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  • Not able to compile dbus-ping-pong

    - by Mahipal
    I have downloaded files from http://cgit.collabora.com/git/user/alban/dbus-ping-pong.git/tree/ I am trying to compile it using the command gcc pkg-config --libs --cflags dbus-1 dbus-glib-1-2 glib-2.0 -o dbus-ping-pong dbus-ping-pong.c However, I get errors: /tmp/ccmJkxXb.o: In function g_once_init_enter: dbus-ping-pong.c:(.text+0x22): undefined reference to g_once_init_enter_impl /tmp/ccmJkxXb.o: In function dbus_glib_marshal_echo_srv__BOOLEAN__STRING_POINTER_POINTER: dbus-ping-pong.c:(.text+0x52): undefined reference to g_return_if_fail_warning dbus-ping-pong.c:(.text+0x79): undefined reference to g_return_if_fail_warning dbus-ping-pong.c:(.text+0x9d): undefined reference to g_value_peek_pointer dbus-ping-pong.c:(.text+0xac): undefined reference to g_value_peek_pointer dbus-ping-pong.c:(.text+0x109): undefined reference to g_value_set_boolean /tmp/ccmJkxXb.o: In function echo_ping_class_intern_init: dbus-ping-pong.c:(.text+0x122): undefined reference to g_type_class_peek_parent /tmp/ccmJkxXb.o: In function echo_ping_get_type: dbus-ping-pong.c:(.text+0x162): undefined reference to g_intern_static_string dbus-ping-pong.c:(.text+0x192): undefined reference to g_type_register_static_simple dbus-ping-pong.c:(.text+0x1a8): undefined reference to g_once_init_leave /tmp/ccmJkxXb.o: In function echo_ping_class_init: dbus-ping-pong.c:(.text+0x1cd): undefined reference to g_type_class_add_private dbus-ping-pong.c:(.text+0x1e2): undefined reference to dbus_g_object_type_install_info /tmp/ccmJkxXb.o: In function echo_ping_init: dbus-ping-pong.c:(.text+0x1fe): undefined reference to g_type_instance_get_private /tmp/ccmJkxXb.o: In function echo_ping: dbus-ping-pong.c:(.text+0x21d): undefined reference to g_strdup /tmp/ccmJkxXb.o: In function client: dbus-ping-pong.c:(.text+0x265): undefined reference to dbus_g_proxy_new_for_name dbus-ping-pong.c:(.text+0x2c3): undefined reference to dbus_g_proxy_call dbus-ping-pong.c:(.text+0x2d1): undefined reference to dbus_g_error_quark dbus-ping-pong.c:(.text+0x2f1): undefined reference to dbus_g_error_get_name dbus-ping-pong.c:(.text+0x305): undefined reference to g_printerr dbus-ping-pong.c:(.text+0x31d): undefined reference to g_printerr dbus-ping-pong.c:(.text+0x328): undefined reference to g_error_free dbus-ping-pong.c:(.text+0x358): undefined reference to g_print dbus-ping-pong.c:(.text+0x363): undefined reference to g_free /tmp/ccmJkxXb.o: In function main: dbus-ping-pong.c:(.text+0x38f): undefined reference to g_type_init dbus-ping-pong.c:(.text+0x3a3): undefined reference to dbus_g_bus_get dbus-ping-pong.c:(.text+0x3c7): undefined reference to g_object_new dbus-ping-pong.c:(.text+0x3df): undefined reference to g_type_check_instance_cast dbus-ping-pong.c:(.text+0x3f9): undefined reference to dbus_g_connection_register_g_object dbus-ping-pong.c:(.text+0x406): undefined reference to dbus_g_connection_get_connection dbus-ping-pong.c:(.text+0x426): undefined reference to dbus_bus_request_name dbus-ping-pong.c:(.text+0x43a): undefined reference to g_main_loop_new dbus-ping-pong.c:(.text+0x44a): undefined reference to g_main_loop_run How do I resolve this issue ?

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  • Oracle University Nouveaux cours (Week 35)

    - by swalker
    Parmi les nouveautés d’Oracle Université de ce mois-ci, vous trouverez : Fusion Middleware Oracle Directory Services 11g: Administration (5 days) Oracle SOA Suite 11g: Essential Concepts (Training on Demand) e-Business Suite R12 Oracle HRMS iRecruitment Fundamentals (Self-Study Course) R12 Oracle Payroll Fundamentals: Administration (Self-Study Course) R12 Oracle HRMS System Administration Fundamentals (Self-Study Course) R12 Oracle HRMS Self Service Fundamentals (Self-Study Course) R12 Oracle HRMS Implement and Use Fast Formula (Self-Study Course) R12 HRMS Work Structures Fundamentals (Self-Study Course) R12 HRMS Total Compensation Foundations (Self-Study Course) Siebel Siebel 8.1.x Chat and Voice Integration Using CCA (Self-Study Course) Siebel 8.1.x Search using Oracle Secure Enterprise Search (Self-Study Course) Siebel 8.1.x COM Web Services (Self-Study Course) Siebel 8.1.x COM Asset Based Order Management (Self-Study Course) Siebel 8.1.x COM: What is New in Product Configurator (Self-Study Course) Siebel 8.1.x COM Product Configurator Caching & Performance Management (Self-Study Course) Siebel 8.1.x COM PSP Engine Caching and Performance Management (Self-Study Course) Siebel 8.1.x Remote: Administration (Self-Study Course) Siebel 8.1.x Remote: Technical Foundations (Self-Study Course) Siebel Tools: Configuring Chart and Tree Applets (Self-Study Course) Sun - Server Administration SPARC SuperCluster Administration and Maintenance Seminar (2 days) OPN Only Sparc T4-Based Servers Installation Boot Camp (1 day) Primavera Primavera P6 Application Administration Rel 8.x (2 days) Oracle Retail Retail Merchandising System (RMS) Business Overview (Self-Study Course) Retail Invoice Matching (ReIM) Product Overview (Self-Study Course) Retail Invoice Matching (ReIM) Business Introduction (Self-Study Course) Retail Demand Forecasting: RDF Classic Product Overview (Self-Study Course) Retail Demand Forecasting Introduction (Self-Study Course) Retail Data Warehouse (RDW) Overview 13.1 (Self-Study Course) Oracle Retail Point-of-Service (POS) Product Overview (Self-Study Course) Retail Sales Audit (ReSA) Product Overview (Self-Study Course) Retail Price Management (RPM) Product Overview (Self-Study Course) Retail Merchandising System (RMS) Technical Introduction (Self-Study Course) Oracle Retail Integration Bus (RIB) Product Overview (Self-Study Course) Oracle Communiucations Unified Communications Suite Convergence Customization (2 days) OSM Foundations I: Tasks, Processes and Orders Contacter l’ équipe locale d’ Oracle University pour toute information et dates de cours. Restez connecté à Oracle University : LinkedIn OracleMix Twitter Facebook Google+

