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  • Technology/Techniques to prevent offensive images on a website

    - by Andreas Siegers
    I am planing to build a website which one of its main features is the usage of pictures. I was wondering what existing techniques are used to prevent offensive pictures (i.e pornography) to get loaded by users. i.e What does Facebook or Pinterest use? As well I would like to know what your recommendations would be to control offensive pictures to get uploaded to the site (OpenSource tools maybe..) Taking into consideration this is a personal project and will be developed with a very small budget. Thank you

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  • Bluetooth Audio and SoftPhone Audio Input/Output

    - by o7th Web Design
    I have a Voip Softphone software that I would like to start using on my Ubuntu 14.04 box. Here's the thing. My system sound right now goes through my HDMI to my speaker system so I can play music all day ;-) I have a bluetooth headset connected to the machine as well. What I am wondering is if there is a way to: Auto-mute the music when a call comes in Auto-switch the sound devices when a call comes in, from my hdmi sound device, to my headset Auto-switch back when the call ends, and auto-un-mute the music Or even just an auto-switch to the headset? I can always pause the music ;)

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  • Ubuntu version on external hardrive that shows up in GRUB?

    - by RPi Awesomeness
    I was wondering, is it possible to have Ubuntu installed on an external harddrive and still have it show up in GRUB? Of course, you wouldn't be able boot the other HDD OS unless it was connected, but would this work? I googled 'external HDD OS show in GRUB' and 'have external HDD show up in GRUB' but they didn't bring up anything. Does anyone have any resources to point me to? I can see this as being useful for testing out new releases or having multiple OSs installed without having to go through the BIOS boot choice. Thanks!

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  • Collision: Vector class (java)

    - by user8363
    When handling collision detection / response and you need a Vector class, do you need to create that class yourself or is there a java class you can use? A vector class should have methods like: subtract(Vector v), normalize(), dotProduct(Vector v), ... At the moment it seems logical to use classes like java.awt.Rectangle and java.awt.Polygon to calculate collisions. Would I be right to use these classes for this purpose? My question is not about how to implement collision detection, I know how that works. However I'm wondering what would be a correct and clean way to implement it in java since I'm fairly new to the language and to application development in general.

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  • Facebook Like Button on Individual Pages

    - by clifgray
    There have been a few questions like this asked before but not in the same way. I want to put a Facebook Like or Share or Recommend button on all of my website pages. The site is somewhat like Yelp but for different topics. I am wondering which button to put there. Does it do any good to have individual pages "liked" and does it show anywhere besides on that page? I basically just want people to be able to click a button and have the page show up on their wall and their friend's feeds and I am not sure what the best plugin for that is.

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  • JS framework with conditionally loaded fragments

    - by kjs3
    I'm doing a single-page, responsive, mobile first design. I found this article about conditionally loaded fragments but am wondering what the different js frameworks have build-in to handle this? I'm imagining the mobile version with a list view fragment that transitions to a show view fragment. A larger portal could just show both fragments and change the show fragment when items in the list are clicked. I'd love thoughts on what is available from the various frameworks, not an argument. Ember?, Angular?, etc. Maybe I'm missing it, but I'm not seeing the responsive fragments issue brought up in the various demos I've found so far.

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  • 12.04 - Disable the HUD trigger key [ALT] in Emacs & Terminal

    - by EoghanM
    An answer on How to disable HUD in Unity 2D? points to https://bugs.launchpad.net/unity-2d/+bug/947613 where the ALT key will be made reconfigurable. Apart from emacs usage, I'm reasonably happy with using the ALT key to bring up the HUD. While using emacs though, the ALT key is tapped frequently to invoke commands. Should emacs be special cased with respect to the ALT key? I'm wondering what the situation is with games; surely lots of games repurpose the ALT key for their own use, e.g. to fire a weapon? If so, could the same be applied to Emacs, i.e. prevent the ALT key in emacs from triggering the HUD. Edit: just realized how extensively I use the ALT key in the terminal: a quick tap of ALT+B to move back a word loses focus of the terminal and brings up the HUD. Aghch

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  • Why are downloads from Canonical Partners repository so slow?

