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  • Problem connecting to isp server using xl2tpd as client. Ubuntu server 13.04

    - by Deon Pretorius
    I have followed guides found on google and ubuntu support pages and can get xl2tpd connection up but only under the following conditions: 1 - ADSL model must be configured and connected to the ISP or 2 - ADSL modem in bridge mode I must have an existing PPPoe connection established. If neither of the above are active xl2tpd wont trigger pppd and connect to the isp and thus tunnel connection fails to connect to the L2TP server of the ISP. Am I doing something wrong; /etc/ppp/options.l2tpd.axxess ipcp-accept-local ipcp-accept-remote refuse-eap refuse-chap require-pap noccp noauth idle 1800 mtu 1200 mru 1200 defaultroute usepeerdns debug lock connect-delay 5000 name (name used for ppp connection) /etc/ppp/pap-secrets # * password (name used for ppp connection as above) * (ppp password supplied by isp) /etc/xl2tpd/xl2tpd.conf [global] ; Global parameters: auth file = /etc/xl2tpd/l2tp-secrets ; * Where our challenge secrets are access control = yes ; * Refuse connections without IP match debug tunnel = yes [lac axxess] lns = 196.30.121.50 ; * Who is our LNS? redial = yes ; * Redial if disconnected? redial timeout = 5 ; * Wait n seconds between redials max redials = 5 ; * Give up after n consecutive failures hidden bit = yes ; * User hidden AVP's? length bit = yes ; * Use length bit in payload? require pap = yes ; * Require PAP auth. by peer require chap = no ; * Require CHAP auth. by peer refuse chap = yes ; * Refuse CHAP authentication require authentication = yes ; * Require peer to authenticate name = BLA85003@axxess ; * Report this as our hostname ppp debug = yes ; * Turn on PPP debugging pppoptfile = /etc/ppp/options.l2tpd.axxess ; * ppp options file for this lac /etc/xl2tpd/l2tp-secrets # Secrets for authenticating l2tp tunnels # us them secret # * marko blah2 # zeus marko blah # * * interop * vzb_l2tp (*** secret supplied by isp) ^ isp server host name Any help will be greatly appreciated

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  • Direct X-forwarding

    - by Sean Houlihane
    I'm struggling to set up X-forwarding between 2 different machines on my local network and my ubuntu desktop. I'm able to connect using ssh x-forwarding one one machine, but the other machine (a Qnap TS-219P II) seems to have a less functional build of SSH on it, and I'd rather use a simpler approach. I've set $DISPLAY, and done 'xauth list $DISPLAY' on the desktop, then 'xauth add ' on the remote machine. From the remote machine, I just get xterm xterm Xt error: Can't open display: 192.168.0.4:0.0 Now, oddly, if I connect via ssh -X, there is a different magic cookie for the tunnelled port (but neither seems to work). I'm wondering if there is a port which needs to be enabled to permit X connections from the LAN? If so, how? The proper solution might be to re-build all the packages which are preventing X-forwarding from working on my QNAP machine, but lets assume for the purposes of this question that I've tried building enough packages on that architecture already and want to run X without the overhead of encryption.

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  • How to write a network game? [closed]

    - by Tom Wijsman
    Based on Why is so hard to develop a MMO?: Networked game development is not trivial; there are large obstacles to overcome in not only latency, but cheat prevention, state management and load balancing. If you're not experienced with writing a networked game, this is going to be a difficult learning exercise. I know the theory about sockets, servers, clients, protocols, connections and such things. Now I wonder how one can learn to write a network game: How to balance load problems? How to manage the game state? How to keep things synchronized? How to protect the communication and client from reverse engineering? How to work around latency problems? Which things should be computed local and which things on the server? ... Are there any good books, tutorials, sites, interesting articles or other questions regarding this? I'm looking for broad answers, but specific ones are fine too to learn the difference.

