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  • Draw contour around object in Opengl

    - by Maciekp
    I need to draw contour around 2d objects in 3d space. I tried drawing lines around object(+points to fill the gap), but due to line width, some part of it(~50%) was covering object. I tried to use stencil buffer, to eliminate this problem, but I got sth like this(contour is green): http://goo.gl/OI5uc (sorry I can't post images, due to my reputation) You can see(where arrow points), that some parts of line are behind object, and some are above. This changes when I move camera, but always there is some part, that is covering it. Here is code, that I use for drawing object: glColorMask(1,1,1,1); std::list<CObjectOnScene*>::iterator objIter=ptr->objects.begin(),objEnd=ptr->objects.end(); int countStencilBit=1; while(objIter!=objEnd) { glColorMask(1,1,1,1); glStencilFunc(GL_ALWAYS,countStencilBit,countStencilBit); glStencilOp(GL_REPLACE,GL_KEEP,GL_REPLACE ); (*objIter)->DrawYourVertices(); glStencilFunc(GL_NOTEQUAL,countStencilBit,countStencilBit); glStencilOp(GL_KEEP,GL_KEEP,GL_REPLACE); (*objIter)->DrawYourBorder(); ++objIter; ++countStencilBit; } I've tried different settings of stencil buffer, but always I was getting sth like that. Here is question: 1.Am I setting stencil buffer wrong? 2. Are there any other simple ways to create contour on such objects? Thanks in advance.

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  • How to decide if I should take a profit sharing offer or insist on hard cash

    - by Icode4food
    I am currently the sole developer at the very beginning stages of what I think could be a successful startup. My question is simply how to go about determining if I am interested in accepting a permanent stock in the enterprise or if I should insist on hard cash. This startup is seeking venture capital and it is looking likely that they will get something, I don't know how much. I know very little about the business plan or financial operations at all. The founders have experience with other startup type devours that have been successful. From a business perspective I have a reasonable amount of confidence in them. However, I have never met them face to face. They have offered me a partnership in the project but I'm fairly confident that I don't want to do that. I have done some work for them and they really like me so I'm not to afraid of loosing the position all together. I am a young developer with no experience with this sort of thing and need some experience to point me in the right direction. How to I begin to evaluate how much stock or what percentage of the profit should I ask for? Any suggestions at all would be appreciated! P.S. Any suggestions for better tags?

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  • Partition Alignment Confusion

    - by user170757
    I have a new Samsung 840 250GB SSD on the way, and I want to make sure that everything is running optimally after install. I've spent many frustrating hours on the internet trying to understand how I should align the partitions of the SSD when it arrives (and even how to partition everything; my other drive is a 1TB HDD with files already on it). I'd like to know a foolproof way of setting everything up. Now, the only place I could find the erase block size of the 840 is here: http://thessdreview.com/Forums/ssd-beginners-guide-discussion/3630.htm I simply can't understand why such information isn't made freely accessible by manufacturers! But, anyway, this would suggest the EBS is 1536kb, which seems odd to me. It is to my understanding that you should now align by MiB (usually set at 1MiB). I assume that the figure above should actually be 1536k B=1.5MiB? This seems to suggest the partition alignment will be somewhat non-standard. So my question is: How do I align my partitions given this information? Please bear in mind that I have never used linux before; I'm doing my best to get everything set up so that I can begin to learn but am finding this process incredibly opaque and time consuming. If possible, a step by step guide through GParted would be great; at the moment I'm considering an NTFS partition ~20GB for Windows (playing games), an EXT4 ~20GB for ubuntu (for doing everything else) and a shared documents+games partition for everything else in NTFS file format. I'm not going to have any swap partition and use swap files instead.

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  • Office 2010 Client &ndash; Should I go with 32 bit or 64 bit?

