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  • Apache2 on Raspbian: Multiviews is enabled but not working

    - by Christian L
    I recently moved webserver, from a ubuntuserver set up by my brother (I have sudo) to a rasbianserver set up by my self. On the other server multiviews worked out of the box, but on the raspbian it does not seem to work althoug it seems to be enabled out of the box there as well. What I am trying to do is to get it to find my.doma.in/mobile.php when I enter my.doma.in/mobile in the adress field. I am using the same available-site-file as I did before, the file looks as this: <VirtualHost *:80> ServerName my.doma.in ServerAdmin [email protected] DocumentRoot /home/christian/www/do <Directory /> Options FollowSymLinks AllowOverride All </Directory> <Directory /home/christian/www/do> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> From what I have read various places while googling this issue I found that the negotiation module had to be enabled so I tried to enable it. sudo a2enmod negotiation Giving me this result Module negotiation already enabled I have read through the /etc/apache2/apache2.conf and I did not find anything in particular that seemed to be helping me there, but please do ask if you think I should post it. Any ideas on how to solve this through getting Multiviews to work?

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  • Ubuntu 13.04 client cannot connect to Raspbian samba share

    - by envoyweb
    I have a client Ubuntu 13.04 machine trying to connect to a server running Raspbian with samba and samba-common-bin installed on the server I can see my share and when I try to login I get this error: Unable to access location: Failed to write windows share Cannot allocate memory. I have installed ntfs-3g for the usb hard drive that already auto mounts on the server so I never had to create a directory or edit fstab. Testparm on the server states the following: [global] workgroup = ENVOYWEB server string = %h server map to guest = Bad User obey pam restrictions = Yes pam password change = Yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . unix password sync = Yes syslog = 0 log file = /var/log/samba/log.%m max log size = 1000 dns proxy = No usershare allow guests = Yes panic action = /usr/share/samba/panic-action %d idmap config * : backend = tdb [homes] comment = Home Directories valid users = %S create mask = 0700 directory mask = 0700 browseable = No [printers] comment = All Printers path = /var/spool/samba create mask = 0700 printable = Yes print ok = Yes browseable = No [print$] comment = Printer Drivers path = /var/lib/samba/printers [BigDude] comment = Sharing BigDude's Files path = /media/BigDude/ valid users = @users read only = No create mask = 0755 testparm on the client which is running ubuntu is as follows [global] workgroup = ENVOYWEB server string = %h server (Samba, Ubuntu) map to guest = Bad User obey pam restrictions = Yes pam password change = Yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . unix password sync = Yes syslog = 0 log file = /var/log/samba/log.%m max log size = 1000 dns proxy = No usershare allow guests = Yes panic action = /usr/share/samba/panic-action %d idmap config * : backend = tdb [printers] comment = All Printers path = /var/spool/samba create mask = 0700 printable = Yes print ok = Yes browseable = No [print$] comment = Printer Drivers path = /var/lib/samba/printers

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  • Apache2 on Raspbian: Multiviews is enabled but not working [closed]

    - by Christian L
    I recently moved webserver, from a ubuntuserver set up by my brother (I have sudo) to a rasbianserver set up by my self. On the other server multiviews worked out of the box, but on the raspbian it does not seem to work althoug it seems to be enabled out of the box there as well. What I am trying to do is to get it to find my.doma.in/mobile.php when I enter my.doma.in/mobile in the adress field. I am using the same available-site-file as I did before, the file looks as this: <VirtualHost *:80> ServerName my.doma.in ServerAdmin [email protected] DocumentRoot /home/christian/www/do <Directory /> Options FollowSymLinks AllowOverride All </Directory> <Directory /home/christian/www/do> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> From what I have read various places while googling this issue I found that the negotiation module had to be enabled so I tried to enable it. sudo a2enmod negotiation Giving me this result Module negotiation already enabled I have read through the /etc/apache2/apache2.conf and I did not find anything in particular that seemed to be helping me there, but please do ask if you think I should post it. Any ideas on how to solve this through getting Multiviews to work?

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  • How to permanently add wireless interfaces with iw

    - by walli
    How can I permanently add virtual wireless interfaces to my network configuration with iw? I created the following interfaces: iw phy phy0 interface add vwlan0 type station iw phy phy0 interface add vwlan1 type __ap The first is configured as a wifi client connecting to an existing network (wpa_supplicant) The second is configured as wireless hotspot (hostapd + dnsmasq) The setup works, but now I can't quite figure out what the best strategy is to save this configuration permanently. Have made an init script for wpa_supplicant Have made an init script for the hotspot Virtual adaptor network settings set in /etc/network/interfaces But all this depends on the wireless interfaces being created. What would be the best way to make sure these interfaces are created before the network is set up and the services are run? As a bonus, since this wireless interface is a usb device, would it be possible to have the interfaces created (and the services started) when the interface is hotplugged? I know you can execute code after a network interface is up, but the wlan0 interface that is hotplugged should never be up. Operating system is raspbian

