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  • Modifying and Manipulating a interactive bezier curve

    - by rachel
    This is a homework question and I'm having a lot of trouble with it - I've managed to do some of it but still cant finish it - can i Please get some help. Q1. Bezier Curves The following example allows you to interactively control a bezier curve by dragging the control points Cubic.java Replace the call to draw the cubic shape (big.draw(cubic)), by your own function to draw a bezier by the recursive split method. Finally, add the ability to create a longer Bezier curve by adding more control points to create a second curve. Cubic.java import java.awt.*; import javax.swing.*; import java.awt.event.*; import java.applet.Applet; import java.awt.geom.*; import java.awt.image.BufferedImage; public class Cubic extends JApplet{ static protected JLabel label; CubicPanel cubicPanel; public void init(){ //Initialize the layout. getContentPane().setLayout(new BorderLayout()); cubicPanel = new CubicPanel(); cubicPanel.setBackground(Color.white); getContentPane().add(cubicPanel); label = new JLabel("Drag the points to adjust the curve."); getContentPane().add("South", label); } public static void main(String s[]) { JFrame f = new JFrame("Cubic"); f.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) {System.exit(0);} }); JApplet applet = new Cubic(); f.getContentPane().add(applet, BorderLayout.CENTER); applet.init(); f.setSize(new Dimension(350,250)); f.setVisible(true); } } class CubicPanel extends JPanel implements MouseListener, MouseMotionListener{ BufferedImage bi; Graphics2D big; int x, y; Rectangle area, startpt, endpt, onept, twopt, rect; CubicCurve2D.Double cubic = new CubicCurve2D.Double(); Point2D.Double start, end, one, two, point; boolean firstTime = true; boolean pressOut = false; public CubicPanel(){ setBackground(Color.white); addMouseMotionListener(this); addMouseListener(this); start = new Point2D.Double(); one = new Point2D.Double(); two = new Point2D.Double(); end = new Point2D.Double(); cubic.setCurve(start, one, two, end); startpt = new Rectangle(0, 0, 8, 8); endpt = new Rectangle(0, 0, 8, 8); onept = new Rectangle(0, 0, 8, 8); twopt = new Rectangle(0, 0, 8, 8); } public void mousePressed(MouseEvent e){ x = e.getX(); y = e.getY(); if(startpt.contains(x, y)){ rect = startpt; point = start; x = startpt.x - e.getX(); y = startpt.y - e.getY(); updateLocation(e); } else if(endpt.contains(x, y)){ rect = endpt; point = end; x = endpt.x - e.getX(); y = endpt.y - e.getY(); updateLocation(e); } else if(onept.contains(x, y)){ rect = onept; point = one; x = onept.x - e.getX(); y = onept.y - e.getY(); updateLocation(e); } else if(twopt.contains(x, y)){ rect = twopt; point = two; x = twopt.x - e.getX(); y = twopt.y - e.getY(); updateLocation(e); } else { pressOut = true; } } public void mouseDragged(MouseEvent e){ if(!pressOut) { updateLocation(e); } } public void mouseReleased(MouseEvent e){ if(startpt.contains(e.getX(), e.getY())){ rect = startpt; point = start; updateLocation(e); } else if(endpt.contains(e.getX(), e.getY())){ rect = endpt; point = end; updateLocation(e); } else if(onept.contains(e.getX(), e.getY())){ rect = onept; point = one; updateLocation(e); } else if(twopt.contains(e.getX(), e.getY())){ rect = twopt; point = two; updateLocation(e); } else { pressOut = false; } } public void mouseMoved(MouseEvent e){} public void mouseClicked(MouseEvent e){} public void mouseExited(MouseEvent e){} public void mouseEntered(MouseEvent e){} public void updateLocation(MouseEvent e){ rect.setLocation((x + e.getX())-4, (y + e.getY())-4); point.setLocation(x + e.getX(), y + e.getY()); checkPoint(); cubic.setCurve(start, one, two, end); repaint(); } public void paintComponent(Graphics g){ super.paintComponent(g); update(g); } public void update(Graphics g){ Graphics2D g2 = (Graphics2D)g; Dimension dim = getSize(); int w = dim.width; int h = dim.height; if(firstTime){ // Create the offsecren graphics to render to bi = (BufferedImage)createImage(w, h); big = bi.createGraphics(); // Get some initial positions for the control points start.setLocation(w/2-50, h/2); end.setLocation(w/2+50, h/2); one.setLocation((int)(start.x)+25, (int)(start.y)-25); two.setLocation((int)(end.x)-25, (int)(end.y)+25); // Set the initial positions of the squares that are // drawn at the control points startpt.setLocation((int)((start.x)-4), (int)((start.y)-4)); endpt.setLocation((int)((end.x)-4), (int)((end.y)-4)); onept.setLocation((int)((one.x)-4), (int)((one.y)-4)); twopt.setLocation((int)((two.x)-4), (int)((two.y)-4)); // Initialise the CubicCurve2D cubic.setCurve(start, one, two, end); // Set some defaults for Java2D big.setColor(Color.black); big.setStroke(new BasicStroke(5.0f)); big.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); area = new Rectangle(dim); firstTime = false; } // Clears the rectangle that was previously drawn. big.setColor(Color.white); big.clearRect(0, 0, area.width, area.height); // Set the colour for the bezier big.setPaint(Color.black); // Replace the following line by your own function to // draw the bezier specified by start, one, two, end big.draw(cubic); // Draw the control points big.setPaint(Color.red); big.fill(startpt); big.setPaint(Color.magenta); big.fill(endpt); big.setPaint(Color.blue); big.fill(onept); big.setPaint(new Color(0, 200, 0)); big.fill(twopt); // Draws the buffered image to the screen. g2.drawImage(bi, 0, 0, this); } /* Checks if the rectangle is contained within the applet * window. If the rectangle is not contained withing the * applet window, it is redrawn so that it is adjacent to the * edge of the window and just inside the window. */ void checkPoint(){ if (area == null) { return; } if((area.contains(rect)) && (area.contains(point))){ return; } int new_x = rect.x; int new_y = rect.y; double new_px = point.x; double new_py = point.y; if((rect.x+rect.width)>area.getWidth()){ new_x = (int)area.getWidth()-(rect.width-1); } if(point.x > area.getWidth()){ new_px = (int)area.getWidth()-1; } if(rect.x < 0){ new_x = -1; } if(point.x < 0){ new_px = -1; } if((rect.y+rect.width)>area.getHeight()){ new_y = (int)area.getHeight()-(rect.height-1); } if(point.y > area.getHeight()){ new_py = (int)area.getHeight()-1; } if(rect.y < 0){ new_y = -1; } if(point.y < 0){ new_py = -1; } rect.setLocation(new_x, new_y); point.setLocation(new_px, new_py); } }

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  • Adobe Photoshop Vs Lightroom Vs Aperture

    - by Aditi
    Adobe Photoshop is the standard choice for photographers, graphic artists and Web designers. Adobe Photoshop Lightroom  & Apple’s Aperture are also in the same league but the usage is vastly different. Although Photoshop is most popular & widely used by photographers, but in many ways it’s less relevant to photographers than ever before. As Lightroom & Aperture is aimed squarely at photographers for photo-processing. With this write up we are going to help you choose what is right for you and why. Adobe Photoshop Adobe Photoshop is the most liked tool for the detailed photo editing & designing work. Photoshop provides great features for rollover and Image slicing. Adobe Photoshop includes comprehensive optimization features for producing the highest quality Web graphics with the smallest possible file sizes. You can also create startling animations with it. Designers & Editors know how important precise masking is, PhotoShop lets you do that with various detailing tools. Art history brush, contact sheets, and history palette are some of the smart features, which add to its viability. Download Whether you’re producing printed pages or moving images, you can work more efficiently and produce better results because of its smooth integration across other adobe applications. Buy supporting layer effects, it allows you to quickly add drop shadows, inner and outer glows, bevels, and embossing to layers. It also provides Seamless Web Graphics Workflow. Photoshop is hands-down the BEST for editing. Photoshop Cons: • Slower, less precise editing features in Bridge • Processing lots of images requires actions and can be slower than exporting images from Lightroom • Much slower with editing and processing a large number of images Aperture Apple Aperture is aimed at the professional photographer who shoots predominantly raw files. It helps them to manage their workflow and perform their initial Raw conversion in a better way. Aperture provides adjustment tools such as Histogram to modify color and white balance, but most of the editing of photos is left for Photoshop. It gives users the option of seeing their photographs laid out like slides or negatives on a light table. It boasts of – stars, color-coding and easy techniques for filtering and picking images. Aperture has moved forward few steps than Photoshop, but most of the editing work has been left for Photoshop as it features seamless Photoshop integration. Aperture Pros: Aperture is a step up from the iPhoto software that comes with every Mac, and fairly easy to learn. Adjustments are made in a logical order from top to bottom of the menu. You can store the images in a library or any folder you choose. Aperture also works really well with direct Canon files. It is just $79 if you buy it through Apple’s App Store Moving forward, it will run on the iPad, and possibly the iPhone – Adobe products like Lightroom and Photoshop may never offer these options It is much nicer and simpler user interface. Lightroom Lightroom does a smashing job of basic fixing and editing. It is more advanced tool for photographers. They can use it to have a startling photography effect. Light room has many advanced features, which makes it one of the best tools for photographers and far ahead of the other two. They are Nondestructive editing. Nothing is actually changed in an image until the photo is exported. Better controls over organizing your photos. Lightroom helps to gather a group of photos to use in a slideshow. Lightroom has larger Compare and Survey views of images. Quickly customizable interface. Simple keystrokes allow you to perform different All Lightroom controls are kept available in panels right next to the photos. Always-available History palette, it doesn’t go when you close lightroom. You gain more colors to work with compared to Photoshop and with more precise control. Local control, or adjusting small parts of a photo without affecting anything else, has long been an important part of photography. In Lightroom 2, you can darken, lighten, and affect color and change sharpness and other aspects of specific areas in the photo simply by brushing your cursor across the areas. Photoshop has far more power in its Cloning and Healing Brush tools than Lightroom, but Lightroom offers simple cloning and healing that’s nondestructive. Lightroom supports the RAW formats of more cameras than Aperture. Lightroom provides the option of storing images outside the application in the file system. It costs less than photoshop. Download Why PhotoShop is advanced than Lightroom? There are countless image processing plug-ins on the market for doing specialized processing in Photoshop. For example, if your image needs sophisticated noise reduction, you can use the Noiseware plug-in with Photoshop to do a much better job or noise removal than Lightroom can do. Lightroom’s advantages over Aperture 3 Will always have better integration with Photoshop. Lightroom is backed by bigger and more active user community (So abundant availability for tutorials, etc.) Better noise reduction tool. Especially for photographers the Lens-distortion correction tool  is perfect Lightroom Cons: • Have to Import images to work on them • Slows down with over 10,000 images in the catalog • For processing just one or two images this is a slower workflow Photoshop Pros: • ACR has the same RAW processing controls as Lightroom • ACR Histogram is specialized to the chosen color space (Lightroom is locked into ProPhoto RGB color space with an sRGB tone curve) • Don’t have to Import images to open in Bridge or ACR • Ability to customize processing of RAW images with Photoshop Actions Pricing and Availability Get LightRoomGet PhotoShop Latest version Of Photoshop can be purchased from Adobe store and Adobe authorized reseller and it costs US$999. Latest version of Aperture can be bought for US$199 from Apple Online store or Mac App Store. You can buy latest version of LightRoom from Adobe Store or Adobe Authorized reseller for US$299. Related posts:Adobe Photoshop CS5 vs Photoshop CS5 extended Web based Alternatives to Photoshop 10 Free Alternatives for Adobe Photoshop Software

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  • HTG Explains: Why is Printer Ink So Expensive?

