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  • OneNote: How to delete a notebook

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information I’m filing this under the absurdity of stupid design. Or perhaps, we didn’t really use it ourselves before releasing it. I’m talking about OneNote the metro app. Beautiful app, beautiful concept, until of course, you feel like deleting the default notebook it creates for you. Why would anyone want to delete that of course! Hell everyone would want to! It’s the first damned thing you’d do. How do you delete a section? There is a button at the bottom.How do you delete a page? Well just like section, there is a button at the bottom. So you wish to delete a notebook? There is no button at the bottom. That’d be no fun of course! Here is how, Read full article ....

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  • write to depth buffer while using multiple render targets

    - by DocSeuss
    Presently my engine is set up to use deferred shading. My pixel shader output struct is as follows: struct GBuffer { float4 Depth : DEPTH0; //depth render target float4 Normal : COLOR0; //normal render target float4 Diffuse : COLOR1; //diffuse render target float4 Specular : COLOR2; //specular render target }; This works fine for flat surfaces, but I'm trying to implement relief mapping which requires me to manually write to the depth buffer to get correct silhouettes. MSDN suggests doing what I'm already doing to output to my depth render target - however, this has no impact on z culling. I think it might be because XNA uses a different depth buffer for every RenderTarget2D. How can I address these depth buffers from the pixel shader?

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  • How to deal with transactions when creating a database connection for each query

    - by webnoob
    In line with this post here I am going to change my website to create a connection per query to take advantage of .NET's connection pooling. With this in mind, I don't know how I should deal with transactions. At the moment I do something like (psuedo code): GlobalTransaction = GlobalDBConnection.BeginTransaction(); try { ExecSQL("insert into table ..") ExecSQL("update some_table ..") .... GlobalTransaction.Commit(); }catch{ GlobalTransaction.Rollback(); throw; } ExecSQL would be like this: using (SqlCommand Command = GlobalDBConnection.CreateCommand()) { Command.Connection = GlobalDBConnection; Command.Transaction = GlobalTransaction; Command.CommandText = SQLStr; Command.ExecuteNonQuery(); } I'm not quite sure how to change this concept to deal with transactions if the connection is created within ExecSQL because I would want the transaction to be shared between both the insert and update routines.

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  • Rapid Application Development, good, bad or ugly?

    - by chrisw
    I have been working for such a shop for the past three years and I know deep down it cannot be like this everywhere. When I think of Rapid Application Development I immediately think programming without fore-thought. For example, when my company decides to come out with a new product, they don't do any type of relationship mapping, no ER diagrams, no round table discussions on expandability. No, the senior developer that ends up working on the product puts together a screen shot walk-through of the application to show to the client. Once the client signs off on the project work is underway by the senior developer. Now you have a senior developer (I use that term "senior" loosely) coding the application in under a week with no unit testing. Well I guess the good to this is it keeps programmers employed due to the enormous amount of unforeseen "features" in the newly created application. Have any of you dealt with a company like this? If you did how did you preserve your sanity?

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  • Do delegates defy OOP

    - by Dave Rook
    I'm trying to understand OOP so I can write better OOP code and one thing which keeps coming up is this concept of a delegate (using .NET). I could have an object, which is totally self contained (encapsulated); it knows nothing of the outside world... but then I attach a delegate to it. In my head, this is still quite well separated as the delegate only knows what to reference, but this by itself means it has to know about something else outside it's world! That a method exists within another class! Have I got myself it total muddle here, or is this a grey area, or is this actually down to interpretation (and if so, sorry as that will be off topic I'm sure). My question is, do delegates defy/muddy the OOP pattern?

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  • Upcoming Database Design Pre-Cons

    - by drsql
    In July and October, I will be doing my "How To Design a Relational Database" full day conference in two places. First on July 26 for the East Iowa SQL Saturday , and then for the big daddy SQLPASS Summit in Charlotte, NC on October 14. You can see the entire abstract here on the SQL PASS site. It is essentially the same concept as last year, but this year I am making a few big changes to really give the people what they have desired (and am truly glad to have a swing at it several months...(read more)

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  • Windows Phone 8 Announcement

