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  • problems with my touchpad on my netbook

    - by user23421
    ive been having trouble with my touchpad its a synaptic pad. my problem is whenever i drag my finger across i a lot of times get this grey circle and i cant move anymore i have to take my finger off and start again its very annoying and the icon for the touchpad thats by the clock gets like a curved arrow in it and if i move my finger a little bit while this grey circle appears the arrow rotates in a circle its very weird! i have a Asus 1101HAB netbook and ive tried to update the driver when the asus updates appear and when i do it and restart the computer, then a couple days later maybe it pops up again saying i have an update and its for the touchpad and its the same version... not sure if its a bigger problem its only a week old that ive had this computer. If someone could help it would be much appreciated.

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  • The Best Tools for Enhancing and Expanding the Features of the Windows Clipboard

    - by Lori Kaufman
    The Windows clipboard is like a scratch pad used by the operating system and all running applications. When you copy or cut some text or a graphic, it is temporarily stored in the clipboard and then retrieved later when you paste the data. We’ve previously showed you how to store multiple items to the clipboard (using Clipboard Manager) in Windows, how to copy a file path to the clipboard, how to create a shortcut to clear the clipboard, and how to copy a list of files to the clipboard. There are some limitations of the Windows clipboard. Only one item can be stored at a time. Each time you copy something, the current item in the clipboard is replaced. The data on the clipboard also cannot be viewed without pasting it into an application. In addition, the data on the clipboard is cleared when you log out of your Windows session. NOTE: The above image shows the clipboard viewer from Windows XP (clipbrd.exe), which is not available in Windows 7 or Vista. However, you can download the file from deviantART and run it to view the current entry in the clipboard in Windows 7. Here are some additional useful tools that help enhance or expand the features of the Windows clipboard and make it more useful. Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • Top Down RPG Movement w/ Correction?

    - by Corey Ogburn
    I would hope that we have all played Zelda: A Link to the Past, please correct me if I'm wrong, but I want to emulate that kind of 2D, top-down character movement with a touch of correction. It has been done in other games, but I feel this reference would be the easiest to relate to. More specifically the kind of movement and correction I'm talking about is: Floating movement not restricted to tile based movement like Pokemon and other games where one tap of the movement pad moves you one square in that cardinal direction. This floating movement should be able to achieve diagonal motion. If you're walking West and you come to a wall that is diagonal in a North East/South West fashion, you are corrected into a South West movement even if you continue holding left (West) on the controller. This should work for both diagonals correcting in both directions. If you're a few pixels off from walking squarely into a door or hallway, you are corrected into walking through the hall or down the hallway, i.e. bumping into the corner causes you to be pushed into the hall/door. I've hunted for efficient ways to achieve this and have had no luck. To be clear I'm talking about the human character's movement, not an NPC's movement. Are their resources available on this kind of movement? Equations or algorithms explained on a wiki or something? I'm using the XNA Framework, is there anything in it to help with this?

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  • What is "Open" anyway?

    - by EmbeddedInsider
    This terms is often used with many meanings.  For example, some people consider Flash 'open' and 'multi-platform' .  But Flash is a product of Adobe systems, locked down, copy protected and distribution restricted.  And versions for other than standard PC, home use, may carry licence fees. Check it out: 3.1 Adobe Runtime Restrictions. You will not use any Adobe Runtime on any non-PC device or with any embedded or device version of any operating system. For the avoidance of doubt, and by example only, you may not use an Adobe Runtime on any (a) mobile device, set top box (STB), handheld, phone, web pad, tablet and Tablet PC (other than with Windows XP Tablet PC Edition and its successors), game console, TV, DVD player, media center (other than with Windows XP Media Center Edition and its successors), electronic billboard or other digital signage, Internet appliance or other Internet-connected device, PDA, medical device, ATM, telematic device, gaming machine, home automation system, kiosk, remote control device, or any other consumer electronics device, (b) operator-based mobile, cable, satellite, or television system or (c) other closed system device. For information on licensing Adobe Runtimes for use on such systems please visit http://www.adobe.com/go/licensing. You will notice, for its embedded operating systems, Microsoft buys and includes a fully paid license for Adobe.   Do you get this with Linux?  Unix?  QNX? So, what is 'open'? Lawrence Ricci www.EmbeddedInsider.com

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  • Stable ubuntu distribution for a broadcom bcm4313 wireless driver and an nvidia 630 graphics adapter

    - by Vivek Pradhan
    I have been trying to completely shift to ubuntu or a linux distro for almost 2 years now. I have tried all the ubuntu distros starting from 10.04 through 11.10, but there has always been some bugs with the display drivers or the wireless cards not being recognised and the additional drivers suggested from the ubuntu community not doing the trick always. I tried a lot to fix bugs, checked a lot of forums, launch pad, got some of them fixed, but could not really get a neat and complete ubuntu machine set up till now. Now I really like the whole open source community and the linux platform, my pc at home runs ubuntu 11.04 perfectly but there have been some glitches always with ubuntu on my laptop that has forced me to stick with windows only. Now I am currently on an hp dv6 laptop that has the broadcom bcm4313 wireless driver and the nvidia 630gtm graphics(optimus) driver. Now I tried to do some research on the support of these drivers in linux machines but could not get anywhere. So I would really appreciate if you guys could suggest some linux distro that I could use that has full support of these drivers or has stable bug fixes for these kind of issues. I tried precise pangolin (LTS) through a live CD but i still see a problem with wifi networks which is a little frustrating. Please help me find the perfect match for my laptop :P I would gladly provide any other information necessary.

