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  • Fermat factorization method limit

    - by Fakrudeen
    I am trying to implement Fermat's factorization [Algorithm C in Art of computer programming Vol. 2]. Unfortunately in my edition [ISBN 81-7758-335-2], this algorithm is printed incorrectly. what should be the condition on factor-inner loop below? I am running the loop till y <= n [passed in as limit]. (if (< limit y) 0 (factor-inner x (+ y 2) (- r y) limit)) Is there anyway to avoid this condition altogether, as it will double the speed of loop? (define (factor n) (let ( ( square-root (inexact->exact (floor (sqrt n))) ) ) (factor-inner (+ (* 2 square-root) 1) 1 (- (* square-root square-root) n) n) ) ) (define (factor-inner x y r limit) (if (= r 0) (/ (- x y) 2) (begin (display x)(display " ")(display y)(display " ")(display r)(newline) ;(sleep-current-thread 1) (if (< r 0) (factor-inner (+ x 2) y (+ r x) limit) (if (< limit y) 0 (factor-inner x (+ y 2) (- r y) limit)) ) ) ) )

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  • Standalone jQuery "touch" method?

    - by dclowd9901
    So, I'm looking to implement the ability for a plugin I wrote to read a touch "swipe" from a touch-capable internet device, like an iPhone, iPad or android. Is there anything out there? I'm not looking for something as full as jQtouch, though was considering reverse engineering the code I would need out of it. Any suggestions on the best way to approach this? A snippet of code already available? Addendum: I realize in hindsight the solution won't strictly be jQuery, as I'm pretty sure there aren't any built-in methods to handle this. I would expect standard Javascript to find itself in the answer.

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  • How to Implement Overlay blend method using opengles 1.1

    - by Cylon
    Blow is the algorithm of overlay. and i want using it on iphone, but iphone 3g only support opengles 1.1, can not using glsl. can i using blend function or texture combine to implement it. thank you /////////Reference from OpenGL Shading® Language Third Edition /////////// 19.6.12 Overlay OVERLAY first computes the luminance of the base value. If the luminance value is less than 0.5, the blend and base values are multiplied together. If the luminance value is greater than 0.5, a screen operation is performed. The effect is that the base value is mixed with the blend value, rather than being replaced. This allows patterns and colors to overlay the base image, but shadows and highlights in the base image are preserved. A discontinuity occurs where luminance = 0.5. To provide a smooth transition, we actually do a linear blend of the two equations for luminance in the range [0.45,0.55]. float luminance = dot(base, lumCoeff); if (luminance < 0.45) result = 2.0 * blend * base; else if (luminance 0.55) result = white - 2.0 * (white - blend) * (white - base); else { vec4 result1 = 2.0 * blend * base; vec4 result2 = white - 2.0 * (white - blend) * (white - base); result = mix(result1, result2, (luminance - 0.45) * 10.0); }

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  • cant use Activerecord find method with associations.

    - by fenec
    here are my models: #game class Game < ActiveRecord::Base #relationships with the teams for a given game belongs_to :team_1,:class_name=>"Team",:foreign_key=>"team_1_id" belongs_to :team_2,:class_name=>"Team",:foreign_key=>"team_2_id" def self.find_games(name) items = Game.find(:all,:include=>[:team_1,:team_2] , :conditions => ["team_1.name = ?", name] ) end end #teams class Team < ActiveRecord::Base #relationships with games has_many :games, :foreign_key =>'team_1' has_many :games, :foreign_key =>'team_2' end When i execute Game.find_games("real") i get : ActiveRecord::StatementInvalid: SQLite3::SQLException: no such column: team_1.name How can i fix the problem i thought that using :include would fix the problem.