    - by Chris Hoffman
    Printer ink is expensive, more expensive per drop than fine champagne or even human blood. If you haven’t gone paperless, you’ll notice that you’re paying a lot for new ink cartridges — more than seems reasonable. Purchasing the cheapest inkjet printer and buying official ink cartridge replacements is the most expensive thing you can do. There are ways to save money on ink if you must continue to print documents. Cheap Printers, Expensive Ink Ink jet printers are often very cheap. That’s because they’re sold at cost, or even at a loss — the manufacturer either makes no profit from the printer itself or loses money. The manufacturer will make most of its money from the printer cartridges you buy later. Even if the company does make a bit of money from each printer sold, it makes a much larger profit margin on ink. Rather than selling you a printer that may be rather expensive, they want to sell you a cheap printer and make money on an ongoing basis by providing expensive printer ink. It’s been compared to the razor model — sell a razor cheaply and mark up the razor blades. Rather than making a one-time profit on the razor, you’ll make continuing profit as the customer keeps buying razor blade replacements — or ink, in this case. Many printer manufacturers go out of their way to make it difficult for you to use unofficial ink cartridges, building microchips into their official ink cartridges. If you use an unofficial cartridge or refill an official cartridge, the printer may refuse to use it. Lexmark once argued in court that unofficial microchips that enable third-party ink cartridges would violate their copyright and Lexmark has argued that creating an unofficial microchip to bypass this restriction on third-party ink would violate Lexmark’s copyright and be illegal under the US DMCA. Luckily, they lost this argument. What Printer Companies Say Printer companies have put forth their own arguments in the past, attempting to justify the high cost of official ink cartridges and microchips that block any competition. In a Computer World story from 2010, HP argued that they spend a billion dollars each year on “ink research and development.” They point out that printer ink “must be formulated to withstand heating to 300 degrees, vaporization, and being squirted at 30 miles per hour, at a rate of 36,000 drops per second, through a nozzle one third the size of a human hair. After all that it must dry almost instantly on the paper.” They also argue that printers have become more efficient and use less ink to print, while third-party cartridges are less reliable. Companies that use microchips in their ink cartridges argue that only the microchip has the ability to enforce an expiration date, preventing consumers from using old ink cartridges. There’s something to all these arguments, sure — but they don’t seem to justify the sky-high cost of printer ink or the restriction on using third-party or refilled cartridges. Saving Money on Printing Ultimately, the price of something is what people are willing to pay and printer companies have found that most consumers are willing to pay this much for ink cartridge replacements. Try not to fall for it: Don’t buy the cheapest inkjet printer. Consider your needs when buying a printer and do some research. You’ll save more money in the long run. Consider these basic tips to save money on printing: Buy Refilled Cartridges: Refilled cartridges from third parties are generally much cheaper. Printer companies warn us away from these, but they often work very well. Refill Your Own Cartridges: You can get do-it-yourself kits for refilling your own printer ink cartridges, but this can be messy. Your printer may refuse to accept a refilled cartridge if the cartridge contains a microchip. Switch to a Laser Printer: Laser printers use toner, not ink cartridges. If you print a lot of black and white documents, a laser printer can be cheaper. Buy XL Cartridges: If you are buying official printer ink cartridges, spend more money each time. The cheapest ink cartridges won’t contain much ink at all, while larger “XL” ink cartridges will contain much more ink for only a bit more money. It’s often cheaper to buy in bulk. Avoid Printers With Tri-Color Ink Cartridges: If you’re printing color documents, you’ll want to get a printer that uses separate ink cartridges for all its colors. For example, let’s say your printer has a “Color” cartridge that contains blue, green, and red ink. If you print a lot of blue documents and use up all your blue ink, the Color cartridge will refuse to function — now all you can do is throw away your cartridge and buy a new one, even if the green and red ink chambers are full. If you had a printer with separate color cartridges, you’d just have to replace the blue cartridge. If you’ll be buying official ink cartridges, be sure to compare the cost of cartridges when buying a printer. The cheapest printer may be more expensive in the long run. Of course, you’ll save the most money if you stop printing entirely and go paperless, keeping digital copies of your documents instead of paper ones. Image Credit: Cliva Darra on Flickr     

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  • 2D metaball liquid effect - how to feed output of one rendering pass as input to another shader

    - by Guye Incognito
    I'm attempting to make a shader for unity3d web project. I want to implement something like in the great answer by DMGregory in this question. in order to achieve a final look something like this.. Its metaballs with specular and shading. The steps to make this shader are. 1. Convert the feathered blobs into a heightmap. 2. Generate a normalmap from the heightmap 3. Feed the normal map and height map into a standard unity shader, for instance transparent parallax specular. I pretty much have all the pieces I need assembled but I am new to shaders and need help putting them together I can generate a heightmap from the blobs using some fragment shader code I wrote (I'm just using the red channel here cus i dont know if you can access the brightness) half4 frag (v2f i) : COLOR{ half4 texcol,finalColor; texcol = tex2D (_MainTex, i.uv); finalColor=_MyColor; if(texcol.r<_botmcut) { finalColor.r= 0; } else if((texcol.r>_topcut)) { finalColor.r= 0; } else { float r = _topcut-_botmcut; float xpos = _topcut - texcol.r; finalColor.r= (_botmcut + sqrt((xpos*xpos)-(r*r)))/_constant; } return finalColor; } turns these blobs.. into this heightmap Also I've found some CG code that generates a normal map from a height map. The bit of code that makes the normal map from finite differences is here void surf (Input IN, inout SurfaceOutput o) { o.Albedo = fixed3(0.5); float3 normal = UnpackNormal(tex2D(_BumpMap, IN.uv_MainTex)); float me = tex2D(_HeightMap,IN.uv_MainTex).x; float n = tex2D(_HeightMap,float2(IN.uv_MainTex.x,IN.uv_MainTex.y+1.0/_HeightmapDimY)).x; float s = tex2D(_HeightMap,float2(IN.uv_MainTex.x,IN.uv_MainTex.y-1.0/_HeightmapDimY)).x; float e = tex2D(_HeightMap,float2(IN.uv_MainTex.x-1.0/_HeightmapDimX,IN.uv_MainTex.y)).x; float w = tex2D(_HeightMap,float2(IN.uv_MainTex.x+1.0/_HeightmapDimX,IN.uv_MainTex.y)).x; float3 norm = normal; float3 temp = norm; //a temporary vector that is not parallel to norm if(norm.x==1) temp.y+=0.5; else temp.x+=0.5; //form a basis with norm being one of the axes: float3 perp1 = normalize(cross(norm,temp)); float3 perp2 = normalize(cross(norm,perp1)); //use the basis to move the normal in its own space by the offset float3 normalOffset = -_HeightmapStrength * ( ( (n-me) - (s-me) ) * perp1 + ( ( e - me ) - ( w - me ) ) * perp2 ); norm += normalOffset; norm = normalize(norm); o.Normal = norm; } Also here is the built-in transparent parallax specular shader for unity. Shader "Transparent/Parallax Specular" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 0) _Shininess ("Shininess", Range (0.01, 1)) = 0.078125 _Parallax ("Height", Range (0.005, 0.08)) = 0.02 _MainTex ("Base (RGB) TransGloss (A)", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" {} _ParallaxMap ("Heightmap (A)", 2D) = "black" {} } SubShader { Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} LOD 600 CGPROGRAM #pragma surface surf BlinnPhong alpha #pragma exclude_renderers flash sampler2D _MainTex; sampler2D _BumpMap; sampler2D _ParallaxMap; fixed4 _Color; half _Shininess; float _Parallax; struct Input { float2 uv_MainTex; float2 uv_BumpMap; float3 viewDir; }; void surf (Input IN, inout SurfaceOutput o) { half h = tex2D (_ParallaxMap, IN.uv_BumpMap).w; float2 offset = ParallaxOffset (h, _Parallax, IN.viewDir); IN.uv_MainTex += offset; IN.uv_BumpMap += offset; fixed4 tex = tex2D(_MainTex, IN.uv_MainTex); o.Albedo = tex.rgb * _Color.rgb; o.Gloss = tex.a; o.Alpha = tex.a * _Color.a; o.Specular = _Shininess; o.Normal = UnpackNormal(tex2D(_BumpMap, IN.uv_BumpMap)); } ENDCG } FallBack "Transparent/Bumped Specular" }

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  • How to Apply a Business Card Template to a Contact and Customize it in Outlook 2013

    - by Lori Kaufman
    If you want to add a business card template to an existing contact in Outlook, you can do so without having to enter all of the information again. We will also show you how to customize the layout and format of the text on the card. Microsoft provides a couple of business card templates you can use. We will use their Blue Sky template as an example. To open the archive file for the template you downloaded, double-click on the .cab file. NOTE: You can also use a tool like 7-Zip to open the archive. A new Extract tab becomes available under Compressed Folder Tools and the files in the archive are listed. Select the .vcf file in the list of files. This automatically activates the Extract tab. Click Extract To and select a location or select Choose location if the desired location is not on the drop-down menu. Select a folder in which you want to save the .vcf file on the Copy Items dialog box and click Copy. NOTE: Use the Make New Folder button to create a new folder for the location, if desired. Double-click on the .vcf file that you copied out of the .cab archive file. By default, .vcf files are associated with Outlook so, when you double-click on a .vcf file, it automatically opens in a Contact window in Outlook. Change the Full Name to match the existing contact to which you want to apply this template. Delete the other contact info from the template. If you want to add any additional information not in the existing contact, enter it. Click Save & Close to save the contact with the new template. The Duplicate Contact Detected dialog box displays. To update the existing contact, select the Update information of selected Contact option. Click Update. NOTE: If you want to create a new contact from this template, select the Add new contact option. With the Contacts folder open (the People link on the Navigation Bar), click Business Card in the Current View section of the Home tab. You may notice that not all the fields from your contact display on the business card you just updated. Double-click on the contact to update the contact and the business card. On the Contact window, right-click on the image of the business card and select Edit Business Card from the popup menu. The Edit Business Card dialog box displays. You can change the design of the card, including changing he background color or image. The Fields box allows you to specify which fields display on the business card and in what order. Notice, in our example, that Company is listed below the Full Name, but no text displays on the business card below the name. That’s because we did not enter any information for Company in the Contact. We have information in Job Title. So, we select Company and click Remove to remove that field. Now, we want to add Job Title. First, select the field below which you want to add the new field. We select Full Name to add the Job Title below that. Then, we click Add and select Organization | Job Title from the popup menu to insert the Job Title. To make the Job Title white like the name, we select Job Title in the list of Fields and click the Font Color button in the Edit section. On the Color dialog box, select the color you want to use for the text in the selected field. Click OK. You can also make text bold, italic, or underlined. We chose to make the Job Title bold and the Full Name bold and italic. We also need to remove the Business Phone because this contact only has a mobile phone number. So, we add a Mobile Phone from the Phone submenu. Then, we need to remove enough blank lines so the Mobile Phone is visible on the card. We also added a website and email address and removed more blank lines so they are visible. You can also move text to the right side of the card or make it centered on the card. We also changed the color of the bottom three lines to blue. Click OK to accept your changes and close the dialog box. Your new business card design displays on the Contact window. Click Save & Close to save the changes you made to the business card for this contact and close the Contact window. The final design of the business card displays in the Business Card view on the People screen. If you have a signature that contains the business card for the contact you just updated, you will also need to update the signature by removing the business card and adding it again using the Business Card button in the Signature editor. You can also add the updated Business Card to a signature without the image or without the vCard (.vcf) file.     

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  • 2D isometric picking

    - by Bikonja
    I'm trying to implement picking in my isometric 2D game, however, I am failing. First of all, I've searched for a solution and came to several, different equations and even a solution using matrices. I tried implementing every single one, but none of them seem to work for me. The idea is that I have an array of tiles, with each tile having it's x and y coordinates specified (in this simplified example it's by it's position in the array). I'm thinking that the tile (0, 0) should be on the left, (max, 0) on top, (0, max) on the bottom and (max, max) on the right. I came up with this loop for drawing, which googling seems to have verified as the correct solution, as has the rendered scene (ofcourse, it could still be wrong, also, forgive the messy names and stuff, it's just a WIP proof of concept code) // Draw code int col = 0; int row = 0; for (int i = 0; i < nrOfTiles; ++i) { // XOffset and YOffset are currently hardcoded values, but will represent camera offset combined with HUD offset Point tile = IsoToScreen(col, row, TileWidth / 2, TileHeight / 2, XOffset, YOffset); int x = tile.X; int y = tile.Y; spriteBatch.Draw(_tiles[i], new Rectangle(tile.X, tile.Y, TileWidth, TileHeight), Color.White); col++; if (col >= Columns) // Columns is the number of tiles in a single row { col = 0; row++; } } // Get selection overlay location (removed check if selection exists for simplicity sake) Point tile = IsoToScreen(_selectedTile.X, _selectedTile.Y, TileWidth / 2, TileHeight / 2, XOffset, YOffset); spriteBatch.Draw(_selectionTexture, new Rectangle(tile.X, tile.Y, TileWidth, TileHeight), Color.White); // End of draw code public Point IsoToScreen(int isoX, int isoY, int widthHalf, int heightHalf, int xOffset, int yOffset) { Point newPoint = new Point(); newPoint.X = widthHalf * (isoX + isoY) + xOffset; newPoint.Y = heightHalf * (-isoX + isoY) + yOffset; return newPoint; } This code draws the tiles correctly. Now I wanted to do picking to select the tiles. For this, I tried coming up with equations of my own (including reversing the drawing equation) and I tried multiple solutions I found on the internet and none of these solutions worked. Trying out lots of solutions, I came upon one that didn't work, but it seemed like an axis was just inverted. I fiddled around with the equations and somehow managed to get it to actually work (but have no idea why it works), but while it's close, it still doesn't work. I'm not really sure how to describe the behaviour, but it changes the selection at wrong places, while being fairly close (sometimes spot on, sometimes a tile off, I believe never more off than the adjacent tile). This is the code I have for getting which tile coordinates are selected: public Point? ScreenToIso(int screenX, int screenY, int tileHeight, int offsetX, int offsetY) { Point? newPoint = null; int nX = -1; int nY = -1; int tX = screenX - offsetX; int tY = screenY - offsetY; nX = -(tY - tX / 2) / tileHeight; nY = (tY + tX / 2) / tileHeight; newPoint = new Point(nX, nY); return newPoint; } I have no idea why this code is so close, especially considering it doesn't even use the tile width and all my attempts to write an equation myself or use a solution I googled failed. Also, I don't think this code accounts for the area outside the "tile" (the transparent part of the tile image), for which I intend to add a color map, but even if that's true, it's not the problem as the selection sometimes switches on approx 25% or 75% of width or height. I'm thinking I've stumbled upon a wrong path and need to backtrack, but at this point, I'm not sure what to do so I hope someone can shed some light on my error or point me to the right path. It may be worth mentioning that my goal is to not only pick the tile. Each main tile will be divided into 5x5 smaller tiles which won't be drawn seperately from the whole main tile, but they will need to be picked out. I think a color map of a main tile with different colors for different coordinates within the main tile should take care of that though, which would fall within using a color map for the main tile (for the transparent parts of the tile, meaning parts that possibly belong to other tiles).

