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  • Why can't I simply copy installed Perl modules to other machines?

    - by pistacchio
    Being very new to Perl but not to dynamic languages, I'm a bit surprised at how not straight forward the manage of modules is. Sure, cpan X does theoretically work, but I'm working on the same project from three different machines and OSs (at work, at home, testing in an external environment). At work (Windows 7) I have problem using cpan because of our firewall that makes ftp unusable At home (Mac OS X) it does work In the external environment (Linux CentOs) it worked after hours because I don't have root access and I had to configure cpan to operate as a non-root user I've tried on another server where I have an access. If the previous external environment is a VPS and so I have a shell access, this other one is a cheap shared hosting where I have no way to install new modules other than the ones pre-installed At the moment I still can't install Template under Windows. I've seen that as an alternative I could compile it and I've also tried ActiveState's PPM but the module is not existent there. Now, my perplexity is about Perl being a dynamic language. I've had all these kind of problems while working, for example, with C where I had to compile all the libraries for all the platform, but I thought that with Perl the approach would have been very similar to Python's or PHP's where in 90% of the cases copying the module in a directory and importing it simply works. So, my question: if Perl's modules are written in Perl, why the copy/paste approach will not work? If some (or some part) of the modules have to be compiled, how to see in CPAN if a module is Perl-only or it relies upon compiled libraries? Isn't there a way to download the module (tar, zip...) and use cpan to deploy it? This would solve my problem under Windows.

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  • How do I delete folders in bash after successful copy (Mac OSX)?

    - by cohortq
    Hello! I recently created my first bash script, and I am having problems perfecting it's operation. I am trying to copy certain folders from one local drive, to a network drive. I am having the problem of deleting folders once they are copied over, well and also really verifying that they were copied over). Is there a better way to try to delete folders after rsync is done copying? I was trying to exclude the live tv buffer folder, but really, I can blow it away without consequence if need be. Any help would be great! thanks! #!/bin/bash network="CBS" useracct="tvcapture" thedate=$(date "+%m%d%Y") folderToBeMoved="/users/$useracct/Documents" newfoldername="/Volumes/Media/TV/$network/$thedate" ECHO "Network is $network" ECHO "date is $thedate" ECHO "source is $folderToBeMoved" ECHO "dest is $newfoldername" mkdir $newfoldername rsync -av $folderToBeMoved/"EyeTV Archive"/*.eyetv $newfoldername --exclude="Live TV Buffer.eyetv" # this fails when there is more than one *.eyetv folder if [ -d $newfoldername/*.eyetv ]; then #this deletes the contents of the directories find $folderToBeMoved/"EyeTV Archive"/*.eyetv \( ! -path $folderToBeMoved/"EyeTV Archive"/"Live TV Buffer.eyetv" \) -delete #remove empty directory find $folderToBeMoved/"EyeTV Archive"/*.eyetv -type d -exec rmdir {} \; fi

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  • how do I copy value from one table and inserted to another in the same database??

    - by mathew
    I am having a tough time to do this... I have created two table say table-1 and table-2 in same database.what I want is I need to copy some values from table-1 and insert the same to table-2. I have tried many ways but it does not seems work. below is my code can any one tell me where I am missing?? $db = mysql_connect("localhost", "user", "pass") or die("Could not connect."); mysql_select_db("comdata",$db)or die(mysql_error()); $resultb = mysql_query("SELECT * FROM table-2")or die(mysql_error()); $row = mysql_fetch_array($resultb); $days = (strtotime(date("Y-m-d")) - strtotime($row['regtime'])) / (60 * 60 * 24); if($row > 0 && $days < 1){ $person = $row['person']; $catogr = $row['catog']; $position = $row['position']; $location = $row['location']; $rank = $row['rank']; mysql_close($db); }else{ $db = mysql_connect("localhost", "user", "pass") or die("Could not connect."); mysql_select_db("comdata",$db)or die(mysql_error()); $result = mysql_query("SELECT * FROM table-1 WHERE regtime = DATE(NOW()) ORDER BY rank ASC LIMIT 1;")or die(mysql_error()); $row = mysql_fetch_array($result); $person = $row['person']; $catogr = $row['catog']; $position = $row['position']; $location = $row['location']; $rank = $row['rank']; mysql_query("INSERT INTO table-2 (regtime,person,catog,position,location,rank) VALUES(NOW(),'$person','$catogr','$position','$location','$rank')"); mysql_close($db); }

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  • Copy/publish images linked from the html files to another server and update the HTML files referenci

    - by Phil
    I am publishing content from a Drupal CMS to static HTML pages on another domain, hosted on a second server. Building the HTML files was simple (using PHP/MySQL to write the files). I have a list of images referenced in my HTML, all of which exist below the /userfiles/ directory. cat *.html | grep -oE [^\'\"]+userfiles[\/.*]*/[^\'\"] | sort | uniq Which produces a list of files http://my.server.com/userfiles/Another%20User1.jpg http://my.server.com/userfiles/image/image%201.jpg ... My next step is to copy these images across to the second server and translate the tags in the html files. I understand that sed is probably the tool I would need. E.g.: sed 's/[^"]\+userfiles[\/image]\?\/\([^"]\+\)/\/images\/\1/g' Should change http://my.server.com/userfiles/Another%20User1.jpg to /images/Another%20User1.jpg, but I cannot work out exactly how I would use the script. I.e. can I use it to update the files in place or do I need to juggle temporary files, etc. Then how can I ensure that the files are moved to the correct location on the second server

