform a backup because my NAS is no longer accessible in TimeMachine preferences. iTunes does not display it as well (as a multimedia server) even though it used to before I installed that router. What's important, everything works fine for a couple of minutes after I restart the router or the NAS. Or even when I change the NAS's IP address it becomes accessible again in Finder, TimeMachine and iTunes, but only for some time. Both the Mac computers I mentioned behave the same way. And all those issues have been taking place sice I installed that new router. Before I did that, everything had worked fine. My old router was Netgear WGR614v10. Would you be so kind to tell me what you think could possibly be the reason of that behaviour? What settings of the router should I look closer at? I'm not a network specialist, but is it possible that some network packets are blocked for some reason? I will be grateful for any clues you give me. Thank you.

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  • Dir and Findstr commands taking a long time to complete in Batch File

    - by user2405934
    dir %DRIVE_NAME%: /S /C /A-D /Q /T:C | findstr ".zip$ .doc$ .xls$ .xpt$ .cpt$ .cpo$ .xlsx$ .pdf$ .dat$ .txt$ .docx$ .csv$" >> file.info I am using above command to list all information in file, as below: 03/27/2013 01:02 PM 86,280 uusr\fr02 h123_frf67_rk_20140327.txt 03/27/2013 01:02 PM 5,513 usr\fr02 h123_frf67_rk_20140328.txt %DRIVE_NAME%: is mapped drive. Folders will be the same; not more than 100 folders and their sub-folders, and there will only be 2 or 3 files at time in any one of the folders. Now the issues is that for one folder it works perfect, but for 80 to 90 folders it is taking too much time. I think it's because of findstr and the different extensions used. Is there any way to make it faster?

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  • tar incremental backup is backing everything up, every time

    - by Cyclic
    I made an incremental backup about 10 months ago (on Jan 27, 2013), creating a .snar metadata file. Now, when I try to make an incremental backup using tar --create --file=dropbox_incremental_1.tar --listed-incremental=dropbox_0.snar Dropbox the command just re-backs up everything. I'm not an expert at Unix timestamps, but I noticed that virtually all of my directory timestamps are way more recent than the last time they changed. For my actual files, they look like this: Access: 2013-03-12 19:04:51.000000000 -0500 Modify: 2012-09-30 15:10:47.000000000 -0500 Change: 2013-03-12 19:04:51.306209672 -0500 The 'Modify' timestamp seems correct, but the files were definitely not changed (at least not doing anything that I know of) at the time they say they were. These files still seem to go into the incremental archive. What's happening here? Is there a way to tell tar to look at the 'modify' timestamp? Isn't this what it's supposed to be doing?

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  • Block ip for long time

    - by Tiziano Dan
    This question is about a iptables, I wanna to know how can I block these ip for 1hour and not only a little time.. because they make to many sql requests, I'm using it for block but it's not enough because there's anyway 100k ip who attack then too much requests for sql server. iptables -N SYN-LIMIT iptables -A SYN-LIMIT -m hashlimit --hashlimit 8/second --hashlimit-mode srcip --hashlimit-name SYN-LIMIT -j RETURN iptables -A SYN-LIMIT -j DROP iptables -I INPUT -p tcp --dport 80 --syn -j SYN-LIMIT iptables -I INPUT -p tcp --dport 80 -m connlimit --connlimit-above 6 -j REJECT --reject-with tcp-reset How can I make the same but block IP for long time ? (Not manually !)

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  • Super slow time machine backup on my mac

    - by lowellk
    I just got a new 2TB drive which I'm trying to use as a time machine drive for my mac which has a 1TB drive. On my first time trying to back it up, I'm getting terrible throughput, not even 1GB per day (it's been running for 36 hours now). I erased the disk and tried to copy a large file to it and got the same slow speed. What can I do to diagnose this? Are there any tools which can inspect the disk and tell me if it's messed up? Thanks!

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  • Windows server response time very high

    - by Nagaraju Bandla
    Server Specs Windows Server 2008 R2 64 bit Provider : Fasthosts .Net Framework: 4.0 6 GB RAM (its using 4.6 GB) i have a website with thousands of pages structured like folderone/1/one to 500.aspx folderone/2/one to 500.aspx . . folderone/500/one to 500.aspx To load this pages for the first time after the release, for each folder it takes about 20 to 30 minutes and once one page is loaded the rest of the pages loads fine. This happens for all folders. And this repeats every time i restart the server, when a added anything to app_code or if i change the web.config. My site is mainly works Google and due to this problem its giving errors. Any help will be highly appreciated please. i am happy to buy a beer for you if its resolved. Thanks in advance...