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  • scheme vs common lisp: war stories

    - by SuperElectric
    There are no shortage of vague "Scheme vs Common Lisp" questions on StackOverflow, so I want to make this one more focused. The question is for people who have coded in both languages: While coding in Scheme, what specific elements of your Common Lisp coding experience did you miss most? Or, inversely, while coding in Common Lisp, what did you miss from coding in Scheme? I don't necessarily mean just language features. The following are all valid things to miss, as far as the question is concerned: Specific libraries. Specific features of development environments like SLIME, DrRacket, etc. Features of particular implementations, like Gambit's ability to write blocks of C code directly into your Scheme source. And of course, language features. Examples of the sort of answers I'm hoping for: "I was trying to implement X in Common Lisp, and if I had Scheme's first-class continuations, I totally would've just done Y, but instead I had to do Z, which was more of a pain." "Scripting the build process in Scheme project, got increasingly painful as my source tree grew and I linked in more and more C libraries. For my next project, I moved back to Common Lisp." "I have a large existing C++ codebase, and for me, being able to embed C++ calls directly in my Gambit Scheme code was totally worth any shortcomings that Scheme may have vs Common Lisp, even including lack of SWIG support." So, I'm hoping for war stories, rather than general sentiments like "Scheme is a simpler language" etc.

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  • Scheme vs Common Lisp: war stories

    - by SuperElectric
    There are no shortage of vague "Scheme vs Common Lisp" questions on both StackOverflow and on this site, so I want to make this one more focused. The question is for people who have coded in both languages: While coding in Scheme, what specific elements of your Common Lisp coding experience did you miss most? Or, inversely, while coding in Common Lisp, what did you miss from coding in Scheme? I don't necessarily mean just language features. The following are all valid things to miss, as far as the question is concerned: Specific libraries. Specific features of development environments like SLIME, DrRacket, etc. Features of particular implementations, like Gambit's ability to write blocks of C code directly into your Scheme source. And of course, language features. Examples of the sort of answers I'm hoping for: "I was trying to implement X in Common Lisp, and if I had Scheme's first-class continuations, I totally would've just done Y, but instead I had to do Z, which was more of a pain." "Scripting the build process in my Scheme project got increasingly painful as my source tree grew and I linked in more and more C libraries. For my next project, I moved back to Common Lisp." "I have a large existing C++ codebase, and for me, being able to embed C++ calls directly in my Gambit Scheme code was totally worth any shortcomings that Scheme may have vs Common Lisp, even including lack of SWIG support." So, I'm hoping for war stories, rather than general sentiments like "Scheme is a simpler language" etc.

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  • Regular Expressions Quick Reference

    - by Jan Goyvaerts
    The Regular-Expressions.info website has a new quick reference to regular expressions that lists all of the regex syntax in one single table along with a link to the tutorial section that explains the syntax. The quick reference is ordered by syntax whereas the full reference tables are ordered by feature. There are multiple entries for some of the syntax as different regex flavors may use the same syntax for different features. Use the quick reference if you’ve seen some syntax in somebody else’s regex and you have no idea what feature that syntax is for. Use the full reference tables if you already know the feature you want but forgot which syntax to use. Of course, an even quicker reference is to paste your regex into RegexBuddy, select the application you’re working with, and click on the part of the regex you don’t understand. RegexBuddy then selects the corresponding node in its regex tree which summarizes exactly what the syntax you clicked on does in your regex. If you need more information, press F1 or click the Explain Token button to open the relevant page in the regex tutorial in RegexBuddy’s help file.

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  • I can't upgrade 13.10 because of broken pipe

    - by user212179
    I try upgrading and this is what I get: christopher@chris-computer:~$ sudo apt-get upgrade [sudo] password for christopher: Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be upgraded: librhythmbox-core7 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/809 kB of archives. After this operation, 39.9 kB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 170617 files and directories currently installed.) Preparing to replace librhythmbox-core7 2.99.1-0ubuntu1 (using .../librhythmbox-core7_3.0.1-0~13.10~ppa1_i386.deb) ... Unpacking replacement librhythmbox-core7 ... dpkg: error processing /var/cache/apt/archives/librhythmbox-core7_3.0.1-0~13.10~ppa1_i386.deb (--unpack): trying to overwrite '/usr/lib/librhythmbox-core.so.8.0.0', which is also in package librhythmbox-core8 3.0.1-1ubuntu2~ppa0 No apport report written because MaxReports is reached already dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/librhythmbox-core7_3.0.1-0~13.10~ppa1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Object model design: collections on classes

    - by Luke Puplett
    Hi all, Consider Train.Passengers, what type would you use for Passengers where passengers are not supposed to be added or removed by the consuming code? I'm using .NET Framework, so this discussion would suit .NET, but it could apply to a number of modern languages/frameworks. In the .NET Framework, the List is not supposed to be publicly exposed. There's Collection and ICollection and guidance, which I tend to agree with, is to return the closest concrete type down the inheritance tree, so that'd be Collection since it is already an ICollection. But Collection has read/write semantics and so possibly it should be a ReadOnlyCollection, but its arguably common sense not to alter the contents of a collection that you don't have intimate knowledge about so is it necessary? And it requires extra work internally and can be a pain with (de)serialization. At the extreme ends I could just return Person[] (since LINQ now provides much of the benefits that previously would have been afforded by a more specified collection) or even build a strongly-typed PersonCollection or ReadOnlyPersonCollection! What do you do? Thanks for your time. Luke

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  • PHP Aspect Oriented Design