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  • How to handle people who lie on their resume [closed]

    - by Juliet
    Moderator comment Please note that this is a two year old question that has just been migrated from Stack Overflow. Please take your time to read all the answers and ask yourself "would my answer add anything to this?". I'm conducting technical interviews to fill a few .NET positions. Many of the people I interview really do know .NET pretty well, but I find at least 90% embellish their skillset anywhere between "a little" to "quite drastically". Sometimes they fabricate skills relevant to the position they're applying for, sometimes they don't. Most of the people I interview, even the most egregious liars, are not scam artists. They just want to stand out among the crowd, so they drop a few buzzwords on their resume like "JBoss", "LINQ", "web services", "Django" or whatever just to pad their skillset and stay competitive. (You might wonder if a person that lies about those skills is just bluffing their way through a technical interview. My interviews involve a lot of hands-on coding and problem-solving – people who attempt to bluff will bomb the hands-on coding portion in the first 3 minutes.) These are two open-ended questions, but it would really help me out when I make my recommendations to the hiring managers: Regarding interviewing etiquette, should I attempt to determine whether a person really possesses all of the skills they claim to have? Can I do this without making the candidate feel uncomfortable? Regarding the final decision, should I recommend candidates who are genuinely qualified for the positions they're applying for, even if they've fabricated portions of their skillset?

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  • Can't configure Bluetooth drivers for mac mini 4,1

    - by t0dbld
    upon following the instructions on thread for mac mini leading to me to a thread for a fix for BlueTooth, i follow the instructions (even they are for other Mac's) i get it to fire up and combined with hcitool i managed to connect my apple track pad and keyboard... how ever upon reboot im back to bluetooth telling me there are no drivers nothing works, yet all the files are still there? This is driving me nuts and i caant figure out what i could be doing do you have any ideas what would make this happen ? lsusb results Bus 004 Device 007: ID 05ac:8218 Apple, Inc. Bus 004 Device 006: ID 05ac:820b Apple, Inc. Bus 004 Device 005: ID 05ac:820a Apple, Inc. Bus 004 Device 004: ID 0a5c:4500 Broadcom Corp. BCM2046B1 USB 2.0 Hub (part of BCM2046 Bluetooth) Bus 004 Device 003: ID 05ac:8242 Apple, Inc. IR Receiver [built-in] Bus 004 Device 002: ID 03f0:1c24 Hewlett-Packard Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 002: ID 054c:031f Sony Corp. Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub

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  • NCurses, scrolling of multiline items, "current item" pointer and "selected items"

    - by mjf
    I am looking for hints/ideas for the best (most effective) way on how to scroll multi-line items as well as emphasizing of the "current item" and "selected items" such as: 1 FOO ITEM 1 Foo sub-item 2 Foo sub-item 3 Foo sub-item 2 BAR ITEM 1 Bar sub-item 3 BAZ ITEM 1 Baz sub-item 2 Baz sub-item 4 RAB ITEM 5 ZZZ ITEM 1 Zzz sub-item 2 Zzz sub-item 3 Zzz sub-item 4 Zzz sub-item using NCurses (some combination of windows, sub-windows, pads, copywin? Uff! In fact, the lines could exceed the stdscr's width so that possibility to scroll left/right would be also nice - pads?)... The whole items (including the sub-items) are supposed to be emphasized as full-width window/pad areas. The "current item" (including it's set of lines) should be emphasized (i.e. using A_BOLD), selected set of items of choice (including the set of lines for each the selected item) should be emphasized in another way (i.e. using A_REVERSE). What would you choose to cope with it the most effective NCurses way? (The less redrawals/refreshes the better and terminal is supposed to have the ability to change it's size - such as XTerm running under "floating window" management.) Thank you for your ideas (or perhaps some piece of code where something similar is already solved - I was not able to find anything helpful on the Internet. I mean I am not going to copy/paste foreign code but programming NCurses properly is still somehow difficult to me). P.S.: Would you suggest to "smooth-scroll" +1/-1 screen line or rather "jump-scroll" +lines/-lines of the items? (I personally prefer the latter one.) Sincerely, -- mjf

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  • Configuration tools for multiple monitors for X / Linux

    - by richard
    I have Ubuntu 10.04 running gnome and two monitors. I am wondering if a can get a better multi-monitor configuration tool. The one I have, gnome-display-properties, has too many problems, including: When I swapped my monitors over, the narrower (external) one now on the left. There is a width calculation error, such that I have a virtual monitor the width of the wide-monitor on the narrow-monitor and part of the wide monitor. And a virtual narrow-monitor on the remainder of the wide-monitor. Also the visible mouse pointer does is not aligned with the active spot, an x offset of one monitor width. I would like, in approximate order of importance: nobugs. to be able to select which is primary monitor. to have multiple configurations. configurations to be automatically selected based on which monitors are attached. configurations to be cycled (reliably) when display mode key is pressed. when a display is deactivated, for windows to migrate to remaining monitors. option to not change display resolution when mirroring, but to use side/top blanking bars to pad out screen.

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  • SQLRally Nordic gets underway

    - by Rob Farley
    PASS is becoming more international, which is great. The SQL Community has always been international – it’s not as if data is only generated in North America. And while it’s easy for organisations to have a North American focus, PASS is taking steps to become international. Regular readers will be aware that I’m one of three advisors to the PASS Board of Directors, with a focus on developing PASS as a more global organisation. With this in mind, it’s great that today is Day 1 of SQLRally Nordic, being hosted in in Sweden – not only a non-American country, but one that doesn’t have English as its major language. The event has been hosted by the amazing Johan Åhlén and Raoul Illyés, two guys who I met earlier this year, but the thing that amazes me is the incredible support that this event has from the SQL Community. It’s been sold out for a long time, and when you see the list of speakers, it’s not surprising. Some of the industry’s biggest names from Microsoft have turned up, including Mark Souza (who is also a PASS Director), Thomas Kejser and Tobias Thernström. Business Intelligence experts such as Jen Stirrup, Chris Webb, Peter Myers, Marco Russo and Alberto Ferrari are there, as are some of the most awarded SQL MVPs such as Itzik Ben-Gan, Aaron Bertrand and Kevin Kline. The sponsor list is also brilliant, with names such as HP, FusionIO, SQL Sentry, Quest and SolidQ complimented by Swedish companies like Cornerstone, Informator, B3IT and Addskills. As someone who is interested in PASS becoming global, I’m really excited to see this event happening, and I hope it’s a launch-pad into many other international events hosted by the SQL community. If you have the opportunity, thank Johan and Raoul for putting this event on, and the speakers and sponsors for helping support it. The noise from Twitter is that everything is going fantastically well, and everyone involved should be thoroughly congratulated! @rob_farley

