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  • Using vsx how do you create a sub menu with commands?

    - by David Basarab
    I have created the following vsct file xml. <?xml version="1.0" encoding="utf-8"?> <CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <Extern href="stdidcmd.h"/> <Extern href="vsshlids.h"/> <Extern href="msobtnid.h"/> <Commands package="guidMyVSXCommandsPkg"> <Menus> <Menu guid="guidMyVSXCommandsCmdSet" id="TopLevelMenu" priority="0x100" type="Menu"> <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_PROJNODE"/> <Strings> <MenuText>Work???</MenuText> <ButtonText>FigureMain</ButtonText> <CommandName>TryMainMenu</CommandName> </Strings> </Menu> </Menus> <Groups> <Group guid="guidMyVSXCommandsCmdSet" id="TopLevelMenuGroup" priority="0x0600"> <Parent guid="guidMyVSXCommandsCmdSet" id="TopLevelMenu"/> </Group> </Groups> <Buttons> <Button guid="guidMyVSXCommandsCmdSet" id="cmdidMyCommand" priority="0x0100" type="Button"> <Parent guid="guidMyVSXCommandsCmdSet" id="TopLevelMenuGroup" /> <Icon guid="guidImages" id="bmpPic1" /> <Strings> <CommandName>cmdidMyCommand</CommandName> <ButtonText>DO SOMETHING REAL COOL!!!!!!!!</ButtonText> </Strings> </Button> </Buttons> <Bitmaps> <Bitmap guid="guidImages" href="Resources\Images_32bit.bmp" usedList="bmpPic1, bmpPic2, bmpPicSearch, bmpPicX, bmpPicArrows"/> </Bitmaps> </Commands> <Symbols> <!-- This is the package guid. --> <GuidSymbol name="guidMyVSXCommandsPkg" value="{70e6574c-ebed-4856-b78b-0927966cc800}" /> <!-- This is the guid used to group the menu commands together --> <GuidSymbol name="guidMyVSXCommandsCmdSet" value="{301c910a-65eb-42c4-bf0f-bc5aaac737f1}"> <IDSymbol name="TopLevelMenu" value="0x0100" /> <IDSymbol name="TopLevelMenuGroup" value="0x0200" /> <IDSymbol name="cmdidMyCommand" value="0x0300" /> </GuidSymbol> <GuidSymbol name="guidImages" value="{1997bf57-349c-434a-ad64-32a3a65e35f3}" > <IDSymbol name="bmpPic1" value="1" /> <IDSymbol name="bmpPic2" value="2" /> <IDSymbol name="bmpPicSearch" value="3" /> <IDSymbol name="bmpPicX" value="4" /> <IDSymbol name="bmpPicArrows" value="5" /> </GuidSymbol> </Symbols> </CommandTable> What the end result is I want to see when I right click a project to see the MenuText Work??? with a command of DO SOMETHING REAL COOL!!!!!!!!

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  • Link To Work Item &ndash; Visual Studio extension to link changeset(s) to work item directly from VS history window

    - by Utkarsh Shigihalli
    Originally posted on: http://geekswithblogs.net/onlyutkarsh/archive/2014/08/11/link-to-work-item-ndash-visual-studio-extension-to-link.aspxBy linking work items and other objects, you can track related work, dependencies, and changes made over time. As the following illustration shows, specific link types are used to track specific work items and actions. (– via MSDN) While making a check-in, Visual Studio 2013 provides you a quick way to search and assign a work item via pending changes section in Team Explorer. However, if you forget to assign the work item during your check-in, things really get cumbersome as Visual Studio does not provide an easy way of assigning. For example, you usually have to open the work item and then link the changeset which involves approx. 7-8 mouse clicks. Now, you will really feel the difficulty if you have to assign work item to multiple changesets, you have to repeat the same steps again. Hence, I decided to develop a small Visual Studio extension to perform this action of linking work item to changeset bit easier. How to use the extension? First, download and install the extension from VS Gallery (Supports VS 2013 Professional and above). Once you install, you will see a new "Link To Work Item" menu item when you right click on a changeset in history window. Clicking Link To Work Item menu, will open a new dialog with which you can search for a work item. As you can see in below screenshot, this dialog displays the search result and also the type of the work item. You can also open work item from this dialog by right clicking on the work item and clicking 'Open'. Finally, clicking Save button, will actually link the work item to changeset. One feature which I think helpful, is you can select multiple changesets from history window and assign the work item to all those changesets.  To summarize the features Directly assign work items to changesets from history window Assign work item to multiple changesets Know the type of the work item before assigning. Open the work item from search results It also supports all default Visual Studio themes. Below is a small demo showcasing the working of this extension. Finally, if you like the extension, do not forget to rate and review the extension in VS Gallery. Also, do not hesitate to provide your suggestions, improvements and any issues you may encounter via github.

