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  • Know a little of a lot or a lot of a little? [closed]

    - by Jeff V
    Possible Duplicate: Is it better to specialize in a single field I like, or expand into other fields to broaden my horizons? My buddy and I who have been programming for 13 years or so were talking this morning and a question that came up was is it better to know a little of a lot (i.e. web, desktop, VB.Net, C#, jQuery, PHP, Java etc.) or is it better to know a lot of a little (meaning expert in something). The context of this question is what makes someone a senior programmer? Is it someone that has been around the block a few times and has been in many different situations or one that is locked in to a specific technology that is super knowledgeable in that one technology? I see pro's and con's of both scenarios.. Just wondering what others thought.

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  • Need to make animation whereby the character shatters into a bunch of pieces

    - by theprojectabot
    I would like to take a 3d character model, cut out a bunch of shapes (or a bunch of triangles in the shape of the pieces I want) and then have the pieces separate from each other at the beginning of the animation and fall apart with gravity so it looks like the model is falling apart in shattered pieces. Is there a way to run a script on a mesh, cut out these pieces, instantiate all of them as separate models and then run gravity on them during the simulation?

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  • SQL Strings vs. Conditional SQL Statements

    - by Yatrix
    Is there an advantage to piecemealing sql strings together vs conditional sql statements in SQL Server itself? I have only about 10 months of SQL experience, so I could be speaking out of pure ignorance here. Where I work, I see people building entire queries in strings and concatenating strings together depending on conditions. For example: Set @sql = 'Select column1, column2 from Table 1 ' If SomeCondtion @sql = @sql + 'where column3 = ' + @param1 else @sql = @sql + 'where column4 = ' + @param2 That's a real simple example, but what I'm seeing here is multiple joins and huge queries built from strings and then executed. Some of them even write out what's basically a function to execute, including Declare statements, variables, etc. Is there an advantage to doing it this way when you could do it with just conditions in the sql itself? To me, it seems a lot harder to debug, change and even write vs adding cases, if-elses or additional where parameters to branch the query.

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  • Adaptive Characters: AI Solution Needs a Problem

    - by Roger F. Gay
    Have sophisticated adaptive programming, will travel - so to speak. I'm part of a group that developed sophisticated learning / adaptive software for robotics. The system "thinks" via its simulator, building and adapting code on its own; and then carries out the best solution. The software can also adapt to new situations, etc. http://mensnewsdaily.com/2007/05/16/robobusiness-robots-with-imagination/ It's easy to imagine using it with automated game characters that will adapt to the players moves and style - the easiest example would be fighting. The more the simulated fighter fights with the human player, the more it learns to counter that players fighting skills. But there should be more. Anyone have any ideas as to how adaptive characters might be interesting in games?

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  • Methods of ordering function definitions in code

    - by xralf
    When I work on some programming project (usually command line application in Python with many switches), I'm usually creating about 30 and more functions. Most of the functions are in one file (except some helpers that I utilize in more projects). Some of the functions are called on particular switch (like -p or --print) but many functions do some helper computations, print operations or database operations because I don't want to main functions be too large. When I have an idea for a new functionality I often put new functions randomly to the file. Should I think more about it and place it to some particular place? Are there some methods for this?

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  • Besides macros, are there any other metaprogramming techniques?

    - by mhr
    I'm making a programming language, and, having spent some time in Lisp/Scheme, I feel that my language should be malleable. Should I use macros, or is there something else I might/should use? Is malleable syntax even a good idea? Is it perhaps too powerful a concept? EDIT: In doing some research, I found fexprs. I don't really understand what these are. Help with that in an answer too please. EDIT2: Is it possible to have a language with macros/something-of-a-similar-nature without having s-expressions?

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  • Scrum got specific ways for testing software?

    - by joker13
    When reading Scrum Guide, as the official text for scrum, I find out there is no specific solution to provide software testing in scrum. (the only hint is on page15) I'm a little vague on whether scrum is considered a software development methodology or not? If it is not, then how come some of its practices opposes Extreme Programming? (I know that in scrum guide, the author notes that scrum is a framework not a methodology, but still I'm not pretty clear on that) And what's more, I'm not sure if there are any other important textbook that I'm missing so far about scrum. I need them to be official or of great deal of public acceptance.

