libgdx - #iterator() cannot be used nested
- by TimSim
I'm getting this error when I try to check if any of the targets overlap each other:
iterTargets = targets.iterator();
while (iterTargets.hasNext()) {
Target target = iterTargets.next();
for (Target otherTarget:targets) {
if (target.rectangle.overlaps(otherTarget.rectangle)) {
// do something
}
}
}
So I can't do that? How am I supposed to check each member of an array to see if it overlaps any other member?