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  • configuring slime in emacs

    - by CodeKingPlusPlus
    I am in the process of configuring slime for emacs. So far I have read about basic functionality for common lisp such as C-c C-q which invokes the command slime-close-parens-at-point which places the proper number of parens where your mouse is. Another command that seemed cool was invoked by C-c C-c and it would pass the code you are editing in a buffer to the REPL, and "compile" it. Why won't these commands work for me? Anyway, I have downloaded slime via M-x list-packages and do not seem to have this functionality (C-h w and then any of these commands tells me that these commands do note exist). So, I saw a bunch of other slime extensions such as slime-repl', 'slime-fuzzy' and 'hippie-expand-slime'. So I again usedM-x list-packages` and downloaded them. Still I did not have these commands. Here is the content of my emacs file relevant to slime: ;;;Common Lisp and Slime (add-to-list 'load-path "/home/s2s2/.emacs.d/elpa/slime-20130626.1151") (add-to-list 'load-path "/home/s2s2/.emacs.d/elpa/slime-repl-201000404") (add-to-list 'load-path "/home/s2s2/.emacs.d/elpa/hippie-expand-slime-20130226.1656") (add-to-list 'load-path "/home/s2s2/.emacs.d/elpa/slime-fuzzy-20100404") (require 'slime) (setq slime-lisp-implementations `((sbcl ("/usr/bin/sbcl")) (ecl ("/usr/bin/ecl")) (clisp ("/usr/bin/clisp" "-q -I")))) (require 'slime-repl) (require 'slime-fuzzy) (require 'hippie-expand-slime) When I execute M-x slime I get the following message in the inferior-lisp buffer where I can execute common lisp code (however, shouldn't this be the slime-repl since I required it?): STYLE-WARNING: redefining EMACS-INSPECT (#<BUILT-IN-CLASS T>) in DEFMETHOD STYLE-WARNING: Implicitly creating new generic function STREAM-READ-CHAR-WILL-HANG-P. WARNING: These Swank interfaces are unimplemented: (DISASSEMBLE-FRAME SLDB-BREAK-AT-START SLDB-BREAK-ON-RETURN) ;; Swank started at port: 46533. Then a slime-error buffer is created with the contents: Invalid protocol message: Symbol "CREATE-REPL" not found in the SWANK package. Line: 1, Column: 28, File-Position: 28 Stream: #<SB-IMPL::STRING-INPUT-STREAM {10056B9C33}> (:emacs-rex (swank:create-repl nil) "COMMON-LISP-USER" t 5) How should I modify my emacs file to give me the functionality of those commands? In my emacs file am I not loading the necessary files? Do I need to install an additional package? If you need more information let me know! All help is much appreciated!

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  • How to gracefully exit SLIME and EMACS

    - by Gregory Gelfond
    Hi All, I have a question regarding how to "gracefully exit SLIME", when I quit Emacs. Here is the relevant portion of my config file: ;; SLIME configuration (setq inferior-lisp-program "/usr/local/bin/sbcl") (add-to-list 'load-path "~/Scripts/slime/") (require 'slime) (slime-setup) ;; configure SLIME to gracefully quit when emacs ;; terminates (defun slime-smart-quit () (interactive) (when (slime-connected-p) (if (equal (slime-machine-instance) "Gregory-Gelfonds-MacBook-Pro.local") (slime-quit-lisp) (slime-disconnect))) (slime-kill-all-buffers)) (add-hook 'kill-emacs-hook 'slime-smart-quit) To my knowledge this should automatically kill SLIME and it's associated processes whenever I exit Emacs. However, every time I exit, I still get the prompt: Proc Status Buffer Command ---- ------ ------ ------- SLIME Lisp open *cl-connection* (network stream connection to 127.0.0.1) inferior-lisp run *inferior-lisp* /usr/local/bin/sbcl Active processes exist; kill them and exit anyway? (yes or no) Can someone shed some insight as to what I'm missing from my config? Thanks in advance.