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  • 12.04, nvidia-settings makes one of my dual monitors grey and useless, disables network

    - by Kerrick
    I'm running Ubuntu 12.04 64-bit, Precise Pangolin, with a PNY GTS 250 1GB video card and a monitor plugged into each of the DVI ports. I'm using the proprietary drivers (post-release updates). If I set anything to do with Separate X Screens up in nvidia-settings (and write it to xorg.conf and reboot), my second monitor has a grey background, no menu bar, no ability to have a window on it, the second monitor doesn't get picked up in a screneshot, and if I move my mouse cursor to it it's an ugly black X. Plus, my network is unable to connect to anything. If I subsequently delete /etc/X11/xorg.conf and reboot, everything goes back to working, albeit with a single monitor activated. If I set anything to do with TwinView up in nvidia-settings, my second monitor starts working, but it isn't seen as a second monitor by Ubuntu, so I can't apply color calibration to it separately. Plus, my mouse gets "caught" between the monitors every time I try to move my cursor between the two. What gives? If it helps, this is the xorg.conf that nvidia-settings generates for Separate X Screens.

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  • Why would 70-persistent-net.rules have no effect?

    - by Wes Felter
    I've got a saucy server with a lot of NICs and they end up with weird names like "rename19". I know interface names can be changed by modifying the /etc/udev/rules.d/70-persistent-net.rules file. The first clue that something is wrong is that that file did not exist even though it's supposed to be created automatically. So I decided to write my own based on advice from Linux From Scratch: ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:06:00.0", NAME="eth0" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:06:00.1", NAME="eth1" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:06:00.2", NAME="eth2" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:06:00.3", NAME="eth3" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:0c:00.0", NAME="mezz0" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:0c:00.1", NAME="mezz1" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:1b:00.0", NAME="slot1a" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:1b:00.1", NAME="slot1b" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:20:00.0", NAME="slot2a" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:20:00.1", NAME="slot2b" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:11:00.0", NAME="slot3a" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:11:00.1", NAME="slot3b" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:8b:00.0", NAME="slot4a" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:8b:00.1", NAME="slot4b" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:90:00.0", NAME="slot5a" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:90:00.1", NAME="slot5b" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:95:00.0", NAME="slot6a" ACTION=="add", SUBSYSTEM=="net", BUS=="pci", KERNELS=="0000:95:00.1", NAME="slot6b" (I'm matching on PCI IDs instead of MAC addresses because I have multiple identical machines that I want to apply this configuration to.) After rebooting, nothing has changed. It's like these rules aren't even being read. There's not much going on in dmesg either: $ dmesg | grep udev [ 3.196629] systemd-udevd[323]: starting version 204 [ 6.719140] systemd-udevd[550]: starting version 204 [ 38.695050] init: udev-fallback-graphics main process (1658) terminated with status 1

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  • Printing to a printer connected to a wireless router

    - by mspencer
    I have a Netgear WNDR4500 wireless router which allows me to print wirelessly to a printer connected to it via a USB cable. However, the software used to print to it only works for Windows and OS X. I've seen the question Printing to a printer attached to a network USB hub, and tried the instructions it gave using my router's IP address, but when I print a test page it says copying data then says printer is in use. In the printer queue window it says not connected. How can I print to the printer using Ubuntu? Thanks.

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  • network manager says "device not managed"

    - by Daniella Glover
    I used to be able to share my network connection by editing the Auto Eth0 to share with other computers in the Ipv4 section and now I upgraded my laptop to 11.10 . Now are there no wired connections in the network manager. When I click my connections applet at the top of the tray it also says wired device not managed! when I type ifconfig -a daniella@daniella-1001HA:~$ ifconfig -a eth0 Link encap:Ethernet HWaddr 90:e6:ba:83:d6:fc UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:45 eth0:avahi Link encap:Ethernet HWaddr 90:e6:ba:83:d6:fc inet addr:169.254.13.40 Bcast:169.254.255.255 Mask:255.255.0.0 UP BROADCAST MULTICAST MTU:1500 Metric:1 Interrupt:45 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) wlan0 Link encap:Ethernet HWaddr 00:25:d3:90:43:41 inet addr:192.168.0.6 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::225:d3ff:fe90:4341/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:12881 errors:0 dropped:0 overruns:0 frame:0 TX packets:12867 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:8851081 (8.8 MB) TX bytes:2343199 (2.3 MB)

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  • More information about worldwide nodes how to get?

