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  • PySide using Style Sheets to change QtoolBox

    - by efi_ex
    I'm Wondering if somebody knows a better reference than the QT one for style sheets. I try to change the background of the content from a QToolBox but background-color only changes the header of the toolbox and the background of the content it reveals is left in a standard color. I then tried to change the bg of QWidget which worked but left me with problems now at Radiobuttons and Checkboxes, i also think changing QWidget isn't a good solution. The first picture is with Qt standard colors (this is a maya tool) the second when i change QWidget http://i.imgur.com/MNlSedx.png?1 http://i.imgur.com/wuplpmw.png?1

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  • javascript hide/unhide, but want an arrow to point down/up on hide/unhide

    - by user1305810
    I have a simple hide/unhide div section using simple JavaScript. I need to have an arrow image, which will toggle the content visibility when clicked, and I want the little arrow to toggle between right/down positions when the content is hidden and unhidden. HTML content: <a href="javascript:showOrHide();"><img src="Image_Files/Copyright.png" alt="BioProtege Inc" border="0" /></a> <img src="Image_Files/Copyright_Arrow_Hidden.png" alt="Arrow" border="0" /> <div id="showorhide"> Copyright 2012+ BioProtege-Inc.Net | LG Fresh Designz <br /> Contact Us @ [email protected] </div> JavaScript content: function showOrHide() { var div = document.getElementById("showorhide"); if (div.style.display == "block") { div.style.display = "none"; } else { div.style.display = "block"; } }

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  • How can I scale an image in a CSS sprite

    - by michael
    Hi, In this article, http://css-tricks.com/css-sprites/, it talks about how can I crop off a smaller image from 1 bigger image. Can you please tell me if it is possible/how I can crop off a smaller image and then scale the cropped off region before I lay it out? Here is an example from that article: A { background-image: url(http://www.jaredhirsch.com/coolrunnings/public_images/3deb155981/spriteme1.png); background-position: -10px -56px; } I would like to know how can I scale that image after I crop it from from spriteme1.png Here is the URL of the example: http://css-tricks.com/examples/CSS-Sprites/Example1After/ So I would like to know if I can make the icons next to Item1,2,3,4 smaller?

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  • Objective-C assigning variables question for iphone.

    - by coder net
    The following piece of code can be written in two ways. I would like to know what are the pros and cons of each. If possible I would like to stick with the one liner. 1) UIColor *background = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"Background.png"]]; self.view.backgroundColor = background; [background release]; 2) self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"Background.png"]]; Any issues with releasing memory etc. with #2? I'm new to Objective-C and would like to follow the best approach.

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  • Flex/Actionscript: Unable to add archive file

    - by biggusjimmus
    I have an Flex 4 application that I am developing in Flash Builder 4. I'm trying to use a library developed by a coworker, which was delivered as an SWC. I added the library to the Library Path in the project properties. Component set: MX + Spark, Framework linkage: Merged into code. When I attempt to instantiate a component from this library, I get the following error: unable to add archive file: [library].swc$locale\en_US\..\..\resources\images\AcceptButton.png (The system cannot find the path specified) When I unzip [library].swc, the image does exist in .\resources\images\AcceptButton.png as I would expect. Any suggestions to go about resolving this would be much appreciated.

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  • Problem with migrating from Texture2D to CCTexture2D (Setting CCSprite texture)

    - by marie
    My problem is that whenever I change the texture of a sprite, the new texture will retain the size of the original sprite's texture. I have this code: mySprite = [CCSprite spriteWithFile:@"mySprite.png"]]; ... // change current stage here CCTexture2D *newTexture=[[[CCTexture2D alloc]initWithImage:[UIImage imageNamed:[NSString stringWithFormat:@"stage number %d.png",currentStageNumber]]]autorelease]; [mySprite setTexture:newTexture]; The new sprite is stretched or compressed depending on the size of the original sprite. If the original sprite is larger, the new texture is stretched. I didn't have this problem when I was using cocos2d v0.8 What am I doing wrong?

