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  • attaching multiple files to a domain class

    - by Emyr
    I've seen various Grails plugins which allow easier handling of file uploads, however these tend only to support a single file per form-submit. I'd like a multi-attach form where as soon as you pick one file, an extra field and button is added using JS (various sites do it like this). Do you know of any good plugins which provide elegant uploading of multiple files without excessive coding? A progress bar either per-file of for the whole process would also be very nice. I don't know to what extent I can allow GORM to handle a java.io.File field (or in this case a Collection<File>).

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  • DOMNodeInserted or hashchange

    - by jakey
    I am trying to write a JavaScript script that is "overlayed" on top of a Facebook page. It uses DOMContentLoaded to detect when content is loaded, then adds some extra stuff in. However, because Facebook doesn't actually "reload" the page when going to a new page (it just uses AJAX), the DOMContentLoaded handler doesn't run again, even though there is new stuff to look through. Anyway, to detect the change, I thought about using onhashchange since Facebook used to change the page's hash, but in Firefox 4 (I need to support Firefox 3 and later with this, but no other browsers), Facebook doesn't change the hash anymore and in pre-Firefox 3.6 there is no onhashchange. I thought about using DOMNodeInserted, but would that really slow down the page? (I really can't have any slowdowns in this script.)

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  • How to pass multiple PHP variables to a jQuery function?

    - by jcpeden
    I'm working on a Wordpress plugin. I need to pass plugin directories (that can change depending on an individual's installation) to a jquery function. What is the best way of doing this? The version of the plugin that I can to work on had included all the javascript in the PHP file so the functions were parsed along with the rest of the content before being rendered in a browser. I'm looking at AJAX but I think it might be more complicated than I need. I can get away with just two variables in this case (directories, nothing set by the user). As I've read its good practice, I'm trying to keep the js and php separate. When the plugin initializes, it call the js file: //Wordpress calls the .js when the plugin loads wp_enqueue_script( 'wp-backitup-funtions', plugin_dir_url( __FILE__ ) . 'js/wp-backitup.js', array( 'jquery' ) ); Then I'm in the .js file and need to figure out how to generate the following variables: dir = '<?php echo content_url() ."/plugins"; ?>'; dir = '<?php echo content_url() ."/themes"; ?>'; dir = '<?php echo content_url() ."/uploads"; ?>'; And run the parse the following requests: xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/includes/wp-backitup-restore.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/includes/wp-backitup-start.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-directory.php'); ?>",true); xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-db.php'); ?>",true); window.location = "<?php echo plugins_url() .'/wp-backitup/backitup-project.zip'); ?>"; xmlhttp.open("POST","<?php echo plugins_url() .'/wp-backitup/wp-backitup-delete.php'); ?>",true); Content URL and Plugins URL differ only by /plugins/ so if I was hard pressed, I would only really need to make a single PHP request and then bring this into the JS.

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  • Code to Display Stacked Button

    - by Daniel
    have the tweetmeme button on my site (http://SweatingTheBigStuff.com) and I want to add a facebook button BELOW it. Right now the tweetmeme settings show: float: right; margin-left: 10px; What's the best Facebook plugin for this and what settings do I need? I think the Simple Facebook Share Button should be good but I'm not sure the bit of code I should put to move it below the tweetmeme button.

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  • Add Page Tab dialog not working

    - by Sim
    I was always using the direct Add to Page Tab URL like this: http://www.facebook.com/dialog/pagetab?app_id=238557109577754&redirect_uri=http://www.facebook.com And today that URL gives me "Sorry, something went wrong.". Did something changed on Facebook side? Or is it a temporary bug? Note that I have tried other redirect_uri params, such as the URL of the location where the app is hosted. It does always result in the same error.

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  • Post SQL 2008 R2 Launch Thurs 15th London - UK SQL Server User Group is having a Social Event @ the

    - by tonyrogerson
    The UK SQL Server User Group is organising a Social event for SQL and SQL Server professionals, the event will be held after the SQL Server 2008 R2 launch event and is a short walk from that venue. See site for more information: http://sqlserverfaq.com/events/222/Social-for-SQL-and-SQL-Server-professionals-SQL-quiz-meet-your-peers-ask-the-group-Q-A.aspx We are putting some light bites on, if you are coming then do let us know through the site. Neil Hambly who is the London UK SQL Server User Group...(read more)

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  • Optimizing perceived load time for social sharing widgets on a page?

