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  • Adding functionality to any TextReader

    - by strager
    I have a Location class which represents a location somewhere in a stream. (The class isn't coupled to any specific stream.) The location information will be used to match tokens to location in the input in my parser, to allow for nicer error reporting to the user. I want to add location tracking to a TextReader instance. This way, while reading tokens, I can grab the location (which is updated by the TextReader as data is read) and give it to the token during the tokenization process. I am looking for a good approach on accomplishing this goal. I have come up with several designs. Manual location tracking Every time I need to read from the TextReader, I call AdvanceString on the Location object of the tokenizer with the data read. Advantages Very simple. No class bloat. No need to rewrite the TextReader methods. Disadvantages Couples location tracking logic to tokenization process. Easy to forget to track something (though unit testing helps with this). Bloats existing code. Plain TextReader wrapper Create a LocatedTextReaderWrapper class which surrounds each method call, tracking a Location property. Example: public class LocatedTextReaderWrapper : TextReader { private TextReader source; public Location Location { get; set; } public LocatedTextReaderWrapper(TextReader source) : this(source, new Location()) { } public LocatedTextReaderWrapper(TextReader source, Location location) { this.Location = location; this.source = source; } public override int Read(char[] buffer, int index, int count) { int ret = this.source.Read(buffer, index, count); if(ret >= 0) { this.location.AdvanceString(string.Concat(buffer.Skip(index).Take(count))); } return ret; } // etc. } Advantages Tokenization doesn't know about Location tracking. Disadvantages User needs to create and dispose a LocatedTextReaderWrapper instance, in addition to their TextReader instance. Doesn't allow different types of tracking or different location trackers to be added without layers of wrappers. Event-based TextReader wrapper Like LocatedTextReaderWrapper, but decouples it from the Location object raising an event whenever data is read. Advantages Can be reused for other types of tracking. Tokenization doesn't know about Location tracking or other tracking. Can have multiple, independent Location objects (or other methods of tracking) tracking at once. Disadvantages Requires boilerplate code to enable location tracking. User needs to create and dispose the wrapper instance, in addition to their TextReader instance. Aspect-orientated approach Use AOP to perform like the event-based wrapper approach. Advantages Can be reused for other types of tracking. Tokenization doesn't know about Location tracking or other tracking. No need to rewrite the TextReader methods. Disadvantages Requires external dependencies, which I want to avoid. I am looking for the best approach in my situation. I would like to: Not bloat the tokenizer methods with location tracking. Not require heavy initialization in user code. Not have any/much boilerplate/duplicated code. (Perhaps) not couple the TextReader with the Location class. Any insight into this problem and possible solutions or adjustments are welcome. Thanks! (For those who want a specific question: What is the best way to wrap the functionality of a TextReader?) I have implemented the "Plain TextReader wrapper" and "Event-based TextReader wrapper" approaches and am displeased with both, for reasons mentioned in their disadvantages.

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  • How can I easily get a TextReader from an XDocument?

    - by Mark Seemann
    Given an XDocument instance, how can I easily get a TextReader that represents that instance? The best I've been able to come up with is something like this (where xml is an XDocument instance): var s = new MemoryStream(); var sw = new StreamWriter(s); xml.Save(sw); sw.Flush(); s.Position = 0; TextReader tr = new StreamReader(s); However, this seems a little clunky, so I was wondering if there's an easier way?

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  • How do I count the number of bytes read by TextReader.ReadLine()?

    - by Steve Guidi
    I am parsing a very large file of records (one per line, each of varying length), and I'd like to keep track of the number of bytes I've read in the file so that I may recover in the event of a failure. I wrote the following: string record = myTextReader.ReadLine(); bytesRead += record.Length; ParseRecord(record); However this doesn't work since ReadLine() strips any CR/LF characters in the line. Furthermore, a line may be terminated by either CR, LF, or CRLF characters, which means I can't just add 1 to bytesRead. Is there an easy way to get the actual line length, or do I write my own ReadLine() method in terms of the granular Read() operations?

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  • asp mvc textreader

    - by czuroski
    Hello, I am trying to use a textreader to retrieve data from a text file on a local machine. I have an upload routine to get the file for the reader to open. When I run the application locally, it works fine. When I publish my application to my server, I am getting a Could not find a part of the path error. I assume this error has to do with permission in that the server cannot read from the local file system, but I don't know the proper way to remedy this. do I set up the application to impersonate the user? I know I can't possibly set up each local users machine to allow the iusr account to access it. Thanks for any thoughts.

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  • How to string multiple TextReaders together?

    - by Ken
    I have 3 TextReaders -- a combination of StreamReaders and StringReaders. Conceptually, the concatenation of them is a single text document. I want to call a method (not under my control) that takes a single TextReader. Is there any built-in or easy way to make a concatenating TextReader from multiple TextReaders? (I could write my own TextReader subclass, but it looks like a fair amount of work. In that case, I'd just write them all out to a temp file and then open it with a single StreamReader.) Is there an easy solution to this that I'm missing?