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). As you know, Office 2010 client now comes in both 32 bit and 64 bit versions. The question is, should you go with 32 bit or 64 bit? 64 is bigger than 32 .. so 64 is better no? NO! Given a choice, or unless you have a very strong reason not to – GO WITH 32 bit. Why is that? Here is why - 32 bit apps actually work better on 64 bit OS’s in most scenarios due to WoW, and the additional 64 bit VLSW calculations. If you have 2007 installations to support, SharePoint designer 2010 cannot be used to work with SharePoint 2007 sites. So you will have to install SharePoint designer 2007 32bit side by side with SharePoint designer 2010 32 bit side by side. So you cannot mix and match 32 bit and 64 bit here. Of course you can virtualize and not have this problem to begin with :-D. 64 bit office will break many things on your SharePoint experience for that client – example, that fancy datasheet view won’t work on lists. 32 bit office apps don’t have this issue. There are some extreme situations where you DO want 64 bit client apps though. Specifically if you have HUGE excel sheets to work with, then 64 bit office client excel is much better than the equivalent 32 bit excel. Comment on the article ....

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  • Can't use SFML sprite drawing and OpenGL rendering at the same time

    - by Ken
    I'm using some SFML built in functions to draw sprites and text as an overlay on top of some OpenGL rending in an SFML RenderWindow. The opengl rendering appears fine until I add the code to draw the sprites or text. The sprite or text drawing causes the OpenGL stuff to disappear. The follow code show what I'm trying to do sf::RenderWindow window(sf::VideoMode(viewport.width,viewport.height,32), "SFML Window"); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0,viewport.width,0,viewport.height,0,1); while (window.pollEvent(Event)) { //event handling... //begin drawing glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBegin(GL_TRIANGLES); glColor3f(col.x,col.y,col.z); for(int i=0;i<3;i++) glVertex2f(pos.x+verts[i].x,pos.y+verts[i].y); glEnd(); // adding this line causes all the previous opengl triangles not to appear window.draw("Sometext"); window.display(); }

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  • Why does my root filesystem keep becoming read-only?

    - by Scott Severance
    I've lately been having an issue with my root filesystem becoming readonly. It happens some amount of time after boot. I don't know exactly when it happens, as I don't usually notice it until something such as suspending the computer or printing fails. It seems to be fairly random. Since most of my system is on that partition, I can't re-mount it without rebooting. After this happens, the system runs a fsck. Sometimes it prompts to fix problems; other times it apparently finds none. To troubleshoot, I've searched through the logs but found nothing relevant. This might be due in part to not knowing when the actual errors took place. The filesystem is apparently good to begin with, as when fsck runs its fixes it doesn't report any errors. I've scanned the disk with SpinRite. A while ago, SpinRite found and recovered from some bad sectors on the hard drive. I ran a level 4 scan (a thorough scan) after this probem appeared, but SpinRite found nothing. The SMART data reports that the disk is OK with 63 bad sectors. The number of bad sectors hasn't changed recently. I realize that the disk isn't in the best of conditions, and I have complete backups in case of catastrophic failure. Yet the lack of errors in the logs, combined with SpinRite's test results and the unchanged SMART data makes me think that this problem has some cause other than disk failure. Other than disk failure, what could cause my symptoms?

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  • Mapping Your Customer Experience Journey

    - by Michael Hylton
    For those who attended today’s Oracle Customer Experience Summit keynote you heard from Brian Curran talk about the strategies and best practices to implement customer experience (CX) in your organization.  He spoke about how this evolving journey begins by understanding six steps to transform your business and put your customers front and center.  Here are those key six steps: What are the strategic business objectives in your company? What are your operational objectives and KPIs necessary to measure a CX project? Build an income statement and create “what if” scenarios and see how changes impact your business’ bottom line.  Explore what keeps you from getting to your own goals for your business. Define the business objectives and opportunities you want to meet? Understand the trends and accelerators in the market?  What factors are going on in the market affect that impact your business?  Social?  Mobile?  Cloud?  Just to name a few.  Many of these trends may signal a change in the way people think about your business. What approach will you take to solve these issues?  Understand who your customer is.  How do you need to adapt your business to build relevant, personalized customer experiences. What technologies can you implement to address CX?  Does technology help you solve your problem? A great way to begin your customer experience journey is a concept called journey mapping, one of the most powerful and deceptively simple tools for unlocking CX innovation at your organization. Here is where you can learn more about how you can bring this concept into your business to drive great customer experiences.