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  • Copy not null and not empty fields from one object to another object of the same type(Objects are same type) in java

    - by Chinni
    I am using hibernate, struts, extjs in my project. I have a Customer object with these fields: custId, custName, address, phone and in my project from UI side I get an object customer with custName. So I need to update the above object(custName is unique). I have only one object with the same customer name. So I will get that object using customer name (object from DB). Now I have to save the object with the updated customer name. If I save as follows I have Customer Object from UI, is cust Customer cust1 = getCustomerByName(cust.getCustName()); cust.setCustId(cust1.getCustId()); save(cust); If I do this I lose the customer address and phone number. So, how can I copy one object not null or not empty field values to another object of same type. Can any one please help. I just stuck here. It's stopping me to save. Thanks in advance!

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  • Rtsp Live Stream Android

    - by Filiz Gökçe
    I try to make live stream on android, I try lots of ways, but none of them doesnt work. Could you help me ? This is example of rtsp; mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(KralStream.getTvStreamUrl().toString()); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepareAsync(); mMediaPlayer.setOnBufferingUpdateListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnVideoSizeChangedListener(this); mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); mMediaPlayer.setLooping(true); Exeption :05-26 10:22:46.186: ERROR/MediaPlayerService(10157): create PVPlayer 05-26 10:23:06.382: ERROR/PlayerDriver(10157): Command PLAYER_INIT completed with an error or info -1 05-26 10:23:06.382: ERROR/MediaPlayer(23800): error (1, -1) 05-26 10:23:06.382: ERROR/MediaPlayer(23800): Error (1,-1) rtsp; VideoView videoView=(VideoView)findViewById(R.id.videoView1); Uri uri = Uri.parse("rtsp://strm-3.tr.medianova.tv/rkraltv/rkraltv"); videoView.setVideoURI(uri); videoView.start(); Gives message;"Sorry, this video connot ve played." Exeptions;05-26 10:40:08.979: ERROR/MediaPlayerService(10157): create PVPlayer 05-26 10:40:09.188: INFO/ActivityManager(10163): Displayed activity com.giantrabbit.nagare/.KralTvNow: 433 ms (total 433 ms) 05-26 10:40:11.702: WARN/PowerManagerService(10163): Timer 0x3-0x3|0x1 05-26 10:40:29.061: WARN/MediaPlayer(24284): info/warning (1, 26) 05-26 10:40:29.061: INFO/MediaPlayer(24284): Info (1,26) 05-26 10:40:29.100: ERROR/PlayerDriver(10157): Command PLAYER_INIT completed with an error or info -1 05-26 10:40:29.104: ERROR/MediaPlayer(24284): error (1, -1) 05-26 10:40:29.108: ERROR/MediaPlayer(24284): Error (1,-1) rtsp; mPreview = (SurfaceView) findViewById(R.id.surface); holder = mPreview.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); extras = getIntent().getExtras(); public void play() { try { Uri video = KralStream.getTvStreamUrl(); Toast.makeText(this, video.toString(), Toast.LENGTH_SHORT).show(); mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(path); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepare(); mMediaPlayer.setOnBufferingUpdateListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnVideoSizeChangedListener(this); mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); } catch (Exception e) { Log.e(TAG, "error: " + e.getMessage(), e); } } Exeption ; 05-26 10:36:57.589: ERROR/MediaPlayerService(10157): create PVPlayer 05-26 10:37:20.542: ERROR/PlayerDriver(10157): Command PLAYER_INIT completed with an error or info -1 05-26 10:37:20.542: ERROR/MediaPlayer(24240): error (1, -1) 05-26 10:37:20.565: WARN/PlayerDriver(10157): PVMFInfoErrorHandlingComplete 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): error: Prepare failed.: status=0x1 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): java.io.IOException: Prepare failed.: status=0x1 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.media.MediaPlayer.prepare(Native Method) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.giantrabbit.nagare.KralTvNow.play(KralTvNow.java:162) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.giantrabbit.nagare.KralTvNow.surfaceCreated(KralTvNow.java:215) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.SurfaceView.updateWindow(SurfaceView.java:536) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.SurfaceView.dispatchDraw(SurfaceView.java:339) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.drawChild(ViewGroup.java:1638) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.drawChild(ViewGroup.java:1638) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.View.draw(View.java:6796) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.widget.FrameLayout.draw(FrameLayout.java:352) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.drawChild(ViewGroup.java:1640) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.View.draw(View.java:6796) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.widget.FrameLayout.draw(FrameLayout.java:352) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1894) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewRoot.draw(ViewRoot.java:1407) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewRoot.performTraversals(ViewRoot.java:1163) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewRoot.handleMessage(ViewRoot.java:1727) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.os.Handler.dispatchMessage(Handler.java:99) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.os.Looper.loop(Looper.java:123) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.app.ActivityThread.main(ActivityThread.java:4627) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at java.lang.reflect.Method.invokeNative(Native Method) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at java.lang.reflect.Method.invoke(Method.java:521) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:871) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:629) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at dalvik.system.NativeStart.main(Native Method) 05-26 10:37:20.737: INFO/MediaPlayer(24240): Info (1,26) 05-26 10:37:20.737: ERROR/MediaPlayer(24240): Error (1,-1) 05-26 10:37:20.868: INFO/ActivityManager(10163): Displayed activity com.giantrabbit.nagare/.KralTvNow: 25864 ms (total 25864 ms) 05-26 10:37:23.777: WARN/PowerManagerService(10163): Timer 0x3-0x3|0x1 This is example of http ; mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource("http://ikral.garantisistem.com:1935/ikral/smil:kral.smil/playlist.m3u8"); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepareAsync(); mMediaPlayer.setOnBufferingUpdateListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnVideoSizeChangedListener(this); mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); mMediaPlayer.setLooping(true); Exeption: 05-26 10:16:24.276: ERROR/MediaPlayerService(10157): create PVPlayer 05-26 10:16:24.292: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferWriteDataStreamImpl 05-26 10:16:24.346: INFO/PlayerDriver(10157): buffering (100) 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.350: WARN/MediaPlayer(23736): info/warning (1, 26) 05-26 10:16:24.354: ERROR/PlayerDriver(10157): Command PLAYER_INIT completed with an error or info -10 05-26 10:16:24.354: ERROR/MediaPlayer(23736): error (-10, -10) 05-26 10:16:24.354: WARN/PlayerDriver(10157): PVMFInfoErrorHandlingComplete 05-26 10:16:24.393: INFO/MediaPlayer(23736): Info (1,26) 05-26 10:16:24.393: ERROR/MediaPlayer(23736): Error (-10,-10) Htttp; VideoView videoView=(VideoView)findViewById(R.id.videoView1); Uri uri = Uri.parse("http://ikral.garantisistem.com:1935/ikral/smil:kral.smil/playlist.m3u8"); videoView.setVideoURI(uri); videoView.start(); Gives message;"Sorry, this video connot ve played." Filiz Gökçe

