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  • The Scala way to use one actor per socket connection

    - by Stefan
    I am wondering how it is possible to avoid one socket connection pr. thread in Scala. I have thought a lot about it, but I always end up with some code which is listening for incoming data for each client connection. The problem is that I want to develop an application which should simultanously handle perhaps a couple of thousand connections. However I will of course not want to create a thread for each connection because of the lack of scalability and context switching. What would be the "right" way to do this. In my world it should be possible to have one actor for each connection without the need to block one thread per actor.

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  • Is it possible to creating a Service without starting it?

    - by ThaMe90
    Hello all, I wonder, is it possible to create a Service, set some data, and then start it? I haven't come across a thread specific to this problem, so I would like to know if it is possible (if it is known of course). My problem is that I have a Service which listens to a DatagramSocket, but the socket in question needs to be set after creation, but before the start of the Service. The setting of the socket happens through the use of a Broadcast (I broadcast 2 Strings which hold the IP-Address & Port and the BroadcastReceiver then constructs a socket for me). When the Service is started, a Thread will start to run and listen to the supposedly created socket. This, sadly, doesn't happen. The socket will remain null and I can't set it when the Thread is running (This is another issue I hope to tackle in the future, if anybody got any ideas about this, please notify me). So, is what I want possible, or should I come up with another construct for achieving this goal?

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  • isAlive problem..Help to understand how it works

    - by max
    I get this error: "non-static method isAlive() cannot be referenced from a static context" what's wrong with this code..please. I'd like to detect if the thread is alive... Any help in terms of code will be highly appreciated..thanks max class RecThread extends Thread { public void run() { recFile = new File("recorded_track.wav"); // Output file type AudioFileFormat.Type fileType = null; fileType = AudioFileFormat.Type.WAVE; // if rcOn =1 thread is alive int rcOn; try { // starts recording targetDataLine.open(audioFormat); targetDataLine.start(); AudioSystem.write(new AudioInputStream(targetDataLine), fileType, recFile); if (RecThread.isAlive() == true) { rcOn =1; } else { rcOn =0; } } catch (Exception e) { showException(e); } // update actions recAction.setEnabled(true); stopRecAction.setEnabled(false); } }

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  • Multithreaded update of multiple ProgressBars

    - by ClaudeS
    I have developped an application that can process data (in my case image algorithms performed on videos). I have developed different ProcessingMethods. Sometimes several videos are processed in parallel. Each process runs in a seperate thread. I have a GUI with several ProgressBars, one for each thread that is processing data. What is a good way to update the ProgressBar? Today my GUI is creating all the processing threads and one progressBars for each thread. Then I pass those progressBars to the threads, which pass them to the ProcessingMethod. The ProcessingMethod will then update the progressbar (using Invoke(..)). I have different processingMethods. Within each of these methods I have copy-paste code to update the progressBar. Although I am a new to programming, I know copy-paste is not good. What is a good way to make it better?

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  • Detect response from Modem?

    - by GoodBoyNYC
    I'm working with a Teltonika G10 GSM modem and wrote up a basic program to send out SMS. I put a 1.5 second timer between each AT command to allow the modem to simulate the wait for the "OK" from the modem. This works for now but I'd rather use a branching statement wait for an actual response such as "OK" or "ERROR" rather than using a timer. SerialPort1.Write("AT+CMGD=1,4" & vbCrLf) Thread.Sleep(1250) SerialPort1.Write("AT+CMGF=1" & vbCrLf) Thread.Sleep(1250) SerialPort1.Write("AT+CMGS=" & Chr(34) & "3475558223" & Chr(34) & vbCrLf) Thread.Sleep(1250) SerialPort1.Write(":|" & Chr(26))

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  • assignment from incompatible pointer type

    - by Hristo
    I have set up the following struct: typedef struct _thread_node_t { pthread_t thread; struct thread_node_t *next; } thread_node_t; ... and then I have defined: // create thread to for incoming connection thread_node_t *thread_node = (thread_node_t*) malloc(sizeof(thread_node_t)); pthread_create(&(thread_node->thread), NULL, client_thread, &csFD); thread_node->next = thread_arr; // assignment from incompatible pointer type thread_arr = thread_node; where thread_arr is thread_node_t *thread_arr = NULL; I don't understand why the compiler is complaining. Maybe I'm misunderstanding something.

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  • [C++] Run codes for only 60 times each second.

    - by djzmo
    Hello there, I'm creating a directx application that relies on the system time (because it must be accurate), and I need to run lines of code for 60 times each second in the background (in a thread created by boost::thread). that's equal to 60 FPS (frame per second), but without depending on the main application frame rate. //................. void frameThread() { // I want to run codes inside this loop for *exactly* 60 times in a second. // In other words, every 16.67 (1000/60) milliseconds for(;;) { DoWork(); //......... } } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { initialize(); //.....stuffs boost::thread framethread(frameThread); //...... } Is there a way to do this? Any kind of help would be appreciated :)

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  • What's the most performance effective way to have a webbrowser inside a class library ?

    - by Xaqron
    I'm developing a class library. Need some data from internet and this cannot be done with HttpWebRequest in my case so I wanna use WebBrowser component. WebBrowser is used for opening a single page and fetch some data from it, so WebBrowser life-time is very short. Running thread is MTA and no message pump or STA thread is available by default (class library is used by an ASP.NET application). How to create a WebBrowser object, run it with a STA thread, fetch data from a web page and finally dispose it with the least performance impact on the application ? I just need the idea/concept and will find details myself. Thanks guys

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  • Java concurrency - Should block or yield?

    - by teto
    Hi, I have multiple threads each one with its own private concurrent queue and all they do is run an infinite loop retrieving messages from it. It could happen that one of the queues doesn't receive messages for a period of time (maybe a couple seconds), and also they could come in big bursts and fast processing is necessary. I would like to know what would be the most appropriate to do in the first case: use a blocking queue and block the thread until I have more input or do a Thread.yield()? I want to have as much CPU resources available as possible at a given time, as the number of concurrent threads may increase with time, but also I don't want the message processing to fall behind, as there is no guarantee of when the thread will be reescheduled for execution when doing a yield(). I know that hardware, operating system and other factors play an important role here, but setting that aside and looking at it from a Java (JVM?) point of view, what would be the most optimal?