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  • LibGdx, Texture an Object

    - by Gigi10012
    I want to set texture to an Object, this is my playerobject class: private boolean up; private float speed; private float fallacceleration = 20; private float acceleration = 15; private float maxSpeed = 300; SpriteBatch batch; public Player() { x = MyGdxGame.WIDTH - 9*MyGdxGame.WIDTH/10; y = MyGdxGame.HEIGHT - 3 * MyGdxGame.HEIGHT/10; shapex = new float[4]; shapey = new float[4]; radians = 2*MathUtils.PI; batch = new SpriteBatch(); } private void setShape() { //Simple Arrow Shape ...... } public void update(float dt) { setShape(); } public void draw(ShapeRenderer sr) { sr.setColor(0F, 0F, 0F, 1F); sr.begin(ShapeType.Line); //Drawing Shape .............. sr.end(); } What I have to do to add texture to that object? (I'm using LibGdx)

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  • Does LINQ require significantly more processing cycles and memory than lower-level data iteration techniques?

    - by Matthew Patrick Cashatt
    Background I am recently in the process of enduring grueling tech interviews for positions that use the .NET stack, some of which include silly questions like this one, and some questions that are more valid. I recently came across an issue that may be valid but I want to check with the community here to be sure. When asked by an interviewer how I would count the frequency of words in a text document and rank the results, I answered that I would Use a stream object put the text file in memory as a string. Split the string into an array on spaces while ignoring punctuation. Use LINQ against the array to .GroupBy() and .Count(), then OrderBy() said count. I got this answer wrong for two reasons: Streaming an entire text file into memory could be disasterous. What if it was an entire encyclopedia? Instead I should stream one block at a time and begin building a hash table. LINQ is too expensive and requires too many processing cycles. I should have built a hash table instead and, for each iteration, only added a word to the hash table if it didn't otherwise exist and then increment it's count. The first reason seems, well, reasonable. But the second gives me more pause. I thought that one of the selling points of LINQ is that it simply abstracts away lower-level operations like hash tables but that, under the veil, it is still the same implementation. Question Aside from a few additional processing cycles to call any abstracted methods, does LINQ require significantly more processing cycles to accomplish a given data iteration task than a lower-level task (such as building a hash table) would?

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  • What kinds of issues can one expect when changing a domain names registar? (3 questions)

    - by anonymous-one
    Assuming that there are no 'unusual' items that come up, what kind of disruptions can one expect when moving a domain between registrars? I understand some of the below may vary over registrars. But assuming both ends are large proficient registrars: a) Will the NS settings be mirrored? We use a dedicated dns service provider so we are not using the originating registrars name servers. All that we are concerned about is that the existing NS values are mirrored at the target registrar. b) Are incoming domain transfers automated on the target registrar end? Eg: If we begin the transfer process during business hours at the source registrar, will someone have to manually approve the inbound transfer (most likely during their business hours) at the target registrar? c) Is the domain ever 'in limbo'? At any time in the process is there ever a time when the NS values for the domain are not populated (as they were prior to initiating the transfer) OR one does not have access to populate them (at the target registrar)? Thank you kindly for the help.

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  • So now Google has said no to old browsers when can the rest of us follow suit?

    - by Richard
    Google recently announced that they will no longer support older browsers on Aug 1st: http://www.bbc.co.uk/news/technology-13639875 http://gmailblog.blogspot.com/2011/06/our-plans-to-support-modern-browsers.html For this reason, soon Google Apps will only support modern browsers. Beginning August 1st, we’ll support the current and prior major release of Chrome, Firefox, Internet Explorer and Safari on a rolling basis. Each time a new version is released, we’ll begin supporting the update and stop supporting the third-oldest version. There is nothing worse than looking at the patching of code that takes place to support older browsers. If we could all move towards a standards only web (I'm looking at you IE9) then surely we could spend more time programming good web apps and less trying to make them run equally on terrible non standards compliant older browsers. So when can the rest of us expect to be able to tell our clients that we no longer support older browsers? Because it seems that large corporates will continue to run older browsers and even if google chrome frame can be installed without admin privileges (it's coming soon, currently in beta) we can't expect all users to be motivated to do this. I appreciate any thoughts.