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  • Increase RGB components every Hour (r), Minute (g), Second (b) for digital clock

    - by TJ Fertterer
    So I am taking my first javascript class (total noob) and one of the assignments is to modify a digital clock by assigning the color red to hours, green minutes, blue to seconds, then increase the respective color component when it changes. I have successfully assigned a decimal color value (ex. "#850000" to each element (hours, minutes, seconds), but my brain is fried trying to figure out how to increase the brightness when hours, minutes, seconds change, i.e. red goes up to "#870000" changing from 1:00:00 pm to 2:00:00 pm. I've searched everywhere with no help on how to successfully do this. Here is what I have so far and any help on this would be greatly appreciated. TJ <script type="text/javascript"> <!-- function updateClock() { var currentTime = new Date(); var currentHours = currentTime.getHours(); var currentMinutes = currentTime.getMinutes(); var currentSeconds = currentTime.getSeconds(); // Pad the minutes with leading zeros, if required currentMinutes = ( currentMinutes < 10 ? "0" : "" ) + currentMinutes; // Pad the seconds with leading zeros, if required currentSeconds = ( currentSeconds < 10 ? "0" : "" ) + currentSeconds; // Choose either "AM" or "PM" as appropriate var timeOfDay = ( currentHours < 12 ) ? "AM" : "PM"; // Convert the hours component to 12-hour format currentHours = ( currentHours > 12 ) ? currentHours - 12 : currentHours; // Convert an hours component if "0" to "12" currentHours = ( currentHours == 0 ) ? 12 : currentHours; // Get hold of the html elements by their ids var hoursElement = document.getElementById("hours"); document.getElementById("hours").style.color = "#850000"; var minutesElement = document.getElementById("minutes"); document.getElementById("minutes").style.color = "#008500"; var secondsElement = document.getElementById("seconds"); document.getElementById("seconds").style.color = "#000085"; var am_pmElement = document.getElementById("am_pm"); // Put the clock sections text into the elements' innerHTML hoursElement.innerHTML = currentHours; minutesElement.innerHTML = currentMinutes; secondsElement.innerHTML = currentSeconds; am_pmElement.innerHTML = timeOfDay; } // --> </script> </head> <body onload="updateClock(); setInterval( 'updateClock()', 1000 )"> <h1 align="center">The JavaScript digital clock</h1> <h2 align="center">Thomas Fertterer - Lab 2</h2> <div id='clock' style="text-align: center"> <span id="hours"></span>: <span id='minutes'></span>: <span id='seconds'></span> <span id='am_pm'></span> </div> </body> </html>

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  • How do I debug an overheating problem?

    - by Tab
    Hello guys. I have a problem with my Laptop (Dell Inspiron 1564 Core i5 4GB Ram VGA ATI Mobility Radeon HD 4300 running Ubuntu 10.10 32bit). It shuts down abruptly without even a lag in the application I am working with before shutdown. I think it's overheating problem. Actually the laptop is hot all the time when I am running Ubuntu. When I switch back to windows, even with intense load it won't shutdown or show any problem as long as I keep proper ventilation (when the air openings are blocked it does the same). Actually on Ubuntu i don't usually do things that need much CPU power, usually surfing internet, coding web pages and sometimes playing with python and ruby. I am not enabling desktop effects so no GPU load except the normal GNOME gui. Now as I am writing the Processor load in the panel monitor applet is 0%, Memory 11% by programs, 22% by cache. And i have CPU Frequency monitor for each of the 4 cores set to 1.20 Ghz (the lowest possible value, i am not sure if this applet does really limit CPU usage). Running sensors in terminal gave me temp1: +26.8°C (crit = +100.0°C) temp2: +0.0°C (crit = +100.0°C) hddtemp /dev/sda at the terminal gave me /dev/sda: WDC WD3200BEVT-75ZCT2: 46°C All that fine but the laptop is Really hot i can feel it in the keyboard, mouse pad is painful to touch, and the fan is always spinning. I am also placing 2 small fans running on USB under the laptop right now and the laptop is lifted over the fans so it's well ventilated. When I am running windows it doesn't get that hot except when there is a really big load on the CPU and this is keeping me away from using Linux for everyday tasks. Actually I don't care much for speed as I can deal with low speed it's not going to shutdown abruptly. So please if you can help me and tell me what are the possible causes, where should I start ?

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  • Ubuntu 11.10 not starting in Graphical mode?

    - by iammilind
    I am in deep trouble. I am using Ubuntu 11.10 in dual boot mode with XP. Originally my touch pad was not working, (sometimes). To fix that, I installed something. After reboot my Ubuntu is not booting up!! I have several software pkgs already installed in past several weeks so reinstall of OS is my last resort. Can someone help me to get it rebooted in graphical mode? I had followed the procedure mentioned in this thread as well. With that link, somehow I am able to restart in text mode. But no luck after that. I am not being able to go back on graphical mode. The important outputs of lspci are following: 00.00.0 Host bridge: Intel Corporation Mobile PM965/GM965/GL960 Memory Controller Hub (rev 0c) 00:02.0 VGA compatible controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c) 00:02.0 Display controller: Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller (primary) (rev 0c) I am attaching few snapshots, for more details on hardware.