    - by Devin Dixon
    This is a continuation of this Code Review question. What was taken away from that post, and other aspect oriented design is it is hard to debug. To counter that, I implemented the ability to turn tracing of the design patterns on. Turning trace on works like: //This can be added anywhere in the code Run::setAdapterTrace(true); Run::setFilterTrace(true); Run::setObserverTrace(true); //Execute the functon echo Run::goForARun(8); In the actual log with the trace turned on, it outputs like so: adapter 2012-02-12 21:46:19 {"type":"closure","object":"static","call_class":"\/public_html\/examples\/design\/ClosureDesigns.php","class":"Run","method":"goForARun","call_method":"goForARun","trace":"Run::goForARun","start_line":68,"end_line":70} filter 2012-02-12 22:05:15 {"type":"closure","event":"return","object":"static","class":"run_filter","method":"\/home\/prodigyview\/public_html\/examples\/design\/ClosureDesigns.php","trace":"Run::goForARun","start_line":51,"end_line":58} observer 2012-02-12 22:05:15 {"type":"closure","object":"static","class":"run_observer","method":"\/home\/prodigyview\/public_html\/public\/examples\/design\/ClosureDesigns.php","trace":"Run::goForARun","start_line":61,"end_line":63} When the information is broken down, the data translates to: Called by an adapter or filter or observer The function called was a closure The location of the closure Class:method the adapter was implemented on The Trace of where the method was called from Start Line and End Line The code has been proven to work in production environments and features various examples of to implement, so the proof of concept is there. It is not DI and accomplishes things that DI cannot. I wouldn't call the code boilerplate but I would call it bloated. In summary, the weaknesses are bloated code and a learning curve in exchange for aspect oriented functionality. Beyond the normal fear of something new and different, what are other weakness in this implementation of aspect oriented design, if any? PS: More examples of AOP here: https://github.com/ProdigyView/ProdigyView/tree/master/examples/design

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  • not able to upgrade maas to 1.4?

    - by SaM
    I am running ubuntu 13.04 LTS, and maas version runnung is maas 1.3+bzr1470+dfsg-0+1474+175~ppa0~ubuntu13.04.1, so i'm trying to upgrade it to mass 1.4 but its failing, sam@xsmaas01:~$ sudo apt-get install maas [sudo] password for sam: Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be upgraded: maas 1 upgraded, 0 newly installed, 0 to remove and 87 not upgraded. 2 not fully installed or removed. Need to get 0 B/1,912 B of archives. After this operation, 1,024 B of additional disk space will be used. (Reading database ... 85268 files and directories currently installed.) Preparing to replace maas 1.3+bzr1470+dfsg-0+1474+175~ppa0~ubuntu13.04.1 (using .../maas_1.4+bzr1693+dfsg-0ubuntu2~ctools0_all.deb) ... Unpacking replacement maas ... Setting up maas-cluster-controller (1.4+bzr1693+dfsg-0ubuntu2~ctools0) ... ERROR: Module version does not exist! dpkg: error processing maas-cluster-controller (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of maas: maas depends on maas-cluster-controller; however: Package maas-cluster-controller is not configured yet. dpkg: error processing maas (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: maas-cluster-controller maas E: Sub-process /usr/bin/dpkg returned an error code (1) sam@maas01:~$ Can anyone help me with this?

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  • dpkg E: Sub-process /usr/bin/dpkg returned an error

    - by user81269
    I decided to shift around my partitions on my hard drive for a fresh install of Kubuntu. I booted my Ubuntu 10.10 live disc, shifted everything around and attempted to install grub and it didn't work, so I burnt an Ubuntu 12.04 disc and installed it. I got the computer working and wanted to install some packages, but didn't have an internet connection at the time. So (I know this was stupid) I got some debs from previous versions of Ubuntu, as I needed my music, and the other install took a long of time to boot. Once I got my internet connection back, everything worked ok, for a little while. Then I stumbled upon this problem after removing ten broken packages using synaptic: drhax@Spamotard:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: libgtk2.0-cil 0 upgraded, 0 newly installed, 1 to remove and 417 not upgraded. 1 not fully installed or removed. After this operation, 2,638 kB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 103052 files and directories currently installed.) Removing libgtk2.0-cil ... E: File does not exist: /usr/share/cli-common/packages.d/policy.2.6.gtk-dotnet.installcligac dpkg: error processing libgtk2.0-cil (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: libgtk2.0-cil E: Sub-process /usr/bin/dpkg returned an error code (1) Help would be appreciated. This is my first post, but I do know fair bit about Ubuntu, so feel free to point out any stupid mistakes I have made.

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  • install AMD Driver on HP Pavilion dv6-6051er on ubuntu 13.10 amd64

    - by user1685095
    So... I've tried to follow this instructions After running sudo dpkg -i fglrx*.deb I got a bunch of errors about missing packages, so I've star?d to install them one by one and stuck on this one. Unpacking fglrx-dev (from fglrx-dev_12.104-0ubuntu1_amd64.deb) ... dpkg: dependency problems prevent configuration of fglrx: fglrx depends on lib32gcc1; however: Package lib32gcc1 is not installed. fglrx depends on dkms; however: Package dkms is not installed. dpkg: error processing fglrx (--install): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of fglrx-amdcccle: fglrx-amdcccle depends on fglrx; however: Package fglrx is not configured yet. dpkg: error processing fglrx-amdcccle (--install): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of fglrx-dev: fglrx-dev depends on fglrx; however: Package fglrx is not configured yet. dpkg: error processing fglrx-dev (--install): dependency problems - leaving unconfigured Processing triggers for ureadahead ... ureadahead will be reprofiled on next reboot Errors were encountered while processing: fglrx fglrx-amdcccle fglrx-dev sudo apt-get install lib32gcc1 Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: fglrx : Depends: dkms but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). So, what sould I do next to install this drivers?

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  • Installing mysql-server on 10.04LTS gives "404 Not Found" error

    - by bc1
    Hi I am trying to install mysql on Ubuntu 10.04LTS (Lucid Lynx) and I am getting this error. Is this a server side issue - is the server up? I am running this from the command line on a remote server... sudo apt-get install mysql-server Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: libdbd-mysql-perl libdbi-perl libhtml-template-perl libmysqlclient16 libnet-daemon-perl libplrpc-perl mysql-client-5.1 mysql-client-core-5.1 mysql-common mysql-server-5.1 mysql-server-core-5.1 psmisc Suggested packages: dbishell libipc-sharedcache-perl tinyca mailx The following NEW packages will be installed: libdbd-mysql-perl libdbi-perl libhtml-template-perl libmysqlclient16 libnet-daemon-perl libplrpc-perl mysql-client-5.1 mysql-client-core-5.1 mysql-common mysql-server mysql-server-5.1 mysql-server-core-5.1 psmisc 0 upgraded, 13 newly installed, 0 to remove and 85 not upgraded. Need to get 23.2MB/24.3MB of archives. After this operation, 61.7MB of additional disk space will be used. Do you want to continue [Y/n]? Y Err http://archive.ubuntu.com/ubuntu/ lucid-updates/main mysql-common 5.1.62-0ubuntu0.10.04.1 404 Not Found [IP: 91.189.92.192 80] <more of the same error messages here> Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/m/mysql-dfsg-5.1/mysql-common_5.1.62-0ubuntu0.10.04.1_all.deb 404 Not Found [IP: 91.189.92.166 80] <more of the same error messages here> E: Unable to fetch some archives, maybe run apt-get update or try with --fix-missing?