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  • Fast, easy, and secure method to perform DB actions with GET

    - by rob - not a robber
    Hey All, Sort of a methods/best practices question here that I am sure has been addressed, yet I can't find a solution based on the vague search terms I enter. I know starting off the question with "Fast and easy" will probably draw out a few sighs, so my apologies. Here is the deal. I have a logged in area where an ADMIN can do a whole host of POST operations to input data relating to their profile. The way I have data structured is pretty distinct and well segmented in most tables as it relates to the ID of the admin. Now, I have a table where I dump one type of data into and differentiate this data by assigning the ADMIN's unique ID to each record. In other words, all ADMINs have this one type of data writing to this table. I just differentiate by the ADMIN ID with each record. I was planning on letting the ADMIN remove these records by clicking on a link with a query string - obviously using GET. Obviously, the query structure is in the link so any logged in admin could then exploit the URL and delete a competitor's records. Is the only way to safely do this through POST or should I pass through the session info that includes password and validate it against the ADMIN ID that is requesting the delete? This is obviously much more work for me. As they said in the auto repair biz I used to work in... there are 3 ways to do a job: Fast, Good, and Cheap. You can only have two at a time. Fast and cheap will not be good. Good and cheap will not have fast turnaround. Fast and good will NOT be cheap. haha I guess that applies here... can never have Fast, Easy and Secure all at once ;) Thanks in advance...

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  • method to find my UDP socket's "real" port?

    - by yairchu
    Is there any free service to which I could send a UDP packet and it would respond telling me what is my "real" UDP port? (my application is behind a NAT) This kind of service could allow me to make a p2p coordination server with normal php hosting. The p2p clients would know their UDP ports from this service They will then contact my server over HTTP (which is what regular web hosting allows) and tell it their port (and ip, which is normally supplied to cgi scripts) My server will give the clients the IP addresses and ports of the other clients.

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  • PHP fastest method of reading server response

    - by Peter John
    Hi there, im having some real problems with the lag produced by using fgets to grab the server's response to some batch database calls im making. Im sending through a batch of say, 10,000 calls and ive tracked the lag down to fgets causing the hold up in the speed of my application as the response for each call needs to be grabbed. I have found this thread http://bugs.php.net/bug.php?id=32806 which explains the problem quite well, but hes reading a file, not a server response so fread could be a bit tricky as i could get part of the next line, and extra stuff which i dont want. Any help much appreciated!

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  • add more than 30 days with Calendar's add() method in Java

    - by Haes
    Hi, I'm not quite sure what field to use when adding more than 30 days to a Java Calendar object. Is there any difference in between Calendar.DAY_OF_MONTH and Calendar.DAY_OF_YEAR? Example: GregorianCalendar d = new GregorianCalendar(); d.add(Calendar.DAY_OF_YEAR, 90); vs GregorianCalendar d = new GregorianCalendar(); d.add(Calendar.DAY_OF_MONTH, 90); Thanks.

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  • Efficient storage/retrieval method for replayable comet style applications (Google Wave, Etherpad)

    - by Gareth Simpson
    I am considering a web application that would have the same kind of multi user, automatic saving, infinite undo / replay capabilities that you see in Google Wave and Etherpad (albeit on a drastically smaller scale and userbase). Before I go away and reinvent the wheel, is this something that has already been addressed as either a piece of technology or library, or even just a design pattern. I know this isn't necessarily the best Stack Overflow question as there is probably not a "right" answer, but my Google-fu has failed me and I'd just like a reading list! Ordinarily I would be developing under python/django but this is not a firm requirement just a preference :)

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  • XNA or C# Pop-up progress bar for the LoadContent() method

    - by Warlax
    Hey people, We wrote a small game using Microsoft's XNA Game Studio 3.1. The LoadContent() takes a long time because, other than loading models, and config files, we're also running some one-time (per run) terrain analysis. We are not C# or XNA programmers... we're Java programmers, and want to be able to give the user some feedback that the system is loading. Preferably, this will be through a simple pop-up with a progress bar that will say something simple like "loading please wait". The progress bar doesn't have to be a 0 to 1 progress bar, it can instead be one of those 'back and forth' progress bars. I was hoping for some quick copy-paste ready code to just do that - as it is not a central piece of our project, nor do we have a need to delve into too much documentation. I appreciate you time, effort, and possible donation. Thanks.