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  • The most efficent ways for drawing lines all day long with OpenGL

    - by nkint
    I'd like to put a computer screen that is running an OpenGL programs in a room. It has to run all day long (not in the night). I'd like to draw lines that are slowly fading in the background. The setting is simple: a uniform color background (say, black) and colored lines (say, white) that are slowly fading out. With slowly I mean.. hours. Say that the first line I draw is with alpha 255 (fully visible), after one hours is 240. After 10 hours is 105. One line could have 250 points and there will be like 300 line in one day. For now I have done a prototype with very rudimentary method like: glBegin( GL_LINE_STRIP ); iterator = point_list.begin(); for (++iterator, end = point_list.end(); iterator != end; ++iterator) { const Vec3D &v = *iterator; glVertex2f(v.x(), v.y()); } glEnd(); More efficient method?

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  • Java - Using Linear Coordinates to Check Against AI [closed]

    - by Oliver Jones
    I'm working on some artificial intelligence, and I want my AI not to run into given coordinates as these are references of a wall/boundary. To begin with, every time my AI hits a wall, it makes a reference to that position (x,y). When it hits the same wall three times, it uses linear check points to 'imagine' there is a wall going through these coordinates. I want to now prevent my AI from going into that wall again. To detect if my coordinates make a straight line, i use: private boolean collinear(double x1, double y1, double x2, double y2, double x3, double y3) { return (y1 - y2) * (x1 - x3) == (y1 - y3) * (x1 - x2); } This returns true is the given points are linear to one another. So my problems are: How do I determine whether my robot is approaching the wall from its current trajectory? Instead of Java 'imagining' theres a line from 1, to 3. But to 'imagine' a line all the way through these linear coordinantes, until infinity (or close). I have a feeling this is going to require some confusing trigonometry? (REPOST: http://stackoverflow.com/questions/13542592/java-using-linear-coordinates-to-check-against-ai)

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  • How do I fix a terrible system error on ubuntu 12.04

    - by Anonymous
    I don't know what happened, but one day my computer had some sort of a system error and could no longer update itself. The software center will not open, it will begin to initialize and then a message pops up saying theres a system error and needs to shut down the software center. Then another box pops up after I go to report it saying it was unable to identify source or package name. I also can't extract a zipped folder to anything, or reinstall Ubuntu from a USB boot drive anymore, it keeps telling me my my computer isn't compatible when I know for a fact it is, because thats how I got Ubuntu on here in the first place. the only thing I know about this error is that a message popped up after I went to check for updates saying to report the problem and include this message in the report: 'E:malformed line 56 in source list /etc/apt/sources.list (dist parse)' it also called it a bug. I just want to know how to either get rid of the bug completely or find some way to be able to reinstall Ubuntu again. I know it's not a lot of information, but It's all I can give. Sorry.

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  • How to choose how to store data?

    - by Eldros
    Give a man a fish and you feed him for a day. Teach a man to fish and you feed him for a lifetime. - Chinese Proverb I could ask what kind of data storage I should use for my actual project, but I want to learn to fish, so I don't need to ask for a fish each time I begin a new project. So, until I used two methods to store data on my non-game project: XML files, and relational databases. I know that there is also other kind of database, of the NoSQL kind. However I wouldn't know if there is more choice available to me, or how to choose in the first place, aside arbitrary picking one. So the question is the following: How should I choose the kind of data storage for a game project? And I would be interested on the following criterion when choosing: The size of the project. The platform targeted by the game. The complexity of the data structure. Added Portability of data amongst many project. Added How often should the data be accessed Added Multiple type of data for a same application Any other point you think is of interest when deciding what to use. EDIT I know about Would it be better to use XML/JSON/Text or a database to store game content?, but thought it didn't address exactly my point. Now if I am wrong, I would gladely be shown the error in my ways.