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  • C++11 support for higher-order list functions

    - by Giorgio
    Most functional programming languages (e.g. Common Lisp, Scheme / Racket, Clojure, Haskell, Scala, Ocaml, SML) support some common higher-order functions on lists, such as map, filter, takeWhile, dropWhile, foldl, foldr (see e.g. Common Lisp, Scheme / Racket, Clojure side-by-side reference sheet, the Haskell, Scala, OCaml, and the SML documentation.) Does C++11 have equivalent standard methods or functions on lists? For example, consider the following Haskell snippet: let xs = [1, 2, 3, 4, 5] let ys = map (\x -> x * x) xs How can I express the second expression in modern standard C++? std::list<int> xs = ... // Initialize the list in some way. std::list<int> ys = ??? // How to translate the Haskell expression? What about the other higher-order functions mentioned above? Can they be directly expressed in C++?

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  • What is Perl's relation with hackers?

    - by K.Steff
    I know Perl is a language revered by many hackers (as in hacker vs cracker) and respected by many good programmers for its expressiveness. I also realize it is useful to know and it's very handy at generalizing common Unix tasks (Unix here includes Linux and Cygwin). I also know that being a good hacker probably means you're a good programmer in general (references on this one are sparse around the web, but about everything Paul Graham has ever written seems approving of this statement to me). So my question is whether there is a reason that attracts hackers to Perl in particular? Will learing Perl improve my general programming, problem-solving and hacking skills if done properly? Does it present unique tools that are more useful to a hacker?

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  • Suggestions for Future or On-The-Edge Languages (2011)

    - by Kurtis
    I'm just looking for some suggestions on newer languages and language implementations that are useful for string manipulation. It's now 2011 and a lot has changed over the years. Most of my work includes web development (which is mostly text-based) and command line scripting. I'm pretty language agnostic, although I've felt violated using PHP over the years. My only requirements are that the language be good at text manipulation, without a lot of 3rd party libraries (core libraries are okay, though), and that the language and/or standard implementation is very up to date or even "futuristic". For example, the two main languages I'm looking at right now are Python (Version 3.x) or Perl (Version 6.x). Research, Academic, and Experimental languages are okay with me. I don't mind functional languages although I'd like to have the option of programming in a procedural or even object oriented manner. Thanks!

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  • Dynamically vs Statically typed languages studies

    - by Winston Ewert
    Do there exist studies done on the effectiveness of statically vs dynamically typed languages? In particular: Measurements of programmer productivity Defect Rate Also including the effects of whether or not unit testing is employed. I've seen lots of discussion of the merits of either side but I'm wondering whether anyone has done a study on it. Edit Sadly, only one of the papers shown is actually a study and it does nothing but conclude that the language matters. This leads me to ponder: what if I proposed doing such a study with volunteers from this site?

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  • What tools should I consider if my aim is to make a game available to as many platforms as possible?

    - by Kensai
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • Design Pattern Books, Papers or Resources for Non-Object Orientated Paradigms?

    - by FinnNk
    After viewing this video on InfoQ about functional design patterns I was wondering what resources are out there on design patterns for non-object orientated paradigms. There are plenty out there for the OO world (GOF, etc, etc) and for architecture (EoEAA, etc, etc) but I'm not aware of what's out there for functional, logic, or other programming paradigms. Is there anything? A comment during the video suggests possibly not - does anyone know better? (By the way, by design patterns I don't mean language features or data structures but higher level approaches to designing an application - as discussed in the linked video)

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  • Dynamic DNS Updates with Wireless and Wired interfaces

    - by Phaedrus
    We have offices full of Windows & Mac users who obtain IP addresses from a Windows DHCP server, which in turn updates Dynamic DNS entries. We are noticing major inconsistencies with the entries, and have found that the problem is occurring more on Macs than on windows, and even more when users are frequently switching from wired to wireless adapter, which makes sense, as this sequence occurs: User enables wired adapter and registers Proper DNS User enables wireless adapter and registers 2nd proper DNS entry user switches off wireless manually and 2nd entry remains improperly until scavenge. Our help desk folks rely heavily (maybe more than they should) on the dynamic entries as part of their business process. For example, the user submits a help desk ticket, and the staff member expects to be able to remote desktop to their machine by hostname, which is hyperlinked in the helpdesk ticketing app. We have implemented multiple solutions & band-aids to different symptoms of the problems such as: Using DNS Reservations for Macintosh PCs Using DNS Scavenging to remove old records Switching from a Cisco DHCP server to the Windows DHCP Server But no matter what we do, it seems impossible to maintain perfect records. Has anyone encountered this problem before? What is industry best practice? Comments & Suggestions are much appreciated, /P

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  • Getting graduates up to speed?

