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  • WP7 - group of textboxes into some sort of template?

    - by Jeff V
    I'm still pretty new at Silverlight so there might be a way to do this, but I'm just unfamiliar with the terminology... I basically have this grouping of textboxes and textblocks and I would like to repeat this same grouping whenever the addNew button is clicked. Is there a way to do this by creating some sort of template? Or do I have to add each item individually. <Grid> <toolkit:ListPicker Height="70" HorizontalAlignment="Right" Name="listPicker1" VerticalAlignment="Top" Width="56" ItemTemplate="{StaticResource PickerItemTemplate}" FullModeItemTemplate="{StaticResource PickerFullModeItemTemplate}" Margin="0,97,167,0"></toolkit:ListPicker> <TextBlock Height="33" HorizontalAlignment="Left" Margin="10,7,0,0" Name="tbDate" Text="Date:" VerticalAlignment="Top" Width="266" /> <TextBlock Height="42" HorizontalAlignment="Left" Margin="9,55,0,0" Name="tbItem" Text="Item:" VerticalAlignment="Top" Width="90" /> <TextBox Height="75" HorizontalAlignment="Left" Margin="92,33,0,0" Name="tbItemName" Text="" VerticalAlignment="Top" Width="341" /> <TextBlock Height="42" HorizontalAlignment="Left" Margin="5,118,0,0" Name="tbServing" Text="Serving:" VerticalAlignment="Top" Width="99" /> <TextBox Height="70" HorizontalAlignment="Left" Margin="90,96,0,0" Name="tbServingValue" Text="" VerticalAlignment="Top" Width="75" /> <TextBlock Height="42" HorizontalAlignment="Left" Margin="156,120,0,0" Name="tbUOM" Text="UOM:" VerticalAlignment="Top" Width="60" /> <Button Content="" HorizontalAlignment="Right" Height="63" Margin="0,100,13,0" VerticalAlignment="Top" Width="132" RenderTransformOrigin="0.455,0.286" Style="{StaticResource wp7_buttonAddNew}" x:Name="btnAddNewItem" Click="btnAddNewItem_Click"/> </Grid> Thanks!

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  • What is the best way to go about grouping rows by the same timestamp?

    - by Luke
    Hello all. I am looking for some advice. I have rows of data in the database that i want to group together. There is a timestamp involved. That column is called date. What is the best way to go about grouping rows by the same timestamp. EDITED..... <? $result = mysql_query("SELECT * FROM ".TBL_FIXTURES." ORDER BY date"); $current_week = null; while ($row = mysql_fetch_assoc($result)) { if ($row['date'] != $current_week) { $current_week = $row['date']; echo 'Week ' . $current_week .': '; } echo $row['home_user']; echo $row['home_team']; echo $row['away_user']; echo $row['away_team']; } ?> I have this code. What i am trying to do is organise each round of fixtures in a row with a title Week 1 - date. I want Week 1 and the date and all fixtures with that date displayed. Then move onto week 2 and the date and all fixtures again. This should be done for every fixture in the database, so if there are 6 rounds of fixtures, there will be 6 dates and therefore 6 blocks of fixtures.. Please help, thanks

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  • Multiselect tranfer in zend

    - by niriza
    I want to transfer the selected value of Zend_Form_Element_Multiselect to another multiselect element of zend form. I tried this with JQuery it works but when I try to populate the form I get a problem what should I do in my controller. My code look like this: Form: $form['core'] = new Zend_Form_Element_Multiselect('core'); foreach ($results as $row) { $form['core']-addMultiOption($row['id'],$row['competencies']); } $form['core']-setLabel('Core competencies')-setAttrib('id','select1'); $form['core_competency'] = new Zend_Form_Element_Multiselect('core_competency'); foreach ($results as $row) { $form['core_competency']-addMultiOption($row['id'], ''); } $form['core_competency']-setAttrib('id','select2'); $form['subsidiary'] = new Zend_Form_Element_Multiselect('subsidiary'); foreach($results as $row) { $form['subsidiary']-addMultiOption($row['id'],$row['competencies']); } $form['subsidiary']-setLabel('Subsidiary competencies'); $form['subsidiary_competency'] = new Zend_Form_Element_Multiselect('subsidiary_competency'); $form['subsidiary_competency']-addMultiOption('',''); $form['save'] = new Zend_Form_Element_Submit('competencies'); $form['save']-setLabel('Save')-setValue('competencies') -setAttrib('id','competencies-save'); $this-addElements($form); $this-setMethod('post');

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  • creating new instance fails PHP

    - by as3isolib
    I am relatively new to PHP and having some decent success however I am running into this issue: If I try to create a new instance of the class GenericEntryVO, I get a 500 error with little to no helpful error information. However, if I use a generic object as the result, I get no errors. I'd like to be able to cast this object as a GenericEntryVO as I am using AMFPHP to communicate serialize data with a Flex client. I've read a few different ways to create constructors in PHP but the typical 'public function Foo()' for a class Foo was recommended for PHP 5.4.4 //in my EntryService.php class public function getEntryByID($id) { $link = mysqli_connect("localhost", "root", "root", "BabyTrackingAppDB"); if (mysqli_connect_errno()) { printf("Connect failed: %s\n", mysqli_connect_error()); exit(); } $query = "SELECT * FROM Entries WHERE id = '$id' LIMIT 1"; if ($result = mysqli_query($link, $query)) { // $entry = new GenericEntryVO(); this is where the problem lies! while ($row = mysqli_fetch_row($result)) { $entry->id = $row[0]; $entry->entryType = $row[1]; $entry->title = $row[2]; $entry->description = $row[3]; $entry->value = $row[4]; $entry->created = $row[5]; $entry->updated = $row[6]; } } mysqli_free_result($result); mysqli_close($link); return $entry; } //my GenericEntryVO.php class <?php class GenericEntryVO { public function __construct() { } public $id; public $title; public $entryType; public $description; public $value; public $created; public $updated; // public $properties; } ?>

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  • How to pass an array of objects trough a jquery $.post?

    - by majc
    Hi, I want to pass the result of a query trough a $.post. function GetAllTasks() { $sql = "select t.id as task_id, description, createdat, createdby, max_requests, max_duration, j.name as job_name from darkfuture.tasks t, darkfuture.jobs j where t.job_id = j.id"; $sqlresult = mysql_query($sql) or die("The list of works failed: ".mysql_error($this->con)); $result = array(); while($row = mysql_fetch_assoc($sqlresult)) { $task = new TasksResult(); $task->id = $row["task_id"]; $task->description = $row["description"]; $task->createdat = $row["createdat"]; $task->createdby = $row["createdby"]; $task->max_requests = $row["max_requests"]; $task->max_duration = $row["max_duration"]; $task->job_id = $row["job_name"]; array_push($result, $task); } mysql_free_result($sqlresult); return $result; } Here is how i call it: $tasksDB = new TasksDB(); $tasks = $tasksDB->GetAllTasks(); Now i want to pass $tasks through here: $.post("views/insert_tasks.php",{'tasks[]': $tasks}, function(data) { }); I know this {'tasks[]': $tasks} it's wrong but i don't know how to do it right. Some help will be appreciated. Thanks in advance!

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  • C# Freq. Table with Random Values

    - by Sef
    Hello, I am trying to write a frequency program that will represent a bar diagram (in console code). The problem is i have no idea how exactly to caculate this frequency or how do i exactly then give the bars different heights according to there frequency (trough calculation). The frequency height is capped at 21. (meaning the bars go from 1 to 21, so the max bar height would be for example 21 stars(* as display sign for the bar itself). A calculation i have so far (although not sure if correct) for frequency: This array takes the random values generated: for (int j = 0; j < T.Length; j++) { T[j] = (MaxHeight* T[j]) / Ber.GreatestElement(T); Console.Write("{0,7}", T[j]); } This results in values between 0 and 21 -- Based on the values my bars should give a certain height compared to all the other frequency values. (for example 8000 could have 21 in height where 39 could have 1). To represent this diagram i used 2 for loops to display height and width (keep in mind i only wish to use Using System; to keep it to the "basics"). for (int height= 1; height<= 21; height++) { for (int width= 0; width<= 10; width++) { if(...??) { Console.Write("{0,7}", bar); // string bar= ("*"); } else { Console.Write("{0,7}", empty); } } Console.WriteLine(); } So so far i have a entire field filled with * and the random values generated along with their frequency value (although i have no idea if the freq value is properly calculated). I assume i need a if (.....) in the second for but i cannot seem to get further then this. Thanks in advance!

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  • Flex: Scale an Image so that its width matches contentWidth?

    - by Tong Wang
    I have a dynamic layout, where an image is loaded into an HBox: <mx:HBox ...> <mx:Image height="100%" .../> </mx:HBox> only the image's height is set on the image, so that it can take all the vertical space available, while its width is left undefined and I expect the width to scale accordingly with its height. It turns out that the image's height is equal to its contentHeight, i.e. height scales properly; however, the image's width is still the same as measuredWidth (the image's original width), and is not scaled accordingly. For example, if the image's original size is 800x600 and if the HBox is 300 in height, then image height will scale down to 300, however its width doesn't scale down to 400, instead it stays at 800. I tried to add an event listener to explicitly set the image width: <mx:Image id="img" height="100%" updateComplete="img.width=img.contentWidth;" .../> It works only the first time the image is loaded, after that, if I use Image.load() to dynamically load different images, it stops working - the image width is set to 0. Any help/advice will be highly appreciated.

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  • C#: Passing data to forms UI using BeginInvoke

    - by Bi
    Hi I am a C# newbie and have a class that needs to pass row information to a grid in the windows form. What is the best way to do it? I have put in some example code for better understanding. Thanks. public class GUIController { private My_Main myWindow; public GUIController( My_Main window ) { myWindow = window; } public void UpdateProducts( List<myProduct> newList ) { object[] row = new object[3]; foreach (myProduct product in newList) { row[0] = product.Name; row[1] = product.Status; row[2] = product.Day; //HOW DO I USE BeginInvoke HERE? } } } And the form class below: public class My_Main : Form { //HOW DO I GO ABOUT USING THIS DELEGATE? public delegate void ProductDelegate( string[] row ); public static My_Main theWindow = null; static void Main( ) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); theWindow = new My_Main(); Application.Run(theWindow); } private void My_Main_Load( object sender, EventArgs e ) { /// Create GUIController and pass the window object gui = new GUIController( this ); } public void PopulateGrid( string[] row ) { ProductsGrid.Rows.Add(row); ProductsGrid.Update(); } } Thanks!