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  • SEO: Getting site to show in location-specific searches

    - by willvv
    I'm really new to this SEO world and I've been reading a lot to try and figure it out. We have a site moodbond.com that allows users to browse/create events anywhere. And we fill it with content from the main cities in the US. We would like it to show for searches for things like "events in san francisco" or "what to do in new york", however, since the site is not really location-specific, I'm not really sure where to begin. I've been thinking a couple of things, maybe you can help me decide if these would be a good way to start or if I should try something different. 1- Allow something like location-specific urls (e.g. moodbond.com/browse/san-francisco) could just show the main page centered in San Francisco. 2- Change the headers/title of the page so it adapts automatically to the city being browsed (and change this dynamically as the user changes the location of the map). 3- Add internal links to different locations (e.g. add a link at the footer of the page that says "Events in Seattle" that makes the site load events in that city. (this would probably depend on implementing #1). What do you guys think? will any of these really help or should I look for a different approach? any advice is welcome. Thanks

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  • Draw contour around object in Opengl

    - by Maciekp
    I need to draw contour around 2d objects in 3d space. I tried drawing lines around object(+points to fill the gap), but due to line width, some part of it(~50%) was covering object. I tried to use stencil buffer, to eliminate this problem, but I got sth like this(contour is green): http://goo.gl/OI5uc (sorry I can't post images, due to my reputation) You can see(where arrow points), that some parts of line are behind object, and some are above. This changes when I move camera, but always there is some part, that is covering it. Here is code, that I use for drawing object: glColorMask(1,1,1,1); std::list<CObjectOnScene*>::iterator objIter=ptr->objects.begin(),objEnd=ptr->objects.end(); int countStencilBit=1; while(objIter!=objEnd) { glColorMask(1,1,1,1); glStencilFunc(GL_ALWAYS,countStencilBit,countStencilBit); glStencilOp(GL_REPLACE,GL_KEEP,GL_REPLACE ); (*objIter)->DrawYourVertices(); glStencilFunc(GL_NOTEQUAL,countStencilBit,countStencilBit); glStencilOp(GL_KEEP,GL_KEEP,GL_REPLACE); (*objIter)->DrawYourBorder(); ++objIter; ++countStencilBit; } I've tried different settings of stencil buffer, but always I was getting sth like that. Here is question: 1.Am I setting stencil buffer wrong? 2. Are there any other simple ways to create contour on such objects? Thanks in advance. EDIT: 1. I don't have normals of objects. 2. Object can be concave. 3. I can't use shaders(see below why).

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  • Generating HTML Help files based on XML documentation

    - by geekrutherford
    Since discovering the XML commenting features built into .NET years ago I have been using it to help make my code more readable and simpler for other developers to understand exactly what the code is doing. Entering /// preceding a line of code causes Visual Studio to insert "summary" tags.  It also results in additional tags being generated if you are commenting a method with parameters and a return type. I already knew that Intellisense would pick up these comments and display them when coding and selecting properties, methods, etc. from a class.  I also knew that you could set Visual Studio to generate an XML file containing said comments.  Only recently did I begin to wonder if I could generate some kind of readable help files based on these comments I so diligently added. After searching the web I came across NDoc, an open source project which creates documentation for you based on the XML files generated by Visual Studio.  Unfortunately, NDoc has become stale and no longer supported (last release was back in 2005). Fortunately there is a little known tool from Microsoft themselves called "Sandcastle Help File Builder".  This nifty little tool gives you a graphical interface that allows you to specify multiple DLL and XML files from which to generate a MSDN like HTML Help File for your own projects! You can check it out here: http://shfb.codeplex.com/ If you are curious how to set Visual Studio to generate the above reference XML documentation files simply go to your projects property page and edit as shown below (my paths are specific, you can leave yours at the default values):