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  • RetinaPad Enables Retina Display for iPhone Apps on the iPad

    - by Jason Fitzpatrick
    RetinaPad is an iPad application that actives the Retina Display resolution on iPhone applications to increase the clarity on the iPad. It’s a feature that should be built-in but is currently only available for jailbroken iPads. The premise is simple. Currently iPads lack support for the Retina Display level resolution that iPhone apps are capable of if displaying. RetinaPad allows you to stop using the ugly and blocky simple doubling available on the iPad and start accessing the higher resolution Retina Display mode for iPhone applications on the iPad. It’s such a trivial thing that it’s outright shameful Apple doesn’t include it by default. You should have to jailbreak your device to unlock functionality that should be there right from the factory. Check out the demo video below to see it in action: Fire up your jailbroken iPad, launch Cydia and search for RetinaPad. Retina Pad is $2.99, iPad only. How to Enable Google Chrome’s Secret Gold IconHTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To Know

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  • issues with ASUS S301L ultrabooks

    - by Wuerze
    I just like to tell you what still is a Problem in Ubuntu 14.04 and should be solved for a nice experience of this distribution. Unfortunately I do not have any hints to tell you, because I am just a user and know not much about programming. Anyway, I hope it helps. 1) Intel open source Graphics issues (proprietary) -when attaching HDMI-cable the screen switches to the external monitor and it's fine, but there is no switching back unless restart with HDMI deattached -black screen appears for like 2 seconds as if I would change screen in the settings; frequency increases with intensity of driver use (i.e. videos or video games) 2) hotkeys (commonly recognised) -there is no possibility to adjust brightness with the hotkeys (Fn+F5 and Fn+F6) 3) touchscreen (commonly recognised) -the touchscreen is behaving like a mouse -configuring gestures for the multi touch screen seems to always end in disabling touch pad gestures 4) panel symbols -battery symbol has got a low accuracy while it determines accurately the energy left; only 5 steps of energy are shown by the symbol Thank you all for participating in the solution of these problems! I will stay tuned and edit this list if something has been solved.

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  • frequent abnormal shutdowns/system crashes

    - by user110353
    It's been almost 5 days since I have installed Ubuntu and almost 6th time that my laptop has been crashed entirely and it shuts down abnormally. Actually, it heats up and I have to wait for 20 odd minutes before I can turn it on again. A message appears that my PC crashed due to overheating which may damage my hard disk. The crashes happened when I tried to open some application that freeze my PC not even giving me enough time to go to system monitor and end process. Sometimes the culprit application which caused crash is Ever-pad, sometime it's team-viewer, sometimes it's some other. This is something very serious. The last crash occurred at 09:14:40. Kindly click here to view system log. I want to stick to Ubuntu and the same laptop as I had serious issues with Windows and I nearly went out to dump my laptop and purchase a more powerful system. Below are my hw/os specs. Kindly advice on how to resolve this issue Ubuntu 12.10 Kernal 3.5.0-18-generic GNOME 3.6.0 Memory 2.0GB Processor: Genuine Intel CPU [email protected] x 2 Available Disk Space: 63.7 GB Thanks in advance

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  • What does the ".align" x86 Assembler directive do exactly? [migrated]

    - by Sinister Clock
    I will list exactly what I do not understand, and show you the parts I can not understand as well. First off, The .Align Directive .align integer, pad. The .align directive causes the next data generated to be aligned modulo integer bytes 1.~ ? : What is implied with "causes the next data generated to be aligned modulo integer bytes?" I can surmise that the next data generated is a memory-to-register transfer, no? Modulo would imply the remainder of a division. I do not understand "to be aligned modulo integer bytes"....... What would be a remainder of a simple data declaration, and how would the next data generated being aligned by a remainder be useful? If the next data is aligned modulo, that is saying the next generated data, whatever that means exactly, is the remainder of an integer? That makes absolutely no sense. What specifically would the .align, say, .align 8 directive issued in x86 for a data byte compiled from a C char, i.e., char CHARACTER = 0; be for? Or specifically coded directly with that directive, not preliminary Assembly code after compiling C? I have debugged in Assembly and noticed that any C/C++ data declarations, like chars, ints, floats, etc. will insert the directive .align 8 to each of them, and add other directives like .bss, .zero, .globl, .text, .Letext0, .Ltext0. What are all of these directives for, or at least my main asking? I have learned a lot of the main x86 Assembly instructions, but never was introduced or pointed at all of these strange directives. How do they affect the opcodes, and are all of them necessary?

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  • Noise Canceling Earphones

    - by Mark Treadwell
    I travel a lot. The hours spent droning through the sky can be made more tolerable with an MP3 player and a set of noise-cancelling headphones. Reducing the sound of the airflow and engines is a great relief. For a year or two, I used a pair of folding Sony MDR-NC5 Noise Canceling Headphones, the ear foam covers self-destructed. I replaced them with old washcloth material and was happy, but the DW thought it looked bad.  I switched to a new set of Sony MDR-NC6 Noise Canceling Headphones.  These worked equally well, although they did not fold as small as the MDR-NC5 headphones. Over four years of use, the MDR-NC6 headphones started cutting out and making popping noises.  This was not surprising considering the beating they took on travel in my backpack.  It looked like I needed another new set. The older MDR-NC5 headphones were still on the shelf with the hated washcloth covers.  A quick search online showed a vibrant business in selling replacement ear foams, often at exorbitant prices.  Nowhere did I see ear foam covers made for the oblong MDR-NC5.  I then realized that foam is stretchable and that the shape should not matter.  After another search and some consideration, I purchased 2-5/16" foam pad ear covers that were able to stretch over the MDR-NC5's strange shape.  Problem solved for less than $5.