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  • Dynamic connection for LINQ to SQL DataContext

    - by Steve Clements
    If for some reason you need to specify a specific connection string for a DataContext, you can of course pass the connection string when you initialise you DataContext object.  A common scenario could be a dev/test/stage/live connection string, but in my case its for either a live or archive database.   I however want the connection string to be handled by the DataContext, there are probably lots of different reasons someone would want to do this…but here are mine. I want the same connection string for all instances of DataContext, but I don’t know what it is yet! I prefer the clean code and ease of not using a constructor parameter. The refactoring of using a constructor parameter could be a nightmare.   So my approach is to create a new partial class for the DataContext and handle empty constructor in there. First from within the LINQ to SQL designer I changed the connection property to None.  This will remove the empty constructor code from the auto generated designer.cs file. Right click on the .dbml file, click View Code and a file and class is created for you! You’ll see the new class created in solutions explorer and the file will open. We are going to be playing with constructors so you need to add the inheritance from System.Data.Linq.DataContext public partial class DataClasses1DataContext : System.Data.Linq.DataContext    {    }   Add the empty constructor and I have added a property that will get my connection string, you will have whatever logic you need to decide and get the connection string you require.  In my case I will be hitting a database, but I have omitted that code. public partial class DataClasses1DataContext : System.Data.Linq.DataContext {    // Connection String Keys - stored in web.config    static string LiveConnectionStringKey = "LiveConnectionString";    static string ArchiveConnectionStringKey = "ArchiveConnectionString";      protected static string ConnectionString    {       get       {          if (DoIWantToUseTheLiveConnection) {             return global::System.Configuration.ConfigurationManager.ConnectionStrings[LiveConnectionStringKey].ConnectionString;          }          else {             return global::System.Configuration.ConfigurationManager.ConnectionStrings[ArchiveConnectionStringKey].ConnectionString;          }       }    }      public DataClasses1DataContext() :       base(ConnectionString, mappingSource)    {       OnCreated();    } }   Now when I new up my DataContext, I can just leave the constructor empty and my partial class will decide which one i need to use. Nice, clean code that can be easily refractored and tested.   Share this post :

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  • Don’t Program by Fear, Question Everything

    - by João Angelo
    Perusing some code base I’ve recently came across with a code comment that I would like to share. It was something like this: class Animal { public Animal() { this.Id = Guid.NewGuid(); } public Guid Id { get; private set; } } class Cat : Animal { public Cat() : base() // Always call base since it's not always done automatically { } } Note: All class names were changed to protect the innocent. To clear any possible doubts the C# specification explicitly states that: If an instance constructor has no constructor initializer, a constructor initializer of the form base() is implicitly provided. Thus, an instance constructor declaration of the form C(...) {...} is exactly equivalent to C(...): base() {...} So in conclusion it’s clearly an incorrect comment but what I find alarming is how a comment like that gets into a code base and survives the test of time. Not to forget what it can do to someone who is making a jump from other technologies to C# and reads stuff like that.