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  • Disable Adding Item to Collection

    - by Wonko the Sane
    Hi All, I'm sure there's an "easy" answer to this, but for the moment it escapes me. In an MVVM application, I have a property that is a ObservableCollection, used for displaying some set of elements on the view. private readonly ObservableCollection<MyType> mMyCollection = new ObservableCollection<MyType>(); public ObservableCollection<MyType> MyCollection { get { return mMyCollection; } } I want to restrict consumers of this collection from simply using the property to add to the collection (i.e. I want to prevent this from the view): viewModel.MyCollection.Add(newThing); // want to prevent this! Instead, I want to force the use of a method to add items, because there may be another thread using that collection, and I don't want to modify the collection while that thread is processing it. public void AddToMyCollection(MyType newItem) { // Do some thread/task stuff here } Thanks, wTs

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  • Java ME Runnable object takes up memory although not made an instance yet

    - by user1646684
    I am facing a strange problem with memory in Java ME. here is a part of my code: int variable=1; while (true) { if (variable==2) { display = Display.getDisplay(this); MyCanvas mc = new MyCanvas(this); // MyCanvas is a runnable object mcT = new Thread(mc); // new thread for MyCanvas mc.repaint(); display.setCurrent(mc); mcT.start(); // run thread } if (variable==1) { // Do some other stuff } } The problem is that although still the variable is set to 1, so it does not come through the if (variable==2) condition the program consumes 300kB more memory than when I delete the code after condition if (variable==2). As far as I know the code should by executed and the objects shall be created only when I set variable to value 2. But it consumes the memory also when the code after condition "if (variable==2)" is not executed. Why does this happen?

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  • Queues And Wait Handles in C#

    - by Michael Covelli
    I've had the following code in my application for some years and have never seen an issue from it. while ((PendingOrders.Count > 0) || (WaitHandle.WaitAny(CommandEventArr) != 1)) { lock (PendingOrders) { if (PendingOrders.Count > 0) { fbo = PendingOrders.Dequeue(); } else { fbo = null; } } // Do Some Work if fbo is != null } Where CommandEventArr is made up of the NewOrderEvent (an auto reset event) and the ExitEvent (a manual reset event). But I just realized today that its not thread safe at all. If this thread gets interrupted right after the first (PendingOrder.Count 0) check has returned false. And then the other thread both enqueues an order and sets the NewOrderEvent before I get a chance to wait on it, the body of the while loop will never run. What's the usual pattern used with a Queue and an AutoResetEvent to fix this and do what I'm trying to do with the code above?

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  • Dispatcher.CheckAccess() isn't working from my console application, is there a better way.

    - by zimmer62
    I wrote an application in WPF / VB and separated the business logic and UI into different projects. The business layer uses a serial port which runs on a different thread, Now that I'm trying to write a command line interface for the same business layer, it seems to fail when .Invoke() is called. (no error, just doesn't work) I'm pretty sure the reason I had to add in checkaccess and .invoke was because I have collections that would be changed during processing the serial port data and wanted the NotifyCollectionChanged to be handled by WPF data binding. (The reason I'm not 100% sure is because it was months ago I wrote that part and it all worked great from the GUI, now adding the console app has made me rethink some of this) I would like my business layer to run these processes on the thread they were created, I need this to work from both my GUI version and the command line version. Am I misusing the Dispatcher in my business layer? Is there a better way to handle an event from the serial port, and then return to the main thread to processes the data?

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  • Program quits if pipe is closed

    - by givemelight
    I am trying to write to a pipe using C++. The following code gets called in an extra thread: void writeToPipe() { int outfifo; char buf[100]; char outfile[] = "out"; mknod(outfile, S_IFIFO | 0666, 0); if ((outfifo = open(outfile, O_WRONLY)) < 0) { perror("Opening output fifo failed"); return false; } int currentTimestamp = (int)time(0); int bufLen = sprintf(bug, "Time is %d.", currentTimestamp); write(outfifo, buf, bufLen); } The thread is called in main using: thread writeThread(writeToPipe); writeThread.detach(); If the pipe is not opened by another process, the C++ program just quits without an error. I don't know how to check if the pipe is opened.

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  • MySQL Syslog Audit Plugin