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  • msn 2011 extremely laggy at time?

    - by chobo2
    Hi I am using msn 2011 and think they done a terrible job on it. It seems so buggy. At times when I type a message it is like a slide show. If I would type a sentence you could see it really struggle and the sentence would show up seconds after you typed it. This only happens sometimes. I heard this is something to do with some ad's that are making it slow. Does anyone have a fix for this? Also I noticed like 70% of the time when I check auto login(remember my password and username) it forgets that I checked the box the next time I start my computer up. So I end up typing in my username and password. Thanks

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  • Windows 7 Boot Loader - Remove 30 second waiting time

    - by derekhh
    I've installed Fedora 17 and Windows 7 on two different hard disks as a dual-boot system. The default boot loader is GRUB 2 maintained and configured in Fedora 17. When I startup and choose "Windows 7 bootloader (on /dev/sda1)" in GRUB 2, Windows 7 boot loader will appear, with only Windows 7 as the only choice and also the default operating system, with a 30 second waiting time if no input is detected. I'm trying to see if it is possible to remove this 30-second waiting time. I've tried to follow the instructions on the Web by configuring default operating system in the control panel but seems there is something wrong with it. I've also tried to use "bcdedit enum /all" but still receives error prompts. Update: Added my boot tab screen in msconfig.

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  • Vertically resize two windows at same time?

    - by Guy
    I love the new feature in Windows 7 where I can grab the title bar and "slam" a window against the right edge of the computer and it will size that window to the right half of the screen. I can then grab another window and do the same against the left side of the screen. Once I've done that I often find that one of those windows needs a bit more horizontal space and the other can do with less. So I grab the edge in the middle of each window and resize that window so I can most efficiently use my screen space. Problem is that I have to do this twice, once for each window. Is there a way to grab the inside vertical edge of both windows at the same time so that I can make one wider and the other smaller at the same time?

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  • Citrix and Remote Desktop session showing inconsistency after some time - Windows 2003 Server

    - by Nishant
    We have a lab server RDE becomes blank screen after sometime though it connects . When we login , it just shows the blank desktop with nothing visible , just the wallpaper . Citrix takes long time to connect and if it does ( it takes long time "checking credential " screen even ) , it will also show a similar blank screen . Can anyone suggest where/what to look for to trouble shoot this issue . Let me know if u want any further details . The lab works well and fine when we do a reboot and then the same problem happens after an hour or so ...

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  • Sync 2 hard drives without being connected at the same time (Mac)

    - by Jef
    Hi, I've got a 2TB hard drive at home and one at work. I use my laptop to connect to them. I want these 2 hard drives to be exactly the same. But these hard drives will never be connected at the same time. Is this possible? It means that my laptop needs to track the changes AND copy all new files to its hard drive temporarily. My laptop should act as an intermediate between the 2 external hard drives. There are lots of syncing options if both drives are connected at the same time, but there seems to be no solution for my specific problem. Any ideas? FYI: I use a Mac.

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  • Website project takes a long time to load in VS.NET 2008

    - by rm
    After getting a new computer (a lot faster than the one I've used before) my Solutions take A LONG TIME (3-4 minutes) to load up in VS.NET 2008. I only have 2 projects in the solution: DB Project and Website Project (from IIS). If I remove the Website Project from Solution - it loads up instantly, when I add that same website project to the OPEN Solution - it loads up instantly. The only time it's slow is when I open the solution referencing my Website project. I had the exact same setup (as far as VS is concerned) on my old box, and never had this problem. Any ideas?

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  • Windows 8: 100% disk active time, no actual data transferred

    - by fingerbangpalateclick
    Occasionally, like several times an hour, my hard drive will appear to lock up: Task Manager will show 100% active time with read and write speeds of 0. I can still switch between open windows, but anything that requires a disk access will stall for around a minute until the hard disk starts working properly again. It happens at apparently random intervals, and only happens in Windows 8. Not 7, nor Linux. It is probably not a problem with the disk itself: This is a relatively new hard drive, and S.M.A.R.T. is showing no errors. Only happens in Windows 8: not any other OS that has used the same partition, or different partitions. So, what is going on? How can I fix this? Note: this is a different problem then this one: Extremely high disk activity without any real usage My task manager would look similar, but Average Response Time, Read Speed, and Write Speed would all be 0.