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  • How to properly position 3rd level menu [migrated]

    - by drewrowalnd
    If you look here: http://snippetmagazine.com/ under about isl-board of trustees you can se I have created a third level dropdown, but how can I properly align that drop down? Below you will see my css. #menudiv { width: 999px; float: left; clear: left; height: 250px; background: url(images/top_bg.png) no-repeat; margin-top: 10px; } mainmenu { width: 948px; height: 63px; float: left; margin-left: 16px; margin-top:5px; border: 1px solid #D5D5D5; -moz-border-radius: 3px; -webkit-border-radius: 3px; -webkit-box-shadow: 0px 1px 2px rgba(0, 0, 0, 0.1); -moz-box-shadow: 0px 1px 2px rgba(0, 0, 0, 0.1); background:url(images/nav_bg.gif) repeat; } .mainnav { margin: 0; padding: 0; list-style: none; } .mainnav * { margin: 0; padding: 0; list-style: none; } .mainnav ul { position: absolute; top: -999em; display: none; } .mainnav li { float: left; position: relative; z-index: 999; height: 63px; line-height: 55px; margin-right: 0px; border-right: 1px solid #D5D5D5; } .mainnav li.last { border-right: none; } .mainnav a { display: block; font-size: 19px; margin: 0; color: #cc9900; font-family: Copperplate, Arial, Helvetica, Sans serif; font-weight:600; text-decoration: none; padding: 3px 13px 3px 12px; color: #555; text-shadow: 0 1px 1px white; } .mainnav li:hover { text-decoration: none; border-bottom: solid 0px #ccc; background: white; } .mainnav ul li{ width: 132px; } .mainnav li:hover ul, ul.mainnav li.sfHover ul { left: 0px; top: 50px; padding-top: 0px; width: 132px; border-bottom: solid 0px #eaeaea; background: url(images/nav_dropdown_shadow.gif) repeat-x top; padding: 6px 0 0px 0px; margin: 13px 0 0 -1px; border: 1px solid #D5D5D5; -moz-border-radius-bottomleft: 3px; -webkit-border-bottom-left-radius: 3px; -moz-border-radius-bottomright: 3px; -webkit-border-bottom-right-radius: 3px; -webkit-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); -moz-box-shadow: 0px 1px 3px rgba(0, 0, 0, 0.1); width: 175px; border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; } .mainnav li:hover li ul, .mainnav li.sfHover li ul { top: -999em; } .mainnav li li:hover ul, ul.mainnav li li.sfHover ul { left: 132px; top: -8px; } .mainnav li:hover ul, .mainnav li li:hover ul { top: -999em; } .mainnav li li { color: #555; display: block; padding: 0px; height: auto !important; border: none; width:175px; background: url(images/nav_dropdown_bg.gif) repeat; margin: 0; } .mainnav li li a:link, .mainnav li li a:visited { display: block; height: auto !important; line-height: 30px; color: #333; font-weight: normal; font-family: arial, helvetica, sans-serif; font-size: 12px; border: none; margin: 0; padding-left: 10px; overflow:hidden; border-bottom: 1px solid #E3E3E3; } .mainnav li li :hover{ } .mainnav li li a:hover { background: none; color:#555 ; border-bottom: 1px solid #E3E3E3; }

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  • Oracle BI Executive Forum 2011 ?? ???????????????! Oracle Technology Day 2012 in Osaka

    - by user765123
    .NewsType1111 img{border:none; vertical-align:bottom;} .NewsType1111 p{margin:0; padding:0;} .NewsType1111 td{color:#333333; line-height:1.5; font-family:"MS P????", Osaka, Hiragino Kaku Gothic Pro; font-size:12px;} .NewsType1111 table.t10 td, .small{font-size:10px;} .NewsType1111 a:link, a:visited{color:#ff0000;} .NewsType1111 a:hover, a:active{color:#ff0000; text-decoration:none;} .NewsType1111 a.l01:link, a.l01:visited, a.l01:hover, a.l01:active{color:#333333;} .NewsType1111 span.r, td.r{color:#ff0000;} .NewsType1111 table.tbl-semi td{padding:5px;} ???????????????????????????/???????????????????????????????? ????????????????"????"?iPad 5,000?????????????????????LIXIL????????????????Oracle Exalytics In-Memory Machine??????????????????????????????????????? ??·?????????? >> ???Oracle Technology Day???????????? Oracle?????????????????????????????????????????????????????????????DB????????????????DB?????·????????????????????????????????????????????????????????Oracle??????????????????????! ??·?????????? >> ¦???????????????????¦?????????????????????????¦????????????????????????? ????????????????/????????????????????????IT????????????????????????????????????????????????????IT????????????????????????? ????????????????????????IT????????????????????????????????????????6??Oracle Fusion Middleware??????????????????????????????? ????????? ??????????? ??UFJ???????????????? UCOM? ?????? ????????????? ??????????? ??·?????????? >> ????????????????????????????????????????????????????????????????M2M(Machine to Machine)?????IT?????????????????????????????????????????????????????????????????? ??·?????????? >> ?????????????!??????????????? ? CFO for Tomorrow IFRS??????????????·????????? ? Oracle Business Intelligence ????????????BI(????????????)?? ? ??????????????????????? ?????????????????? more solutions ? ANA ????????????????????Oracle® Coherence????????????????????????????????10???? ? ?? Oracle BIEE????????????????????????????????·?????????Oracle BIEE???? ? ?????? Oracle iLearning?????????????????????????????? more success stories ? OTN?????????? 100??????????????????????????????? ? ??&?????? ???????????????????????? ?? ???? ?? 11/15?(?)15:00~17:30 ?????·???????????????????????? ??????????(??) 11/16?(?)~17?(?)9:15~17:30(17??9:30??) ???????????2011 ???UDX 4F(??) 11/16?(?)15:30~17:30 ????????????????????/????????????? ?????????????????(??) 11/16?(?)18:30~20:30 ???????????? WebLogic Server??? ??????????(??) 11/17?(?)13:30~16:40 ?19? ?! Click?????????Oracle Database ???????&?????????????????? ???????????1F?????(??) 11/17?(?)14:00~17:00 ?????????????????? ??????????(??) 11/17?(?)17:30~19:00 ???????????Oracle&JAVA?????????????? ??????????????????(???) 11/18?(?)13:30~16:40 ?20? ?! Click??????? in ????Oracle Database ???????&?????????????????? ????? 2F?????(??) 11/19?(?)~20?(?)10:00~17:00 ?????????????? 2011 Tokyo/Fall ???? 28??(???4F???)(??) 11/21?(?)~23?(?·?)?20?(?)??????? ?31? ????????? ????????????? ??????????????????????????????????(???) 11/21?(?)15:00~17:30 ?????????????,?????????????? ??????????????????(??) 11/22?(?)10:00~15:10 ??IT???? FIT????? ??????·?????(??) 11/22?(?)13:00~18:00 ?????!??????????????????????? ??????????(??) 11/22?(?)13:30~16:30 ?????????? in ?? ?10???? ?????????? 5F51???(??) 11/22?(?)15:00~17:30 ?????????????,?????????????? ??????????(??) 11/29?(?)13:00~17:00 ??????? 2011 ????·??????? ??????????(??) -- Copyright © 2011, Oracle.All Rights Reserved. ???????????? | ???????????? | ??????????/????????

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  • ?????????????!4?21?Oracle Enterprise Cloud Summit??

    - by yusuke.nakamura
    Oracle Newsletter img{border:0;} p{margin:0; padding:0;} td{color:#333333; line-height:1.5; font-family:"MS P????", Osaka, Hiragino Kaku Gothic Pro; font-size:12px;} table.t10 td, .small{font-size:10px;} a:link, a:visited{color:#ff0000;} a:hover, a:active{color:#ff0000; text-decoration:none;} a.l01:link, a.l01:visited, a.l01:hover, a.l01:active{color:#333333;} span.r, td.r{color:#ff0000;} ??????????????????·???????????????????????????????????????????????? ??????????·????????????????????????????????????????????????????????????????????????????????????????????????·???????????????????????????????????????? ???????????????! >> ????????????SOA???????????????????????????????????? ?????????? Oracle SOA?????ECM(Engineering Chain Management)??????????????????????????????? ???IT?????????????????????ECM???????? ??????????? ?????????????(?????????)????????????????????????????3??1????????????????????????????????????? ????????? >> «????»?????BPM?????????????????Oracle BPM 11g ????? eBook????? ????????? >> IFRS?????????&????????????????????????????????Oracle E-Business Suite Release R12?????????????????IFRS????????????????????????????????IFRS ???????????(???????)???????????????????Oracle E-Business Suite??????12???????????????12???????????! ???????:2011?3?31? ????????? >> ??????????·????????????????????????????????????????????????????????????????????????? ??????/IFRS(??????)??????????????????????????????????? ???????Oracle Hyperion Financial Management / Oracle Hyperion Planning????????????????????????????????????? ??????????????????? Oracle Hyperion Financial Management???????????????????????????????? ?????????? ???????????????Oracle Hyperion Financial Management?????? ??????????????EPM????????????????? >> ?????SPARC Supercluster??Oracle???????RAC???????????????????????·??????????SPARC Supercluster??????????????????????????TPC-C???????????????????????????????SPARC????FlashFire?InfiniBand QDR?Oracle Solaris????ZFS Storage Appliance????????? ?SPARC Supercluster???????????? >> ???????????????????? >> ?SPARC Supercluster???????????????! ??????? ?SPARC Supercluster????????Webcast???? >> ???????Caption???????????????????????????? ?????????????!??????????????? ? ?????SOA/BPM??????? [NEW]SOA??????IT????????"??????·???????"??? ? CFO for Tomorrow [NEW]IFRS??????????????·????????? ? Sun???&?????·???? [NEW]?????????????????IT????????? ? Facebook??????????????????????(Facebook????????????) more solutions ? ?????????[PDF] Oracle Exadata??????????????????????????????????????????????????????????????? ? ?????????[PDF] ???????????????????????ERP??????????????????????????????????????????? ? ?????????[PDF]Oracle SOA Suite????????????????????ECM????????????????????????????????????????????????????? more success stories IT?????????????????????????????????????·???·?????? >> ? @Oracle_Japan????????????????????????"?"???????! ? @OracleApps_jp?????????????????????????! ? @OracleDB_jp???????????????????????????????????????·?????! ? @OracleMiddle_jpOracle Fusion Middleware????????????????! ? @oracletechnetjpOracle Technology Network Japan??????????????????????????????????????! ? @Candy_Candy???????????4????????????? more accounts-- ???????? 3/4(?)14:00~17:00 ?????????????????????~???????????????~ ?????????????????????????????(??) 3/8(?)9:30~18:00 ?6? BPM????? 2011 ?????(??) 3/8(?)~11(?)10:00~17:00 ???????JAPAN 2011 ??????????????????1·2???(??) 3/9(?)18:00~19:30 ???????????????? ??????~?????? ??????????(??) 3/9(?)18:30~20:30 ?56? ????! ????????-WebLogic Server ??? Mark IX- ????????????(??) 3/10(?)14:00~17:10 ???????????????????????????? ??????????(??) 3/23(?)18:00~19:30 ???????????????? ??????~?????? ??????????(??) 3/30(?)13:30~17:00 ??????????????????????? ????????????(??) Copyright © 2011, Oracle.All Rights Reserved. ???????????? | ???????????? | ??????????/????????