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  • C# xml read, show error

    - by gloris
    Whats wrong with my code? XmlTextReader textReader = new XmlTextReader(@"D:\xml_file.xml"); textReader.Read(); // If the node has value while (textReader.Read()) { // Move to fist element textReader.MoveToElement(); Console.WriteLine("XmlTextReader Properties Test"); Console.WriteLine("==================="); // Read this element's properties and display them on console Console.WriteLine("id:" + textReader.id.ToString()); Console.WriteLine("name:" + textReader.name.ToString()); Console.WriteLine("time:" + textReader.time.ToString()); } Console.ReadLine() show erron on: id, name, time My XML file: <students> <student> <id>1</id> <name>Rikko Nora</name> <time>2010-03-12</time> </student> <student> <id>2</id> <name>Rikko Nora2</name> <time>2010-05-15</time> </student> </students>

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  • WinForm Design View Error

    - by Ramiz Uddin
    I'm getting the following error on form design: Hide Call Stack at EnvDTE80.CodeModel2.DotNetNameFromLanguageSpecific(String LanguageName) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.CodeTypeDeclarationFromCodeClass(CodeClass vsClass) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.OnNamespacePopulateTypes(Object sender, EventArgs e) at System.CodeDom.CodeNamespace.get_Types() at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomParser.Parse(TextReader codeStream) at Microsoft.VisualStudio.Design.Serialization.CodeDom.MergedCodeDomParser.System.CodeDom.Compiler.ICodeParser.Parse(TextReader stream) at System.CodeDom.Compiler.CodeDomProvider.Parse(TextReader codeStream) at Microsoft.VisualStudio.Shell.Design.Serialization.CodeDom.CodeDomDocDataAdapter.get_CompileUnit() at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager) at System.ComponentModel.Design.Serialization.BasicDesignerLoader.BeginLoad(IDesignerLoaderHost host) Need help!

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  • Regex slow on Windows Server 2008

    - by pjmyburg
    Hi I have a situation where my regular expressions compile extremely slowly on Windows Server 2008. I wrote a small console application to highlight this issue. The app generates its own input and builds up a Regex from words in an XML file. I built a release version of this app and ran it both on my personal laptop (running XP) and the Windows 2008 server. The regular expression took 0.21 seconds to compile on my laptop, but 23 seconds to compile on the server. Any ideas what could be causing this? The problem is only on first use of the Regex (when it is first compiled - thereafter it is fine) I have also found another problem - when using \s+ in the regular expression on the same Windows 2008 server, the memory balloons (uses 4GB+) and the compilation of the Regex never finishes. Is there a known issue with Regex and 64 bit .net? Is there a fix/patch available for this? I cannot really find any info on the net, but I have found a few articles about this same issues in Framework 2.0 - surely this has been fixed by now? More info: The server is running the 64 bit version of the .net framework (3.5 SP1) and on my laptop I have Visual Studio 2008 and the 3.5 framework installed. The regular expression is of the following pattern: ^word$|^word$|^word$ and is constructed with the following flags: RegexOptions.IgnoreCase | RegexOptions.Compiled Edit: Here is a code snippet: StringBuilder regexString = new StringBuilder(); if (!String.IsNullOrEmpty(fileLocation)) { XmlTextReader textReader = new XmlTextReader(fileLocation); textReader.Read(); while (textReader.Read()) { textReader.MoveToElement(); if (textReader.Name == "word") { regexString.Append("^" + textReader.GetAttribute(0) + "$|"); } } ProfanityFilter = new Regex(regexString.ToString(0, regexString.Length - 1), RegexOptions.IgnoreCase | RegexOptions.Compiled); } DateTime time = DateTime.Now; Console.WriteLine("\nIsProfane:\n" + ProfanityFilter.IsMatch("test")); Console.WriteLine("\nTime: " + (DateTime.Now - time).TotalSeconds); Console.ReadKey(); This results in a time of 0.21 seconds on my laptop and 23 seconds on the 2008 server. The XML file consists of 168 words in the following format: <word text="test" />

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  • Code Analysis Warning CA1004 with generic method

    - by Vaccano
    I have the following generic method: // Load an object from the disk public static T DeserializeObject<T>(String filename) where T : class { XmlSerializer xmlSerializer = new XmlSerializer(typeof(T)); try { TextReader textReader = new StreamReader(filename); var result = (T)xmlSerializer.Deserialize(textReader); textReader.Close(); return result; } catch (FileNotFoundException) { } return null; } When I compile I get the following warning: CA1004 : Microsoft.Design : Consider a design where 'MiscHelpers.DeserializeObject(string)' doesn't require explicit type parameter 'T' in any call to it. I have considered this and I don't know a way to do what it requests with out limiting the types that can be deserialized. I freely admit that I might be missing an easy way to fix this. But if I am not, then is my only recourse to suppress this warning? I have a clean project with no warnings or messages. I would like to keep it that way. I guess I am asking "why this is a warning?" At best this seems like it should be a message. And even that seems a bit much. Either it can or it can't be fixed. If it can't then you are just stuck with the warning with no recourse but suppressing it. Am I wrong?