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  • What is the most important thing you weren't taught in school?

    - by Alexandre Brisebois
    What is the most important thing you weren't taught in school? What topics are missing from the CS/IS education? Posted so far How to sell an idea Principles: Often, good enough is better than perfect. Making mistakes is actually a Good Thing™ -- as long as they're new mistakes. If a user can break your code they will. In the Real World™ they're all open-book exams Self confidence is way more important in getting ahead than intelligence. Always prefer simplicity over complexity. The best code is the code that you don't write. You never know when you'll meet someone again ... or where. It's always worthwhile to treat people with respect and kindness. Be aware of what you don't know and don't be afraid to ask questions when you need to Missing knowledge: How to communicate effectively. Lack of source control Lack of Softskills experience How to productize code How to write secure code How to formulate problems How to self-measurement. To evaluate ones true competences and market worth. How to debug code How important is backup How to read code on a large scale (being able to adapt and build upon existing projects) Good Regular expressions comprehension How to teach others effectively TDD/Unit testing Critical thinking How to integrate different skills and languages in a single project

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  • Looking for a lock-free RT-safe single-reader single-writer structure

    - by moala
    Hi, I'm looking for a lock-free design conforming to these requisites: a single writer writes into a structure and a single reader reads from this structure (this structure exists already and is safe for simultaneous read/write) but at some time, the structure needs to be changed by the writer, which then initialises, switches and writes into a new structure (of the same type but with new content) and at the next time the reader reads, it switches to this new structure (if the writer multiply switches to a new lock-free structure, the reader discards these structures, ignoring their data). The structures must be reused, i.e. no heap memory allocation/free is allowed during write/read/switch operation, for RT purposes. I have currently implemented a ringbuffer containing multiple instances of these structures; but this implementation suffers from the fact that when the writer has used all the structures present in the ringbuffer, there is no more place to change from structure... But the rest of the ringbuffer contains some data which don't have to be read by the reader but can't be re-used by the writer. As a consequence, the ringbuffer does not fit this purpose. Any idea (name or pseudo-implementation) of a lock-free design? Thanks for having considered this problem.

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  • Data synchronization using XMPP

    - by Jason
    Hi: I'm looking for some insight/advice on synchronizing data over XMPP. I've never developed anything for XMPP before so excuse me if some of my questions seem ridiculous. Basically, what I have is a decentralized social network. Each person has it's own Web site (or server) with a unique URI (one domain could host many servers). Each of these servers can have many clients. E.g., a desktop application, mobile application, etc. What I would like to accomplish is near real-time synchronization/communication between client and server, e.g., I update something on my desktop application, I see it change on my Web site. My server and client code is Python. So, I would like to make use of SleekXMPP if possible (it's license seems to have changed to MIT). I was thinking, and here is where I need advice, that each server would register an account at a dedicated XMPP server, e.g., [email protected]. and then I could use different resources for clients [email protected]/client1, [email protected]/client2, etc. If anyone can register any username, then maybe I also need some intermediate service (since it's decentralized, i'm not sure how to control registrations). Another option, I guess, is that each server runs it's own xmpp server. Assuming, that was all worked out, if I want to broadcast messages to all my resources (except the sending one), how do I do that? Do I have to subscribe to myself? This also seems like a good candidate for publish-subscribe, let me know if you think that could work and what the design/flow of that process would be. thanks :)

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  • Preallocating memory with C++ in realtime environment

    - by Elazar Leibovich
    I'm having a function which gets an input buffer of n bytes, and needs an auxillary buffer of n bytes in order to process the given input buffer. (I know vector is allocating memory at runtime, let's say that I'm using a vector which uses static preallocated memory. Imagine this is NOT an STL vector.) The usual approach is void processData(vector<T> &vec) { vector<T> &aux = new vector<T>(vec.size()); //dynamically allocate memory // process data } //usage: processData(v) Since I'm working in a real time environment, I wish to preallocate all the memory I'll ever need in advance. The buffer is allocated only once at startup. I want that whenever I'm allocating a vector, I'll automatically allocate auxillary buffer for my processData function. I can do something similar with a template function static void _processData(vector<T> &vec,vector<T> &aux) { // process data } template<size_t sz> void processData(vector<T> &vec) { static aux_buffer[sz]; vector aux(vec.size(),aux_buffer); // use aux_buffer for the vector _processData(vec,aux); } // usage: processData<V_MAX_SIZE>(v); However working alot with templates is not much fun (now let's recompile everything since I changed a comment!), and it forces me to do some bookkeeping whenever I use this function. Are there any nicer designs around this problem?