    - by Aubergine
    The context: Six hosts across worldwide were traced over week from UK. Ten thousands of lines to be parsed and analysed. And then I try to find any clue of geographical information and path - from where it jumps where. Then after Austria or Germany(each time different) I have mysterious 62.208.72.6 which in GEO LOC gives me Falklands Islands (which is where my target host is by the way, but before target host I still have 5 other nodes) Then I do whois for this 62.208.72.6 route: 62.208.0.0/16 descr: DE-ECRC-62-208-0-0 origin: AS1273 mnt-by: CW-EUROPE-GSOC source: RIPE # Filtered Why it says Europe now? How to understand this enigma code? I want to confirm more or less whether this is in europe or in falkland islands? But it can't be in FK yet as after next two hosts I get New York? Could you also tell me what does this CW-EUROPE-GSOC abbreviation means. (To preserve your sanity better not google, unless you already know it :-D) And the actual whois for the destination/target host, which completely destroys my head: route: 195.248.193.0/24 descr: HORIZON descr: Cable and Wireless Falkland Islands descr: Via Cable and Wireless Communications UK origin: AS5551 mnt-by: AS5551-MNT source: RIPE # Filtered How is it Via Cable and Wireless Communications UK if two nodes before I was in New York? Thank you guys,

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  • Can't connect to or see my wifi ssid

    - by ant
    Today I installed ubuntu 12.04 on my laptop. I am unable to see my home SSID or even connect to it. I've tried to connect as a hidden SSID but I always get prompted for authorization although my key is correct. I'm in in Europe but my laptop is from US. I'm not sure if that is relevant. I've read around this site and saw something that has to do with setting the channel above 11. I'm not sure I did that correctly I did this : How to use Wi-Fi channels above 11? Did't help. I'm able to connect with cable but not via wifi either windows or linux. Other devices in my home can connect without any issues, even the kindle. Here is the screenshot from my router : Here is some additional info : lspci | grep -i network 08:00.0 Network controller: Qualcomm Atheros AR9285 Wireless Network Adapter (PCI-Express) (rev 01) lspci -nnk | grep -A2 0280 08:00.0 Network controller [0280]: Qualcomm Atheros AR9285 Wireless Network Adapter (PCI-Express) [168c:002b] (rev 01) Subsystem: Hewlett-Packard Company U98Z062.10 802.11bgn Wireless Half-size Mini PCIe Card [103c:303f] Kernel driver in use: ath9k m-tool NetworkManager Tool State: connected (global) Device: wlan0 ---------------------------------------------------------------- Type: 802.11 WiFi Driver: ath9k State: disconnected Default: no HW Address: 90:4C:E5:38:79:0D Capabilities: Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes I'm not sure what to do next. Any suggestions?

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  • Turn-based Client-Server Card Game - Unicast (TCP) or Multicast (UDP)

    - by LDM91
    I am currently planning to make a card game project where the clients will communicate with the server in a turn-based and synchronous manner using messages sent over sockets. The problem I have is how to handle the following scenario: (Client takes it turn and sends its action to server) Client sends a message telling the server its move for the turn (e.g. plays the card 5 from its hand which needs to placed onto the table) Server receives messages and updates game state (server will hold all game state). Server iterates through a list of connected clients and sends a message to tell of them change in state Clients all refresh to display the state This is all based on using TCP, and looking at it now it seems a bit like the Observer pattern. The reason this seems to be an issue to me is this message doesn't seem to be point-to-point like the others as I want to send it to all the clients, and doesn't seem very efficient sending the same message in that way. I was thinking about using multicasting with UDP as then I could send the message to all the clients, however wouldn't this mean that the clients would in theory be able to message each other? There is of course the synchronous aspect as well, though this could be put on top of the UDP I guess. Basically, I would like to know what would be good practice as this project is really all about learning, and even though it won't be big enough to encounter performance issues from this I would like to consider them anyway. However, please note I am not interested in using message oriented middleware as a solution (I have experience with using MOM and I'm interested in considering other options excluding MOM if TCP sockets is a bad idea!).