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  • Lucene: Wildcards are missing from index

    - by Eleasar
    Hi - i am building a search index that contains special names - containing ! and ? and & and + and ... I have to tread the following searches different: me & you me + you But whatever i do (did try with queryparser escaping before indexing, escaped it manually, tried different indexers...) - if i check the search index with Luke they do not show up (question marks and @-symbols and the like show up) The logic behind is that i am doing partial searches for a live suggestion (and the fields are not that large) so i split it up into "m" and "me" and "+" and "y" and "yo" and "you" and then index it (that way it is way faster than a wildcard query search (and the index size is not a big problem). So what i would need is to also have this special wildcard characters be inserted into the index. This is my code: using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Lucene.Net.Analysis; using Lucene.Net.Util; namespace AnalyzerSpike { public class CustomAnalyzer : Analyzer { public override TokenStream TokenStream(string fieldName, TextReader reader) { return new ASCIIFoldingFilter(new LowerCaseFilter(new CustomCharTokenizer(reader))); } } public class CustomCharTokenizer : CharTokenizer { public CustomCharTokenizer(TextReader input) : base(input) { } public CustomCharTokenizer(AttributeSource source, TextReader input) : base(source, input) { } public CustomCharTokenizer(AttributeFactory factory, TextReader input) : base(factory, input) { } protected override bool IsTokenChar(char c) { return c != ' '; } } } The code to create the index: private void InitIndex(string path, Analyzer analyzer) { var writer = new IndexWriter(path, analyzer, true); //some multiline textbox that contains one item per line: var all = new List<string>(txtAllAvailable.Text.Replace("\r","").Split('\n')); foreach (var item in all) { writer.AddDocument(GetDocument(item)); } writer.Optimize(); writer.Close(); } private static Document GetDocument(string name) { var doc = new Document(); doc.Add(new Field( "name", DeNormalizeName(name), Field.Store.YES, Field.Index.ANALYZED)); doc.Add(new Field( "raw_name", name, Field.Store.YES, Field.Index.NOT_ANALYZED)); return doc; } (Code is with Lucene.net in version 1.9.x (EDIT: sorry - was 2.9.x) but is compatible with Lucene from Java) Thx

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  • Using generics with XmlSerializer

    - by MainMa
    Hi, When using XML serialization in C#, I use code like this: public MyObject LoadData() { XmlSerializer xmlSerializer = new XmlSerializer(typeof(MyObject)); using (TextReader reader = new StreamReader(settingsFileName)) { return (MyObject)xmlSerializer.Deserialize(reader); } } (and similar code for deserialization). It requires casting and is not really nice. Is there a way, directly in .NET Framework, to use generics with serialization? That is to say to write something like: public MyObject LoadData() { // Generics here. XmlSerializer<MyObject> xmlSerializer = new XmlSerializer(); using (TextReader reader = new StreamReader(settingsFileName)) { // No casts nevermore. return xmlSerializer.Deserialize(reader); } }

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  • Problem deserializing xml file

    - by Andy
    I auto generated an xsd file from the below xml and used xsd2code to get a c# class. The problem is the entire xml doesn't deserialize. Here is how I'm attempting to deserialize: static void Main(string[] args) { using (TextReader textReader = new StreamReader("config.xml")) { // string temp = textReader.ReadToEnd(); XmlSerializer deserializer = new XmlSerializer(typeof(project)); project p = (project)deserializer.Deserialize(textReader); } } here is the actual XML: <?xml version='1.0' encoding='UTF-8'?> <project> <scm class="hudson.scm.SubversionSCM"> <locations> <hudson.scm.SubversionSCM_-ModuleLocation> <remote>https://svn.xxx.com/test/Validation/CPS DRTest DLL/trunk</remote> </hudson.scm.SubversionSCM_-ModuleLocation> </locations> <useUpdate>false</useUpdate> <browser class="hudson.scm.browsers.FishEyeSVN"> <url>http://fisheye.xxxx.net/browse/Test/</url> <rootModule>Test</rootModule> </browser> <excludedCommitMessages></excludedCommitMessages> </scm> <openf>Hello there</openf> <buildWrappers/> </project> When I run the above, the locations node remains null. Here is the xsd that I'm using: <?xml version="1.0" encoding="utf-8"?> <xs:schema id="NewDataSet" xmlns="" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xs:element name="project"> <xs:complexType> <xs:all> <xs:element name="openf" type="xs:string" minOccurs="0" /> <xs:element name="buildWrappers" type="xs:string" minOccurs="0" /> <xs:element name="scm" minOccurs="0"> <xs:complexType> <xs:sequence> <xs:element name="useUpdate" type="xs:string" minOccurs="0" msdata:Ordinal="1" /> <xs:element name="excludedCommitMessages" type="xs:string" minOccurs="0" msdata:Ordinal="2" /> <xs:element name="locations" minOccurs="0"> <xs:complexType> <xs:sequence> <xs:element name="hudson.scm.SubversionSCM_-ModuleLocation" minOccurs="0"> <xs:complexType> <xs:sequence> <xs:element name="remote" type="xs:string" minOccurs="0" /> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="browser" minOccurs="0"> <xs:complexType> <xs:sequence> <xs:element name="url" type="xs:string" minOccurs="0" msdata:Ordinal="0" /> <xs:element name="rootModule" type="xs:string" minOccurs="0" msdata:Ordinal="1" /> </xs:sequence> <xs:attribute name="class" type="xs:string" /> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="class" type="xs:string" /> </xs:complexType> </xs:element> </xs:all> </xs:complexType> </xs:element> <xs:element name="NewDataSet" msdata:IsDataSet="true" msdata:UseCurrentLocale="true"> <xs:complexType> <xs:choice minOccurs="0" maxOccurs="unbounded"> <xs:element ref="project" /> </xs:choice> </xs:complexType> </xs:element> </xs:schema>