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  • Remote desktop connection to Raspberry Pi without specifying a port

    - by Max Methot
    I have a Raspberry Pi running Raspbian Wheezy connected in "Site A", where the network is managed by a third party company and where all ports are closed the the Internet (for security reasons). So, there is no way for me to do any port forwarding to VNC, nor SSH or anything else. That means I just can't access it in any way other than locally, on-site. However, I need to connect to that device on the X Desktop session (graphical interface) to do some maintenance, and I am located in let's say "Site B", which is nearly 300 miles away from site A. I know you can do such tasks on Windows or x86 Linux computers with TeamViewer (we use it for our other hardware in the same location and it works like a charm), but since the Raspberry Pi is based on an ARM architecture, it isn't supported by TeamViewer yet. If anyone has ever achieved this, I would be glad to hear how to do it! Thanks!

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  • Some info about SD card patitions after the use of the dd statment and some oiters doubts?

    - by AndreaNobili
    I am not very experienced using Linux and I have the following situation that cause me some doubts. I have wrote RaspBian (the RaspBerry linux distribution) on an SD card using Ubuntu dd statment: sudo dd if=2014-01-07-wheezy-raspbian.img of=/dev/sdb bs=1024 So if now I perform the fdisk -l statment I obtain that I have 2 partitions related to my SD card, that are the followins: Dispositivo Boot Start End Blocks Id System /dev/sdb1 8192 122879 57344 c W95 FAT32 (LBA) /dev/sdb2 122880 5785599 2831360 83 Linux And now the first doubt: the dd statment create on the SD card two partitions: 1) /dev/sdb1 that is a litle FAT32 partition (what it means (LBA)?) 2) /dev/sdb2 that is a larger Linux ext3 partition Ok...the doubt is: why it also create to me a FAT32 partition and not only a Linux ext3 partition? Ok...if I go into my computer resource I can see a device (related to my SD card) into the devices list that contains some RaspBian file, following a screenshot: And if I see the property of this device I obtain this: So, looking at the previous screenshot it seems to me that this is the small FAT32 partition, and now I have the followings doubts: If it is the smallest FAT32 partition, what contains? The RaspBian boot or what? Why, in the devices list, I have only the FAT32 partition and not also the Linux one (/dev/sdb2), to see it have I to mount it? how? Tnx

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  • Raspberry Pi and Java SE: A Platform for the Masses

    - by Jim Connors
    One of the more exciting developments in the embedded systems world has been the announcement and availability of the Raspberry Pi, a very capable computer that is no bigger than a credit card.  At $35 US, initial demand for the device was so significant, that very long back orders quickly ensued. After months of patiently waiting, mine finally arrived.  Those initial growing pains appear to have been fixed, so availability now should be much more reasonable. At a very high level, here are some of the important specs: Broadcom BCM2835 System on a chip (SoC) ARM1176JZFS, with floating point, running at 700MHz Videocore 4 GPU capable of BluRay quality playback 256Mb RAM 2 USB ports and Ethernet Boots from SD card Linux distributions (e.g. Debian) available So what's taking place taking place with respect to the Java platform and Raspberry Pi? A Java SE Embedded binary suitable for the Raspberry Pi is available for download (Arm v6/7) here.  Note, this is based on the armel architecture, a variety of Arm designed to support floating point through a compatibility library that operates on more platforms, but can hamper performance.  In order to use this Java SE binary, select the available Debian distribution for your Raspberry Pi. The more recent Raspbian distribution is based on the armhf (hard float) architecture, which provides for more efficient hardware-based floating point operations.  However armhf is not binary compatible with armel.  As of the writing of this blog, Java SE Embedded binaries are not yet publicly available for the armhf-based Raspbian distro, but as mentioned in Henrik Stahl's blog, an armhf release is in the works. As demonstrated at the just-completed JavaOne 2012 San Francisco event, the graphics processing unit inside the Raspberry Pi is very capable indeed, and makes for an excellent candidate for JavaFX.  As such, plans also call for a Pi-optimized version of JavaFX in a future release too. A thriving community around the Raspberry Pi has developed at light speed, and as evidenced by the packed attendance at Pi-specific sessions at Java One 2012, the interest in Java for this platform is following suit. So stay tuned for more developments...

