Slopes in 2D Platformer
- by Carlosrdz1
I'm dealing with Slopes in a 2D platformer game I'm developing in XNA Game Studio. I was really tired of trying without success, until I found this post: 45° Slopes in a Tile based 2D platformer, and I solved part of the problem with the bummzack answer.
Now I'm dealing with 2 more problems:
1) Inverted slopes:
The post says:
If you're only…