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  • click() (javascript) method is not working in FF

    - by Bragaadeesh
    Hi, The following code is throwing two alerts as expected in IE but not in Firefox. Please help. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML> <HEAD> <SCRIPT LANGUAGE="JavaScript"> <!-- function myFunction(){ alert('myfunc'); document.getElementById('mylabel').click(); } //--> </SCRIPT> </HEAD> <BODY> <p id='mylabel' onclick="alert('you reached');"></p> <input type='button' value="Click me" onclick='myFunction();'/> </BODY> </HTML> Thanks

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  • MouseMotion Sensor Method Call

    - by user321894
    I have a soon-to-be due assignment due in computer science. I have encountered a problem, for which no matter how long I study the API's of the class and superclasses, I can not figure out. Suppose I wish to design a sort of "Breakout game" where the mouse motion controls the motion of a block that is used to bounce a ball, which then destroys multi colored bricks. How do you specifically make the block "listen" to the mouse? The below code is what I have attempted to achieve the desired results. /** Breakout Program*/ public class Breakout extends GraphicsProgram implements MouseMotionListener { ... /** The Paddle Itself */ private GRect paddle = new GRect(0, HEIGHT-PADDLEBOTTOM_OFFSET, PADDLEWIDTH, PADDLEHEIGHT); ... /** Run the Breakout program. */ public void run() { paddle.setFillColor(Color.BLACK); paddle.setFilled(true); add(paddle); paddle.addMouseListener(this); ... } /** Move the horizontal middle of the paddle to the x-coordinate of the mouse position - * -but keep the paddle completely on the board. */ public void mouseMoved(MouseEvent e) { GPoint p= new GPoint(e.getPoint()); double x = p.getX(); paddle.setLocation(x, HEIGHT-PADDLEBOTTOM_OFFSET); } } Any clarification on why/what I am doing incorrectly would be helpful, thanks.

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  • .Net Entity Framework SaveChanges is adding without add method

    - by tmfkmoney
    I'm new to the entity framework and I'm really confused about how savechanges works. There's probably a lot of code in my example which could be improved, but here's the problem I'm having. The user enters a bunch of picks. I make sure the user hasn't already entered those picks. Then I add the picks to the database. var db = new myModel() var predictionArray = ticker.Substring(1).Split(','); // Get rid of the initial comma. var user = Membership.GetUser(); var userId = Convert.ToInt32(user.ProviderUserKey); // Get the member with all his predictions for today. var memberQuery = (from member in db.Members where member.user_id == userId select new { member, predictions = from p in member.Predictions where p.start_date == null select p }).First(); // Load all the company ids. foreach (var prediction in memberQuery.predictions) { prediction.CompanyReference.Load(); } var picks = from prediction in predictionArray let data = prediction.Split(':') let companyTicker = data[0] where !(from i in memberQuery.predictions select i.Company.ticker).Contains(companyTicker) select new Prediction { Member = memberQuery.member, Company = db.Companies.Where(c => c.ticker == companyTicker).First(), is_up = data[1] == "up", // This turns up and down into true and false. }; // Save the records to the database. // HERE'S THE PART I DON'T UNDERSTAND. // This saves the records, even though I don't have db.AddToPredictions(pick) foreach (var pick in picks) { db.SaveChanges(); } // This does not save records when the db.SaveChanges outside of a loop of picks. db.SaveChanges(); foreach (var pick in picks) { } // This saves records, but it will insert all the picks exactly once no matter how many picks you have. //The fact you're skipping a pick makes no difference in what gets inserted. var counter = 1; foreach (var pick in picks) { if (counter == 2) { db.SaveChanges(); } counter++; } There's obviously something going on with the context I don't understand. I'm guessing I've somehow loaded my new picks as pending changes, but even if that's true I don't understand I have to loop over them to save changes. Can someone explain this to me?

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  • PHPMailer - what sending method is most appropriate?

    - by Stomped
    Hello. I need to use PHPMailer to send emails out for the following reasons: small lists (less then 500) password resets general notifications, 100ish emails at a time And PHPMailer gives me the option to send via mail(), sendmail, or SMTP. Is there any reason to prefer one of these methods over the other? I don't know enough about email services in general to make an informed decision.

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  • Best way to get an Application Context into a static method in Android

    - by Slapout
    I'm working on an Android application that has several Activities. In it I have a class with several static methods. I would like to be able to call these methods from the different Activities. I'm using the static methods to load data from an xml file via a XmlResourceParser. To create a XmlResourceParser requires a call on the Application Context. So my question is, what is the best way to get a reference to the Application Context into the static methods? Have each Activity get it and pass it in? Store it somehow in a global variable?

