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  • Yet another C# Deadlock Debugging Question

    - by Roo
    Hi All, I have a multi-threaded application build in C# using VS2010 Professional. It's quite a large application and we've experienced the classing GUI cross-threading and deadlock issues before, but in the past month we've noticed the appears to lock up when left idle for around 20-30 minutes. The application is irresponsive and although it will repaint itself when other windows are dragged in front of the application and over it, the GUI still appears to be locked... interstingly (unlike if the GUI thread is being used for a considerable amount of time) the Close, Maximise and minimise buttons are also irresponsive and when clicked the little (Not Responding...) text is not displayed in the title of the application i.e. Windows still seems to think it's running fine. If I break/pause the application using the debugger, and view the threads that are running. There are 3 threads of our managed code that are running, and a few other worker threads whom the source code cannot be displayed for. The 3 threads that run are: The main/GUI thread A thread that loops indefinitely A thread that loops indefinitely If I step into threads 2 and 3, they appear to be looping correctly. They do not share locks (even with the main GUI thread) and they are not using the GUI thread at all. When stepping into the main/GUI thread however, it's broken on Application.Run... This problem screams deadlock to me, but what I don't understand is if it's deadlock, why can't I see the line of code the main/GUI thread is hanging on? Any help will be greatly appreciated! Let me know if you need more information... Cheers, Roo -----------------------------------------------------SOLUTION-------------------------------------------------- Okay, so the problem is now solved. Thanks to everyone for their suggestions! Much appreciated! I've marked the answer that solved my initial problem of determining where on the main/UI thread the application hangs (I handn't turned off the "Enable Just My Code" option). The overall issue I was experiencing was indeed Deadlock, however. After obtaining the call-stack and popping the top half of it into Google I came across this which explains exactly what I was experiencing... http://timl.net/ This references a lovely guide to debugging the issue... http://www.aaronlerch.com/blog/2008/12/15/debugging-ui/ This identified a control I was constructing off the GUI thread. I did know this, however, and was marshalling calls correctly, but what I didn't realise was that behind the scenes this Control was subscribing to an event or set of events that are triggered when e.g. a Windows session is unlocked or the screensaver exits. These calls are always made on the main/UI thread and were blocking when it saw the call was made on the incorrect thread. Kim explains in more detail here... http://krgreenlee.blogspot.com/2007/09/onuserpreferencechanged-hang.html In the end I found an alternative solution which did not require this Control off the main/UI thread. That appears to have solved the problem and the application no longer hangs. I hope this helps anyone who's confronted by a similar problem. Thanks again to everyone on here who helped! (and indirectly, the delightful bloggers I've referenced above!) Roo -----------------------------------------------------SOLUTION II-------------------------------------------------- Aren't threading issues delightful...you think you've solved it, and a month down the line it pops back up again. I still believe the solution above resolved an issue that would cause simillar behaviour, but we encountered the problem again. As we spent a while debugging this, I thought I'd update this question with our (hopefully) final solution: The problem appears to have been a bug in the Infragistics components in the WinForms 2010.1 release (no hot fixes). We had been running from around the time the freeze issue appeared (but had also added a bunch of other stuff too). After upgrading to WinForms 2010.3, we've yet to reproduce the issue (deja vu). See my question here for a bit more information: 'http://stackoverflow.com/questions/4077822/net-4-0-and-the-dreaded-onuserpreferencechanged-hang'. Hans has given a nice summary of the general issue. I hope this adds a little to the suggestions/information surrounding the nutorious OnUserPreferenceChanged Hang (or whatever you'd like to call it). Cheers, Roo

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  • How do I diff two spreadsheets?

    - by neu242
    We have a lot of spreadsheets (xls) in our subversion repository. These are usually edited with gnumeric or openoffice.org, and are mostly used to populate databases for unit testing with dbUnit. There are no easy ways of doing diffs on xls files that I know of, and this makes merging extremely tedious and error prone. I've found Spreadsheet Compare, but it requires Excel 2000 or later. I've also tried to convert the spreadsheets to xml and doing a regular diff, but it really feels as a last resort. Are there any tools for diffing two spreadsheets (xls or ods)? I am primarily looking for a multi-platform/open source tool.