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  • If Variable = True show this, else show this [on hold]

    - by Tim Marshall
    If my variable of $userLoggedIn is true, the <?php if ($userLoggedIn == 'true') : ?> works perfect, however if the variable is false, the <?php if ($userLoggedIn == 'false') : ?> does not work at all. How do I resolve this problem? <?php $EditingWagesPage = false; $userLoggedIn = false; ?> <!DOCTYPE html> <!--[if IE 8]> <html lang="en" class="ie8 no-js"> <![endif]--> <!--[if IE 9]> <html lang="en" class="ie9 no-js"> <![endif]--> <!--[if !IE]><!--> <html lang="en" class="no-js"> <!--<![endif]--> <!-- BEGIN HEAD --> <?php if ($userLoggedIn == 'true') : ?> <head> ** HEADER STUFF ** </head> <body> ** BODY STUFF ** </body> <?php endif;?> <?php if ($userLoggedIn == 'false') : ?> <head> </head> <body> hiya </body> <?php endif;?> </html>

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  • Ubuntu One - Files API - Cloud - More detailed info somehwere?

    - by Brian McCavour
    I am just starting on a mobile app for Ubuntu One, and I'm reviewing the info at https://one.ubuntu.com/developer/files/store_files/cloud I find the information a bit lacking though. It's a nice reference, but for someone not familiar with it, I had to goggle search to find out what a "volume" was exactly (its kind of obvious, but never hurts to know the specifics) There's also things like: GET /api/file_storage/v1/volumes Return a JSON list of Volume Representations, one for each volume. A volume is a synced folder, or the Ubuntu One folder, owned by the user. Note that all volume paths begin with ~.: ... but there's no such thing as a JSON "list". Does it mean array ? And other things... So I was wondering if here existed another page with more detailed information. Maybe some sample request / responses or something? I could just write a little proof of concept app to answer some of these questions... but I prefer not to unless I have to. Thanks

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  • xubuntu 12.04 screen regularly stops refreshing, refreshing resumes after un-/re-maximizing a window

    - by user68477
    My screen frequently stops completely refreshing. I can make it resume refreshing by un-maximizing/re-maximize a window or by switching workspace (the un-/re-maximizing works every time. Switching workspace sometimes has to be done a couple of times). The immediate impression is that the system is frozen: there is apparently no reaction to anything I do but interestingly window title bar will change, if I switch application with (i.e alt+tab or browse through folders) I saw an identical issue in ubuntu 10.04, though a lot less frequent, I never saw this in ubuntu 12.04 (which I have been using the last 4-5 months). After switching to Xubuntu I'm seeing this again and more frequently. The specific reason I'm not sure this is a bug: I installed gnome-control-center which dragged in tons of packages. This was while trying to fix dual-screen setup. I believe the issue surfaced after this. I later meticulously removed every package from this batch (purge) in the hope that every setting would also be removed. But the issue has persisted. Another issue happened at the same time, it may be totally unrelated but it feels as if it is the same basic issue: the screen resolution of the greeter became less than the expected 1680x1050 and often after login there's just a blank and totally unresponsive wallpaper without panel so I have to force reboot. When the login is successful it's very clear that it works hard to determine the correct resolution which is achieved after a few blink to black screens. My questions: 1) Is this a settings issue or a bug? 2) How do I begin to research the issue - could I perhaps some way reset xubuntu/xfce to default. 3) If this is a bug where would be the most appropriate place report this? System: Thinkpad T500 ati radeon HD 3650 $ fglrxinfo display: :0.0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: ATI Mobility Radeon HD 3650 OpenGL version string: 3.3.11627 Compatibility Profile Context $ uname -a Linux srvname 3.2.0-32-generic #51-Ubuntu SMP Wed Sep 26 21:33:09 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux xfce 4.10 Compiz 0.9.7.8

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  • Does it make sense to write tests for legacy code when there is no time for a complete refactoring?