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  • Windows Phone 7 Developer Tools - January 2011 Update

    - by Nikita Polyakov
    Long time no talk? So to make up for it, here is something very new – update to WP7 Dev Tools! The Windows Phone 7 Developer Tools January 2011 Update provides bits that you would install on TOP of the current WP7 Dev tools on your machine. If you are just installing the tools for the first time, this update replaces previously released October patch. In fact, it is no longer available as this January 2011 update replaces the patch entirely. What is in this update? TextBox support for Copy&Paste Updated Emulator Image that contains Copy&Paste for your testing There have been performance tweaks for the OS Minor Bugs and Fixes How does it Work? The Copy&Paste extends a existing TextBox control to have this new functionality, There is no current API access to the Clipboard or support for other controls that are not based on TextBox. If I have/Do I need to: A current application in the marketplace/No action is required Have an application that contains a TextBox in a Pivot or Panorama control surface/Text your application in provided emulator Recommendation is to move TextBox controls from directly top of controls that listen to Gesture movement to their own pop-off screens or entire pages as this might interfear with select behavior for Copy&Paste Have controls that do no inherit from TextBox/Such controls will not get new Copy&Paste behavior Note: The update materials, FAQ and Q&A do not answer WHEN the update for the OS will be sent to the phones.  Also to note - this update does NOT update your developer phone to enable Copy&Paste or any other features. Windows Phone 7 Training Kit February Update Windows Phone Training Kit has also been updated – you can grab a fresh copy here.   Where to I find more good information, documentation and training? This very awesome blog post from the Windows Phone Developer Blog - Windows Phone 7 Documentation Landscape. Official Blog Post on the Update is here. Happy coding! -Nikita   PS: I am well aware that it is Feb 4th and not January :) If you were disappointed at CES that Microsoft said nothing at all about future of WP7, don’t forget that MWC 2011 is Feb 14th – I am going to be listening for Windows Phone announcements then, as that is where the announcements were made about Windows Phone 7.

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  • PHP class constructor , how to initalize pictuer “blob” type?

    - by Iman25
    I have class and I want to initalize column that stores pictuer with type "blob" but I'm not sure how? take a look at the lat line of the code public function __construct( $data=array() ) { if ( isset( $data['id'] ) ) $this->id = (int) $data['id']; if ( isset( $data['date'] ) ) $this->date= (int) $data['date']; if ( isset( $data['topic'] ) ) $this->topic = preg_replace ( "/[^\.\,\-\_\'\"\@\?\!\:\$ a-zA-Z0-9()]/", "", $data['topic'] ); if ( isset( $data['author'] ) ) $this->author = preg_replace ( "/[^\.\,\-\_\'\"\@\?\!\:\$ a-zA-Z0-9()]/", "", $data['author'] ); if ( isset( $data['content'] ) ) $this->content = $data['content']; if ( isset( $data['picture'] ) ) $this->picture ="Here sholud be the Type" $data['picture']; }

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  • Register all GUI components as Observers or pass current object to next object as a constructor argu

    - by Jack
    First, I'd like to say that I think this is a common issue and there may be a simple or common solution that I am unaware of. Many have probably encountered a similar problem. Thanks for reading. I am creating a GUI where each component needs to communicate (or at least be updated) by multiple other components. Currently, I'm using a Singleton class to accomplish this goal. Each GUI component gets the instance of the singleton and registers itself. When updates need to be made, the singleton can call public methods in the registered class. I think this is similar to an Observer pattern, but the singleton has more control. Currently, the program is set up something like this: class c1 { CommClass cc; c1() { cc = CommClass.getCommClass(); cc.registerC1( this ); C2 c2 = new c2(); } } class c2 { CommClass cc; c2() { cc = CommClass.getCommClass(); cc.registerC2( this ); C3 c3 = new c3(); } } class c3 { CommClass cc; c3() { cc = CommClass.getCommClass(); cc.registerC3( this ); C4 c4 = new c4(); } } etc. Unfortunately, the singleton class keeps growing larger as more communication is required between the components. I was wondering if it's a good idea to instead of using this singleton, pass the higher order GUI components as arguments in the constructors of each GUI component: class c1 { c1() { C2 c2 = new c2( this ); } } class c2 { C1 c1; c2( C1 c1 ) { this.c1 = c1 C3 c3 = new c3( c1, this ); } } class c3 { C1 c1; C2 c2; c3( C1 c1, C2 c2 ) { this.c1 = c1; this.c2 = c2; C4 c4 = new c4( c1, c2, this ); } } etc. The second version relies less on the CommClass, but it's still very messy as the private member variables increase in number and the constructors grow in length. Each class contains GUI components that need to communicate through CommClass, but I can't think of a good way to do it. If this seems strange or horribly inefficient, please describe some method of communication between classes that will continue to work as the project grows. Also, if this doesn't make any sense to anyone, I'll try to give actual code snippets in the future and think of a better way to ask the question. Thanks.

