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  • How do I implement powerups for my Breakout clone?

    - by Eva
    I'm making a simple Breakout clone in Python that will have very many powerups/powerdowns (so far I came up with 26). Some will affect the paddle (paddle missile, two paddles, short paddle, etc.), some will affect the ball (slow ball, destructo-ball, invisible ball, etc.), some will affect the bricks (brick scramble, move up, bricks indestructible, etc.), and some will affect other game aspects (extra life, more points, less points, etc.). I'm pretty sure I have the code to draw the falling powerups and test for collisions with the paddle down, but I'm confused about how to code the effects of the powerups. Since there are very many powerups, it seemed inefficient to add specific methods to each component as done in this tutorial. However, I can't think of an other ways to implement the powerups. I found a page that hints at some way to design powerup behavior using classes, but I'm at a loss for how to do that. (A short example would help.) Please give me a short code example of another way to implement the effects of the powerups.

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  • Search Engine Top Placement

    Many newcomers to the world of online businesses labor under the misconception that a beautifully designed webpage is all it takes to get top rankings with the search engines. Nothing can be further from the truth. Designing your website is only the first step toward achieving search engine top placement for your business. The process known as Search Engine Optimization or SEO must be used. Properly implemented, a well executed SEO strategy will begin to raise your website from the depths of the rankings to the first page.

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  • What is an achievable way of setting content budgets (e.g. polygon count) for level content in a 3D title?

    - by MrCranky
    In answering this question for swquinn, the answer raised a more pertinent question that I'd like to hear answers to. I'll post our own strategy (promise I won't accept it as the answer), but I'd like to hear others. Specifically: how do you go about setting a sensible budget for your content team. Usually one of the very first questions asked in a development is: what's our polygon budget? Of course, these days it's rare that vertex/poly count alone is the limiting factor, instead shader complexity, fill-rate, lighting complexity, all come into play. What the content team want are some hard numbers / limits to work to such that they have a reasonable expectation that their content, once it actually gets into the engine, will not be too heavy. Given that 'it depends' isn't a particularly useful answer, I'd like to hear a strategy that allows me to give them workable limits without being a) misleading, or b) wrong.

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  • Shopping Cart Search Engine Optimization 101

    When it comes to your shopping cart, in order to ensure success you need to make sure you have your shopping cart (ecommerce website) 100% optimized so that it is search-engine friendly. If the search engine isn't properly reading your website, then it most likely won't rank it well, correct? YES.

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  • camera movement along with model

    - by noddy
    I am making a game in which a cube travels along a maze with the motive of crossing the maze safely. I have two problems in this. The cube needs to have a smooth movement like it is traveling on a frictionless surface. So could someone help me achieve this. I need to have this done in a event callback function I need to move the camera along with the cube. So could someone advice me a good tutorial about camera positions along with an object?

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  • The Benefits of Using Ongoing Search Engine Optimization Services

    Many new clients of search engine optimization companies are unsure if they should opt for one-time search engine optimization services or ongoing services. One-time SEO services are appropriate for new websites for several reasons. Once you do the initial optimization of a new website, you have to wait a while in order to receive data that will help you determine the direction in which you need to optimize the site. A period of six months or so will give you enough data to determine what will and won't work for the site.

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  • Why does this exported cube have too many vertices?

    - by Joewsh
    I'm trying to export md5mesh models. Just as a test I decided to export a simple cube (i.e. with 8 vertices). When I opened the .md5mesh file it lists the following: numverts 24 numtris 12 numweights 24 Obviously the number of triangles makes sense: 6 faces * 2 to triangulate = 12. The model only has one bone so again it even makes sense that there is one weight for each vertex. The question is though, why is the file listing 24 vertices? Is the problem the exporter or is this normal for md5mesh's? Is it something that you have to rectify when you come to parsing the file in engine? I don't want to be parsing or drawing duplicated vertices without reason. I'm guessing it's something to do with shading and normals. Is it a case of listing each vert 3 times, one for each facing normal?

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  • How a Search Engine Optimization Company is of Use

    If you have a website, you know how very important and vital it is that you are able to ensure that your website can rank very highly and well in a search engine. In other words, what you have to do is to ensure that your website can secure the very first rank on any search engine.

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  • Whats the right program for me?