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  • Moving AI in a multiplayer game

    - by Smallbro
    I've been programming a multiplayer game and its coming together very nicely. It uses both TCP and UDP (UDP for movement and TCP for just about everything else). What I was wondering was how I would go about sending multiple moving AI without much lag. At first I used TCP for everything and it was very slow when people moved. I'm currently using a butchered version of this http://corvstudios.com/tutorials/udpMultiplayer.php for my movement system and I'm wondering what the best method of sending AI movements is. By movements I mean the AI chooses left/right/up/down and the player can see this happening. Thanks.

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  • How to run a local and external website on same computer with 2 NIC's, 2 Routers and 3 seperate networks?

    - by CandN
    Hello and hopefully I can get some answers to my question, though I think I'm making it more complicated for myself than it has to be. My business is a used auto dealership, and I'm in the process of connecting it to the world - via ethernet from the business server [running Xubuntu] to the ISP's ethernet router/modem, so that I can host our own website (no more than 5-10 people probably visiting at any time - mainly paying their bill), as well as set up a web based internal-intranet site - via DD-WRT Router on the 2nd NIC on the business server - that'll be accessed over Wifi from employees personal devices. On the other end of this is trying to offer free wifi to customers that is completely seperate of the 2 mentioned above networks. Quick Rundown: 1. Web Site for Customers to access. I'm going to use no-ip.org for DNS for the moment being, so I'll have a site that customers can access from anywhere in the world at "mybiz.no-ip.org". This will be forwarded to NIC #1 on the server, possibly at an address like "108.69.." as its being provided an IP from the ISP's modem/router, that is from Time Warner, and they allow NO! configuration options. Web Site for employees to access. I'm trying not to use the server too much as a desktop, only for critical situations, so having a backend thats seperate from the front-facing website is critical. This will be the DD-WRT router hardwired into NIC #2 on the server. This WiFi will be password accessible. Public WiFi for customers. The DD-WRT can seperate networks if I'm correct, I just can't seem to understand how to seperate the 2 and still have internet access on both. I've done it before, but the "Public" wifi (with no password set to connect) kept dropping the connection like a problem was happening that I couldn't figure out. So if I could do a little drawing, this is how it would/should possibly look. ISP -- [Sends Public Facing IP of 108.69.*.1/8] -- ISP Modem Router ISP Modem Router (Ethernet Only) -- [Gives Private IP 108.69.*.2] -- Server NIC #1 Server NIC #1 -- [Gives Private IP 108.69.*.3] -- DD-WRT Router DD-WRT Router -- [DHCP Enabled Giving IP's 172.16.0.0/16] -- Employees Network | | --------- [DHCP Enabled Giving IP's 192.168.1.0/24] -- Public WIFI Hope it's not too confusing, but it anyone could give me some good direct tutorials on how to accomplish this, or if YOU know, then it'll be alot of help. Thanks to all in advance. Need anything else to be explained? Don't hesitate to ask! *Using The LAMP stack with Webmin/VirtualMin -Customer site is located in /var/www2/ -Private Employees site is located in /var/www/ Using no-ip.org's dynamic client updater

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  • How to connect to a serverside process on Ubuntu running in a VM?

    - by Jenko
    I am running Ubuntu 11.10 in VirtualBox, on Windows 7. I'm trying to setup a serverside process like Apache on it. How do I configure VirtualBox to allow access to the Ubuntu server process from other computers on the network? I can access the internet from Ubuntu. The Windows 7 computer is on a WiFi network using DHCP. The WiFi network has a dynamic IP with the network provider. This is my current configuration:

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  • I don't know how to connect to the internet