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  • Reduce Repetitive Initialization Code in C++ Applications by Using Delegating Constructors

    You're often required to repeat identical pieces of initialization code in every constructor of a class that declares multiple constructors. That's because unlike a few other programming languages, The C++ programming language doesn't allow a constructor to call another constructor of the same class. Luckily, this problem is about to disappear with the recent approval of a new C++0x feature called delegating constructors which are explained in this C++ tutorial.

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  • I am using a constructor for my array but why is it saying i need a return type?

    - by JB
    using System; using System.IO; using System.Data; using System.Text; using System.Drawing; using System.Data.OleDb; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Drawing.Printing; using System.Collections.Generic; namespace Eagle_Eye_Class_Finder { public class GetSchedule { public class IDnumber { public string Name { get; set; } public string ID { get; set; } public string year { get; set; } public string class1 { get; set; } public string class2 { get; set; } public string class3 { get; set; } public string class4 { get; set; } IDnumber[] IDnumbers = new IDnumber[3]; public GetSchedule() //here i get an error saying method must have a return type??? { IDnumbers[0] = new IDnumber() { Name = "Joshua Banks",ID = "900456317", year = "Senior", class1 = "TEET 4090", class2 = "TEET 3020", class3 = "TEET 3090", class4 = "TEET 4290" }; IDnumbers[1] = new IDnumber() { Name = "Sean Ward", ID = "900456318", year = "Junior", class1 = "ENGNR 4090", class2 = "ENGNR 3020", class3 = "ENGNR 3090", class4 = "ENGNR 4290" }; IDnumbers[2] = new IDnumber() { Name = "Terrell Johnson",ID = "900456319",year = "Sophomore", class1 = "BUS 4090", class2 = "BUS 3020", class3 = "BUS 3090", class4 = "BUS 4290" }; } static void ProcessNumber(IDnumber myNum) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); MessageBox.Show(myData); } public string GetDataFromNumber(string ID) { foreach (IDnumber idCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDnumber.Name); myData.AppendLine(": "); myData.AppendLine(IDnumber.ID); myData.AppendLine(IDnumber.year); myData.AppendLine(IDnumber.class1); myData.AppendLine(IDnumber.class2); myData.AppendLine(IDnumber.class3); myData.AppendLine(IDnumber.class4); return myData; } } return ""; } } } }

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  • Why do we (really) program to interfaces?

    - by Kyle Burns
    One of the earliest lessons I was taught in Enterprise development was "always program against an interface".  This was back in the VB6 days and I quickly learned that no code would be allowed to move to the QA server unless my business objects and data access objects each are defined as an interface and have a matching implementation class.  Why?  "It's more reusable" was one answer.  "It doesn't tie you to a specific implementation" a slightly more knowing answer.  And let's not forget the discussion ending "it's a standard".  The problem with these responses was that senior people didn't really understand the reason we were doing the things we were doing and because of that, we were entirely unable to realize the intent behind the practice - we simply used interfaces and had a bunch of extra code to maintain to show for it. It wasn't until a few years later that I finally heard the term "Inversion of Control".  Simply put, "Inversion of Control" takes the creation of objects that used to be within the control (and therefore a responsibility of) of your component and moves it to some outside force.  For example, consider the following code which follows the old "always program against an interface" rule in the manner of many corporate development shops: 1: ICatalog catalog = new Catalog(); 2: Category[] categories = catalog.GetCategories(); In this example, I met the requirement of the rule by declaring the variable as ICatalog, but I didn't hit "it doesn't tie you to a specific implementation" because I explicitly created an instance of the concrete Catalog object.  If I want to test the functionality of the code I just wrote I have to have an environment in which Catalog can be created along with any of the resources upon which it depends (e.g. configuration files, database connections, etc) in order to test my functionality.  That's a lot of setup work and one of the things that I think ultimately discourages real buy-in of unit testing in many development shops. So how do I test my code without needing Catalog to work?  A very primitive approach I've seen is to change the line the instantiates catalog to read: 1: ICatalog catalog = new FakeCatalog();   once the test is run and passes, the code is switched back to the real thing.  This obviously poses a huge risk for introducing test code into production and in my opinion is worse than just keeping the dependency and its associated setup work.  Another popular approach is to make use of Factory methods which use an object whose "job" is to know how to obtain a valid instance of the object.  Using this approach, the code may look something like this: 1: ICatalog catalog = CatalogFactory.GetCatalog();   The code inside the factory is responsible for deciding "what kind" of catalog is needed.  This is a far better approach than the previous one, but it does make projects grow considerably because now in addition to the interface, the real implementation, and the fake implementation(s) for testing you have added a minimum of one factory (or at least a factory method) for each of your interfaces.  Once again, developers say "that's too complicated and has me writing a bunch of useless code" and quietly slip back into just creating a new Catalog and chalking any test failures up to "it will probably work on the server". This is where software intended specifically to facilitate Inversion of Control comes into play.  There are many libraries that take on the Inversion of Control responsibilities in .Net and most of them have many pros and cons.  From this point forward I'll discuss concepts from the standpoint of the Unity framework produced by Microsoft's Patterns and Practices team.  I'm primarily focusing on this library because it questions about it inspired this posting. At Unity's core and that of most any IoC framework is a catalog or registry of components.  This registry can be configured either through code or using the application's configuration file and in the most simple terms says "interface X maps to concrete implementation Y".  It can get much more complicated, but I want to keep things at the "what does it do" level instead of "how does it do it".  The object that exposes most of the Unity functionality is the UnityContainer.  This object exposes methods to configure the catalog as well as the Resolve<T> method which is used to obtain an instance of the type represented by T.  When using the Resolve<T> method, Unity does not necessarily have to just "new up" the requested object, but also can track dependencies of that object and ensure that the entire dependency chain is satisfied. There are three basic ways that I have seen Unity used within projects.  Those are through classes directly using the Unity container, classes requiring injection of dependencies, and classes making use of the Service Locator pattern. The first usage of Unity is when classes are aware of the Unity container and directly call its Resolve method whenever they need the services advertised by an interface.  The up side of this approach is that IoC is utilized, but the down side is that every class has to be aware that Unity is being used and tied directly to that implementation. Many developers don't like the idea of as close a tie to specific IoC implementation as is represented by using Unity within all of your classes and for the most part I agree that this isn't a good idea.  As an alternative, classes can be designed for Dependency Injection.  Dependency Injection is where a force outside the class itself manipulates the object to provide implementations of the interfaces that the class needs to interact with the outside world.  This is typically done either through constructor injection where the object has a constructor that accepts an instance of each interface it requires or through property setters accepting the service providers.  When using dependency, I lean toward the use of constructor injection because I view the constructor as being a much better way to "discover" what is required for the instance to be ready for use.  During resolution, Unity looks for an injection constructor and will attempt to resolve instances of each interface required by the constructor, throwing an exception of unable to meet the advertised needs of the class.  The up side of this approach is that the needs of the class are very clearly advertised and the class is unaware of which IoC container (if any) is being used.  The down side of this approach is that you're required to maintain the objects passed to the constructor as instance variables throughout the life of your object and that objects which coordinate with many external services require a lot of additional constructor arguments (this gets ugly and may indicate a need for refactoring). The final way that I've seen and used Unity is to make use of the ServiceLocator pattern, of which the Patterns and Practices team has also provided a Unity-compatible implementation.  When using the ServiceLocator, your class calls ServiceLocator.Retrieve in places where it would have called Resolve on the Unity container.  Like using Unity directly, it does tie you directly to the ServiceLocator implementation and makes your code aware that dependency injection is taking place, but it does have the up side of giving you the freedom to swap out the underlying IoC container if necessary.  I'm not hugely concerned with hiding IoC entirely from the class (I view this as a "nice to have"), so the single biggest problem that I see with the ServiceLocator approach is that it provides no way to proactively advertise needs in the way that constructor injection does, allowing more opportunity for difficult to track runtime errors. This blog entry has not been intended in any way to be a definitive work on IoC, but rather as something to spur thought about why we program to interfaces and some ways to reach the intended value of the practice instead of having it just complicate your code.  I hope that it helps somebody begin or continue a journey away from being a "Cargo Cult Programmer".