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  • Emacs: ac-slime for auto complete

    - by Boris
    I am trying to add auto complete for *.lisp files. My slime setting is: (add-to-list 'load-path "~/.emacs.d/plugins/slime/") (setq slime-lisp-implementations '((sbcl ("/opt/sbcl/bin/sbcl" "--core" "/opt/sbcl/lib/sbcl/sbcl.core") :coding-system utf-8-unix :env ("SBCL_HOME=/opt/sbcl/lib/sbcl")) (ccl ("/opt/ccl/lx86cl64") :coding-system utf-8-unix))) (require 'slime-autoloads) (slime-setup '(slime-fancy)) And ac-slime setting is: (require 'ac-slime) (add-hook 'slime-mode-hook 'set-up-slime-ac) (add-hook 'slime-repl-mode-hook 'set-up-slime-ac) (eval-after-load "auto-complete" '(add-to-list 'ac-modes 'slime-repl-mode)) Each time I type a word in *.lisp file, auto complete popups some candidates but after a second minibuffer outputs error in process filter: Reply to canceled synchronous eval request tag=slime-result-6-19579 sexp=(swank:simple-completions "de" (quote "COMMON-LISP-USER")) and the popup stuck for a while. After that I can continue my selection. My question is how to remove this error and stuck? Any help is appreciated.

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  • Slime in emacs seems has conflicts with autopair

    - by Boris
    I have just install slime in emacs. And after removed all the other plugins for debuging, I found that slime seems had conflicts with autopair.(Or a bug of autopair?).In slime, when I typed C-c C-c, the minibuffer displayed error like: error in process filter: define-key: Wrong type argument: characterp, nil error in process filter: Wrong type argument: characterp, nil error in process filter: define-key: Wrong type argument: characterp, nil error in process filter: Wrong type argument: characterp, nil Even more, the error message still alerted after I killed the slime buffer. If I also remove the autopair plugin, slime works just fine. Can anyone tell me how to solve this? Thanks. :)

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  • Setting slime-enable-evaluate-in-emacs

    - by Tyler
    Hi, I am using SBCL with slime, and have the following code: (swank::eval-in-emacs '(with-current-buffer (slime-repl-buffer) (insert (propertize "foo" 'font-lock-face '(:foreground "red"))))) (print "here is some text") In general if I try to execute anything with swank:: prefixed to it emacs will give a security error, and this particular one tells me I need to set slime-enable-evaluate-in-emacs to true. Where is this value? I haven't been able to find a slime or swank config. & settings file. Thanks much.

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  • Using clojure.contrib functions in slime REPL

    - by Tyler
    I want to use the functions in the clojure.contrib.trace namespace in slime at the REPL. How can I get slime to load them automatically? A related question, how can I add a specific namespace into a running repl? On the clojure.contrib API it describes usage like this: (ns my-namespace (:require clojure.contrib.trace)) But adding this to my code results in the file being unable to load with an "Unable to resolve symbol" error for any function from the trace package. I use leiningen 'lein swank' to start the ServerSocket and the project.clj file looks like this (defproject test-project "0.1.0" :description "Connect 4 Agent written in Clojure" :dependencies [[org.clojure/clojure "1.2.0-master-SNAPSHOT"] [org.clojure/clojure-contrib "1.2.0-SNAPSHOT"]] :dev-dependencies [[leiningen/lein-swank "1.2.0-SNAPSHOT"] [swank-clojure "1.2.0"]]) Everything seems up to date, i.e. 'lein deps' doesn't produce any changes. So what's up?

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  • In Emacs, how can I see which slime version is being used?

    - by Michiel Borkent
    I just upgraded my slime using elpa in Emacs. But I wonder if things are like they should be now, because when I removed the old version using elpa, it complained it could not remove a certain folder. So, when I start up Emacs (I know, I shouldn't have closed it), how I can see which slime version actually gets used? Is there a command like M-x slime-version ?

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  • How to reconnect to slime/swank-clojure session?

    - by Mad Wombat
    It seems that whenever I disconnect from clojure slime session, I cannot reconnect again. I am using leiningen to start the swank session (with lein-swank plugin). So, every time I quit emacs (I know I shouldn't) or reboot/logout I have to restart both slime and swank. Is there a way to re-connect to a slime/clojure-swank session?

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  • Slime: frame-source-location not implemented / is my sldb Backtrace output normal?

