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Search found 549 results on 22 pages for 'thunderchunky sf'.

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  • SFML fail to load image as texture

    - by zyeek
    I have come to a problem with the code below ... Using SFML 2.0 #include <SFML/Graphics.hpp> #include <iostream> #include <list> int main() { float speed = 5.0f; // create the window sf::RenderWindow window(sf::VideoMode(sf::VideoMode::getDesktopMode().height - 300, 800), "Bricks"); // Set game window position on the screen

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  • QCon SF 2011

    - by user12607987
    To San Francisco for QCon SF 2011, where I spoke on Java SE: Where We've Been, Where We're Going. QCon is much further "up the stack" than JavaOne, so has far fewer talks about the "foundation", Java SE. I thought it was important to review the features delivered in Java SE 7 before discussing what's planned for Java SE 8. This worked out well,

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  • Speaking at SPTechCon SF 2011 and SPSNOLA 2011

    - by Brian Jackett
    From Feb 7th-9th I’ll be presenting two sessions at SPTechCon San Francisco 2011.  My first presentation is a new session called “The Expanding Developer Toolbox for SharePoint 2010” which covers many of the new tools and functionality available to SharePoint 2010 developers.  My second sessions is called “Real World Deployment of

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  • Oracle Solaris at OpenWorld SF 2012

    - by Markus Weber
    SAVE THE DATE !Oracle OpenWorld will be from Sep 30 to Oct 4 in San Francisco this year.Register paying early bird prices, plan for your travel, and plan for your hotel !Get ready to learn about the latest of Oracle Solaris, Oracle Solaris Cluster, and Oracle Solaris Studio. The external Call For Papers just closed, which means many

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  • Oracle At QCon SF 2012

    - by Cassandra Clark - OTN
    Oracle Technology Network is a Platinum sponsor at QCon San Francisco.  (qconsf.com).  Don’t miss these great developer focused sessions: Shay ShmeltzerHow we simplified Web, Mobile and Cloud development for our own developers? - the Oracle StoryOver the past several years, Oracle has beendeveloping a new set of enterprise

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  • JavaOne SF??????????????!&????????

    - by OTN-J Master
    JavaOne 2012 San Francisco????????????????????????!??????????????????????????????????????????????????Java??????????????????????????? ??????????? JavaOne??????????????????YouTube?Java Channel?”JavaOne playlist”??????? ????? ???? ????????????????Oracle Media Network?”JavaOne 2012 channel”???????(??????·??????????????)

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  • apache2 how to trace caller of SIGTERM

    - by art vanderlay
    I have a dex x64 on a virtualbox win7pro host. My apache2 will stop responding after a page request or other activity such as upload via ftp. The php.cgi becomes non responsive and a restart is required any help tracking down the culprit sending the SIGTERM would be much appreciated. thx Art my apache2.conf has

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  • Libnoise producing completely random noise

    - by Doodlemeat
    I am using libnoise in C++ taken and I have some problems with getting coherent noise. I mean, the noise produced now are completely random and it doesn't look like a noise. Here's a to the image produced by my game. I am diving the map into several chunks, but I can't seem to find any problem doing that since

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  • Open GL polygons not displaying

    - by Darestium
    I have tried to follow nehe's opengl tutorial lesson 2. I use sfml for my window creation. The problem I have is that both the triangle and the quad don't show up on the screen: #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <iostream> void processEvents(sf::Window *app); void

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  • Open GL stars are not rendering

    - by Darestium
    I doing Nehe's Open GL Lesson 9. I'm using SFML for windowing, the strange thing is no stars are rendering. #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <iostream> void processEvents(sf::Window *app); void processInput(sf::Window *app);

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  • SFML - Moving a sprite on mouseclick

    - by Mike
    I want to be able to move a sprite from a current location to another based upon where the user clicks in the window. This is the code that I have: #include <SFML/Graphics.hpp> int main() { // Create the main window sf::RenderWindow App(sf::VideoMode(800, 600), "SFML

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  • SFML: Generate a background image

    - by BlackMamba
    I want to generate a background, which is used in the game, on every instance of the game based on certain conditions. To do so, I'm using a sf::RenderTexture and a sf::Texture like this: sf::RenderTexture image; std::vector<sf::Texture> textures; sf::Texture texture; //

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  • Dozer deep mapping not working

    - by user363900
    I am trying to use dozer to map between classes. I have a source class that looks like this: public class initRequest{ protected String id; protected String[] details } I have a destination class that looks like this: public class

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