    - by Tim Murphy
    As if the Surface announcement on Monday wasn’t exciting enough, today Microsoft announce that Windows Phone 8 will be coming this fall.  That itself is great news, but the features coming were like confetti flying in all different directions.  Given this speed I couldn’t capture every feature they covered.  A summary of what I did capture is listed below starting with their eight main features. Common Core The first thing that they covered is that Windows Phone 8 will share a core OS with Windows 8.  It will also run natively on multiple cores.  They mentioned that they have run it on up to 64 cores to this point.  The phones as you might expect will at least start as dual core.  If you remember there were metrics saying that Windows Phone 7 performed operations faster on a single core than other platforms did with dual cores.  The metrics they showed here indicate that Windows Phone 8 runs faster on comparable dual core hardware than other platforms. New Screen Resolutions Screen resolution has never been an issue for me, but it has been a criticism of Windows Phone 7 in the media.  Windows Phone 8 will supports three screen resolutions: WVGA 800 x 480, WXGA 1280 x 768, and 720 1280x720.  Hopefully this makes pixel counters a little happier. MicroSD Support This was one of my pet peeves when I got my Samsung Focus. With Windows Phone 8 the operating system will support adding MicroSD cards after initial setup.  Of course this is dependent on the hardware company on implementing it, but I think we have seen that even feature phone manufacturers have not had a problem supporting this in the past. NFC NFC has been an anticipated feature for some time.  What Microsoft showed today included the fact that they didn’t just want it to be for the phone.  There is cross platform NFC functionality between Windows Phone 8 and Windows 8.  The demos , while possibly a bit fanciful, showed would could be achieved even in a retail environment.  We are getting closer and closer to a Minority Report world with these technologies. Wallet Windows Phone 8 isn’t the first platform to have a wallet concept.  What they have done to differentiate themselves is to make it sot that it is not dependent on a SIM type chip like other platforms.  They have also expanded the concept beyond just banks to other types of credits such as airline miles. Nokia Mapping People have been envious of the Lumia phones having the Nokia mapping software.  Now all Windows Phone 8 devices will use NavTeq data and will have the capability to run in an offline fashion.  This is a major step forward from the Bing “touch for the next turn” maps. IT Administration The lack of features for enterprise administration and deployment was a complaint even before the Windows Phone 7 was released.  With the Windows Phone 8 release such features as Bitlocker and Secure boot will be baked into the OS. We will also have the ability to privately sign and distribute applications. Changing Start Screen Joe Belfiore made a big deal about this aspect of the new release.  Users will have more color themes available to them and the live tiles will be highly customizable. You will have the ability to resize and organize the tiles in a more dynamic way.  This allows for less important tiles or ones with less information to be made smaller.  And There Is More So what other tidbits came out of the presentation?  Later this summer the API for WP8 will be available.  There will be developer events coming to a city near you.  Another announcement of interest to developers is the ability to write applications at a native code level.  This is a boon for game developers and those who need highly efficient applications. As a topper on the cake there was mention of in app payment. On the consumer side we also found out that all updates will be available over the air.  Along with this came the fact that Microsoft will support all devices with updates for at least 18 month and you will be able to subscribe for early updates.  Update coming for Windows Phone 7.5 customers to WP7.8.  The main enhancement will be the new live tile features.  The big bonus is that the update will bypass the carriers.  I would assume though that you will be brought up to date with all previous patches that your carrier may not have released. There is so much more, but that is enough for one post.  Needless to say, EXCITING! del.icio.us Tags: Windows Phone 8,WP8,Windows Phone 7,WP7,Announcements,Microsoft

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  • Sega lance des jeux vidéos dirigés par les jets d'urine, dont les consoles sont installées dans les urinoirs

    Sega lance des jeux vidéos dirigés par des jets d'urine, dont les consoles sont installées dans les urinoirs Ras-le-bol des jeux vidéos conventionnels ? Pas tenté par les nouvelles consoles à détection de mouvements comme le Kinect ? Sega a pensé à vous. La firme vient en effet de lancer un nouveau concept qui est actuellement testé à Tokio, dans quatre stations de métro. Cette nouvelle console de jeux s'appelle Toylets et, comme son nom l'indique, elle s'utilise dans les urinoirs. Pas de manettes, mais des capteurs de pression mesurant l'intensité du jet de votre urine. Pour diriger votre personnage, modifiez la direction de votre émission de liquide, comme dans le "Vent du Nord&qu...

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  • I Don't Understand Anything About Randomly Generated Worlds [closed]

    - by Alex Larsen
    What tools do I need to make a Minecraft-like generated world? I heard about Perlin noise and Simplex, but I don't understand anything about them. So far all I found on the internet was a Simplex version for C#, and all it has is functions, and this is what I get: Console.WriteLine(Noise.Generate(SomeNumber, SomeNumber, SumNumber)); Outputs random floats. I'm really lost. I don't understand the whole random generated worlds concept. Can someone help me? And if I use the noise thing I don't understand how to use it.