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  • Why are my bound parameters all identical (using Linq)?

    - by Scott Stafford
    When I run this snippet of code: string[] words = new string[] { "foo", "bar" }; var results = from row in Assets select row; foreach (string word in words) { results = results.Where(row => row.Name.Contains(word)); } I get this SQL: -- Region Parameters DECLARE @p0 VarChar(5) = '%bar%' DECLARE @p1 VarChar(5) = '%bar%' -- EndRegion SELECT ... FROM [Assets] AS [t0] WHERE ([t0].[Name] LIKE @p0) AND ([t0].[Name] LIKE @p1) Note that @p0 and @p1 are both bar, when I wanted them to be foo and bar. I guess Linq is somehow binding a reference to the variable word rather than a reference to the string currently referenced by word? What is the best way to avoid this problem? (Also, if you have any suggestions for a better title for this question, please put it in the comments.) Note that I tried this with regular Linq also, with the same results (you can paste this right into Linqpad): string[] words = new string[] { "f", "a" }; string[] dictionary = new string[] { "foo", "bar", "jack", "splat" }; var results = from row in dictionary select row; foreach (string word in words) { results = results.Where(row => row.Contains(word)); } results.Dump(); Dumps: bar jack splat

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  • call function inside a nested jquery plugin

    - by tchoesang
    There are many topics related to my question and i have been through most of them, but i haven't got it right. The closest post to my question is the following: http://stackoverflow.com/questions/1042072/how-to-call-functions-that-are-nested-inside-a-jquery-plugin Below is the jquery plugin i am using. On resize, the element sizes are recalculated. I am now trying to call the function resizeBind() from outside of the jquery plugin and it gives me error I tried the following combinations to call the function $.fn.splitter().resizeBind() $.fn.splitter.resizeBind() Any ideas, where i am getting wrong? ;(function($){ $.fn.splitter = function(args){ //Other functions ...... $(window).bind("resize", function(){ resizeBind(); }); function resizeBind(){ var top = splitter.offset().top; var wh = $(window).height(); var ww = $(window).width(); var sh = 0; // scrollbar height if (ww <0 && !jQuery.browser.msie ) sh = 17; var footer = parseInt($("#footer").css("height")) || 26; splitter.css("height", wh-top-footer-sh+"px"); $("#tabsRight").css("height", splitter.height()-30+"px"); $(".contentTabs").css("height", splitter.height()-70+"px"); } return this.each(function() { }); }; })(jQuery);

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  • Memory not being returned after function python call

    - by Dan
    I've got a function which does a parse of a sentence by building up a big chart. For some reason, Python holds on to whatever memory was allocated during that function call. That is, I do best = translate(sentence, grammar) and somehow my memory goes up and stays up. Here is the function: from string import join from heapq import nsmallest, heappush def translate(f, g): words = f.split() chart = {} for col in range(len(words)): for row in reversed(range(0,col+1)): # get rules for this subspan rules = g[join(words[row:col+1], ' ')] # ensure there's at least one rule on the diagonal if not rules and row==col: rules=[(0.0, join(words[row:col+1]))] # pick up rules below & to the left for k in range(row,col): if (row,k) and (k+1,col) in chart: for (w1, e1) in chart[row, k]: for (w2, e2) in chart[k+1,col]: heappush(rules, (w1+w2, e1+' '+e2)) # add all rules to chart chart[row,col] = nsmallest(MAX_TRANSLATIONS, rules) (w, best) = chart[0, len(words)-1][0] return best EDIT: Using Python 2.7 on OS X. The grammar g is just a dictionary from strings to heaps, e.g.: g['et'] [(1.05, 'and'), (6.92, ', and'), (9.95, 'and ,'), (11.17, 'and to')] EDIT: If you want to run the code, try the sentence "Cela est difficile" with the following grammar: >>> g['cela'] [(8.28, 'this'), (11.21, 'it'), (11.57, 'that'), (15.26, 'this ,')] >>> g['est'] [(2.69, 'is'), (10.21, 'is ,'), (11.15, 'has'), (11.28, ', is')] >>> g['difficile'] [(2.01, 'difficult'), (10.08, 'hard'), (10.19, 'difficult ,'), (10.57, 'a difficult')]

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  • PHP & MySQL query value question.

    - by space
    How can I use the first query's id value $row['id'] again after I run a second query inside the while loop statement? To show you what I mean here is a sample code below of what I'm trying to do. I hope I explained it right. Here is the code. $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT users.* FROM users WHERE user_id = 4"); if (!$dbc) { // There was an error...do something about it here... print mysqli_error($mysqli); } while($row = mysqli_fetch_assoc($dbc)) { echo '<div>User: ' . $row['id'] . '</div>'; echo '<div>Link To User' . $row['id'] . '</div>'; $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc2 = mysqli_query($mysqli,"SELECT COUNT(cid) as num FROM comments WHERE comments_id = $row[id]"); if (!$dbc2) { // There was an error...do something about it here... print mysqli_error($mysqli); } else { while($row = mysqli_fetch_array($dbc2)){ $num = $row['num']; } } echo '<div>User ' . $row['id'] . ' Comments# ' . $num . '</div>'; }

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  • Why could "insert (...) values (...)" not insert a new row?

    - by nang
    Hi, I have a simple SQL insert statement of the form: insert into MyTable (...) values (...) It is used repeatedly to insert rows and usually works as expected. It inserts exactly 1 row to MyTable, which is also the value returned by the Delphi statement AffectedRows:= myInsertADOQuery.ExecSQL. After some time there was a temporary network connectivity problem. As a result, other threads of the same application perceived EOleExceptions (Connection failure, -2147467259 = unspecified error). Later, the network connection was reestablished, these threads reconnected and were fine. The thread responsible for executing the insert statement described above, however, did not perceive the connectivity problems (No exceptions) - probably it was simply not executed while the network was down. But after the network connectivity problems myInsertADOQuery.ExecSQL always returned 0 and no rows were inserted to MyTable anymore. After a restart of the application the insert statement worked again as expected. For SQL Server, is there any defined case where an insert statment like the one above would not insert a row and return 0 as the number of affected rows? Primary key is an autogenerated GUID. There are no unique or check constraints (which should result in an exception anyway rather than not inserting a row). Are there any known ADO bugs (Provider=SQLOLEDB.1)? Any other explanations for this behaviour? Thanks, Nang.

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  • Determining difference in timestamps for two values in the same MySQL table

    - by JayRizzo03
    I am relatively new to programming in PHP, so I apologize if this is a rather simple question. I have a MySQL database table called MachineReports that contains the following values: ReportNum(primary key, auto increment), MachineID and Timestamp Here is some example data: |ReportNum | MachineID | Timestamp | |1 | AD3203 | 2012-11-18 06:32:28| |2 | AD3203 | 2012-11-19 04:00:15| |3 | BC4300 | 2012-11-19 04:00:15| What I am attempting to do is find the difference in timestamps in seconds for each machine ID by iterating over each row set. I am getting stuck on the best way to do this, however. Here is the code I've written so far: <?php include '../dbconnect/dbconnect.php'; $machineID=[]; //Get a list of all MachineIDs in the database foreach($dbh->query('SELECT DISTINCT(MachineID) FROM MachineReports') as $row) { array_push($machineID, $row[0]); } for($i=0;$i<count($machineID);$i++){ foreach($dbh->query("SELECT MachineID FROM MachineReports WHERE MachineID='$machineID[$i]' ORDER BY MachineID") as $row) { //code to associate each machineID with two time stamps goes here } } ? This code just lists out the contents of the table row by row. My ultimate goal is to find the difference in timestamps for a certain MachineID. One of the things I've considered is using a multidimensional array in php - using the $machineID as the key and then storing the timestamp inside the array the key points to. However, I'm uncertain how to do that since my query parses row by row. I have quite a few questions. 1) Is this the most efficient way to be doing this? I suspect my database table design may not be the best. 2)What would be the best way to determine the difference in timestamps for a certain machineID? Even just a pointer to a topic that would prompt me to think about this in a different way would be helpful - I'm not afraid to do research. Thanks!

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  • Strange PHP array behavior overwriting values with all the same values

    - by dasdas
    Im doing a simple mysqli query with code ive used many times before but have never had this problem happen to me. I am grabbing an entire table with an unknown number of columns (it changes often so i dont know the exact value, nor the column names). I have some code that uses metadata to grab everything and stick it in an array. This all works fine, but the output is messed up: $stmt -> execute(); //the query is legit, no problems there $meta = $stmt->result_metadata(); while ($field = $meta->fetch_field()) { $params[] = &$row[$field->name]; } call_user_func_array(array($stmt, 'bind_result'), $params); while ($stmt->fetch()) { $pvalues[++$i] = $row; //$pvalues is an array of arrays. row is an array //print_r($row); print_r($pvalues[$i-1]); } $stmt -> close(); I would assume that $pvalues has the results that I am looking for. My table currently has 2 rows. $pvalues has array length 2. Both rows in $pvalues are exactly the same. If i use the: print_r($row) it prints out the correct values for both rows, but if later on i check what is in $pvalues it is incorrect (1 row is assigned to both indices of $pvalues). If i use the print_r($pvalues[$i-1]) it prints exactly as I expect, the same row in the table twice. Why isnt the data getting assigned to $pvalues? I know $row holds the right information at one point, but it is getting overwritten or lost.