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  • How can I combine my FTP queries? [migrated]

    - by ryansworld10
    My program has several times where it queries an FTP server to read and upload information. How can I combine all these into one FTP class to handle everything? private static void UploadToFTP(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0]); request.Method = WebRequestMethods.Ftp.MakeDirectory; request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); } catch { } try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + Path.GetFileName(file)); request.Method = WebRequestMethods.Ftp.UploadFile; request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); StreamReader source = new StreamReader(file); byte[] fileContents = Encoding.UTF8.GetBytes(source.ReadToEnd()); source.Close(); request.ContentLength = fileContents.Length; Stream requestStream = request.GetRequestStream(); requestStream.Write(fileContents, 0, fileContents.Length); requestStream.Close(); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); response.Close(); RegenLog(); } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}Upload Failed - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } private static void CheckBlacklist(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + "blacklist.txt"); request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); using (WebResponse response = request.GetResponse()) { using (Stream stream = response.GetResponseStream()) { using (TextReader reader = new StreamReader(stream)) { string blacklist = reader.ReadToEnd(); if (blacklist.Contains(Environment.UserName)) { File.AppendAllText(file, string.Format("{0}{0}Logger terminated - ({2}) - {1}{0}", nl, System.DateTime.Now, "Blacklisted")); uninstall = true; } } } } } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}FTP Error - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } private static void CheckUpdate(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + "update.txt"); request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); using (WebResponse response = request.GetResponse()) { using (Stream stream = response.GetResponseStream()) { using (TextReader reader = new StreamReader(stream)) { string newVersion = reader.ReadToEnd(); if (newVersion != version) { update = true; } } } } } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}FTP Error - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } I know my code is also a bit inconsistent and messy, however this is my first time working with FTP in C#. Please give any advice you have!

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  • 407 Proxy Authentication Required

    - by Hemant Kothiyal
    I am working on a website, in which I am retrieving XML data from an external URL, using the following code WebRequest req = WebRequest.Create("External server url"); req.Proxy = new System.Net.WebProxy("proxyUrl:8080", true); req.Proxy.Credentials = CredentialCache.DefaultCredentials; WebResponse resp = req.GetResponse(); StreamReader textReader = new StreamReader(resp.GetResponseStream()); XmlTextReader xmlReader = new XmlTextReader(textReader); XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(xmlReader); This code is working fine on my development PC (Windows XP with .Net 3.5) But when I deploy this code to IIS (Both at Windows XP and at Windows Server 2003) it's giving me following error "The remote server returned an error: (407) Proxy Authentication Required." Sometimes it gives me "The remote server returned an error: (502) Bad Gateway." Following code is from my web.config <system.net> <defaultProxy> <proxy usesystemdefault="False" proxyaddress ="http://172.16.12.12:8080" bypassonlocal ="True" /> </defaultProxy> </system.net> Please help me ? [Edit] Even when i run the website for devlopment PC but through IIS it gives me error "The remote server returned an error: (407) Proxy Authentication Required." But when i run website from Microsoft Devlopment server, it is running fine

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  • Remove redundant xml namespaces from soapenv:Body