    - by Sabacon
    If I need Sun Java, Adobe Flash Plugin or anything else that comes from Canonical Partners the package downloads are painfully slow even small sized packages like the Flash plugin, to speed things up I have to go here: http://archive.canonical.com/ubuntu/pool/partner/ to find what I want, download the packages with a download manager (which is usually about 20 times faster than the package manager) and then place them in my /var/cache/apt/archives folder I run the package manager afterwards, as long as the right versions of the packages I ask to install are detected in the /var/cache/apt/archives folder they will be installed immediately. I would like to stop doing this, so I am wondering if anyone else has this problem, what could be the cause and if there is a fix. I am located in the Western Caribbean region. I think it would be helpful to note that all other packages coming from the repository I have selected with synaptic download at acceptable speeds.

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  • Passing functions into other functions as parameters, bad practice?

    - by BlueHat
    We've been in the process of changing how our AS3 application talks to our back end and we're in the process of implementing a REST system to replace our old one. Sadly the developer who started the work is now on long term sick leave and it's been handed over to me. I've been working with it for the past week or so now and I understand the system, but there's one thing that's been worrying me. There seems to be a lot of passing of functions into functions. For example our class that makes the call to our servers takes in a function that it will then call and pass an object to when the process is complete and errors have been handled etc. It's giving me that "bad feeling" where I feel like it's horrible practice and I can think of some reasons why but I want some confirmation before I propose a re-work to system. I was wondering if anyone had any experience with this possible problem?

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  • Studying Quantum Computing?

    - by The_Neo
    Hi I am a computer science student currently on an internship and I have been thinking more and more about looking into working for a company / places that is developing quantum computers/ing when I graduate. Here is my problem, I have a pretty solid grasp of mathematics involved in Comp Sci and enjoy learning about more Comp Sci theory but in doing some minor research about Quantum Computing it seems to me to be more about hardware and I have always leant more to the software side of things. I haven't studied any physics since high school so I am wondering if I would be suitable to work in such a field with a Comp Sci degree, is it a field more aimed at physicists?

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  • Writing Resumes for Internships?

    - by ProdigySim
    I'm an undergraduate student starting to look for internships. I understand a lot about how to embellish a real-world resume--emphasizing tasks done at previous jobs and whatnot--but I'm not sure if it will translate well to low-experience internship resumes. Internship Resumes are marked by: Few to no past Software-related full-time jobs or internships Few to no non-school-involved Software-related activities Obviously if you have no experience or activities to list, you're pretty well stuck. So let's assume we have one of each. I'm basically wondering: What is a company looking for most from Intern candidates? Past work, GPA/coursework, Outside projects (Open Source, etc), certain skill sets (languages) Should I be emphasizing tasks, or jobs/positions when listing my experiences? Are skills important to list? If so, which ones in particular?

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  • Best practice, or generally best way to set up web-hosting server, permissions, etc. [closed]

    - by Jagot
    Hi, I'm about to set up a server upon which a friend and I will be hosting web sites, and I'll be using Debian. I've set up a LAMP solution many times just to using for local testing purposes, but never for actual production use. I was wondering what are the best practices are in terms of setting the server up, in reference specifically to accessing the web root directory. A couple of the options I have seen: Set up a single user account on the server for us both to use and use a virtual host to point to the somewhere in the home directory, e.g. /home/webdev/www. Set each of us up a user account, and grant permissions in some way to /var/www (What would be the best way? Set up a new group?) I want to get this right when I first set this up as there won't be any going back for a while once our first site is up and running. Appreciate any guidance in advance.