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  • How to setup the c++ rule of three in a virtual base class

    - by Minion91
    I am trying to create a pure virtual base class (or simulated pure virtual) my goal: User can't create instances of BaseClass. Derived classes have to implement default constructor, copy constructor, copy assignment operator and destructor. My attempt: class Base { public: virtual ~Base() {}; /* some pure virtual functions */ private: Base() = default; Base(const Base& base) = default; Base& operator=(const Base& base) = default; } This gives some errors complaining that (for one) the copy constructor is private. But i don't want this mimicked constructor to be called. Can anyone give me the correct construction to do this if this is at all possible?

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  • Using Unity – Part 4

    - by nmarun
    In this part, I’ll be discussing about constructor and property or setter injection. I’ve created a new class – Product3: 1: public class Product3 : IProduct 2: { 3: public string Name { get; set; } 4: [Dependency] 5: public IDistributor Distributor { get; set; } 6: public ILogger Logger { get; set; } 7:  8: public Product3(ILogger logger) 9: { 10: Logger = logger; 11: Name = "Product 1"; 12: } 13:  14: public string WriteProductDetails() 15: { 16: StringBuilder productDetails = new StringBuilder(); 17: productDetails.AppendFormat("{0}<br/>", Name); 18: productDetails.AppendFormat("{0}<br/>", Logger.WriteLog()); 19: productDetails.AppendFormat("{0}<br/>", Distributor.WriteDistributorDetails()); 20: return productDetails.ToString(); 21: } 22: } This version has a property of type IDistributor and takes a constructor parameter of type ILogger. The IDistributor property has a Dependency attribute (Microsoft.Practices.Unity namespace) applied to it. IDistributor and its implementation are shown below: 1: public interface IDistributor 2: { 3: string WriteDistributorDetails(); 4: } 5:  6: public class Distributor : IDistributor 7: { 8: public List<string> DistributorNames = new List<string>(); 9:  10: public Distributor() 11: { 12: DistributorNames.Add("Distributor1"); 13: DistributorNames.Add("Distributor2"); 14: DistributorNames.Add("Distributor3"); 15: DistributorNames.Add("Distributor4"); 16: } 17: public string WriteDistributorDetails() 18: { 19: StringBuilder distributors = new StringBuilder(); 20: for (int i = 0; i < DistributorNames.Count; i++) 21: { 22: distributors.AppendFormat("{0}<br/>", DistributorNames[i]); 23: } 24: return distributors.ToString(); 25: } 26: } ILogger and the FileLogger have the following definition: 1: public interface ILogger 2: { 3: string WriteLog(); 4: } 5:  6: public class FileLogger : ILogger 7: { 8: public string WriteLog() 9: { 10: return string.Format("Type: {0}", GetType()); 11: } 12: } The Unity container creates an instance of the dependent class (the Distributor class) within the scope of the target object (an instance of Product3 class that will be called by doing a Resolve<IProduct>() in the calling code) and assign this dependent object to the attributed property of the target object. To add to it, property injection is a form of optional injection of dependent objects.The dependent object instance is generated before the container returns the target object. Unlike constructor injection, you must apply the appropriate attribute in the target class to initiate property injection. Let’s see how to change the config file to make this work. The first step is to add all the type aliases: 1: <typeAlias alias="Product3" type="ProductModel.Product3, ProductModel"/> 2: <typeAlias alias="ILogger" type="ProductModel.ILogger, ProductModel"/> 3: <typeAlias alias="FileLogger" type="ProductModel.FileLogger, ProductModel"/> 4: <typeAlias alias="IDistributor" type="ProductModel.IDistributor, ProductModel"/> 5: <typeAlias alias="Distributor" type="ProductModel.Distributor, ProductModel"/> Now define mappings for these aliases: 1: <type type="ILogger" mapTo="FileLogger" /> 2: <type type="IDistributor" mapTo="Distributor" /> Next step is to define the constructor and property injection in the config file: 1: <type type="IProduct" mapTo="Product3" name="ComplexProduct"> 2: <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement, Microsoft.Practices.Unity.Configuration"> 3: <constructor> 4: <param name="logger" parameterType="ILogger" /> 5: </constructor> 6: <property name="Distributor" propertyType="IDistributor"> 7: <dependency /> 8: </property> 9: </typeConfig> 10: </type> There you see a constructor element that tells there’s a property named ‘logger’ that is of type ILogger. By default, the type of ILogger gets resolved to type FileLogger. There’s also a property named ‘Distributor’ which is of type IDistributor and which will get resolved to type Distributor. On the calling side, I’ve added a new button, whose click event does the following: 1: protected void InjectionButton_Click(object sender, EventArgs e) 2: { 3: unityContainer.RegisterType<IProduct, Product3>(); 4: IProduct product3 = unityContainer.Resolve<IProduct>(); 5: productDetailsLabel.Text = product3.WriteProductDetails(); 6: } This renders the following output: This completes the part for constructor and property injection. In the next blog, I’ll talk about Arrays and Generics. Please see the code used here.