    - by jonathonc
    This post shows the construction process of the Syslog Audit plugin that was presented at MySQL Connect 2012. It is based on an environment that has the appropriate development tools enabled including gcc,g++ and cmake. It also assumes you have downloaded the MySQL source code (5.5.16 or higher) and have compiled and installed the system into the /usr/local/mysql directory ready for use.  The information provided below is designed to show the different components that make up a plugin, and specifically an audit type plugin, and how it comes together to be used within the MySQL service. The MySQL Reference Manual contains information regarding the plugin API and how it can be used, so please refer there for more detailed information. The code in this post is designed to give the simplest information necessary, so handling every return code, managing race conditions etc is not part of this example code. Let's start by looking at the most basic implementation of our plugin code as seen below: /*    Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved.    Author:  Jonathon Coombes    Licence: GPL    Description: An auditing plugin that logs to syslog and                 can adjust the loglevel via the system variables. */ #include <stdio.h> #include <string.h> #include <mysql/plugin_audit.h> #include <syslog.h> There is a commented header detailing copyright/licencing and meta-data information and then the include headers. The two important include statements for our plugin are the syslog.h plugin, which gives us the structures for syslog, and the plugin_audit.h include which has details regarding the audit specific plugin api. Note that we do not need to include the general plugin header plugin.h, as this is done within the plugin_audit.h file already. To implement our plugin within the current implementation we need to add it into our source code and compile. > cd /usr/local/src/mysql-5.5.28/plugin > mkdir audit_syslog > cd audit_syslog A simple CMakeLists.txt file is created to manage the plugin compilation: MYSQL_ADD_PLUGIN(audit_syslog audit_syslog.cc MODULE_ONLY) Run the cmake  command at the top level of the source and then you can compile the plugin using the 'make' command. This results in a compiled audit_syslog.so library, but currently it is not much use to MySQL as there is no level of api defined to communicate with the MySQL service. Now we need to define the general plugin structure that enables MySQL to recognise the library as a plugin and be able to install/uninstall it and have it show up in the system. The structure is defined in the plugin.h file in the MySQL source code.  /*   Plugin library descriptor */ mysql_declare_plugin(audit_syslog) {   MYSQL_AUDIT_PLUGIN,           /* plugin type                    */   &audit_syslog_descriptor,     /* descriptor handle               */   "audit_syslog",               /* plugin name                     */   "Author Name",                /* author                          */   "Simple Syslog Audit",        /* description                     */   PLUGIN_LICENSE_GPL,           /* licence                         */   audit_syslog_init,            /* init function     */   audit_syslog_deinit,          /* deinit function */   0x0001,                       /* plugin version                  */   NULL,                         /* status variables        */   NULL,                         /* system variables                */   NULL,                         /* no reserves                     */   0,                            /* no flags                        */ } mysql_declare_plugin_end; The general plugin descriptor above is standard for all plugin types in MySQL. The plugin type is defined along with the init/deinit functions and interface methods into the system for sharing information, and various other metadata information. The descriptors have an internally recognised version number so that plugins can be matched against the api on the running server. The other details are usually related to the type-specific methods and structures to implement the plugin. Each plugin has a type-specific descriptor as well which details how the plugin is implemented for the specific purpose of that plugin type. /*   Plugin type-specific descriptor */ static struct st_mysql_audit audit_syslog_descriptor= {   MYSQL_AUDIT_INTERFACE_VERSION,                        /* interface version    */   NULL,                                                 /* release_thd function */   audit_syslog_notify,                                  /* notify function      */   { (unsigned long) MYSQL_AUDIT_GENERAL_CLASSMASK |                     MYSQL_AUDIT_CONNECTION_CLASSMASK }  /* class mask           */ }; In this particular case, the release_thd function has not been defined as it is not required. The important method for auditing is the notify function which is activated when an event occurs on the system. The notify function is designed to activate on an event and the implementation will determine how it is handled. For the audit_syslog plugin, the use of the syslog feature sends all events to the syslog for recording. The class mask allows us to determine what type of events are being seen by the notify function. There are currently two major types of event: 1. General Events: This includes general logging, errors, status and result type events. This is the main one for tracking the queries and operations on the database. 2. Connection Events: This group is based around user logins. It monitors connections and disconnections, but also if somebody changes user while connected. With most audit plugins, the principle behind the plugin is to track changes to the system over time and counters can be an important part of this process. The next step is to define and initialise the counters that are used to track the events in the service. There are 3 counters defined in total for our plugin - the # of general events, the # of connection events and the total number of events.  static volatile int total_number_of_calls; /* Count MYSQL_AUDIT_GENERAL_CLASS event instances */ static volatile int number_of_calls_general; /* Count MYSQL_AUDIT_CONNECTION_CLASS event instances */ static volatile int number_of_calls_connection; The init and deinit functions for the plugin are there to be called when the plugin is activated and when it is terminated. These offer the best option to initialise the counters for our plugin: /*  Initialize the plugin at server start or plugin installation. */ static int audit_syslog_init(void *arg __attribute__((unused))) {     openlog("mysql_audit:",LOG_PID|LOG_PERROR|LOG_CONS,LOG_USER);     total_number_of_calls= 0;     number_of_calls_general= 0;     number_of_calls_connection= 0;     return(0); } The init function does a call to openlog to initialise the syslog functionality. The parameters are the service to log under ("mysql_audit" in this case), the syslog flags and the facility for the logging. Then each of the counters are initialised to zero and a success is returned. If the init function is not defined, it will return success by default. /*  Terminate the plugin at server shutdown or plugin deinstallation. */ static int audit_syslog_deinit(void *arg __attribute__((unused))) {     closelog();     return(0); } The deinit function will simply close our syslog connection and return success. Note that the syslog functionality is part of the glibc libraries and does not require any external factors.  The function names are what we define in the general plugin structure, so these have to match otherwise there will be errors. The next step is to implement the event notifier function that was defined in the type specific descriptor (audit_syslog_descriptor) which is audit_syslog_notify. /* Event notifier function */ static void audit_syslog_notify(MYSQL_THD thd __attribute__((unused)), unsigned int event_class, const void *event) { total_number_of_calls++; if (event_class == MYSQL_AUDIT_GENERAL_CLASS) { const struct mysql_event_general *event_general= (const struct mysql_event_general *) event; number_of_calls_general++; syslog(audit_loglevel,"%lu: User: %s Command: %s Query: %s\n", event_general->general_thread_id, event_general->general_user, event_general->general_command, event_general->general_query ); } else if (event_class == MYSQL_AUDIT_CONNECTION_CLASS) { const struct mysql_event_connection *event_connection= (const struct mysql_event_connection *) event; number_of_calls_connection++; syslog(audit_loglevel,"%lu: User: %s@%s[%s] Event: %d Status: %d\n", event_connection->thread_id, event_connection->user, event_connection->host, event_connection->ip, event_connection->event_subclass, event_connection->status ); } }   In the case of an event, the notifier function is called. The first step is to increment the total number of events that have occurred in our database.The event argument is then cast into the appropriate event structure depending on the class type, of general event or connection event. The event type counters are incremented and details are sent via the syslog() function out to the system log. There are going to be different line formats and information returned since the general events have different data compared to the connection events, even though some of the details overlap, for