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Search found 158 results on 7 pages for 'specifier'.

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  • Entity framework : [Set all the entities with internal access specifier]

    - by Vedaantees
    Hi, By virtue of my application, I need to seperate my business entities from the entities created by EF4. I need to restrict the entities to only access the repository from where they are translated (using translator) to business entities shared at business and service layer. I thought of restricting them by specifying them as internal. Now there are more than 40 entities in my application so manually setting them as internal is a difficult job. In one of the forums the answers suggested using the T4 templates. But even those templates read from the entity framework access specifier. When I try to manually try to specify all the properties and class access specifiers as internal it gives me an error saying that the entity set should also be set to internal, but there is no option for the same. I am using VS 2010 and Entity Framework 4. Any suggestions???

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  • C++ Class Access Specifier Verbosity

    - by PolyTex
    A "traditional" C++ class (just some random declarations) might resemble the following: class Foo { public: Foo(); explicit Foo(const std::string&); ~Foo(); enum FooState { Idle, Busy, Unknown }; FooState GetState() const; bool GetBar() const; void SetBaz(int); private: struct FooPartialImpl; void HelperFunction1(); void HelperFunction2(); void HelperFunction3(); FooPartialImpl* m_impl; // smart ptr FooState m_state; bool m_bar; int m_baz; }; I always found this type of access level specification ugly and difficult to follow if the original programmer didn't organize his "access regions" neatly. Taking a look at the same snippet in a Java/C# style, we get: class Foo { public: Foo(); public: explicit Foo(const std::string&); public: ~Foo(); public: enum FooState { Idle, Busy, Unknown }; public: FooState GetState() const; public: bool GetBar() const; public: void SetBaz(int); private: struct FooPartialImpl; private: void HelperFunction1(); private: void HelperFunction2(); private: void HelperFunction3(); private: FooPartialImpl* m_impl; // smart ptr private: FooState m_state; private: bool m_bar; private: int m_baz; }; In my opinion, this is much easier to read in a header because the access specifier is right next to the target, and not a bunch of lines away. I found this especially true when working with header-only template code that wasn't separated into the usual "*.hpp/*.inl" pair. In that scenario, the size of the function implementations overpowered this small but important information. My question is simple and stems from the fact that I've never seen anyone else actively do this in their C++ code. Assuming that I don't have a "Class View" capable IDE, are there any obvious drawbacks to using this level of verbosity? Any other style recommendations are welcome!

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  • pure-specifier on function-definition

    - by bebul
    While compiling on GCC I get the error: pure-specifier on function-definition, but not when I compile the same code using VS2005. class Dummy { //error: pure-specifier on function-definition, VS2005 compiles virtual void Process() = 0 {}; }; But when the definition of this pure virtual function is not inline, it works: class Dummy { virtual void Process() = 0; }; void Dummy::Process() {} //compiles on both GCC and VS2005 What does the error means? Why cannot I do it inline? Is it legal to evade the compile issue as shown in the second code sample?

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  • "Expected specifier-quantifier-list before b2Body" error in XCode

    - by Zeophlite
    I'm trying to derive class from CCSprite to store the sprites reference to its corresponding b2Body, but I've get the following errors (comments in Code) BoxSprite.h #import <Foundation/Foundation.h> #import "Box2D.h" #import "cocos2d.h" @interface BoxSprite : CCSprite { b2Body* bod; // Expected specifier-quantifier-list before b2Body } @property (nonatomic, retain) b2Body* bod; // Expected specifier-quantifier-list before b2Body @end // Property 'bod' with 'retain' attribute must be of object type BoxSprite.m #import "BoxSprite.h" @implementation BoxSprite @synthesize bod; // No declaration of property 'bod' found in the interface - (void) dealloc { [bod release]; // 'bod' undeclared [super dealloc]; } @end I was hoping to create the sprite and assign the body with: BoxSprite *sprite = [BoxSprite spriteWithBatchNode:batch rect:CGRectMake(32 * idx,32 * idy,32,32)]; ... sprite->bod = body; // Instance variable 'bod' is declared protected Then access the b2Body by: if ([node isKindOfClass:[BoxSprite class]]) { BoxSprite *spr = (BoxSprite*)node; b2Body *body = spr->bod; // Instance variable 'bod' is declared protected ... }

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  • What's going on with "expected specifier-qualifier-list" error

    - by Tattat
    It is my GameEngine.h: #import <Foundation/Foundation.h> #import "GameArray.h"; @interface GameEngine : NSObject { GameArray *gameButtonsArray; } @property (nonatomic, retain) GameArray *gameButtonsArray; And this is my GameArray.h: #import <Foundation/Foundation.h> #import "MyAppDelegate.h" @interface GameArray : NSObject { NSMutableArray *gameButtonsArray; } @property (nonatomic, retain) NSMutableArray *gameButtonsArray; It keep prompt my "expected specifier-qualifier-list" error i my GameEngine.h, and error said that "expected specifier-qualifier-list before 'GameArray'", what's going on?