    - by Lucka
    I have placed the facebook "like" and some other social bookmarking websites link on my blog, such as Google Buzz, Digg, Twitter, etc. I just noticed that it takes a while to load my blog page as it need to load the data from the social networking sites (such as number of likes etc). How can I place the links efficiently so that first my blog content loads, and meanwhile it loads data from these websites -- in other words, these sharing widgets should not hang my blog page while waiting for data from external sites?

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  • Google+ compte 400 millions d'utilisateurs dont 100 millions actifs par mois et directement sur le réseau social

    Google+ compte 400 millions d'utilisateurs dont 100 millions actifs Par mois et directement sur le réseau social Un an après le lancement de son réseau social phare en juin 2011, Google annonce qu'il compte aujourd'hui 400 millions d'utilisateurs, dont 100 millions de membres mensuellement et directement actifs sur Google+. [IMG]http://idelways.developpez.com/news/images/google-plus.png[/IMG] Vic Gundotra, vice-président senior ingénierie chez Google, déclare en marge d'une annonce « c'était il y a seulement un an que nous avons ouvert les inscriptions au publique, et nous n'aurions jamais imaginé qu'autant de gens nous rejoindraient en seulement 12 mo...

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  • McAfee lance le "préservatif numérique" pour Facebook, une solution pour contrôler la diffusion de ses photos sur le réseau social

    McAfee lance un "préservatif numérique" pour Facebook Une solution pour controler la diffusion de ses photos sur le réseau social Que c'est facile et amusant de partager ses photos sur Facebook, mais pourriez-vous contrôler ce que les autres en font ? Cela est visiblement possible grâce à une solution gratuite conçue par McAfee. Lors de la conférence IDF 2012 tenue à SAN FRANCISCO, Renee James, dirigeante de McAfee et responsable logiciels et services chez Intel, a présenté une nouvelle solution McAfee. C'est un outil de gestion de droits numériques (DRM) sur Facebook présenté comme « le préservatif pour votre vie numérique ». Certains aimeront, d'autres be...

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  • django link to any user profile in social comunity

    - by dana
    i am trying to build a virtual comunity, and i have a profile page, and a personal page. In the profile page, one can see only the posts of one user(the user whos profile is checked), in the personal page one can see his posts, plus all the posts he has subscribed to (just like in Facebook) it's a little confusing for me how i can link to the profile of one user, i mean when anybody clicks on a username, it should link to his personal profile page. for example, if someone searches name "abc", the rsult would be "abc",and link to his profile. How can i pass to one function the username or id of a linked user? i mean, showing the profile of the logged in user who is checking his profile is quite easy.But how about another user profile, if one wants to access it? thanks a lot!

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  • social networking website database management

    - by Anup Prakash
    This could be very basic type of question for you! But for me it is very important. 1) How these(orkut, facebook or other) website store the images in server? Options: a) Keeping all the images in database by converting into bytecode/binary. b) Making a new folder for each user and saving photographs according to their library name. c) Or something else which i(Anup) didn't guess yet. Please reply me. Sayiing thanx to see my question and any many many thanx for answering my question.

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  • Google App Engine - How to implement the activity stream in a social network

    - by spidee
    I want some ideas on the best practice to implement an activity stream for a social network im building in app engine (PYTHON) I first want to keep a log for all activities of each user - so that we have a history. i.e. someone became a friend, added a picture, changed their address etc. This way we have a users history available should we need it. Also mean we can remove friendship joins, change user data but have a historical log. I also want to stream a users activity to their friends. for this only the last X activities need to be kept - that is in the scenario that messages are sent to friends when an activity occurs. Its pretty straight forward designing a history log - ie: when, what, where. The complication comes as to how we notify friends of a user as to their activity. In our app friendships are not mutual - ie they are based on the twitter following model. Some accounts could have thousands of followers. What is the best approach to model this. using a many to many join table and doing a costly query - using a feed class that fired a copy of the activity to all the subscribers - maybe into mcache? As their maybe a need to fire thousands of messages i would imagine a cron job would need to be used. Any help ideas thoughts on this Thx

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  • Social Networking & Network Affiliations