    - by Simon
    This question got me thinking about how comapnies deal with newly-hired graduated. Do experienced programmers expect CS graduates to write clean code (by clean I mean code easily understandable by others — maybe that is too much to expect?) Or do significant portion of graduates at your place (if any) just end up testing and fixing small bugs on existing applications? And, even if they do bug fixes, do you end up spending double the amount of time just checking they did not end up breaking anything and creating new bugs? How do you deal with such scenarios when pair programming and code reviews are not available options (for reasons such as personal deadlines), and also what techniques did you find to get fresh graduate up to speed? Some suggestions would be great.

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  • What significant progress have we made in Rapid Application Development?

    - by Frank Computer
    Since the introduction of OOPL's and event-driven programming, I feel like developing an application has become harder and more tedious, when it should have been the other way around! We should have development tools which can generate prototype apps which can be quickly and easily customized into sophisticated applications, even by novice users! We really need new ideas in this area of software development and I would like to know of any good ideas. If we can't really find them, then we should ask "Where did we miss the boat?.. Why?.. and What should we be doing?"

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  • What language has the best/most library bindings?

    - by Rook
    A library binding allows a programming language to use a library written in another language. Most commonly you want to access a C library like libcurl from a language like PHP or Python. Not all bindings are created equally, for instance the libcurl binding for Python was abandoned almost 3 years ago and their sf.net bug tracker is overrun with unsolved problems. PHP on the other hand has very good libcurl bindings that are actively maintained. So here is my question: What language has the best and/or the most bindings?

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  • What is Perl's relation to hackers? [closed]

    - by K.Steff
    I know Perl is a language revered by many hackers (as in hacker vs cracker) and respected by many good programmers for its expressiveness. I also realize it is useful to know and it's very handy at generalizing common Unix tasks (Unix here includes Linux and Cygwin). I also know that being a good hacker probably means you're a good programmer in general (references on this one are sparse around the web, but about everything Paul Graham has ever written seems approving of this statement to me). So my question is whether there is a reason that attracts hackers to Perl in particular? Will learing Perl improve my general programming, problem-solving and hacking skills if done properly? Does it present unique tools that are more useful to a hacker?

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  • Handheld device software - Handheld tuners?

    - by NathanH
    Hey I've been looking around and really don't understand what software some of these company's use for their handheld devices. I've used a lot of Handheld Tuners (Cobb Accessport, Diablo Sport). I've gotten more and more knowledgable of programming and I'm really wanting to understand what software they use on these devices to have a graphical interface. And to hold all the files to flash over to the ecu. I'm just unsure how you would get basically all the components to work together (screen, buttons, memory) without having drivers installed. I could be totally wrong here on using the term drivers, but that's what I would like some help to get more knowledge on (only thing I've really found is making a handheld game boy from scratch,but that was using a emulator.). I've tried looking it up but can't really find a good write up or explanation anywhere I look. Just really would like to put a little device together and have a simple user interface and work from there. Thanks, Nathan

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  • How should compound words be handled when coding? Is there a definitive list of compound words? [closed]

    - by Ray
    QUESTION: How should you handle compound words when programming? Are there any good lists available online for developers of generally accepted technology-related compound words? I can see how this is highly ambiguous, so should I just use common-sense? EXAMPLE: I would be inclined to do this: filename NOT FileName or login NOT LogIn However, the microsoft documentation indicates that filename is not compound. So I wonder, is there a more definitive source? See also, this english.stackexchange discussion on filename. Under the section "Capitalization Rules for Compound Words and Common Terms" located here: Microsoft .NET Capitalization Conventions only offers a limited introduction into the topic, and leaves it up to the developer to use their intuition with the rest.