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  • iPad SDK, how to handle orientation with an UIImageView

    - by Salah
    Hello I'm developing an app for iPad and I try to handle multiple orientation. My app contains a webview and a loading UIImageView that appears when my webview is loading content. This UIImageView has a background image that I set in InterfaceBuilder. When I change orientation to landscape, the image is cut. I'd like the UIImageView to set image-portrait.png when the ipad is in portrait mode and image-landscape.png when it's in landscape mode. Thank you for your help and advices! Screenshots :

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  • rails foobar_path(3) returnes strange path: "/foobar.3/" instead of "/foobar/3/

    - by Dominik
    Hi i have this starnge behavoir... <%= link_to image_tag("image.png"), foobar_path(1), :method => "put" %> produces: <a href="/brain.1" onclick="var f = document.createElement('form'); f.style.display = 'none'; this.parentNode.appendChild(f); f.met ...[many rails code]... ;return false;"><img alt="Research_4" src="/images/image.png" /></a> a href="/foobar.1" this is the strange part :( any ideas whqt is causing this?

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  • How to add image in ListView android

    - by Wawan Den Frastøtende
    i would like to add images on my list view, and i have this code package com.wilis.appmysql; import android.app.ListActivity; import android.content.Intent; import android.os.Bundle; //import android.util.Log; import android.view.View; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.Toast; public class menulayanan extends ListActivity { /** Called when the activity is first created. */ public void onCreate(Bundle icicle) { super.onCreate(icicle); // Create an array of Strings, that will be put to our ListActivity String[] menulayanan = new String[] { "Berita Terbaru", "Info Item", "Customer Service", "Help","Exit"}; //Menset nilai array ke dalam list adapater sehingga data pada array akan dimunculkan dalam list this.setListAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1,menulayanan)); } @Override /**method ini akan mengoveride method onListItemClick yang ada pada class List Activity * method ini akan dipanggil apabilai ada salah satu item dari list menu yang dipilih */ protected void onListItemClick(ListView l, View v, int position, long id) { super.onListItemClick(l, v, position, id); // Get the item that was clicked // Menangkap nilai text yang dklik Object o = this.getListAdapter().getItem(position); String pilihan = o.toString(); // Menampilkan hasil pilihan menu dalam bentuk Toast tampilkanPilihan(pilihan); } /** * Tampilkan Activity sesuai dengan menu yang dipilih * */ protected void tampilkanPilihan(String pilihan) { try { //Intent digunakan untuk sebagai pengenal suatu activity Intent i = null; if (pilihan.equals("Berita Terbaru")) { i = new Intent(this, PraBayar.class); } else if (pilihan.equals("Info Item")) { i = new Intent(this, PascaBayar.class); } else if (pilihan.equals("Customer Service")) { i = new Intent(this, CustomerService.class); } else if (pilihan.equals("Help")) { i = new Intent(this, Help.class); } else if (pilihan.equals("Exit")) { finish(); } else { Toast.makeText(this,"Anda Memilih: " + pilihan + " , Actionnya belum dibuat", Toast.LENGTH_LONG).show(); } startActivity(i); } catch (Exception e) { e.printStackTrace(); } } } and i want to add different image per list, so i mean is i want to add a.png to "Berita Terbaru", b.png to "Info Item", c.png "Customer Service" , so how to do it? i was very confused about this, thanks before...

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  • iPhone - how to store documents consisting of multiple images?

    - by Joe Strout
    My iPhone (actually, iPad) app creates documents that consist of several images, plus a bit of metadata. What's the best practice for storing these sorts of documents on disk? I see two main options: Create a folder for each document, and store my images as separate PNG files within the folder (plus another little file for the metadata). Create a single file which contains all images and metadata. But I'm not sure how to easily do option 2. I think I can convert my images in PNG format to/from NSData, but then what? I'm still a newbie at Cocoa, but I believe I saw something about stuffing mixed data into some NSSomethingOrOther and having this write itself out to disk, and read itself back in later. Does this ring a bell with anyone? And, will it work with large binary blobs of data like my images? Or would you recommend I simply go with option 1?