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  • CSS IE Hover Effect - Overlapping Elements, Display:Block, and Crashes

    - by Emtucifor
    In a fairly simple page, I have some text appear on hover over some links, like a tooltip. To start with here's my test page I'm working with: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> <title>Tooltip Test Page</title> <style type="text/css"> html, body, form, table, tr, td, div, p, h1, h2, h3, h4, h5 { border:0; margin:0; padding:0; } body { margin:10px; } html, body, table { font-family:Arial, Helvetica, sans-serif; font-size:12px; } h1 { font-weight:bold; font-size:16px; } table {border-collapse:collapse;} td {padding:0 8px 0 0;} a.tooltip { z-index:24; text-decoration:none; cursor:default; position:relative; color:#000; display:block; width:100px; } a.tooltip span {display:none;} a.tooltip:hover, a.tooltip:active { z-index:25; color:; background:; /* the color and background actually don't matter for their values, it's just that these have to change for IE to apply this style properly. Leaving out the color or the background makes this fail in different ways. */ } a.tooltip:hover span, a.tooltip:active span { display:block; position:absolute; color:black; background-color:#FFFFCC; border:1px solid black; padding:1px; text-align:left; top:0; left:0; margin-top:-1px; } td span.s5 {color:#ff0000} td span.s6 {color:#0000ff} </style> <script type="text/javascript"> function labelSubmit(label) { document.getElementById('o').value=label; document.BackAt.submit(); } </script> </head> <body> <h1>tooltip Test Page</h1> <table> <tbody> <tr> <td><span class="s6">&#x25a0;</span> Name 3</td> <td class="status"><a class="tooltip" href="" onclick="return false;">Status 6<span>Some very long tooltip text to demonstrate the problem by overlapping the cells below.</span></a></td> </tr> <tr> <td><span class="s6">&#x25a0;</span> Name 1</td> <td class="status"><a class="tooltip" href="" onclick="return false;">Status 6</a></td> </tr> <tr> <td><span class="s6">&#x25a0;</span> Name 2</td> <td class="status"><a class="tooltip" href="" onclick="return false;">Status 6<span>Some tooltip text</span></a></td> </tr> <tr> <td><span class="s6">&#x25a0;</span> Name 4</td> <td class="status"><a class="tooltip" href="" onclick="return false;">Status 6</a></td> </tr> <tr> <td><span class="s5">&#x25a0;</span> Name 5</td> <td class="status"><a class="tooltip" href="" onclick="return false;">Status 5<span>More Notes</span></a></td> </tr> <tr> <td><span class="s6">&#x25a0;</span> Name 6</td> <td class="status"><a class="tooltip" href="" onclick="return false;">Status 6<span>Yet more notes</span></a></td> </tr> </tbody> </table> </body> </html> The problem I'm experiencing is that text from other values shows through the tooltip text. Hover over the first row, second column to see the effect. There are a couple of things I'm trying to accomplish: Make the activation area for the hover wider, so hovering over some space to the right of "Status 6" calls up the tooltip (say, 100-150px total width of target). At first, when I was adding "display:block" to a.tooltip, IE was terminating on hover. I resolved that by removing width:14em from a.tooltip:hover. Styling the width of the hover event + display.block on the a element does BAD things. Change the width of the tooltip without changing the width of the column/parent element (so the tooltip can be wider than itso it takes up less vertical space). Options for making the tooltips change width with its contents up to a max width, at which point the lines wrap would be awesome, but probably impossible in IE. As soon as I put a width in place on a.tooltip, the portion of the tooltip that is above other rows than the hover source let text show through from those cells. Remove the width and you'll see that the text doesn't show through any more. The hover effect applies to the entire tooltip, so if the tooltip covers 3 rows, while moving the mouse downward, the next 2 rows won't activate because the cursor hasn't left the tooltip. Can the hover effect apply only to the initial element hovered over and not the tooltip itself so moving the mouse downward will show each tooltip in each row? It would be nice if the links could never be activated (they can't take the focus). I don't know if that's possible. Too bad IE doesn't support hover on any elements but links. Note: soon IE6 will be abandoned in favor of IE8. If it makes a big difference, then IE8 can be the target browser instead. Thanks for your help.

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  • CSS drop-down menus pushing page content down

    - by Mason Jones
    This is probably (hopefully) a pretty simple question, but I can't seem to get it to work so I'll turn to the experts here. I'm using a pretty straightforward CSS drop-down menu, with just a little JQuery involved. The issue is that when I hover over the drop-down and it opens, it's pushing everything on the page down below it rather then opening over it. I've tried messing with the z-index but that doesn't seem to be the issue. Any tips would be fantastic, thanks in advance. Here's the HTML; sorry it's not super-pretty, I had to rip out a bunch of stuff to make it simple and generic. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <HTML style="zoom: 100%; "> <HEAD> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.0/jquery.min.js" type="text/javascript"></script> </HEAD> <BODY class="bodyclass" style="background:#BCE2F1; height: 100%;"> <DIV id="maincontainer" style="min-height: 100%;"> <STYLE type="text/css"> #cssdropdown, #cssdropdown ul { font-size: 9pt; background-color: black; list-style: none; } #cssdropdown, #cssdropdown * { padding: 0; margin: 0; } #cssdropdown li.headlink { width: 140px; float: left; margin-left: -1px; border: 1px black solid; background-color: white; text-align: center; } #cssdropdown li.headlink a { display: block; color: #339804; padding: 3px; text-decoration: none; } #cssdropdown li.headlink a:hover { background-color: #F8E0AC; font-weight: bold; } #cssdropdown li.headlink ul { display: none; border-top: 1px black solid; text-align: left; } #cssdropdown li.headlink:hover ul { display: block; text-decoration: none; } #cssdropdown li.headlink ul li a { padding: 5px; height: 15px; } #cssdropdown li.headlink ul li a:hover { background-color: #CCE9F5; text-decoration: none; font-weight: normal; } /* #cssdropdown a { color: #CCE9F5; } */ #cssdropdown ul li a:hover { text-decoration: none; } #cssdropdown li.headlink { background-color: white; } #cssdropdown li.headlink ul { background-color: white; background-position: bottom; padding-bottom: 2px; } </STYLE> <SCRIPT language="JavaScript"> $(document).ready(function(){ $('#cssdropdown li.headlink').hover( function() { $('ul', this).css('display', 'block'); }, function() { $('ul', this).css('display', 'none'); }); }); </SCRIPT> <DIV class="navigation_box" style="border: none;"> <DIV class="innercontent"> <DIV style="background: white; float: left; padding: 5px; border: solid 1px black;"> LOGO </DIV> <DIV class="navmenu" style="float: right; bottom: 0; font-size: 9pt; text-align: right;"> <SPAN>Logged in as [email protected]</SPAN><BR> <UL id="cssdropdown"> <LI class="headlink"> <A href="http://localhost:3000/one">One</A> <UL style="display: none; "> <LI><A href="http://localhost:3000/one">Option One</A></LI> <LI><A href="http://localhost:3000/one">Option Two</A></LI> <LI><A href="http://localhost:3000/one">Option Three</A></LI> <LI><A href="http://localhost:3000/one">Option Four</A></LI> </UL> </LI> <LI class="headlink"> <A href="http://localhost:3000/two">Two</A> <UL style="display: none; "> <LI><A href="http://localhost:3000/two">Option Two-One</A></LI> <LI><A href="http://localhost:3000/two">Option Two-Two</A></LI> <LI><A href="http://localhost:3000/two">Option Two-Three</A></LI> </UL> </LI> <LI class="headlink" style="width: 80px;"> <A href="http://localhost:3000/three">Three</A> </LI> <LI class="headlink" style="width: 300px; padding-top: 2px; height: 19px;"> <FORM action="http://localhost:3000/search" method="post"> <P> Search: <INPUT id="searchwords" name="searchwords" size="20" type="text" value=""> <INPUT name="commit" type="submit" value="Find"> </P> </FORM> </LI> <LI class="headlink" style="width: 60px;"> <A href="http://localhost:3000/four">Four</A> </LI> <LI class="headlink" style="width: 60px;"> <A href="http://localhost:3000/logout">Logout</A> </LI> </UL> </DIV> </DIV> </DIV> <DIV id="contentwrapper" style="clear:both"> <DIV class="innercontent" style="margin: 0px 20px 20px 20px;"> <H1>Some test content here to fill things out a little bit.</H1> </DIV> </DIV> </DIV> <DIV id="footer" style="clear: both; float: bottom;"> <DIV class="innercontent" style="font-size: 10px;"> Copyright 2008-2010 </DIV> </DIV> </BODY>

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  • Set Height of Div Equal to Parent Tag

    - by Phong Dang
    Hello, I have a snip code HTML as below : <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns:o="urn:schemas-microsoft-com:office:office" lang="en-us" dir="ltr"> <head> <meta http-equiv="X-UA-Compatible" content="IE=8" /> <meta name="GENERATOR" content="Microsoft SharePoint" /> <meta name="progid" content="SharePoint.WebPartPage.Document" /> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <meta http-equiv="Expires" content="0" /> <title>Demo </title> <style type="text/css"> A { font-weight: normal; font-size: 10pt; text-decoration: none; } </style> <link rel="stylesheet" type="text/css" href="/_layouts/1033/styles/Themable/wiki.css?rev=AWRyZDbGxZSekWBubaxPXw%3D%3D" /> <link rel="stylesheet" type="text/css" href="/_layouts/1033/styles/Themable/corev4.css?rev=w9FW7ASZnUjiWWCtJEcnTw%3D%3D" /> </head> <body topmargin="0" leftmargin="0" marginheight="0" marginwidth="0" style="height:100%;"> <form method="" name="frm"> <table style="border-bottom: black 1px solid; border-left: black 1px solid; border-collapse: collapse; border-top: black 1px solid; border-right: black 1px solid" id="ctl00_m_g_510fd150_a968_41ee_a28d_d47ff4a7198e_BambooCalendarControl" height="100%"> <tbody> <tr> <td style="border-top: black 1px solid; border-right: black 1px solid" height="25" valign="top" rowspan="1" width="1%" align="right"> <span> <nobr>8:00 AM</nobr> </span> </td> <td style="border-bottom: #d4d0c8 1px dotted; background-color: #ccffcc; border-left: 0px; border-top: black 1px solid; border-right: black 1px solid" height="100%" valign="top" rowspan="8" width="50%"> <div style="border-bottom: gray 1px solid; border-left: gray 1px solid; background-color: #ffa500; height: 100%; overflow: hidden; border-top: gray 1px solid; border-right: gray 1px solid" nowrap width="100%" valign="top"> <a style="height: 100%; color: black" href="#"><font color="white">Item </font></a> </div> </td> <td style="border-bottom: #d4d0c8 1px dotted; border-left: 0px; border-top: black 1px solid; border-right: black 1px solid" height="25" valign="top" width="100%" colspan="1"> </td> </tr> <tr> <td style="border-bottom: black 1px solid; border-right: black 1px solid" height="25" valign="top" rowspan="1" width="1%" align="right"> </td> <td style="border-bottom: black 1px solid; border-left: 0px; border-right: black 1px solid" height="25" valign="top" width="100%" colspan="1"> </td> </tr> <tr> <td style="border-right: black 1px solid" height="25" valign="top" rowspan="1" width="1%" align="right"> <span> <nobr>9:00 AM</nobr> </span> </td> <td style="border-bottom: #d4d0c8 1px dotted; background-color: #ccffcc; border-left: 0px; border-right: black 1px solid" height="100%" valign="top" rowspan="4" width="50%"> <div style="border-bottom: gray 1px solid; border-left: gray 1px solid; background-color: #bdb76b; height: 100%; overflow: hidden; border-top: gray 1px solid; border-right: gray 1px solid" nowrap width="100%" valign="top"> <a style="height: 100%; color: black" title="" href="#"><font color="white">Item 2 </font> </a> </div> </td> </tr> <tr> <td style="border-bottom: black 1px solid; border-right: black 1px solid" height="25" valign="top" rowspan="1" width="1%" align="right"> </td> </tr> <tr style="border-left: medium none; border-right: #696969 1px solid"> <td style="border-right: black 1px solid" height="25" valign="top" rowspan="1" width="1%" align="right"> <span> <nobr>10:00 AM</nobr> </span> </td> </tr> <tr> <td style="border-bottom: black 1px solid; border-right: black 1px solid" height="25" valign="top" rowspan="1" width="1%" align="right"> </td> </tr> <tr> <td style="border-right: black 1px solid" height="25" valign="top" rowspan="1" width="1%" align="right"> <span> <nobr>11:00 AM</nobr> </span> </td> <td style="border-bottom: #d4d0c8 1px dotted; border-left: 0px; border-top: black 1px solid; border-right: black 1px solid" height="25" valign="top" width="100%" colspan="1"> </td> </tr> <tr> <td style="border-bottom: black 1px solid; border-right: black 1px solid" height="25" valign="top" rowspan="1" width="1%" align="right"> </td> <td style="border-bottom: black 1px solid; border-left: 0px; border-right: black 1px solid" height="25" valign="top" width="100%" colspan="2"> </td> </tr> </tbody> </table> </form> </body> </html> I set the height of the div 100% so that it full of TD but it did not effect. Please help me ! Thanks / PD

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  • Choose variable based on users choice from picklist.

