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  • What Language is unity written in?

    - by John
    What Language is Unity written in? Also, where can i get its source code? I have an idea for a windowing enviroment or shell (dont know what to call it). What i want to do is teach myself to create it. i like some of several ideas i have seen, but i want to redo all of them, also the concept of how a desktop works. I figured learning the language Unity is written in, and studying Unity and Gnomes code would be a good start. i am on Ubuntu 12.04 acer aspire 5920 3 gb ram 160 gb hard drive

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  • What is testable code?

    - by Michael Freidgeim
    We are improving quality of code and trying to develop more unit tests. The question that developers asked  was  "How to make code testable ?"  From http://openmymind.net/2010/8/17/Write-testable-code-even-if-you-dont-write-tests/ First and foremost, its loosely coupled, taking advantage of dependency injection (and auto-wiring), composition and interface-programming. Testable code is also readable - meaning it leverages single responsibility principle and Liskov substitution principle.A few practical suggestions are listed in http://misko.hevery.com/code-reviewers-guide/More recommendations are in http://googletesting.blogspot.com/2008/08/by-miko-hevery-so-you-decided-to.htmlIt is slightly too theoretical - " the trick is translating these abstract concepts into concrete decisions in your code."

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  • Un espace de revue de code a ouvert ses portes dans la rubrique Qt, venez participer

    Bonjour à tous, Suite à une certaine demande après le défi, il nous a semblé utile d'organiser quelque peu une revue de code Qt. En deux mots, de quoi s'agit-il ? Des développeurs plus expérimentés lisent le code d'autres développeurs et le commentent : ceci aurait été mieux d'une autre manière, ce commentaire ne veut rien dire, ce pavé de code devrait être réécrit, etc. Des remarques sur le fond et la forme du code, sur son organisation, les patrons de conception utilisés, les concepts inhérents à Qt et/ou au C++ mal compris ou mal appliqués, etc. L'objectif est de confronter les opinions sur un code pour qu'au final tout le monde y gagne. Pour l'organisation, autant faire simple : pour ceux qui souhaitent une revue de code, créez un ...

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  • La CNIL donne 3 mois à Google pour modifier sa politique de confidentialité, 36 autorités de protection de données préoccupées par les Google Glass

    La CNIL donne trois mois à Google pour modifier sa politique de confidentialité 36 autorités de protection de données préoccupées par les Google GlassLa CNIL, l'autorité de contrôle en matière de protection des données personnelles a sommé Google de se mettre en conformité par rapport à ses exigences dans un délai de trois mois, sous peine d'être sanctionné.L'action de la CNIL France fait suite à une enquête menée conjointement avec le G9 (groupe des CNIL européennes) sur la politique de confidentialité adoptée par Google depuis mars 2012 pour l'ensemble de ses services. Les CNIL avaient demandé à Google en octobre 2011 d'apporter des modifications à ses règles de confidentialité, avec un délai ...

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  • Where to contribute a Mozilla Persona example?

    - by Serg
    I found out about Mozilla Persona today and fell in love with it completely. It really does feel like the future of account management. For the first time ever, I actually want to contribute to open source because I believe in this tech. I wrote a simple ASP.Net MVC3 demo web application showing how to login and logout users using Persona. I want devs in my language ecosystem to have a simple time learning about this by reading example code. Here is the repository: https://github.com/sergiotapia/ASP.Net-MVC3-Persona-Demo Where do I contribute this link to my repository so it's easily found? Any suggestions? It's my first time releasing code for a "big project" so to speak.

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  • Top X tips to code & debug efficiently [closed]

    - by user1510230
    I'm starting a big Java project and I wanted to have some advices that could benefit us all. What are the X (X could be 5 / 10 / ... or even 100 :) most important tips to code and debug efficiently in general (and in particular with java / javascript) ? I'll start with some basic ones : Use functions everytime a portion of code is used more than twice. Try not to code features with more than 15 lines of code in one shot. Rather write 5 lines of code then check if they work correctly then write 5 more... and so on start with the outcome of the function and then code it backwards (bottom-top approach) ... Thanks everybody

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  • Where to find GUI code

    - by muffinz
    I've been rummaging through Unity's source code (Shell Interface) and I was a little curious about something; where in the code are you supposed to find positional code? I'll clarify a bit with some examples. How do you find in the code what tells the Launcher to sit on the left side of the screen? Where in the code does it tell the "Session" button on the panel (top) to sit at the very right of the screen? I guess my real question is how do I find this out for myself? I've looked through a big portion of the source code and can't find anything related to the actual position of these items, only their sub-items like text-align. Any guidance on this would be much appreciated.