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  • SVN Export or Recursively Remove .SVN Folders

    - by Ben Griswold
    I shared this script with a coworker yesterday. It doesn’t do much; it recursively deletes .svn folders from a source tree.  It comes in handy if you want to share your codebase or you get in a terrible spot with SVN and you just want to start all over. Just blow away all svn artifacts and use your mulligan. It’s true. You can nearly get the same result using the SVN export command which copies your source sans the .svn folders to an alternate location.  The catch is an export only includes those files/folders which exist under version control.  If you want a clean copy of your source – versioned or not – export just might not do. The contents of the .cmd file include the following: for /f "tokens=* delims=" %%i in (’dir /s /b /a:d *.svn’) do ( rd /s /q "%%i" ) Just download and drop the unzipped “SVN Cleanup.cmd” file into the root of the project, execute and away you go.  If you search around enough, I know you can find similar scripts and approaches elsewhere, but I’m still uploading my script for completeness and future reference. Download SVN Cleanup

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  • Cannot install mysql-server on ubuntu 11.10 by either synaptic or terminal

    - by roopunk
    I've been facing this problem with installing some other packages too. Inside terminal I type: sudo apt-get install mysql-server and I get the following: Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: libhtml-template-perl mysql-server-5.1 mysql-server-core-5.1 Suggested packages: libipc-sharedcache-perl tinyca mailx The following NEW packages will be installed: libhtml-template-perl mysql-server mysql-server-5.1 mysql-server-core-5.1 0 upgraded, 4 newly installed, 0 to remove and 0 not upgraded. Need to get 6,260 kB/11.0 MB of archives. After this operation, 25.8 MB of additional disk space will be used. Do you want to continue [Y/n]? Y Err http://ubuntu.oss.eznetsols.org/ubuntu/ oneiric-updates/main mysql-server-5.1 i386 5.1.63-0ubuntu0.11.10.1 Connection failed Err http://ubuntu.oss.eznetsols.org/ubuntu/ oneiric-security/main mysql-server-5.1 i386 5.1.63-0ubuntu0.11.10.1 Connection failed Failed to fetch http://ubuntu.oss.eznetsols.org/ubuntu/pool/main/m/mysql-5.1/mysql-server-5.1_5.1.63-0ubuntu0.11.10.1_i386.deb Connection failed E: Unable to fetch some archives, maybe run apt-get update or try with --fix-missing? On trying to install with synaptic package manager, I get the following screenshot I am bascially trying to setup LAMP. Any help/suggestion would be great. Thanks.

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  • Is it reasonable to expect knowing the whole stack bottom up?

    - by Vaibhav Garg
    I am an Sr. developer/architect/Product Manager for embedded systems. The systems that I have had experience with have typically been small to medium size codebases - typically close to 25-30K LOC in C, using 8-16 and 32 bit low end microcontrollers. The systems have been entirely bootstrapped by our team - meaning right from the start-up code to the end application code has either been written by the team, or at the very least, is thoroughly understood and maintained by us. Now, if we were to start developing more complex systems with complex peripherals, such as USB OTG et al. (think, low end cell phones), there are libraries and stacks available commercially and from chip vendors that reduce the task to just calling the right APIs and being able to use those peripherals. Now, from a habit point of view, this does not give me and the team a comfortable feeling, not being able to comprehend the entire code tree, with virtual black boxes at the lower layers. Is it reasonable to devote, and reserve, time getting into the details of how the APIs are implemented, assuming that the same would also entail getting into details of relevant standards (again, for USB as an example)? Or, alternatively, should a thorough understanding of the top level usage of the APIs be sufficient? This of course assumes that the source codes to all libraries are available, which they are, in almost all cases. Edit: In partial response to @Abhi Beckert, the documentation is refreshingly very comprehensive and meticulously maintained, AFAIK and been able to judge. I have not had a long experience with the same.

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  • Announcing Unbreakable Enterprise Kernel Release 3 for Oracle Linux

    - by Lenz Grimmer
    We are excited to announce the general availability of the Unbreakable Enterprise Kernel Release 3 for Oracle Linux 6. The Unbreakable Enterprise Kernel Release 3 (UEK R3) is Oracle's third major supported release of its heavily tested and optimized Linux kernel for Oracle Linux 6 on the x86_64 architecture. UEK R3 is based on mainline Linux version 3.8.13. Some notable highlights of this release include: Inclusion of DTrace for Linux into the kernel (no longer a separate kernel image). DTrace for Linux now supports probes for user-space statically defined tracing (USDT) in programs that have been modified to include embedded static probe points Production support for Linux containers (LXC) which were previously released as a technology preview Btrfs file system improvements (subvolume-aware quota groups, cross-subvolume reflinks, btrfs send/receive to transfer file system snapshots or incremental differences, file hole punching, hot-replacing of failed disk devices, device statistics) Improved support for Control Groups (cgroups)  The ext4 file system can now store the content of a small file inside the inode (inline_data) TCP fast open (TFO) can speed up the opening of successive TCP connections between two endpoints FUSE file system performance improvements on NUMA systems Support for the Intel Ivy Bridge (IVB) processor family Integration of the OpenFabrics Enterprise Distribution (OFED) 2.0 stack, supporting a wide range of Infinband protocols including updates to Oracle's Reliable Datagram Sockets (RDS) Numerous driver updates in close coordination with our hardware partners UEK R3 uses the same versioning model as the mainline Linux kernel version. Unlike in UEK R2 (which identifies itself as version "2.6.39", even though it is based on mainline Linux 3.0.x), "uname" returns the actual version number (3.8.13). For further details on the new features, changes and any known issues, please consult the Release Notes. The Unbreakable Enterprise Kernel Release 3 and related packages can be installed using the yum package management tool on Oracle Linux 6 Update 4 or newer, both from the Unbreakable Linux Network (ULN) and our public yum server. Please follow the installation instructions in the Release Notes for a detailed description of the steps involved. The kernel source tree will also available via the git source code revision control system from https://oss.oracle.com/git/?p=linux-uek3-3.8.git If you would like to discuss your experiences with Oracle Linux and UEK R3, we look forward to your feedback on our public Oracle Linux Forum.