    - by andyphillips20
    I would like to learn C++ so I can get a job in the game industry, but there are so many options it a little confusing. I know most of you will say I should read up on C++ before attempting to program it but I learn best by doing things rather then reading. That being said I don't understand some of the thing suggested on other questions, because I've read a few trying to find whats right for me, so putting things in the simplest terms would be helpful. I've been making a couple of games 2d using gamemaker and if theres a C++ equivalent that would be perfect, but if not possible I would like an IDE that allows me to easily continue making 2d games, and is fairly simple to learn. Having a 2d sprite editor would be a nice plus but I can understand if its not every thing I want in one program

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  • SEO Training - Search Engine

    If you are thinking about starting a career in search engine optimization, then the first thing you should learn is what search engines are and how the will work to benefit you. SEO training courses offer an in-depth look at the history of the search engine technology and the internet.

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  • SEO Tips - Never Use an Automated Service For Search Engine Site Submission

    It's hard to visit a marketing related website without some company offering to submit your site to the search engines. Of course what many people don't realize is that you're not going to get into the SE's using these 'site submission tools' the only way to get into the search engine is for them to index your site after finding a link for your blog or website from a site that is in Google's or any other search engines results already. The bottom line is you should never pay for or use an automated search engine submission service.

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  • how can I start developing games? [closed]

    - by miguelacho
    as you may know very well, every individual related with software development is somehow related to the science or the activity that the program was made for, I am currently working as a programmer for a company that is dedicated to build enterprise software for ensurance business, before this job, I was working with a travel agency developing extra modules for the CRM they use (VTiger), so I can say I am related to ERP/CRM, the fact is, I would like to change this to another activity, like developing video games. I'd like to start developing games, by getting a job or making my own project, but: 1) I have no experience developing video games, is that an obstacle if I want to get a job? if is that so, how can I solve it? 2) if I want to make my own project I will need more people, like a graphic disigner or some others, isn't there a way to make the whole game by my own?

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  • Understanding Search Engine Optimization Cost and Creating Free One Way Links

    Knowing about search engine optimization cost, whether it is free or a bit pricey, can help you to get started creating the best one-way links that you can. Free one way links are important search engine boosters that will get your site a decent rank. Of course, you can always buy one way links but getting them for free is always better. Besides getting it for free, creating these links is easy. You only need to know the basics of link building and you're off!

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  • Splashing Liquid Using Cocos2d

    - by Maverick
    I am new to game development in iOS. My problem is that I want to give a water splash effect on the screen as like someone has just randomly thrown water from any corner of the screen. I will be grateful to know any tutorials, or libraries that wil help me achieving this effect. Thanks in advance. Edit: Sample Liquid Simulation I wanted to simulate the behavior like this IMAGE. Like a liquid is poured in glass. I hope it clears what I asked. Thanks for your precious time.

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  • Search Engine Optimization Placement

    If you are doing business or marketing your product online, surely you have heard of the phrase "Search Engine Optimization Placement" or "SEO Placement." This refers to the means by which your website is given maximum exposure through search engine optimization and placement.

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  • Is there a definitive reference on Pinball playfield design?

    - by World Engineer
    I'm looking at designing tables for Future Pinball but I'm not sure where to start as I've little background in game design per se. I've played scores of pinball tables over the years so I've a fairly good idea of what is "fun" in those terms. However, I'd like to know if there is a definitive "bible" of pinball design as far as layout and scoring/mode design goes. I've looked but there doesn't seem to be anything really coherent that I could find. Is it simply a lost art or am I missing some buried gem?

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  • Website Marketing - Essential Skills For Driving Search Engine Traffic (SEO)

    When the internet was populated by only a few thousand websites, it was easy to have a presence on the internet, and there was not much need for a search engine. Things have changed in the last few decades, and with more than 162 million websites currently populating the internet you need to be aware of a few search engine optimization (SEO) basics. These skills will help you make smart choices as you build, edit, and market your website.

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  • Need For Advanced Search Engine Optimization

    Have you ever soul searched for reasons why your super dazzling website with persuasive content, nifty graphics, attractive layouts and most intuitive framework fails to deliver? Have you tried all the published tricks on the net about search engine optimization and yet failed to see your website popping up on top of the SERP (Search Engine Result Page)?

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  • Search Engine Optimization (SEO) Tutorials

    If you have a website, or are an internet savvy person at the very least, surely you have already heard of SEO. For the record, search engine optimization is the process of making sure a website's content, design, description, tags and HTML codes are properly optimized so that the website will come out as one of the high ranking sites in a given search engine results list.

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