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  • How to convert source code to a xml based representation of the ast?

    - by autobiographer
    i wanna get a xml representation of the ast of java and c code. 3 months ago, i asked this question yet but the solutions weren't comfortable for me srcml seems to be a good solution for this problem but it does not support line numbers and columns but i need that feature. about elsa: cite: "There is ongoing effort to export the Elsa AST as an XML document; we expect to be able to advertise this in the next public release." dms... didn't understand that. especially for java, there is javaml which supports line numbers. but the sourceforge page doesn't list any files. question: there's software available which supports conversion of ast into xml which supports line numbers (and columns) [especially for java and c/c++]? is there an alternative to javaml and srcml? ps: i don't wanne have parser generators. i hope to find a tool which can be used on the console typing: ./my-xml-generator Test.java [or something like that]... or a java implementation would be great too.

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  • PL/SQL pre-compile and Code Quality checks in an automatted build environment?

    - by Lars Corneliussen
    We build software using Hudson and Maven. We have C#, java and last, but not least PL/SQL sources (sprocs, packages, DDL, crud) For C# and Java we do unit tests and code analysis, but we don't really know the health of our PL/SQL sources before we actually publish them to the target database. Requirements There are a couple of things we wan't to test in the following priority: Are the sources valid, hence "compilable"? For packages, with respect to a certain database, would they compile? Code Quality: Do we have code flaws like duplicates, too complex methods or other violations to a defined set of rules? Also, the tool must run head-less (commandline, ant, ...) we wan't to do analysis on a partial code base (changed sources only) Tools We did a little research and found the following tools that could potencially help: Cast Application Intelligence Platform (AIP): Seems to be a server that grasps information about "anything". Couldn't find a console version that would export in readable format. Toad for Oracle: The Professional version is said to include something called Xpert validates a set of rules against a code base. Sonar + PL/SQL-Plugin: Uses Toad for Oracle to display code-health the sonar-way. This is for browsing the current state of the code base. Semantic Designs DMSToolkit: Quite general analysis of source code base. Commandline available? Semantic Designs Clones Detector: Detects clones. But also via command line? Fortify Source Code Analyzer: Seems to be focussed on security issues. But maybe it is extensible? more... So far, Toad for Oracle together with Sonar seems to be an elegant solution. But may be we are missing something here? Any ideas? Other products? Experiences? Related Questions on SO: http://stackoverflow.com/questions/531430/any-static-code-analysis-tools-for-stored-procedures http://stackoverflow.com/questions/839707/any-code-quality-tool-for-pl-sql http://stackoverflow.com/questions/956104/is-there-a-static-analysis-tool-for-python-ruby-sql-cobol-perl-and-pl-sql

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  • How to include NetBeans Platform Source code into module dependencies

    - by Ben Hammond
    I am debugging a NetBeans Platform application. I have downloaded the NetBeans Platform source code .zip file. I would really really like to attach the source code to the debugger so that I can seamlessly jump to internal NB source code. Normally I would edit the Library configuration to tell NB where to find the source code, and it would just work. However this is not possible for NetBeans Modules; when I look at the Utilities API module dependency it does not look like a normal NB library and there is nowhere to add in the source code. I suspect that if I were to rebuild my project using Maven this would work automatically. But thats a terrible reason to switch to maven. How can I get the NB Platform Source code included into my Module Dependencies ?

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  • import existing source code as referenced library in eclipse

    - by user555174
    I have some source codes from a friend that I would like to use as referenced library in my BlackBerry project. I'm not sure about how to package the source codes into a .jar file. I tried exporting the source to a JAR file and import it as external JAR in my project, it's giving me missing stack map error. I tried to preverify the .jar file generated from the source using the provided preverification tool from BlackBerry JDE, it didn't give me any output folder. In fact, I'm not sure if the way I export the source is correct. Can anyone provide step-by-step instructions on how to package existing source code into a valid JAR file that can be imported into my project as a referenced library? Again, I'm using eclipse. Thanks very much in advance.