    - by Kelbizzle
    I have this form. Basically what I want is to send a auto-response with a different URL based on what the user picks in the "attn" picklist. I've been thinking I could have a different variable for each drop down value. It will then pass this variable on to the mail script that will choose which URL to insert inside the auto response that is sent. It gives me a headache thinking about it sometimes. What's the easiest way to accomplish this? Am I making more work for myself? I really don't know because I'm no programmer. Thanks in advance! Here is the form: <form name="contact_form" method="post" action="sendemail_reports.php" onsubmit="return validate_form ( );"> <div id='zohoWebToLead' align=center> <table width="100%" border="0" align="center" cellpadding="0" cellspacing="0" class="txt_body"> <table border=0 cellspacing=0 cellpadding=5 width=480 style='border-bottom-color: #999999; border-top-color: #999999; border-bottom-style: none; border-top-style: none; border-bottom-width: 1px; border-top-width: 2px; background-color:transparent;'> <tr> <td width='75%'><table width=480 border=0 cellpadding=5 cellspacing=0 style='border-bottom-color: #999999; border-top-color: #999999; border-bottom-style: none; border-top-style: none; border-bottom-width: 1px; border-top-width: 2px; background-color:transparent;'> <input type="hidden" name="ip" value="'.$ipi.'" /> <input type="hidden" name="httpref" value="'.$httprefi.'" /> <input type="hidden" name="httpagent" value="'.$httpagenti.'" /> <tr></tr> <tr> <td colspan='2' align='left' style='border-bottom-color: #dadada; border-bottom-style: none; border-bottom-width: 2px; color:#000000; font-family:sans-serif; font-size:14px;'><strong>Send us an Email</strong></td> </tr> <tr> <td nowrap style='font-family:sans-serif;font-size:12px;font-weight:bold' align='right' width='25%'> First Name   : </td> <td width='75%'><input name='visitorf' type='text' size="48" maxlength='40' /></td> </tr> <tr> <td nowrap style='font-family:sans-serif;font-size:12px;font-weight:bold' align='right' width='25%'>Last Name   :</td> <td width='75%'><input name='visitorfl' type='text' size="48" maxlength='80' /></td> </tr> <tr> <td nowrap style= 'font-family:sans-serif;font-size:12px;font-weight:bold' align='right' width='25%'> Email Adress  : </td> <td width='75%'><input name='visitormail' type='text' size="48" maxlength='100' /></td> </tr> <tr> <td nowrap style='font-family:sans-serif;font-size:12px;font-weight:bold' align='right' width='25%'> Phone   : </td> <td width='75%'><input name='visitorphone' type='text' size="48" maxlength='30' /></td> </tr> <td nowrap style='font-family:sans-serif;font-size:12px;font-weight:bold' align='right' width='25%'> Subject   : </td> <td width='75%'><select name="attn" size="1"> <option value=" Investment Opportunities ">Investment Opportunities </option> <option value=" Vacation Rentals ">Vacation Rentals </option> <option value=" Real Estate Offerings ">Real Estate Offerings </option> <option value=" Gatherings ">Gatherings </option> <option value=" General ">General </option> </select></td> <tr> <td nowrap style= 'font-family:sans-serif;font-size:12px;font-weight:bold' align='right' width='25%'> Message   :<br /> <em>(max 5000 char)</em></td> <td width='75%'><textarea name='notes' maxlength='5000' cols="48" rows="3"></textarea></td> </tr> <tr> <td colspan=2 align=center style=''><input name='save' type='submit' class="boton" value=Send mail /> &nbsp; &nbsp; <input type='reset' name='reset' value=Reset class="boton" /></td> </tr> </table></td> </tr> </table> </div> </form> Here is the mail script: <?php //the 3 variables below were changed to use the SERVER variable $ip = $_SERVER['REMOTE_ADDR']; $httpref = $_SERVER['HTTP_REFERER']; $httpagent = $_SERVER['HTTP_USER_AGENT']; $visitorf = $_POST['visitorf']; $visitorl = $_POST['visitorl']; $visitormail = $_POST['visitormail']; $visitorphone = $_POST['visitorphone']; $notes = $_POST['notes']; $attn = $_POST['attn']; //additional headers $headers = 'From: Me <[email protected]>' . "\n" ; $headers = 'Bcc: [email protected]' . "\n"; if (eregi('http:', $notes)) { die ("Do NOT try that! ! "); } if(!$visitormail == "" && (!strstr($visitormail,"@") || !strstr($visitormail,"."))) { echo "<h2>Use Back - Enter valid e-mail</h2>\n"; $badinput = "<h2>Feedback was NOT submitted</h2>\n"; echo $badinput; die ("Go back! ! "); } if(empty($visitorf) || empty($visitormail) || empty($notes )) { echo "<h2>Use Back - fill in all fields</h2>\n"; die ("Use back! ! "); } $todayis = date("l, F j, Y, g:i a") ; $subject = "I want to download the report about $attn"; $notes = stripcslashes($notes); $message = "$todayis [EST] \nAttention: $attn \nMessage: $notes \nFrom: $visitorf $visitorl ($visitormail) \nTelephone Number: $visitorphone \nAdditional Info : IP = $ip \nBrowser Info: $httpagent \nReferral : $httpref\n"; //check if the function even exists if(function_exists("mail")) { //send the email mail($_SESSION['email'], $subject, $message, $headers) or die("could not send email"); } else { die("mail function not enabled"); } header( "Location: http://www.domain.com/thanks.php" ); ?>

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  • IOException: Unable To Delete Images Due To File Lock

    - by Arslan Pervaiz
    I am Unable To Delete Image File From My Server Path It Gaves Error That The Process Cannot Access The File "FileName" Because it is being Used By Another Process. I Tried Many Methods But Still All In Vain. Please Help me Out in This Issue. Here is My Code Snippet. using System; using System.Data; using System.Web; using System.Data.SqlClient; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Globalization; using System.Web.Security; using System.Text; using System.DirectoryServices; using System.Collections; using System.IO; using System.Drawing; using System.Drawing.Imaging; using System.Drawing.Drawing2D; //============ Main Block ================= byte[] data = (byte[])ds.Tables[0].Rows[0][0]; MemoryStream ms = new MemoryStream(data); Image returnImage = Image.FromStream(ms); returnImage.Save(Server.MapPath(".\\TmpImages\\SavedImage.jpg"), System.Drawing.Imaging.ImageFormat.Jpeg); returnImage.Dispose(); \\ I Tried this Dispose Method To Unlock The File But Nothing Done. ms.Close(); \\ I Tried The Memory Stream Close Method Also But Its Also Not Worked For Me. watermark(); \\ Here is My Water Mark Method That Print Water Mark Image on My Saved Image (Image That is Converted From Byte Array) DeleteImages(); \\ Here is My Delete Method That I Call To Delete The Images //===== ==== My Delete Method To Delete Files================== public void DeleteImages() { try { File.Delete(Server.MapPath(".\\TmpImages\\WaterMark.jpg")); \\This Image Deleted Fine. File.Delete(Server.MapPath(".\\TmpImages\\SavedImage.jpg")); \\ Exception Thrown On Deleting of This Image. } catch (Exception ex) { LogManager.LogException(ex, "Error in Deleting Images."); Master.ShowMessage(ex.Message, true); } } \ ==== Method Declartion That Make Watermark of One Image On Another Image.======= public void watermark() { //create a image object containing the photograph to watermark Image imgPhoto = Image.FromFile(Server.MapPath(".\\TmpImages\\SavedImage.jpg")); int phWidth = imgPhoto.Width; int phHeight = imgPhoto.Height; //create a Bitmap the Size of the original photograph Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb); bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); //load the Bitmap into a Graphics object Graphics grPhoto = Graphics.FromImage(bmPhoto); //create a image object containing the watermark Image imgWatermark = new Bitmap(Server.MapPath(".\\TmpImages\\PrintasWatermark.jpg")); int wmWidth = imgWatermark.Width; int wmHeight = imgWatermark.Height; //Set the rendering quality for this Graphics object grPhoto.SmoothingMode = SmoothingMode.AntiAlias; //Draws the photo Image object at original size to the graphics object. grPhoto.DrawImage( imgPhoto, // Photo Image object new Rectangle(0, 0, phWidth, phHeight), // Rectangle structure 0, // x-coordinate of the portion of the source image to draw. 0, // y-coordinate of the portion of the source image to draw. phWidth, // Width of the portion of the source image to draw. phHeight, // Height of the portion of the source image to draw. GraphicsUnit.Pixel); // Units of measure //------------------------------------------------------- //to maximize the size of the Copyright message we will //test multiple Font sizes to determine the largest posible //font we can use for the width of the Photograph //define an array of point sizes you would like to consider as possiblities //------------------------------------------------------- //Define the text layout by setting the text alignment to centered StringFormat StrFormat = new StringFormat(); StrFormat.Alignment = StringAlignment.Center; //define a Brush which is semi trasparent black (Alpha set to 153) SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0, 0)); //define a Brush which is semi trasparent white (Alpha set to 153) SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255)); //------------------------------------------------------------ //Step #2 - Insert Watermark image //------------------------------------------------------------ //Create a Bitmap based on the previously modified photograph Bitmap Bitmap bmWatermark = new Bitmap(bmPhoto); bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); //Load this Bitmap into a new Graphic Object Graphics grWatermark = Graphics.FromImage(bmWatermark); //To achieve a transulcent watermark we will apply (2) color //manipulations by defineing a ImageAttributes object and //seting (2) of its properties. ImageAttributes imageAttributes = new ImageAttributes(); //The first step in manipulating the watermark image is to replace //the background color with one that is trasparent (Alpha=0, R=0, G=0, B=0) //to do this we will use a Colormap and use this to define a RemapTable ColorMap colorMap = new ColorMap(); //My watermark was defined with a background of 100% Green this will //be the color we search for and replace with transparency colorMap.OldColor = Color.FromArgb(255, 0, 255, 0); colorMap.NewColor = Color.FromArgb(0, 0, 0, 0); ColorMap[] remapTable = { colorMap }; imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap); //The second color manipulation is used to change the opacity of the //watermark. This is done by applying a 5x5 matrix that contains the //coordinates for the RGBA space. By setting the 3rd row and 3rd column //to 0.3f we achive a level of opacity float[][] colorMatrixElements = { new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f}, new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}}; ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements); imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); //For this example we will place the watermark in the upper right //hand corner of the photograph. offset down 10 pixels and to the //left 10 pixles int xPosOfWm = ((phWidth - wmWidth) - 10); int yPosOfWm = 10; grWatermark.DrawImage(imgWatermark, new Rectangle(xPosOfWm, yPosOfWm, wmWidth, wmHeight), //Set the detination Position 0, // x-coordinate of the portion of the source image to draw. 0, // y-coordinate of the portion of the source image to draw. wmWidth, // Watermark Width wmHeight, // Watermark Height GraphicsUnit.Pixel, // Unit of measurment imageAttributes); //ImageAttributes Object //Replace the original photgraphs bitmap with the new Bitmap imgPhoto = bmWatermark; grPhoto.Dispose(); grWatermark.Dispose(); //save new image to file system. imgPhoto.Save(Server.MapPath(".\\TmpImages\\WaterMark.jpg"), ImageFormat.Jpeg); imgPhoto.Dispose(); imgWatermark.Dispose(); }

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  • HTML/CSS formating

    - by Codeguy007
    I'm having to issues lining up items properly in my html code. I am not sure why they are lining up the way I want them to. First the header My Color Library is a full line height above the horizontal ruler. I want it right above the ruler. Second my X box in the td with the background is justified right fine but I actually want it in the top right hand corner not centered vertically. Here's some example html: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>FunctionalColor&amp;Design</title> </head> <html> <body> <table style="width=900px; margin-left: auto; margin-right: auto;"> <tr> <td> <P> <div style="font-size: 1em; line-height: 1em; font-weight: bolder; padding: 0px;">My Color Library</div> <div align="right" class="removeall"> <a href="colors"> <img src="http://2100computerlane.net/workingproject/images/x-button.png" /> <bold>Remove All</bold> </a> </div> <HR/></p> <div class="mycolor"> <table><!--width="900px" --> <tr> <td style="border: none; background-color: #f8d3cf; width:125px; height:80px; border-spacing: 10px; padding:0;"> <div style="padding:0; vertical-align:top;" align="right" class="remove"> <a href="f8d3cf" style="padding: 0px;"> <img src="http://2100computerlane.net/workingproject/images/x-button.png" style="padding: 0px;"/> </a> </div> </td> <td style="border: none; width:10px;"></td> <td style="border: none; background-color: #f8d3cf; width:125px; height:80px; border-spacing: 10px; padding:0;"></td> <td style="border: none; width:10px;"></td> <td style="border: none; background-color: #f8d3cf; width:125px; height:80px; border-spacing: 10px; padding:0;"></td> <td style="border: none; width:10px;"></td> <td style="border: none; background-color: #f8d3cf; width:125px; height:80px; border-spacing: 10px; padding:0;"></td> <td style="border: none; width:10px;"></td> <td style="border: none; background-color: #f8d3cf; width:125px; height:80px; border-spacing: 10px; padding:0;"></td> <td style="border: none; width:10px;"></td> <td style="border: none; background-color: #f8d3cf; width:125px; height:80px; border-spacing: 10px; padding:0;"></td> <tr> <td style="border: none; font:.6em Arial, Helvetica, sans-serif; width:125px; height:20px;">Desert Warmth<br/>70YR 56/190 A0542</td> </tr> </table> </div> </td> </tr> </table> </body> </html>

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  • How to Smooth the drawing Stroke?