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  • error C3662: override specifier 'new' only allowed on member functions of managed classes

    - by William
    Okay, so I'm trying to override a function in a parent class, and getting some errors. here's a test case #include <iostream> using namespace std; class A{ public: int aba; void printAba(); }; class B: public A{ public: void printAba() new; }; void A::printAba(){ cout << "aba1" << endl; } void B::printAba() new{ cout << "aba2" << endl; } int main(){ A a = B(); a.printAba(); return 0; } And here's the errors I'm getting: Error 1 error C3662: 'B::printAba' : override specifier 'new' only allowed on member functions of managed classes c:\users\test\test\test.cpp 12 test Error 2 error C2723: 'B::printAba' : 'new' storage-class specifier illegal on function definition c:\users\test\test\test.cpp 19 test How the heck do I do this?

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  • looser throw specifier for in C++

    - by ML
    I am getting an error that says: error: looser throw specifier for 'virtual CPLAT::CP_Window::~CP_Window()' On the destructor, I have never heard of this before and some Google Searches say this might be a GCC 4 problem, which I would not be sure how to work around since I need GCC 4 to build a Universal Binary. My Environment: OS X 10.6, XCode 3.2.2, GCC 4 to build a universal binary. What is the issue?

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  • useless class storage specifier in empty declaration

    - by robUK
    Hello, gcc 4.4.1 c89 I have the following code and I get a warning: unless class storage specifier in empty declaration static enum states { ACTIVE, RUNNING, STOPPED, IDLE } However, if i remove the static keyword I don't get that warning. I am compiling with the following flags: -Wall -Wextra Many thanks for any suggestions,

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  • cocoa Expected specifier-qualifier-list before struct

    - by Circle
    I read the other posted solutions to using structs and resolving the "Expected specifier-qualifier-list before struct" related errors, but those aren't working. Is it different in Objective C? Do I need to declare my struct somewhere else in the class? It gives me the error on the line where I declare the typedef. Here is how it looks right now: @interface ClassA : NSObject { NSString *name; typedef struct _point { uint32_t x; uint64_t y; } Point; Point a; } @end

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  • format specifier for short integer

    - by cateof
    I don't use correctly the format specifiers in C. A few lines of code: int main() { char dest[]="stack"; unsigned short val = 500; char c = 'a'; char* final = (char*) malloc(strlen(dest) + 6); snprintf(final, strlen(dest)+6, "%c%c%hd%c%c%s", c, c, val, c, c, dest); printf("%s\n", final); return 0; } I want my executable to print aa500aastack and not aa500aasta Why I am loosing 2 byte? What is the correct format specifier for an unsighed short integer? thanks.

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  • error: typedef name may not be a nested-name-specifier

    - by Autopulated
    I am trying to do something along the lines of this answer, and struggling: $ gcc --version gcc (GCC) 4.2.4 (Ubuntu 4.2.4-1ubuntu4) file.cpp:7: error: template argument 1 is invalid file.cpp:7: error: typedef name may not be a nested-name-specifier And the offending part of the file: template <class R, class C, class T0=void, class T1=void, class T2=void> struct MemberWrap; template <class R, class C, class T0> struct MemberWrap<R, C, T0>{ typedef R (C::*member_t)(T0); typedef typename boost::add_reference<typename T0>::type> TC0; // <---- offending line MemberWrap(member_t f) : m_wrapped(f){ } R operator()(C* p, TC0 p0){ GILRelease guard; return (p->*(this->m_wrapped))(p0); } member_t m_wrapped; };

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  • Expected specifier-qualifier-list before 'CGPoint'

    - by Rob
    My project compiles and runs fine unless I try to compile my Unit Test Bundle it bombs out on the following with an "Expected specifier-qualifier-list before 'CGPoint'" error on line 5: #import <Foundation/Foundation.h> #import "Force.h" @interface WorldObject : NSObject { CGPoint coordinates; float altitude; NSMutableDictionary *forces; } @property (nonatomic) CGPoint coordinates; @property (nonatomic) float altitude; @property (nonatomic,retain) NSMutableDictionary *forces; - (void)setObject:(id)anObject inForcesForKey:(id)aKey; - (void)removeObjectFromForcesForKey:(id)aKey; - (id)objectFromForcesForKey:(id)aKey; - (void)applyForces; @end I have made sure that my Unit Test Bundle is a target of my WorldObject.m and it's header is imported in my testing header: #define USE_APPLICATION_UNIT_TEST 1 #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> #import "Force.h" #import "WorldObject.h" @interface LogicTests : SenTestCase { Force *myForce; WorldObject *myWorldObject; } @end

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  • C error expected specifier-qualifier-list before ‘time_t’

    - by ambika
    I got the error from error.c:31: /usr/include/ap/mas.h:254: error: expected specifier-qualifier-list before ‘time_t’ make: *** [error.o] Error 1 Feedback We at least need to see line 31 of error.c and line 254 of mas.h, with preferably a few lines of context around each. This error may have nothing to do with how time_t is being declared. – John Bode Then I check in error.c (line no 31) -- #include "mas.h" then I check line no 254 in mas.h. in mas.h #include <sys/types.h> typedef struct _x{ time_t time; }x; Can anybody suggest where I am going wrong?