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  • HDMI & Display Port stopped work on 11.10

    - by dizzy
    After upgraded two laptops to 11.10, HDMI and Display ports stopped to work. Symptoms on each (btw. it used to work with 11.04 on both): laptop Dell Inspiron 1525 (HDMI, Intel GMX 3100): after HDMI cable is plugged in, screen is corrupted (no panel, no icons), system is unresponsive, TV set receives some signal, but only blue screen and some regular ticks can be heard. Unplugging the cable system recovers. No logs were checked. Thinkpad W510 (DisplayPort, NVidia). Simple "Screens" utility does not recognizes TV set, but this is something to do with the differences between Nvidia driver API and the one expected from the utility, as far I could spot on the net. However, using Nvidia-settings, TV is recognized, but cannot be enabled and used. Beside that, touch pad freezes after HDMI2DisplayPort connector is plugged in the laptop (not immediately, but after few seconds - probably after some handshake with the TV set crashes). It is strange that no such bug reports can be found on the net. So, I guess it is something wrong on our laptops only, but would appreciate some hints (i.e. any known changes recently related to HDMI, Display Port, X-Windows, kernel... wherever I should take a look and fix the issue).

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  • Why does my performance increase when touching the screen?

    - by Smills
    For some reason my FPS jumps up considerably when I move my mouse around on the screen (on the emulator) while holding the left mouse button. Normally my game is very laggy, but if I touch the screen (and as long as I am moving the mouse around while touching) it goes perfectly smooth. I have tried sleeping for 20ms in the onTouchEvent, but it doesn't appear to make any difference. Here is the code I use in my onTouchEvent: // events when touching the screen public boolean onTouchEvent(MotionEvent event) { int eventaction = event.getAction(); touchX=event.getX(); touchY=event.getY(); switch (eventaction) { case MotionEvent.ACTION_DOWN: { touch=true; } break; case MotionEvent.ACTION_MOVE: { } break; case MotionEvent.ACTION_UP: { touch=false; } break; } /*try { AscentThread.sleep(20); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); }*/ return true; } In the logcat log, FPS is the current fps (average of the last 20 frames), touch is whether or not the screen is being touched (from onTouchEvent). What on earth is going on? Has anyone else had this odd behaviour before? Logcat log: 12-21 19:43:26.154: INFO/myActivity(786): FPS: 31.686569159606414 Touch: false 12-21 19:43:27.624: INFO/myActivity(786): FPS: 19.46310293212206 Touch: false 12-21 19:43:29.104: INFO/myActivity(786): FPS: 18.801202175690467 Touch: false 12-21 19:43:30.514: INFO/myActivity(786): FPS: 21.118295877408478 Touch: false 12-21 19:43:31.985: INFO/myActivity(786): FPS: 19.117397812958878 Touch: false 12-21 19:43:33.534: INFO/myActivity(786): FPS: 15.572571858239263 Touch: false 12-21 19:43:34.934: INFO/myActivity(786): FPS: 20.584119901503506 Touch: false 12-21 19:43:36.404: INFO/myActivity(786): FPS: 18.888025905454207 Touch: false 12-21 19:43:37.814: INFO/myActivity(786): FPS: 22.35722329083629 Touch: false 12-21 19:43:39.353: INFO/myActivity(786): FPS: 15.73604859775362 Touch: false 12-21 19:43:40.763: INFO/myActivity(786): FPS: 20.912449882754633 Touch: false 12-21 19:43:42.233: INFO/myActivity(786): FPS: 18.785278388997718 Touch: false 12-21 19:43:43.634: INFO/myActivity(786): FPS: 20.1357397209596 Touch: false 12-21 19:43:45.043: INFO/myActivity(786): FPS: 21.961138432007957 Touch: false 12-21 19:43:46.453: INFO/myActivity(786): FPS: 22.167196852834273 Touch: false 12-21 19:43:47.854: INFO/myActivity(786): FPS: 22.207318228024274 Touch: false 12-21 19:43:49.264: INFO/myActivity(786): FPS: 22.36980559230175 Touch: false 12-21 19:43:50.604: INFO/myActivity(786): FPS: 23.587638823252547 Touch: false 12-21 19:43:52.073: INFO/myActivity(786): FPS: 19.233902040593076 Touch: false 12-21 19:43:53.624: INFO/myActivity(786): FPS: 15.542190150440987 Touch: false 12-21 19:43:55.034: INFO/myActivity(786): FPS: 20.82290063974675 Touch: false 12-21 19:43:56.436: INFO/myActivity(786): FPS: 21.975282007207717 Touch: false 12-21 19:43:57.914: INFO/myActivity(786): FPS: 18.786927284103687 Touch: false 12-21 19:43:59.393: INFO/myActivity(786): FPS: 18.96879004217992 Touch: false 12-21 19:44:00.625: INFO/myActivity(786): FPS: 28.367566618064878 Touch: false 12-21 19:44:02.113: INFO/myActivity(786): FPS: 19.04441528684418 Touch: false 12-21 19:44:03.585: INFO/myActivity(786): FPS: 18.807837511809065 Touch: false 12-21 19:44:04.993: INFO/myActivity(786): FPS: 21.134330284993418 Touch: false 12-21 19:44:06.275: INFO/myActivity(786): FPS: 27.209688764079907 Touch: false 12-21 19:44:07.753: INFO/myActivity(786): FPS: 19.055894653261653 Touch: false 12-21 19:44:09.163: INFO/myActivity(786): FPS: 22.05422794901088 Touch: false 12-21 19:44:10.644: INFO/myActivity(786): FPS: 18.6956805300596 Touch: false 12-21 19:44:12.124: INFO/myActivity(786): FPS: 17.434180581311054 Touch: false 12-21 19:44:13.594: INFO/myActivity(786): FPS: 18.71932038510891 Touch: false 12-21 19:44:14.504: INFO/myActivity(786): FPS: 40.94571503868066 Touch: true 12-21 19:44:14.924: INFO/myActivity(786): FPS: 57.061200121138576 Touch: true 12-21 19:44:15.364: INFO/myActivity(786): FPS: 62.54377946377936 Touch: true 12-21 19:44:15.764: INFO/myActivity(786): FPS: 64.05005071818726 Touch: true 12-21 19:44:16.384: INFO/myActivity(786): FPS: 50.912951172948155 Touch: true 12-21 19:44:16.874: INFO/myActivity(786): FPS: 55.31242053078078 Touch: true 12-21 19:44:17.364: INFO/myActivity(786): FPS: 59.31625410615102 Touch: true 12-21 19:44:18.413: INFO/myActivity(786): FPS: 36.63504170925923 Touch: false 12-21 19:44:19.885: INFO/myActivity(786): FPS: 18.099130467755923 Touch: false 12-21 19:44:21.363: INFO/myActivity(786): FPS: 18.458978222946566 Touch: false 12-21 19:44:22.683: INFO/myActivity(786): FPS: 25.582179409330823 Touch: true 12-21 19:44:23.044: INFO/myActivity(786): FPS: 60.99865521942455 Touch: true 12-21 19:44:23.403: INFO/myActivity(786): FPS: 74.17873975470984 Touch: true 12-21 19:44:23.763: INFO/myActivity(786): FPS: 64.25663040460714 Touch: true 12-21 19:44:24.113: INFO/myActivity(786): FPS: 62.47483457826921 Touch: true 12-21 19:44:24.473: INFO/myActivity(786): FPS: 65.27969529547072 Touch: true 12-21 19:44:24.825: INFO/myActivity(786): FPS: 67.84743115273311 Touch: true 12-21 19:44:25.173: INFO/myActivity(786): FPS: 73.50854551357706 Touch: true 12-21 19:44:25.523: INFO/myActivity(786): FPS: 70.46432534585368 Touch: true 12-21 19:44:25.873: INFO/myActivity(786): FPS: 69.04076953445896 Touch: true