    - by user1852420
    I am creating drawing.. i can undo, and put colors on it. but when i draw using my fingers the stroke is not that smooth and has edge lines,, here my codes. on which I can Paint on a view, Undo, change color, and the opacity. stroke.h #import <UIKit/UIKit.h> @interface stroke : UIView{ NSMutableArray *strokeArray; UIColor *strokeColor; int strokeSize; float strokeAlpha; int strokeAlpha2; IBOutlet UISlider *slides; float red; float green; float blue; CGPoint mid1; CGPoint mid2; CGPoint endingPoint,previousPoint1,previousPoint2; CGPoint currentTouch; } @property (nonatomic, retain) UIColor *strokeColor; @property (nonatomic) int strokeSize; @property (nonatomic, retain) NSMutableArray *strokeArray; - (IBAction)changeAlphaValue; -(void)loadSLider; -(void)blueColor; -(void)darkvioletColor; -(void)violetColor; -(void)pinkColor; -(void)darkbrownColor; -(void)redColor; -(void)magentaRedColor; -(void)lightBrownColor; -(void)lightOrangeColor; -(void)OrangeColor; -(void)YellowColor; -(void)greenColor; -(void)lightYellowColor; -(void)darkGreenColor; -(void)TurquioseColor; -(void)PaleTurquioseColor; -(void)skyBlueColor; -(void)whiteColor; -(void)DirtyWhiteColor; -(void)SilverColor; -(void)LightGrayColor; -(void)GrayColor; -(void)LightBlackColor; -(void)BlackColor; @end stroke.m #import "stroke.h" @implementation stroke @synthesize strokeColor; @synthesize strokeSize; @synthesize strokeArray; - (void) awakeFromNib{ self.strokeArray = [[NSMutableArray alloc] init]; self.strokeColor = [UIColor colorWithRed:0 green:0 blue:232 alpha:1]; self.strokeSize = 3; } - (void)drawRect:(CGRect)rect{ NSMutableArray *stroke; for (stroke in strokeArray) { CGContextRef contextRef = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(contextRef, [[stroke objectAtIndex:1] intValue]); CGFloat *color = CGColorGetComponents([[stroke objectAtIndex:2] CGColor]); CGContextSetRGBStrokeColor(contextRef, color[0], color[1], color[2], color[3]); CGContextBeginPath(contextRef); CGPoint points[[stroke count]]; for (NSUInteger i = 3; i < [stroke count]; i++) { points[i-3] = [[stroke objectAtIndex:i] CGPointValue]; } CGContextAddLines(contextRef, points, [stroke count]-3); CGContextStrokePath(contextRef); } } -(void)loadSLider{ } - (IBAction)changeAlphaValue{ strokeAlpha2 =((int)slides.value); } -(void)blueColor{ red = 0/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkvioletColor{ red = 75/255.0; green = 0/255.0; blue = 130/255.0; } -(void)violetColor{ red = 128/255.0; green = 0/255.0; blue = 128/255.0; } -(void)pinkColor{ red = 255/255.0; green = 0/255.0; blue = 255/255.0; } -(void)darkbrownColor{ red = 0.200; green = 0.0; blue = 0.0; } -(void)redColor{ red = 255/255.0; green = 0/255.0; blue = 0/255.0; } -(void)magentaRedColor{ red = 0.350; green = 0.0; blue = 0.0; } -(void)lightBrownColor{ red = 0.480; green = 0.0; blue = 0.0; } -(void)lightOrangeColor{ red = 0.600; green = 0.200; blue = 0.0; } -(void)OrangeColor{ red = 1.0; green = 0.300; blue = 0.0; } -(void)YellowColor{ red = 0.950; green = 0.450; blue = 0.0; } -(void)greenColor{ red = 0.0; green = 1.0; blue = 0.0; } -(void)lightYellowColor{ red = 1.0; green = 1.0; blue = 0.0; } -(void)darkGreenColor{ red = 0.0; green = 0.500; blue = 0.0; } -(void)TurquioseColor{ red = 0.0; green = 0.700; blue = 0.200; } -(void)PaleTurquioseColor{ red = 0.0; green = 0.700; blue = 0.600; } -(void)skyBlueColor{ red = 0.0; green = 0.400; blue = 0.800; } -(void)whiteColor{ red = 1.0; green = 1.0; blue = 1.0; } -(void)DirtyWhiteColor{ red = 0.800; green = 0.800; blue = 0.800; } -(void)SilverColor{ red = 0.600; green = 0.600; blue = 0.600; } -(void)LightGrayColor{ red = 0.500; green = 0.500; blue = 0.500; } -(void)GrayColor{ red = 0.300; green = 0.300; blue = 0.300; } -(void)LightBlackColor{ red = 0.150; green = 0.150; blue = 0.150; } -(void)BlackColor{ red = 0.0; green = 0.0; blue = 0.0; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { switch (strokeAlpha2) { case 1: strokeAlpha = .1; break; case 2: strokeAlpha = .2; break; case 3: strokeAlpha = .3; break; case 4: strokeAlpha = .4; break; case 5: strokeAlpha = .5; break; case 6: strokeAlpha = .6; break; case 7: strokeAlpha = .7; break; case 8: strokeAlpha = .8; break; case 9: strokeAlpha = .9; break; case 10: strokeAlpha = 1; break; default: strokeAlpha = 1; break; } self.strokeColor = [UIColor colorWithRed:red green:green blue:blue alpha:strokeAlpha]; NSValue *touchPos = [NSValue valueWithCGPoint:[touch locationInView:self]]; UIColor *color = [UIColor colorWithCGColor:strokeColor.CGColor]; NSNumber *size = [NSNumber numberWithInt:strokeSize]; NSMutableArray *stroke = [NSMutableArray arrayWithObjects: touch, size, color, touchPos, nil]; [strokeArray addObject:stroke]; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch; NSEnumerator *counter = [touches objectEnumerator]; while ((touch = (UITouch *)[counter nextObject])) { NSMutableArray *stroke; for (stroke in strokeArray) { if ([stroke objectAtIndex:0] == touch) { [stroke addObject:[NSValue valueWithCGPoint:[touch locationInView:self]]]; } [self setNeedsDisplay]; } } } @end

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  • Databind a datagrid header combobox from ViewModel

    - by Mike
    I've got a Datagrid with a column defined as this: <Custom:DataGridTextColumn HeaderStyle="{StaticResource ComboBoxHeader}" Width="Auto" Header="Type" Binding="{Binding Path=Type}" IsReadOnly="True" /> The ComboBoxHeader style is defined in a resource dictionary as this: <Style x:Key="ComboBoxHeader" TargetType="{x:Type my:DataGridColumnHeader}"> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type my:DataGridColumnHeader}"> <ControlTemplate.Resources> <Storyboard x:Key="ShowFilterControl"> <ObjectAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="filterComboBox" Storyboard.TargetProperty="(UIElement.Visibility)"> <DiscreteObjectKeyFrame KeyTime="00:00:00" Value="{x:Static Visibility.Visible}"/> <DiscreteObjectKeyFrame KeyTime="00:00:00.5000000" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <ColorAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="filterComboBox" Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)"> <SplineColorKeyFrame KeyTime="00:00:00" Value="Transparent"/> <SplineColorKeyFrame KeyTime="00:00:00.5000000" Value="White"/> </ColorAnimationUsingKeyFrames> </Storyboard> <Storyboard x:Key="HideFilterControl"> <ObjectAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="filterComboBox" Storyboard.TargetProperty="(UIElement.Visibility)"> <DiscreteObjectKeyFrame KeyTime="00:00:00.4000000" Value="{x:Static Visibility.Collapsed}"/> </ObjectAnimationUsingKeyFrames> <ColorAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="filterComboBox" Storyboard.TargetProperty="(UIElement.OpacityMask).(SolidColorBrush.Color)"> <SplineColorKeyFrame KeyTime="00:00:00" Value="Black"/> <SplineColorKeyFrame KeyTime="00:00:00.4000000" Value="#00000000"/> </ColorAnimationUsingKeyFrames> </Storyboard> </ControlTemplate.Resources> <my:DataGridHeaderBorder x:Name="dataGridHeaderBorder" Margin="0" VerticalAlignment="Top" Height="31" IsClickable="{TemplateBinding CanUserSort}" IsHovered="{TemplateBinding IsMouseOver}" IsPressed="{TemplateBinding IsPressed}" SeparatorBrush="{TemplateBinding SeparatorBrush}" SeparatorVisibility="{TemplateBinding SeparatorVisibility}" SortDirection="{TemplateBinding SortDirection}" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Padding="{TemplateBinding Padding}" Grid.ColumnSpan="1"> <Grid x:Name="grid" Width="Auto" Height="Auto" RenderTransformOrigin="0.5,0.5"> <Grid.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform/> <TranslateTransform/> </TransformGroup> </Grid.RenderTransform> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <ContentPresenter x:Name="contentPresenter" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" ContentStringFormat="{TemplateBinding ContentStringFormat}" ContentTemplate="{TemplateBinding ContentTemplate}"> <ContentPresenter.Content> <MultiBinding Converter="{StaticResource headerConverter}"> <MultiBinding.Bindings> <Binding ElementName="filterComboBox" Path="Text" /> <Binding RelativeSource="{RelativeSource TemplatedParent}" Path="Content" /> </MultiBinding.Bindings> </MultiBinding> </ContentPresenter.Content> </ContentPresenter> <ComboBox ItemsSource="{Binding Path=Types}" x:Name="filterComboBox" VerticalAlignment="Center" HorizontalAlignment="Right" MinWidth="20" Height="Auto" OpacityMask="Black" Visibility="Collapsed" Text="" Grid.Column="0" Grid.ColumnSpan="1"/> </Grid> </my:DataGridHeaderBorder> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Trigger.EnterActions> <BeginStoryboard x:Name="ShowFilterControl_BeginStoryboard" Storyboard="{StaticResource ShowFilterControl}"/> <StopStoryboard BeginStoryboardName="HideFilterControl_BeginShowFilterControl"/> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard x:Name="HideFilterControl_BeginShowFilterControl" Storyboard="{StaticResource HideFilterControl}"/> <StopStoryboard BeginStoryboardName="ShowFilterControl_BeginStoryboard"/> </Trigger.ExitActions> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> <Setter Property="Background"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#FF0067AD" Offset="1"/> <GradientStop Color="#FF003355" Offset="0.5"/> <GradientStop Color="#FF78A8C9" Offset="0"/> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="Foreground" Value="White"/> <Setter Property="BorderBrush"> <Setter.Value> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="#D8000000" Offset="0.664"/> <GradientStop Color="#7F003355" Offset="1"/> </LinearGradientBrush> </Setter.Value> </Setter> <Setter Property="FontWeight" Value="Bold"/> <Setter Property="BorderThickness" Value="1,1,1,0"/> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="Padding" Value="5,0"/> </Style> As you can see, I'm trying to databind the combobox's ItemsSource to Types, but this doesn't work. The list is in my ViewModel that is being applied to my page, how would I specify in this style that is in my resource dictionary that I want to bind to a source in my viewmodel.

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  • CSS height problem. IE8 seems correct Firefox seems wrong. Any fix?

    - by user169867
    Below is a complete html page that shows the problem. The "myDiv" should be 22px in height (including the border). Item 1 should have a 1px space between its border and the divs border. In IE8 it is. In FF 3.6.2 though it is 24px and I can't understand why. Ultimately my goal is to get the same CSS to create the same result in both browsers. It's driving me crazy! Any help would be appreciated :) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title></title> <style type="text/css"> div.aclb {background:#EEF3FA; color:#666; cursor:text; padding:1px; overflow-y:auto; border:#BBC8D9 1px solid; } div.aclb:hover {border:#3399FF 1px solid;} div.aclb.focus {background:#FFF; border:#3399FF 1px solid;} div.aclb ul {padding:0; margin:0; list-style:none; display:table; vertical-align:middle; } div.aclb li {float:left; cursor:default; font-family:Arial; padding:0; margin:0;} div.aclb li.block {padding:0px 2px; height:16px; white-space:nowrap; border:solid 1px #BBD8FB; background:#f3f7fd; font-size:11px; line-height:16px;} div.aclb li.block:hover {border:solid 1px #5F8BD3; background:#E4ECF8; color:#000;} div.aclb li.input {} div.aclb input {margin:0; padding:0; height:18px; background:transparent; border:none; color:#666; overflow:hidden; resize:none; font-family:Arial; font-size:13px; outline:none;} div.aclb input:focus {margin:0; padding:0; height:18px; background:transparent; border:none; color:#22F; overflow:hidden; resize:none; font-family:Arial; font-size:13px; outline:none;} div.aclb a.d {cursor:pointer; display:block; color:#6B6B6B; width:13px; height:12px;float:right; margin:1px 0 1px 4px; border:solid 1px transparent; font-family:Verdana; font-size:11px; text-align:center; line-height:10px;} div.aclb a.d:hover { border:solid 1px #7DA2CE; background:#F7FAFD; color:#AD0B0B;} div.aclb a.d:active {border:solid 1px #497CBB; background:#BAD8E8; color:#A90909;} </style> </head> <body> <div id="myDiv" style="width:250px" class="aclb"> <ul> <li class="block"> <a class="d">x</a><span>Item 1</span> </li> <li class="input"> <input type="text" style="width:30px" maxlength="30"/> </li> </ul> </div> </body> </html>

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  • Theme confusion in SpreadsheetML.