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  • C++ - Conway's Game of Life & Stepping Backwards

    - by Gabe
    I was able to create a version Conway's Game of Life that either stepped forward each click, or just ran forward using a timer. (I'm doing this using Qt.) Now, I need to be able to save all previous game grids, so that I can step backwards by clicking a button. I'm trying to use a stack, and it seems like I'm pushing the old gridcells onto the stack correctly. But when I run it in QT, the grids don't change when I click BACK. I've tried different things for the last three hours, to no avail. Any ideas? gridwindow.cpp - My problem should be in here somewhere. Probably the handleBack() func. #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { isRunning = false; QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Pauses timer before clearing. connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); // Connects to clear function to make all cells DEAD/white. buttonRow->addWidget(clearButton); // Forward Button - Steps one step forward. QPushButton *forwardButton = new QPushButton("FORWARD"); forwardButton->setFixedSize(100,25); connect(forwardButton, SIGNAL(clicked()), this, SLOT(handleForward())); // Signals to handleForward function.. buttonRow->addWidget(forwardButton); // Back Button - Steps one step backward. QPushButton *backButton = new QPushButton("BACK"); backButton->setFixedSize(100,25); connect(backButton, SIGNAL(clicked()), this, SLOT(handleBack())); // Signals to handleBack funciton. buttonRow->addWidget(backButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Deletes current timer if there is one. Then restarts everything. connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); // Signals to handleStart function. buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); // Signals to pause function which pauses timer. buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); // Signals the quit slot which ends the program. buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) // Loops through the rows'columns' cells. { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { isRunning = true; // It is running. Sets isRunning to true. this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { if(isRunning) // If it is running... this->timer->stop(); // Stops the timer. isRunning = false; // Set to false. } void GridWindow::handleForward() { if(isRunning); // If it's running, do nothing. else timerFired(); // It not running, step forward one step. } void GridWindow::handleBack() { std::vector<std::vector<GridCell*> > cells2; if(isRunning); // If it's running, do nothing. else if(backStack.empty()) cout << "EMPTYYY" << endl; else { cells2 = backStack.peek(); for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } cout << "PRE=POP" << endl; backStack.pop(); cout << "OYYYY" << endl; } } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } /* TimerFired function: 1) 2D-Vector cells2 is declared. 2) cells2 is initliazed with loops/push_backs so that all its cells are DEAD. 3) We loop through cells, and count the number of LIVE neighbors next to a given cell. --> Depending on how many cells are living, we choose if the cell should be LIVE or DEAD in the next simulation, according to the rules. -----> We save the cell type in cell2 at the same indice (the same row and column cell in cells2). 4) After check all the cells (and save the next round values in cells 2), we set cells's gridcells equal to cells2 gridcells. --> This causes the cells to be redrawn with cells2 types (white or black). */ void GridWindow::timerFired() { backStack.push(cells); std::vector<std::vector<GridCell*> > cells2; // Holds new values for 2D vector. These are the next simulation round of cell types. for(unsigned int i = 0; i < cells.size(); i++) // Loop through the rows of cells2. (Same size as cells' rows.) { vector<GridCell*> row; // Creates Gridcell* vector to push_back into cells2. cells2.push_back(row); // Pushes back row vectors into cells2. for(unsigned int j = 0; j < cells[i].size(); j++) // Loop through the columns (the cells in each row). { GridCell *cell = new GridCell(); // Creates new GridCell. cell->setType(DEAD); // Sets cell type to DEAD/white. cells2.at(i).push_back(cell); // Pushes back the DEAD cell into cells2. } // This makes a gridwindow the same size as cells with all DEAD cells. } for (unsigned int m = 0; m < cells.size(); m++) // Loop through cells' rows. { for (unsigned int n = 0; n < cells.at(m).size(); n++) // Loop through cells' columns. { unsigned int neighbors = 0; // Counter for number of LIVE neighbors for a given cell. // We know check all different variations of cells[i][j] to count the number of living neighbors for each cell. // We check m > 0 and/or n > 0 to make sure we don't access negative indexes (ex: cells[-1][0].) // We check m < size to make sure we don't try to access rows out of the vector (ex: row 5, if only 4 rows). // We check n < row size to make sure we don't access column item out of the vector (ex: 10th item in a column of only 9 items). // If we find that the Type = 1 (it is LIVE), then we add 1 to the neighbor. // Else - we add nothing to the neighbor counter. // Neighbor is the number of LIVE cells next to the current cell. if(m > 0 && n > 0) { if (cells[m-1][n-1]->getType() == 1) neighbors += 1; } if(m > 0) { if (cells[m-1][n]->getType() == 1) neighbors += 1; if(n < (cells.at(m).size() - 1)) { if (cells[m-1][n+1]->getType() == 1) neighbors += 1; } } if(n > 0) { if (cells[m][n-1]->getType() == 1) neighbors += 1; if(m < (cells.size() - 1)) { if (cells[m+1][n-1]->getType() == 1) neighbors += 1; } } if(n < (cells.at(m).size() - 1)) { if (cells[m][n+1]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1)) { if (cells[m+1][n]->getType() == 1) neighbors += 1; } if(m < (cells.size() - 1) && n < (cells.at(m).size() - 1)) { if (cells[m+1][n+1]->getType() == 1) neighbors += 1; } // Done checking number of neighbors for cells[m][n] // Now we change cells2 if it should switch in the next simulation step. // cells2 holds the values of what cells should be on the next iteration of the game. // We can't change cells right now, or it would through off our other cell values. // Apply game rules to cells: Create new, updated grid with the roundtwo vector. // Note - LIVE is 1; DEAD is 0. if (cells[m][n]->getType() == 1 && neighbors < 2) // If cell is LIVE and has less than 2 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && neighbors > 3) // If cell is LIVE and has more than 3 LIVE neighbors -> Set to DEAD. cells2[m][n]->setType(DEAD); else if (cells[m][n]->getType() == 1 && (neighbors == 2 || neighbors == 3)) // If cell is LIVE and has 2 or 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); else if (cells[m][n]->getType() == 0 && neighbors == 3) // If cell is DEAD and has 3 LIVE neighbors -> Set to LIVE. cells2[m][n]->setType(LIVE); } } // Now we've gone through all of cells, and saved the new values in cells2. // Now we loop through cells and set all the cells' types to those of cells2. for (unsigned int f = 0; f < cells.size(); f++) // Loop through cells' rows. { for (unsigned int g = 0; g < cells.at(f).size(); g++) // Loop through cells columns. { cells[f][g]->setType(cells2[f][g]->getType()); // Set cells[f][g]'s type to cells2[f][g]'s type. } } } stack.h - Here's my stack. #ifndef STACK_H_ #define STACK_H_ #include <iostream> #include "node.h" template <typename T> class Stack { private: Node<T>* top; int listSize; public: Stack(); int size() const; bool empty() const; void push(const T& value); void pop(); T& peek() const; }; template <typename T> Stack<T>::Stack() : top(NULL) { listSize = 0; } template <typename T> int Stack<T>::size() const { return listSize; } template <typename T> bool Stack<T>::empty() const { if(listSize == 0) return true; else return false; } template <typename T> void Stack<T>::push(const T& value) { Node<T>* newOne = new Node<T>(value); newOne->next = top; top = newOne; listSize++; } template <typename T> void Stack<T>::pop() { Node<T>* oldT = top; top = top->next; delete oldT; listSize--; } template <typename T> T& Stack<T>::peek() const { return top->data; // Returns data in top item. } #endif gridcell.cpp - Gridcell implementation #include <iostream> #include "gridcell.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); // Sets type and redraws cell. } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } Thanks a lot. Let me know if you need anything else.

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  • javafx tableview get selected data from ObservableList

    - by user3717821
    i am working on a javafx project and i need your help . while i am trying to get selected data from table i can get selected data from normal cell but can't get data from ObservableList inside tableview. code for my database: -- phpMyAdmin SQL Dump -- version 4.0.4 -- http://www.phpmyadmin.net -- -- Host: localhost -- Generation Time: Jun 10, 2014 at 06:20 AM -- Server version: 5.1.33-community -- PHP Version: 5.4.12 SET SQL_MODE = "NO_AUTO_VALUE_ON_ZERO"; SET time_zone = "+00:00"; /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8 */; -- -- Database: `test` -- -- -------------------------------------------------------- -- -- Table structure for table `customer` -- CREATE TABLE IF NOT EXISTS `customer` ( `col0` int(11) NOT NULL, `col1` varchar(255) DEFAULT NULL, `col2` int(11) DEFAULT NULL, PRIMARY KEY (`col0`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1; -- -- Dumping data for table `customer` -- INSERT INTO `customer` (`col0`, `col1`, `col2`) VALUES (12, 'adasdasd', 231), (22, 'adasdasd', 231), (212, 'adasdasd', 231); /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; my javafx codes: import java.sql.Connection; import java.sql.DriverManager; import java.sql.ResultSet; import java.sql.SQLException; import java.util.Map; import javafx.application.Application; import javafx.beans.property.SimpleStringProperty; import javafx.beans.value.ChangeListener; import javafx.beans.value.ObservableValue; import javafx.collections.FXCollections; import javafx.collections.ObservableList; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.Scene; import javafx.scene.control.Button; import javafx.scene.control.TableCell; import javafx.scene.control.TableColumn; import javafx.scene.control.TableColumn.CellDataFeatures; import javafx.scene.control.TablePosition; import javafx.scene.control.TableView; import javafx.scene.control.TableView.TableViewSelectionModel; import javafx.scene.control.cell.ChoiceBoxTableCell; import javafx.scene.control.cell.TextFieldTableCell; import javafx.scene.layout.BorderPane; import javafx.stage.Stage; import javafx.util.Callback; import javafx.util.StringConverter; class DBConnector { private static Connection conn; private static String url = "jdbc:mysql://localhost/test"; private static String user = "root"; private static String pass = "root"; public static Connection connect() throws SQLException{ try{ Class.forName("com.mysql.jdbc.Driver").newInstance(); }catch(ClassNotFoundException cnfe){ System.err.println("Error: "+cnfe.getMessage()); }catch(InstantiationException ie){ System.err.println("Error: "+ie.getMessage()); }catch(IllegalAccessException iae){ System.err.println("Error: "+iae.getMessage()); } conn = DriverManager.getConnection(url,user,pass); return conn; } public static Connection getConnection() throws SQLException, ClassNotFoundException{ if(conn !=null && !conn.isClosed()) return conn; connect(); return conn; } } public class DynamicTable extends Application{ Object newValue; //TABLE VIEW AND DATA private ObservableList<ObservableList> data; private TableView<ObservableList> tableview; //MAIN EXECUTOR public static void main(String[] args) { launch(args); } //CONNECTION DATABASE public void buildData(){ tableview.setEditable(true); Callback<TableColumn<Map, String>, TableCell<Map, String>> cellFactoryForMap = new Callback<TableColumn<Map, String>, TableCell<Map, String>>() { @Override public TableCell call(TableColumn p) { return new TextFieldTableCell(new StringConverter() { @Override public String toString(Object t) { return t.toString(); } @Override public Object fromString(String string) { return string; } }); } }; Connection c ; data = FXCollections.observableArrayList(); try{ c = DBConnector.connect(); //SQL FOR SELECTING ALL OF CUSTOMER String SQL = "SELECT * from CUSTOMer"; //ResultSet ResultSet rs = c.createStatement().executeQuery(SQL); /********************************** * TABLE COLUMN ADDED DYNAMICALLY * **********************************/ for(int i=0 ; i<rs.getMetaData().getColumnCount(); i++){ //We are using non property style for making dynamic table final int j = i; TableColumn col = new TableColumn(rs.getMetaData().getColumnName(i+1)); if(j==1){ final ObservableList<String> logLevelList = FXCollections.observableArrayList("FATAL", "ERROR", "WARN", "INFO", "INOUT", "DEBUG"); col.setCellFactory(ChoiceBoxTableCell.forTableColumn(logLevelList)); tableview.getColumns().addAll(col); } else{ col.setCellValueFactory(new Callback<CellDataFeatures<ObservableList,String>,ObservableValue<String>>(){ public ObservableValue<String> call(CellDataFeatures<ObservableList, String> param) { return new SimpleStringProperty(param.getValue().get(j).toString()); } }); tableview.getColumns().addAll(col); } if(j!=1) col.setCellFactory(cellFactoryForMap); System.out.println("Column ["+i+"] "); } /******************************** * Data added to ObservableList * ********************************/ while(rs.next()){ //Iterate Row ObservableList<String> row = FXCollections.observableArrayList(); for(int i=1 ; i<=rs.getMetaData().getColumnCount(); i++){ //Iterate Column row.add(rs.getString(i)); } System.out.println("Row [1] added "+row ); data.add(row); } //FINALLY ADDED TO TableView tableview.setItems(data); }catch(Exception e){ e.printStackTrace(); System.out.println("Error on Building Data"); } } @Override public void start(Stage stage) throws Exception { //TableView Button showDataButton = new Button("Add"); showDataButton.setOnAction(new EventHandler<ActionEvent>() { public void handle(ActionEvent event) { ObservableList<String> row = FXCollections.observableArrayList(); for(int i=1 ; i<=3; i++){ //Iterate Column row.add("asdasd"); } data.add(row); //FINALLY ADDED TO TableView tableview.setItems(data); } }); tableview = new TableView(); buildData(); //Main Scene BorderPane root = new BorderPane(); root.setCenter(tableview); root.setBottom(showDataButton); Scene scene = new Scene(root,500,500); stage.setScene(scene); stage.show(); tableview.getSelectionModel().selectedItemProperty().addListener(new ChangeListener() { @Override public void changed(ObservableValue observableValue, Object oldValue, Object newValue) { //Check whether item is selected and set value of selected item to Label if (tableview.getSelectionModel().getSelectedItem() != null) { TableViewSelectionModel selectionModel = tableview.getSelectionModel(); ObservableList selectedCells = selectionModel.getSelectedCells(); TablePosition tablePosition = (TablePosition) selectedCells.get(0); Object val = tablePosition.getTableColumn().getCellData(newValue); System.out.println("Selected Value " + val); System.out.println("Selected row " + newValue); } } }); } } please help me..