    - by Michiel
    I'm having some trouble finding an answer to my problem. I have a dell desktop (studio hybrid) and i have windows vista on it. The internet on windows vista works great, no problem. But now i downloaded Ubuntu 11.10 and I'm having problems. I can't find how to connect to my wireless network, when i click the network icon, it shows a list of things but I can only click 'enable wireless network' or something like that and 'edit connections'. But in this list it also says ( in a grey collor and i can't click it ) : 'No wireless connection, device not ready (firmware missing)" Or something like that. Now i tried several things i read on the internet (using my vista OS cause i can't use ubuntu for the internet, which is really enoying). But none of them helped me. I would like someone to tell me what my problem is or what information I have to give you to get an answer. So tell me if i have to edit a connection, or tell me how i have to get the wireless connection to work and to repair the 'firmware missing problem'. I hope someone can/is willing to help me. Bye

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  • Why does wifi hotspot doesn't work correctly?

    - by Habi
    I have created the wifi hotspot. In windows, it used to display wifi signal on my nokia C3 but after creating wifi hotspot from ubuntu, I am facing certain problem. Nokia C3 doesn't even gets wifi signal. But wifi signal appears in my samsung mobile GTS3-850 and I can access wifi if I put wifi security option to "none" On the other hand, if I create password then Nomatters, if I type right password or not, it doesn't connect to that wifi. Note : I use Wimax to access internet.

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  • Is it possible to set a VPN through Tor? and have functionality for Software Updates?

    - by moazhmi
    Gday, I have been trying to do a software update on Trusty both on terminal and software update app but that hasnt been successful, apparently my ISP has a broken transparent proxy. moazhmi@moazhmi-K52F:~$ wget -S http://extras.ubuntu.com/ubuntu/dists/trusty/InRelease --2014-06-04 17:34:52-- http://extras.ubuntu.com/ubuntu/dists/trusty/InRelease Resolving extras.ubuntu.com (extras.ubuntu.com)... 91.189.92.152 Connecting to extras.ubuntu.com (extras.ubuntu.com)|91.189.92.152|:80... connected. HTTP request sent, awaiting response... HTTP/1.1 200 OK Content-Type: text/html; charset=UTF-8 Content-Length: 213 Date: Wed, 04 Jun 2014 14:34:52 GMT Server: Apache/2.2.22 (Ubuntu) Connection: Keep-Alive Vary: Accept-Encoding Length: 213 [text/html] Saving to: ‘InRelease’ 100%[======================================>] 213 --.-K/s in 0s 2014-06-04 17:34:52 (22.1 MB/s) - ‘InRelease’ saved [213/213] I was advised to refer back to the ISP with a complaint but that has returned with peanuts. My Question is - Is it possible to set a VPN through TOR , i.e whereas I can run software updates through terminals or the app . the browsing is out of question here as I need to update which I am not able to do / only on 12.04.

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  • Server-side Input

    - by Thomas
    Currently in my game, the client is nothing but a renderer. When input state is changed, the client sends a packet to the server and moves the player as if it were processing the input, but the server has the final say on the position. This generally works really well, except for one big problem: falling off edges. Basically, if a player is walking towards an edge, say a cliff, and stops right before going off the edge, sometimes a second later, he'll be teleported off of the edge. This is because the "I stopped pressing W" packet is sent after the server processes the information. Here's a lag diagram to help you understand what I mean: http://i.imgur.com/Prr8K.png I could just send a "W Pressed" packet each frame for the server to process, but that would seem to be a bandwidth-costly solution. Any help is appreciated!

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  • Changing internal home network ip address for connected devices

    - by oshirowanen
    I have a few computers at home. For each of the computers, I can see the internal home network ip address on any given device by typing in ifconfig in the terminal. If the device is connected to the home network via ethernet connection or via the built-in wireless connections in laptops, the internal ip address for each of the devices seems to be 192.168.0.X. However, when I connect one of the devices using an external usb modem wireless adapter, which connects to the home network through wireless, when I check the ip address via ifconfig, for some reason it gets assigned 192.168.42.X instead. Why are the ethernet and build in wireless connections getting 192.168.0.X, but the external usb wireless adapter gets 192.168.42.X? Most importantly, is it possible to force it to get an internal ip address of 192.168.0.X?