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  • New Development Snapshot

    I finally did the work necessary to improve the codegen for finally handlers. More improvements are still possible, but at least most finally handlers will now execute without touching the exception object (and hence without having to do any mapping/stack trace collection work). It also means that assembly file sizes are a little bit smaller and that the debugging experience should be improved (less exception catching & rethrowing). Changes: ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using EUSM to manage EUS mappings in OUD

    - by Sylvain Duloutre
    EUSM is a command line tool that can be used to manage the EUS settings starting with the 11.1 release of Oracle. In the 11.1 release the tool is not yet documented in the Oracle EUS documentation, but this is planned for a coming release. The same commands used by EUSM can be performed from the Database Console GUI or from Grid Control*. For more details, search for the document ID 1085065.1 on OTN. The examples below don't include all the EUSM options, only the options that are used by EUS. EUSM is user friendly and intuitive. Typing eusm help <option> lists the parameters to be used for any of the available options. Here are the options related to connectivity with OUD : ldap_host="gnb.fr.oracle.com" - name of the OUD server. ldap_port=1389 - nonSSL (SASL) port used for OUD connections.  ldap_user_dn="cn=directory manager" - OUD administrator nameldap_user_password="welcome1" - OUD administrator password Find below common commands: To List Enterprise roles in OUD eusm listEnterpriseRoles domain_name=<Domain> realm_dn=<realm> ldap_host=<hostname> ldap_port=<port> ldap_user_dn=<oud administrator> ldap_user_password=<oud admin password> To List Mappings eusm listMappings domain_name=<Domain> realm_dn=<realm> ldap_host=<hostname> ldap_port=<port> ldap_user_dn=<oud admin> ldap_user_password=<oud admin password> To List Enterprise Role Info eusm listEnterpriseRoleInfo enterprise_role=<rdn of enterprise role> domain_name=<Domain> realm_dn=<realm> ldap_host=<hostname> ldap_port=<port> ldap_user_dn="<oud admin>" ldap_user_password=<oud admin password> To Create Enterprise Role eusm createRole enterprise_role=<rdn of the enterprise role> domain_name=<Domain> realm_dn=<realm> ldap_host=<hostname> ldap_port=<port> ldap_user_dn="<oud admin>" ldap_user_password=<oud admin password> To Create User-Schema Mapping eusm createMapping database_name=<SID of target database> realm_dn="<realm>" map_type=<ENTRY/SUBTREE> map_dn="<dn of enterprise user>" schema="<name of the shared schema>" ldap_host=<oud hostname> ldap_port=<port> ldap_user_dn="<oud admin>" ldap_user_password="<oud admin password>" To Create Proxy Permission eusm createProxyPerm proxy_permission=<Name of the proxypermission> domain_name=<Domain> realm_dn="<realm>" ldap_host=<hostname> ldap_port=<port> ldap_user_dn="<oud admin>" ldap_user_password=<oud admin password> To Grant Proxy permission to Proxy group eusm grantProxyPerm proxy_permission=<Name of the proxy permission> domain_name=<Domain> realm_dn="<realm>" ldap_host=<hostname> ldap_port=<port> ldap_user_dn="<oud admin>" ldap_user_password=<password> group_dn="<dn of the enterprise group>" To Map proxy permission to proxy user in DB eusm addTargetUser proxy_permission=<Name of the proxy permission> domain_name=<Domain> realm_dn="<realm>" ldap_host=<hostname> ldap_port=<port> ldap_user_dn="<oud admin>" ldap_user_password=<oud admin password> database_name=<SID of the target database> target_user=<target database user> dbuser=<Database user with DBA privileges> dbuser_password=<database user password> dbconnect_string=<database_host>:<port>:<DBSID> Enterprise role to Global role mapping eusm addGlobalRole enterprise_role=<rdn of the enterprise role> domain_name=<Domain> realm_dn="<realm>" database_name=<SID of the target database> global_role=<name of the global role defined in the target database> dbuser=<database user> dbuser_password=<database user password> dbconnect_string=<database_host>:<port>:<DBSID> ldap_host=<oid_hostname> ldap_port=<port> ldap_user_dn="<oud admin>" ldap_user_password=<oud admin password>

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  • Play 2 with Scala or Java?