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • Starting and stopping X11 and LXDE from command line

    - by Radian
    I have a Raspberry Pi with Debian Wheezy (Raspbian) and so far I've managed to learn quite a lot about Linux just playing around, but I have a few questions for all you seasoned Linux pros out there. 1) From command line, if I execute startx, X11 will launch followed by LXDE. If I had a monitor connected, I'm imagining I would see a transition from command line to the desktop environment. Can I launch X11 first with x, then start LXDE on top of X11 afterwards with /etc/init.d/lxdm start (is this correct?) and get to the same result as startx? 2) Instead, let's say I executed /etc/init.d/lxdm start alone, would X11 start automatically (since LXDE relies on X11)? 3) From desktop, if I CTRL+ALT+F1 to get back to command line, then I should be able to shutdown LXDE using /etc/init.d/lxdm stop. Does X11 automatically close with the termination of LXDE? 4) What is the proper/safe way to shutdown X11? Thanks

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  • Bootable SD card still has small memory, even after formating

    - by Inazuma
    I have an SD card which I used to run my RaspberryPi. I wanted to update the copy of raspbian on it, so I formated the card using the software from www.sdcard.com. I followed all the instructions correctly, however the size of my SD card didn't go back to it's default. It is a 4gb SD card, which after it's spell in the RaspberryPi had shrunken to 52mb, which I understand is normal. After formatting, the size rose to 3.69gb. This means that there is not enough space to install a new OS, so how can I make my SD card 4gb again? Any help would be much appreciated!

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  • Getting molly-guard to work with sudo

    - by 0xC0000022L
    The program molly-guard is a brilliant little tool which will prompt you for a piece of information before you reboot or shut down a system. Usually it asks for the hostname. So when you work a lot via SSH, you won't end up taking down the wrong server, just because you were in the wrong tab or window. Now, this works all fine when you say reboot on the command line while you are already root. However, it won't work if you do sudo reboot (i.e. it won't even ask). How can I get it to work with sudo as well? System: Raspbian (latest, including updates), package molly-guard version 0.4.5-1.

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  • can I display a JPG or PNG to the framebuffer (/dev/fb*)?

    - by ndmweb
    I know I can capture the framebuffer in linux using something like cp /dev/fb0 ~/myimage and re-display that by coping back to the device like so cp ~/myimage /dev/fb0. What format is the framebuffer image data in? and how would I go about displaying a pre-made image (jpg, png) to the framebuffer? Can I convert to this format using imagemagick? p.s. Im using a raspberry pi running raspbian. Update 11-12-2012 I ended up using pygame to display images in my application. Not sure if this uses the frame-buffer to display the images. But it meets my needs quite well.

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  • My raspberry pi server hostname doesn't work?

    - by xSpartanCx
    The people over on the rPi forums don't have any answers for me... I've got a raspberry pi running raspbian server edition. My problem is that the only way I can ssh into it with putty is through the static ip. My router doesn't recognize the hostname; it shows the mac address as the name. This causes the pi not to show my apache2 website online (I think). The only way I've gotten it to work is using my other linux server to forward using virtual hosts, and that has to use the ip address, too. However, now that I have my other server off, the website doesn't work.

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  • My server hostname doesn't work? [on hold]

    - by xSpartanCx
    I've got a raspberry pi running raspbian server edition. It's a modified debian that runs well on the rPi. My problem is that the only way I can ssh into it with putty is through the static ip. My router doesn't recognize the hostname; it shows the mac address as the name. This causes the pi not to show my website online (I think). The only way I've gotten it to work is using my other linux server to forward using virtual hosts, and that has to use the ip address, too. However, now that I have my other server off, the website doesn't work and I can't ssh (or find it anywhere on the network) using the hostname.

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  • Integrating NetBeans for Raspberry Pi Java Development