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  • Examples of bad variable names and reasons [on hold]

    - by user470184
    I'll start with a class in the jdk package : public final class Sdp { should be : public final class SocketsDirectProtocol { Sdp is class name, this is ambigious, should be : Class<?> cl = Class.forName("java.net.SdpSocketImpl", true, null); should be : Class<?> clazz = Class.forName("java.net.SdpSocketImpl", true, null); cl is ambiguous private static void setAccessible(final AccessibleObject o) { should be : private static void setAccessible(final AccessibleObject accessibleObject) { There are various other examples in this class, do you have similar and/or differing examples of variables that were named badly ? package com.oracle.net; public final class Sdp { private Sdp() { } /** * The package-privage ServerSocket(SocketImpl) constructor */ private static final Constructor<ServerSocket> serverSocketCtor; static { try { serverSocketCtor = (Constructor<ServerSocket>) ServerSocket.class.getDeclaredConstructor(SocketImpl.class); setAccessible(serverSocketCtor); } catch (NoSuchMethodException e) { throw new AssertionError(e); } } /** * The package-private SdpSocketImpl() constructor */ private static final Constructor<SocketImpl> socketImplCtor; static { try { Class<?> cl = Class.forName("java.net.SdpSocketImpl", true, null); socketImplCtor = (Constructor<SocketImpl>)cl.getDeclaredConstructor(); setAccessible(socketImplCtor); } catch (ClassNotFoundException e) { throw new AssertionError(e); } catch (NoSuchMethodException e) { throw new AssertionError(e); } } private static void setAccessible(final AccessibleObject o) { AccessController.doPrivileged(new PrivilegedAction<Void>() { public Void run() { o.setAccessible(true); return null; } }); } /** * SDP enabled Socket. */ private static class SdpSocket extends Socket { SdpSocket(SocketImpl impl) throws SocketException { super(impl); } } /** * Creates a SDP enabled SocketImpl */ private static SocketImpl createSocketImpl() { try { return socketImplCtor.newInstance(); } catch (InstantiationException x) { throw new AssertionError(x); } catch (IllegalAccessException x) { throw new AssertionError(x); } catch (InvocationTargetException x) { throw new AssertionError(x); } } /** * Creates an unconnected and unbound SDP socket. The {@code Socket} is * associated with a {@link java.net.SocketImpl} of the system-default type. * * @return a new Socket * * @throws UnsupportedOperationException * If SDP is not supported * @throws IOException * If an I/O error occurs */ public static Socket openSocket() throws IOException { SocketImpl impl = createSocketImpl(); return new SdpSocket(impl); } /** * Creates an unbound SDP server socket. The {@code ServerSocket} is * associated with a {@link java.net.SocketImpl} of the system-default type. * * @return a new ServerSocket * * @throws UnsupportedOperationException * If SDP is not supported * @throws IOException * If an I/O error occurs */ public static ServerSocket openServerSocket() throws IOException { // create ServerSocket via package-private constructor SocketImpl impl = createSocketImpl(); try { return serverSocketCtor.newInstance(impl); } catch (IllegalAccessException x) { throw new AssertionError(x); } catch (InstantiationException x) { throw new AssertionError(x); } catch (InvocationTargetException x) { Throwable cause = x.getCause(); if (cause instanceof IOException) throw (IOException)cause; if (cause instanceof RuntimeException) throw (RuntimeException)cause; throw new RuntimeException(x); } } /** * Opens a socket channel to a SDP socket. * * <p> The channel will be associated with the system-wide default * {@link java.nio.channels.spi.SelectorProvider SelectorProvider}. * * @return a new SocketChannel * * @throws UnsupportedOperationException * If SDP is not supported or not supported by the default selector * provider * @throws IOException * If an I/O error occurs. */ public static SocketChannel openSocketChannel() throws IOException { FileDescriptor fd = SdpSupport.createSocket(); return sun.nio.ch.Secrets.newSocketChannel(fd); } /** * Opens a socket channel to a SDP socket. * * <p> The channel will be associated with the system-wide default * {@link java.nio.channels.spi.SelectorProvider SelectorProvider}. * * @return a new ServerSocketChannel * * @throws UnsupportedOperationException * If SDP is not supported or not supported by the default selector * provider * @throws IOException * If an I/O error occurs */ public static ServerSocketChannel openServerSocketChannel() throws IOException { FileDescriptor fd = SdpSupport.createSocket(); return sun.nio.ch.Secrets.newServerSocketChannel(fd); } }