    - by drachenstern
    If you can tell me the magic google term that instantly gives me clarification, that would be helpful. Here's the part that's throwing an issue when I try to manually deserialize from a string: xsi:type="ns1:errorObject" xmlns:ns1="http://www.example.org/Version_3.0" xsi:type="ns2:errorObject" xmlns:ns2="http://www.example.org/Version_3.0" xsi:type="ns3:errorObject" xmlns:ns3="http://www.example.org/Version_3.0" Here's how I'm deserializing by hand to test it: (in an aspx.cs page with a label on the front to display the value in that I can verify by reading source) (second block of XML duplicates the first but without the extra namespaces) using System; using System.IO; using System.Text; using System.Xml; using System.Xml.Serialization; public partial class test : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string sourceXml = @"<?xml version=""1.0""?> <InitiateActivityResponse xmlns=""http://www.example.org/Version_3.0""> <InitiateActivityResult> <errorObject errorString=""string 1"" eventTime=""2010-05-21T21:19:15.775Z"" nounType=""Object"" objectID=""object1"" xsi:type=""ns1:errorObject"" xmlns:ns1=""http://www.example.org/Version_3.0"" /> <errorObject errorString=""string 2"" eventTime=""2010-05-21T21:19:15.791Z"" nounType=""Object"" objectID=""object2"" xsi:type=""ns2:errorObject"" xmlns:ns2=""http://www.example.org/Version_3.0"" /> <errorObject errorString=""string 3"" eventTime=""2010-05-21T21:19:15.806Z"" nounType=""Object"" objectID=""object3"" xsi:type=""ns3:errorObject"" xmlns:ns3=""http://www.example.org/Version_3.0"" /> </InitiateActivityResult> </InitiateActivityResponse> "; sourceXml = @"<?xml version=""1.0""?> <InitiateActivityResponse xmlns=""http://www.example.org/Version_3.0""> <InitiateActivityResult> <errorObject errorString=""string 1"" eventTime=""2010-05-21T21:19:15.775Z"" nounType=""Object"" objectID=""object1"" /> <errorObject errorString=""string 2"" eventTime=""2010-05-21T21:19:15.791Z"" nounType=""Object"" objectID=""object2"" /> <errorObject errorString=""string 3"" eventTime=""2010-05-21T21:19:15.806Z"" nounType=""Object"" objectID=""object3"" /> </InitiateActivityResult> </InitiateActivityResponse> "; InitiateActivityResponse fragment = new InitiateActivityResponse(); Type t = typeof( InitiateActivityResponse ); StringBuilder sb = new StringBuilder(); TextWriter textWriter = new StringWriter( sb ); TextReader textReader = new StringReader( sourceXml ); XmlTextReader xmlTextReader = new XmlTextReader( textReader ); XmlSerializer xmlSerializer = new XmlSerializer( t ); object obj = xmlSerializer.Deserialize( xmlTextReader ); fragment = (InitiateActivityResponse)obj; xmlSerializer.Serialize( textWriter, fragment ); //I have a field on my public page that I write to from sb.ToString(); } } Consuming a webservice, I have a class like thus: (all examples foreshortened to as little as possible to show the problem, if boilerplate is missing, my apologies) (this is where I think I want to remove the troublespot) [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [System.Web.Services.WebServiceBindingAttribute( Name = "MyServerSoapSoapBinding", Namespace = "http://www.example.org/Version_3.0" )] public partial class MyServer : System.Web.Services.Protocols.SoapHttpClientProtocol { public MsgHeader msgHeader { get; set; } public MyServer () { this.Url = "localAddressOmittedOnPurpose"; } [System.Web.Services.Protocols.SoapHeaderAttribute( "msgHeader" )] [System.Web.Services.Protocols.SoapDocumentMethodAttribute( "http://www.example.org/Version_3.0/InitiateActivity", RequestNamespace = "http://www.example.org/Version_3.0", ResponseNamespace = "http://www.example.org/Version_3.0", Use = System.Web.Services.Description.SoapBindingUse.Literal, ParameterStyle = System.Web.Services.Protocols.SoapParameterStyle.Wrapped )] [return: System.Xml.Serialization.XmlElementAttribute( "InitiateActivityResponse" )] public InitiateActivityResponse InitiateActivity(string inputVar) { object[] results = Invoke( "InitiateActivity", new object[] { inputVar } ); return ( (InitiateActivityResponse)( results[0] ) ); } } Class descriptions [System.SerializableAttribute] [System.Diagnostics.DebuggerStepThroughAttribute] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [XmlType( Namespace = "http://www.example.org/Version_3.0", TypeName = "InitiateActivityResponse" )] [XmlRoot( Namespace = "http://www.example.org/Version_3.0" )] public class InitiateActivityResponse { [XmlArray( ElementName = "InitiateActivityResult", IsNullable = true )] [XmlArrayItem( ElementName = "errorObject", IsNullable = false )] public errorObject[] errorObject { get; set; } } [System.SerializableAttribute] [System.Diagnostics.DebuggerStepThroughAttribute] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [XmlTypeAttribute( Namespace = "http://www.example.org/Version_3.0" )] public class errorObject { private string _errorString; private System.DateTime _eventTime; private bool _eventTimeSpecified; private string _nounType; private string _objectID; [XmlAttributeAttribute] public string errorString { get { return _errorString; } set { _errorString = value; } } [XmlAttributeAttribute] public System.DateTime eventTime { get { return _eventTime; } set { _eventTime = value; } } [XmlIgnoreAttribute] public bool eventTimeSpecified { get { return _eventTimeSpecified; } set { _eventTimeSpecified = value; } } [XmlAttributeAttribute] public string nounType { get { return _nounType; } set { _nounType = value; } } [XmlAttributeAttribute] public string objectID { get { return _objectID; } set { _objectID = value; } } } SOAP as it's being received (as seen by Fiddler2) <?xml version="1.0" encoding="utf-8"?> <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <soapenv:Header> <MsgHeader soapenv:actor="http://schemas.xmlsoap.org/soap/actor/next" soapenv:mustUnderstand="0" AppName="AppName" AppVersion="1.0" Company="Company" Pwd="" UserID="" xmlns="http://www.example.org/Version_3.0"/> </soapenv:Header> <soapenv:Body> <InitiateActivityResponse xmlns="http://www.example.org/Version_3.0"> <InitiateActivityResult> <errorObject errorString="Explanatory string for request 1" eventTime="2010-05-24T21:21:37.477Z" nounType="Object" objectID="12345" xsi:type="ns1:errorObject" xmlns:ns1="http://www.example.org/Version_3.0"/> <errorObject errorString="Explanatory string for request 2" eventTime="2010-05-24T21:21:37.493Z" nounType="Object" objectID="45678" xsi:type="ns2:errorObject" xmlns:ns2="http://www.example.org/Version_3.0"/> <errorObject errorString="Explanatory string for request 3" eventTime="2010-05-24T21:21:37.508Z" nounType="Object" objectID="98765" xsi:type="ns3:errorObject" xmlns:ns3="http://www.example.org/Version_3.0"/> </InitiateActivityResult> </InitiateActivityResponse> </soapenv:Body> </soapenv:Envelope> Okay, what should I have not omitted? No I won't post the WSDL, it's hosted behind a firewall, for a vertical stack product. No, I can't change the data sender. Is this somehow automagically handled elsewhere and I just don't know what I don't know? I think I want to do some sort of message sink leading into this method, to intercept the soapenv:Body, but obviously this is for errors, so I'm not going to get errors every time. I'm not entirely sure how to handle this, but some pointers would be nice.