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  • Maven - add dependency on artifact source

    - by Jacob Hansson
    I have two maven modules, one that ends up as a jar, and one war that depends on that jar. I want the jar module to package it's source code together with the compiled classes in the jar, so that the second module is able to access it. I have tried using the maven-source-plugin, but I am confused as to how to add a dependency on the output of that. It seems that the dependency by default goes to the compiled jar, and not the source-code jar (ending with "-source.jar") that maven-source-plugin creates. How do I add the "-source.jar" as a dependency, while still preserving the dependency on the compiled sources?

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  • In DirectShow, what determines the graph source?

    - by Seva Alekseyev
    Hi all, I have two machines - A (XP SP2) and B (Win7). Machine B has trouble playing OGM files - enabling subtitles causes a crash in the player. Investigation shows that the DirectShow graphs are quite different. On A, the source is a file source, which produces a stream of subtype OGG, which goes into "Ogg Splitter". On B, the source is an instance of Haali Media Splitter, which produces video, audio, and subtitles as separate streams. Machine A has Haali splitter installed as well, but it is not invoked somehow. Question - what determines the source filter? Is there a file type to preferred source mapping, or does the system load and ask all suitable filters if they would take this file? On machine A, the merit of Haali splitter is higher than that of File source, so it's probably not about relative merits.

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  • Secure hash and salt for PHP passwords

    - by luiscubal
    It is currently said that MD5 is partially unsafe. Taking this into consideration, I'd like to know which mechanism to use for password protection. Is “double hashing” a password less secure than just hashing it once? Suggests that hashing multiple times may be a good idea. How to implement password protection for individual files? Suggests using salt. I'm using PHP. I want a safe and fast password encryption system. Hashing a password a million times may be safer, but also slower. How to achieve a good balance between speed and safety? Also, I'd prefer the result to have a constant number of characters. The hashing mechanism must be available in PHP It must be safe It can use salt (in this case, are all salts equally good? Is there any way to generate good salts?) Also, should I store two fields in the database(one using MD5 and another one using SHA, for example)? Would it make it safer or unsafer? In case I wasn't clear enough, I want to know which hashing function(s) to use and how to pick a good salt in order to have a safe and fast password protection mechanism. EDIT: The website shouldn't contain anything too sensitive, but still I want it to be secure. EDIT2: Thank you all for your replies, I'm using hash("sha256",$salt.":".$password.":".$id) Questions that didn't help: What's the difference between SHA and MD5 in PHP Simple Password Encryption Secure methods of storing keys, passwords for asp.net How would you implement salted passwords in Tomcat 5.5

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  • Static code analysis for new language. Where to start?

    - by tinny
    I just been given a new assignment which looks like its going to be an interesting challenge. The customer is wanting a code style checking tool to be developed for their internal (soon to be open sourced) programming language which runs on the JVM. The language syntax is very Java like. The customer basically wants me to produce something like checkstyle. So my question is this, how would you approach this problem? Given a clean slate what recommendations would you make to the customer? I think I have 3 options Write something from scratch. Id prefer not to do this as it seems like this sort of code analysis tool problem has been solved so many times that there must be a more "framework" or "platform" orientated approach. Fork an existing code style checking tool and modify the parsing to fit with this new language etc etc Extend or plug into an existing static code analysis tool. (maybe write a plugin for Yasca?) Maybe you would like to share your experiences in this area? Thanks for reading

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  • I want tell the VC++ Compiler to compile all code. Can it be done?