example, user, thread id, host etc. On compiling the code now, there should be no errors and the resulting audit_syslog.so can be loaded into the server and ready to use. Log into the server and type: mysql> INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so'; This will install the plugin and will start updating the syslog immediately. Note that the audit plugin attaches to the immediate thread and cannot be uninstalled while that thread is active. This means that you cannot run the UNISTALL command until you log into a different connection (thread) on the server. Once the plugin is loaded, the system log will show output such as the following: Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:21 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: INSTALL PLUGIN audit_syslog SONAME 'audit_syslog.so' Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: show tables Oct  8 15:33:40 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: show tables Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: (null)  Query: select * from t1 Oct  8 15:33:43 machine mysql_audit:[8337]: 87: User: root[root] @ localhost []  Command: Query  Query: select * from t1 It appears that two of each event is being shown, but in actuality, these are two separate event types - the result event and the status event. This could be refined further by changing the audit_syslog_notify function to handle the different event sub-types in a different manner.  So far, it seems that the logging is working with events showing up in the syslog output. The issue now is that the counters created earlier to track the number of events by type are not accessible when the plugin is being run. Instead there needs to be a way to expose the plugin specific information to the service and vice versa. This could be done via the information_schema plugin api, but for something as simple as counters, the obvious choice is the system status variables. This is done using the standard structure and the declaration: /*  Plugin status variables for SHOW STATUS */ static struct st_mysql_show_var audit_syslog_status[]= {   { "Audit_syslog_total_calls",     (char *) &total_number_of_calls,     SHOW_INT },   { "Audit_syslog_general_events",     (char *) &number_of_calls_general,     SHOW_INT },   { "Audit_syslog_connection_events",     (char *) &number_of_calls_connection,     SHOW_INT },   { 0, 0, SHOW_INT } };   The structure is simply the name that will be displaying in the mysql service, the address of the associated variables, and the data type being used for the counter. It is finished with a blank structure to show that there are no more variables. Remember that status variables may have the same name for variables from other plugin, so it is considered appropriate to add the plugin name at the start of the status variable name to avoid confusion. Looking at the status variables in the mysql client shows something like the following: mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 2     | | Audit_syslog_total_calls       | 3     | +--------------------------------+-------+ 3 rows in set (0.00 sec) The final connectivity piece for the plugin is to allow the interactive change of the logging level between the plugin and the system. This requires the ability to send changes via the mysql service through to the plugin. This is done using the system variables interface and defining a single variable to keep track of the active logging level for the facility. /* Plugin system variables for SHOW VARIABLES */ static MYSQL_SYSVAR_STR(loglevel, audit_loglevel,                         PLUGIN_VAR_RQCMDARG,                         "User can specify the log level for auditing",                         audit_loglevel_check, audit_loglevel_update, "LOG_NOTICE"); static struct st_mysql_sys_var* audit_syslog_sysvars[] = {     MYSQL_SYSVAR(loglevel),     NULL }; So now the system variable 'loglevel' is defined for the plugin and associated to the global variable 'audit_loglevel'. The check or validation function is defined to make sure that no garbage values are attempted in the update of the variable. The update function is used to save the new value to the variable. Note that the audit_syslog_sysvars structure is defined in the general plugin descriptor to associate the link between the plugin and the system and how much they interact. Next comes the implementation of the validation function and the update function for the system variable. It is worth noting that if you have a simple numeric such as integers for the variable types, the validate function is often not required as MySQL will handle the automatic check and validation of simple types. /* longest valid value */ #define MAX_LOGLEVEL_SIZE 100 /* hold the valid values */ static const char *possible_modes[]= { "LOG_ERROR", "LOG_WARNING", "LOG_NOTICE", NULL };  static int audit_loglevel_check(     THD*                        thd,    /*!< in: thread handle */     struct st_mysql_sys_var*    var,    /*!< in: pointer to system                                         variable */     void*                       save,   /*!< out: immediate result                                         for update function */     struct st_mysql_value*      value)  /*!< in: incoming string */ {     char buff[MAX_LOGLEVEL_SIZE];     const char *str;     const char **found;     int length;     length= sizeof(buff);     if (!(str= value->val_str(value, buff, &length)))         return 1;     /*         We need to return a pointer to a locally allocated value in "save".         Here we pick to search for the supplied value in an global array of         constant strings and return a pointer to one of them.         The other possiblity is to use the thd_alloc() function to allocate         a thread local buffer instead of the global constants.     */     for (found= possible_modes; *found; found++)     {         if (!strcmp(*found, str))         {             *(const char**)save= *found;             return 0;         }     }     return 1; } The validation function is simply to take the value being passed in via the SET GLOBAL VARIABLE command and check if it is one of the pre-defined values allowed  in our possible_values array. If it is found to be valid, then the value is assigned to the save variable ready for passing through to the update function. static void audit_loglevel_update(     THD*                        thd,        /*!< in: thread handle */     struct st_mysql_sys_var*    var,        /*!< in: system variable                                             being altered */     void*                       var_ptr,    /*!< out: pointer to                                             dynamic variable */     const void*                 save)       /*!< in: pointer to                                             temporary storage */ {     /* assign the new value so that the server can read it */     *(char **) var_ptr= *(char **) save;     /* assign the new value to the internal variable */     audit_loglevel= *(char **) save; } Since all the validation has been done already, the update function is quite simple for this plugin. The first part is to update the system variable pointer so that the server can read the value. The second part is to update our own global plugin variable for tracking the value. Notice that the save variable is passed in as a void type to allow handling of various data types, so it must be cast to the appropriate data type when assigning it to the variables. Looking at how the latest changes affect the usage of the plugin and the interaction within the server shows: mysql> show global variables like "audit%"; +-----------------------+------------+ | Variable_name         | Value      | +-----------------------+------------+ | audit_syslog_loglevel | LOG_NOTICE | +-----------------------+------------+ 1 row in set (0.00 sec) mysql> set global audit_syslog_loglevel="LOG_ERROR"; Query OK, 0 rows affected (0.00 sec) mysql> show global status like "audit%"; +--------------------------------+-------+ | Variable_name                  | Value | +--------------------------------+-------+ | Audit_syslog_connection_events | 1     | | Audit_syslog_general_events    | 11    | | Audit_syslog_total_calls       | 12    | +--------------------------------+-------+ 3 rows in set (0.00 sec) mysql> show global variables like "audit%"; +-----------------------+-----------+ | Variable_name         | Value     | +-----------------------+-----------+ | audit_syslog_loglevel | LOG_ERROR | +-----------------------+-----------+ 1 row in set (0.00 sec)   So now we have a plugin that will audit the events on the system and log the details to the system log. It allows for interaction to see the number of different events within the server details and provides a mechanism to change the logging level interactively via the standard system methods of the SET command. A more complex auditing plugin may have more detailed code, but each of the above areas is what will be involved and simply expanded on to add more functionality. With the above skeleton code, it is now possible to create your own audit plugins to implement your own auditing requirements. If, however, you are not of the coding persuasion, then you could always consider the option of the MySQL Enterprise Audit plugin that is available to purchase.