    - by Code Sherpa
    Hi. I am in the process of planning a database for a social networking project and stumbled upon this url which is a (crude) reverse engineered guess at facebook's schema: http://www.flickr.com/photos/ikhnaton2/533233247/ What is of interest to me is the notion of "Affiliations" and I am trying to fully understand how they work, technically speaking. Where I am somewhat confused is the NetworkID column in the FacebookGroups", "FacebookEvent", and "Affiliations" tables (NID in Affiliations). How are these network affiliations interconnected? In my own project, I have a simple profile table: CREATE TABLE [dbo].[Profiles]( [profileid] [int] IDENTITY(1,1) NOT NULL, [userid] [uniqueidentifier] NOT NULL, [username] [varchar](255) COLLATE Latin1_General_CI_AI NOT NULL, [applicationname] [varchar](255) COLLATE Latin1_General_CI_AI NOT NULL, [isanonymous] [bit] NULL, [lastactivity] [datetime] NULL, [lastupdated] [datetime] NULL, CONSTRAINT [PK__Profiles__1DB06A4F] PRIMARY KEY CLUSTERED ( [profileid] ASC )WITH (IGNORE_DUP_KEY = OFF) ON [PRIMARY], CONSTRAINT [PKProfiles] UNIQUE NONCLUSTERED ( [username] ASC, [applicationname] ASC )WITH (IGNORE_DUP_KEY = OFF) ON [PRIMARY] ) ON [PRIMARY] One profile can have many affiliations. And one affiliation can have many profiles. And I would like to design it in such a way that relationships between affiliations tells me something about the associated profiles. In fact, based on the affiliations that users select, I would like to know how to infer as many things as possible about that person. My question is, how should I be designing my network affiliation tables and how do they operate per my above requirements? A rough SQL schema would be appreciated in your response. Thanks in advance...

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  • Facebook Source path issue in iPhone

    - by Arun Thakkar
    Hello everyone!! Hope You all are fie and also in one of your best of moods!! I need your help to solve an issue with Facebook. I have integrate Facebook Connect with my iPhone app. So as per step i have to write path of src folder into 'Header path info' Field in Project Build. I have given the absolute path to 'Header path info' Field. and its run fine without any Error.. But, Now When i Move the project folder to another destination, its but obvious, that path of src folder will change… So Now after moving file, when i run an application, It gives path error. So is there any way to solve this path issue? this comes when i run an app in simulator, and i guess It also won't run in iPhone because of problem of path of src folder. Kindly accept my Apologize if i have written anything wrong.. Looking Forwards, Thanks, Arun Thakkar

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  • Facebook FBML and frame redirect

    - by user356089
    I have, what is probably a simple flash question. I have a flash countdown clock I am using in an Iframe of a facebook app. At the end of the countdown it fires this off myFlipCountDownClock.onFinish = function() { }; And I can add getURL or whatever. My problem is I need to fire off some facebook specific code. This being This does not work via getURL. My question is how could I pass this line of code? I am not sure what to do here. Any help would be greatly appreciated.

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  • Problem sending php variables to flash game, on facebook

    - by FlashWars
    When I run the app for the first time in a session it works great i get all data form Database(if i logout, and enter with a diffrent account)the swf does not receive the variables. If i run manually the script typing the url address in the browser (typing: http://myserver.com/app/variables.php), and refresh the facebook app, it receives the data perfectly.How can i fix this?I used the URLVariables, URLRequest and flashvars but still with no succes.I asked for help on many forums but without succes, apparently there are many in my situation.Could this porblem be due the fact tha facebook does not allow flash to talk outside? Any help would be highly apreciated!Thanks!!

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  • cURL Cookies and Facebook

    - by James Jeffery
    I have a script that pulls information from a facebook page. Information that isn't available using opengraph but it's something my client has requested for their pages. Anyway, is there any way to use the cookies from the browser in the cURL script? At the moment when you run the script it asks you to log in. But I am already logged into Facebook at the moment and the script is still asking me to log in. Is there any way to use the cookies from the browser? Thanks

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  • Google Apps Email for new Primary Youtube Email

    - by MLM
    I have a YouTube account that I want to change the primary email for but every time I try to add a alternate address it says it is already associated with another google account. The email is a google apps user because I want to manage my domains email through gmail. I have already tried deleting the account and re-creating it to make sure it is not associated with anything. The only way I can add it is if I delete the google apps account but then I can not verify since I need to access the verification email.