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  • Using Radio Button in GridView with Validation

    - by Vincent Maverick Durano
    A developer is asking how to select one radio button at a time if the radio button is inside the GridView.  As you may know setting the group name attribute of radio button will not work if the radio button is located within a Data Representation control like GridView. This because the radio button inside the gridview bahaves differentely. Since a gridview is rendered as table element , at run time it will assign different "name" to each radio button. Hence you are able to select multiple rows. In this post I'm going to demonstrate how select one radio button at a time in gridview and add a simple validation on it. To get started let's go ahead and fire up visual studio and the create a new web application / website project. Add a WebForm and then add gridview. The mark up would look something like this: <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="false" > <Columns> <asp:TemplateField> <ItemTemplate> <asp:RadioButton ID="rb" runat="server" /> </ItemTemplate> </asp:TemplateField> <asp:BoundField DataField="RowNumber" HeaderText="Row Number" /> <asp:BoundField DataField="Col1" HeaderText="First Column" /> <asp:BoundField DataField="Col2" HeaderText="Second Column" /> </Columns> </asp:GridView> Noticed that I've added a templatefield column so that we can add the radio button there. Also I have set up some BoundField columns and set the DataFields as RowNumber, Col1 and Col2. These columns are just dummy columns and i used it for the simplicity of this example. Now where these columns came from? These columns are created by hand at the code behind file of the ASPX. Here's the code below: private DataTable FillData() { DataTable dt = new DataTable(); DataRow dr = null; //Create DataTable columns dt.Columns.Add(new DataColumn("RowNumber", typeof(string))); dt.Columns.Add(new DataColumn("Col1", typeof(string))); dt.Columns.Add(new DataColumn("Col2", typeof(string))); //Create Row for each columns dr = dt.NewRow(); dr["RowNumber"] = 1; dr["Col1"] = "A"; dr["Col2"] = "B"; dt.Rows.Add(dr); dr = dt.NewRow(); dr["RowNumber"] = 2; dr["Col1"] = "AA"; dr["Col2"] = "BB"; dt.Rows.Add(dr); dr = dt.NewRow(); dr["RowNumber"] = 3; dr["Col1"] = "A"; dr["Col2"] = "B"; dt.Rows.Add(dr); dr = dt.NewRow(); dr["RowNumber"] = 4; dr["Col1"] = "A"; dr["Col2"] = "B"; dt.Rows.Add(dr); dr = dt.NewRow(); dr["RowNumber"] = 5; dr["Col1"] = "A"; dr["Col2"] = "B"; dt.Rows.Add(dr); return dt; } And here's the code for binding the GridView with the dummy data above. protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { GridView1.DataSource = FillData(); GridView1.DataBind(); } } Okay we have now a GridView data with a radio button on each row. Now lets go ahead and switch back to ASPX mark up. In this example I'm going to use a JavaScript for validating the radio button to select one radio button at a time. Here's the javascript code below: function CheckOtherIsCheckedByGVID(rb) { var isChecked = rb.checked; var row = rb.parentNode.parentNode; if (isChecked) { row.style.backgroundColor = '#B6C4DE'; row.style.color = 'black'; } var currentRdbID = rb.id; parent = document.getElementById("<%= GridView1.ClientID %>"); var items = parent.getElementsByTagName('input'); for (i = 0; i < items.length; i++) { if (items[i].id != currentRdbID && items[i].type == "radio") { if (items[i].checked) { items[i].checked = false; items[i].parentNode.parentNode.style.backgroundColor = 'white'; items[i].parentNode.parentNode.style.color = '#696969'; } } } } The function above sets the row of the current selected radio button's style to determine that the row is selected and then loops through the radio buttons in the gridview and then de-select the previous selected radio button and set the row style back to its default. You can then call the javascript function above at onlick event of radio button like below: <asp:RadioButton ID="rb" runat="server" onclick="javascript:CheckOtherIsCheckedByGVID(this);" /> Here's the output below: On Load: After Selecting a Radio Button: As you have noticed, on initial load there's no default selected radio in the GridView. Now let's add a simple validation for that. We will basically display an error message if a user clicks a button that triggers a postback without selecting  a radio button in the GridView. Here's the javascript for the validation: function ValidateRadioButton(sender, args) { var gv = document.getElementById("<%= GridView1.ClientID %>"); var items = gv.getElementsByTagName('input'); for (var i = 0; i < items.length ; i++) { if (items[i].type == "radio") { if (items[i].checked) { args.IsValid = true; return; } else { args.IsValid = false; } } } } The function above loops through the rows in gridview and find all the radio buttons within it. It will then check each radio button checked property. If a radio is checked then set IsValid to true else set it to false.  The reason why I'm using IsValid is because I'm using the ASP validator control for validation. Now add the following mark up below under the GridView declaration: <br /> <asp:Label ID="lblMessage" runat="server" /> <br /> <asp:Button ID="btn" runat="server" Text="POST" onclick="btn_Click" ValidationGroup="GroupA" /> <asp:CustomValidator ID="CustomValidator1" runat="server" ErrorMessage="Please select row in the grid." ClientValidationFunction="ValidateRadioButton" ValidationGroup="GroupA" style="display:none"></asp:CustomValidator> <asp:ValidationSummary ID="ValidationSummary1" runat="server" ValidationGroup="GroupA" HeaderText="Error List:" DisplayMode="BulletList" ForeColor="Red" /> And then at Button Click event add this simple code below just to test if  the validation works: protected void btn_Click(object sender, EventArgs e) { lblMessage.Text = "Postback at: " + DateTime.Now.ToString("hh:mm:ss tt"); } Here's the output below that you can see in the browser:   That's it! I hope someone find this post useful! Technorati Tags: ASP.NET,JavaScript,GridView

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  • Using SSIS to send a HTML E-Mail Message with built-in table of Counts.