    - by KGB
    I am using VS2005 VC++ for unmanaged C++. I have VSTS and am trying to use the code coverage tool to accomplish two things with regards to unit tests: See how much of my referenced code under test is getting executed See how many methods of my code under test (if any) are not unit tested at all Setting up the VSTS code coverage tool (see the link text) and accomplishing task #1 was straightforward. However #2 has been a surprising challenge for me. Here is my test code. class CodeCoverageTarget { public: std::string ThisMethodRuns() { return "Running"; } std::string ThisMethodDoesNotRun() { return "Not Running"; } }; #include <iostream> #include "CodeCoverageTarget.h" using namespace std; int main() { CodeCoverageTarget cct; cout<<cct.ThisMethodRuns()<<endl; } When both methods are defined within the class as above the compiler automatically eliminates the ThisMethodDoesNotRun() from the obj file. If I move it's definition outside the class then it is included in the obj file and the code coverage tool shows it has not been exercised at all. Under most circumstances I want the compiler to do this elimination for me but for the code coverage tool it defeats a significant portion of the value (e.g. finding untested methods). I have tried a number of things to tell the compiler to stop being smart for me and compile everything but I am stumped. It would be nice if the code coverage tool compensated for this (I suppose by scanning the source and matching it up with the linker output) but I didn't find anything to suggest it has a special mode to be turned on. Am I totally missing something simple here or is this not possible with the VC++ compiler + VSTS code coverage tool? Thanks in advance, KGB

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  • Access Denied Java FileWriter / FileInputStream

    - by Matt
    My program downloads a websites source code, modifies it, creates the file, and then reuploads it through the FTP. However, I receive the following error when trying to open the created file: java.io.FileNotFoundException: misc.html (Access is denied) at java.io.FileInputStream.open(Native Method) at java.io.FileInputStream.<init>(Unknown Source) at Manipulator.uploadSource(Manipulator.java:63) at Start.addPicture(Start.java:130) at Start$2.actionPerformed(Start.java:83) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) When I navigate to the folder directory and attempt to open "misc.html" with Notepad I receive Access is Denied. My code is fairly simple: File f = new File(page.sourceFileName); try { FileWriter out = new FileWriter(f); out.write(page.source); out.close(); } catch (IOException e) { e.printStackTrace(); } InputStream input = new FileInputStream(f); This is the vital excerpt from my program. I have copied this into a different test program and it works fine, I create a misc.html file and reopen it with both FileInputStream and manually. I would be worried about Administrator rights but the Test program works fine when I run it RIGHT after the problem program. I also have checked if the file exists and is a file with File methods and it is as well. Is this a result of me not closing a previous Input/Output properly? I've tried to check everything and I am fairly positive I close all streams as soon as they finish... Help! :)

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  • SQL Server Developer Tools &ndash; Codename Juneau vs. Red-Gate SQL Source Control