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  • World to Pixel Transformation

    - by D00d
    My objects have a location in world coordinates (basically 1.0f is a meter). If I simply draw my objects using their world coordinates, each meter will correspond to a pixel. Obviously that's not what I want. Now, I don't want to have to apply a transformation to each and every object's position when I draw them. As I happen to be using XNA, and spritebatch allows a Matrix to be passed in as an argument in it's begin method, I was wondering if there is a way to pass the World to Pixel transformation in there. Any suggestions? So far Matrix.CreateScale(new Vector3(zoom, zoom, 1)) puts the objects in their proper spot, but it also scales up the sprites. Is there a way to transform the position without enlarging the sprite? Thanks

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  • What Java class should I use to represent a Vector?

    - by user8363
    Does Java have a built-in Vector class suitable for handling collision detection / response? It should have methods like subtract(Vector v), normalize(), dotProduct(Vector v), ... It seems logical to use java.awt.Rectangle and java.awt.Polygon to calculate collisions. Would I be right to use these classes for this purpose? I understand collision detection; I'm only wondering what approach to it is idiomatic in Java. I'm new to the language and to application development in general.

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  • record and replay directinput events

    - by cloudraven
    I am trying to build a record and replay system for a couple of games. I was wondering if I can make a general replay engine using directinput rather than doing an specific implementation for each game. Recording DirectInput events doesn't seem to be that much of a problem, but I don't know if there is a way to play them back. My question is, is there a way to feed DirectInput events from a log and make DirectInput believe that they came from mouse/joystick/keyboard? I assume it is unlikely, but if there is a way I would be interested in learning about it.

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  • No Launcher or bars on desktop when running from a VPS

    - by jeff
    I'm using tightVNC on Ubuntu 12.10 and can see and change the desktop background pic. I can also press f3 to get a file viewer. But there is no topbar or left side launcher. I do not think its an nvidia problem because I'm using a VPS and I logon remotely. I've tried so many variations of /root/.vnc/xstartup such as gnome-session &, or gnome-session –-session=gnome-classic &, my head is spinning. I've seen other people have this issue and was wondering if anyone solved it.

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  • Ops Center and Oracle Solaris 11

    - by user12609425
    There have been a few questions about Ops Center and S11 recently. People have been trying to discover and update S11 from Enterprise Controllers installed on S10 or Linux, and running into problems, and wondering what the solution is. Well, the solution is that, if you want to be able to discover, monitor, and update S11 OSes, you need to install your Enterprise Controller and at least one Proxy Controller on S11 systems. The Oracle Solaris and Linux install guides both note this in the chapters that cover preparing your environment. Technically, if you have an S11 Proxy Controller you can at least discover, manage, and monitor S11 systems. However, features like the automated installer and the image packaging system (for OS updates) can only be used through Ops Center if your Enterprise Controller is installed on S11 as well.

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  • Use ctrl+space to invoke clang_complete

    - by tsurko
    I've setup a simple vim environment for C++ development and I use clang_complete for code completion. I'm wondering if there is a way to invoke clang_complete with ctrl+space (as in Eclipse for example)? Currently it is invoked with C-X C-U, which is not very convenient. In the plugin code I saw this: inoremap <expr> <buffer> <C-X><C-U> <SID>LaunchCompletion() So I tried something like this in my vimrc: inoremap <expr> <buffer> <C-Space> <SID>LaunchCompletion() Of course it didn't work:) I read vim's doc about key mapping. but no good. Have you got any suggestions what I'm doing wrong?

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  • Is it only possible to display 64k vertices on the monitor with 16bit?

    - by Aufziehvogel
    I did the first 3D tutorial over at riemers.net and stumbled upon that my graphic card only supports Shader 2.0 (Reach profile in XNA) which means I can only use Int16 to store the indices (triangle to vertex). This means that I can only store 2^16 = 65536 vertices. Also I read on the internet that you should prefer 16-bit over 32-bit because not all hardware (like mine) does support 32-bit. Yet, I am wondering: Do really all game scenes get along with only so little vertices? I though already faces of people used a lot of polygons (which are made up of vertices?). It’s not relevant for me yet, but I am interested: Do game scenes use only 65536 vertices? Do you use some trade-off to display more (e.g. 64k in GPU buffer rest on RAM) Is there some method to get more into the GPU buffer? I already read on some other posts that there seems to be a limit of 64k per mesh too, so maybe you can compact stuff to meshes?