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  • Using progress dialog in Visual Studio extensions

    - by Utkarsh Shigihalli
    Originally posted on: http://geekswithblogs.net/onlyutkarsh/archive/2014/05/23/using-progress-dialog-in-visual-studio-extensions.aspxAs a Visual Studio extension developer you are required to keep the aesthetics of Visual Studio in tact when you integrate your extension with Visual Studio. Your extension looks odd when you try to use windows controls and dialogs in your extensions. Visual Studio SDK exposes many interfaces so that your extension looks as integrated with Visual Studio as possible. When your extension is performing a long running task, you have many options to notify the progress to the user. One such option is through Visual Studio status bar. I have previously blogged about displaying progress through Visual Studio status bar. In this blog post I am going to highlight another way using IVsThreadedWaitDialog2 interface. One thing to note is, as the IVsThreadedWaitDialog2 interface name suggests it is a dialog hence user cannot perform any action when the dialog is being shown. So Visual Studio seems responsive to user, even when a task is being performed. Visual Studio itself makes use of this interface heavily. One example is when you are loading a solution (.sln) with lot of projects Visual Studio displays dialog implemented by this interface (screenshot below). So the first step is to get the instance of IVsThreadedWaitDialog2 interface using IServiceProvider interface. var dialogFactory = _serviceProvider.GetService(typeof(SVsThreadedWaitDialogFactory)) as IVsThreadedWaitDialogFactory; IVsThreadedWaitDialog2 dialog = null; if (dialogFactory != null) { dialogFactory.CreateInstance(out dialog); } So if your have the package initialized properly out object dialog will be not null and would contain the instance of IVsThreadedWaitDialog2 interface. Once the instance is got, you call the different methods to manage the dialog. I will cover 3 methods StartWaitDialog, EndWaitDialog and HasCanceled in this blog post. You show the progress dialog as below. if (dialog != null && dialog.StartWaitDialog( "Threaded Wait Dialog", "VS is Busy", "Progress text", null, "Waiting status bar text", 0, false, true) == VSConstants.S_OK) { Thread.Sleep(4000); } As you can see from the method syntax it is very similar to standard windows message box. If you pass true to the 7th parameter to StartWaitDialog method, you will also see a cancel button allowing user to cancel the running task. You can react when user cancels the task as below. bool isCancelled; dialog.HasCanceled(out isCancelled); if (isCancelled) { MessageBox.Show("Cancelled"); } Finally, you can close the dialog when you complete the task running as below. int usercancel; dialog.EndWaitDialog(out usercancel); To help you quickly experience the above code, I have created a sample. It is available for download from GitHub. The sample creates a tool window with two buttons to demo the above explained scenarios. The tool window can be accessed by clicking View –> Other Windows -> ProgressDialogDemo Window

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  • Persisting settings without using Options dialog in Visual Studio