    - by Mik378
    I want to develop a big personal project using Play 2 Framework. I am expert with Java language but it seems, with the few articles I read that Play 2 works perfectly and especially with Scala. I've never worked with Scala but I already learned concept as closures, functional programming etc... Learning it would be interesting. I am really motivated for but I wonder if there are some people who have started coding with Play2/Java and have changed for Play2/Scala that could explain their major concrete advantages.

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  • What are MPEG I, P and B frames?

    - by Fasih Khatib
    I was recently going over MPEG articles and videos to understand how it works. I understand what I, P and B frames do but I do not understand how the prediction is calculated. Assume that I want to record a video of a ball falling from the sky to the ground and then bouncing a couple of times before finally coming to a halt. Also, I am not clear with the concept of the 16x16 macroblock. Please tell me: how prediction is calulated what is macroblock and how it helps in MPEG encoding My references: MPEG Prediction Video on MPEG conversion

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  • Sortie de Sencha Cmd V3 qui propose une vision plus globale des outils de développement

    Sortie de Sencha Cmd V3 qui propose une vision plus globale des outils de développement. Il y a quelques semaines, l'équipe Sencha avait décidé de réorganiser son développement de Sencha Cmd autour d'un concept très intéressant : un framework "aware", un compilateur JavaScript. Ce SDK propose une série d'outils performants qui automatisent une grande partie de la création de vos applications. Ces outils s'ajoutent aux frameworks Ext JS (pour la partie JavaScript) et Sencha Touch (pour la partie mobiles). [IMG]http://cdn.sencha.io/img/20120918-sencha-cmd/cmd.png[/IMG] Les gains issus des toutes premières optimisations...

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  • User Already Exists in the Current Database - SQL Server

    - by bullpit
    I was moving a lot of databases from one SQL Server to another, and my applications were giving me errors saying "Login failed for <user>". The user was already in the database with appropriate rights to allowed objects in the database. I tried mapping the user to the database and that's when I got this message: "User Already Exists in the Current Database"... I googled and found this very useful post about orphaned users when moving databases. These are the steps you should take to fix this issue: First, make sure that this is the problem. This will lists the orphaned users: EXEC sp_change_users_login 'Report' If you already have a login id and password for this user, fix it by doing: EXEC sp_change_users_login 'Auto_Fix', 'user' If you want to create a new login id and password for this user, fix it by doing: EXEC sp_change_users_login 'Auto_Fix', 'user', 'login', 'password'

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  • Alternative to "inheritance versus composition?" [closed]

    - by Frank
    Possible Duplicate: Where does this concept of “favor composition over inheritance” come from? I have colleagues at work who claim that "Inheritance is an anti-pattern" and want to use composition systematically instead, except in (rare, according to them) cases where inheritance is really the best way to go. I want to suggest an alternative where we continue using inheritance, but it is strictly forbidden (enforced by code reviews) to use anything but public members of base classes in derived classes. For a case where we don't need to swap components of a class at runtime (static inheritance), would that be equivalent enough to composition? Or am I forgetting some other important aspect of composition?

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  • What Language is unity written in?

    - by John
    What Language is Unity written in? Also, where can i get its source code? I have an idea for a windowing enviroment or shell (dont know what to call it). What i want to do is teach myself to create it. i like some of several ideas i have seen, but i want to redo all of them, also the concept of how a desktop works. I figured learning the language Unity is written in, and studying Unity and Gnomes code would be a good start. i am on Ubuntu 12.04 acer aspire 5920 3 gb ram 160 gb hard drive

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  • Aliasing resellers domain to primary domain

    - by Ashkan Mobayen Khiabani
    I have designed a website that accepts re-sellers and actually the concept of this website is having local re-sellers for each province (or should we say branches). I have designed this website in a way that anybody who has a domain, can point to our website (a record or cname). well most of the website content are the same, the only difference is that re-sellers website doesn't have some items on the main menu and may have some small descriptions of their own branch in some pages. I read that Google may ban websites with duplicate content (or which are significantly similar). I want to know will this be a problem for me? If yes, what else can I do? we have had considered asking our reseller to use iframe that loads our website but wanted that each reseller can have its own SEO and try harder but what I read about this duplicate thing worries me.

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  • Building dynamic bounding box hierachies.

    - by adivasile
    I've been reading about collision detection and I saw that the first part was a coarse detection which generates possible contacts using bounding box hierarchies. I understand the concept of splitting up your objects in groups, to speed up the detection phase, but I'm a little confused on how do you actually build the hierachy, more so on what criteria is used to group them together. Do I iterate through all the objects in the scene, and check the distance between them to see where they should be inserted in the tree? Do you know some resources that may shed some light on this topic for me?