    - by Kevin Shyr
    For the record, this can be just as easily done with a .NET class with a DLL call.  The two major reasons for this ending up as a SSIS package are: There are a lot of SQL resources for maintenance, but not as many .NET developers. There is an existing automated process that links up SQL Jobs (more on that in the next post), and this is part of that process.   To start, this is what the SSIS looks like: The first part of the control flow is just for the override scenario.   In the Execute SQL Task, it calls a stored procedure, which already formats the result into XML by using "FOR XML PATH('Row'), ROOT(N'FieldingCounts')".  The result XML string looks like this: <FieldingCounts>   <Row>     <CellId>M COD</CellId>     <Mailed>64</Mailed>     <ReMailed>210</ReMailed>     <TotalMail>274</TotalMail>     <EMailed>233</EMailed>     <TotalSent>297</TotalSent>   </Row>   <Row>     <CellId>M National</CellId>     <Mailed>11</Mailed>     <ReMailed>59</ReMailed>     <TotalMail>70</TotalMail>     <EMailed>90</EMailed>     <TotalSent>101</TotalSent>   </Row>   <Row>     <CellId>U COD</CellId>     <Mailed>91</Mailed>     <ReMailed>238</ReMailed>     <TotalMail>329</TotalMail>     <EMailed>291</EMailed>     <TotalSent>382</TotalSent>   </Row>   <Row>     <CellId>U National</CellId>     <Mailed>63</Mailed>     <ReMailed>286</ReMailed>     <TotalMail>349</TotalMail>     <EMailed>374</EMailed>     <TotalSent>437</TotalSent>   </Row> </FieldingCounts>  This result is saved into an internal SSIS variable with the following settings on the General tab and the Result Set tab:   Now comes the trickier part.  We need to use the XML Task to format the XML string result into an HTML table, and I used Direct input XSLT And here is the code of XSLT: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output method="html" indent="yes"/>   <xsl:template match="/ROOT">         <table border="1" cellpadding="6">           <tr>             <td></td>             <td>Mailed</td>             <td>Re-mailed</td>             <td>Total Mail (Mailed, Re-mailed)</td>             <td>E-mailed</td>             <td>Total Sent (Mailed, E-mailed)</td>           </tr>           <xsl:for-each select="FieldingCounts/Row">             <tr>               <xsl:for-each select="./*">                 <td>                   <xsl:value-of select="." />                 </td>               </xsl:for-each>             </tr>           </xsl:for-each>         </table>   </xsl:template> </xsl:stylesheet>    Then a script task is used to send out an HTML email (as we are all painfully aware that SSIS Send Mail Task only sends plain text) Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 using System; using System.Data; using Microsoft.SqlServer.Dts.Runtime; using System.Windows.Forms; using System.Net.Mail; using System.Net;   namespace ST_b829a2615e714bcfb55db0ce97be3901.csproj {     [System.AddIn.AddIn("ScriptMain", Version = "1.0", Publisher = "", Description = "")]     public partial class ScriptMain : Microsoft.SqlServer.Dts.Tasks.ScriptTask.VSTARTScriptObjectModelBase     {           #region VSTA generated code         enum ScriptResults         {             Success = Microsoft.SqlServer.Dts.Runtime.DTSExecResult.Success,             Failure = Microsoft.SqlServer.Dts.Runtime.DTSExecResult.Failure         };         #endregion           public void Main()         {             String EmailMsgBody = String.Format("<HTML><BODY><P>{0}</P><P>{1}</P></BODY></HTML>"                                                 , Dts.Variables["Config_SMTP_MessageSourceText"].Value.ToString()                                                 , Dts.Variables["InternalStr_CountResultAfterXSLT"].Value.ToString());             MailMessage EmailCountMsg = new MailMessage(Dts.Variables["Config_SMTP_From"].Value.ToString().Replace(";", ",")                                                         , Dts.Variables["Config_SMTP_Success_To"].Value.ToString().Replace(";", ",")                                                         , Dts.Variables["Config_SMTP_SubjectLinePrefix"].Value.ToString() + " " + Dts.Variables["InternalStr_FieldingDate"].Value.ToString()                                                         , EmailMsgBody);             //EmailCountMsg.From.             EmailCountMsg.CC.Add(Dts.Variables["Config_SMTP_Success_CC"].Value.ToString().Replace(";", ","));             EmailCountMsg.IsBodyHtml = true;               SmtpClient SMTPForCount = new SmtpClient(Dts.Variables["Config_SMTP_ServerAddress"].Value.ToString());             SMTPForCount.Credentials = CredentialCache.DefaultNetworkCredentials;               SMTPForCount.Send(EmailCountMsg);               Dts.TaskResult = (int)ScriptResults.Success;         }     } } Note on this code: notice the email list has Replace(";", ",").  This is only here because the list is configurable in the SQL Job Step at Set Values, which does not react well with colons as email separator, but system.Net.Mail only handles comma as email separator, hence the extra replace in the string. The result is a nicely formatted email message with count information:

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  • OpenGL loading functions error [on hold]

    - by Ghilliedrone
    I'm new to OpenGL, and I bought a book on it for beginners. I finished writing the sample code for making a context/window. I get an error on this line at the part PFNWGLCREATECONTEXTATTRIBSARBPROC, saying "Error: expected a ')'": typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int*); Replacing it or adding a ")" makes it error, but the error disappears when I use the OpenGL headers included in the books CD, which are OpenGL 3.0. I would like a way to make this work with the newest gl.h/wglext.h and without libraries. Here's the rest of the class if it's needed: #include <ctime> #include <windows.h> #include <iostream> #include <gl\GL.h> #include <gl\wglext.h> #include "Example.h" #include "GLWindow.h" typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int*); PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; bool GLWindow::create(int width, int height, int bpp, bool fullscreen) { DWORD dwExStyle; //Window Extended Style DWORD dwStyle; //Window Style m_isFullscreen = fullscreen;//Store the fullscreen flag m_windowRect.left = 0L; m_windowRect.right = (long)width; m_windowRect.top = 0L; m_windowRect.bottom = (long)height;//Set bottom to height // fill out the window class structure m_windowClass.cbSize = sizeof(WNDCLASSEX); m_windowClass.style = CS_HREDRAW | CS_VREDRAW; m_windowClass.lpfnWndProc = GLWindow::StaticWndProc; //We set our static method as the event handler m_windowClass.cbClsExtra = 0; m_windowClass.cbWndExtra = 0; m_windowClass.hInstance = m_hinstance; m_windowClass.hIcon = LoadIcon(NULL, IDI_APPLICATION); // default icon m_windowClass.hCursor = LoadCursor(NULL, IDC_ARROW); // default arrow m_windowClass.hbrBackground = NULL; // don't need background m_windowClass.lpszMenuName = NULL; // no menu m_windowClass.lpszClassName = (LPCWSTR)"GLClass"; m_windowClass.hIconSm = LoadIcon(NULL, IDI_WINLOGO); // windows logo small icon if (!RegisterClassEx(&m_windowClass)) { MessageBox(NULL, (LPCWSTR)"Failed to register window class", NULL, MB_OK); return false; } if (m_isFullscreen)//If we are fullscreen, we need to change the display { DEVMODE dmScreenSettings; //Device mode memset(&dmScreenSettings, 0, sizeof(dmScreenSettings)); dmScreenSettings.dmSize = sizeof(dmScreenSettings); dmScreenSettings.dmPelsWidth = width; //Screen width dmScreenSettings.dmPelsHeight = height; //Screen height dmScreenSettings.dmBitsPerPel = bpp; //Bits per pixel dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) { MessageBox(NULL, (LPCWSTR)"Display mode failed", NULL, MB_OK); m_isFullscreen = false; } } if (m_isFullscreen) //Is it fullscreen? { dwExStyle = WS_EX_APPWINDOW; //Window Extended Style dwStyle = WS_POPUP; //Windows Style ShowCursor(false); //Hide mouse pointer } else { dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; //Window Exteneded Style dwStyle = WS_OVERLAPPEDWINDOW; //Windows Style } AdjustWindowRectEx(&m_windowRect, dwStyle, false, dwExStyle); //Adjust window to true requested size //Class registered, so now create window m_hwnd = CreateWindowEx(NULL, //Extended Style (LPCWSTR)"GLClass", //Class name (LPCWSTR)"Chapter 2", //App name dwStyle | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, 0, 0, //x, y coordinates m_windowRect.right - m_windowRect.left, m_windowRect.bottom - m_windowRect.top, //Width and height NULL, //Handle to parent NULL, //Handle to menu m_hinstance, //Application instance this); //Pass a pointer to the GLWindow here //Check if window creation failed, hwnd would equal NULL if (!m_hwnd) { return 0; } m_hdc = GetDC(m_hwnd); ShowWindow(m_hwnd, SW_SHOW); UpdateWindow(m_hwnd); m_lastTime = GetTickCount() / 1000.0f; return true; } LRESULT CALLBACK GLWindow::StaticWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { GLWindow* window = nullptr; //If this is the create message if (uMsg == WM_CREATE) { //Get the pointer we stored during create window = (GLWindow*)((LPCREATESTRUCT)lParam)->lpCreateParams; //Associate the window pointer with the hwnd for the other events to access SetWindowLongPtr(hWnd, GWL_USERDATA, (LONG_PTR)window); } else { //If this is not a creation event, then we should have stored a pointer to the window window = (GLWindow*)GetWindowLongPtr(hWnd, GWL_USERDATA); if (!window) { //Do the default event handling return DefWindowProc(hWnd, uMsg, wParam, lParam); } } //Call our window's member WndProc(allows us to access member variables) return window->WndProc(hWnd, uMsg, wParam, lParam); } LRESULT GLWindow::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_CREATE: { m_hdc = GetDC(hWnd); setupPixelFormat(); //Set the version that we want, in this case 3.0 int attribs[] = { WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0}; //Create temporary context so we can get a pointer to the function HGLRC tmpContext = wglCreateContext(m_hdc); //Make the context current wglMakeCurrent(m_hdc, tmpContext); //Get the function pointer wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); //If this is NULL then OpenGl 3.0 is not supported if (!wglCreateContextAttribsARB) { MessageBox(NULL, (LPCWSTR)"OpenGL 3.0 is not supported", (LPCWSTR)"An error occured", MB_ICONERROR | MB_OK); DestroyWindow(hWnd); return 0; } //Create an OpenGL 3.0 context using the new function m_hglrc = wglCreateContextAttribsARB(m_hdc, 0, attribs); //Delete the temporary context wglDeleteContext(tmpContext); //Make the GL3 context current wglMakeCurrent(m_hdc, m_hglrc); m_isRunning = true; } break; case WM_DESTROY: //Window destroy case WM_CLOSE: //Windows is closing wglMakeCurrent(m_hdc, NULL); wglDeleteContext(m_hglrc); m_isRunning = false; //Stop the main loop PostQuitMessage(0); break; case WM_SIZE: { int height = HIWORD(lParam); //Get height and width int width = LOWORD(lParam); getAttachedExample()->onResize(width, height); //Call the example's resize method } break; case WM_KEYDOWN: if (wParam == VK_ESCAPE) //If the escape key was pressed { DestroyWindow(m_hwnd); } break; default: break; } return DefWindowProc(hWnd, uMsg, wParam, lParam); } void GLWindow::processEvents() { MSG msg; //While there are messages in the queue, store them in msg while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { //Process the messages TranslateMessage(&msg); DispatchMessage(&msg); } } Here is the header: #pragma once #include <ctime> #include <windows.h> class Example;//Declare our example class class GLWindow { public: GLWindow(HINSTANCE hInstance); //default constructor bool create(int width, int height, int bpp, bool fullscreen); void destroy(); void processEvents(); void attachExample(Example* example); bool isRunning(); //Is the window running? void swapBuffers() { SwapBuffers(m_hdc); } static LRESULT CALLBACK StaticWndProc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam); LRESULT CALLBACK WndProc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam); float getElapsedSeconds(); private: Example* m_example; //A link to the example program bool m_isRunning; //Is the window still running? bool m_isFullscreen; HWND m_hwnd; //Window handle HGLRC m_hglrc; //Rendering context HDC m_hdc; //Device context RECT m_windowRect; //Window bounds HINSTANCE m_hinstance; //Application instance WNDCLASSEX m_windowClass; void setupPixelFormat(void); Example* getAttachedExample() { return m_example; } float m_lastTime; };

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  • How to create an array of User Objects in Powerbuilder?