    - by Joel
    I'm debugging my Lisp code in Slime. When the debugger generates the Backtrace it's my understanting that I can hit 'v' on a frame to take me to the source. When I do this on the first (0 index) frame (or indeed any frame) I get frame-source-location not implemented Is this expected, am I missing anything? Edit1: In addition every single frame has "No Locals", is this to be expected too? Edit2: In fact, the whole backtrace output is pretty unintelligible. I'm new to Lisp, so I wasn't initially sure if this was expected or not - but I'm attaching a screenshot, hopefully someone can confirm for me if this looks 'normal':

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  • Clojure evaluation without SLIME

    - by Denis
    Hi, I'm a starter with Emacs (but quite experienced Vim user) and trying to play with Emacs+Clojure combination. Maybe my setup will be unusual for Emacs world, as I'm not using SLIME/swank-clojure, but Emacs + eshell with running clojure REPL in it, mostly due simplicity (or probably because SLIME quite scares me off :D). So, maybe there is a Emacs guru that can help me here: does exists any shortcut (or maybe some elisp sample) to copy/paste code chunks (sexps) from editing buffer to eshell (and possibly execute it)? Thanks.

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  • Good workflow with emacs+swank+slime+clojure?

    - by grm
    I just wanted opinion on good workflow using the emacs environment with clojure+swank+slime. I often find myself doing very repetitive keycommands and wonder if there is an obvious better way. I include swank with lein and start my project using lein swank from shell. Then I connect with emacs and do the correct use commands so that I can start to use (run-tests ). Then I do some coding and then want to test. To run the test I need to change buffer in emacs to the swank-repl C-x o, then I need to go to the prompt M-, then repeat the command M-p, then enter, maybe with an exception, then back to the code buffer and continue all over again with all the emacs commands. I find it a bit repetitive. I guess the solution would be to start hack on emacs and maybe add a shortcut for doing this repetitive task, but I would love to hear some suggestions because I can't be the only one who find this tedious?

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  • Using slime's C-x C-e (Eval the form under the point) with swank-clojure in emacs

    - by hiheelhottie
    Hi, I'm using swank-clojure in emacs on OSX. I'm able to run a slime session. When I use C-x C-e on a simple form in a .clj file like (+ 7 7) I get an sldb buffer with Unable to resolve symbol: + in this context [Thrown class java.lang.Exception] I'm able to evaluate that form in the slime session directly. I was hoping the form in the clj file would get evaluated in the running slime session. Can someone explain how C-x C-e works in swank-clojure and how I can get the form to be evaluated in the running slime session? Thanks, hhh

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  • Detecting End of Animation

    - by Will
    So I am making a death animation for a game. enemy1 is a UIImageView, and what I'm doing is when an integer is less than or equal to zero, it calls this deathAnimation which only happens once. What I want to do is use a CGPointMake right when the animation is finished being called. Note that before the deathAnimation is called, there is another animation that is constantly being called 30 times a second. I'm not using anything like cocos2d. if (enemy1health <= 0) { [self slime1DeathAnimation]; //How can i detect the end of this animation } This is how the animation is done -(void)slime1DeathAnimation{ enemy1.animationImages = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"Slime Death 1.png"], [UIImage imageNamed:@"Slime Death 2.png"], [UIImage imageNamed:@"Slime Death 3.png"], [UIImage imageNamed:@"Slime Death 4.png"], [UIImage imageNamed:@"Slime Death 5.png"], nil]; enemy1.animationDuration = 0.5; enemy1.animationRepeatCount = 1; [enemy1 startAnimating]; } If you need more code just ask

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  • a question on common lisp

    - by kostas
    Hello people, I'm getting crazy with a small problem here, I keep getting an error and I cant seem to figure out why, the code is supposed to change the range of a list, so if we give it a list with values (1 2 3 4) and we want to change the range in 11 to fourteen the result would be (11 12 13 14) the problem is that the last function called scale-list will give back an error saying: Debugger entered--Lisp error: (wrong-type-argument number-or-marker-p nil) anybody has a clue why? I use aquamacs as an editor thanks in advance ;;finds minimum in a list (defun minimum(list) (car (sort list #'<))) ;;finds maximum in a list (defun maximum(list) (car (sort list #'>))) ;;calculates the range of a list (defun range(list) (- (maximum list) (minimum list))) ;;this codes scales a value from a list (defun scale-value(list low high n) (+ (/ (* (- (nth (- n 1) list) (minimum list)) (- high low)) (range list)) low)) ;and this code is supposed to scale the whole list (defun scale-list(list low high n) (unless (= n 0) (cons (scale-value list low high n) (scale-list list low high (- n 1))))) (scale-list '(0.1 0.3 0.5 0.9) 20 30 4)

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  • How do I stop jetty server in clojure?

    - by Mad Wombat
    I am writing a web application using ring and clojure. I am using the jetty adapter for the development server and emacs/SLIME for IDE. While wrap-reload does help, run-jetty blocks my slime session and I would like to be able to start/stop it at will without having to run it in a separate terminal session. Ideally, I would like to define a server agent and functions start-server and stop-server that would start/stop the server inside the agent. Is this possible?