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  • Feedback on "market manipulation", a peripheral game mechanic for a satirical MMO

    - by BerndBrot
    This question asks for feedback on a specific game-mechanic. Since there is not one right feedback on a game mechanic, I tried to provide enough context and guidelines to still make it possible for users to rate answers and to accept an answer as the best answer (following these criteria from Writer.SE's meta website). Please comment if you have any suggestions on how I could improve the question in that regard. So, let's begin with the game itself and some of its elements which are relevant for this question. Context I'm working on a satirical, text-based multiplayer adventure and role-playing game set in modern-day London. The game resolves around the concept of sin and features a myriad of (venomous) allusions to all the things that go wrong in this world. Players can choose between character classes like bullshit artist (consultant), bankster, lawyer, mobster, celebrity, politician, etc. In order to complete the game, the player has to live so sinfully with regard to any of the seven deadly sins that a demon is willing to offer them a contract of sponsorship. On their quest to live a sinful live, characters explore more and more locations of modern-day London (on a GoogleMap), fight "monsters" like insurance sales agents or Jehovah's Witnesses, and complete quests, like building a PowerPoint presentation out of marketing buzz words or keeping up a number of substance abuse effects in order to progress on the gluttony path. Battles are turn based with both combatants having a deck of cards, with which they try to make their enemy give in to temptations of all sorts. Tempted enemies sometimes become contacts (an item drop mechanic), which can be exploited for various benefits, depending on their area of influence (finance, underworld, bureaucracy, etc.), level of influence, and kind of sway that the player has over them (bribed, seduced, threatened, etc.) Once a contract has been exploited, the player loses that contact. Most actions require turns. Turns are limited, but refill each day. Criteria A number of peripheral game mechanics are supposed to represent real world abuses and mischief in a humorous way integrate real world data and events to strengthen the feeling of relevance of the game's humor with regard to real world problems add fun ways of interacting with other players add ways for players to express themselves through game-play Market manipulation is one such peripheral game mechanic and should fulfill all of these goals. Market manipulation This is my initial design of the mechanic: Players can enter the London Stock Exchange (LSE) (without paying a turn) LSE displays the stock prices of a number of companies in industries like weapons or tobacco as well as some derivatives based on wheat and corn. The stock prices are calculated based on the actual stock prices of these companies and derivatives (in real time) any market manipulations that were conducted by the players any market corrections of the system Players can buy and sell shares with cash, a resource in the game, at current in-game market value (without paying a turn). Players can manipulate the market, i.e. let the price of a share either rise or fall, by some amount, over a certain period of time. Manipulating the market requires 1 turn A contact in the financial sector (see above). The higher the level of influence of the contact, the stronger the effect of the manipulation on the stock price, and/or the shorter it takes for the manipulation to manifest itself. Market manipulation also adds a crime to the player's record. (There are a multitude of ways to take care of that, but it is still another "cost" of market manipulations.) The system continuously corrects market manipulations by letting the in-game prices converge towards their real world counterparts at a rate of 2% of the difference between the two per hour. Because of this market correction mechanism, pushing up prices (and screwing down prices) becomes increasingly difficult the higher (lower) the price already is. Whenever food prices reach a certain level, in-game stories are posted about hunger catastrophes happening somewhere far, far away (maybe with links to real world news stories). Whenever a player sells a certain number of shares with a sufficiently high margin, they are mentioned in that day's in-game financial news. Since the number of stock options is very limited, players will inevitably collide in their efforts to manipulate the market in their favor. Hopefully, it will also be a fun side-arena for guilds and covenants to fight each other. Question(s) What do you think of this mechanism given the criteria for peripheral game mechanics that I specified for my game? Do you have any ideas how the mechanic could be improved with regard to these criteria (or otherwise)? Could it be improved to allow for more expressive game-play, or involve an allusion to some other real world madness (like short selling, leveraging, or some other banking magic)? Are there any game-theoretic problems with this mechanic, like maybe certain dominant individual strategies that, collectively, lead to every player profiting and thus eliminating the idea of market manipulation PVP? Also, if you like (or dislike) this question, feel free to participate in the discussion on GDSE meta: "Should we be more lax with regard to SE's question/answer format to make game design questions possible?"

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