    - by Utkarsh Shigihalli
    Originally posted on: http://geekswithblogs.net/onlyutkarsh/archive/2013/11/02/persisting-settings-without-using-options-dialog-in-visual-studio.aspxIn one of my previous blog post we have seen persisting settings using Visual Studio's options dialog. Visual Studio options has many advantages in automatically persisting user options for you. However, during our latest Team Rooms extension development, we decided to provide our users; ability to use our preferences directly from Team Explorer. The main reason was that we had only one simple option for user and we thought it is cumbersome for user to go to Tools –> Options dialog to change this. Another reason was, we wanted to highlight this setting to user as soon as he is using our extension.   So if you are in such a scenario where you do not want to use VS options window, but still would like to persist the settings, this post will guide you through. Visual Studio SDK provides two ways to persist settings in your extensions. One is using DialogPage as shown in my previous post. Another way is to use by implementing IProfileManager interface which I will explain in this post. Please note that the class implementing IProfileManager should be independent class. This is because, VS instantiates this class during Tools –> Import and Export Settings. IProfileManager provides 2 different sets of methods (total 4 methods) to persist the settings. They are LoadSettingsFromXml and SaveSettingsToXml – Implement these methods to persist settings to disk from VS settings storage. The VS will persist your settings along with other options to disk. LoadSettingsFromStorage and SaveSettingsToStorage – Implement these methods to persist settings to local storage, usually it be registry. VS calls LoadSettingsFromStorage method when it is initializing the package too. We are going to use the 2nd set of methods for this example. First, we are creating a separate class file called UserOptions.cs. Please note that, we also need to implement IComponent, which can be done by inheriting Component along with IProfileManager. [ComVisible(true)] [Guid("XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX")] public class UserOptions : Component, IProfileManager { private const string SUBKEY_NAME = "TForVS2013"; private const string TRAY_NOTIFICATIONS_STRING = "TrayNotifications"; ... } Define the property so that it can be used to set and get from other classes. public bool TrayNotifications { get; set; } Implement the members of IProfileManager. public void LoadSettingsFromStorage() { RegistryKey reg = null; try { using (reg = Package.UserRegistryRoot.OpenSubKey(SUBKEY_NAME)) { if (reg != null) { // Key already exists, so just update this setting. TrayNotifications = Convert.ToBoolean(reg.GetValue(TRAY_NOTIFICATIONS_STRING, true)); } } } catch (TeamRoomException exception) { TrayNotifications = true; ExceptionReporting.Report(exception); } finally { if (reg != null) { reg.Close(); } } } public void LoadSettingsFromXml(IVsSettingsReader reader) { reader.ReadSettingBoolean(TRAY_NOTIFICATIONS_STRING, out _isTrayNotificationsEnabled); TrayNotifications = (_isTrayNotificationsEnabled == 1); } public void ResetSettings() { } public void SaveSettingsToStorage() { RegistryKey reg = null; try { using (reg = Package.UserRegistryRoot.OpenSubKey(SUBKEY_NAME, true)) { if (reg != null) { // Key already exists, so just update this setting. reg.SetValue(TRAY_NOTIFICATIONS_STRING, TrayNotifications); } else { reg = Package.UserRegistryRoot.CreateSubKey(SUBKEY_NAME); reg.SetValue(TRAY_NOTIFICATIONS_STRING, TrayNotifications); } } } catch (TeamRoomException exception) { ExceptionReporting.Report(exception); } finally { if (reg != null) { reg.Close(); } } } public void SaveSettingsToXml(IVsSettingsWriter writer) { writer.WriteSettingBoolean(TRAY_NOTIFICATIONS_STRING, TrayNotifications ? 1 : 0); } Let me elaborate on the method implementation. The Package class provides UserRegistryRoot (which is HKCU\Microsoft\VisualStudio\12.0 for VS2013) property which can be used to create and read the registry keys. So basically, in the methods above, I am checking if the registry key exists already and if not, I simply create it. Also, in case there is an exception I return the default values. If the key already exists, I update the value. Also, note that you need to make sure that you close the key while exiting from the method. Very simple right? Accessing and settings is simple too. We just need to use the exposed property. UserOptions.TrayNotifications = true; UserOptions.SaveSettingsToStorage(); Reading settings is as simple as reading a property. UserOptions.LoadSettingsFromStorage(); var trayNotifications = UserOptions.TrayNotifications; Lastly, the most important step. We need to tell Visual Studio shell that our package exposes options using the UserOptions class. For this we need to decorate our package class with ProvideProfile attribute as below. [ProvideProfile(typeof(UserOptions), "TForVS2013", "TeamRooms", 110, 110, false, DescriptionResourceID = 401)] public sealed class TeamRooms : Microsoft.VisualStudio.Shell.Package { ... } That's it. If everything is alright, once you run the package you will also see your options appearing in "Import Export settings" window, which allows you to export your options.

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  • Detecting Visual Studio Smart-tags events

    - by devoured elysium
    Is it possible to detect with VSX when any (or a particular) smart tag event is happening? I mean, every time we rename a variable, for example, a smart tag is available that allows us to change it through a form. I'd like to know if I can access that "text is changing" event. I don't mean to have to check for myself if the text is being changed and such, I'd like to make use of VS event system (if there is one). I gave this example but I'd like to know the "general system" of how smart tags work with VSX. Thanks

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  • How to create a VS2010 extension that uses Language Services

    - by Hades32
    Creating extensions got much easier with Vs2010, but this seems not to be the case for everything... My aim: I wnat to make method calls and property uses of STATIC classes ITALIC. (Just like Eclipse and Java) I think I need to talk to the C# Language Service for this information, but searching for "Language Service" just yields results on how to CREATE one, not how to use one of the existing ones... To get this question a little more general: How do I get information about properties of the code (static/visibility etc) for using it in a VSX?