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  • Node.js Adventure - Node.js on Windows

    - by Shaun
    Two weeks ago I had had a talk with Wang Tao, a C# MVP in China who is currently running his startup company and product named worktile. He asked me to figure out a synchronization solution which helps his product in the future. And he preferred me implementing the service in Node.js, since his worktile is written in Node.js. Even though I have some experience in ASP.NET MVC, HTML, CSS and JavaScript, I don’t think I’m an expert of JavaScript. In fact I’m very new to it. So it scared me a bit when he asked me to use Node.js. But after about one week investigate I have to say Node.js is very easy to learn, use and deploy, even if you have very limited JavaScript skill. And I think I became love Node.js. Hence I decided to have a series named “Node.js Adventure”, where I will demonstrate my story of learning and using Node.js in Windows and Windows Azure. And this is the first one.   (Brief) Introduction of Node.js I don’t want to have a fully detailed introduction of Node.js. There are many resource on the internet we can find. But the best one is its homepage. Node.js was created by Ryan Dahl, sponsored by Joyent. It’s consist of about 80% C/C++ for core and 20% JavaScript for API. It utilizes CommonJS as the module system which we will explain later. The official definition of Node.js is Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. First of all, Node.js utilizes JavaScript as its development language and runs on top of V8 engine, which is being used by Chrome. It brings JavaScript, a client-side language into the backend service world. So many people said, even though not that actually, “Node.js is a server side JavaScript”. Additionally, Node.js uses an event-driven, non-blocking IO model. This means in Node.js there’s no way to block currently working thread. Every operation in Node.js executed asynchronously. This is a huge benefit especially if our code needs IO operations such as reading disks, connect to database, consuming web service, etc.. Unlike IIS or Apache, Node.js doesn’t utilize the multi-thread model. In Node.js there’s only one working thread serves all users requests and resources response, as the ST star in the figure below. And there is a POSIX async threads pool in Node.js which contains many async threads (AT stars) for IO operations. When a user have an IO request, the ST serves it but it will not do the IO operation. Instead the ST will go to the POSIX async threads pool to pick up an AT, pass this operation to it, and then back to serve any other requests. The AT will actually do the IO operation asynchronously. Assuming before the AT complete the IO operation there is another user comes. The ST will serve this new user request, pick up another AT from the POSIX and then back. If the previous AT finished the IO operation it will take the result back and wait for the ST to serve. ST will take the response and return the AT to POSIX, and then response to the user. And if the second AT finished its job, the ST will response back to the second user in the same way. As you can see, in Node.js there’s only one thread serve clients’ requests and POSIX results. This thread looping between the users and POSIX and pass the data back and forth. The async jobs will be handled by POSIX. This is the event-driven non-blocking IO model. The performance of is model is much better than the multi-threaded blocking model. For example, Apache is built in multi-threaded blocking model while Nginx is in event-driven non-blocking mode. Below is the performance comparison between them. And below is the memory usage comparison between them. These charts are captured from the video NodeJS Basics: An Introductory Training, which presented at Cloud Foundry Developer Advocate.   Node.js on Windows To execute Node.js application on windows is very simple. First of you we need to download the latest Node.js platform from its website. After installed, it will register its folder into system path variant so that we can execute Node.js at anywhere. To confirm the Node.js installation, just open up a command windows and type “node”, then it will show the Node.js console. As you can see this is a JavaScript interactive console. We can type some simple JavaScript code and command here. To run a Node.js JavaScript application, just specify the source code file name as the argument of the “node” command. For example, let’s create a Node.js source code file named “helloworld.js”. Then copy a sample code from Node.js website. 1: var http = require("http"); 2:  3: http.createServer(function (req, res) { 4: res.writeHead(200, {"Content-Type": "text/plain"}); 5: res.end("Hello World\n"); 6: }).listen(1337, "127.0.0.1"); 7:  8: console.log("Server running at http://127.0.0.1:1337/"); This code will create a web server, listening on 1337 port and return “Hello World” when any requests come. Run it in the command windows. Then open a browser and navigate to http://localhost:1337/. As you can see, when using Node.js we are not creating a web application. In fact we are likely creating a web server. We need to deal with request, response and the related headers, status code, etc.. And this is one of the benefit of using Node.js, lightweight and straightforward. But creating a website from scratch again and again is not acceptable. The good news is that, Node.js utilizes CommonJS as its module system, so that we can leverage some modules to simplify our job. And furthermore, there are about ten thousand of modules available n the internet, which covers almost all areas in server side application development.   NPM and Node.js Modules Node.js utilizes CommonJS as its module system. A module is a set of JavaScript files. In Node.js if we have an entry file named “index.js”, then all modules it needs will be located at the “node_modules” folder. And in the “index.js” we can import modules by specifying the module name. For example, in the code we’ve just created, we imported a module named “http”, which is a build-in module installed alone with Node.js. So that we can use the code in this “http” module. Besides the build-in modules there are many modules available at the NPM website. Thousands of developers are contributing and downloading modules at this website. Hence this is another benefit of using Node.js. There are many modules we can use, and the numbers of modules increased very fast, and also we can publish our modules to the community. When I wrote this post, there are totally 14,608 modules at NPN and about 10 thousand downloads per day. Install a module is very simple. Let’s back to our command windows and input the command “npm install express”. This command will install a module named “express”, which is a MVC framework on top of Node.js. And let’s create another JavaScript file named “helloweb.js” and copy the code below in it. I imported the “express” module. And then when the user browse the home page it will response a text. If the incoming URL matches “/Echo/:value” which the “value” is what the user specified, it will pass it back with the current date time in JSON format. And finally my website was listening at 12345 port. 1: var express = require("express"); 2: var app = express(); 3:  4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7:  8: app.get("/Echo/:value", function(req, res) { 9: var value = req.params.value; 10: res.json({ 11: "Value" : value, 12: "Time" : new Date() 13: }); 14: }); 15:  16: console.log("Web application opened."); 17: app.listen(12345); For more information and API about the “express”, please have a look here. Start our application from the command window by command “node helloweb.js”, and then navigate to the home page we can see the response in the browser. And if we go to, for example http://localhost:12345/Echo/Hello Shaun, we can see the JSON result. The “express” module is very populate in NPM. It makes the job simple when we need to build a MVC website. There are many modules very useful in NPM. - underscore: A utility module covers many common functionalities such as for each, map, reduce, select, etc.. - request: A very simple HTT request client. - async: Library for coordinate async operations. - wind: Library which enable us to control flow with plain JavaScript for asynchronous programming (and more) without additional pre-compiling steps.   Node.js and IIS I demonstrated how to run the Node.js application from console. Since we are in Windows another common requirement would be, “can I host Node.js in IIS?” The answer is “Yes”. Tomasz Janczuk created a project IISNode at his GitHub space we can find here. And Scott Hanselman had published a blog post introduced about it.   Summary In this post I provided a very brief introduction of Node.js, includes it official definition, architecture and how it implement the event-driven non-blocking model. And then I described how to install and run a Node.js application on windows console. I also described the Node.js module system and NPM command. At the end I referred some links about IISNode, an IIS extension that allows Node.js application runs on IIS. Node.js became a very popular server side application platform especially in this year. By leveraging its non-blocking IO model and async feature it’s very useful for us to build a highly scalable, asynchronously service. I think Node.js will be used widely in the cloud application development in the near future.   In the next post I will explain how to use SQL Server from Node.js.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • The embarrassingly obvious about SQL Server CE

    - by Edward Boyle
    I have been working with SQL servers in one form or another for almost two decades now. But I am new to SQL Server Compact Edition. In the past weeks I have been working with SQL Serve CE a lot. The SQL, not a problem, but the engine itself is very new to me. One of the issues I ran into was a simple SQL statement taking excusive amounts of time; by excessive, I mean over one second. I wrote a little code to time the method. Sometimes it took under one second, other times as long as three seconds. –But it was a simple update statement! As embarrassing as it is, why it was slow eluded me. I posted my issue to MSDN and I got a reply from ErikEJ (MS MVP) who runs the blog “Everything SQL Server Compact” . I know little to nothing about SQL Server Compact. This guy is completely obsessed very well versed in CE. If you spend any time in MSDN forums, it seems that this guy single handedly has the answer for every CE question that comes up. Anyway, he said: “Opening a connection to a SQL Server Compact database file is a costly operation, keep one connection open per thread (incl. your UI thread) in your app, the one on the UI thread should live for the duration of your app.” It hit me, all databases have some connection overhead and SQL Server CE is not a database engine running as a service drinking Jolt Cola waiting for someone to talk to him so he can spring into action and show off his quarter-mile sprint capabilities. Imagine if you had to start the SQL Server process every time you needed to make a database connection. Principally, that is what you are doing with SQL Server CE. For someone who has worked with Enterprise Level SQL Servers a lot, I had to come to the mental image that my Open connection to SQL Server CE is basically starting a service, my own private service, and by closing the connection, I am shutting down my little private service. After making the changes in my code, I lost any reservations I had with using CE. At present, my Data Access Layer class has a constructor; in that constructor I open my connection, I also have OpenConnection and CloseConnection methods, I also implemented IDisposable and clean up any connections in Dispose(). I am still finalizing how this assembly will function. – That’s beside the point. All I’m trying to say is: “Opening a connection to a SQL Server Compact database file is a costly operation”

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  • Gnome Shell segfault in libglib-2.0