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  • Sharing an internet connection through the Ethernet port

    - by Bob Cunningham
    I have a small living room PC (Bohica, running fully-updated Ubuntu 10.10/Maverick) connected to my HDTV that I use for web browsing and media streaming. It connects via WiFi (wlan0) to my Fedora server (Snafu) that in turn connects to the internet. I use static addressing, and everything has been working fine. I just got a Blu-ray player, and I'd like to give it wired network access to the internet via Bohica's available wired ethernet port (eth0). So far, I haven't been to get eth0 and the network configured to get the Blu-ray player talking to the internet. Here's my wlan0 configuration: ip4 addr: 192.168.0.100 mask: /24 (255.255.255.0) gateway: 192.168.0.4 (fedora box) The Blu-ray player is set to an IP of 192.168.0.98/24, with the same gateway as above. I want eth0 set to an IP of 192.168.0.99/24, but when I do this using nm-connection-editor I lose internet access (the system tries to use eth0 as the default internet access interface). How do I get my blu-ray player to talk to the internet through Bohica, and do so without disrupting my current (working) network? Thanks. Edit: Here's the relevant output from nm-tool with the Blu-ray player connected: $ nm-tool NetworkManager Tool State: connected - Device: eth0 Type: Wired Driver: forcedeth State: disconnected Default: no HW Address: 90:FB:A6:2C:94:32 Capabilities: Carrier Detect: yes Speed: 100 Mb/s Wired Properties Carrier: on - Device: wlan0 [wlan0] Type: 802.11 WiFi Driver: ndiswrapper State: connected Default: yes HW Address: 00:26:5A:C0:D0:05 IPv4 Settings: Address: 192.168.0.100 Prefix: 24 (255.255.255.0) Gateway: 192.168.0.4

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  • Problems connecting to eduroam wifi - ubuntu touch

    - by Fiona Cox
    I am trying to connect to our university's eduroam wi-fi network with my Nexus 4 running Ubuntu touch (utopic latest build), but can't get past the first stage. I wonder if anyone can help please? I am following these instructions (which worked for my iPhone): http://www.st-andrews.ac.uk/itsupport/mobile/eduroam/ But when I go to the bandit.st-andrews.ac.uk/connect page then follow the link to 'eduroam setup' I get the error message: Authorization Required This server could not verify that you are authorised to access the document requested. Either you supplied the wrong credentials (e.g., bad password), or your browser doesn't understand how to supply the credentials required. Apache/2.2.16 (Debian) Server at bandit.st-andrews.ac.uk Port 443 (Clearly it's the latter option (browser) as I haven't been asked for my credentials yet.) Is there a way round this, or am I just not going to be able to connect until further down the Ubuntu touch development road... Thanks!

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  • How to switch off wifi on startup or from the console

    - by mit
    I have installed ubuntu 10.04 on a laptop. Wifi is switched on by default on startup. I can disable it rightclicking the network manager icon in the gnome bar. How can I set it to have wifi switched off as default? Alternatively, how can I switch off wifi on the console? I tried already the rfkill command but it does not list any devices and it does not switch off wifi, I tried different parameters. This is a standard install of the Ubuntu 10.04 i386 Desktop Live CD on an IBM T40 Laptop. EDIT A: This is the output of some rfkill commands on my system, and it does not affect the wifi of the laptop: $ rfkill --help Usage: rfkill [options] command Options: --version show version (0.4) Commands: help event list [IDENTIFIER] block IDENTIFIER unblock IDENTIFIER where IDENTIFIER is the index no. of an rfkill switch or one of: <idx> all wifi wlan bluetooth uwb ultrawideband wimax wwan gps fm $ rfkill list $ rfkill list wifi $ rfkill list all $ rfkill list wlan $ sudo rfkill list all $ sudo rfkill block all $ sudo rfkill block wlan $ sudo rfkill block wifi $ EDIT B: Now I found out that sudo ifconfig eth1 down turns it off. And I can turn it on through the gnome network applet again. But the applet does not reflect the change from the commandline, it stills believes wifi is switched on. I have to switch it off and on again on the applet to switch it on again, when I switched it off from the console. Is there a better way? This is what the syslog looks like when I switch wireless off and on again from the network manager: NetworkManager: <info> (eth1): device state change: 3 -> 2 (reason 0) NetworkManager: <info> (eth1): deactivating device (reason: 0). NetworkManager: <info> Policy set '24' (eth0) as default for routing and DNS. NetworkManager: <info> (eth1): taking down device. avahi-daemon[660]: Withdrawing address record for fe80::202:8aff:feba:d798 on eth1. kernel: [ 971.472116] airo(eth1): cmd:3 status:7f03 rsp0:0 rsp1:0 rsp2:0 NetworkManager: <info> (eth1): bringing up device. NetworkManager: <info> (eth1): supplicant interface state: starting -> ready NetworkManager: <info> (eth1): device state change: 2 -> 3 (reason 42) avahi-daemon[660]: Registering new address record for fe80::202:8aff:feba:d798 on eth1.*. kernel: [ 965.512048] eth1: no IPv6 routers present