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  • Problem after mysql-server installation I cant install any thing in ubuntu 12.04.1 now

    - by mohammed ezzi
    I'm not an advanced user of Linux and I tried to install work with database so I installed Mysql-server, I think I did same thing wrong so I get in trouble and now I cant install any thing and this what I get when I use apt-get -f install : root@me:~# apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: mysql-server mysql-server-5.5 Suggested packages: tinyca mailx The following packages will be upgraded: mysql-server mysql-server-5.5 2 upgraded, 0 newly installed, 0 to remove and 194 not upgraded. 2 not fully installed or removed. Need to get 0 B/8,737 kB of archives. After this operation, 15.4 kB of additional disk space will be used. Do you want to continue [Y/n]? y dpkg: dependency problems prevent configuration of mysql-server-5.5: mysql-server-5.5 depends on mysql-server-core-5.5 (= 5.5.24-0ubuntu0.12.04.1); however: Version of mysql-server-core-5.5 on system is 5.5.28-0ubuntu0.12.04.3. dpkg: error processing mysql-server-5.5 (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of mysql-server: mysql-server depends on mysql-server-5.5; however: Package mysql-server-5.5 is not configured yet. dpkg: error processing mysql-server (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already Errors were encountered while processing: mysql-server-5.5 mysql-server E: Sub-process /usr/bin/dpkg returned an error code (1) I tried to remove mysql-server but nothing happened.

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  • Creating a new project for Team Foundation Server Basic.

    - by Enrique Lima
    We have installed and configured TFS, we have connected to it using Visual Studio.  Now it is time to get a project created. From Team Explorer, we will right click on the servername\Collection item in the tree to select New Team Project. Once selected, this will open the New Team Project dialog.  Provide a name, then click Next.   The next step is to select a Project Template.  By default you will have 2 available (but there are many downloadable options).  It is important to understand what the templates bring and what options we will live with in the Lifecycle Management option we select. Once selected, click Next. Now we are at the point to specify where our code will be collected, Source Code settings part of the wizard.  Since we are starting new, we will select an empty folder. Click Next. Next we get a Summary view of the options selected. Click Finish. Once the template is downloaded, applied and our choices processed, we have completed the project creation.   This should be our final product …

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  • CodePlex Daily Summary for Tuesday, May 29, 2012