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  • mocking command object in grails controller results in hasErrors() return false no matter what! Plea

    - by egervari
    I have a controller that uses a command object in a controller action. When mocking this command object in a grails' controller unit test, the hasErrors() method always returns false, even when I am purposefully violating its constraints. def save = { RegistrationForm form -> if(form.hasErrors()) { // code block never gets executed } else { // code block always gets executed } } In the test itself, I do this: mockCommandObject(RegistrationForm) def form = new RegistrationForm(emailAddress: "ken.bad@gmail", password: "secret", confirmPassword: "wrong") controller.save(form) I am purposefully giving it a bad email address, and I am making sure the password and the confirmPassword properties are different. In this case, hasErrors() should return true... but it doesn't. I don't know how my testing can be any where reliable if such a basic thing does not work :/ Here is the RegistrationForm class, so you can see the constraints I am using: class RegistrationForm { def springSecurityService String emailAddress String password String confirmPassword String getEncryptedPassword() { springSecurityService.encodePassword(password) } static constraints = { emailAddress(blank: false, email: true) password(blank: false, minSize:4, maxSize: 10) confirmPassword(blank: false, validator: { confirmPassword, form -> confirmPassword == form.password }) } }

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  • How to synchronize cuda threads when they are in the same loop and we need to synchronize them to ex