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  • Cocoa nextEventMatchingMask not receiving NSMouseMoved event

    - by Jonny
    Hello, I created a local event loop and showed up a borderless window (derived from NSPanel), I found in the event loop there's no NSMouseMoved event received, although I can receive Mouse button down/up events. What should I do to get the NSMouseMoved events? I found making the float window as key window can receive the NSMouseMoved events, but I don't want to change key window. And it appears this is possible, because I found after clicking the test App Icon in System Dock Bar, I can receive the mousemoved events, and the key window/mainwindow are unchanged. Here's the my test code: (Create a Cocoa App project names FloatWindowTest, and put a button to link it with the onClick: IBAction). Thanks in advance! -Jonny #import "FloatWindowTestAppDelegate.h" @interface FloatWindow : NSPanel @end @interface FloatWindowContentView : NSView @end @implementation FloatWindowTestAppDelegate @synthesize window; - (void)delayedAction:(id)sender { // What does this function do? // 1. create a float window // 2. create a local event loop // 3. print out the events got from nextEventMatchingMask. // 4. send it to float window. // What is the problem? // In local event loop, althrough the event mask has set NSMouseMovedMask // there's no mouse moved messages received. // FloatWindow* floatWindow = [[FloatWindow alloc] init]; NSEvent* event = [NSApp currentEvent]; NSPoint screenOrigin = [[self window] convertBaseToScreen:[event locationInWindow]]; [floatWindow setFrameTopLeftPoint:screenOrigin]; [floatWindow orderFront:nil]; //Making the float window as Key window will work, however //change active window is not anticipated. //[floatWindow makeKeyAndOrderFront:nil]; BOOL done = NO; while (!done) { NSAutoreleasePool* pool = [NSAutoreleasePool new]; NSUInteger eventMask = NSLeftMouseDownMask| NSLeftMouseUpMask| NSMouseMovedMask| NSMouseEnteredMask| NSMouseExitedMask| NSLeftMouseDraggedMask; NSEvent* event = [NSApp nextEventMatchingMask:eventMask untilDate:[NSDate distantFuture] inMode:NSDefaultRunLoopMode dequeue:YES]; //why I cannot get NSMouseMoved event?? NSLog(@"new event %@", [event description]); [floatWindow sendEvent:event]; [pool drain]; } [floatWindow release]; return; } -(IBAction)onClick:(id)sender { //Tried to postpone the local event loop //after return from button's mouse tracking loop. //but not fixes this problem. [[NSRunLoop currentRunLoop] performSelector:@selector(delayedAction:) target:self argument:nil order:0 modes:[NSArray arrayWithObject:NSDefaultRunLoopMode]]; } @end @implementation FloatWindow - (id)init { NSRect contentRect = NSMakeRect(200,300,200,300); self = [super initWithContentRect:contentRect styleMask:NSTitledWindowMask backing:NSBackingStoreBuffered defer:YES]; if (self) { [self setLevel:NSFloatingWindowLevel]; NSRect frameRect = [self frameRectForContentRect:contentRect]; NSView* view = [[[FloatWindowContentView alloc] initWithFrame:frameRect] autorelease]; [self setContentView:view]; [self setAcceptsMouseMovedEvents:YES]; [self setIgnoresMouseEvents:NO]; } return self; } - (BOOL)becomesKeyOnlyIfNeeded { return YES; } - (void)becomeMainWindow { NSLog(@"becomeMainWindow"); [super becomeMainWindow]; } - (void)becomeKeyWindow { NSLog(@"becomeKeyWindow"); [super becomeKeyWindow]; } @end @implementation FloatWindowContentView - (BOOL)acceptsFirstMouse:(NSEvent *)theEvent { return YES; } - (BOOL)acceptsFirstResponder { return YES; } - (id)initWithFrame:(NSRect)frameRect { self = [super initWithFrame:frameRect]; if (self) { NSTrackingArea* area; area = [[NSTrackingArea alloc] initWithRect:frameRect options:NSTrackingActiveAlways| NSTrackingMouseMoved| NSTrackingMouseEnteredAndExited owner:self userInfo:nil]; [self addTrackingArea:area]; [area release]; } return self; } - (void)drawRect:(NSRect)rect { [[NSColor redColor] set]; NSRectFill([self bounds]); } - (BOOL)becomeFirstResponder { NSLog(@"becomeFirstResponder"); return [super becomeFirstResponder]; } @end