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  • @Android display /res/viewable in WebView

    - by MikeNereson
    I am throwing HTML to a webview to render. In the HTML I need to load an image that I have in /res/drawable. I have /res/drawable/my_image.png and code such as this: final WebView browser = (WebView) findViewById(R.id.my_webview); String html = new MyHelper(myObject).getHtml(); browser.loadDataWithBaseURL("", html, "text/html", "UTF-8", ""); Where the String html has something like: <html><head> <h1>Here is the image</h1> <img src="my_image.png" /> </head><html> The question is, what should that image src attribute be to refer to the image in /res/drawable ~Thanks

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  • Code golf: the Mandelbrot set

    - by Stefano Borini
    Usual rules for the code golf. Here is an implementation in python as an example from PIL import Image im = Image.new("RGB", (300,300)) for i in xrange(300): print "i = ",i for j in xrange(300): x0 = float( 4.0*float(i-150)/300.0 -1.0) y0 = float( 4.0*float(j-150)/300.0 +0.0) x=0.0 y=0.0 iteration = 0 max_iteration = 1000 while (x*x + y*y <= 4.0 and iteration < max_iteration): xtemp = x*x - y*y + x0 y = 2.0*x*y+y0 x = xtemp iteration += 1 if iteration == max_iteration: value = 255 else: value = iteration*10 % 255 print value im.putpixel( (i,j), (value, value, value)) im.save("image.png", "PNG") The result should look like this Use of an image library is allowed. Alternatively, you can use ASCII art. This code does the same for i in xrange(40): line = [] for j in xrange(80): x0 = float( 4.0*float(i-20)/40.0 -1.0) y0 = float( 4.0*float(j-40)/80.0 +0.0) x=0.0 y=0.0 iteration = 0 max_iteration = 1000 while (x*x + y*y <= 4.0 and iteration < max_iteration): xtemp = x*x - y*y + x0 y = 2.0*x*y+y0 x = xtemp iteration += 1 if iteration == max_iteration: line.append(" ") else: line.append("*") print "".join(line) The result ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** **************************************** *************************************** *************************************** ************************************** ************************************* ************************************ ************************************ *********************************** *********************************** ********************************** ************************************ *********************************** ************************************* ************************************ *********************************** ********************************** ******************************** ******************************* **************************** *************************** ***************************** **************************** **************************** *************************** ************************ * * *********************** *********************** * * ********************** ******************** ******* ******* ******************* **************************** *************************** ****************************** ***************************** ***************************** * * * **************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ******************************************************************************** ********************************************************************************

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  • Getting a screenshot of a page using C# - Need help with code

    - by Ender
    I'm writing a specialised crawler and parser for internal use and I require the ability to take a screenshot of a web page in order to check what colours are being used throughout. The program will take in around ten web addresses and will save them as a bitmap image, from there I plan to use LockBits in order to create a list of the five most used colours within the image. To my knowledge it's the easiest way to get the colours used within a web page but if there is an easier way to do it please chime in with your suggestions. Anyway, I was going to use this program until I saw the price tag. I'm also fairly new to C#, having only used it for a few months. Can anyone provide me with a solution to my problem of taking a screenshot of a web page in order to extract the colour scheme? EDIT: Sorry for not getting back to this sooner, but I've been busy with some other things. Anyway, the code seems to work well, but the problem I am having right now is that I am running it within a form, and naturally with Application.Run() being called I cannot run two instances of the same form at once. It recommended Form.showDialog() but that broke everything. Can anyone give me a hand with this code? public static void buildScreenshotFromURL(string url) { int width = 800; int height = 600; using (WebBrowser browser = new WebBrowser()) { browser.Width = width; browser.Height = height; browser.ScrollBarsEnabled = true; // This will be called when the page finishes loading browser.DocumentCompleted += new System.Windows.Forms.WebBrowserDocumentCompletedEventHandler(OnDocumentCompleted); //browser.DocumentCompleted += OnDocumentCompleted; browser.Navigate(url); // This prevents the application from exiting until // Application.Exit is called // Application.Run() does not work as it cannot be called twice, recommended form.showDialog() // but still issues Application.Run(); } } public static void OnDocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { // Define size of thumbnail neded int thumbSize = 50; // Now that the page is loaded, save it to a bitmap WebBrowser browser = (WebBrowser)sender; // Code edited from example below to make smaller bitmap and save as PNG using (Graphics graphics = browser.CreateGraphics()) { using (Bitmap bitmap = new Bitmap(browser.Width, browser.Height, graphics)) { Rectangle bounds = new Rectangle(0, 0, bitmap.Width, bitmap.Height); browser.DrawToBitmap(bitmap, bounds); Bitmap thumbBitmap = new Bitmap(bitmap.GetThumbnailImage(thumbSize, thumbSize, thumbCall, IntPtr.Zero)); thumbBitmap.Save("screenshot.png", ImageFormat.Png); handleImage(thumbBitmap); } }