    - by Vickey
    Hi all, I have written a code and Now I want to implement this on cuda GPU but I'm new to synchronization so please help me with this, It's little urgent to me. Below I'm presenting the code and I want to that LOOP1 to be executed by all threads (heance I want to this portion to take advantage of cuda and the remaining portion (the portion other from the LOOP1) is to be executed by only a single thread. do{ point_set = master_Q[(*num_mas) - 1].q; List* temp = point_set; List* pa = point_set; if(master_Q[num_mas[0] - 1].max) max_level = (int) (ceilf(il2 * log(master_Q[num_mas[0] - 1].max))); *num_mas = (*num_mas) - 1; while(point_set){ List* insert_ele = temp; while(temp){ insert_ele = temp; if((insert_ele->dist[insert_ele->dist_index-1] <= pow(2, max_level-1)) || (top_level == max_level)){ if(point_set == temp){ point_set = temp->next; pa = temp->next; } else{ pa->next = temp->next; } temp = NULL; List* new_point_set = point_set; float maximum_dist = 0; if(parent->p_index != insert_ele->point_index){ List* tmp = new_point_set; float *b = &(data[(insert_ele->point_index)*point_len]); **LOOP 1:** while(tmp){ float *c = &(data[(tmp->point_index)*point_len]); float sum = 0.; for(int j = 0; j < point_len; j+=2){ float d1 = b[j] - c[j]; float d2 = b[j+1] - c[j+1]; d1 *= d1; d2 *= d2; sum = sum + d1 + d2; } tmp->dist[tmp->dist_index] = sqrt(sum); if(maximum_dist < tmp->dist[tmp->dist_index]) maximum_dist = tmp->dist[tmp->dist_index]; tmp->dist_index = tmp->dist_index+1; tmp = tmp->next; } max_distance = maximum_dist; } while(new_point_set || insert_ele){ List* far, *par, *tmp, *tmp_new; far = NULL; tmp = new_point_set; tmp_new = NULL; float level_dist = pow(2, max_level-1); float maxdist = 0, maxp = 0; while(tmp){ if(tmp->dist[(tmp->dist_index)-1] > level_dist){ if(maxdist < tmp->dist[tmp->dist_index-1]) maxdist = tmp->dist[tmp->dist_index-1]; if(tmp == new_point_set){ new_point_set = tmp->next; par = tmp->next; } else{ par->next = tmp->next; } if(far == NULL){ far = tmp; tmp_new = far; } else{ tmp_new->next = tmp; tmp_new = tmp; } if(parent->p_index != insert_ele->point_index) tmp->dist_index = tmp->dist_index - 1; tmp = tmp->next; tmp_new->next = NULL; } else{ par = tmp; if(maxp < tmp->dist[(tmp->dist_index)-1]) maxp = tmp->dist[(tmp->dist_index)-1]; tmp = tmp->next; } } if(0 == maxp){ tmp = new_point_set; aloc_mem[*tree_index].p_index = insert_ele->point_index; aloc_mem[*tree_index].no_child = 0; aloc_mem[*tree_index].level = max_level--; parent->children_index[parent->no_child++] = *tree_index; parent = &(aloc_mem[*tree_index]); tree_index[0] = tree_index[0]+1; while(tmp){ aloc_mem[*tree_index].p_index = tmp->point_index; aloc_mem[(*tree_index)].no_child = 0; aloc_mem[(*tree_index)].level = master_Q[(*cur_count_Q)-1].level; parent->children_index[parent->no_child] = *tree_index; parent->no_child = parent->no_child + 1; (*tree_index)++; tmp = tmp->next; } cur_count_Q[0] = cur_count_Q[0]-1; new_point_set = NULL; } master_Q[*num_mas].q = far; master_Q[*num_mas].parent = parent; master_Q[*num_mas].valid = true; master_Q[*num_mas].max = maxdist; master_Q[*num_mas].level = max_level; num_mas[0] = num_mas[0]+1; if(0 != maxp){ aloc_mem[*tree_index].p_index = insert_ele->point_index; aloc_mem[*tree_index].no_child = 0; aloc_mem[*tree_index].level = max_level; parent->children_index[parent->no_child++] = *tree_index; parent = &(aloc_mem[*tree_index]); tree_index[0] = tree_index[0]+1; if(maxp){ int new_level = ((int) (ceilf(il2 * log(maxp)))) +1; if (new_level < (max_level-1)) max_level = new_level; else max_level--; } else max_level--; } if( 0 == maxp ) insert_ele = NULL; } } else{ if(NULL == temp->next){ master_Q[*num_mas].q = point_set; master_Q[*num_mas].parent = parent; master_Q[*num_mas].valid = true; master_Q[*num_mas].level = max_level; num_mas[0] = num_mas[0]+1; } pa = temp; temp = temp->next; } } if((*num_mas) > 1){ List *temp2 = master_Q[(*num_mas)-1].q; while(temp2){ List* temp3 = master_Q[(*num_mas)-2].q; master_Q[(*num_mas)-2].q = temp2; if((master_Q[(*num_mas)-1].parent)->p_index != (master_Q[(*num_mas)-2].parent)->p_index){ temp2->dist_index = temp2->dist_index - 1; } temp2 = temp2->next; master_Q[(*num_mas)-2].q->next = temp3; } num_mas[0] = num_mas[0]-1; } point_set = master_Q[(*num_mas)-1].q; temp = point_set; pa = point_set; parent = master_Q[(*num_mas)-1].parent; max_level = master_Q[(*num_mas)-1].level; if(master_Q[(*num_mas)-1].max) if( max_level > ((int) (ceilf(il2 * log(master_Q[(*num_mas)-1].max)))) +1) max_level = ((int) (ceilf(il2 * log(master_Q[(*num_mas)-1].max)))) +1; num_mas[0] = num_mas[0]-1; } }while(*num_mas > 0);

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  • How to run only the latest/a given test using Rspec?

    - by marcgg
    Let's say I have a big spec file with 20 tests because I'm testing a large model and I had no other way of doing it : describe Blah it "should do X" do ... end it "should do Y" do ... end ... it "should do Z" do ... end end Running a single file is faster than running the whole test suite, but it's still pretty long. Is there a way to run the last one (ie the one at the end of the file, here "should do Z")? If this is not possible, is there a way to specify which test I want to run in my file ?

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  • How can one manage to fully use the newly enhanced Parallelism features in .NET 4.0?