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  • Python - help on custom wx.Python (pyDev) class

    - by Wallter
    I have been hitting a dead end with this program. I am trying to build a class that will let me control the BIP's of a button when it is in use. so far this is what i have (see following.) It keeps running this weird error TypeError: 'module' object is not callable - I, coming from C++ and C# (for some reason the #include... is so much easier) , have no idea what that means, Google is of no help so... I know I need some real help with sintax and such - anything woudl be helpful. Note: The base code found here was used to create a skeleton for this 'custom button class' Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): # The BMP's # AM I DOING THIS RIGHT? - I am trying to get empty 'global' # variables within the class Mouse_over_bmp = None #wxEmptyBitmap(1,1,1) # When the mouse is over Norm_bmp = None #wxEmptyBitmap(1,1,1) # The normal BMP Push_bmp = None #wxEmptyBitmap(1,1,1) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # The conversions, hereafter, were to solve another but. I don't know if it is # necessary to do this since the source being given to the class (in this case) # is a BMP - is there a better way to prevent an error that i have not # stumbled accost? # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(wx.Image(MOUSE_OVER_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Norm_bmp = wx.Bitmap(wx.Image(NORM_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Push_bmp = wx.Bitmap(wx.Image(PUSH_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Pos_bmp = self.pos self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False) Main.py import wx import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Errors (and traceback) /home/wallter/python/Custom Button overlay/src/Custom_Button.py:8: DeprecationWarning: The wxPython compatibility package is no longer automatically generated or actively maintained. Please switch to the wx package as soon as possible. I have never been able to get this to go away whenever using wxPython any help? from wxPython.wx import * Traceback (most recent call last): File "/home/wallter/python/Custom Button overlay/src/Main.py", line 57, in <module> app = MyApp(0) File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7978, in __init__ self._BootstrapApp() File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7552, in _BootstrapApp return _core_.PyApp__BootstrapApp(*args, **kwargs) File "/home/wallter/python/Custom Button overlay/src/Main.py", line 52, in OnInit frame = MyFrame(NULL, -1, "wxPython | Buttons") File "/home/wallter/python/Custom Button overlay/src/Main.py", line 32, in __init__ wx.Point(200,200), wx.Size(300,100)) TypeError: 'module' object is not callable I have tried removing the "wx.Point(200,200), wx.Size(300,100))" just to have the error move up to the line above. Have I declared it right? help?

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  • Python - Bitmap won't draw/display

    - by Wallter
    I have been working on this project for some time now - it was originally supposed to be a test to see if, using wxPython, I could build a button 'from scratch.' From scratch means: that i would have full control over all the aspects of the button (i.e. controlling the BMP's that are displayed... what the event handlers did... etc.) I have run into several problems (as this is my first major python project.) Now, when the all the code is working for the life of me I can't get an image to display. Basic code - not working dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), 100, 100) self.Refresh() self.Update() Full Main.py import wx from Custom_Button import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) # The call for the 'Experiential button' self.Button1 = Custom_Button(parent, -1, wx.Point(100, 100), wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), wx.Bitmap("/home/wallter/Desktop/Normal.bmp"), wx.Bitmap("/home/wallter/Desktop/Click.bmp")) # The following three lines of code are in place to try to get the # Button1 to display (trying to trigger the Paint event (the _onPaint.) # Because that is where the 'draw' functions are. self.Button1.Show(true) self.Refresh() self.Update() # Because the Above three lines of code did not work, I added the # following four lines to trigger the 'draw' functions to test if the # '_onPaint' method actually worked. # These lines do not work. dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.DrawBitmap(wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), 100, 100) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Full CustomButton.py import wx from wxPython.wx import * class Custom_Button(wx.PyControl): def __init__(self, parent, id, Pos, Over_BMP, Norm_BMP, Push_BMP, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self.pos = Pos self.Over_bmp = Over_BMP self.Norm_bmp = Norm_BMP self.Push_bmp = Push_BMP self._mouseIn = False self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def Iz(self): dc = wx.BufferedPaintDC(self) dc.DrawBitmap(self.Norm_bmp, 100, 100) def _onPaint(self, event): # The printing functions, they should work... but don't. dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # This never printed... I don't know if that means if the EVT # is triggering or what. print '_onPaint' # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self.Over_bmp, self.pos) else: # Since the mouse isn't over it Print the normal one # This is adding on the above code to draw the bmp # in an attempt to get the bmp to display; to no avail. dc.DrawBitmap(self.Norm_bmp, self.pos) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self.Push_bmp, self.pos) This code won't work? I get no BMP displayed why? How do i get one? I've gotten the staticBitmap(...) to display one, but it won't move, resize, or anything for that matter... - it's only in the top left corner of the frame? Note: the frame is 400pxl X 400pxl - and the "/home/wallter/Desktop/Mouseover.bmp"

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  • Windows installation repair option not showing up