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  • Image Uploading - security issues

    - by TenaciousImpy
    Hi, I'm developing an ASP.NET Web app and would like the user to be able to either upload an image from their local system, or pass in a URL to an image. The image can either be a JPG or PNG. What security issues should I be concerned about doing this? I've seen various ways of embedding code within JPG files. Are there any methods in C# (or external libraries) which can confirm that a file is a JPG/PNG, otherwise throw an error? At the very least, I'm making the directory which holds uploaded images non-browsable and putting a max size limit of 1mb, but I'd like to implement further checks. Thanks for any advice.

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  • combining two different htaccess methods into one

    - by Patrick
    Im having trouble getting this htaccess to work properly. This is my file as it stands RewriteEngine on RewriteBase / RewriteRule ^sam/$ animals.php [QSA] RewriteCond %{REQUEST_URI} !(\.gif)|(\.jpg)|(\.png)|(\.css)|(\.js)|(\.php)|(\.swf)|(\.xpi)|(\.ico)|(\.src)$ RewriteCond %{REQUEST_URI} ^(.*)$ RewriteRule (.*)$ get.php?code=$1 [L] When i use RewriteEngine on RewriteBase / RewriteRule ^sam/$ animals.php [QSA] or RewriteEngine on RewriteCond %{REQUEST_URI} !(\.gif)|(\.jpg)|(\.png)|(\.css)|(\.js)|(\.php)|(\.swf)|(\.xpi)|(\.ico)|(\.src)$ RewriteCond %{REQUEST_URI} ^(.*)$ RewriteRule (.*)$ get.php?code=$1 [L] independently, it works fine, but together neither work properly. Here is what im trying to do: Any requests sent to domain.com/sam/?whatever=dogs, will get sent to domain.com/animals.php?whatever=dogs Any requests sent as domain.com/whatever, will get sent to domain.com/get.php?code=whatever

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  • button inside table view cell shows highlighted state on tapping on cell

    - by Vivek Dandage
    Hi there! I have an issue with the background image of button which is dependent of button state. I have a button inside customized table view cell and i have set different images for button's different states. Please look into the code below. [btnNow setImage:[UIImage imageNamed:@"now_norm.png"] forState:UIControlStateNormal]; [btnNow setImage:[UIImage imageNamed:@"now_focus.png"] forState:UIControlStateHighlighted]; Whenever i tap on the actual button this works great but if i tap on area outside of button but which is still inside that same cell then this button changes its background image from UIControlStateNormal to UIControlStateHighlighted. If i remove background image from UIControlStateHighlighted state then this issue doesn't exists but i need pressed state of the button. Please help me out. Thanks in advance! Vivek Dandage.

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  • Actionscript 2.0, load images into array

    - by incrediman
    I need to load an external image into an array. Let's say the image is http://sstatic.net/so/img/logo.png I'm using AS2 - I do not have the option of using AS3. Any idea what to do? I'm able to load the image just fine into a movieclip in _root (below), but not into an array. var loader:MovieClipLoader = new MovieClipLoader(); loader.loadClip("http://sstatic.net/so/img/logo.png",_root.mcOnTheStage); Like is there some way to make an array ov MC's that I can load the images into?