    - by speakjava
    Raspberry Pi IDE Java Development The Raspberry Pi is an incredible device for building embedded Java applications but, despite being able to run an IDE on the Pi it really pushes things to the limit.  It's much better to use a PC or laptop to develop the code and then deploy and test on the Pi.  What I thought I'd do in this blog entry was to run through the steps necessary to set up NetBeans on a PC for Java code development, with automatic deployment to the Raspberry Pi as part of the build process. I will assume that your starting point is a Raspberry Pi with an SD card that has one of the latest Raspbian images on it.  This is good because this now includes the JDK 7 as part of the distro, so no need to download and install a separate JDK.  I will also assume that you have installed the JDK and NetBeans on your PC.  These can be downloaded here. There are numerous approaches you can take to this including mounting the file system from the Raspberry Pi remotely on your development machine.  I tried this and I found that NetBeans got rather upset if the file system disappeared either through network interruption or the Raspberry Pi being turned off.  The following method uses copying over SSH, which will fail more gracefully if the Pi is not responding. Step 1: Enable SSH on the Raspberry Pi To run the Java applications you create you will need to start Java on the Raspberry Pi with the appropriate class name, classpath and parameters.  For non-JavaFX applications you can either do this from the Raspberry Pi desktop or, if you do not have a monitor connected through a remote command line.  To execute the remote command line you need to enable SSH (a secure shell login over the network) and connect using an application like PuTTY. You can enable SSH when you first boot the Raspberry Pi, as the raspi-config program runs automatically.  You can also run it at any time afterwards by running the command: sudo raspi-config This will bring up a menu of options.  Select '8 Advanced Options' and on the next screen select 'A$ SSH'.  Select 'Enable' and the task is complete. Step 2: Configure Raspberry Pi Networking By default, the Raspbian distribution configures the ethernet connection to use DHCP rather than a static IP address.  You can continue to use DHCP if you want, but to avoid having to potentially change settings whenever you reboot the Pi using a static IP address is simpler. To configure this on the Pi you need to edit the /etc/network/interfaces file.  You will need to do this as root using the sudo command, so something like sudo vi /etc/network/interfaces.  In this file you will see this line: iface eth0 inet dhcp This needs to be changed to the following: iface eth0 inet static     address 10.0.0.2     gateway 10.0.0.254     netmask 255.255.255.0 You will need to change the values in red to an appropriate IP address and to match the address of your gateway. Step 3: Create a Public-Private Key Pair On Your Development Machine How you do this will depend on which Operating system you are using: Mac OSX or Linux Run the command: ssh-keygen -t rsa Press ENTER/RETURN to accept the default destination for saving the key.  We do not need a passphrase so simply press ENTER/RETURN for an empty one and once more to confirm. The key will be created in the file .ssh/id_rsa.pub in your home directory.  Display the contents of this file using the cat command: cat ~/.ssh/id_rsa.pub Open a window, SSH to the Raspberry Pi and login.  Change directory to .ssh and edit the authorized_keys file (don't worry if the file does not exist).  Copy and paste the contents of the id_rsa.pub file to the authorized_keys file and save it. Windows Since Windows is not a UNIX derivative operating system it does not include the necessary key generating software by default.  To generate the key I used puttygen.exe which is available from the same site that provides the PuTTY application, here. Download this and run it on your Windows machine.  Follow the instructions to generate a key.  I remove the key comment, but you can leave that if you want. Click "Save private key", confirm that you don't want to use a passphrase and select a filename and location for the key. Copy the public key from the part of the window marked, "Public key for pasting into OpenSSH authorized_keys file".  Use PuTTY to connect to the Raspberry Pi and login.  Change directory to .ssh and edit the authorized_keys file (don't worry if this does not exist).  Paste the key information at the end of this file and save it. Logout and then start PuTTY again.  This time we need to create a saved session using the private key.  Type in the IP address of the Raspberry Pi in the "Hostname (or IP address)" field and expand "SSH" under the "Connection" category.  Select "Auth" (see the screen shot below). Click the "Browse" button under "Private key file for authentication" and select the file you saved from puttygen. Go back to the "Session" category and enter a short name in the saved sessions field, as shown below.  Click "Save" to save the session. Step 4: Test The Configuration You should now have the ability to use scp (Mac/Linux) or pscp.exe (Windows) to copy files from your development machine to the Raspberry Pi without needing to authenticate by typing in a password (so we can automate the process in NetBeans).  It's a good idea to test this using something like: scp /tmp/foo [email protected]:/tmp on Linux or Mac or pscp.exe foo pi@raspi:/tmp on Windows (Note that we use the saved configuration name instead of the IP address or hostname so the public key is picked up). pscp.exe is another tool available from the creators of PuTTY. Step 5: Configure the NetBeans Build Script Start NetBeans and create a new project (or open an existing one that you want to deploy automatically to the Raspberry Pi). Select the Files tab in the explorer window and expand your project.  You will see a build.xml file.  Double click this to edit it. This file will mostly be comments.  At the end (but within the </project> tag) add the XML for <target name="-post-jar">, shown below Here's the code again in case you want to use cut-and-paste: <target name="-post-jar">   <echo level="info" message="Copying dist directory to remote Pi"/>   <exec executable="scp" dir="${basedir}">     <arg line="-r"/>     <arg value="dist"/>     <arg value="[email protected]:NetBeans/CopyTest"/>   </exec>  </target> For Windows it will be slightly different: <target name="-post-jar">   <echo level="info" message="Copying dist directory to remote Pi"/>   <exec executable="C:\pi\putty\pscp.exe" dir="${basedir}">     <arg line="-r"/>     <arg value="dist"/>     <arg value="pi@raspi:NetBeans/CopyTest"/>   </exec> </target> You will also need to ensure that pscp.exe is in your PATH (or specify a fully qualified pathname). From now on when you clean and build the project the dist directory will automatically be copied to the Raspberry Pi ready for testing.

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  • Huawei E3276 LTE uplink slow in the routing Ubuntu, but not with other devices in the LAN

    - by Mytomi
    I have a Huawei E3276 LTE dongle (12d1:14fe - 12d1:1506) and a problem with the upstream speed. The problem is not only present with Ubuntu 14.04 LTS (64 bit workstation, kernel 3.16), but also with Raspbian Jessie for Raspberry PI (kernel 3.14). Upstream seems to be always limited to 5 Mbit/s whenever I check the speed from the Linux computer that I use as a LTE router. The other computers in the LAN always get about 10-15 Mbit/s upstream, even though the traffic is routed through the same Linux computer suffering from seemingly capped uplink. Downstream speed is always fine, 25 Mbit/s. I even installed Windows 7 in the same computer as Ubuntu and the speeds are 25 Mbit/s down, 15 Mbit/s up. So the problem is not with E3276 device itself or in the mobile subscription, but in the Huawei E3276 Linux compatibility. Maybe something in the kernel? I have made sure that the matter is not with iptables rules: the speed does not noticeably increase when iptables is disabled. Turning off IPv4 forwarding does not improve speed either. I'm not sure what settings and logs do help in debugging the situation. Please ask for more details, if you have a clue what might be wrong. Thanks, Mytomi

