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  • Game Networking Help Jmonkey SpiderMonkey

    - by user185812
    I have decided I think Jmonkey Engine will be best for my project, (an online RTS), but I have one question. If my game were to be successful (Yes I understand how slim the chances are, and how difficult this can be) I don't quite understand an aspect of networking. Do games like this require multiple servers, or only a single server? If multiple servers, I was unable to find anything regarding if Jmonkey's SpirderMonkey Networking supports this. (Something to allow equal distribution of traffic to multiple servers). UPDATE: I plan on using Jmonkey for my project. My Project is an online RTS, but with somewhat of an FPS twist. I am currently trying to figure out if the game has heavy traffic if having multiple servers to host the game is recommended. In addition to this, if using multiple hosting servers is supported in Jmonkey as I can't seem to find any documentation regarding it.

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  • Game Engine that allows for objects being placed in-game

    - by user185812
    I am looking for a game engine with multiplayer support that allows for players to place objects in the terrain. (eg. in TF2 one can place teleporters, etc...or in minecraft one can place blocks). I don't need the placeable objects to be interactive like in TF2, but I just need an engine that won't make me code this from scratch. I have decent knowledge of Python, PHP, HTML, C++ and C# (and a small knowledge of Lua scripting, although I have only been at it for a few months) so I should be able to handle most engines. So far I have looked at UDK and Cryengine, and wasn't thrilled with either.

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  • Am I permitted to use an LGPL library without releasing the source to the rest of my application, if I dynamically reference the library?

    - by user185812
    I am a bit confused as to what I am/am not allowed to do with a LGPL Library that I intend on using in a small scale commercial C++ Application that I am developing. My current understanding, although I don't know if I am correct, is that I am permitted use the library without releasing the source to the rest of my application if I dynamically reference the library. Does anyone know if this is correct? Are there any restrictions as to how I reference the library? Thank You! I am not a native English speaker and don't understand the licence entirely.

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  • How Do Online Virus Scanners Work?

    - by user185812
    I have seen a lot on free online virus scanners available online lately. I was considering trying one of them out, but I have a question. If I have company word documents, excel spreadsheets, etc on my computer, do these scanners just take a copy of everything on my hard drive, put it on their server, and search through them? Or do they just use virus definitions and scan through my computer without taking a copy of all my data?

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  • Form data sent to Node via Post is undefined

    - by user185812
    I know this has been asked countless times on here, however I tried all the solutions and am still having the issue. Most people say to set the content-type (which I did) and to name the inputs that I wish to Post to node. I have done both of these things, yet still get "undefined" when trying to send data from an HTML form to node. JADE Templating HTML Code (Sorry I can't seem to get the indenting to show up here, however I think I should leave the code intact when posting here instead of converting it to normal HTML so that if the error is in here, you are still able to help) Form(action="/registration", method="post", enctype="application/x-www-form-urlencoded") div(class="control-group-Username") label(class="control-group", for="username") Username: div.controls input#Username(id="Username", type="text", placeholder="Username Here", maxlength="23", name="username") //Other divs and stuff here button.btn#submit_button(type="submit") Submit app.js code /** * Module dependencies. */ express = require('express') , routes = require('./routes') , user = require('./routes/user') , http = require('http') , path = require('path'); app = express(); // all environments app.set('port', process.env.PORT || 3000); app.set('views', __dirname + '/views'); app.set('view engine','jade'); app.use(express.favicon()); app.use(express.logger('dev')); app.use(express.bodyParser()); app.use(express.methodOverride()); app.use(express.cookieParser('your secret here')); app.use(express.session()); app.use(app.router); app.use(require('less-middleware')({ src: __dirname + '/public' })); app.use(express.static(path.join(__dirname, 'public'))); // development only if ('development' == app.get('env')) { app.use(express.errorHandler()); } app.use(express.static(__dirname + '/public')); app.get('/', routes.index); app.get('/users', user.list); app.get('/register', routes.register); http.createServer(app).listen(app.get('port'), function(){ console.log('Express server listening on port ' + app.get('port')); }); require('./Register.js'); register.js code app.post('/registration', function(req, res) { var Email=req.body.username console.log(username); });

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