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  • How to read Hebrew text using System.IO.FileStream?

    - by Jonathan Dyle
    Hi all Am I missing something or does System.IO.FileStream not read Unicode text files containing Hebrew? public TextReader CSVReader(Stream s, Encoding enc) { this.stream = s; if (!s.CanRead) { throw new CSVReaderException("Could not read the given CSV stream!"); } reader = (enc != null) ? new StreamReader(s, enc) : new StreamReader(s); } Thanks Jonathan

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  • Retrieving Encrypted Rich Text file and showing it in a RichTextBox C#

    - by Ranhiru
    OK, my need here is to save whatever typed in the rich text box to a file, encrypted, and also retrieve the text from the file again and show it back on the rich textbox. Here is my save code. private void cmdSave_Click(object sender, EventArgs e) { FileStream fs = new FileStream(filePath, FileMode.Create, FileAccess.Write); AesCryptoServiceProvider aes = new AesCryptoServiceProvider(); aes.GenerateIV(); aes.GenerateKey(); aes.Mode = CipherMode.CBC; TextWriter twKey = new StreamWriter("key"); twKey.Write(ASCIIEncoding.ASCII.GetString(aes.Key)); twKey.Close(); TextWriter twIV = new StreamWriter("IV"); twIV.Write(ASCIIEncoding.ASCII.GetString(aes.IV)); twIV.Close(); ICryptoTransform aesEncrypt = aes.CreateEncryptor(); CryptoStream cryptoStream = new CryptoStream(fs, aesEncrypt, CryptoStreamMode.Write); richTextBox1.SaveFile(cryptoStream, RichTextBoxStreamType.RichText); } I know the security consequences of saving the key and iv in a file but this just for testing :) Well, the saving part works fine which means no exceptions... The file is created in filePath and the key and IV files are created fine too... OK now for retrieving part where I am stuck :S private void cmdOpen_Click(object sender, EventArgs e) { OpenFileDialog openFile = new OpenFileDialog(); openFile.ShowDialog(); FileStream openRTF = new FileStream(openFile.FileName, FileMode.Open, FileAccess.Read); AesCryptoServiceProvider aes = new AesCryptoServiceProvider(); TextReader trKey = new StreamReader("key"); byte[] AesKey = ASCIIEncoding.ASCII.GetBytes(trKey.ReadLine()); TextReader trIV = new StreamReader("IV"); byte[] AesIV = ASCIIEncoding.ASCII.GetBytes(trIV.ReadLine()); aes.Key = AesKey; aes.IV = AesIV; ICryptoTransform aesDecrypt = aes.CreateDecryptor(); CryptoStream cryptoStream = new CryptoStream(openRTF, aesDecrypt, CryptoStreamMode.Read); StreamReader fx = new StreamReader(cryptoStream); richTextBox1.Rtf = fx.ReadToEnd(); //richTextBox1.LoadFile(fx.BaseStream, RichTextBoxStreamType.RichText); } But the richTextBox1.Rtf = fx.ReadToEnd(); throws an cryptographic exception "Padding is invalid and cannot be removed." while richTextBox1.LoadFile(fx.BaseStream, RichTextBoxStreamType.RichText); throws an NotSupportedException "Stream does not support seeking." Any suggestions on what i can do to load the data from the encrypted file and show it in the rich text box?