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  • The Raspberry Pi Now Has Its Own App Store

    - by Jason Fitzpatrick
    Raspberry Pi, the credit-card sized computer with an ARM processor, now has its own appstore where Raspberry Pi hobbyists and developers can share their creations in a one-stop location accessible to all Raspberry Pi users. In today’s press release about the store, the Raspberry Pi Foundation writes: We’ve been amazed by the variety of software that people have written for, or ported to, the Raspberry Pi. Today, together with our friends at IndieCity and Velocix, we’re launching the Pi Store to make it easier for developers of all ages to share their games, applications, tools and tutorials with the rest of the community. The Pi Store will, we hope, become a one-stop shop for all your Raspberry Pi needs; it’s also an easier way into the Raspberry Pi experience for total beginners, who will find everything they need to get going in one place, for free. The store runs as an X application under Raspbian, and allows users to download content, and to upload their own content for moderation and release. At launch, we have 23 free titles in the store, ranging from utilities like LibreOffice and Asterisk to classic games like Freeciv and OpenTTD and Raspberry Pi exclusive Iridium Rising. We also have one piece of commercial content: the excellent Storm in a Teacup from Cobra Mobile. For more information about the store, including how to install the app store on your Pi, check out the full press release here. To get started browsing the store, hit up the link below. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • fail2ban log parsing too slow on Raspberry Pi - options? [migrated]

    - by Gordon Morehouse
    I'm running fail2ban on a Raspberry Pi at 950MHz which I cannot overclock further. The Pi is occasionally subject to SYN floods on particular ports. I've set up iptables to throttle the rate of SYNs on the port of interest; when the throttle limits are exceeded, hosts which send SYNs are dropped into the REJECT chain and the particular SYN packet which exceeded the limit is logged. fail2ban then watches for these logged SYNs and, after seeing a few, temporarily bans the host for a short time (this is a transient issue in the app I'm working with). The problem is that the SYN floods can occasionally reach rates which are too fast for fail2ban to keep up with; I'll see 20-40 log messages per second, and eventually fail2ban falls behind and becomes ineffective. To add insult to injury, it continues consuming a LOT of CPU as it tries to catch up. I have verified that DROP chained packets from hosts already banned by fail2ban are not logged, and thus do not add to its load. What are my options here? I have a few ideas, but no clear path forward. Could I make the log-parse regex "easier" so it takes fewer cycles? Would using iptables --log-prefix to put a token near the start of the log message, and/or otherwise simplifying/altering the fail2ban regex help? Here is the current fail2ban config line containing a regex: failregex = kernel:.*?SRC=(?:::f{4,6}:)?(?P<host>[\w\-.^_]+) DST.*?SYN Is there a faster way for fail2ban to watch for the packets exceeding the limits than parsing kern.log? Could fail2ban be run under PyPy instead of CPython with minimal nonstandard wizardry (the OS is Raspbian 7, so, mostly Debian 7)? Is there something better than fail2ban that I could use to watch for the packets which exceed the SYN limits, and after N exceeds in X seconds, temporarily put the offending IP into the iptables DROP bucket, and take it out when the ban timer expires? Again, I'd vastly prefer a solution that uses as much software available in Debian as possible, though I can build Debian packages in a pinch.

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  • How can find the USB wireless adapter into the dmesg log file?

    - by AndreaNobili
    I am pretty new in Linux (RaspBian for RaspBerry Pi but I think that there are not difference) and I have to install an USB wireless network adapter (the product is the TP-Link TL-WN725N, this one: http://www.tp-link.it/products/details/?model=TL-WN725N ) Now, I think that this is not automatically recognized by my system because if I execute ifconfig command I obtain the following output: pi@raspberrypi ~ $ ifconfig eth0 Link encap:Ethernet HWaddr b8:27:eb:2a:9f:b0 inet addr:192.168.1.8 Bcast:192.168.1.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:475 errors:0 dropped:0 overruns:0 frame:0 TX packets:424 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:34195 (33.3 KiB) TX bytes:89578 (87.4 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) So now it see only my ethernet network interface and not the wireless. So I was thinkig to try to see into the dmesg, but I don't know what have I to see and how to select it into the dmesg output. For example by the following command I can see the line of the dmesg log file relate to my ethernet port: pi@raspberrypi ~ $ cat /var/log/dmesg |grep -i eth [ 3.177620] smsc95xx 1-1.1:1.0 eth0: register 'smsc95xx' at usb-bcm2708_usb-1.1, smsc95xx USB 2.0 Ethernet, b8:27:eb:2a:9f:b0 [ 18.030389] smsc95xx 1-1.1:1.0 eth0: hardware isn't capable of remote wakeup [ 19.642167] smsc95xx 1-1.1:1.0 eth0: link up, 100Mbps, full-duplex, lpa 0x45E1 But what can I try to search for the USB wireless adapter? Tnx

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  • How can I find the USB wireless adapter into the dmesg log file?