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  • How to handle Real Time Data from a database perspective?

    - by balexandre
    I have an idea in mind, but it still confuses me the database area. Imagine that I want to show real time data, and using one of the latest browser technologies (web sockets - even using older browsers) it is very easy to show to all observables (user browser) what everyone is doing. Remy Sharp has an example about the simplicity about this. But I still don't get the database part, how would I feed, let's imagine (using Remy game Tron) that I want to save the path for each connected user in a database and if a client wants to see what is going on with a 5 sec delay, he will see that, not only the 5 sec until that moment but the continuation in time ... how can I query a DB like that? SELECT x, y FROM run WHERE time >= DATEADD(second, -5, rundate); is not the recommended path right? and pulling this x in x time ... this is not real data feed correct? If can someone help me understand the Database point of view, I would greatly appreciate.

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  • Are there any real-world cases for C++ without exceptions?

    - by Martin
    In When to use C over C++, and C++ over C? there is a statement wrt. to code size / C++ exceptions: Jerry answers (among other points): (...) it tends to be more difficult to produce truly tiny executables with C++. For really small systems, you're rarely writing a lot of code anyway, and the extra (...) to which I asked why that would be, to which Jerry responded: the main thing is that C++ includes exception handling, which (at least usually) adds some minimum to the executable size. Most compilers will let you disable exception handling, but when you do the result isn't quite C++ anymore. (...) which I do not really doubt on a technical real world level. Therefore I'm interested (purely out of curiosity) to hear from real world examples where a project chose C++ as a language and then chose to disable exceptions. (Not just merely "not use" exceptions in user code, but disable them in the compiler, so that you can't throw or catch exceptions.) Why does a project chose to do so (still using C++ and not C, but no exceptions) - what are/were the (technical) reasons? Addendum: For those wishing to elaborate on their answers, it would be nice to detail how the implications of no-exceptions are handled: STL collections (vector, ...) do not work properly (allocation failure cannot be reported) new can't throw Constructors cannot fail

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  • What is a good strategy for binding view objects to model objects in C++?

    - by B.J.
    Imagine I have a rich data model that is represented by a hierarchy of objects. I also have a view hierarchy with views that can extract required data from model objects and display the data (and allow the user to manipulate the data). Actually, there could be multiple view hierarchies that can represent and manipulate the model (e.g. an overview-detail view and a direct manipulation view). My current approach for this is for the controller layer to store a reference to the underlying model object in the View object. The view object can then get the current data from the model for display, and can send the model object messages to update the data. View objects are effectively observers of the model objects and the model objects broadcast notifications when properties change. This approach allows all the views to update simultaneously when any view changes the model. Implemented carefully, this all works. However, it does require a lot of work to ensure that no view or model objects hold any stale references to model objects. The user can delete model objects or sub-hierarchies of the model at any time. Ensuring that all the view objects that hold references to the model objects that have been deleted is time-consuming and difficult. It feels like the approach I have been taking is not especially clean; while I don't want to have to have explicit code in the controller layer for mediating the communication between the views and the model, it seems like there must be a better (implicit) approach for establishing bindings between the view and the model and between related model objects. In particular, I am looking for an approach (in C++) that understands two key points: There is a many to one relationship between view and model objects If the underlying model object is destroyed, all the dependent view objects must be cleaned up so that no stale references exist While shared_ptr and weak_ptr can be used to manage the lifetimes of the underlying model objects and allows for weak references from the view to the model, they don't provide for notification of the destruction of the underlying object (they do in the sense that the use of a stale weak_ptr allows for notification), but I need an approach that notifies the dependent objects that their weak reference is going away. Can anyone suggest a good strategy to manage this?

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  • Alternatives to multiple inheritance for my architecture (NPCs in a Realtime Strategy game)?