    - by slohui
    I have been using Ubuntu 11.10 + Gnome Shell with a Nvidia card, but now I've moved it to my new PC which has an ATI card, at first it wasn't booting but I installed the driver from amd.com and then it worked. Anyway my problem is that gnome-shell is crashing, mostly when I try to start a VirtualBox machine (it happened in other times but I don't remember what I was doing). Sometimes gnome-shell respawns and it continue working but sometimes it doesn't so I have to restart lightdm and lose all the windows I was using. Here's some of the syslog when the crash occurs: Apr 9 12:20:08 desktop-1 NetworkManager[1032]: SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/vboxnet0, iface: vboxnet0) Apr 9 12:20:08 desktop-1 NetworkManager[1032]: SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/vboxnet0, iface: vboxnet0): no ifupdown configuration found. Apr 9 12:20:08 desktop-1 NetworkManager[1032]: <warn> /sys/devices/virtual/net/vboxnet0: couldn't determine device driver; ignoring... Apr 9 12:20:08 desktop-1 kernel: [ 4498.689561] warning: `VirtualBox' uses 32-bit capabilities (legacy support in use) Apr 9 12:24:29 desktop-1 gnome-session[1617]: WARNING: Application 'gnome-shell.desktop' killed by signal Apr 9 12:24:45 desktop-1 gnome-session[1617]: WARNING: App 'gnome-shell.desktop' respawning too quickly Apr 9 12:24:45 desktop-1 gnome-session[1617]: CRITICAL: We failed, but the fail whale is dead. Sorry.... Apr 9 12:25:20 desktop-1 kernel: [ 4810.769775] show_signal_msg: 30 callbacks suppressed |----- > Apr 9 12:25:20 desktop-1 kernel: [ 4810.769785] gnome-shell[3427]: segfault at b0 ip b6bd09cd sp bfc9b650 error 4 in libglib-2.0.so.0.3000.0[b6b71000+f7000]** Apr 9 12:25:20 desktop-1 gnome-session[1617]: WARNING: Application 'gnome-shell.desktop' killed by signal Apr 9 12:25:23 desktop-1 kernel: [ 4814.055705] EXT4-fs (sda1): Unaligned AIO/DIO on inode 133295 by VirtualBox; performance will be poor. Apr 9 12:26:55 desktop-1 gnome-session[1617]: Gdk-WARNING: gnome-session: Fatal IO error 11 (Resource temporarily unavailable) on X server :0.#012 Apr 9 12:26:55 desktop-1 kernel: [ 4905.373256] [fglrx] IRQ 56 Disabled Apr 9 12:26:59 desktop-1 acpid: client 1124[0:0] has disconnected Apr 9 12:26:59 desktop-1 acpid: client connected from 3864[0:0] Apr 9 12:26:59 desktop-1 acpid: 1 client rule loaded Apr 9 12:26:59 desktop-1 kernel: [ 4909.700095] fglrx_pci 0000:02:00.0: irq 56 for MSI/MSI-X Apr 9 12:26:59 desktop-1 kernel: [ 4909.701466] [fglrx] Firegl kernel thread PID: 3867 Apr 9 12:26:59 desktop-1 kernel: [ 4909.701625] [fglrx] Firegl kernel thread PID: 3868 Apr 9 12:26:59 desktop-1 kernel: [ 4909.701852] [fglrx] Firegl kernel thread PID: 3869 Apr 9 12:26:59 desktop-1 kernel: [ 4909.702021] [fglrx] IRQ 56 Enabled Apr 9 12:26:59 desktop-1 kernel: [ 4909.861815] [fglrx] Gart USWC size:1280 M. Apr 9 12:26:59 desktop-1 kernel: [ 4909.861817] [fglrx] Gart cacheable size:508 M. Apr 9 12:26:59 desktop-1 kernel: [ 4909.861820] [fglrx] Reserved FB block: Shared offset:0, size:1000000 Apr 9 12:26:59 desktop-1 kernel: [ 4909.861821] [fglrx] Reserved FB block: Unshared offset:f8fd000, size:403000 Apr 9 12:26:59 desktop-1 kernel: [ 4909.861823] [fglrx] Reserved FB block: Unshared offset:3fff4000, size:c000 Does anyone could guide me on how to fix this? Or the proper place where to ask for help.

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  • Determine which active directory object is referred to by GUID in a Directory Synchronization Error Report

    - by Michael Shimmins
    We have active directory syncronization setup between our on-premises AD server and Microsoft hosted Exchange (business productivity online services). I've started getting a daily error report, which details an error for a specific AD user, however it references it by GUID. I can't find any info on how to translate that object guid into something meaningful so I can find and fix the problem. The error is reported as: Error 005: Unable to set the alias for this object in Microsoft Online Services because either the primary SMTP address, the e-mail nickname, or the SAM account name in the local Active Directory contains an invalid character. in reference to the Object GUID: CN={8443cbb4-5199-49f0-9529-ce965430dca6} How can I translate that object guid into a friendly object name?

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  • JRockit R28/JRockit Mission Control 4.0 is out!

    - by Marcus Hirt
    The next major release of JRockit is finally out! Here are some highlights: Includes the all new JRockit Flight Recorder – supersedes the old JRockit Runtime Analyser. The new flight recorder is inspired by the “black box” in airplanes. It uses a highly efficient recording engine and thread local buffers to capture data about the runtime and the application running in the JVM. It can be configured to always be on, so that whenever anything “interesting” happens, data can be dumped for some time back. Think of it as your own personal profiling time machine. Automatic shortest path calculation in Memleak – no longer any need for running around in circles when trying to find your way back to a thread root from an instance. Memleak can now show class loader related information and split graphs on a per class loader basis. More easily configured JMX agent – default port for both RMI Registry and RMI Server can be configured, and is by default the same, allowing easier configuration of firewalls. Up to 64 GB (was 4GB) compressed references. Per thread allocation profiling in the Management Console. Native Memory Tracking – it is now possible to track native memory allocations with very high resolution. The information can either be accessed using JRCMD, or the dedicated Native Memory Tracking experimental plug-in for the Management Console (alas only available for the upcoming 4.0.1 release). JRockit can now produce heap dumps in HPROF format. Cooperative suspension – JRockit is no longer using system signals for stopping threads, which could lead to hangs if signals were lost or blocked (for example bad NFS shares). Now threads check periodically to see if they are suspended. VPAT/Section 508 compliant JRMC – greatly improved keyboard navigation and screen reader support. See New and Noteworthy for more information. JRockit Mission Control 4.0.0 can be downloaded from here: http://www.oracle.com/technology/software/products/jrockit/index.html <shameless ad> There is even a book to go with JRMC 4.0.0/JRockit R28! http://www.packtpub.com/oracle-jrockit-the-definitive-guide/book/ </shameless ad>

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  • Fix: SqlDeploy Task Fails with NullReferenceException at ExtractPassword

    Still working on getting a TeamCity build working (see my last post).  Latest exception is: C:\Program Files\MSBuild\Microsoft\VisualStudio\v9.0\TeamData\Microsoft.Data.Schema.SqlTasks.targets(120, 5): error MSB4018: The "SqlDeployTask" task failed unexpectedly. System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.Data.Schema.Common.ConnectionStringPersistence.ExtractPassword(String partialConnection, String dbProvider) at Microsoft.Data.Schema.Common.ConnectionStringPersistence.RetrieveFullConnection(String partialConnection, String provider, Boolean presentUI, String password) at Microsoft.Data.Schema.Sql.Build.SqlDeployment.ConfigureConnectionString(String connectionString, String databaseName) at Microsoft.Data.Schema.Sql.Build.SqlDeployment.OnBuildConnectionString(String partialConnectionString, String databaseName) at Microsoft.Data.Schema.Build.Deployment.FinishInitialize(String targetConnectionString) at Microsoft.Data.Schema.Build.Deployment.Initialize(FileInfo sourceDbSchemaFile, ErrorManager errors, String targetConnectionString) at Microsoft.Data.Schema.Build.DeploymentConstructor.ConstructServiceImplementation() at Microsoft.Data.Schema.Extensibility.ServiceConstructor'1.ConstructService() at Microsoft.Data.Schema.Tasks.DBDeployTask.Execute() at Microsoft.Build.BuildEngine.TaskEngine.ExecuteInstantiatedTask(EngineProxy engineProxy, ItemBucket bucket, TaskExecutionMode howToExecuteTask, ITask task, Boolean& taskResult)   This time searching yielded some good stuff, including this thread that talks about how to resolve this via permissions.  The short answer is that the account that your build server runs under needs to have the necessary permissions in SQL Server.  Youll need to create a Login and then ensure at least the minimum rights are configured as described here: Required Permissions in Database Edition Alternately, you can just make your buildserver account an admin on the database (which is probably running on the same machine anyway) and at that point it should be able to do whatever it needs to. If youre certain the account has the necessary permissions, but youre still getting the error, the problem may be that the account has never logged into the build server.  In this case, there wont be any entry in the HKCU hive in the registry, which the system is checking for permissions (see this thread).  The solution in this case is quite simple: log into the machine (once is enough) with the build server account.  Then, open Visual Studio (thanks Brendan for the answer in this thread). Summary Make sure the build service account has the necessary database permissions Make sure the account has logged into the server so it has the necessary registry hive info Make sure the account has run Visual Studio at least once so its settings are established In my case I went through all 3 of these steps before I resolved the problem. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SQL SERVER – CXPACKET – Parallelism – Usual Solution – Wait Type – Day 6 of 28

