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  • [OffTopic] PhD is it worth it?

    - by Zenzen
    So I'll be graduating next year (hopefully) and lately I started thinking about getting a PhD in computer science (to be more precise I was thinking about something related to "distributed systems", don't have any specific topics yet in mind), but is it really worth it? A PhD course here lasts 4 years and is free IF you're doing the "normal one" (which means you have class from monday to friday) OR you have to pay if you want to study on the weekends. So I've been thinking about getting a normal full time job (as a JEE programmer) and doing my PhD during the weekends OR doing the normal PhD course (mon-fri) and getting a part time job as a software dev (the main reason I want a job is simple - I need to eat). That would give me practical working experience and theoretical knowledge+a PhD, but it would also mean working 7days a week from 9 to 5 for 4 years straight (sounds like an overkill). Is it, job wise, really worth getting a PhD? As an employer do you prefer people with PhDs or MScs? This might be kinda important - I'm not from the US or western europe, how are PhDs from other countries (I am graduating one of the best, if not the best, school in my country but it's still a central european country...) seen? Are they useless? I won't hide it - after graduation I am thinking about moving abroad.

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  • Offtopic : how can I see my deleted question? Why it was deleted, but not closed?

    - by Tom
    I know it is offtopic and I will delete my question as soon as I get any answer, but somebody deleted my question. The question was opened for the whole day, but when I got 3 reopens and edited my question for asking for 2 more reopens to reopen my question, somebody deleted my question. It was about efficiency during the programming. Why somebody deleted my question and didn't let to be it closed? I found there many good answers although it was closed and now I can see absolutely nothing so I suppose it was deleted. Can somebody tell me smth?

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  • Somewhat powerful server needed for computationally expensive stuff

    - by Dane Larsen
    So here's my problem. My Dad runs a company that does some rather computationally expensive stuff. This is not supercomputer level stuff, but it does take several hours to run the average job on his Core i7 desktop. He asked me to look into a way to have his customers use the code on an hourly basis, namely via a server. Ideally he'd be able to buy a box for about $1000, and hook it right up to our home connection. Unfortunately, the data that needs to be both sent and received is on the order of several hundred megs. We live in a rural area, and the fastest connection offered is 1.5Mbit/s. Download. It's like .3Mbit/s upload. Not workable. What are the options for this kind of thing? Ideally, we'd have about 2GB of ram, 300-500GB of storage, and a nice dual core, and it has to run some flavor of Linux. Any suggestions? Thanks in advance EDIT: Also, ideally the monthly price would be < $100 per month.

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  • Mercurial: two separate repos somewhat related (yes I'm getting confused)

    - by Lo'oris
    I have a local repository, let's call it ONE. ONE is the actual program. It's an android program, in case it matters for some reason. I have a remote repository, let's call it EXT. EXT is somewhat a library, used by ONE. ONE has a complex directory structure, mandated by android. The main sources are in src/bla/bla/ONE. Since ONE uses EXT, to do it I had to create another directory next to that one, that is src/bla/bla/EXT. I think would like to keep them separated in two repositories, but I need for them to actually be in this same directory structure to compile ONE. At the moment I just created a symlink to do it, but I wonder if there is a better way of doing that, that uses some hg feature.

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  • Actionscript 2.0 Functions problem and somewhat "global" variable

    - by Joshua
    I have two problems. The first problem is with the following functions; when I call the function in (enterFrame), it doesn't work: onClipEvent (load) { function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } function guardSightCollision(guardName, guardSightName) { if (_root.guardName.guardSightName.hitTest(_x, _y+radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x, _y-radius, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x-radius, _y, true)) { failwhale(1); } if (_root.guardName.guardSightName.hitTest(_x+radius, _y, true)) { failwhale(1); } } } onClipEvent (enterFrame) { guardSightCollision(guard1, guard1Sight); } Why doesn't it work?... The second problem lies in the failFrom variable: function failwhale(levelNum) { _root.gotoAndStop("fail"); failFrom = levelNum; } How do I make failFrom a "global" variable in that it can be accessed anywhere (from actionscript in frames and even movieclips)...Right now, when I try to trace failFrom in a different frame, it is "undefined".

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  • Somewhat lost with jquery + php + json

    - by Luis Armando
    I am starting to use the jquery $.ajax() but I can't get back what I want to...I send this: $(function(){ $.ajax({ url: "graph_data.php", type: "POST", data: "casi=56&nada=48&nuevo=98&perfecto=100&vales=50&apenas=70&yeah=60", dataType: "json", error: function (xhr, desc, exceptionobj) { document.writeln("El error de XMLHTTPRequest dice: " + xhr.responseText); }, success: function (json) { if (json.error) { alert(json.error); return; } var output = ""; for (p in json) { output += p + " : " + json[p] + "\n"; } document.writeln("Results: \n\n" + output); } }); }); and my php is: <?php $data = $_POST['data']; function array2json($data){ $json = $data; return json_encode($json); } ?> and when I execute this I come out with: Results: just like that I used to have in the php a echo array2json statement but it just gave back gibberish...I really don't know what am I doing wrong and I've googled for about 3 hours just getting basically the same stuff. Also I don't know how to pass parameters to the "data:" in the $.ajax function in another way like getting info from the web page, can anyone please help me? Edit I did what you suggested and it prints the data now thank you very much =) however, I was wondering, how can I send the data to the "data:" part in jQuery so it takes it from let's say user input, also I was checking the php documentation and it says I'm allowed to write something like: json_encode($a,JSON_HEX_TAG|JSON_HEX_APOS|JSON_HEX_QUOT|JSON_HEX_AMP) however, if I do that I get an error saying that json_encode accepts 1 parameter and I'm giving 2...any idea why? I'm using php 5.2