    - by TomatoSandwich
    The application has many different windows. One is a single 'row' window, which relates to a single row of data in a table, say 'Order'. Another is a 'multiple row' datawindow, where each row in the datawindow relates to a row in 'Order', used for spreadsheet-like data entry Functionality extentions have create a detail table, say 'Suppliers', where an order may require multiple suppliers to fill the order. Normally, suppliers are not required, because they are already in the warehouse (0), or there may need to be an order to a supplier to complete an order (1), or multiple suppliers may need to be contacted (more than one). As a single order is entered, once the items are entered, a User Object is populated depending on the status of the items in the warehouse. If required, this creates a 1-to-many relationship between the order and the "backorder". In the PB side, there is a single object uo_backorder which is created on the window, and is referenced by the window depending on the command (button popup, save, etc) I have been tasked to create the 'backorder' functionality on the spreadsheet-line window. Previously the default options for backorders were used when orders were created from the multiple-row window. A workaround already exists where unconfirmed orders could be opened in the single-row window, and the backorder information manipulated there. However, the userbase wants this functionality on the one window. Since the functionality of uo_backorder already exists, I assumed I could just copy the code from the single-order window, but create an array of uo_backorder objects to cope with multiple rows. I tried the following: forward .. type uo_backorder from popupdwpb within w_order_conv end type end forward global type w_order_conv from singleform .. uo_backorder uo_backorder end type type variables .. uo_backorder iuo_backorders[] end variables .. public function boolean iuo_backorders(); .. long ll_count ll_count = UpperBound(iuo_backorders[]) iuo_backorders[ll_count+1] = uo_backorder //THIS ISN'T RIGHT lb_ok = iuo_backorders[ll_count+1].init('w_backorder_popup', '', '', '', 'd_backorder_popup', sqlca, useTransObj()) return lb_ok end function .. <utility functions> .. type uo_backorder from popupdwpb within w_order_conv integer x = 28 integer y = 28 integer width ... end type on uo_backorder.destroy call popupdwpb::destroy end on The issue I face now is that the code commented "THIS ISN'T RIGHT" isn't correct. It is associating the visual object placed on the face of the main window to each array cell, so anytime I reference the array cell object it's actually referencing the one original object, not the new instances that I (thought) I was creating. If I change the code iuo_backorders[ll_count+1] = create uo_backorder the code doesn't run, saying that it failed to initalize the popup window. I think this is related to the class being called the same thing as the instance. What I want to end up with is an array of uo_backorder objects that I can associate to each row of my datawindow (first row = first cell, etc). I think the issue lays in the fact it's a visual object, and I can't seem to get the window to run without adding a dummy object on the face of the window (functionality from the original single-row window). Since it's a VISUAL object, does the object indeed need to be embedded on the windowface for the window to know what object I'm talking about? If so, how does one create multiple windowface objects (one to many, depending on when a row is added)? Don't hesitate to inquire regarding any more information this issue may require from myself. I have no idea what is 'standard' or 'default' in PB, or what is custom and needs more explaining.

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  • iPhone development: pointer being freed was not allocated

    - by w4nderlust
    Hello, i got this message from the debugger: Pixture(1257,0xa0610500) malloc: *** error for object 0x21a8000: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug so i did a bit of tracing and got: (gdb) shell malloc_history 1257 0x21a8000 ALLOC 0x2196a00-0x21a89ff [size=73728]: thread_a0610500 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __CFRunLoopDoObservers | CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*) | CA::Transaction::commit() | CA::Context::commit_transaction(CA::Transaction*) | CALayerDisplayIfNeeded | -[CALayer _display] | CABackingStoreUpdate | backing_callback(CGContext*, void*) | -[CALayer drawInContext:] | -[UIView(CALayerDelegate) drawLayer:inContext:] | -[AvatarView drawRect:] | -[AvatarView overlayPNG:] | +[UIImageUtility createMaskOf:] | UIGraphicsGetImageFromCurrentImageContext | CGBitmapContextCreateImage | create_bitmap_data_provider | malloc | malloc_zone_malloc and i really can't understand what i am doing wrong. here's the code of the [UIImageUtility createMaskOf:] function: + (UIImage *)createMaskOf:(UIImage *)source { CGRect rect = CGRectMake(0, 0, source.size.width, source.size.height); UIGraphicsBeginImageContext(CGSizeMake(source.size.width, source.size.height)); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextTranslateCTM(context, 0, source.size.height); CGContextScaleCTM(context, 1.0, -1.0); UIImage *original = [self createGrayCopy:source]; CGContextRef context2 = CGBitmapContextCreate(NULL, source.size.width, source.size.height, 8, 4 * source.size.width, CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipLast); CGContextDrawImage(context2, CGRectMake(0, 0, source.size.width, source.size.height), original.CGImage); CGImageRef unmasked = CGBitmapContextCreateImage(context2); const float myMaskingColorsFrameColor[6] = { 1,256,1,256,1,256 }; CGImageRef mask = CGImageCreateWithMaskingColors(unmasked, myMaskingColorsFrameColor); CGContextSetRGBFillColor (context, 256,256,256, 1); CGContextFillRect(context, rect); CGContextDrawImage(context, rect, mask); UIImage *whiteMasked = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return whiteMasked; } the other custom function called before that is the following: - (UIImage *)overlayPNG:(SinglePart *)sp { NSLog([sp description]); // Rect and context setup CGRect rect = CGRectMake(0, 0, sp.image.size.width, sp.image.size.height); NSLog(@"%f x %f", sp.image.size.width, sp.image.size.height); // Create an image of a color filled rectangle UIImage *baseColor = nil; if (sp.hasOwnColor) { baseColor = [UIImageUtility imageWithRect:rect ofColor:sp.color]; } else { SinglePart *facePart = [editingAvatar.face.partList objectAtIndex:0]; baseColor = [UIImageUtility imageWithRect:rect ofColor:facePart.color]; } // Crete the mask of the layer UIImage *mask = [UIImageUtility createMaskOf:sp.image]; mask = [UIImageUtility createGrayCopy:mask]; // Create a new context for merging the overlay and a mask of the layer UIGraphicsBeginImageContext(CGSizeMake(sp.image.size.width, sp.image.size.height)); CGContextRef context2 = UIGraphicsGetCurrentContext(); // Adjust the coordinate system so that the origin // is in the lower left corner of the view and the // y axis points up CGContextTranslateCTM(context2, 0, sp.image.size.height); CGContextScaleCTM(context2, 1.0, -1.0); // Create masked overlay color layer CGImageRef MaskedImage = CGImageCreateWithMask (baseColor.CGImage, mask.CGImage); // Draw the base color layer CGContextDrawImage(context2, rect, MaskedImage); // Get the result of the masking UIImage* overlayMasked = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIGraphicsBeginImageContext(CGSizeMake(sp.image.size.width, sp.image.size.height)); CGContextRef context = UIGraphicsGetCurrentContext(); // Adjust the coordinate system so that the origin // is in the lower left corner of the view and the // y axis points up CGContextTranslateCTM(context, 0, sp.image.size.height); CGContextScaleCTM(context, 1.0, -1.0); // Get the result of the blending of the masked overlay and the base image CGContextDrawImage(context, rect, overlayMasked.CGImage); // Set the blend mode for the next drawn image CGContextSetBlendMode(context, kCGBlendModeOverlay); // Component image drawn CGContextDrawImage(context, rect, sp.image.CGImage); UIImage* blendedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); CGImageRelease(MaskedImage); return blendedImage; }

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  • Hello Operator, My Switch Is Bored