    - by dmaruca
    I've been fighting this all day. Inside my styles.xml file I have color information given like so: <fgColor theme="0" tint="-0.249977111117893" / ECMA 376 defines a theme color reference as: Index into the <clrScheme collection, referencing a particular <sysClr or <srgbClr value expressed in the Theme part. Ok, that sounds easy. Here is an excerpt from my clrScheme xml: <a:clrScheme name="Office" <a:dk1 <a:sysClr val="windowText" lastClr="000000" / </a:dk1 <a:lt1 <a:sysClr val="window" lastClr="FFFFFF" / </a:lt1 Index zero is black, and they are wanting to darken it? I can tell you that after the tint is applied, the color should be #F2F2F2. My confusion is what does theme="0" really mean? It can't possible mean to darken #000000. Checking MSDN only confuses me even more. From http://msdn.microsoft.com/en-us/library/dd560821.aspx note that the theme color integer begins counting from left to right in the palette starting with zero. Theme color 3 is the dark 2 text/background color. Actually, if you start counting at zero the third entry is Light 2. Dark 2 is the second one. Can anyone here shed some light on this subject for me? What does theme="0" really mean? Here is the VB6 code I have been working with to apply the tint. You can paste it into your vba editor and run the test sub. Public Type tRGB R As Byte G As Byte B As Byte End Type Public Type tHSL H As Double S As Double L As Double End Type Sub TestRgbTint() Dim c As tRGB RGB_Hex2Type "ffffff", c RGB_ApplyTint c, -0.249977111117893 Debug.Print Hex(c.R) & Hex(c.G) & Hex(c.B) End Sub Public Sub RGB_Hex2Type(ByVal HexString As String, RGB As tRGB) 'Remove the alpha channel if it exists If Len(HexString) = 8 Then HexString = mID(HexString, 3) End If RGB.R = CByte("&H" & Left(HexString, 2)) RGB.G = CByte("&H" & mID(HexString, 3, 2)) RGB.B = CByte("&H" & Right(HexString, 2)) End Sub Public Sub RGB_ApplyTint(RGB As tRGB, tint As Double) Const HLSMAX = 1# Dim HSL As tHSL If tint = 0 Then Exit Sub RGB2HSL RGB, HSL If tint < 0 Then HSL.L = HSL.L * (1# + tint) Else HSL.L = HSL.L * (1# - tint) + (HLSMAX - HLSMAX * (1# - tint)) End If HSL2RGB HSL, RGB End Sub Public Sub HSL2RGB(HSL As tHSL, RGB As tRGB) HSL2RGB_ByVal HSL.H, HSL.S, HSL.L, RGB End Sub Private Sub HSL2RGB_ByVal(ByVal H As Double, ByVal S As Double, ByVal L As Double, RGB As tRGB) Dim v As Double Dim R As Double, G As Double, B As Double 'Default color to gray R = L G = L B = L If L < 0.5 Then v = L * (1# + S) Else v = L + S - L * S End If If v > 0 Then Dim m As Double, sv As Double Dim sextant As Integer Dim fract As Double, vsf As Double, mid1 As Double, mid2 As Double m = L + L - v sv = (v - m) / v H = H * 6# sextant = Int(H) fract = H - sextant vsf = v * sv * fract mid1 = m + vsf mid2 = v - vsf Select Case sextant Case 0 R = v G = mid1 B = m Case 1 R = mid2 G = v B = m Case 2 R = m G = v B = mid1 Case 3 R = m G = mid2 B = v Case 4 R = mid1 G = m B = v Case 5 R = v G = m B = mid2 End Select End If RGB.R = R * 255# RGB.G = G * 255# RGB.B = B * 255# End Sub Public Sub RGB2HSL(RGB As tRGB, HSL As tHSL) Dim R As Double, G As Double, B As Double Dim v As Double, m As Double, vm As Double Dim r2 As Double, g2 As Double, b2 As Double R = RGB.R / 255# G = RGB.G / 255# B = RGB.B / 255# 'Default to black HSL.H = 0 HSL.S = 0 HSL.L = 0 v = IIf(R > G, R, G) v = IIf(v > B, v, B) m = IIf(R < G, R, G) m = IIf(m < B, m, B) HSL.L = (m + v) / 2# If HSL.L < 0 Then Exit Sub End If vm = v - m HSL.S = vm If HSL.S > 0 Then If HSL.L <= 0.5 Then HSL.S = HSL.S / (v + m) Else HSL.S = HSL.S / (2# - v - m) End If Else Exit Sub End If r2 = (v - R) / vm g2 = (v - G) / vm b2 = (v - B) / vm If R = v Then If G = m Then HSL.H = 5# + b2 Else HSL.H = 1# - g2 End If ElseIf G = v Then If B = m Then HSL.H = 1# + r2 Else HSL.H = 3# - b2 End If Else If R = m Then HSL.H = 3# + g2 Else HSL.H = 5# - r2 End If End If HSL.H = HSL.H / 6# End Sub

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  • Son of Suckerfish ie6 problem - right-most dropdown menu also appearing on left side of screen

    - by Kevin Burke
    I'm interning for an NGO in India and trying to fix their website, including updating their menu so it's not the last item on the page to load, and it's centered on the screen. Everything works well enough but when I try out my new menu in IE6, I get this weird error where the content below the menu is padded an extra 30px or so and the material in the right-most drop down appears on the far left of the screen, always visible. When I drop down the rightmost link ("Publications") the content appears both in the correct location and in the same spot on the far left of the screen, and changes color when I hover as well. It's tough to describe, so it would probably be best if you took a look: visit http://sevamandir.org/a30/index.htm in your Internet Explorer 6 browser to see for yourself. I really appreciate your help. Also I'm using a 1000px wide monitor, if there's more hijinks going on outside that space I'd like to know about that too. Here's the relevant code: in the html head: <script> sfHover = function() { var sfEls = document.getElementById("nav").getElementsByTagName("LI"); for (var i=0; i<sfEls.length; i++) { sfEls[i].onmouseover=function() { this.className+=" sfhover"; } sfEls[i].onmouseout=function() { this.className=this.className.replace(new RegExp(" sfhover\\b"), ""); } } } if (window.attachEvent) window.attachEvent("onload", sfHover); </script> text surrounding the menu - the menu is simply <ul id="nav"><li></li></ul> etc. <!--begin catchphrase--> <div style="float:left; height:27px; width:520px; margin:0px; font:16px Arial, Helvetica, sans-serif; font-weight:bold; color:#769841;"> Transforming lives through democratic &amp; participatory development </div> <?php include("menu.php"); ?> </div><!-- end header --> <!--begin main text div--> <div id="maincontent"> Relevant menu CSS: #nav, #nav ul { font:bold 11px Verdana, sans-serif; float: left; width: 980px; list-style: none; line-height: 1; background: white; font-weight: bold; padding: 0; border: solid #769841; border-width: 0; margin: 0 0 1em 0; } #nav a { display: block; width: 140px; /*this is the total width of the upper menu*/ w\idth: 120px; /*this is the width less horizontal padding */ padding: 5px 10px 5px 10px; /*horiz padding is the 2nd & 4th items here - goes Top Right Bottom Left */ color: #ffffff; background:#b6791e; text-decoration: none; } #nav a.daddy { background: url(rightarrow2.gif) center right no-repeat; } #nav li { float: left; padding: 0; width: 140px; /*this needs to be updated to match top #nav a */ background:#b6791e; } #nav li:hover, #nav li a:hover, #nav li:hover a { background:#769841; } #nav li:hover li a { background:#ffffff; color:#769841; } #nav li ul { position: absolute; left: -999em; height: auto; width: 14.4em; w\idth: 13.9em; font-weight: bold; border-width: 0.25em; /*green border around dropdown menu*/ margin: 0; } #nav li ul a { background:#ffffff; color:#769841; } #nav li li { padding-right: 1em; width: 13em; background:#ffffff; } #nav li ul a { width: 13em; w\idth: 9em; } #nav li ul ul { margin: -1.75em 0 0 14em; } #nav li:hover ul ul, #nav li:hover ul ul ul, #nav li.sfhover ul ul, #nav li.sfhover ul ul ul { left: -999em; } #nav li:hover ul, #nav li li:hover ul, #nav li li li:hover ul, #nav li.sfhover ul, #nav li li.sfhover ul, #nav li li li.sfhover ul { left: auto; } #nav li:hover, #nav li.sfhover, { background: #769841; color:#ffe400; } #nav li a:hover, #nav li li a:hover, #nav li:hover li:hover, #nav li.sfhover a:hover { background: #769841; color:#ffe400; }

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  • code for TouchPad works, but not for DPAD ...please help me to fix this..

    - by Chandan
    package org.coe.twoD; import android.app.Activity; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; //import android.graphics.Path; import android.graphics.Rect; //import android.graphics.RectF; import android.os.Bundle; //import android.util.Log; import android.util.Log; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; public class TwoD extends Activity implements OnClickListener { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); View draw2d = findViewById(R.id.draw_button); draw2d.setOnClickListener(this); } public void onClick(View v) { if (R.id.draw_button == v.getId()) { setContentView(new draw2D(this)); } } public class draw2D extends View { private static final String TAG = "Sudoku"; private float width; // width of one tile private float height; // height of one tile private int selX; // X index of selection private int selY; // Y index of selection private final Rect selRect = new Rect(); public draw2D(Context context) { super(context); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { width = w / 9f; height = h / 9f; getRect(selX, selY, selRect); Log.d(TAG, "onSizeChanged: width " + width + ", height " + height); super.onSizeChanged(w, h, oldw, oldh); } @Override protected void onDraw(Canvas canvas) { // Draw the background... Paint background = new Paint(); background.setColor(getResources().getColor(R.color.background)); canvas.drawRect(0, 0, getWidth(), getHeight(), background); // Draw the board... // Define colors for the grid lines Paint dark = new Paint(); dark.setColor(getResources().getColor(R.color.dark)); Paint hilite = new Paint(); hilite.setColor(getResources().getColor(R.color.hilite)); Paint light = new Paint(); light.setColor(getResources().getColor(R.color.light)); // Draw the minor grid lines for (int i = 0; i < 9; i++) { canvas.drawLine(0, i * height, getWidth(), i * height, light); canvas.drawLine(0, i * height + 1, getWidth(), i * height + 1, hilite); canvas.drawLine(i * width, 0, i * width, getHeight(), light); canvas.drawLine(i * width + 1, 0, i * width + 1, getHeight(), hilite); } // Draw the major grid lines for (int i = 0; i < 9; i++) { if (i % 3 != 0) continue; canvas.drawLine(0, i * height, getWidth(), i * height, dark); canvas.drawLine(0, i * height + 1, getWidth(), i * height + 1, hilite); canvas.drawLine(i * width, 0, i * width, getHeight(), dark); canvas.drawLine(i * width + 1, 0, i * width + 1, getHeight(), hilite); } /* * dark.setColor(Color.MAGENTA); Path circle= new Path(); * circle.addCircle(150, 150, 100, Path.Direction.CW); * canvas.drawPath(circle, dark); * * * Path rect=new Path(); * * RectF rectf= new RectF(150,200,250,300); rect.addRect(rectf, * Path.Direction.CW); canvas.drawPath(rect, dark); * * * canvas.drawRect(0, 0,250, 250, dark); * * * canvas.drawText("Hello", 200,200, dark); */ Paint selected = new Paint(); selected.setColor(Color.GREEN); canvas.drawRect(selRect, selected); } /* * public boolean onTouchEvent(MotionEvent event){ * if(event.getAction()!=MotionEvent.ACTION_DOWN) return * super.onTouchEvent(event); * select((int)(event.getX()/width),(int)(event.getY()/height)); * * * return true; } */ private void select(int x, int y) { invalidate(selRect); selX = Math.min(Math.max(x, 0), 8); selY = Math.min(Math.max(y, 0), 8); getRect(selX, selY, selRect); invalidate(selRect); } @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return super.onKeyUp(keyCode, event); } @Override public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) return super.onTouchEvent(event); select((int) (event.getX() / width), (int) (event.getY() / height)); // game.showKeypadOrError(selX, selY); Log.d(TAG, "onTouchEvent: x " + selX + ", y " + selY); return true; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { Log.d(TAG, "onKeyDown: keycode=" + keyCode + ", event=" + event); switch (keyCode) { case KeyEvent.KEYCODE_DPAD_UP: select(selX, selY - 1); break; case KeyEvent.KEYCODE_DPAD_DOWN: select(selX, selY + 1); break; case KeyEvent.KEYCODE_DPAD_LEFT: select(selX - 1, selY); break; case KeyEvent.KEYCODE_DPAD_RIGHT: select(selX + 1, selY); break; default: return super.onKeyDown(keyCode, event); } return true; } private void getRect(int x, int y, Rect rect) { rect.set((int) (x * width), (int) (y * height), (int) (x * width + width), (int) (y * height + height)); } } }

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  • How do I use texture-mapping in a simple ray tracer?