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  • Error: expected specifier-qualifier-list before 'QTVisualContextRef'

    - by Moonlight293
    Hi everyone, I am currently getting this error message in my header code, and I'm not sure as to why: "Error: expected specifier-qualifier-list before 'QTVisualContextRef'" #import <Cocoa/Cocoa.h> #import <QTKit/QTKit.h> #import <OpenGL/OpenGL.h> #import <QuartzCore/QuartzCore.h> #import <CoreVideo/CoreVideo.h> @interface MyRecorderController : NSObject { IBOutlet QTCaptureView *mCaptureView; IBOutlet NSPopUpButton *videoDevicePopUp; NSMutableDictionary *namesToDevicesDictionary; NSString *defaultDeviceMenuTitle; CVImageBufferRef mCurrentImageBuffer; QTCaptureDecompressedVideoOutput *mCaptureDecompressedVideoOutput; QTVisualContextRef qtVisualContext; // the context the movie is playing in // filters for CI rendering CIFilter *colorCorrectionFilter; // hue saturation brightness control through one CI filter CIFilter *effectFilter; // zoom blur filter CIFilter *compositeFilter; // composites the timecode over the video CIContext *ciContext; QTCaptureSession *mCaptureSession; QTCaptureMovieFileOutput *mCaptureMovieFileOutput; QTCaptureDeviceInput *mCaptureDeviceInput; } @end In the examples I have seen through other code (e.g. Cocoa Video Tutorial) I have not seen any difference in their code to mine. If anyone would be able to point out as to how this error could have occurred that would be great. Thanks heaps! :)

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  • Is avoiding the private access specifier in PHP justified?

    - by Tifa
    I come from a Java background and I have been working with PHP for almost a year now. I have worked with WordPress, Zend and currently I'm using CakePHP. I was going through Cake's lib and I couldn't help notice that Cake goes a long way avoiding the "private" access specifier. Cake says Try to avoid private methods or variables, though, in favor of protected ones. The latter can be accessed or modified by subclasses, whereas private ones prevent extension or re-use. in this tutorial. Why does Cake overly shun the "private" access specifier while good OO design encourages its use i.e to apply the most restrictive visibility for a class member that is not intended to be part of its exported API? I'm willing to believe that "private" functions are difficult test, but is rest of the convention justified outside Cake? or perhaps it's just a Cake convention of OO design geared towards extensibility at the expense of being a stickler for stringent (or traditional?) OO design?

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  • Passing a string representing my format specifier into stringWithFormat and seeing issues

    - by Jeff
    If I call "[NSString stringWithFormat:@"Testing \n %@",variableString]"; I get what I would expect, which is Testing, followed by a new line, then the contents of variableString. However, if i try NSString *testString = @"Testing \n %@"; //forgive shorthand here [NSString stringWithFormat,testString,variableString] the output actually literally writes \n to the screen instead of a newline. any workaround to this? seems odd to me

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  • VBS Script for modifying multi-value Active Directory display specifier

    - by sh-beta
    Following the howto Extending the Active Directory Schema To Track Custom Info I'm able to setup a single-value schema attribute that is easily changeable via a context menu in ADUC. Multi-value schema attributes get considerably more complicated. Say (for the sake of argument) my value is "Projects" and each user may be a list as many projects as necessary. Following is a sad little script that will set Project to a single value: Dim oproject Dim oUser1 Dim temp1 Set oproject = Wscript.Arguments Set oUser1 = GetObject(oproject(0)) temp1 = InputBox("Project: " & oUser1.project & vbCRLF & vbCRLF & "Project") if temp1 <> "" then oUser1.Put "project",temp1 oUser1.SetInfo Set oUser1 = Nothing Set oproject = Nothing Set temp1 = Nothing WScript.Quit How can I modify this to allow, assign, and modify multiple values?

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  • C++ argv path specifier

    - by sub
    In the interpreter for my programming languages I have to correctly handle the parts in case the import function is called. I then need to check if such a file is in the /libs folder (located at the same place as my executeable!) and if it doesn't exist I have to check in the directory of the current script. How can I get the exact path to the directory where the executeable is located from argv? What is the best way to remove the file from the end of a path, e.g: C:/a/b/c/file.exe should become C:/a/b/c/

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