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  • Good ways to map a 2D side shooter (somewhat like liero, or soldat)

    - by Blaze
    I'm wondering what way would be best to render a 2D map for a shooter (these will be static maps) similar to Soldat. Multiple options I've considered are a tile based map (stored in txt files), or just creating different classes for the different terrains I plan to use and creating a data structure to read/store them in a file. (I want to also be able to include things like jumping/running on walls, sliding down walls/slopes ect) I feel like there must be a better way than either of these, but haven't been able to find definitive information :/ Thanks :)

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  • Somewhat newb question about assy and the heap.

    - by Eric M
    Ultimately I am just trying to figure out how to dynamically allocate heap memory from within assembly. If I call Linux sbrk() from assembly code, can I use the address returned as I would use an address of a statically (ie in the .data section of my program listing) declared chunk of memory? I know Linux uses the hardware MMU if present, so I am not sure if what sbrk returns is a 'raw' pointer to real RAM, or is it a cooked pointer to RAM that may be modified by Linux's VM system? I read this: How are sbrk/brk implemented in Linux?. I suspect I can not use the return value from sbrk() without worry: the MMU fault on access-non-allocated-address must cause the VM to alter the real location in RAM being addressed. Thus assy, not linked against libc or what-have-you, would not know the address has changed. Does this make sense, or am I out to lunch?

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  • OpenGL texture shifted somewhat to the left when applied to a quad

    - by user308226
    I'm a bit new to OpenGL and I've been having a problem with using textures. The texture seems to load fine, but when I run the program, the texture displays shifted a couple pixels to the left, with the section cut off by the shift appearing on the right side. I don't know if the problem here is in the my TGA loader or if it's the way I'm applying the texture to the quad. Here is the loader: #include "texture.h" #include <iostream> GLubyte uncompressedheader[12] = {0,0, 2,0,0,0,0,0,0,0,0,0}; GLubyte compressedheader[12] = {0,0,10,0,0,0,0,0,0,0,0,0}; TGA::TGA() { } //Private loading function called by LoadTGA. Loads uncompressed TGA files //Returns: TRUE on success, FALSE on failure bool TGA::LoadCompressedTGA(char *filename,ifstream &texturestream) { return false; } bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); // Bind Our Texture glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // Linear Filtered glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; } GLubyte* TGA::getImageData() { return imagedata; } GLuint& TGA::getTexID() { return texID; } And here's the quad: void Square::show() { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture.texID); //Move to offset glTranslatef( x, y, 0 ); //Start quad glBegin( GL_QUADS ); //Set color to white glColor4f( 1.0, 1.0, 1.0, 1.0 ); //Draw square glTexCoord2f(0.0f, 0.0f); glVertex3f( 0, 0, 0 ); glTexCoord2f(1.0f, 0.0f); glVertex3f( SQUARE_WIDTH, 0, 0 ); glTexCoord2f(1.0f, 1.0f); glVertex3f( SQUARE_WIDTH, SQUARE_HEIGHT, 0 ); glTexCoord2f(0.0f, 1.0f); glVertex3f( 0, SQUARE_HEIGHT, 0 ); //End quad glEnd(); //Reset glLoadIdentity(); }

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  • Where can I ask questions that aren't IT questions?

    - by Adam Davis
    Thank you for your confidence in our abilities But have you read this? FAQ We get a lot of interesting technical questions on here, but Server Fault is meant to be first and foremost a resource for system administrators and IT professionals. In other words, Server Fault isn't meant to cater to every computer problem - just those that only exist in or can best be solved in the IT and sysadmin domain Yes, someone here might be able to help you, but you'll find that other forums more focused on your topic can give you a much better answer than a bunch of IT professionals. It's likely that your question will be downvoted, closed, and in some cases marked "offensive." It's not that we hate you, it's just that we like to keep our corn pops separate from our cocoa puffs. In that vein, here are a bunch of other forums where you can get help: (This list contains the top two forums for each category as voted for below.) Programming Stackoverflow Consumer Level Computer Hardware Ars Technica OpenForum Tom's Hardware Forums Computer Software Anandtech Forum Web Design/Hosting/CMS SitePoint Forums Web Hosting Talk Math, Science, Engineering Physics Forums PlanetMath Other/General Ask Metafilter Google Search Mahalo Answers Check out the answers below for even more suggestions! What forums can people go to to ask the questions that are off topic here? Please list only ONE forum per answer so votes can bring the best forums to the top. Return to FAQ Index

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  • How do you pronounce Linux?