    - by Ajarn Mark Caldwell
    So how do the new SQL Server Developer Tools (previously code-named Juneau) stack up against SQL Source Control?  Read on to find out. At the PASS Community Summit a couple of weeks ago, it was announced that the previously code-named Juneau software would be released under the name of SQL Server Developer Tools with the release of SQL Server 2012.  This replacement for Database Projects in Visual Studio (also known in a former life as Data Dude) has some great new features.  I won’t attempt to describe them all here, but I will applaud Microsoft for making major improvements.  One of my favorite changes is the way database elements are broken down.  Previously every little thing was in its own file.  For example, indexes were each in their own file.  I always hated that.  Now, SSDT uses a pattern similar to Red-Gate’s and puts the indexes and keys into the same file as the overall table definition. Of course there are really cool features to keep your database model in sync with the actual source scripts, and the rename refactoring feature is now touted as being more than just a search and replace, but rather a “semantic-aware” search and replace.  Funny, it reminds me of SQL Prompt’s Smart Rename feature.  But I’m not writing this just to criticize Microsoft and argue that they are late to the party with this feature set.  Instead, I do see it as a viable alternative for folks who want all of their source code to be version controlled, but there are a couple of key trade-offs that you need to know about when you choose which tool set to use. First, the basics Both tool sets integrate with a wide variety of source control systems including the most popular: Subversion, GIT, Vault, and Team Foundation Server.  Both tools have integrated functionality to produce objects to upgrade your target database when you are ready (DACPACs in SSDT, integration with SQL Compare for SQL Source Control).  If you regularly live in Visual Studio or the Business Intelligence Development Studio (BIDS) then SSDT will likely be comfortable for you.  Like BIDS, SSDT is a Visual Studio Project Type that comes with SQL Server, and if you don’t already have Visual Studio installed, it will install the shell for you.  If you already have Visual Studio 2010 installed, then it will just add this as an available project type.  On the other hand, if you regularly live in SQL Server Management Studio (SSMS) then you will really enjoy the SQL Source Control integration from within SSMS.  Both tool sets store their database model in script files.  In SSDT, these are on your file system like other source files; in SQL Source Control, these are stored in the folder structure in your source control system, and you can always GET them to your file system if you want to browse them directly. For me, the key differentiating factors are 1) a single, unified check-in, and 2) migration scripts.  How you value those two features will likely make your decision for you. Unified Check-In If you do a continuous-integration (CI) style of development that triggers an automated build with unit testing on every check-in of source code, and you use Visual Studio for the rest of your development, then you will want to really consider SSDT.  Because it is just another project in Visual Studio, it can be added to your existing Solution, and you can then do a complete, or unified single check-in of all changes whether they are application or database changes.  This is simply not possible with SQL Source Control because it is in a different development tool (SSMS instead of Visual Studio) and there is no way to do one unified check-in between the two.  You CAN do really fast back-to-back check-ins, but there is the possibility that the automated build that is triggered from the first check-in will cause your unit tests to fail and the CI tool to report that you broke the build.  Of course, the automated build that is triggered from the second check-in which contains the “other half” of your changes should pass and so the amount of time that the build was broken may be very, very short, but if that is very, very important to you, then SQL Source Control just won’t work; you’ll have to use SSDT. Refactoring and Migrations If you work on a mature system, or on a not-so-mature but also not-so-well-designed system, where you want to refactor the database schema as you go along, but you can’t have data suddenly disappearing from your target system, then you’ll probably want to go with SQL Source Control.  As I wrote previously, there are a number of changes which you can make to your database that the comparison tools (both from Microsoft and Red Gate) simply cannot handle without the possibility (or probability) of data loss.  Currently, SSDT only offers you the ability to inject PRE and POST custom deployment scripts.  There is no way to insert your own script in the middle to override the default behavior of the tool.  In version 3.0 of SQL Source Control (Early Access version now available) you have that ability to create your own custom migration script to take the place of the commands that the tool would have done, and ensure the preservation of your data.  Or, even if the default tool behavior would have worked, but you simply know a better way then you can take control and do things your way instead of theirs. You Decide In the environment I work in, our automated builds are not triggered off of check-ins, but off of the clock (currently once per night) and so there is no point at which the automated build and unit tests will be triggered without having both sides of the development effort already checked-in.  Therefore having a unified check-in, while handy, is not critical for us.  As for migration scripts, these are critically important to us.  We do a lot of new development on systems that have already been in production for years, and it is not uncommon for us to need to do a refactoring of the database.  Because of the maturity of the existing system, that often involves data migrations or other additional SQL tasks that the comparison tools just can’t detect on their own.  Therefore, the ability to create a custom migration script to override the tool’s default behavior is very important to us.  And so, you can see why we will continue to use Red Gate SQL Source Control for the foreseeable future.

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  • Are there any good resources for developing Entity Framework 4 code-first?

    - by KallDrexx
    I am trying to convert my model-first project to code-first, as I can see dealing with the models with the graphical designer will become hard. Unfortunately, with all my googling I can't find one good reference that describes how to do code-first development. Most resources are out of date (so out of date they refer to it as code-only), and the other references I can find seem to assume you understand the basics of context building and code-first (for example, they reference code to build contexts but don't describe where that code should actually go, and how it's actually run). Are there any decent resources for code-first development, that describe how to map your POCO entities into a database schema?

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  • What should be done first: Code reviews or Unit tests?

    - by goldenmean
    Hello, If a developer implements code for some module and wants to get it reviewed. What should be the order : *First unit test the module after designing test cases for the module, debugging and fixing the bugs and then give the modified code for peer code review (Pros- Code to be reviewed is 'clean' to a good extent. Reduces some avoidable review comments and rework. Cons- Developer might spend large time debugging/fixing a bug which could have pointed/anticipated in peer code reviews) Or *First do the code review with peers and then go for unit testing. What are your thoughts/experience on this? I believe this approach for unit testing, code reviewing should be programming language agnostic, but it would be interesting to know otherwise(if applicable) with specific examples. -AD

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  • How to code a batch file to copy and rename the most recently dated file?