    - by is4
    I usually try to follow the advice of the book Working Effectively with Legacy Code. I break dependencies, move parts of the code to @VisibleForTesting public static methods and to new classes to make the code (or at least some part of it) testable. And I write tests to make sure that I don't break anything when I'm modifying or adding new functions. A colleague says that I shouldn't do this. His reasoning: The original code might not work properly in the first place. And writing tests for it makes future fixes and modifications harder since devs have to understand and modify the tests too. If it's GUI code with some logic (~12 lines, 2-3 if/else block, for example), a test isn't worth the trouble since the code is too trivial to begin with. Similar bad patterns could exist in other parts of the codebase, too (which I haven't seen yet, I'm rather new); it will be easier to clean them all up in one big refactoring. Extracting out logic could undermine this future possibility. Should I avoid extracting out testable parts and writing tests if we don't have time for complete refactoring? Is there any disadvantage to this that I should consider?

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  • libgdx loading textures fails [duplicate]

    - by Chris
    This question already has an answer here: Why do I get this file loading exception when trying to draw sprites with libgdx? 4 answers I'm trying to load my texture with playerTex = new Texture(Gdx.files.internal("player.jpg")); player.jpg is located under my-gdx-game-android/assets/data/player.jpg I get an exception like this: Full Code: @Override public void create() { camera = new OrthographicCamera(); camera.setToOrtho(false, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); batch = new SpriteBatch(); FileHandle file = Gdx.files.internal("player.jpg"); playerTex = new Texture(file); player = new Rectangle(); player.x = 800-20; player.y = 250; player.width = 20; player.height = 80; } @Override public void dispose() { // dispose of all the native resources playerTex.dispose(); batch.dispose(); } @Override public void render() { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); camera.update(); batch.setProjectionMatrix(camera.combined); batch.begin(); batch.draw(playerTex, player.x, player.y); batch.end(); if(Gdx.input.isKeyPressed(Keys.DOWN)) player.y -= 50 * Gdx.graphics.getDeltaTime(); if(Gdx.input.isKeyPressed(Keys.UP)) player.y += 50 * Gdx.graphics.getDeltaTime(); }

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  • Ubuntu Server 12.04, NAT, Router, DNS. It just doesnt work

    - by Bjørnar Kibsgaard
    I recently inherited some server hardware from work and decided that it could be my main router at home (among other things). Ubuntu 12.04 server installation harware wise goes well and everything is found and working when I boot up. So I begin with setting up eth1 with DHCP. This works fine and it gets a public IP address from my modem and we have a working internet connection. Then I set up my other NIC (eth0) as static (192.168.0.1) and this also works fine. I can access it from other computers in the network. The problems are coming when I am trying to set up a DHCP server with isc-dhcp-server. It seems like it is working and giving the computers IP adresses but after one reboot it stops working. After the reboot eth1 will get a public ip from the modem but it doesnt have internet access. I have to manually run dhcpcd eth1 to get it to work again. As far as I know I havent made any changes to DNS. What am I doing wrong? I have never really had problems with this before. :)

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  • Text on a model

    - by alecnash
    I am trying to put some text on a Model and I want it to be dynamic. Did some research and came up with drawing the text on the texture and then set it on the model. I use something like this: public static Texture2D SpriteFontTextToTexture(SpriteFont font, string text, Color backgroundColor, Color textColor) { Size = font.MeasureString(text); RenderTarget2D renderTarget = new RenderTarget2D(GraphicsDevice, (int)Size.X, (int)Size.Y); GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.Transparent); Spritbatch.Begin(); //have to redo the ColorTexture Spritbatch.Draw(ColorTexture.Create(GraphicsDevice, 1024, 1024, backgroundColor), Vector2.Zero, Color.White); Spritbatch.DrawString(font, text, Vector2.Zero, textColor); Spritbatch.End(); GraphicsDevice.SetRenderTarget(null); return renderTarget; } When I was working with primitives and not models everything worked fine because I set the texture exactly where I wanted but with the model (RoundedRect 3D button). It now looks like that: Is there a way to have the text centered only on one side?

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