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  • C++ - what does the colon after a constructor mean?

    - by waitinforatrain
    I'd happily Google this but don't know what to call it to Google it. I have a piece of code here: class demo { private: unsigned char len, *dat; public: demo(unsigned char le = 5, unsigned char default) : len(le) { dat = new char[len]; for (int i = 0; i <= le; i++) dat[i] = default; } void ~demo(void) { delete [] *dat; } }; class newdemo : public demo { private: int *dat1; public: newdemo(void) : demo(0, 0) { *dat1 = 0; return 0; } }; (It's from a past exam paper and the question is to correct errors in the code so ignore errors!) My question is, what are the ": len(le) " and " : demo(0, 0)" called? Something to do with inheritance?

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  • Inherit all methods of object (including "constructor"), but modify some of them.

    - by Kirzilla
    Hello, Let's imagine that we have object Animal $.Animal = function(options) { this.defaults = { name : null } this.options = $.extend(this.defaults, options); } $.Animal.prototype.saySomething = function() { alert("I'm animal!"); } Now I'd like to create Cat object. It is absolutely similar to $.Annimal, but method saySomething() will look like this one... $.Cat.prototype.saySomething = function() { alert("I'm cat!"); } How can I inherit from Animal to create new object Cat and redefine saySomething() method? Thank you.

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  • How to call constructor of the current class and parent class at the same time?

    - by Siegfried
    public class A{ public A(int a, int b) {...} } public class B : A{ List a; List b; public B(){...} //constructor1 public B(int a, int b) : base(a,b){...} //constructor2 } My question is I need to initialize both list a and b in class B. If I put them in the constructor1, how can I call constructor1 in constructor2? I don't want to rewrite the initialization statements in constructor2 again. Thanks!

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  • C# Virtual method call in constructor - how to refactor?

    - by Cristi Diaconescu
    I have an abstract class for database-agnostic cursor actions. Derived from that, there are classes that implement the abstract methods for handling database-specific stuff. The problem is, the base class ctor needs to call an abstract method - when the ctor is called, it needs to initialize the database-specific cursor. I know why this shouldn't be done, I don't need that explanation! This is my first implementation, that obviously doesn't work - it's the textbook "wrong way" of doing it. The overridden method accesses a field from the derived class, which is not yet instantiated: public abstract class CursorReader { private readonly int m_rowCount; protected CursorReader() { m_rowCount = CreateCursor(sqlCmd); //virtual call ! } protected abstract int CreateCursor(string sqlCmd); } public class SqlCursorReader : CursorReader { private SqlConnection m_sqlConnection; public SqlCursorReader(string sqlCmd, SqlConnection sqlConnection) { m_sqlConnection = sqlConnection; //field initialized here } protected override int CreateCursor(string sqlCmd) { //uses not-yet-initialized member *m_sqlConnection* //so this throws a NullReferenceException var cursor = new CustomCursor(sqlCmd, m_sqlConnection); return cursor.Count(); } } I will follow up with an answer on my attempts to fix this...

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