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  • Poor man's "lexer" for C#

    - by Paul Hollingsworth
    I'm trying to write a very simple parser in C#. I need a lexer -- something that lets me associate regular expressions with tokens, so it reads in regexs and gives me back symbols. It seems like I ought to be able to use Regex to do the actual heavy lifting, but I can't see an easy way to do it. For one thing, Regex only seems to work on strings, not streams (why is that!?!?). Basically, I want an implementation of the following interface: interface ILexer : IDisposable { /// <summary> /// Return true if there are more tokens to read /// </summary> bool HasMoreTokens { get; } /// <summary> /// The actual contents that matched the token /// </summary> string TokenContents { get; } /// <summary> /// The particular token in "tokenDefinitions" that was matched (e.g. "STRING", "NUMBER", "OPEN PARENS", "CLOSE PARENS" /// </summary> object Token { get; } /// <summary> /// Move to the next token /// </summary> void Next(); } interface ILexerFactory { /// <summary> /// Create a Lexer for converting a stream of characters into tokens /// </summary> /// <param name="reader">TextReader that supplies the underlying stream</param> /// <param name="tokenDefinitions">A dictionary from regular expressions to their "token identifers"</param> /// <returns>The lexer</returns> ILexer CreateLexer(TextReader reader, IDictionary<string, object> tokenDefinitions); } So, pluz send the codz... No, seriously, I am about to start writing an implementation of the above interface yet I find it hard to believe that there isn't some simple way of doing this in .NET (2.0) already. So, any suggestions for a simple way to do the above? (Also, I don't want any "code generators". Performance is not important for this thing and I don't want to introduce any complexity into the build process.)

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Host a IWpfTextView in a custom tool for a Visual Studio Extension

    - by Adam Driscoll
    I'm trying to create a IWpfTextView and then put it into a custom tool window. I can create the view, read a file to populate the ITextBuffer and display the view into my tool. I cannot edit the code at all and the code is not syntax highlighted. What steps am I missing to make this a full fledged editor? Code: IComponentModel componentModel = (IComponentModel)GetGlobalService (typeof(SComponentModel)); var _textEditorFactoryService = componentModel.GetService<ITextEditorFactoryService>(); var _textBufferFactoryService = componentModel.GetService<ITextBufferFactoryService>(); var _contentTypeRegistryService = componentModel.GetService<IContentTypeRegistryService>(); TextReader reader = new StreamReader(fileName); var types = _contentTypeRegistryService.GetContentType("CSharp"); ITextBuffer textBuffer = _textBufferFactoryService.CreateTextBuffer(reader, types); var view = _textEditorFactoryService.CreateTextView(textBuffer); IWpfTextViewHost editor = _textEditorFactoryService.CreateTextViewHost(view, true);

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  • Monotouch/C# version of "stringWithContentsOfUrl"

    - by Pselus
    I'm trying to convert a piece of Objective-C code into C# for use with Monotouch and I have no idea what to use to replace stringWithContentsOfUrl Should I use something like: HttpWebRequest request = (HttpWebRequest) WebRequest.Create("http://www.helephant.com"); HttpWebResponse response = (HttpWebResponse) request.GetResponse(); if (response.StatusCode == HttpStatusCode.OK && response.ContentLength > 0){ TextReader reader = new StreamReader(response.GetResponseStream()); string text = reader.ReadToEnd(); Console.Write(text); } Is that even safe to use in MonoTouch? Will it work for the iPhone?

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  • loading data into each textbox line by line

    - by Kyle
    private void sessionText() { try { System.IO.TextReader r = new System.IO.StreamReader("saved.txt"); this.textBox1.Text = r.ReadLine(); r.Close(); } catch (Exception x) { MessageBox.Show("Exception " +x); } } It reads the line into textBox1 but now I'm expanding my application. I added 5 more textBoxes and now I'm trying to load the data in each one saved line by line. How can I load each line into the next textbox? Line 0 -> textBox1 Line 1 -> textBox2 Line 2 -> textBox3

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  • Why is Double.Parse so slow?