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  • Dynamically load and call delegates based on source data

    - by makerofthings7
    Assume I have a stream of records that need to have some computation. Records will have a combination of these functions run Sum, Aggregate, Sum over the last 90 seconds, or ignore. A data record looks like this: Date;Data;ID Question Assuming that ID is an int of some kind, and that int corresponds to a matrix of some delegates to run, how should I use C# to dynamically build that launch map? I'm sure this idea exists... it is used in Windows Forms which has many delegates/events, most of which will never actually be invoked in a real application. The sample below includes a few delegates I want to run (sum, count, and print) but I don't know how to make the quantity of delegates fire based on the source data. (say print the evens, and sum the odds in this sample) using System; using System.Threading; using System.Collections.Generic; internal static class TestThreadpool { delegate int TestDelegate(int parameter); private static void Main() { try { // this approach works is void is returned. //ThreadPool.QueueUserWorkItem(new WaitCallback(PrintOut), "Hello"); int c = 0; int w = 0; ThreadPool.GetMaxThreads(out w, out c); bool rrr =ThreadPool.SetMinThreads(w, c); Console.WriteLine(rrr); // perhaps the above needs time to set up6 Thread.Sleep(1000); DateTime ttt = DateTime.UtcNow; TestDelegate d = new TestDelegate(PrintOut); List<IAsyncResult> arDict = new List<IAsyncResult>(); int count = 1000000; for (int i = 0; i < count; i++) { IAsyncResult ar = d.BeginInvoke(i, new AsyncCallback(Callback), d); arDict.Add(ar); } for (int i = 0; i < count; i++) { int result = d.EndInvoke(arDict[i]); } // Give the callback time to execute - otherwise the app // may terminate before it is called //Thread.Sleep(1000); var res = DateTime.UtcNow - ttt; Console.WriteLine("Main program done----- Total time --> " + res.TotalMilliseconds); } catch (Exception e) { Console.WriteLine(e); } Console.ReadKey(true); } static int PrintOut(int parameter) { // Console.WriteLine(Thread.CurrentThread.ManagedThreadId + " Delegate PRINTOUT waited and printed this:"+parameter); var tmp = parameter * parameter; return tmp; } static int Sum(int parameter) { Thread.Sleep(5000); // Pretend to do some math... maybe save a summary to disk on a separate thread return parameter; } static int Count(int parameter) { Thread.Sleep(5000); // Pretend to do some math... maybe save a summary to disk on a separate thread return parameter; } static void Callback(IAsyncResult ar) { TestDelegate d = (TestDelegate)ar.AsyncState; //Console.WriteLine("Callback is delayed and returned") ;//d.EndInvoke(ar)); } }

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  • Tips or techniques to use when you don't know how to code something?

    - by janoChen
    I have a background as UI designer. And I realized that it is a bit hard for me to write a pieces of logic. Sometimes I get it right, but most of the time, I end up with something hacky (and it usually takes a lot of time). And is not that I don't like programming, in fact, I'm starting to like it as much as design. It's just that sometimes I think that I'm better at dealing with colors an shapes, rather than numbers and logic (but I want to change that). What I usually do is to search the solution on the Internet, copy the example, and insert it into my app (I know this is not a very good practice). I've heard that one tip was to write the logic in common English as comment before writing the actual code. What other tips and techniques I can use?

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  • Good resources for learning about graphics hardware

    - by Ken
    I'm looking for some good learning resources for graphics hardware (and associated low level software). Basically I want to learn more about what goes on underneath the opengl/direcx API layers in terms of how things are implemented. I familiar with what happens in principle during the various stages of the rendering pipeline (viewing, projection, clipping, rasterization etc). My goal is to be able to make better and more informed decisions about tradeoffs and potential optimisations when graphics/shader programming with respect to the following kinds of issues; batching view culling occlusions draw order avoiding state changes triangles vs pointsprites texture sampling etc Basically whatever the graphics programmer needs to know about modern graphics hardware in order to become more effective. I'm not really looking for specific optimisation techniques, rather I need more general knowledge so that I will naturally write more efficient code.

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  • Any frameworks or library allow me to run large amount of concurrent jobs schedully?

    - by Yoga
    Are there any high level programming frameworks that allow me to run large amount of concurrent jobs schedully? e.g. I have 100K of urls need to check their uptime every 5 minutes Definitely I can write a program to handle this, but then I need to handle concurrency, queuing, error handling, system throttling, job distribution etc. Will there be a framework that I only focus on a particular job (i.e. the ping task) and the system will take care of the scaling and error handling for me? I am open to any language.

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  • Best language for crossplatform app with GUI [on hold]

    - by Jeremy Dicaire
    I've decided to finally get rid of all Microsoft crap and switched to linux yesterday (It feels so good!) I'm looking for a way to create a cross-platform app with a GUI using an open-source language. I came across python with qt4 (or qt5). I give a thought to Java but it's a memory eater... I'm wondering which other good options is available before starting my journey with those 2 and which tools are good to help me code. I'm currently using Eclipse for all my programming needs. Your help is appreciated! Have a nice day

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