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  • How to use auto login in a remastered LiveCD?

    - by Jayo
    I have been creating a custom live CD of Ubuntu 11.10 using remastersys, everything goes well except that the live session asks for a login. the login is automatically set as "custom" and the password is blank. this is fine, but I would rather it went direct to the desktop in a live session as you would expect from other distro live cds. I have asked on the remastersys forums, the question has gotten a lot of views, but no answer as of yet, I am wondering has anyone here remastered a distro and come across the login problem, and if so, how did you fix it?

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  • Cost of Web Server that hosted and delivered text only

    - by slandau
    We are developing an application that needs a web server to interact with the two (or more) entities involved. They will not ever see anything on the web, but the server is required for the transfer of data between them. It's sort of a holding point. Now, the only thing the server is going to be holding is textual data. The two entities are going to be doing the work with the data. I was wondering what the cost of this type of server would be. Since it would be JUST a database with no front end, would it make sense to employ a service through Amazon or Google that just holds data for me to access instead of buying a server and making my own database? The amount of data can grow very large however it's only text, and all data over a day old will be deleted for the most part every day. Thanks!

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  • Add Matlab to main menu

    - by Tim
    I was trying to add the installed matlab to the menu of Applications under Ubuntu 10.10. I clicked System-Preference-Main Menu - Programming - New Item, where I input the Matlab file .../MatlabR2010b/bin/matlab as the command, and selected the type to be "Application". Then I finished. But when i click the item in the menu of Applications, the Matlab icon shows up a few seconds and then nothing else happens. If I select the type to be "Application in Terminal" in the last step of adding Matlab to the menu of Applications, then when I click the item in the menu of Applications, there will be firstly a terminal window and then the Matlab command window. So I was wondering how to solve the problem of Matlab not starting when the type has been selected to be "Application"? Also is there a way to eliminate the terminal appearing when the type has been selected to be "Application in Terminal"? Thanks!

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  • How to manage enemy movement and shoot in a shmup?

    - by whatever
    I'm wondering what is the best (or at least a good) way of managing enemies in a shoot-em-up. Basically, what I'd do would be a class that manages displaying and updating positions of all the enemies. But how to create good deplacements for enemies? A list of where-to-go points? gravitating around some fixed points (with ponderation, distance evaluation etc.)? Same question for the shoot patterns? Can you please put me on a track?

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  • migrating sharepoint databases

    - by Alex Bransky
    If you're wondering how to migrate your SharePoint databases to a new server, this Microsoft article is actually pretty useful, though still overly complex like most of their other articles. http://technet.microsoft.com/en-us/library/cc512725.aspx The one thing I would change is that they seem to recommend installing SQL Server Configuration Manager on web servers, when all that was needed in my case was to add an entry to the hosts file on the SharePoint web server that used the IP address of the new SQL Server with the name of the old SQL Server.  This might not be appropriate in cases where the old server is not being decommissioned.

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  • Question about creating a sprite based 2-D Side Scroller with scaling/zooming

    - by Arthur
    I'm just wondering if anyone can offer any advice on how best to go about creating a 2-D game with zooming/scaling features akin to the early Samurai Showdown games. In this case it would be a side scroller a la Metal Slug, the zooming would come in as more enemy sprites entered the screen, or when facing a large sized boss. A feature that would be both cosmetic as well as functional to the game. I've done some reading and noticed a few suggestions that included drawing different sized sprites, a standard size and zoomed out size. Any thoughts? Thanks for your time.

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