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  • MAAS. Adding nodes

    - by 2bus.erkanat
    Can anybody help me with MAAS installation? I installed it on 1 of my computers, configured DHCP server and now 3 PCs are in their own private network. I tried to add node via PXE image, but "Can not apply stage final, no datasource found! Likely bad things to come!" error comes after giving me option to log in. Then I tried to add node via web interface, but after adding it node's status is always "commisioning". So what should I do know? Any help is appreciated. Thank you P.S. English is not my native language, sorry for any type of errors.

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  • Multiplayer Network Game - Interpolation and Frame Rate

    - by J.C.
    Consider the following scenario: Let's say, for sake of example and simplicity, that you have an authoritative game server that sends state to its clients every 45ms. The clients are interpolating state with an interpolation delay of 100 ms. Finally, the clients are rendering a new frame every 15ms. When state is updated on the client, the client time is set from the incoming state update. Each time a frame renders, we take the render time (client time - interpolation delay) and identify a previous and target state to interpolate from. To calculate the interpolation amount/factor, we take the difference of the render time and previous state time and divide by the difference of the target state and previous state times: var factor = ((renderTime - previousStateTime) / (targetStateTime - previousStateTime)) Problem: In the example above, we are effectively displaying the same interpolated state for 3 frames before we collected the next server update and a new client (render) time is set. The rendering is mostly smooth, but there is a dash of jaggedness to it. Question: Given the example above, I'd like to think that the interpolation amount/factor should increase with each frame render to smooth out the movement. Should this be considered and, if so, what is the best way to achieve this given the information from above?

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  • Remote connection problem.

    - by Woody
    Hello I have ubuntu 10.04 installed with mysql on it and I have a problem with remote connection. When I connect through putty it works but sometimes it looks like it hangs for example when I execute the command ln --help. Also with MySQL connection When I execute a simple query like show processlist; it works, but for example select * from table not always, if the table doesn't have many rows it works but if it has let's say more than 20 the query looks like it keeps working and never ends. It's connected but I can't do many things remotely. Added: I connect using putty from other windows pc, server is not overloaded. when i work at the same time directly on ubuntu i can do everything. Remotely not.

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  • How can I force the (re)discovery of PulseAudio network sound devices?

    - by Christian
    I'm using the PulseAudio feature of network sound devices (not Multicast/RTP) to play sound from my netbook on the audio equipment connected to the HTPC when at home. This creates a virtual sound device that I can then use instead of the physical built-in one. Most of the time this works just fine. Sometimes however, the virtual sound device just doesn't appear. Disconnecting from and reconnecting to the network helps sometimes but not always and it's annoying and potentially bad for existing TCP connections. So my question basically is: Is there some way to tell PulseAudio "Hey, just look again if you really can't find a network sound device."? Edit: Unloading and reloading the module-zeroconf-discover with pacmd does not help either and it doesn't appear to be an avahi problem per se since avahi-browse -t --all | grep PulseAudio shows lots of right-looking stuff, even when the devices aren't listed in pavucontrol or pacmd list-sinks. Edit 2: I'm using Ubuntu 12.04 on both boxes for all the difference it might make.

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