    - by Xerxes
    I'm tired of the old fart at work who keeps coming upto my desk and telling me all about his "years of experience in working with Unix and Lye-nix". I couldn't vent it out at him because that would be wrong, so I'm going to vent it out here - because obviously (that's the right thing to do...). Anyway, for all the people that practice in this disgusting behaviour - the pronunciation is.... (Hmmm - anyone know phonetics?) - "Li-nix" Note: Despite hating him for this - he is otherwise a very nice (but sometimes rather annoying) person. Now... to formally make this a "question" - Could someone write the phonetics for pronouncing "Linux", and also the notorious "Lye-nix", so I can make a note of it for future ventings? I think this is right... L?n?x, NOT L?n?x. ...or perhaps... L?n?x, NOT L?n?x* Can someone confirm the correct phonetics? (Listen to Linus on the matter).

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  • Transfer domain from godaddy to another registrar and (somewhat) maintain privacy?

    - by anonymous-one
    Does anyone know if its possible in any ways to do this? Transfer a private domain (via domainsbyproxy) registered at godaddy to another registrar. While I know moving a domain from godaddy requires the privacy to be disabled, what we were thinking of doing is the following: a) Update the whois info inside domains by proxy to a 3rd party. Most likely a law firm who would in essnece become our 'custodian'. b) Wait 60 days (?) c) Disable domain privacy. Now the law firms details would become public. d) Conduct the domain transfer. e) Take ownership of the domain at the new registrar. Does something like this sound possible? Does anyone know any other way to handle this? Thanks.

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  • Will C++ remain viable for game engines in somewhat distant future?

    - by samual
    C++11 has opened ways, which were only dreamt by the C++ programmers. It has been three years since I have been learning C++, and I am going well. Now I want to get into vedio games. Every core of the game code I saw, was monstourously writtern in C++. My question is - If I get into serious game engine dev, and perfecting it would take, maybe say 10 years, would we still be writing game engines in C++ ?(newer standard) Or, will John Carmack, write id tech 7 in c++? note - I am strictly talking about game engines.

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  • Best Non-Microsoft/.NET Development Blogs and Podcasts

    - by Mark Lubin
    I really don't want to rile anyone's feathers and I really enjoy blogs like Joel, Coding Horror, Scott Hanselman, etc. However, what are some good blogs/podcasts that focus on other platforms besides Microsoft based ones or maybe even no particular platform at? In particular I am interested in areas like Python, Ruby, Java, C, but any area besides Microsoft fits the bill. There may be other similar questions to this but I think this one is unique since we might get some answers we wouldn't see otherwise, that is, everyone knows Coding Horror is great. Please try to refrain from religious debates; the content of the blog is more important than the platform they are talking about, I just want to get an idea of what is out there and worth the time.

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  • Has there ever been a great print version of Why’s Poignant Guide to Ruby?

    - by Paul D. Waite
    Although it’s probably meant to be experienced on the web, I’d love to read a great print version of Why’s Poignant Guide to Ruby. It’s liberally licensed, so I can run off a copy for myself. But I think a work like that deserves more. Full colour illustrations. Main text on the left-hand page, sidebars on the right. (Stick in a few cartoons, or a slice of onion, when there aren’t any sidebars.) A built-in MP3 player and headphones for the soundtrack, but made completely out of telephone wires. Whilst that might be wishing for too much, have you (ever) seen any decent print versions of the book available?

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  • Expression Studio 4 Premium & SketchFlow: Am I screwed?

    - by Refracted Paladin
    Through work I have an Visual Studio Premium with MSDN subscription that I love. However, my biggest disappointment of the last 12 months was discovering that our 2nd from the top level subscription was not enough to get me Sketchflow! This sucks and I am borderline distraught! What are my options? Upgrading to an Ultimate subscription for Sketchflow is out of the question. Am I forced, then, to stay with Blend 3 or Purchase Blend 4 seperately? If this is not a question I should ask here please inform and I'll delete. I just tend to default to SO for all questions that Google can't answer and Google did not answer this one.

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  • filling Bugzilla quip list

    - by Gerhard
    "Walking on water and developing software from a specification are easy if both are frozen." At the top of the Bugzilla page it prints a humorous/insightful quip. I have a list that I have been building up over the years as I encounter good one liners To brighten up my fellow developers days. What source did you use to fill your Bugzilla quip list. Online I have found only one interesting list. So maybe you can share some of the good quips from your bugzilla quiplist or maybe point me towards a interesting source online "I have an infinite capacity to do more work as long as you don't mind that my quality approaches zero - Dilbert."

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  • public key email encryption

    - by anatak
    Who has their email fully encrypted ? I would like to encrypt my email but I am not sure how to start. If I use encrypted email and I send an email to someone who does not encrypt his email how can the receiver read the email ? What email client would you recommend to run on a windows systems for encrypted email ? I am using Thunderbird at the moment. As I understand you have to generate 2 keys (one public and one private) but how do you generate this key? I also think that you have to put your key somewhere to download but I don't understand how you can trust the downloaded keys. Any links to a good (not too complicated) guide about the working an implementing of email encryption would be very much appreciated. kind regards wim hendrix anatak

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