    - by alexhildyard
    I was recently investigating a bottleneck in one of my applications, which read a CSV file from disk using a TextReader a line at a time, split the tokens, called Double.Parse on each one, then shunted the results into an object list. I was surprised to find it was actually the Double.Parse which seemed to be taking up most of the time.Googling turned up this, which is a little unfocused in places but throws out some excellent ideas:It makes more sense to work with binary format directly, rather than coerce strings into doublesThere is a significant performance improvement in composing doubles directly from the byte stream via long intermediariesString.Split is inefficient on fixed length recordsIn fact it turned out that my problem was more insidious and also more mundane -- a simple case of bad data in, bad data out. Since I had been serialising my Doubles as strings, when I inadvertently divided by zero and produced a "NaN", this of course was serialised as well without error. And because I was reading in using Double.Parse, these "NaN" fields were also (correctly) populating real Double objects without error. The issue is that Double.Parse("NaN") is incredibly slow. In fact, it is of the order of 2000x slower than parsing a valid double. For example, the code below gave me results of 357ms to parse 1000 NaNs, versus 15ms to parse 100,000 valid doubles.            const int invalid_iterations = 1000;            const int valid_iterations = invalid_iterations * 100;            const string invalid_string = "NaN";            const string valid_string = "3.14159265";            DateTime start = DateTime.Now;                        for (int i = 0; i < invalid_iterations; i++)            {                double invalid_double = Double.Parse(invalid_string);            }            Console.WriteLine(String.Format("{0} iterations of invalid double, time taken (ms): {1}",                invalid_iterations,                ((TimeSpan)DateTime.Now.Subtract(start)).Milliseconds            ));            start = DateTime.Now;            for (int i = 0; i < valid_iterations; i++)            {                double valid_double = Double.Parse(valid_string);            }            Console.WriteLine(String.Format("{0} iterations of valid double, time taken (ms): {1}",                valid_iterations,                ((TimeSpan)DateTime.Now.Subtract(start)).Milliseconds            )); I think the moral is to look at the context -- specifically the data -- as well as the code itself. Once I had corrected my data, the performance of Double.Parse was perfectly acceptable, and while clearly it could have been improved, it was now sufficient to my needs.

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  • Why is XmlSerializer throwing an InvalidOperationException?

    - by qster
    public void Save() { XmlSerializer Serializer = new XmlSerializer(typeof(DatabaseInformation)); /* A first chance exception of type 'System.IO.FileNotFoundException' occurred in mscorlib.dll A first chance exception of type 'System.IO.FileNotFoundException' occurred in mscorlib.dll A first chance exception of type 'System.InvalidOperationException' occurred in System.Xml.dll */ // .... } This is the whole class if you need it: public class DatabaseInformation { /* Create new database */ public DatabaseInformation(string name) { mName = name; NeedsSaving = true; mFieldsInfo = new List<DatabaseField>(); } /* Read from file */ public static DatabaseInformation DeserializeFromFile(string xml_file_path) { XmlSerializer Serializer = new XmlSerializer(typeof(DatabaseInformation)); TextReader r = new StreamReader(xml_file_path); DatabaseInformation ret = (DatabaseInformation)Serializer.Deserialize(r); r.Close(); ret.NeedsSaving = false; return ret; } /* Save */ public void Save() { XmlSerializer Serializer = new XmlSerializer(typeof(DatabaseInformation)); if (!mNeedsSaving) return; TextWriter w = new StreamWriter(Path.Combine(Program.MainView.CommonDirectory.Get(), Name + ".xml"), false); Serializer.Serialize(w, this); w.Close(); NeedsSaving = false; } private string mName; public string Name { get { return mName; } } private bool mNeedsSaving; public bool NeedsSaving { get { return mNeedsSaving; } set { mNeedsSaving = value; Program.MainView.UpdateTitle(value); } } private bool mHasId; public bool HasId { get { return mHasId; } } List<DatabaseField> mFieldsInfo; }

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  • iTextSharp error - cannot convert type 'Collections.Generic.List' to 'iTextSharp.text.Element'

    - by mike
    I am trying to export pdf file using aspx and c#. I got the following error. Cannot implicitly convert type 'System.Collections.Generic.List'' to 'iTextSharp.text.Element' I have the following code using iTextSharp.text; using iTextSharp.text.pdf; using iTextSharp.text.html.simpleparser; StringBuilder strB = new StringBuilder(); document.Open(); if (text.Length.Equals(0))//export the text { GridView1.DataBind(); using (StringWriter sWriter = new StringWriter(strB)) { using (HtmlTextWriter htWriter = new HtmlTextWriter(sWriter)) { GridView1.RenderControl(htWriter); } } } else //export the grid { strB.Append(text); } using (TextReader sReader = new StringReader(strB.ToString())) { StyleSheet styles = new StyleSheet(); List<Element> list = new List<Element>(); list = HTMLWorker.ParseToList(sReader, styles); foreach (IElement elm in list) { document.Add(elm); } } I got the error in this line: list = HTMLWorker.ParseToList(sReader, styles); It's the first time that I am trying to export pdf files. I tried to cast the list element , however this did not solve my error. Any advice would be helpful!!!

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