    - by Will Marcouiller
    I am pretty much interested into using the newly enhanced Parallelism features in .NET 4.0. I have also seen some possibilities of using it in F#, as much as in C#. Despite, I can only see what PLINQ has to offer with, for example, the following: var query = from c in Customers.AsParallel() where (c.Name.Contains("customerNameLike") select c; There must for sure be some other use of this parallelism thing. Have you any other examples of using it? Is this particularly turned toward PLINQ, or are there other usage as easy as PLINQ? Thanks! =)

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  • Are there any open source SimpleTest Test Cases that test PHP SPL interfaces

    - by JW
    I have quite a few objects in my system that implement the PHP SPL Iterator interface. As I write them I also write tests. I know that writing tests is generally NOT a cut 'n paste job. But, when it comes to testing classes that implement Standard PHP Library interfaces, surely it makes sense to have a few script snippets that can be borrowed and dropped in to a Test class - purely to test that particular interface. It seems sensible to have these publicly available. So, I was wondering if you knew of any?

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  • python multiprocess update dictionary synchronously

    - by user1050325
    I am trying to update one common dictionary through multiple processes. Could you please help me find out what is the problem with this code? I get the following output: inside function {1: 1, 2: -1} comes here inside function {1: 0, 2: 2} comes here {1: 0, 2: -1} Thanks. from multiprocessing import Lock, Process, Manager l= Lock() def computeCopyNum(test,val): l.acquire() test[val]=val print "inside function" print test l.release() return a=dict({1: 0, 2: -1}) procs=list() for i in range(1,3): p = Process(target=computeCopyNum, args=(a,i)) procs.append(p) p.start() for p in procs: p.join() print "comes here" print a

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  • What is the "task" in twitter Storm parallelism

    - by John Wang
    I'm trying to learn twitter storm by following the great article "Understanding the parallelism of a Storm topology" However I'm a bit confused by the concept of "task". Is a task an running instance of the component(spout or bolt) ? A executor having multiple tasks actually is saying the same component is executed for multiple times by the executor, am I correct ? Moreover in a general parallelism sense, Storm will spawn a dedicated thread(executor) for a spout or bolt, but what is contributed to the parallelism by an executor(thread) having multiple tasks ? I think having multiple tasks in a thread, since a thread executes sequentially, only make the thread a kind of "cached" resource, which avoids spawning new thread for next task run. Am I correct? I may clear those confusion by myself after taking more time to investigate, but you know, we both love stackoverflow ;-) Thanks in advance.

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  • MongoDB: What's the point of using MapReduce without parallelism?

    - by netvope
    Quoting http://www.mongodb.org/display/DOCS/MapReduce#MapReduce-Parallelism As of right now, MapReduce jobs on a single mongod process are single threaded Without parallelism, what are the benefits of MapReduce compared to simpler or more traditional methods for queries and data aggregation? To avoid confusion: the question is NOT "what are the benefits of document-oriented DB over traditional relational DB"

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  • How to printf a time_t variable as a floating point number?

    - by soneangel
    Hi guys, I'm using a time_t variable in C (openMP enviroment) to keep cpu execution time...I define a float value sum_tot_time to sum time for all cpu's...I mean sum_tot_time is the sum of cpu's time_t values. The problem is that printing the value sum_tot_time it appear as an integer or long, by the way without its decimal part! I tried in these ways: to printf sum_tot_time as a double being a double value to printf sum_tot_time as float being a float value to printf sum_tot_time as double being a time_t value to printf sum_tot_time as float being a time_t value Please help me!!

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  • supply inputs to python unittests

    - by zubin71
    I`m relatively new to the concept of unit-testing and have very little experience in the same. I have been looking at lots of articles on how to write unit-tests; however, I still have difficulty in writing tests where conditions like the following arise:- Test user Input. Test input read from a file. Test input read from an environment variable. Itd be great if someone could show me how to approach the above mentioned scenarios; itd still be awesome if you could point me to a few docs/articles/blog posts which I could read.

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  • Multiple Asserts in a Unit Test

    - by whatispunk
    I've just finished reading Roy Osherove's "The Art of Unit Testing" and I am trying to adhere to the best practices he lays out in the book. One of those best practices is to not use multiple asserts in a test method. The reason for this rule is fairly clear to me, but it makes me wonder... If I have a method like: public Foo MakeFoo(int x, int y, int z) { Foo f = new Foo(); f.X = x; f.Y = y; f.Z = z; return f; } Must I really write individual unit tests to assert each separate property of Foo is initialized with the supplied value? Is it really all that uncommon to use multiple asserts in a test method? FYI: I am using MSTest.