    CodePlex Daily Summary for Tuesday, May 29, 2012Popular ReleasesDotNetNuke Azure Accelerator: DotNetNuke Azure Accelerator 6.2: Windows Azure deployments of DotNetNuke Community using virtual hard drive (cloud-drive) image that is created dynamically on the cloud. Enables the creation of new DotNetNuke host instances from on-premise to the cloud using a wizard that guides you on this process, creating the SQL Azure database, uploading the solution engine and associated service configurations. New features in this releaseModified the web roles endpoints to allow traffic on port 443 Changed the package unzip operati...Thales Simulator Library: Version 0.9.6: The Thales Simulator Library is an implementation of a software emulation of the Thales (formerly Zaxus & Racal) Hardware Security Module cryptographic device. This release fixes a problem with the FK command and a bug in the implementation of PIN block 05 format deconstruction. A new 0.9.6.Binaries file has been posted. This includes executable programs without an installer, including the GUI and console simulators, the key manager and the PVV clashing demo. Please note that you will need ...myManga: myManga v1.0.0.2: Fixed the 'Lost+Brain' error on MangaReader. The main download has this update. The second download is for those who have already downloaded the old v1.0.0.2. DELETE OLD EXE and DLLs before you copy the new files over.To update from v1.0.0.1:Extract new myManga EXE and DLLs from Zip to folder of choosing. Copy MangaInfo and MangaArchives folder from old myManga folder to new folder from step 1. ORDelete: The new myManga.exe contains the CoreMangaClasses.dll and Manga.dll internally. Delet...????: ????2.0.1: 1、?????。WiX Toolset: WiX v3.6 RC: WiX v3.6 RC (3.6.2928.0) provides feature complete Burn with VS11 support. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/5/28/WiX-v3.6-Release-Candidate-availableJavascript .NET: Javascript .NET v0.7: SetParameter() reverts to its old behaviour of allowing JavaScript code to add new properties to wrapped C# objects. The behavior added briefly in 0.6 (throws an exception) can be had via the new SetParameterOptions.RejectUnknownProperties. TerminateExecution now uses its isolate to terminate the correct context automatically. Added support for converting all C# integral types, decimal and enums to JavaScript numbers. (Previously only the common types were handled properly.) Bug fixe...Indent Guides for Visual Studio: Indent Guides v12: Version History Changed in v12: background document analysis new options dialog with Quick Set selections for behavior new "glow" style for guides new menu icon in VS 11 preview control now uses editor theming highlighting can be customised on each line fixed issues with collapsed code blocks improved behaviour around left-aligned pragma/preprocessor commands (C#/C++) new settings for controlling guides in empty lines restructured settings storage (should be more reliable) ...callisto: callisto 2.0.29: Added DNS functionality to scripting. See documentation section for details of how to incorporate this into your scripts.ZXMAK2: Version 2.6.2.2: - implemented read port #7FFD glitch for ULA128 (fusetest) - fix unhandled exception inside open dialog - fix Z80 format serializer (support 55 bytes header & non compressed 128 blocks - thanks to Ralf) This release include SPRINTER emulation, but boot system disk image was removed.Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (May 2012): Fixes: unserialize() of negative float numbers fix pcre possesive quantifiers and character class containing ()[] array deserilization when the array contains a reference to ISerializable parsing lambda function fix round() reimplemented as it is in PHP to avoid .NET rounding errors filesize bypass for FileInfo.Length bug in Mono New features: Time zones reimplemented, uses Windows/Linux databaseSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.1): New fetures:Admin enable / disable match Hide/Show Euro 2012 SharePoint lists (3 lists) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...ScreenShot: InstallScreenShot: This is the current stable release.????SDK for .Net 4.0+(OAuth2.0+??V2?API): ??V2?SDK???: ????SDK for .Net 4.X???????PHP?SDK???OAuth??API???Client???。 ??????API?? ???????OAuth2.0???? ???:????????,DEMO??AppKey????????????????,?????AppKey,????AppKey???????????,?????“????>????>????>??????”.Net Code Samples: Code Samples: Code samples (SLNs).LINQ_Koans: LinqKoans v.02: Cleaned up a bitExpression Tree Visualizer for VS 2010: Expression Tree Visualizer Beta: This is a beta release, in this release some expression types are not handled and use a default visualization behavior. The first release will be published soon. Wait for it...Ulfi: Ulfi source: Build with Visual Studio 2010 Express C# or betterJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0 RC1 Refresh 2: JayData is a unified data access library for JavaScript developers to query and update data from different sources like webSQL, indexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video: http://www.youtube.com/watch?v=LlJHgj1y0CU RC1 R2 Release highlights Knockout.js integrationUsing the Knockout.js module, your UI can be automatically refreshed when the data model changes, so you can develop the front-end of your data manager app even faster. Querying 1:N relations in W...Christoc's DotNetNuke Module Development Template: 00.00.08 for DNN6: BEFORE USE YOU need to install the MSBuild Community Tasks available from http://msbuildtasks.tigris.org For best results you should configure your development environment as described in this blog post Then read this latest blog post about customizing and using these custom templates. Installation is simple To use this template place the ZIP (not extracted) file in your My Documents\Visual Studio 2010\Templates\ProjectTemplates\Visual C#\Web OR for VB My Documents\Visual Studio 2010\Te...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.53: fix issue #18106, where member operators on numeric literals caused the member part to be duplicated when not minifying numeric literals ADD NEW FEATURE: ability to create source map files! The first mapfile format to be supported is the Script# format. Use the new -map filename switch to create map files when building your sources.New ProjectsActive Log Reader: The active log reader provides the ability for a client to subscribe to specific changes in a set of files in a directory. For example, it allows you to actively monitor all .log files in your C:\Windows directory (and sub-directories) and callback whenever the word "ERROR" shows up (or any regular expression you can come up with). The accompanying test project outlines example usage.ADO.NET light wrapper: ADO.NET light wrapper is thin IEnumerable layer about ADO.NET for provide easy way to access data with strong typing support. Allen Neighborhood Center: Allen Neighborhood Center data interactionsCildads: The first attempt at centryCMT: Course Management Tool ProjectCode Builder: this is the Builder project.Connect: this is the Connect project.Craig's Framework: A basic framework that is used to speed up building MVC applications and make certain things simpler.CRM 2011 Fetch XML Execute Tool: This is a dev tool used to execute fetch xml to get the results from the connected CRM 2011 instanceDallasDB: A struct based database. DallasDB will have no full functionality until at least version 0.0.1, and won't be ready for professional use until version 1.0.0. EasyMvc: It provides a trainning sample to develop a web application base on MVC3 EF4.0 SQL Compact 4. Besides, a common business permission, logging, configration have been applied simply. Share with some implement idea about web, mvc, jquery,orm. Appreciate your advice.Entity: this is the Entity project.FogLampz: FogLampz is a .NET wrapper around around the FogBugz API.Geeba: Geeba Forum for Students in BGU UniversityHibernate: this is the Hibernate project.JSense - IntelliSense for JavaScript: JSense provides JavaScript IntelliSense meta-automation for Visual Studio 2010 projectsMichael: this is Michael's project.ModAdder: Minecraft Mod InstallerMVVM ORM: The purpose of MVVM ORM is to create models and their interactions as defined in some database for WPF applications Models are derived from tables, views and stored procedures. Interactions include insert/update/delete, with FK relationships taken into account. nihao: The summary is required.Report: this is the Report project.REST Start Kit for BizTalk: This project enables BizTalk Server to expose RESTFul services through the WCF-Custom adapter. The library supports both receive and send, both XML and JSON with all HTTP verbs (GET, POST, PUT and DELETE). The solution is based on two custom WCF behaviors, one to be used on Receive Locations and one on Send Ports. Hopeully you'll find them easy to use, but if you have any issues, please use the discussions forum.RovignetaWinPhone7: bla bla blaScreenShot: A simple utility that enhances the experience of taking screenshots and annotating them. And all of it happens with the screenshot key that you are most used to. PrintScreen. Give it a try. You will forget the traditional tedious screenshot mechanism.SDM Exam 2012: This is an exam project for 4th semester.Struts: this is the Struts project.TheStoreDepot: depot for the StoreTibiaBot: TibiaBot is an open source application dedicated to extend your gaming experience in MMORPG game called Tibia. Besides of very many built-in functions, TibiaBot has implemented IronRuby script engine, which allows You to creating new functionality to base program.TopicInterDisciplinary: Topic inter-disciplinary owner: sherry, chen1984yangWebAppMatrix: ??WebApp??,?????!

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  • Tips on combining the right Art Assets with a 2D Skeleton and making it flexible

    - by DevilWithin
    I am on my first attempt to build a skeletal animation system for 2D side-scrollers, so I don't really have experience of what may appear in later stages. So i ask advice from anyone that been there and done that! My approach: I built a Tree structure, the root node is like the center-of-mass of the skeleton, allowing to apply global transformations to the skeleton. Then, i make the hierarchy of the bones, so when moving a leg, the foot also moves. (I also make a Joint, which connects two bones, for utility). I load animations to it from a simple key frame lerp, so it does smooth movement. I map the animation hierarchy to the skeleton, or a part of it, to see if the structure is alike, otherwise the animation doesnt start. I think this is pretty much a standard implementation for such a thing, even if i want to convert it to a Rag Doll on the fly.. Now to my question: Imagine a game like prototype, there is a skeleton animation of the main character, which can animate all meshes in the game that are rigged the same way.. That way the character can transform into anything without any extra code. That is pretty much what i want to do for a side-scroller, in theory it sounds easy, but I want to know if that will work well. If the different people will be decently animated when using the same skeleton-animation pair. I can see this working well with a Stickman, but what about actual humans? Will the perspective look right, or i will need to dynamically change the sprites attached to bones? What do you recommend for such a system?