    - by fastrack20
    I am attempting to add features to a ray tracer in C++. Namely, I am trying to add texture mapping to the spheres. For simplicity, I am using an array to store the texture data. I obtained the texture data by using a hex editor and copying the correct byte values into an array in my code. This was just for my testing purposes. When the values of this array correspond to an image that is simply red, it appears to work close to what is expected except there is no shading. The bottom right of the image shows what a correct sphere should look like. This sphere's colour using one set colour, not a texture map. Another problem is that when the texture map is of something other than just one colour pixels, it turns white. My test image is a picture of water, and when it maps, it shows only one ring of bluish pixels surrounding the white colour. When this is done, it simply appears as this: Here are a few code snippets: Color getColor(const Object *object,const Ray *ray, float *t) { if (object->materialType == TEXTDIF || object->materialType == TEXTMATTE) { float distance = *t; Point pnt = ray->origin + ray->direction * distance; Point oc = object->center; Vector ve = Point(oc.x,oc.y,oc.z+1) - oc; Normalize(&ve); Vector vn = Point(oc.x,oc.y+1,oc.z) - oc; Normalize(&vn); Vector vp = pnt - oc; Normalize(&vp); double phi = acos(-vn.dot(vp)); float v = phi / M_PI; float u; float num1 = (float)acos(vp.dot(ve)); float num = (num1 /(float) sin(phi)); float theta = num /(float) (2 * M_PI); if (theta < 0 || theta == NAN) {theta = 0;} if (vn.cross(ve).dot(vp) > 0) { u = theta; } else { u = 1 - theta; } int x = (u * IMAGE_WIDTH) -1; int y = (v * IMAGE_WIDTH) -1; int p = (y * IMAGE_WIDTH + x)*3; return Color(TEXT_DATA[p+2],TEXT_DATA[p+1],TEXT_DATA[p]); } else { return object->color; } }; I call the colour code here in Trace: if (object->materialType == MATTE) return getColor(object, ray, &t); Ray shadowRay; int isInShadow = 0; shadowRay.origin.x = pHit.x + nHit.x * bias; shadowRay.origin.y = pHit.y + nHit.y * bias; shadowRay.origin.z = pHit.z + nHit.z * bias; shadowRay.direction = light->object->center - pHit; float len = shadowRay.direction.length(); Normalize(&shadowRay.direction); float LdotN = shadowRay.direction.dot(nHit); if (LdotN < 0) return 0; Color lightColor = light->object->color; for (int k = 0; k < numObjects; k++) { if (Intersect(objects[k], &shadowRay, &t) && !objects[k]->isLight) { if (objects[k]->materialType == GLASS) lightColor *= getColor(objects[k], &shadowRay, &t); // attenuate light color by glass color else isInShadow = 1; break; } } lightColor *= 1.f/(len*len); return (isInShadow) ? 0 : getColor(object, &shadowRay, &t) * lightColor * LdotN; } I left out the rest of the code as to not bog down the post, but it can be seen here. Any help is greatly appreciated. The only portion not included in the code, is where I define the texture data, which as I said, is simply taken straight from a bitmap file of the above image. Thanks.

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  • Adding data (not only text) to a multi column ListView (WPF)

    - by user811804
    I am working on a WPF application in C# (.NET 4.0) where I have a ListView with a GridView that has two columns. I dynamically want to add rows (in code). My dilemma is that only the first column will have regular text added to it. The second column will have an object that includes a multi column Grid with TextBlocks. (see link http://imageshack.us/photo/my-images/803/listview.png/) If I do what you would normally do when you want to enter text in all columns (ie. DisplayMemberBinding) all I get in the second column is the text "System.Windows.Grid", which obviously isn't what I want. For reference if I just try to add the Grid object (with the TextBlocks) with the code listView1.Items.Add(grid1) (not using DisplayMemberBinding) the object gets added to the second column only (with the first column being blank) and not how it normally works with text where the same text ends up in all columns. I hope my question is detailed enough and any help with this would be much appreciated. EDIT: I have tried the following code, howeever every time I click the button to add a new row every single row gets updated with the same datatemplate. (ie. the second column always shows the same data on every row.) xaml: <Window x:Class="TEST.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="AAA" Title="MainWindow" Height="350" Width="525" Loaded="Window_Loaded"> <Grid Name="grid1"> <Grid.ColumnDefinitions> <ColumnDefinition Width="374*" /> <ColumnDefinition Width="129*" /> </Grid.ColumnDefinitions> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="21,12,0,0" Name="button1" VerticalAlignment="Top" Width="75" Grid.Column="1" Click="button1_Click" /> </Grid> code: public partial class MainWindow : Window { ListView listView1 = new ListView(); GridViewColumn viewCol2 = new GridViewColumn(); public MainWindow() { InitializeComponent(); Style style = new Style(typeof(ListViewItem)); style.Setters.Add(new Setter(ListViewItem.HorizontalContentAlignmentProperty, HorizontalAlignment.Stretch)); listView1.ItemContainerStyle = style; GridView gridView1 = new GridView(); listView1.View = gridView1; GridViewColumn viewCol1 = new GridViewColumn(); viewCol1.Header = "Option"; gridView1.Columns.Add(viewCol1); viewCol2.Header = "Value"; gridView1.Columns.Add(viewCol2); grid1.Children.Add(listView1); viewCol1.DisplayMemberBinding = new Binding("Option"); } private void Window_Loaded(object sender, RoutedEventArgs e) { } private void button1_Click(object sender, RoutedEventArgs e) { DataTemplate dataTemplate = new DataTemplate(); FrameworkElementFactory spFactory = new FrameworkElementFactory(typeof(Grid)); Random random = new Random(); int cols = random.Next(1, 6); int full = 100; for (int i = 0; i < cols; i++) { FrameworkElementFactory col1 = new FrameworkElementFactory(typeof(ColumnDefinition)); int partWidth = random.Next(0, full); full -= partWidth; col1.SetValue(ColumnDefinition.WidthProperty, new GridLength(partWidth, GridUnitType.Star)); spFactory.AppendChild(col1); } if (full > 0) { FrameworkElementFactory col1 = new FrameworkElementFactory(typeof(ColumnDefinition)); col1.SetValue(ColumnDefinition.WidthProperty, new GridLength(full, GridUnitType.Star)); spFactory.AppendChild(col1); } for (int i = 0; i < cols; i++) { FrameworkElementFactory text1 = new FrameworkElementFactory(typeof(TextBlock)); SolidColorBrush sb1 = new SolidColorBrush(); switch (i) { case 0: sb1.Color = Colors.Blue; break; case 1: sb1.Color = Colors.Red; break; case 2: sb1.Color = Colors.Yellow; break; case 3: sb1.Color = Colors.Green; break; case 4: sb1.Color = Colors.Purple; break; case 5: sb1.Color = Colors.Pink; break; case 6: sb1.Color = Colors.Brown; break; } text1.SetValue(TextBlock.BackgroundProperty, sb1); text1.SetValue(Grid.ColumnProperty, i); spFactory.AppendChild(text1); } if (full > 0) { FrameworkElementFactory text1 = new FrameworkElementFactory(typeof(TextBlock)); SolidColorBrush sb1 = new SolidColorBrush(Colors.Black); text1.SetValue(TextBlock.BackgroundProperty, sb1); text1.SetValue(Grid.ColumnProperty, cols); spFactory.AppendChild(text1); } dataTemplate.VisualTree = spFactory; viewCol2.CellTemplate = dataTemplate; int rows = listView1.Items.Count + 1; listView1.Items.Add(new { Option = "Row " + rows }); } }

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  • Opacity in CSS, some doubts

    - by André
    Hi, I have some doubts with opacity in CSS. I have a Header and a Footer that uses opacity, but I would like to turn off opacity the opacity in the text. Is that possible? To a better understanding I will post the code. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title> stu nicholls | CSS PLaY | cross browser fixed header/footer layout basic method </title> <style type="text/css" media="screen"> #printhead {display:none;} html { height:100%; max-height:100%; padding:0; margin:0; border:0; background:#fff; font-size:80%; font-family: "trebuchet ms", tahoma, verdana, arial, sans-serif; /* hide overflow:hidden from IE5/Mac */ /* \*/ overflow: hidden; /* */ } body {height:100%; max-height:100%; overflow:hidden; padding:0; margin:0; border:0;} #content {display:block; height:100%; max-height:100%; overflow:hidden; padding-left:0px; position:relative; z-index:3; word-wrap:break-word;} #head {position:absolute; margin:0; top:0; right:18px; display:block; width:100%; height:1; background-color:transparent; font-size:1em; z-index:5; color:#000; border-bottom:1px solid #000;} #foot {position:absolute; margin:0; bottom:-1px; right:18px; display:block; width:100%; height:30px; background-color:transparent; color:#000; text-align:right; font-size:2em; z-index:4; border-top:1px solid #000;} .pad1 {display:block; width:18px; height:18px; float:left;} /* Com este "height", alinho a border do header */ .pad2 {display:block; height:100px;} .pad3 {display:block; height:0px;} /* Com este "height" controlo onde começa o content e o scroll do browser */ #content p {padding:5px;} .bold {font-size:1.2em; font-weight:bold;} .red {color:#c00; margin-left:5px; font-family:"trebuchet ms", "trebuchet", "verdana", sans-serif;} h2 {margin-left:5px;} h3 {margin-left:5px;} /* Esta classe controla as caracteristicas do background do footer e do header. */ .bkg { background-color: blue; filter:alpha(opacity=35); /* IE's opacity*/ opacity: 0.35; height: 10; } iframe { border-style: none; width: 100%; height: 100%; } </style> </head> <body> <div id="head"> <div class="bkg"> <div class="pad1"></div>Header </div> </div> <div id="content"> <div class="pad3"></div> <iframe src="http://www.yahoo.com" id="iFrame"></iframe> <div class="pad2"></div> </div> </div> <div id="foot"><div class="bkg">Footer</div></div> </body> </html> I want to maintain the opacity in the blue color in the footer and header but I would like to put the text stronger. Is that possible? Best Regards,

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  • pagination in css/php

    - by fusion
    two questions: --1-- it displays all the number of pages. but i'd like it to display as: << Prev . . 3 4 [5] 6 7 . . Next --2-- when i hover on the current page no, it should change color or increase the font-size, but when i modify the css of a:hover, all the page nos change color or size instead of the one which i'm pointing to. also, when modifying a:active, nothing happens. this is my paging code in php: $self = $_SERVER['PHP_SELF']; $limit = 2; //Number of results per page $numpages=ceil($totalrows/$limit); $query = $query." ORDER BY idQuotes LIMIT " . ($page-1)*$limit . ",$limit"; $result = mysql_query($query, $conn) or die('Error:' .mysql_error()); ?> <div class="caption">Search Results</div> <div class="center_div"> <table> <?php while ($row= mysql_fetch_array($result, MYSQL_ASSOC)) { $cQuote = highlightWords(htmlspecialchars($row['cQuotes']), $search_result); ?> <tr> <td style="text-align:right; font-size:15px;"><?php h($row['cArabic']); ?></td> <td style="font-size:16px;"><?php echo $cQuote; ?></td> <td style="font-size:12px;"><?php h($row['vAuthor']); ?></td> <td style="font-size:12px; font-style:italic; text-align:right;"><?php h($row['vReference']); ?></td> </tr> <?php } ?> </table> </div> <div class="searchmain"> <?php //Create and print the Navigation bar $nav=""; $next = $page+1; $prev = $page-1; if($page > 1) { $nav .= "<span class=\"searchpage\"><a onclick=\"showPage('','$prev'); return false;\" href=\"$self?page=" . $prev . "&q=" .urlencode($search_result) . "\">< Prev</a></span>"; $first = "<span class=\"searchpage\"><a onclick=\"showPage('','1'); return false;\" href=\"$self?page=1&q=" .urlencode($search_result) . "\"> << </a></span>" ; } else { $nav .= "&nbsp;"; $first = "&nbsp;"; } for($i = 1 ; $i <= $numpages ; $i++) { if($i == $page) { $nav .= "<span class=\"searchpage\">$i</span>"; }else{ $nav .= "<span class=\"searchpage\"><a onclick=\"showPage('',$i); return false;\" href=\"$self?page=" . $i . "&q=" .urlencode($search_result) . "\">$i</a></span>"; } } if($page < $numpages) { $nav .= "<span class=\"searchpage\"><a onclick=\"showPage('','$next'); return false;\" href=\"$self?page=" . $next . "&q=" .urlencode($search_result) . "\">Next ></a></span>"; $last = "<span class=\"searchpage\"><a onclick=\"showPage('','$numpages'); return false;\" href=\"$self?page=$numpages&q=" .urlencode($search_result) . "\"> >> </a></span>"; } else { $nav .= "&nbsp;"; $last = "&nbsp;"; } echo $first . $nav . $last; ?> </div> and this is how it displays currently: css: .searchmain { margin:30px; text-align: center; } .searchpage { border: solid 1px #ddd; background: #fff; text-align:left; font-size: 16px; padding:9px 12px; color: #FEBE33; margin-left:2px; } .searchpage a{ text-decoration: none; color: #808080; } .searchpage a:hover { color: #FEBE33; border-color: #036; text-decoration: none; } .searchpage a:visited { color: #808080; }

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