    - by Carl
    I'm trying to repair an existing Windows XP installation. Following the instructions from http://www.microsoft.com/windowsxp/using/helpandsupport/learnmore/tips/doug92.mspx this should work: When the Press any key to boot from CD message is displayed on your screen, press a key to start your computer from the Windows XP CD. Press ENTER when you see the message To setup Windows XP now, and then press ENTER displayed on the Welcome to Setup screen. Do not choose the option to press R to use the Recovery Console. In the Windows XP Licensing Agreement, press F8 to agree to the license agreement. Make sure that your current installation of Windows XP is selected in the box, and then press R to repair Windows XP. Follow the instructions on the screen to complete Setup. On step 5 pressing R does nothing and there is nothing on the screen saying it would. When I just select to install I get a message that a previous installation is there and proceeding will destroy it and installed applications, I can optionally select a directory other than c:\windows, and I can optionally format before continuing. I had tried to go from SP2-SP3. It failed, and then I couldn't get to Safe Mode. I put the SP1 disk back in to do a repair, and I don't see that option. (I don't have an SP2 boot/install disk, I just have the non-boot upgrade package.) UPDATE: Upon loading the Recovery Console, I get a message saying The system registry does not appear to have an active ControlSet key. The system registry may be damaged. You can try restarting it with the Last Known Good configuration or you can try repairing the installation of Windows using the setup program's repair and recovery options. I then did bootcfg /scan - "successful" ... Total installs: 1 ... [1] c:\windows - with the c:\windows command prompt below it. bootcfg /list gives [1] Windows XP Pro; OS Load Options /noexecute=optin /fastdetect; OS Location: c:\windows I followed the instructions at http://michaelstevenstech.com/XPrepairinstall.htm - "Warning 2" link copy E:\i386\ntldr C:\ copy E:\i386\ntdetect.com C:\ attrib -h -r -s C:\boot.ini del C:\boot.ini BootCfg /Rebuild I added /fastdetect when it asked for options. I re-ran Windows setup - no change - no repair option. UPDATE: I followed the procedure at http://support.microsoft.com/default.aspx?scid=kb;en-us;307545 I rebooted. I now get a quick message on bootup to select the boot - 1: [blank] ; Windows XP Professional ; Windows Recover Console. The "1: " is new. The rest is the way it was when all was okay. Selecting 1: and the next one gives the same result - I get to a login icon, and then it asks for a password, with the blinking cursor, but I can't type anything. I reboot with the Windows CD. Now I see a repair option for installation "1: " I selected R on that, and it did "Setup is copying files..." and rebooted when it was done. Then it booted, and I got a window saying "Setup will complete in approximately 39 minutes." That's where I am now. I wasn't expecting this last part - I did a repair several months ago and I don't recall that. UPDATE: Booted up. Asked if I wanted to register Windows online. All my icons are there, and the old desktop documents. Good. All the applications I tried from the Start Menu work (tested a few), except Corel Photopaint - I get registry entry not found errors. Windows ran for a while, then froze. The mouse and keyboard don't work. Pressing the power button got Windows to shut down. I probably need to put SP2 on it, and then all the updates for my laptop for XP Pro SP2 (drivers), there's a bunch. The mouse and keyboard quit working again. That wasn't a problem when I first set up this laptop. I've ran 4 times now. Two mouse/keyboards hangs by pressing Ctrl-C (to copy text from a notepad document), and two by selecting Start-Run (wasn't able to type anything in the box).

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  • MouseMotionListener inside JTable

    - by Harish
    I am trying to add MouseMotion event to the label and move it based on the dragging of the mouse and make it move along with my mouse.However the mousemotion is very difficult to control making this action not usable. Here is the code import java.awt.Color; import java.awt.Component; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionListener; import javax.swing.BorderFactory; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JScrollPane; import javax.swing.JTable; import javax.swing.SwingConstants; import javax.swing.SwingUtilities; import javax.swing.table.DefaultTableCellRenderer; import javax.swing.table.DefaultTableModel; public class TableTest { public TableTest() { String[] columnNames = { "FileName", "Integer" }; Object[][] data = { { new FileName("AAA.jpg", Color.YELLOW), new Integer(2) }, { new FileName("BBB.png", Color.GREEN), new FileName("BBB.png", Color.GREEN) }, { new FileName("CCC.jpg", Color.RED), new Integer(-1) }, }; DefaultTableModel model = new DefaultTableModel(data, columnNames) { public Class getColumnClass(int column) { System.out.println("column is" + column); return getValueAt(0, column).getClass(); } }; JTable table = new JTable(model); //JTable table = new JTable(data, columnNames); table.setDefaultRenderer(FileName.class, new FileNameCellRenderer()); final JLabel label = new JLabel("TESTING", SwingConstants.CENTER); label.setBackground(java.awt.Color.RED); label.setBounds(450, 100, 90, 20); label.setOpaque(true); label.setVisible(true); label.addMouseMotionListener(new MouseMotionListener() { public void mouseDragged(MouseEvent arg0) { label.setBounds(arg0.getX(), arg0.getY(), 90, 20); } public void mouseMoved(MouseEvent arg0) { // TODO Auto-generated method stub } }); table.add(label); JFrame frame = new JFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.getContentPane().add(table); frame.setSize(800, 600); frame.setLocationRelativeTo(null); frame.setVisible(true); } static class FileNameCellRenderer extends DefaultTableCellRenderer { public Component getTableCellRendererComponent(JTable table, Object v, boolean isSelected, boolean hasFocus, int row, int column) { super.getTableCellRendererComponent(table, v, isSelected, hasFocus, row, column); FileName fn = (FileName) v; setBorder(BorderFactory.createMatteBorder(0, 60, 0, 0, new java.awt.Color(143, 188, 143))); return this; } } static class FileName { public final Color color; public final String label; FileName(String l, Color c) { this.label = l; this.color = c; } public String toString() { return label; } } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { new TableTest(); } }); } } I just want to make the label follow the label follow my mouse and the label should be attached to the table.Is there an easy way than this.

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