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  • C++ method declaration, class definition problem

    - by John Fra.
    I have 2 classes: A and B. Some methods of class A need to use class B and the opposite(class B has methods that need to use class A). So I have: class A; class B { method1(A a) { } } class A { method1(B b) { } void foo() { } } and everything works fine. But when I try to call foo() of class A from B::method1 like this: class B { method1(A a) { a.foo(); } } I get as result compile errors of forward declaration and use of incomplete type. But why is this happening? (I have declared class A before using it?)

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  • Controls.remove() method not working in asp.net

    - by user279521
    I have a web app where the user can create dynamic textboxes at run time. When the user clicks SUBMIT, the form sends data to the database and I want remove the dynamic controls. The controls are created in the following code: Table tb = new Table(); tb.ID = "tbl"; for (i = 0; i < myCount; i += 1) { TableRow tr = new TableRow(); TextBox txtEmplName = new TextBox(); TextBox txtEmplEmail = new TextBox(); TextBox txtEmplPhone = new TextBox(); TextBox txtEmplPosition = new TextBox(); TextBox txtEmplOfficeID = new TextBox(); txtEmplName.ID = "txtEmplName" + i.ToString(); txtEmplEmail.ID = "txtEmplEmail" + i.ToString(); txtEmplPhone.ID = "txtEmplPhone" + i.ToString(); txtEmplPosition.ID = "txtEmplPosition" + i.ToString(); txtEmplOfficeID.ID = "txtEmplOfficeID" + i.ToString(); tr.Cells.Add(tc); tb.Rows.Add(tr); } Panel1.Controls.Add(tb); The Remove section of the code is: Table t = (Table)Page.FindControl("Panel1").FindControl("tbl"); foreach (TableRow tr in t.Rows) { for (i = 1; i < myCount; i += 1) { string txtEmplName = "txtEmplName" + i; tr.Controls.Remove(t.FindControl(txtEmplName)); string txtEmplEmail = "txtEmplEmail" + i; tr.Controls.Remove(t.FindControl(txtEmplEmail)); string txtEmplPhone = "txtEmplPhone" + i; tr.Controls.Remove(t.FindControl(txtEmplPhone)); string txtEmplPosition = "txtEmplPosition" + i; tr.Controls.Remove(t.FindControl(txtEmplPosition)); string txtEmplOfficeID = "txtEmplOfficeID" + i; tr.Controls.Remove(t.FindControl(txtEmplOfficeID)); } } However, the textboxes are still visible. Any ideas?

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  • Limiting method access in protected section to few classes

    - by Bharat
    Hi, I want to limit the access of protected methods to certain inherited classes only. For example there is a base class like TBase = Class Protected Method1; Method2; Method3; Method4; End; I have two classes derived from TBase TDerived1 = Class(TBase) //Here i must access only Method1 and Method2 End; TDerived2 = Class(TBase) //Here i must access only Method3 and Method4 End; Then is it possible to access only Method1 and Method2 when i use objects of TDerived1 and Method3 and Method4 when i use objects of TDerived2

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  • ASP.NET MVC: when posted Upload File, it is null in action method

    - by Spencer
    In the View page, code is below: <% =Html.BeginForm("About", "Home", FormMethod.Post, new {enctype="multipart/form-data "})%> <input type ="file" name ="postedFile" /> <input type ="submit" name ="upload" value ="Upload" /> <% Html.EndForm(); %> In the Controller, something like this: [AcceptVerbs(HttpVerbs.Post)] public ActionResult About(HttpPostedFile postedFile) { //but postedFile is null View(); } But postedFile is null, how to do it?

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  • SFML 2.0 crashes anytime a method is called

    - by Ken
    This code generates an exception: #include <SFML/Graphics.hpp> #include <SFML/Window.hpp> #include <SFML/System.hpp> int main() { sf::Clock clock; clock.getElapsedTime(); return 0; } However, this doesn't crash: #include <SFML/Graphics.hpp> #include <SFML/Window.hpp> #include <SFML/System.hpp> int main() { sf::Clock clock; return 0; } I'm using SFML 2.0, Windows 7, MinGW 4.70 (Code::Blocks). I don't know why, I followed all instructions to link the libraries and nothing seems to be working. I might be missing something simple through my anger (I've been trying to run sample code for a week, nothing has been working), so can anybody throw me a bone?

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