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  • Erlang message loops

    - by Roger Alsing
    How does message loops in erlang work, are they sync when it comes to processing messages? As far as I understand, the loop will start by "receive"ing a message and then perform something and hit another iteration of the loop. So that has to be sync? right? If multiple clients send messages to the same message loop, then all those messages are queued and performed one after another, or? To process multiple messages in parallell, you would have to spawn multiple message loops in different processes, right? Or did I misunderstand all of it?

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  • Working effectively unit tests / Anyone tried the in-assembly approach?

    - by CodingCrapper
    I'm trying to re-introduce unit testing into my team as our current coverage is very poor. Our system is quite large 40+ projects/assemblies. We current use a project named [SystemName].Test.csproj were all the test code is dumped and organised to represent the namespaces using folders. This approach is not very scalable and makes it difficult to find tests. I've been thinking about added a Tests folder to each project, this would put the unit tests "in the developers face" and make them easy to find. The downside is the Production release code would contain references to nunit, nmocks as well as the test code and test data.... Has anyone tried this approach? How is everyone else working with unit tests on large projects? Having a Tests project per "real" project/assembly would introduce too many new projs. Thanks in advance

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  • Seeking recommendations on automated test framework for C

    - by Hissohathair
    I'm writing some code (some of which uses W3C's libwww) in C. It's been a while since I've touched ANSI C. Back in the day we rolled our own test framework. Does anybody here have any test frameworks that they recommend for C programming? Googling around I was inclined to go with Check. It has a page on other unit testing frameworks in C, a few of which I've taken a quick look at. GNU AutoUnit seemed like it might be a good choice since I'm using the GNU build tools (autoconf, automake) but it doesn't look that alive... Another option would be to use a C++ framework and just write my tests in C++ Anyway, any experienced opinions would be appreciated. Thanks.

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  • Can this loop be sped up in pure Python?

    - by Noctis Skytower
    I was trying out an experiment with Python, trying to find out how many times it could add one to an integer in one minute's time. Assuming two computers are the same except for the speed of the CPUs, this should give an estimate of how fast some CPU operations may take for the computer in question. The code below is an example of a test designed to fulfill the requirements given above. This version is about 20% faster than the first attempt and 150% faster than the third attempt. Can anyone make any suggestions as to how to get the most additions in a minute's time span? Higher numbers are desireable. EDIT: This experiment is being written in Python 3.1 and is 15% faster than the fourth speed-up attempt. def start(seconds): import time, _thread def stop(seconds, signal): time.sleep(seconds) signal.pop() total, signal = 0, [None] _thread.start_new_thread(stop, (seconds, signal)) while signal: total += 1 return total if __name__ == '__main__': print('Testing the CPU speed ...') print('Relative speed:', start(60))

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  • Custom annotations to configure tests

    - by ace
    First of al let me start off by saying I think custom annotations can be used for this but i'm not totally sure. I would like to have a set of annotations that I can decorate some test classes with. The annotations would allow me to configure the test for different environments. Example: public class Atest extends BaseTest{ private String env; @Login(environment=env) public void testLogin(){ //do something } @SignUp(environment=env) public void testSignUp(){ //do something } } The idea here would be that the login annotation would then be used to lookup the username and password to be used in the testLogin method for testing a login process for a particular environment. So my question(s) is this possible to do with annotations? If so I have not been able to find a decent howto online to do something like this. Everything out there seems to be your basic here's how to do your custom annotations and a basic processor but I haven't found anything for a situation like this. Ideas?

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  • Facebook Api - Local development, Testserver, Liveserver ... How?

    - by Thijs Kaspers
    I'm working on a new website that uses the Facebook API for users to login and several implementations of the graph Api. My workflow usually is: Development on localhost Development using MAMP/XAMPP or similar software Push to server - testing domain A team of people can test the changes for a few days to see if everything works as planned. Push to server - live domain Changes are live for public Facebook uses the site URL in the appsettings and for security reasons, they will only redirect to that url... Problem is.. I have localhost and 2 different domains. How can I make this work? Ofcourse I could edit the hostsfile, but that only fixes it for localhost.. Still no solution for the testdomain. Please tell me this is somehow possible! I'm getting more and more depressed with the Facebook API.