    - by david.murtagh.keltie.com
    I'm trying to code a batch file to copy only the most recently dated file in a given folder to another directory on the local machine, and simultaneously rename it as it does. I've found a very similar question here http://stackoverflow.com/questions/97371/batch-script-to-copy-newest-file and have managed to cobble together the below code from other forums too, but have hit a brick wall as it only results in the batch file itself being copied to the destination folder. It doesn't matter to me where the batch file itself sits in order for this to run. The source folder is C:! BATCH and the destination folder is C:\DROP The code is below, apologies if this is a glaringly obvious answer but it's literally the first foray into coding batch files for me... Thanks! @echo off setLocal EnableDelayedExpansion pushd C:\! BATCH for /f "tokens=* delims= " %%G in ('dir/b/od') do (set newest=%%G) copy "!newest!" C:\DROP\ PAUSE

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  • what is the wrong in this code(openAl in vc++)

    - by maiajam
    hi how are you all? i need your help i have this code #include <conio.h> #include <stdlib.h> #include <stdio.h> #include <al.h> #include <alc.h> #include <alut.h> #pragma comment(lib, "openal32.lib") #pragma comment(lib, "alut.lib") /* * These are OpenAL "names" (or "objects"). They store and id of a buffer * or a source object. Generally you would expect to see the implementation * use values that scale up from '1', but don't count on it. The spec does * not make this mandatory (as it is OpenGL). The id's can easily be memory * pointers as well. It will depend on the implementation. */ // Buffers to hold sound data. ALuint Buffer; // Sources are points of emitting sound. ALuint Source; /* * These are 3D cartesian vector coordinates. A structure or class would be * a more flexible of handling these, but for the sake of simplicity we will * just leave it as is. */ // Position of the source sound. ALfloat SourcePos[] = { 0.0, 0.0, 0.0 }; // Velocity of the source sound. ALfloat SourceVel[] = { 0.0, 0.0, 0.0 }; // Position of the Listener. ALfloat ListenerPos[] = { 0.0, 0.0, 0.0 }; // Velocity of the Listener. ALfloat ListenerVel[] = { 0.0, 0.0, 0.0 }; // Orientation of the Listener. (first 3 elements are "at", second 3 are "up") // Also note that these should be units of '1'. ALfloat ListenerOri[] = { 0.0, 0.0, -1.0, 0.0, 1.0, 0.0 }; /* * ALboolean LoadALData() * * This function will load our sample data from the disk using the Alut * utility and send the data into OpenAL as a buffer. A source is then * also created to play that buffer. */ ALboolean LoadALData() { // Variables to load into. ALenum format; ALsizei size; ALvoid* data; ALsizei freq; ALboolean loop; // Load wav data into a buffer. alGenBuffers(1, &Buffer); if(alGetError() != AL_NO_ERROR) return AL_FALSE; alutLoadWAVFile((ALbyte *)"C:\Users\Toshiba\Desktop\Graduation Project\OpenAL\open AL test\wavdata\FancyPants.wav", &format, &data, &size, &freq, &loop); alBufferData(Buffer, format, data, size, freq); alutUnloadWAV(format, data, size, freq); // Bind the buffer with the source. alGenSources(1, &Source); if(alGetError() != AL_NO_ERROR) return AL_FALSE; alSourcei (Source, AL_BUFFER, Buffer ); alSourcef (Source, AL_PITCH, 1.0 ); alSourcef (Source, AL_GAIN, 1.0 ); alSourcefv(Source, AL_POSITION, SourcePos); alSourcefv(Source, AL_VELOCITY, SourceVel); alSourcei (Source, AL_LOOPING, loop ); // Do another error check and return. if(alGetError() == AL_NO_ERROR) return AL_TRUE; return AL_FALSE; } /* * void SetListenerValues() * * We already defined certain values for the Listener, but we need * to tell OpenAL to use that data. This function does just that. */ void SetListenerValues() { alListenerfv(AL_POSITION, ListenerPos); alListenerfv(AL_VELOCITY, ListenerVel); alListenerfv(AL_ORIENTATION, ListenerOri); } /* * void KillALData() * * We have allocated memory for our buffers and sources which needs * to be returned to the system. This function frees that memory. */ void KillALData() { alDeleteBuffers(1, &Buffer); alDeleteSources(1, &Source); alutExit(); } int main(int argc, char *argv[]) { printf("MindCode's OpenAL Lesson 1: Single Static Source\n\n"); printf("Controls:\n"); printf("p) Play\n"); printf("s) Stop\n"); printf("h) Hold (pause)\n"); printf("q) Quit\n\n"); // Initialize OpenAL and clear the error bit. alutInit(NULL, 0); alGetError(); // Load the wav data. if(LoadALData() == AL_FALSE) { printf("Error loading data."); return 0; } SetListenerValues(); // Setup an exit procedure. atexit(KillALData); // Loop. ALubyte c = ' '; while(c != 'q') { c = getche(); switch(c) { // Pressing 'p' will begin playing the sample. case 'p': alSourcePlay(Source); break; // Pressing 's' will stop the sample from playing. case 's': alSourceStop(Source); break; // Pressing 'h' will pause the sample. case 'h': alSourcePause(Source); break; }; } return 0; } and it is run willbut i cant here any thing also i am new in programong and wont to program a virtual reality sound in my graduation project and start to learn opeal and vc++ but i dont how to start and from where i must begin and i want to ask if i need to learn about API win ?? and if i need how i can learn that thank you alote and i am sorry coz of my english