    - by AndreaNobili
    I am pretty new in Linux (RaspBian for RaspBerry Pi but I think that there are not difference) and I have to install an USB wireless network adapter (the product is the TP-Link TL-WN725N, this one: http://www.tp-link.it/products/details/?model=TL-WN725N ) Now, I think that this is not automatically recognized by my system because if I execute ifconfig command I obtain the following output: pi@raspberrypi ~ $ ifconfig eth0 Link encap:Ethernet HWaddr b8:27:eb:2a:9f:b0 inet addr:192.168.1.8 Bcast:192.168.1.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:475 errors:0 dropped:0 overruns:0 frame:0 TX packets:424 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:34195 (33.3 KiB) TX bytes:89578 (87.4 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) So now it see only my ethernet network interface and not the wireless. So I was thinkig to try to see into the dmesg, but I don't know what have I to see and how to select it into the dmesg output. For example by the following command I can see the line of the dmesg log file relate to my ethernet port: pi@raspberrypi ~ $ cat /var/log/dmesg |grep -i eth [ 3.177620] smsc95xx 1-1.1:1.0 eth0: register 'smsc95xx' at usb-bcm2708_usb-1.1, smsc95xx USB 2.0 Ethernet, b8:27:eb:2a:9f:b0 [ 18.030389] smsc95xx 1-1.1:1.0 eth0: hardware isn't capable of remote wakeup [ 19.642167] smsc95xx 1-1.1:1.0 eth0: link up, 100Mbps, full-duplex, lpa 0x45E1 But what can I try to search for the USB wireless adapter? Tnx

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  • Raspberry pi slows down my entire network

    - by gnusouth
    Whenever my Raspberry Pi is connected to the network (via ethernet) the entire network is slowed to a crawl. On my main computer, ping times for google.com go from ~10ms to ~200ms and it takes forever to load web pages. Connections are also slow on the Pi, with an apt-get update showing pathetic speeds in the order of 1KB/s. Turning off the Pi completely removes the drag from the network. I've tried static and dynamic IP addresses for the Pi, but both have the same problems. I'm currently using Raspbian (downloaded today), but also had this problem with Arch Linux. I've checked the connection's duplex with dmesg | grep -i duplex, which shows that the Pi's connection is running at 100Mbps, full-duplex, as expected. My modem/router is a Billion 7404VNPX (an Australian thing); relatively high-end, albeit a bit buggy at times (it will occassionally delete all its firewall settings). It assigns IPs in the range 192.168.1.1 to 192.168.1.20 and has 192.168.1.254 as its own IP. When I assign static IPs I tend to use the 192.168.1.200 area. Does anyone have any idea as to what could be causing this weird slowdown? Or any tests I could try? Thanks

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  • Raspberry Pi entrance signed backed by Umbraco - Part 1