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  • configure: error: Could not find libavformat - part of ffmpeg after installing libav from source

    - by Patryk
    I tried to install minidlna on my machine but it appeared to me that it's not in repositories anymore. Well then I decided to compile it myself. After downloading version 1.1.3 I tried to compile but I needed libav headers which I couldn't install via apt - no idea why there has been a lot of broken packages: $ sudo apt-get install libavcodec-dev Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: libavcodec-dev : Depends: libavutil-dev (= 6:9.13-0ubuntu0.14.04.1) but it is not going to be installed E: Unable to correct problems, you have held broken packages. Anyways I installed libav 9.13 from source and now I came to this point: $ ./configure ... checking for av_open_input_file in -lavformat... no checking for avformat_open_input in -lavformat... no checking for av_open_input_file in -lavformat... no checking for avformat_open_input in -lavformat... no configure: error: Could not find libavformat - part of ffmpeg but I have installed that! Even in the install log I can see : ... INSTALL libavdevice/libavdevice.a INSTALL libavfilter/libavfilter.a INSTALL libavformat/libavformat.a INSTALL libavresample/libavresample.a INSTALL libavcodec/libavcodec.a INSTALL libswscale/libswscale.a INSTALL libavutil/libavutil.a INSTALL libavdevice/avdevice.h INSTALL libavdevice/version.h INSTALL libavdevice/libavdevice.pc INSTALL libavfilter/avfilter.h INSTALL libavfilter/avfiltergraph.h INSTALL libavfilter/buffersink.h INSTALL libavfilter/buffersrc.h INSTALL libavfilter/version.h INSTALL libavfilter/libavfilter.pc INSTALL libavformat/avformat.h ....

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  • LWJGL SlickUtil Texture Binding

    - by Matthew Dockerty
    I am making a 3D game using LWJGL and I have a texture class with static variables so that I only need to load textures once, even if I need to use them more than once. I am using Slick Util for this. When I bind a texture it works fine, but then when I try to render something else after I have rendered the model with the texture, the texture is still being bound. How do I unbind the texture and set the rendermode to the one that was in use before any textures were bound? Some of my code is below. The problem I am having is the player texture is being used in the box drawn around the player after it the model has been rendered. Model.java public class Model { public List<Vector3f> vertices = new ArrayList<Vector3f>(); public List<Vector3f> normals = new ArrayList<Vector3f>(); public ArrayList<Vector2f> textureCoords = new ArrayList<Vector2f>(); public List<Face> faces = new ArrayList<Face>(); public static Model TREE; public static Model PLAYER; public static void loadModels() { try { TREE = OBJLoader.loadModel(new File("assets/model/tree_pine_0.obj")); PLAYER = OBJLoader.loadModel(new File("assets/model/player.obj")); } catch (Exception e) { e.printStackTrace(); } } public void render(Vector3f position, Vector3f scale, Vector3f rotation, Texture texture, float shinyness) { glPushMatrix(); { texture.bind(); glColor3f(1, 1, 1); glTranslatef(position.x, position.y, position.z); glScalef(scale.x, scale.y, scale.z); glRotatef(rotation.x, 1, 0, 0); glRotatef(rotation.y, 0, 1, 0); glRotatef(rotation.z, 0, 0, 1); glMaterialf(GL_FRONT, GL_SHININESS, shinyness); glBegin(GL_TRIANGLES); { for (Face face : faces) { Vector2f t1 = textureCoords.get((int) face.textureCoords.x - 1); glTexCoord2f(t1.x, t1.y); Vector3f n1 = normals.get((int) face.normal.x - 1); glNormal3f(n1.x, n1.y, n1.z); Vector3f v1 = vertices.get((int) face.vertex.x - 1); glVertex3f(v1.x, v1.y, v1.z); Vector2f t2 = textureCoords.get((int) face.textureCoords.y - 1); glTexCoord2f(t2.x, t2.y); Vector3f n2 = normals.get((int) face.normal.y - 1); glNormal3f(n2.x, n2.y, n2.z); Vector3f v2 = vertices.get((int) face.vertex.y - 1); glVertex3f(v2.x, v2.y, v2.z); Vector2f t3 = textureCoords.get((int) face.textureCoords.z - 1); glTexCoord2f(t3.x, t3.y); Vector3f n3 = normals.get((int) face.normal.z - 1); glNormal3f(n3.x, n3.y, n3.z); Vector3f v3 = vertices.get((int) face.vertex.z - 1); glVertex3f(v3.x, v3.y, v3.z); } texture.release(); } glEnd(); } glPopMatrix(); } } Textures.java public class Textures { public static Texture FLOOR; public static Texture PLAYER; public static Texture SKYBOX_TOP; public static Texture SKYBOX_BOTTOM; public static Texture SKYBOX_FRONT; public static Texture SKYBOX_BACK; public static Texture SKYBOX_LEFT; public static Texture SKYBOX_RIGHT; public static void loadTextures() { try { FLOOR = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/model/floor.png"))); FLOOR.setTextureFilter(GL11.GL_NEAREST); PLAYER = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/model/tree_pine_0.png"))); PLAYER.setTextureFilter(GL11.GL_NEAREST); SKYBOX_TOP = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_top.png"))); SKYBOX_TOP.setTextureFilter(GL11.GL_NEAREST); SKYBOX_BOTTOM = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_bottom.png"))); SKYBOX_BOTTOM.setTextureFilter(GL11.GL_NEAREST); SKYBOX_FRONT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_front.png"))); SKYBOX_FRONT.setTextureFilter(GL11.GL_NEAREST); SKYBOX_BACK = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_back.png"))); SKYBOX_BACK.setTextureFilter(GL11.GL_NEAREST); SKYBOX_LEFT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_left.png"))); SKYBOX_LEFT.setTextureFilter(GL11.GL_NEAREST); SKYBOX_RIGHT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_right.png"))); SKYBOX_RIGHT.setTextureFilter(GL11.GL_NEAREST); } catch (Exception e) { e.printStackTrace(); } } } Player.java public class Player { private Vector3f position; private float yaw; private float moveSpeed; public Player(float x, float y, float z, float yaw, float moveSpeed) { this.position = new Vector3f(x, y, z); this.yaw = yaw; this.moveSpeed = moveSpeed; } public void update() { if (Keyboard.isKeyDown(Keyboard.KEY_W)) walkForward(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_S)) walkBackwards(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_A)) strafeLeft(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_D)) strafeRight(moveSpeed); if (Mouse.isButtonDown(0)) yaw += Mouse.getDX(); LowPolyRPG.getInstance().getCamera().setPosition(-position.x, -position.y, -position.z); LowPolyRPG.getInstance().getCamera().setYaw(yaw); } public void walkForward(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw))); } public void walkBackwards(float distance) { position.setX(position.getX() - distance * (float) Math.sin(Math.toRadians(yaw))); position.setZ(position.getZ() + distance * (float) Math.cos(Math.toRadians(yaw))); } public void strafeLeft(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw - 90))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw - 90))); } public void strafeRight(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw + 90))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw + 90))); } public void render() { Model.PLAYER.render(new Vector3f(position.x, position.y + 12, position.z), new Vector3f(3, 3, 3), new Vector3f(0, -yaw + 90, 0), Textures.PLAYER, 128); GL11.glPushMatrix(); GL11.glTranslatef(position.getX(), position.getY(), position.getZ()); GL11.glRotatef(-yaw, 0, 1, 0); GL11.glScalef(5.8f, 21, 2.2f); GL11.glDisable(GL11.GL_LIGHTING); GL11.glLineWidth(3); GL11.glBegin(GL11.GL_LINE_STRIP); GL11.glColor3f(1, 1, 1); glVertex3f(1f, 0f, -1f); glVertex3f(-1f, 0f, -1f); glVertex3f(-1f, 1f, -1f); glVertex3f(1f, 1f, -1f); glVertex3f(-1f, 0f, 1f); glVertex3f(1f, 0f, 1f); glVertex3f(1f, 1f, 1f); glVertex3f(-1f, 1f, 1f); glVertex3f(1f, 1f, -1f); glVertex3f(-1f, 1f, -1f); glVertex3f(-1f, 1f, 1f); glVertex3f(1f, 1f, 1f); glVertex3f(1f, 0f, 1f); glVertex3f(-1f, 0f, 1f); glVertex3f(-1f, 0f, -1f); glVertex3f(1f, 0f, -1f); glVertex3f(1f, 0f, 1f); glVertex3f(1f, 0f, -1f); glVertex3f(1f, 1f, -1f); glVertex3f(1f, 1f, 1f); glVertex3f(-1f, 0f, -1f); glVertex3f(-1f, 0f, 1f); glVertex3f(-1f, 1f, 1f); glVertex3f(-1f, 1f, -1f); GL11.glEnd(); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } public Vector3f getPosition() { return new Vector3f(-position.x, -position.y, -position.z); } public float getX() { return position.getX(); } public float getY() { return position.getY(); } public float getZ() { return position.getZ(); } public void setPosition(Vector3f position) { this.position = position; } public void setPosition(float x, float y, float z) { this.position.setX(x); this.position.setY(y); this.position.setZ(z); } } Thanks for the help.

