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  • libgdx - #iterator() cannot be used nested

    - by TimSim
    I'm getting this error when I try to check if any of the targets overlap each other: iterTargets = targets.iterator(); while (iterTargets.hasNext()) { Target target = iterTargets.next(); for (Target otherTarget:targets) { if (target.rectangle.overlaps(otherTarget.rectangle)) { // do something } } } So I can't do that? How am I supposed to check each member of an array to see if it overlaps any other member?

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