    - by Chris Houston
    Being experts on all things Umbraco, we jumped at the chance to help our client, QV Offices, with their pressing signage predicament. They needed to display a sign in the entrance to their building and approached us for our advice. Of course it had to be electronic: displaying multiple names of their serviced office clients, meeting room bookings and on-the-pulse promotions. But with a winding Victorian staircase and minimal storage space how could the monitor be run, updated and managed? That’s where we came in…Raspberry PiUmbraco CMSAutomatic updatesAutomated monitor of the signPower saving when the screen is not in useMounting the screenThe screen that has been used is a standard LED low energy Full HD screen and has been mounted on the wall using it's VESA mounting points, as the wall is a stud wall we were able to add an access panel behind the screen to feed through the mains, HDMI and sensor cables.The Raspberry Pi is then tucked away out of sight in the main electrical cupboard which just happens to be next to the sign, we had an electrician add a power point inside this cupboard to allow us to power the screen and the Raspberry Pi.Designing the interface and editing the contentAlthough a room sign was the initial requirement from QV Offices, their medium term goal has always been to add online meeting booking to their website and hence we suggested adding information about the current and next day's meetings to the sign that would be pulled directly from their online booking system.We produced the design and built the web page to fit exactly on a 1920 x 1080 screen (Full HD in Portrait)As you would expect all the information can be edited via an Umbraco CMS, they are able to add floors, rooms, clients and virtual clients as well as add meeting bookings to their meeting diary.How we configured the Raspberry PiAfter receiving a new Raspberry Pi we downloaded the latest release of Raspbian operating system and followed the official guide which shows how to copy the OS onto an SD card from a Mac, we then followed the majority of steps on this useful guide: 10 Things to Do After Buying a Raspberry Pi.Installing ChromiumWe chose to use the Chromium web browser which for those who do not know is the open sourced version of Google Chrome. You can install this from the terminal with the following command:sudo apt-get install chromium-browserInstalling UnclutterWe found this little application which automatically hides the mouse pointer, it is used in the script below and is installed using the following command:sudo apt-get install unclutterAuto start Chromium and disabling the screen saver, power saving and mouseWhen the Raspberry Pi has been installed it will not have a keyboard or mouse and hence if their was a power cut we needed it to always boot and re-loaded Chromium with the correct URL.Our preferred command line text editor is Nano and I have assumed you know how to use this editor or will be able to work it out pretty quickly.So using the following command:sudo nano /etc/xdg/lxsession/LXDE/autostartWe then changed the autostart file content to:@lxpanel --profile LXDE@pcmanfm --desktop --profile LXDE@xscreensaver -no-splash@xset s off@xset -dpms@xset s noblank@chromium --kiosk --incognito http://www.qvoffices.com/someURL@unclutter -idle 0The first few commands turn off the screen saver and power saving, we then open Cromium in Kiosk Mode (full screen with no menu etc) and pass in the URL to use (I have changed the URL in this example) We found a useful blog post with the Cromium command line switches.Finally we also open an application called Unclutter which auto hides the mouse after 0 seconds, so you will never see a mouse on the sign.We also had to edit the following file:sudo nano /etc/lightdm/lightdm.confAnd added the following line under the [SeatDefault] section:xserver-command=X -s 0 dpmsRefreshing the screenWe decided to try and add a scheduled task that would trigger Chromium to reload the page, at some point in the future we might well change this to using Javascript to update the content, but for now this works fine.First we installed the XDOTool which enables you to script Keyboard commands:sudo apt-get install xdotoolWe used the Refreshing Chromium Browser by Shell Script post as a reference and created the following shell script (which we called refreshing.sh):export DISPLAY=":0"WID=$(xdotool search --onlyvisible --class chromium|head -1)xdotool windowactivate ${WID}xdotool key ctrl+F5This selects the correct display and then sends a CTRL + F5 to refresh Chromium.You will need to give this file execute permissions:chmod a=rwx refreshing.shNow we have the script file setup we just need to schedule it to call this script periodically which is done by using Crontab, to edit this you use the following command:crontab -eAnd we added the following:*/5 * * * * DISPLAY=":.0" /home/pi/scripts/refreshing.sh >/home/pi/cronlog.log 2>&1This calls our script every 5 minutes to refresh the display and it logs any errors to the cronlog.log file.SummaryQV Offices now have a richer and more manageable booking system than they did before we started, and a great new sign to boot.How could we make sure that the sign was running smoothly downstairs in a busy office centre? A second post will follow outlining exactly how Vizioz enabled QV Offices to monitor their sign simply and remotely, from the comfort of their desks.

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  • The Raspberry Pi JavaFX In-Car System (Part 3)

    - by speakjava
    Ras Pi car pt3 Having established communication between a laptop and the ELM327 it's now time to bring in the Raspberry Pi. One of the nice things about the Raspberry Pi is the simplicity of it's power supply.  All we need is 5V at about 700mA, which in a car is as simple as using a USB cigarette lighter adapter (which is handily rated at 1A).  My car has two cigarette lighter sockets (despite being specified with the non-smoking package and therefore no actual cigarette lighter): one in the centre console and one in the rear load area.  This was convenient as my idea is to mount the Raspberry Pi in the back to minimise the disruption to the very clean design of the Audi interior. The first task was to get the Raspberry Pi to communicate using Wi-Fi with the ELM 327.  Initially I tried a cheap Wi-Fi dongle from Amazon, but I could not get this working with my home Wi-Fi network since it just would not handle the WPA security no matter what I did.  I upgraded to a Wi Pi from Farnell and this works very well. The ELM327 uses Ad-Hoc networking, which is point to point communication.  Rather than using a wireless router each connecting device has its own assigned IP address (which needs to be on the same subnet) and uses the same ESSID.  The settings of the ELM327 are fixed to an IP address of 192.168.0.10 and useing the ESSID, "Wifi327".  To configure Raspbian Linux to use these settings we need to modify the /etc/network/interfaces file.  After some searching of the web and a few false starts here's the settings I came up with: auto lo eth0 wlan0 iface lo inet loopback iface eth0 inet static     address 10.0.0.13     gateway 10.0.0.254     netmask 255.255.255.0 iface wlan0 inet static     address 192.168.0.1     netmask 255.255.255.0     wireless-essid Wifi327     wireless-mode ad-ho0 After rebooting, iwconfig wlan0 reported that the Wi-Fi settings were correct.  However, ifconfig showed no assigned IP address.  If I configured the IP address manually using ifconfig wlan0 192.168.0.1 netmask 255.255.255.0 then everything was fine and I was able to happily ping the IP address of the ELM327.  I tried numerous variations on the interfaces file, but nothing I did would get me an IP address on wlan0 when the machine booted.  Eventually I decided that this was a pointless thing to spend more time on and so I put a script in /etc/init.d and registered it with update-rc.d.  All the script does (currently) is execute the ifconfig line and now, having installed the telnet package I am able to telnet to the ELM327 via the Raspberry Pi.  Not nice, but it works. Here's a picture of the Raspberry Pi in the car for testing In the next part we'll look at running the Java code on the Raspberry Pi to collect data from the car systems.