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  • Where should people give feedback on Ubuntu?

    - by poolie
    Many people have opinions or want to give feedback about Ubuntu. If they are simple bugs with a crash or display corruption, that's fine, they can file in Launchpad. But, comments about the design or concept of the system are more problematic. They come up all over the place, such as "Some Unity feedback" in other places that are not really about Unity. Ideally the answer will be a place where the comments will actually be read by the design team will tend to encourage people to read the existing comments and not post the same thing again and again perhaps will tend to bubble up good solutions rather than strange ideas will not be annoying to people who are trying to use that place for something else

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  • Dealing with multiple animation state in one sprite sheet image using html5 canvas

    - by Sora
    I am recently creating a Game using html5 canvas .The player have multiple state it can walk jump kick and push and multiple other states my question is simple but after some deep research i couldn't find the best way to deal with those multiple states this is my jsfiddle : http://jsfiddle.net/Z7a5h/5/ i managed to do one animation but i started my code in a messy way ,can anyone show me a way to deal with multiple state animation for one sprite image or just give a useful link to follow and understand the concept of it please .I appreciate your help if (!this.IsWaiting) { this.IsWaiting = true; this.lastRenderTime = now; this.Pos = 1 + (this.Pos + 1) % 3; } else { if (now - this.lastRenderTime >= this.RenderRate) this.IsWaiting = false; }

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  • rotating menu with Actors in libgdx

    - by joecks
    I am intending to build a circular menu, with menu items equally distributed around the circle. When clicking on a menu item the circle should rotate so that the selected item is facing the top. I am using libgdx and I am not very familiar with the Actors concept, so I intuitivly tried to implement an Actor, who is drawing a texture and then transforming it by using Actions, with no success: class CircleActor extends Actor { @Override public void draw(SpriteBatch batch, float parentAlpha) { batch.draw(texture1, 100, 100); } @Override public Actor hit(float x, float y) { return this; } } and the rotate action: CircleActor circleActor = new CircleActor(); circleActor.action(Forever.$(RotateBy.$(0.1f, 0.1f))); // stage.addActor(); stage.addActor(circleActor); The texture is rectangular, but it doe not work. 1. What is wrong? 2. Is it a good approach to solve the task? Thanks!

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  • Ecopad : une tablette qui s'auto-recharge avec la pression des doigts sur l'écran tactile

    Ecopad : une tablette qui s'auto-recharge Avec la pression des doigts sur l'écran tactile Des designers coréens ont réalisé un nouveau concept de tablette doté d'une batterie auto-rechargeable baptisé EcoPad. Le système inventé par les designers Jun-se Kim, Yonggu Do et Eunha Seo et présente lors de compétition Fujitsu Design Award 2011, convertit l'énergie générée par la pression des doigts sur l'écran tactile pour la transformer en énergie électrique qui est ensuite utilisée par le dispositif. Selon une étude, les utilisateurs des terminaux tactiles pressent en moyenne 10 000 fois par jour l'écran de leur appareil. [IMG]http://rdonfack.developpez.com/images/ecopa...

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  • Should a web designer know server-side coding?

    - by Rasoul Zabihi
    We're implementing an CMS based on ASP.NET MVC. Now, any designer should be able to provide themes for this CMS. But to write a theme, they need to be able to modify the generated HTML, thus the concept of View. In other words, they should be capable to either modify current views, or create new views from scratch, to fit their requirements. However, now we're not sure that we're taking the right path. Should a web designer (HTML, CSS, JavaScript + Photoshop) really know about server-side platforms like Razor or PHP, or classic ASP, or anything else?

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  • SSC Clinic: Can Implementing "Optimize for Ad Hoc Queries" Boost Performance for the SQLServerCentral.com and Simple-Talk.Com SQL Servers?

    With the introduction of the instance-level option “optimize for ad hoc workloads” in SQL Server 2008, DBAs have a tool to deal with a problem known as plan cache pollution, or plan cache bloat. It’s often caused when one-time use ad hoc queries are sent to SQL Server from Object-Relational Mapping (ORM) solutions, such as LINQ, NHibernate, or Entity Framework. The problem can prevent SQL Server from using its available memory optimally, potentially hurting performance. Get smart with SQL Backup ProGet faster, smaller backups with integrated verification.Quickly and easily DBCC CHECKDB your backups. Learn more.

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