    - by Brettetete
    Coding isn't that hard actually. The hard part is to write code that makes sense, is readable and understandable. So I want to get a better developer and create some solid architecture. So I want to do create an architecture for NPCs in a video-game. It is a Realtime Strategy game like Starcraft, Age of Empires, Command & Conquers, etc etc.. So I'll have different kinds of NPCs. A NPC can have one to many abilities (methods) of these: Build(), Farm() and Attack(). Examples: Worker can Build() and Farm() Warrior can Attack() Citizen can Build(), Farm() and Attack() Fisherman can Farm() and Attack() I hope everything is clear so far. So now I do have my NPC Types and their abilities. But lets come to the technical / programmatical aspect. What would be a good programmatic architecture for my different kinds of NPCs? Okay I could have a base class. Actually I think this is a good way to stick with the DRY principle. So I can have methods like WalkTo(x,y) in my base class since every NPC will be able to move. But now lets come to the real problem. Where do I implement my abilities? (remember: Build(), Farm() and Attack()) Since the abilities will consists of the same logic it would be annoying / break DRY principle to implement them for each NPC (Worker,Warrior, ..). Okay I could implement the abilities within the base class. This would require some kind of logic that verifies if a NPC can use ability X. IsBuilder, CanBuild, .. I think it is clear what I want to express. But I don't feel very well with this idea. This sounds like a bloated base class with too much functionality. I do use C# as programming language. So multiple inheritance isn't an opinion here. Means: Having extra base classes like Fisherman : Farmer, Attacker won't work.

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  • Reading a Serial Port - Ignore portion of data written to serial port for certain time

    - by farmerjoe
    I would like to read data coming and Arduino on a serial port on intervals. So essentially something like Take a reading Wait Take a reading Wait Take ... etc. The problem I am facing is that the port will buffer its information so as soon as I call a wait function the data on the serial port will start buffering. Once the wait function finishes I try and read the data again but I am reading from the beginning of the buffer and the data is not current anymore, but instead is the reading taken at roughly the time the wait function began. My question is whether there is a way that I am unaware of to ignore the portion of data read in during that wait period and only read what is currently being delivered on the serial port? I have this something analogous to this so far: import serial s = serial.Serial(path_to_my_serial_port,9600) while True: print s.readline() time.sleep(.5) For explanation purposes I have the Arduino outputting the time since it began its loop. By the python code, the time of each call should be a half second apart. By the serial output the time is incrementing in less than a millisecond. These values do not change regardless of the sleep timing. Sample output: 504 504 504 504 505 505 505 ... As an idea of my end goal, I would like to measure the value of the port, wait a time delay, see what the value is then, wait again, see what the value is then, wait again. I am currently using Python for this but am open to other languages.

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  • Measuring execution time of selected loops

    - by user95281
    I want to measure the running times of selected loops in a C program so as to see what percentage of the total time for executing the program (on linux) is spent in these loops. I should be able to specify the loops for which the performance should be measured. I have tried out several tools (vtune, hpctoolkit, oprofile) in the last few days and none of them seem to do this. They all find the performance bottlenecks and just show the time for those. Thats because these tools only store the time taken that is above a threshold (~1ms). So if one loop takes lesser time than that then its execution time won't be reported. The basic block counting feature of gprof depends on a feature in older compilers thats not supported now. I could manually write a simple timer using gettimeofday or something like that but for some cases it won't give accurate results. For ex: for (i = 0; i < 1000; ++i) { for (j = 0; j < N; ++j) { //do some work here } } Now here I want to measure the total time spent in the inner loop and I will have to put a call to gettimeofday inside the first loop. So gettimeofday itself will get called a 1000 times which introduces its own overhead and the result will be inaccurate.

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  • Time complexity to fill hash table (homework)?

    - by Heathcliff
    This is a homework question, but I think there's something missing from it. It asks: Provide a sequence of m keys to fill a hash table implemented with linear probing, such that the time to fill it is minimum. And then Provide another sequence of m keys, but such that the time fill it is maximum. Repeat these two questions if the hash table implements quadratic probing I can only assume that the hash table has size m, both because it's the only number given and because we have been using that letter to address a hash table size before when describing the load factor. But I can't think of any sequence to do the first without knowing the hash function that hashes the sequence into the table. If it is a bad hash function, such that, for instance, it hashes every entry to the same index, then both the minimum and maximum time to fill it will take O(n) time, regardless of what the sequence looks like. And in the average case, where I assume the hash function is OK, how am I suppossed to know how long it will take for that hash function to fill the table? Aren't these questions linked to the hash function stronger than they are to the sequence that is hashed? As for the second question, I can assume that, regardless of the hash function, a sequence of size m with the same key repeated m-times will provide the maximum time, because it will cause linear probing from the second entry on. I think that will take O(n) time. Is that correct? Thanks

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