    - by Paul White
    This is a post for T-SQL Tuesday #43 hosted by my good friend Rob Farley. The topic this month is Plan Operators. I haven’t taken part in T-SQL Tuesday before, but I do like to write about execution plans, so this seemed like a good time to start. This post is in two parts. The first part is primarily an excuse to use a pretty bad play on words in the title of this blog post (if you’re too young to know what a telephone operator or a switchboard is, I hate you). The second part of the post looks at an invisible query plan operator (so to speak). 1. My Switch Is Bored Allow me to present the rare and interesting execution plan operator, Switch: Books Online has this to say about Switch: Following that description, I had a go at producing a Fast Forward Cursor plan that used the TOP operator, but had no luck. That may be due to my lack of skill with cursors, I’m not too sure. The only application of Switch in SQL Server 2012 that I am familiar with requires a local partitioned view: CREATE TABLE dbo.T1 (c1 int NOT NULL CHECK (c1 BETWEEN 00 AND 24)); CREATE TABLE dbo.T2 (c1 int NOT NULL CHECK (c1 BETWEEN 25 AND 49)); CREATE TABLE dbo.T3 (c1 int NOT NULL CHECK (c1 BETWEEN 50 AND 74)); CREATE TABLE dbo.T4 (c1 int NOT NULL CHECK (c1 BETWEEN 75 AND 99)); GO CREATE VIEW V1 AS SELECT c1 FROM dbo.T1 UNION ALL SELECT c1 FROM dbo.T2 UNION ALL SELECT c1 FROM dbo.T3 UNION ALL SELECT c1 FROM dbo.T4; Not only that, but it needs an updatable local partitioned view. We’ll need some primary keys to meet that requirement: ALTER TABLE dbo.T1 ADD CONSTRAINT PK_T1 PRIMARY KEY (c1);   ALTER TABLE dbo.T2 ADD CONSTRAINT PK_T2 PRIMARY KEY (c1);   ALTER TABLE dbo.T3 ADD CONSTRAINT PK_T3 PRIMARY KEY (c1);   ALTER TABLE dbo.T4 ADD CONSTRAINT PK_T4 PRIMARY KEY (c1); We also need an INSERT statement that references the view. Even more specifically, to see a Switch operator, we need to perform a single-row insert (multi-row inserts use a different plan shape): INSERT dbo.V1 (c1) VALUES (1); And now…the execution plan: The Constant Scan manufactures a single row with no columns. The Compute Scalar works out which partition of the view the new value should go in. The Assert checks that the computed partition number is not null (if it is, an error is returned). The Nested Loops Join executes exactly once, with the partition id as an outer reference (correlated parameter). The Switch operator checks the value of the parameter and executes the corresponding input only. If the partition id is 0, the uppermost Clustered Index Insert is executed, adding a row to table T1. If the partition id is 1, the next lower Clustered Index Insert is executed, adding a row to table T2…and so on. In case you were wondering, here’s a query and execution plan for a multi-row insert to the view: INSERT dbo.V1 (c1) VALUES (1), (2); Yuck! An Eager Table Spool and four Filters! I prefer the Switch plan. My guess is that almost all the old strategies that used a Switch operator have been replaced over time, using things like a regular Concatenation Union All combined with Start-Up Filters on its inputs. Other new (relative to the Switch operator) features like table partitioning have specific execution plan support that doesn’t need the Switch operator either. This feels like a bit of a shame, but perhaps it is just nostalgia on my part, it’s hard to know. Please do let me know if you encounter a query that can still use the Switch operator in 2012 – it must be very bored if this is the only possible modern usage! 2. Invisible Plan Operators The second part of this post uses an example based on a question Dave Ballantyne asked using the SQL Sentry Plan Explorer plan upload facility. If you haven’t tried that yet, make sure you’re on the latest version of the (free) Plan Explorer software, and then click the Post to SQLPerformance.com button. That will create a site question with the query plan attached (which can be anonymized if the plan contains sensitive information). Aaron Bertrand and I keep a close eye on questions there, so if you have ever wanted to ask a query plan question of either of us, that’s a good way to do it. The problem The issue I want to talk about revolves around a query issued against a calendar table. The script below creates a simplified version and adds 100 years of per-day information to it: USE tempdb; GO CREATE TABLE dbo.Calendar ( dt date NOT NULL, isWeekday bit NOT NULL, theYear smallint NOT NULL,   CONSTRAINT PK__dbo_Calendar_dt PRIMARY KEY CLUSTERED (dt) ); GO -- Monday is the first day of the week for me SET DATEFIRST 1;   -- Add 100 years of data INSERT dbo.Calendar WITH (TABLOCKX) (dt, isWeekday, theYear) SELECT CA.dt, isWeekday = CASE WHEN DATEPART(WEEKDAY, CA.dt) IN (6, 7) THEN 0 ELSE 1 END, theYear = YEAR(CA.dt) FROM Sandpit.dbo.Numbers AS N CROSS APPLY ( VALUES (DATEADD(DAY, N.n - 1, CONVERT(date, '01 Jan 2000', 113))) ) AS CA (dt) WHERE N.n BETWEEN 1 AND 36525; The following query counts the number of weekend days in 2013: SELECT Days = COUNT_BIG(*) FROM dbo.Calendar AS C WHERE theYear = 2013 AND isWeekday = 0; It returns the correct result (104) using the following execution plan: The query optimizer has managed to estimate the number of rows returned from the table exactly, based purely on the default statistics created separately on the two columns referenced in the query’s WHERE clause. (Well, almost exactly, the unrounded estimate is 104.289 rows.) There is already an invisible operator in this query plan – a Filter operator used to apply the WHERE clause predicates. We can see it by re-running the query with the enormously useful (but undocumented) trace flag 9130 enabled: Now we can see the full picture. The whole table is scanned, returning all 36,525 rows, before the Filter narrows that down to just the 104 we want. Without the trace flag, the Filter is incorporated in the Clustered Index Scan as a residual predicate. It is a little bit more efficient than using a separate operator, but residual predicates are still something you will want to avoid where possible. The estimates are still spot on though: Anyway, looking to improve the performance of this query, Dave added the following filtered index to the Calendar table: CREATE NONCLUSTERED INDEX Weekends ON dbo.Calendar(theYear) WHERE isWeekday = 0; The original query now produces a much more efficient plan: Unfortunately, the estimated number of rows produced by the seek is now wrong (365 instead of 104): What’s going on? The estimate was spot on before we added the index! Explanation You might want to grab a coffee for this bit. Using another trace flag or two (8606 and 8612) we can see that the cardinality estimates were exactly right initially: The highlighted information shows the initial cardinality estimates for the base table (36,525 rows), the result of applying the two relational selects in our WHERE clause (104 rows), and after performing the COUNT_BIG(*) group by aggregate (1 row). All of these are correct, but that was before cost-based optimization got involved :) Cost-based optimization When cost-based optimization starts up, the logical tree above is copied into a structure (the ‘memo’) that has one group per logical operation (roughly speaking). The logical read of the base table (LogOp_Get) ends up in group 7; the two predicates (LogOp_Select) end up in group 8 (with the details of the selections in subgroups 0-6). These two groups still have the correct cardinalities as trace flag 8608 output (initial memo contents) shows: During cost-based optimization, a rule called SelToIdxStrategy runs on group 8. It’s job is to match logical selections to indexable expressions (SARGs). It successfully matches the selections (theYear = 2013, is Weekday = 0) to the filtered index, and writes a new alternative into the memo structure. The new alternative is entered into group 8 as option 1 (option 0 was the original LogOp_Select): The new alternative is to do nothing (PhyOp_NOP = no operation), but to instead follow the new logical instructions listed below the NOP. The LogOp_GetIdx (full read of an index) goes into group 21, and the LogOp_SelectIdx (selection on an index) is placed in group 22, operating on the result of group 21. The definition of the comparison ‘the Year = 2013’ (ScaOp_Comp downwards) was already present in the memo starting at group 2, so no new memo groups are created for that. New Cardinality Estimates The new memo groups require two new cardinality estimates to be derived. First, LogOp_Idx (full read of the index) gets a predicted cardinality of 10,436. This number comes from the filtered index statistics: DBCC SHOW_STATISTICS (Calendar, Weekends) WITH STAT_HEADER; The second new cardinality derivation is for the LogOp_SelectIdx applying the predicate (theYear = 2013). To get a number for this, the cardinality estimator uses statistics for the column ‘theYear’, producing an estimate of 365 rows (there are 365 days in 2013!): DBCC SHOW_STATISTICS (Calendar, theYear) WITH HISTOGRAM; This is where the mistake happens. Cardinality estimation should have used the filtered index statistics here, to get an estimate of 104 rows: DBCC SHOW_STATISTICS (Calendar, Weekends) WITH HISTOGRAM; Unfortunately, the logic has lost sight of the link between the read of the filtered index (LogOp_GetIdx) in group 22, and the selection on that index (LogOp_SelectIdx) that it is deriving a cardinality estimate for, in group 21. The correct cardinality estimate (104 rows) is still present in the memo, attached to group 8, but that group now has a PhyOp_NOP implementation. Skipping over the rest of cost-based optimization (in a belated attempt at brevity) we can see the optimizer’s final output using trace flag 8607: This output shows the (incorrect, but understandable) 365 row estimate for the index range operation, and the correct 104 estimate still attached to its PhyOp_NOP. This tree still has to go through a few post-optimizer rewrites and ‘copy out’ from the memo structure into a tree suitable for the execution engine. One step in this process removes PhyOp_NOP, discarding its 104-row cardinality estimate as it does so. To finish this section on a more positive note, consider what happens if we add an OVER clause to the query aggregate. This isn’t intended to be a ‘fix’ of any sort, I just want to show you that the 104 estimate can survive and be used if later cardinality estimation needs it: SELECT Days = COUNT_BIG(*) OVER () FROM dbo.Calendar AS C WHERE theYear = 2013 AND isWeekday = 0; The estimated execution plan is: Note the 365 estimate at the Index Seek, but the 104 lives again at the Segment! We can imagine the lost predicate ‘isWeekday = 0’ as sitting between the seek and the segment in an invisible Filter operator that drops the estimate from 365 to 104. Even though the NOP group is removed after optimization (so we don’t see it in the execution plan) bear in mind that all cost-based choices were made with the 104-row memo group present, so although things look a bit odd, it shouldn’t affect the optimizer’s plan selection. I should also mention that we can work around the estimation issue by including the index’s filtering columns in the index key: CREATE NONCLUSTERED INDEX Weekends ON dbo.Calendar(theYear, isWeekday) WHERE isWeekday = 0 WITH (DROP_EXISTING = ON); There are some downsides to doing this, including that changes to the isWeekday column may now require Halloween Protection, but that is unlikely to be a big problem for a static calendar table ;)  With the updated index in place, the original query produces an execution plan with the correct cardinality estimation showing at the Index Seek: That’s all for today, remember to let me know about any Switch plans you come across on a modern instance of SQL Server! Finally, here are some other posts of mine that cover other plan operators: Segment and Sequence Project Common Subexpression Spools Why Plan Operators Run Backwards Row Goals and the Top Operator Hash Match Flow Distinct Top N Sort Index Spools and Page Splits Singleton and Range Seeks Bitmaps Hash Join Performance Compute Scalar © 2013 Paul White – All Rights Reserved Twitter: @SQL_Kiwi

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  • Why does an error appear every time I try to open the Ubuntu Software Center? [duplicate]