    - by pinaldave
    CXPACKET has to be most popular one of all wait stats. I have commonly seen this wait stat as one of the top 5 wait stats in most of the systems with more than one CPU. Books On-Line: Occurs when trying to synchronize the query processor exchange iterator. You may consider lowering the degree of parallelism if contention on this wait type becomes a problem. CXPACKET Explanation: When a parallel operation is created for SQL Query, there are multiple threads for a single query. Each query deals with a different set of the data (or rows). Due to some reasons, one or more of the threads lag behind, creating the CXPACKET Wait Stat. There is an organizer/coordinator thread (thread 0), which takes waits for all the threads to complete and gathers result together to present on the client’s side. The organizer thread has to wait for the all the threads to finish before it can move ahead. The Wait by this organizer thread for slow threads to complete is called CXPACKET wait. Note that not all the CXPACKET wait types are bad. You might experience a case when it totally makes sense. There might also be cases when this is unavoidable. If you remove this particular wait type for any query, then that query may run slower because the parallel operations are disabled for the query. Reducing CXPACKET wait: We cannot discuss about reducing the CXPACKET wait without talking about the server workload type. OLTP: On Pure OLTP system, where the transactions are smaller and queries are not long but very quick usually, set the “Maximum Degree of Parallelism” to 1 (one). This way it makes sure that the query never goes for parallelism and does not incur more engine overhead. EXEC sys.sp_configure N'cost threshold for parallelism', N'1' GO RECONFIGURE WITH OVERRIDE GO Data-warehousing / Reporting server: As queries will be running for long time, it is advised to set the “Maximum Degree of Parallelism” to 0 (zero). This way most of the queries will utilize the parallel processor, and long running queries get a boost in their performance due to multiple processors. EXEC sys.sp_configure N'cost threshold for parallelism', N'0' GO RECONFIGURE WITH OVERRIDE GO Mixed System (OLTP & OLAP): Here is the challenge. The right balance has to be found. I have taken a very simple approach. I set the “Maximum Degree of Parallelism” to 2, which means the query still uses parallelism but only on 2 CPUs. However, I keep the “Cost Threshold for Parallelism” very high. This way, not all the queries will qualify for parallelism but only the query with higher cost will go for parallelism. I have found this to work best for a system that has OLTP queries and also where the reporting server is set up. Here, I am setting ‘Cost Threshold for Parallelism’ to 25 values (which is just for illustration); you can choose any value, and you can find it out by experimenting with the system only. In the following script, I am setting the ‘Max Degree of Parallelism’ to 2, which indicates that the query that will have a higher cost (here, more than 25) will qualify for parallel query to run on 2 CPUs. This implies that regardless of the number of CPUs, the query will select any two CPUs to execute itself. EXEC sys.sp_configure N'cost threshold for parallelism', N'25' GO EXEC sys.sp_configure N'max degree of parallelism', N'2' GO RECONFIGURE WITH OVERRIDE GO Read all the post in the Wait Types and Queue series. Additionally a must read comment of Jonathan Kehayias. Note: The information presented here is from my experience and I no way claim it to be accurate. I suggest you all to read the online book for further clarification. All the discussion of Wait Stats over here is generic and it varies from system to system. It is recommended that you test this on the development server before implementing on the production server. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: DMV, Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Android -> Ruby Server Interface -> Mongodb

    - by MRabRabbit
    I've been wrecking my brain about this for a few days. I'll run my scenario by you and hopefully you can help me. In my head this is how it goes: I have an Android App. I want my Android App to make (function) calls to a MongoDB database via a Ruby Interface on the Server. e.g. Android app sends a HTTP GET ? with the function name, let's say getFriends for this user Ruby Interface receives this request from the app, grabs a thread from a thread pool and calls the appropriate function call implemented in Ruby, to the Mongodb. Ruby Interface gets results from Mongodb and sends a HTML POST to the Android app. So that's how I think it works. I know about the ruby driver for mongo db, and interacting with the mongodb from ruby but, how do I make a ruby back end listen for incoming messages and should these messages be done through sockets or a http interface ala Net::http in ruby?

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  • HPET for x86 BSP (how to build it for WCE8)