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  • Raspberry Pi broadcast serial port data to local network

    - by D051P0
    I didn't find anything to help me with this problem. What I want is: Serial device sends repeatedly some data to serial port. Raspberry Pi should get this data from RxD and stream it to local network via port 10001 without filtering it. So I can find this device on my pc. This should also work in other direction: Raspberry listen to port 10001 and forward all data from local network to TxD. I'm newbie in Linux World. How can I listen to some port on Raspberry Pi and send broadcast to the same port? I'm using Raspbian Wheezy with soft float. I have found a library Pi4j for Java, that I already use to get and write data from/to serial port. final Serial serial = SerialFactory.createInstance(); serial.addListener(new SerialDataListener() { public void dataReceived(SerialDataEvent event) { forward(event.getData()); } }); event.getData() is a String, which I want to broadcast in my local network. Is it generally a good Idea to use Java for that? I need also a String from port 10001, which I can forward to serial port.

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  • JavaOne Afterglow by Simon Ritter

    - by JuergenKress
    Last week was the eighteenth JavaOne conference and I thought it would be a good idea to write up my thoughts about how things went. Firstly thanks to Yoshio Terada for the photos, I didn't bother bringing a camera with me so it's good to have some pictures to add to the words. Things kicked off full-throttle on Sunday.  We had the Java Champions and JUG leaders breakfast, which was a great way to meet up with a lot of familiar faces and start talking all things Java.  At midday the show really started with the Strategy and Technical Keynotes.  This was always going to be tougher job than some years because there was no big shiny ball to reveal to the audience.  With the Java EE 7 spec being finalised a few months ago and Java SE 8, Java ME 8 and JDK8 not due until the start of next year there was not going to be any big announcement.  I thought both keynotes worked really well each focusing on the things most important to Java developers: Strategy One of the things that is becoming more and more prominent in many companies marketing is the Internet of Things (IoT).  We've moved from the conventional desktop/laptop environment to much more mobile connected computing with smart phones and tablets.  The next wave of the internet is not just billions of people connected, but 10s or 100s of billions of devices connected to the network, all generating data and providing much more precise control of almost any process you can imagine.  This ties into the ideas of Big Data and Cloud Computing, but implementation is certainly not without its challenges.  As Peter Utzschneider explained it's about three Vs: Volume, Velocity and Value.  All these devices will create huge volumes of data at very high speed; to avoid being overloaded these devices will need some sort of processing capabilities that can filter the useful data from the redundant.  The raw data then needs to be turned into useful information that has value.  To make this happen will require applications on devices, at gateways and on the back-end servers, all very tightly integrated.  This is where Java plays a pivotal role, write once, run everywhere becomes essential, having nine million developers fluent in the language makes it the defacto lingua franca of IoT.  There will be lots more information on how this will become a reality, so watch this space. Technical How do we make the IoT a reality, technically?  Using the game of chess Mark Reinhold, with the help of people like John Ceccarelli, Jasper Potts and Richard Bair, showed what you could do.  Using Java EE on the back end, Java SE and JavaFX on the desktop and Java ME Embedded and JavaFX on devices they showed a complete end-to-end demo. This was really impressive, using 3D features from JavaFX 8 (that's included with JDK8) to make a 3D animated Duke chess board.  Jasper also unveiled the "DukePad" a home made tablet using a Raspberry Pi, touch screen and accelerometer. Although the Raspberry Pi doesn't have earth shattering CPU performance (about the same level as a mid 1990s Pentium), it does have really quite good GPU performance so the GUI works really well.  The plans are all open sourced and available here.  One small, but very significant announcement was that Java SE will now be included with the NOOB and Raspbian Linux distros provided by the Raspberry Pi foundation (these can be found here).  No more hassle having to download and install the JDK after you've flashed your SD card OS image.  The finale was the Raspberry Pi powered chess playing robot.  Really very, very cool.  I talked to Jasper about this and he told me each of the chess pieces had been 3D printed and then he had to use acetone to give them a glossy finish (not sure what his wife thought of him spending hours in the kitchen in a gas mask!)  The way the robot arm worked was very impressive as it did not have any positioning data (like a potentiometer connected to each motor), but relied purely on carefully calibrated timings to get the arm to the right place.  Having done things like this myself in the past I know how easy it is to find a small error gets magnified into very big mistakes. Here's some pictures from the keynote: The "Dukepad" architecture Nice clear perspex case so you can see the innards. The very nice 3D chess set.  Maya's obviously a great tool. Read the full article here. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Simon Ritter,Java One,OOW,Oracle OpenWorld,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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