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  • Firefox - Stashing Requests for Deliberate Resubmission to Django App

    - by Koobz
    I've got an object creation form that's somewhat complicated, it contains a few dynamic formsets etc. I'm trying to ensure that these dynamic formsets are intact if the form runs into an error and returns you to the given page. In cases like this, the refresh button actually works well in re-submitting the request, but I can't rely on it. I'm doing some ad-hoc testing in the browser that I'd like to make a bit more repeatable, and eventually move to a unit test using Django's mock client. Is there an extension, or some convenient method to stash requests for later re-submission. The goal: I resubmit the request, tweak the code, eyeball the results, rinse and repeat. Three days later I can come back to it an try it again to make sure it's still working. The closest thing I can think of in this case is simply recording my activity with Selenium ide and replaying it.

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  • help me understand cuda

    - by scatman
    i am having some troubles understanding threads in NVIDIA gpu architecture with cuda. please could anybody clarify these info: an 8800 gpu has 16 SMs with 8 SPs each. so we have 128 SPs. i was viewing stanford's video presentation and it was saying that every SP is capable of running 96 threads cuncurrently. does this mean that it (SP) can run 96/32=3 warps concurrently? moreover, since every SP can run 96 threads and we have 8 SPs in every SM. does this mean that every SM can run 96*8=768 threads concurrently?? but if every SM can run a single Block at a time, and the maximum number of threads in a block is 512, so what is the purpose of running 768 threads concurrently and have a max of 512 threads? a more general question is:how are blocks,threads,and warps distributed to SMs and SPs? i read that every SM gets a single block to execute at a time and threads in a block is divided into warps (32 threads), and SPs execute warps.

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  • Getting Assert to work in Visual C++ Unit Tests?

    - by garsh0p
    I'm using Visual Studio 2008's built in testing framework in my Visual C++ project. I'm adding a new Test Project, then a new Unit Test. However, I can't use any of the functions provided by Assert. Assert shows up in the Intellisense, but I can't do anything with it. I've done unit tests fine in Visual C#. Am I forgetting to do anything? EDIT: There isn't much code because everything I'm doing is auto-generated by Visual Studio 2008. Here are the steps I'm doing: File - New Project - Visual C++ - General - Empty Project Right click solution in Solution Explorer - Add - New Project... Visual C++ - Test - Test Project Open UnitTest1.cpp (auto-generated) Go to TestMethod1() From here, when I try to use the Assert class (like Assert.AreEqual), I can't do it. If I do the same in a Visual C# project, it works fine.

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  • Subdomain forwarding using .htaccess

    - by RJ
    I want to redirect a praticular subdomain to the main domain http(s)://dl.example.com/par1/par2 to http(s)://www.example.com/par1/par2 How to achieve the above using .htaccess Why i want to do this: Whenever any user download a file from my server, if the file is huge , then user cannot do any other operation until the file is downloaded completely...so the solution that i have thought is to forward the download request through subdomain so that the browser may continue with rest of the operation. Thanks

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  • Expected specifier-qualifier-list before 'CGPoint'

    - by Rob
    My project compiles and runs fine unless I try to compile my Unit Test Bundle it bombs out on the following with an "Expected specifier-qualifier-list before 'CGPoint'" error on line 5: #import <Foundation/Foundation.h> #import "Force.h" @interface WorldObject : NSObject { CGPoint coordinates; float altitude; NSMutableDictionary *forces; } @property (nonatomic) CGPoint coordinates; @property (nonatomic) float altitude; @property (nonatomic,retain) NSMutableDictionary *forces; - (void)setObject:(id)anObject inForcesForKey:(id)aKey; - (void)removeObjectFromForcesForKey:(id)aKey; - (id)objectFromForcesForKey:(id)aKey; - (void)applyForces; @end I have made sure that my Unit Test Bundle is a target of my WorldObject.m and it's header is imported in my testing header: #define USE_APPLICATION_UNIT_TEST 1 #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> #import "Force.h" #import "WorldObject.h" @interface LogicTests : SenTestCase { Force *myForce; WorldObject *myWorldObject; } @end

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