    - by Werner Willemsens
    Originally posted on: http://geekswithblogs.net/WernerWillemsens/archive/2014/08/02/157895.aspx"I needed a timer". That is how we started a few blogs ago our series about APIC and ACPI. Well, here it is. HPET (High Precision Event Timer) was introduced by Intel in early 2000 to: Replace old style Intel 8253 (1981!) and 8254 timers Support more accurate timers that could be used for multimedia purposes. Hence Microsoft and Intel sometimes refers to HPET as Multimedia timers. An HPET chip consists of a 64-bit up-counter (main counter) counting at a frequency of at least 10 MHz, and a set of (at least three, up to 256) comparators. These comparators are 32- or 64-bit wide. The HPET is discoverable via ACPI. The HPET circuit in recent Intel platforms is integrated into the SouthBridge chip (e.g. 82801) All HPET timers should support one-shot interrupt programming, while optionally they can support periodic interrupts. In most Intel SouthBridges I worked with, there are three HPET timers. TIMER0 supports both one-shot and periodic mode, while TIMER1 and TIMER2 are one-shot only. Each HPET timer can generate interrupts, both in old-style PIC mode and in APIC mode. However in PIC mode, interrupts cannot freely be chosen. Typically IRQ11 is available and cannot be shared with any other interrupt! Which makes the HPET in PIC mode virtually unusable. In APIC mode however more IRQs are available and can be shared with other interrupt generating devices. (Check the datasheet of your SouthBridge) Because of this higher level of freedom, I created the APIC BSP (see previous posts). The HPET driver code that I present you here uses this APIC mode. Hpet.reg [HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Hpet] "Dll"="Hpet.dll" "Prefix"="HPT" "Order"=dword:10 "IsrDll"="giisr.dll" "IsrHandler"="ISRHandler" "Priority256"=dword:50 Because HPET does not reside on the PCI bus, but can be found through ACPI as a memory mapped device, you don't need to specify the "Class", "SubClass", "ProgIF" and other PCI related registry keys that you typically find for PCI devices. If a driver needs to run its internal thread(s) at a certain priority level, by convention in Windows CE you add the "Priority256" registry key. Through this key you can easily play with the driver's thread priority for better response and timer accuracy. See later. Hpet.cpp (Hpet.dll) This cpp file contains the complete HPET driver code. The file is part of a folder that you typically integrate in your BSP (\src\drivers\Hpet). It is written as sample (example) code, you most likely want to change this code to your specific needs. There are two sets of #define's that I use to control how the driver works. _TRIGGER_EVENT or _TRIGGER_SEMAPHORE: _TRIGGER_EVENT will let your driver trigger a Windows CE Event when the timer expires, _TRIGGER_SEMAPHORE will trigger a Windows CE counting Semaphore. The latter guarantees that no events get lost in case your application cannot always process the triggers fast enough. _TIMER0 or _TIMER2: both timers will trigger an event or semaphore periodically. _TIMER0 will use a periodic HPET timer interrupt, while _TIMER2 will reprogram a one-shot HPET timer after each interrupt. The one-shot approach is interesting if the frequency you wish to generate is not an even multiple of the HPET main counter frequency. The sample code uses an algorithm to generate a more correct frequency over a longer period (by reducing rounding errors). _TIMER1 is not used in the sample source code. HPT_Init() will locate the HPET I/O memory space, setup the HPET counter (_TIMER0 or _TIMER2) and install the Interrupt Service Thread (IST). Upon timer expiration, the IST will run and on its turn will generate a Windows CE Event or Semaphore. In case of _TIMER2 a new one-shot comparator value is calculated and set for the timer. The IRQ of the HPET timers are programmed to IRQ22, but you can choose typically from 20-23. The TIMERn_INT_ROUT_CAP bits in the TIMn_CONF register will tell you what IRQs you can choose from. HPT_IOControl() can be used to set a new HPET counter frequency (actually you configure the counter timeout value in microseconds), start and stop the timer, and request the current HPET counter value. The latter is interesting because the Windows CE QueryPerformanceCounter() and QueryPerformanceFrequency() APIs implement the same functionality, albeit based on other counter implementations. HpetDrvIst() contains the IST code. DWORD WINAPI HpetDrvIst(LPVOID lpArg) { psHpetDeviceContext pHwContext = (psHpetDeviceContext)lpArg; DWORD mainCount = READDWORD(pHwContext->g_hpet_va, GenCapIDReg + 4); // Main Counter Tick period (fempto sec 10E-15) DWORD i = 0; while (1) { WaitForSingleObject(pHwContext->g_isrEvent, INFINITE); #if defined(_TRIGGER_SEMAPHORE) LONG p = 0; BOOL b = ReleaseSemaphore(pHwContext->g_triggerEvent, 1, &p); #elif defined(_TRIGGER_EVENT) BOOL b = SetEvent(pHwContext->g_triggerEvent); #else #pragma error("Unknown TRIGGER") #endif #if defined(_TIMER0) DWORD currentCount = READDWORD(pHwContext->g_hpet_va, MainCounterReg); DWORD comparator = READDWORD(pHwContext->g_hpet_va, Tim0_ComparatorReg + 0); SETBIT(pHwContext->g_hpet_va, GenIntStaReg, 0); // clear interrupt on HPET level InterruptDone(pHwContext->g_sysIntr); // clear interrupt on OS level _LOGMSG(ZONE_INTERRUPT, (L"%s: HpetDrvIst 0 %06d %08X %08X", pHwContext->g_id, i++, currentCount, comparator)); #elif defined(_TIMER2) DWORD currentCount = READDWORD(pHwContext->g_hpet_va, MainCounterReg); DWORD previousComparator = READDWORD(pHwContext->g_hpet_va, Tim2_ComparatorReg + 0); pHwContext->g_counter2.QuadPart += pHwContext->g_comparator.QuadPart; // increment virtual counter (higher accuracy) DWORD comparator = (DWORD)(pHwContext->g_counter2.QuadPart >> 8); // "round" to real value WRITEDWORD(pHwContext->g_hpet_va, Tim2_ComparatorReg + 0, comparator); SETBIT(pHwContext->g_hpet_va, GenIntStaReg, 2); // clear interrupt on HPET level InterruptDone(pHwContext->g_sysIntr); // clear interrupt on OS level _LOGMSG(ZONE_INTERRUPT, (L"%s: HpetDrvIst 2 %06d %08X %08X (%08X)", pHwContext->g_id, i++, currentCount, comparator, comparator - previousComparator)); #else #pragma error("Unknown TIMER") #endif } return 1; } The following figure shows how the HPET hardware interrupt via ISR -> IST is translated in a Windows CE Event or Semaphore by the HPET driver. The Event or Semaphore can be used to trigger a Windows CE application. HpetTest.cpp (HpetTest.exe)This cpp file contains sample source how to use the HPET driver from an application. The file is part of a separate (smart device) VS2013 solution. It contains code to measure the generated Event/Semaphore times by means of GetSystemTime() and QueryPerformanceCounter() and QueryPerformanceFrequency() APIs. HPET evaluation If you scan the internet about HPET, you'll find many remarks about buggy HPET implementations and bad performance. Unfortunately that is true. I tested the HPET driver on an Intel ICH7M SBC (release date 2008). When a HPET timer expires on the ICH7M, an interrupt indeed is generated, but right after you clear the interrupt, a few more unwanted interrupts (too soon!) occur as well. I tested and debugged it for a loooong time, but I couldn't get it to work. I concluded ICH7M's HPET is buggy Intel hardware. I tested the HPET driver successfully on a more recent NM10 SBC (release date 2013). With the NM10 chipset however, I am not fully convinced about the timer's frequency accuracy. In the long run - on average - all is fine, but occasionally I experienced upto 20 microseconds delays (which were immediately compensated on the next interrupt). Of course, this was all measured by software, but I still experienced the occasional delay when both the HPET driver IST thread as the application thread ran at CeSetThreadPriority(1). If it is not the hardware, only the kernel can cause this delay. But Windows CE is an RTOS and I have never experienced such long delays with previous versions of Windows CE. I tested and developed this on WCE8, I am not heavily experienced with it yet. Internet forum threads however mention inaccurate HPET timer implementations as well. At this moment I haven't figured out what is going on here. Useful references: http://www.intel.com/content/dam/www/public/us/en/documents/technical-specifications/software-developers-hpet-spec-1-0a.pdf http://en.wikipedia.org/wiki/High_Precision_Event_Timer http://wiki.osdev.org/HPET Windows CE BSP source file package for HPET in MyBsp Note that this source code is "As Is". It is still under development and I cannot (and never will) guarantee the correctness of the code. Use it as a guide for your own HPET integration.

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