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  • Introducing a new Umbraco datatype for Multi-lingual websites.

    - by Vizioz Limited
    Over the last 6 months we have been building various multi-lingual sites for different clients and for some of the clients they have 1 to 1 relationships between some or all of their pages.Within Umbraco, you can copy a page ( or whole tree of pages ) and keep a relationship between each of the pages and their new copy, this allows content editors to subscribe to change notifications that Umbraco can create if one of the linked pages is changed.Unfortunately one thing that is missing in Umbraco is any way to see which pages are related to each other and to have a quick and easy way to jump between the related pages.We created a datatype that solves these problems and thought we would release it as an open source project ( which we are still maintaining )Currently you can:1) See current relationships2) Add relationships3) Limit the number of relationships that can be added ( by the data type )4) See the Country flag ( assuming a culture has been set on each of your top level site nodes for each country site )5) Link between the documents6) Change or delete the linksAn example where multiple languages are allowed:An example where only 2 languages exist (1 relationship):You can download the datatype from the Umbraco project page:Vizioz Relationships for UmbracoPlease do let us know what you think :)

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  • Generate HTML pages from some template

    - by Appu
    I have an open-source project for which I have to generate HTML pages to put on the web. I wanted to keep everything as simple HTML pages. The problem with this approach is if I need to change the design, I have to goto all the pages and change it. This will be tough as I have lot of pages. Is there some kind of HTML generators which can process simple annotated text files? This way, I can maintain the documentation and website contents as plain text files and run it through this program to generate static HTML pages. This also helps in keeping the design consistent. Any help would be great!

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  • Using the StopWatch class to calculate the execution time of a block of code

    - by vik20000in
      Many of the times while doing the performance tuning of some, class, webpage, component, control etc. we first measure the current time taken in the execution of that code. This helps in understanding the location in code which is actually causing the performance issue and also help in measuring the amount of improvement by making the changes. This measurement is very important as it helps us understand the problem in code, Helps us to write better code next time (as we have already learnt what kind of improvement can be made with different code) . Normally developers create 2 objects of the DateTime class. The exact time is collected before and after the code where the performance needs to be measured.  Next the difference between the two objects is used to know about the time spent in the code that is measured. Below is an example of the sample code.             DateTime dt1, dt2;             dt1 = DateTime.Now;             for (int i = 0; i < 1000000; i++)             {                 string str = "string";             }             dt2 = DateTime.Now;             TimeSpan ts = dt2.Subtract(dt1);             Console.WriteLine("Time Spent : " + ts.TotalMilliseconds.ToString());   The above code works great. But the dot net framework also provides for another way to capture the time spent on the code without doing much effort (creating 2 datetime object, timespan object etc..). We can use the inbuilt StopWatch class to get the exact time spent. Below is an example of the same work with the help of the StopWatch class.             Stopwatch sw = Stopwatch.StartNew();             for (int i = 0; i < 1000000; i++)             {                 string str = "string";             }             sw.Stop();             Console.WriteLine("Time Spent : " +sw.Elapsed.TotalMilliseconds.ToString());   [Note the StopWatch class resides in the System.Diagnostics namespace] If you use the StopWatch class the time taken for measuring the performance is much better, with very little effort. Vikram

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