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  • mootools slideshow2

    - by ioannis
    hello everyone. i am using slideshow2 by Aeron Glemann in a website.Does in generate the thumbnails or do i have to provide them?the images iam showing are coming from a cloud, and are passed to the slideshow in an array.the thumbs exist in the cloud. how can i pass them in the array if the show cannot create them? i have used the replace parameter with regex but it shows as thumbnails the full image and nothing happens when i alter the css properties for the thumbnails. the images are displayed. here is the line for the show creation: var myShow = new Slideshow('show', eval(res.value), { controller: true, height: 350,overlap: false, resize: false, hu: '',replace:[/^\S+.(gif|jpg|jpeg|png)$/,'t$1'],thumbnails: true, width: 600}); the value object contains the images from the cloud in format shown below: ['xx.jpg','yy.png',....] thank you very much for your time.

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  • Rotate image in Quartz? Image is upside down! (iPhone)

    - by Johannes Jensen
    I don't want to transform the ENTIRE context. I'm making a game with Quartz, and I'm drawing my player with lines, rects and ellipses. And then I have diamong.png which I rendered at 0,0 in the top left of the screen. Problem is... It renders upside down! How would I rotate it 180 degrees? Here's some of my code: CGImageRef diamondImage = CGImageRetain([UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"Diamond.png" ofType:nil]].CGImage); CGContextDrawImage(context, CGRectMake(0, 0, 32, 24), diamondImage); If it's of any help, I'm using Landscape mode, with home button to the right. It's defined both in my .plist, and in my ViewController's -shouldAutorotateToInterfaceOrientation:interfaceOrientation: How would I rotate/transform it?

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  • Strange php behaviour on a gd function

    - by mck89
    Hi, i met a very strange PHP behaviour, i don't understand why it behaves like this. I'm using the imagesetbrush function in this way: class foo { function setbrush($image) { //$this->_resource contains the main image resource imagesetbrush($this->_resource, $image); } } ... $res=imagecreatefrompng("image.png"); $class->setbrush($res); in this way it works, but if i change the code like this: class foo { function setbrush($image) { $res=imagecreatefrompng($image); imagesetbrush($this->_resource, $res); } } ... $class->setbrush("image.png"); it doesn't work anymore. Do you see some error? It doesn't show me any message it simply doesn't execute the function.

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  • iPhone – How to import/drawing UI graphic elements? CGContextDrawPDFPage?

    - by Ross
    Hello, What is the best way to use the custom UI graphics on the iPhone? I've come across CGContextDrawPDFPage and Panic's Shrinkit. Should I be using storing my vector ui graphics as PDF's and loading them using CGContextDrawPDFPage to draw them. I did previously asked what way Apple store their UI graphics and was answered crushed png. The options as I see it, but I would really want to know what technique other people use. This question is for vector graphics only. Looking for what is standard / most effective / most efficient. PNG (bitmapped image) Custom UIView drawing code (generated from Opacity) PDF (I've not used this method, is it with CGContextDrawPDFPage?) Many thanks Ross

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  • How to remove my backslash while input have underscore

    - by bob
    Problem when I enter any input which has underscore (_) data will store to my db looks like this image\_background.png Example $image = stripslashes($_POST['image']); // example image name image_background.png $query = 'UPDATE product SET image="' . $db->string_escape($image, true) . '" WHERE id="' . intval($id) . '"'; The problem coming when input has underscore only. If without underscore all backslashes will remove by the stripslashes Let me know.

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  • Remove Custom UINavigationBar

    - by Lithium
    Hi, I've customized my UINavigationBar with an image like that : @implementation UINavigationBar (CustomImage) - (void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed: @"NavigationBar.png"]; [image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; } @end When I launch a video my custom NavigationBar (with the picture) is on the top or I would like to have the default navigationBar style when I'm playing a video. I tried to hide the navigationBar with [self.navigationController setNavigationBarHidden:YES animated:animated]; but it just remove the navigationBar in my controller but I still have the NavigationBar.png when I'm playing a video. I tried to set the barstyle but it doesn't work either ... self.navigationController.navigationBar.barStyle = UIBarStyleDefault; Could you help me ?

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