    - by askubuntu7639
    This question already has an answer here: How do I remove a broken software source? 3 answers There is a glitch on the Ubuntu Software Center and whenever I open it an error appears and it keeps loading and never opens. Why does this happen? I have installed Ubuntu 13.04 on a disk and partitioned it. Please help me and ask for excess information if you need it. If you know of any duplicates please show me them!! This is the output of a question someone asked me. SystemError: E:Type '<!DOCTYPE' is not known on line 1 in source list /etc/apt/sources.list.d/medibuntu.list This next output is the output of cat /etc/apt/sources.list.d/medibuntu.list </div> <div style="float:left;"> <div class="textwidget"><script type="text/javascript"><!-- google_ad_client = "ca-pub-2917661377128354"; /* 160X600 Sidebar UX */ google_ad_slot = "9908287444"; google_ad_width = 160; google_ad_height = 600; //-- Recent Comments <article> <div style="float:left; display:block; margin:0 10px 10px 0; border:1px solid #CCCCCC; padding:3px; width:35px; height:35px;"><img alt='' src='http://0.gravatar.com/avatar/ae5f4503d5f167f1cf62d3e36e8242b6?s=35&amp;d=&amp;r=G' class='avatar avatar-35 photo' height='35' width='35' /></div> <div style="float:left;"> <h4 class="author">Richard Syme</h4> <p class="meta"> <time datetime="2013-09-24" pubdate>September 24, 2013</time> | <a class="permalink" href="http://www.unixmen.com/how-to-customize-you-vlc-hot-keys/#comment-13732">#</a> </p> </div> <div class="content" style="float:left;"><p>I dont have a clear button under the hotkeys. All i want to do is get rid of all hotkeys.</p> </article> <article> <div style="float:left; display:block; margin:0 10px 10px 0; border:1px solid #CCCCCC; padding:3px; width:35px; height:35px;"><img alt='' src='http://1.gravatar.com/avatar/ffabde94437e996a506e31e981bcf8fc?s=35&amp;d=&amp;r=G' class='avatar avatar-35 photo' height='35' width='35' /></div> <div style="float:left;"> <h4 class="author">Abin Thomas Mathew</h4> <p class="meta"> <time datetime="2013-09-24" pubdate>September 24, 2013</time> | <a class="permalink" href="http://www.unixmen.com/install-lamp-server-in-centos-6-4-rhel-6-4/#comment-13727">#</a> </p> </div> <div class="content" style="float:left;"><p>Simple and easy to follow tutorial to install and start of phpMyAdmin. Thank you</p> </article> <article> <div style="float:left; display:block; margin:0 10px 10px 0; border:1px solid #CCCCCC; padding:3px; width:35px; height:35px;"><img alt='' src='http://0.gravatar.com/avatar/499ccc1154e9b8569b87413434220b91?s=35&amp;d=&amp;r=G' class='avatar avatar-35 photo' height='35' width='35' /></div> <div style="float:left;"> <h4 class="author">SK</h4> <p class="meta"> <time datetime="2013-09-24" pubdate>September 24, 2013</time> | <a class="permalink" href="http://www.unixmen.com/munich-giving-ubuntu-linux-cds-citizens/#comment-13725">#</a> </p> </div> <div class="content" style="float:left;"><p>I have Bosslinux and i used it for a while. Now i swiched to Ubuntu 13.04.</p> </article> <article> <div style="float:left; display:block; margin:0 10px 10px 0; border:1px solid #CCCCCC; padding:3px; width:35px; height:35px;"><img alt='' src='http://1.gravatar.com/avatar/3dc2f7140bdd857dcdfe815a6e29aa6b?s=35&amp;d=&amp;r=G' class='avatar avatar-35 photo' height='35' width='35' /></div> <div style="float:left;"> <h4 class="author">Anon</h4> <p class="meta"> <time datetime="2013-09-24" pubdate>September 24, 2013</time> | <a class="permalink" href="http://www.unixmen.com/linus-torvalds-talks-backdoor-linuxcon/#comment-13724">#</a> </p> </div> <div class="content" style="float:left;"><p>Do you know how much extra bloat is in Ubuntu these days? How the hell does anyone really know?</p> </article> <article> <div style="float:left; display:block; margin:0 10px 10px 0; border:1px solid #CCCCCC; padding:3px; width:35px; height:35px;"><img alt='' src='http://1.gravatar.com/avatar/9dd28d1cf5efe754fa58b53c1e6de401?s=35&amp;d=&amp;r=G' class='avatar avatar-35 photo' height='35' width='35' /></div> <div style="float:left;"> <h4 class="author"><a href="http://ambitiousgeeks.blogspot.com/" onclick="javascript:_gaq.push(['_trackEvent','outbound-commentauthor','http://ambitiousgeeks.blogspot.com']);" rel='external nofollow' class='url'>Ambition</a></h4> <p class="meta"> <time datetime="2013-09-24" pubdate>September 24, 2013</time> | <a class="permalink" href="http://www.unixmen.com/linus-torvalds-talks-backdoor-linuxcon/#comment-13723">#</a> </p> </div> <div class="content" style="float:left;"><p>True :)</p> </article> </div> <div style="float:left;"> &nbsp;<script type="text/javascript"> window.___gcfg = {lang: 'en-US'}; (function() {var po = document.createElement("script"); po.type = "text/javascript"; po.async = true;po.src = "https://apis.google.com/js/plusone.js"; var s = document.getElementsByTagName("script")[0]; s.parentNode.insertBefore(po, s); })(); <div class="execphpwidget"></div> </div> <div class="module2"> <div class="recentPost"> <h3 class="module-title2">Favorite Links</h3> <ul class='xoxo blogroll'> http://www.iticy.com']);"Cheap Hosting http://www.tuxmachines.org']);"TuxMachines.org http://www.ubuntugeek.com']);"UbuntuGeek.com http://www.stelinuxhost.com']);"Webdesign & SEO </ul> <img src="http://180016988.r.cdn77.net/wp-content/themes/unimax/images/bigLine.jpg" alt="" /> </div> </div> <div align="center" style="min-height:610px;"> <div class="execphpwidget"></div> <div class="textwidget"><a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/3.0/deed.en_US" onclick="javascript:_gaq.push(['_trackEvent','outbound-widget','http://creativecommons.org']);"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-nc-nd/3.0/88x31.png" /></a><br />This work by <a xmlns:cc="http://creativecommons.org/ns#" href="unixmen.com" property="cc:attributionName" rel="cc:attributionURL">unixmen.com</a> is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/3.0/deed.en_US" >Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License</a>.</div> </div> </div> <!-- #primary .widget-area --> </div> Unixmen Archive Select Month September 2013 August 2013 July 2013 June 2013 May 2013 April 2013 March 2013 February 2013 January 2013 December 2012 November 2012 October 2012 September 2012 August 2012 July 2012 June 2012 May 2012 April 2012 March 2012 February 2012 January 2012 December 2011 November 2011 October 2011 September 2011 August 2011 July 2011 June 2011 May 2011 April 2011 March 2011 February 2011 January 2011 December 2010 November 2010 October 2010 September 2010 August 2010 July 2010 June 2010 May 2010 April 2010 March 2010 February 2010 January 2010 December 2009 November 2009 October 2009 September 2009 August 2009 July 2009 June 2009 May 2009 April 2009 March 2009 February 2009 January 2009 December 2008 Tags Cloudandroid apache browser Centos chrome command line Debian eyecandy Fedora firefox games gaming gnome google karmic koala kde libreoffice Linux linux distribution LinuxMint lucid lynx maverick meerkat mysql news oneiric ocelot openoffice opensource opensuse oracle ppa Precise Pangolin release RHEL security server software themes tools ubuntu unix upgrade virtualbox vlc windows wine Unixmen Twitts Firefox 16, a treat for developers http://t.co/cnd27CzT Ubuntu 12.10 ‘Quantal Quetzal’: Beta 2 Sneak Peek http://t.co/hd4LwDOy Top 5 security Myths about Linux; and their realities http://t.co/zO1LgHST About Us Advertising Sitemap Privacy Contact Us Hire Us Copyright © 2008-2013 Unixmen.com . Maintained by Unixmen . /* */ jQuery(document).on('ready post-load', easy_fancybox_handler ); http://www.w3-edge.com/wordpress-plugins/ Page Caching using apc Database Caching 3/186 queries in 0.035 seconds using apc Content Delivery Network via 180016988.r.cdn77.net Served from: www.unixmen.com @ 2013-09-25 01:38:14 by W3 Total Cache

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  • UIImage rounded corners

    - by catlan
    I try to get rounded corners on a UIImage, what I read so far, the easiest way is to use a mask images. For this I used code from TheElements iPhone Example and some image resize code I found. My problem is that resizedImage is always nil and I don't find the error... - (UIImage *)imageByScalingProportionallyToSize:(CGSize)targetSize { CGSize imageSize = [self size]; float width = imageSize.width; float height = imageSize.height; // scaleFactor will be the fraction that we'll // use to adjust the size. For example, if we shrink // an image by half, scaleFactor will be 0.5. the // scaledWidth and scaledHeight will be the original, // multiplied by the scaleFactor. // // IMPORTANT: the "targetHeight" is the size of the space // we're drawing into. The "scaledHeight" is the height that // the image actually is drawn at, once we take into // account the ideal of maintaining proportions float scaleFactor = 0.0; float scaledWidth = targetSize.width; float scaledHeight = targetSize.height; CGPoint thumbnailPoint = CGPointMake(0,0); // since not all images are square, we want to scale // proportionately. To do this, we find the longest // edge and use that as a guide. if ( CGSizeEqualToSize(imageSize, targetSize) == NO ) { // use the longeset edge as a guide. if the // image is wider than tall, we'll figure out // the scale factor by dividing it by the // intended width. Otherwise, we'll use the // height. float widthFactor = targetSize.width / width; float heightFactor = targetSize.height / height; if ( widthFactor < heightFactor ) scaleFactor = widthFactor; else scaleFactor = heightFactor; // ex: 500 * 0.5 = 250 (newWidth) scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the thumbnail in the frame. if // wider than tall, we need to adjust the // vertical drawing point (y axis) if ( widthFactor < heightFactor ) thumbnailPoint.y = (targetSize.height - scaledHeight) * 0.5; else if ( widthFactor > heightFactor ) thumbnailPoint.x = (targetSize.width - scaledWidth) * 0.5; } CGContextRef mainViewContentContext; CGColorSpaceRef colorSpace; colorSpace = CGColorSpaceCreateDeviceRGB(); // create a bitmap graphics context the size of the image mainViewContentContext = CGBitmapContextCreate (NULL, targetSize.width, targetSize.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); // free the rgb colorspace CGColorSpaceRelease(colorSpace); if (mainViewContentContext==NULL) return NULL; //CGContextSetFillColorWithColor(mainViewContentContext, [[UIColor whiteColor] CGColor]); //CGContextFillRect(mainViewContentContext, CGRectMake(0, 0, targetSize.width, targetSize.height)); CGContextDrawImage(mainViewContentContext, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), self.CGImage); // Create CGImageRef of the main view bitmap content, and then // release that bitmap context CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); CGImageRef maskImage = [[UIImage imageNamed:@"Mask.png"] CGImage]; CGImageRef resizedImage = CGImageCreateWithMask(mainViewContentBitmapContext, maskImage); CGImageRelease(mainViewContentBitmapContext); // convert the finished resized image to a UIImage UIImage *theImage = [UIImage imageWithCGImage:resizedImage]; // image is retained by the property setting above, so we can // release the original CGImageRelease(resizedImage); // return the image return theImage; }

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