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  • Could not calculate upgrade from Maverick Meerkat to Natty Narwhal

    - by xralf
    I upgraded from Ubuntu Lucid Lynx to Maverick Meerkat with the following commands: sudo apt-get update && sudo apt-get upgrade sudo apt-get install update-manager-core sudo vi /etc/update-manager/release-upgrades and changed the last line to Prompt=normal sudo do-release-upgrade -d This upgrade was OK. I decided to repeat the same steps and to upgrade Maverick Meerkat to Natty Narwhal. It ended with this message: Building data structures... Done Calculating the changes Calculating the changes Could not calculate the upgrade An unresolvable problem occurred while calculating the upgrade: Can not mark 'xubuntu-desktop' for upgrade This can be caused by: * Upgrading to a pre-release version of Ubuntu * Running the current pre-release version of Ubuntu * Unofficial software packages not provided by Ubuntu If none of this applies, then please report this bug against the 'update-manager' package and include the files in /var/log/dist-upgrade/ in the bug report. Restoring original system state Aborting Reading package lists... Done Building dependency tree Reading state information... Done Building data structures... Done === Command detached from window (Mon Nov 21 09:37:21 2011) === === Command terminated with exit status 1 (Mon Nov 21 09:37:21 2011) === How can I correct it?

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  • How to resolve - dpkg error : old pre-removal script returned error exit status 102

    - by Siva Prasad Varma
    I am unable to install or remove a package on my Ubuntu 10.04 due to the following error. $ sudo apt-get autoremove Password: Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: busybox 0 upgraded, 0 newly installed, 1 to remove and 9 not upgraded. 1 not fully installed or removed. Need to get 0B/212kB of archives. After this operation, 627kB disk space will be freed. Do you want to continue [Y/n]? y Selecting previously deselected package nscd. (Reading database ... 235651 files and directories currently installed.) Preparing to replace nscd 2.11.1-0ubuntu7.8 (using .../nscd_2.11.1-0ubuntu7.8_amd64.deb) ... invoke-rc.d: not a symlink: /etc/rc2.d/S76nscd dpkg: warning: old pre-removal script returned error exit status 102 dpkg - trying script from the new package instead ... invoke-rc.d: not a symlink: /etc/rc2.d/S76nscd dpkg: error processing /var/cache/apt/archives/nscd_2.11.1-0ubuntu7.8_amd64.deb (--unpack): subprocess new pre-removal script returned error exit status 102 update-rc.d: warning: /etc/rc2.d/S76nscd is not a symbolic link invoke-rc.d: not a symlink: /etc/rc2.d/S76nscd dpkg: error while cleaning up: subprocess installed post-installation script returned error exit status 102 Errors were encountered while processing: /var/cache/apt/archives/nscd_2.11.1-0ubuntu7.8_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) What should I do to resolve this error? I have tried sudo dpkg --remove --force-remove-reinstreq nscd but it did not work.

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  • How can I install Cinnamon on Ubuntu 12.04 and eliminate the following errors:

    - by jaorizabal
    $ sudo apt-get install cinnamon cinnamon-session cinnamon-settings Reading package lists... Done Building dependency tree Reading state information... Done Note, selecting 'cinnamon' instead of 'cinnamon-session' Note, selecting 'cinnamon' instead of 'cinnamon-settings' Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help resolve the situation: The following packages have unmet dependencies: cinnamon : Depends: gir1.2-muffin-3.0 but it is not going to be installed Depends: libcogl5 (>= 1.7.4) but it is not installable Depends: libmuffin0 (>= 1.0.0-0ubuntu1~precise) but it is not going to be installed Recommends: gnome-themes-standard but it is not going to be installed Recommends: gnome-session-fallback but it is not going to be installed E: Unable to correct problems, you have held broken packages. I added this PPA: sudo add-apt-repository ppa:merlwiz79/cinnamon-ppa Then ran the following command: sudo apt-get update && sudo apt-get install cinnamon cinnamon-session cinnamon-settings How can I install the latest Cinnamon desktop? How can I fix this error?

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