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  • home directory and .emacs file in Windows 7

    - by prosseek
    I installed emacs 23.3.1 in c:/emacs-23.3. Following the hints in this page, I updated the site-start.el to set HOME environment variable. (setenv "HOME" "c:/users/USER/emacs") And I made c:/users/USER/.emacs (like I did in unix/mac) to write the code for using slime, but it doesn't seem to start slime correctly. Is this a correct way of setting emacs in Windows 7? Where do I put the .emacs file?

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  • How do I accomplish fading texture trails in UDK?

    - by kdshay
    I would like to know how to leave a fading texture/material trail in udk. For example (I'm not sure if there is a special name for this effect): A character may leave footprints that fade after x number of seconds Or, a tank may leave a tracks trail as in Civilization IV. Here is another example of this type of effect. Skip to 1:00 and watch the green slime texture. http://www.youtube.com/watch?v=KdJIauWjE8s How do I accomplish this effect in UDK? Any good tutorials? Thank you.

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  • IDE for Common Lisp (for windows and linux)

    - by sterh
    Hi to all, I need in IDE for Common Lisp, but at home i use linux and emacs + slime for lisp programming, but in my university i must use MS Windows, Emacs under Windows ... pull configuration file and the other I just do not do suits. Please advise a comfortable IDE for Common lisp that would have been a version for Windows and Linux and setup and installation would not cause difficulties. Thank you.

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  • Performance Problem with Clojure Array

    - by dbyrne
    This piece of code is very slow. Execution from the slime-repl on my netbook takes a couple minutes. Am I doing something wrong? (def test-array (make-array Integer/TYPE 400 400 3)) (doseq [x (range 400), y (range 400), z (range 3)] (aset test-array x y z 0))

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  • scheme vs common lisp: war stories

    - by SuperElectric
    There are no shortage of vague "Scheme vs Common Lisp" questions on StackOverflow, so I want to make this one more focused. The question is for people who have coded in both languages: While coding in Scheme, what specific elements of your Common Lisp coding experience did you miss most? Or, inversely, while coding in Common Lisp, what did you miss from coding in Scheme? I don't necessarily mean just language features. The following are all valid things to miss, as far as the question is concerned: Specific libraries. Specific features of development environments like SLIME, DrRacket, etc. Features of particular implementations, like Gambit's ability to write blocks of C code directly into your Scheme source. And of course, language features. Examples of the sort of answers I'm hoping for: "I was trying to implement X in Common Lisp, and if I had Scheme's first-class continuations, I totally would've just done Y, but instead I had to do Z, which was more of a pain." "Scripting the build process in Scheme project, got increasingly painful as my source tree grew and I linked in more and more C libraries. For my next project, I moved back to Common Lisp." "I have a large existing C++ codebase, and for me, being able to embed C++ calls directly in my Gambit Scheme code was totally worth any shortcomings that Scheme may have vs Common Lisp, even including lack of SWIG support." So, I'm hoping for war stories, rather than general sentiments like "Scheme is a simpler language" etc.

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  • Scheme vs Common Lisp: war stories

    - by SuperElectric
    There are no shortage of vague "Scheme vs Common Lisp" questions on both StackOverflow and on this site, so I want to make this one more focused. The question is for people who have coded in both languages: While coding in Scheme, what specific elements of your Common Lisp coding experience did you miss most? Or, inversely, while coding in Common Lisp, what did you miss from coding in Scheme? I don't necessarily mean just language features. The following are all valid things to miss, as far as the question is concerned: Specific libraries. Specific features of development environments like SLIME, DrRacket, etc. Features of particular implementations, like Gambit's ability to write blocks of C code directly into your Scheme source. And of course, language features. Examples of the sort of answers I'm hoping for: "I was trying to implement X in Common Lisp, and if I had Scheme's first-class continuations, I totally would've just done Y, but instead I had to do Z, which was more of a pain." "Scripting the build process in my Scheme project got increasingly painful as my source tree grew and I linked in more and more C libraries. For my next project, I moved back to Common Lisp." "I have a large existing C++ codebase, and for me, being able to embed C++ calls directly in my Gambit Scheme code was totally worth any shortcomings that Scheme may have vs Common Lisp, even including lack of SWIG support." So, I'm hoping for war stories, rather than general sentiments like "Scheme is a simpler language" etc.

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