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  • Suppress "No Source Available" pane in 2010

    - by Jason
    Arg! I have a custom "harness" executable running my class library project. Every time I step into the harness's code, I get that "No Source Available" pane popping up. As I know there is no source available, and that this is completely expected, I don't want this very intrusive and useless pane popping up every time. How can I suppress it completely? I can make it smaller at least by making that window part of another smaller pane-set, such as with the watches/locals. It remembers its location from run to run, but its still useless. There might be a more general answer to this question - how can I suppress any particular pane/window from showing at all? I have a VSX package, originally built for VS 2008 (and must keep that compatibility) but I just don't know what command to run to do it. (I had the package commissioned, so I have the source, but not the know-how. This seems like a one/two liner). Thanks!

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  • Replacing/Extending Visual Studio's Generate Stub in Visual Studio 2010

    - by devoured elysium
    When we write the name of a method that doesn't exist, Visual Studio 2010 asks us if we'd like to generate a method stub with that name. What I'd like to know if is it possible to replace that same code stub generating command with one made by myself. I never did any kind of extensibility programming for Visual Studio so I have a couple of questions: How hard is it? Is it something I can learn in a couple of nights, or is it something that'll make me "lose" a lot of time? It seems to me that there isn't a lot of support for that kind of programming, as generally people are not that interested in developing solutions that extend the Visual Studio IDE. I searched on SO and it doesn't appear to have many threads about extending Visual Studio. I don't know how the generate method stub thing works in Visual Studio, but I just wanted to turn it into something a bit more flexible and useful. Has anyone dealt with these kind of things before, that can give me a pointer to where to start? I know of MS VSX site but that has a lot of resources and can be overwhelming for someone new to the subject as I am. What technology will I need to use? T4? Maybe I'll need to know a lot about the code, like Visual Studio does, so I can know other method's type arguments, names, etc. Is that what T4 is for? Thanks

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  • Host a IWpfTextView in a custom tool for a Visual Studio Extension

    - by Adam Driscoll
    I'm trying to create a IWpfTextView and then put it into a custom tool window. I can create the view, read a file to populate the ITextBuffer and display the view into my tool. I cannot edit the code at all and the code is not syntax highlighted. What steps am I missing to make this a full fledged editor? Code: IComponentModel componentModel = (IComponentModel)GetGlobalService (typeof(SComponentModel)); var _textEditorFactoryService = componentModel.GetService<ITextEditorFactoryService>(); var _textBufferFactoryService = componentModel.GetService<ITextBufferFactoryService>(); var _contentTypeRegistryService = componentModel.GetService<IContentTypeRegistryService>(); TextReader reader = new StreamReader(fileName); var types = _contentTypeRegistryService.GetContentType("CSharp"); ITextBuffer textBuffer = _textBufferFactoryService.CreateTextBuffer(reader, types); var view = _textEditorFactoryService.CreateTextView(textBuffer); IWpfTextViewHost editor = _textEditorFactoryService.CreateTextViewHost(view, true);

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  • VS2010 add-in custom menu item in files of Solution Explorer

    - by NewProgrammer
    Hey guys, I need to create a custom menu item for Visual Studio 2010 Add-in in C#, but I have had no luck in coming with a solution anytime soon. I am aware that there was a similar post: http://stackoverflow.com/questions/2486818/visual-studio-add-in-adding-a-context-menu-item-to-solution-explorer But it did not help, as the blog follows the process through the integration package, and the video is done through VB. I had attempted to convert the VB syntax to the C# syntax, but about half way through the video, the Add-in methods has significantly changed from 2005 to 2010, as some of the methods have removed or changed. Is there any good tutorials on making a custom menu item on the Solution Explorer in the lastest Visual Studio in C#, and is there a good website that could be used as a reference for looking over the VS add-in API? I've used Microsoft's main website, however it is confusing and wordy, which is difficult to understand and find the methods, properties, or commands that I am looking for. Any help would be appreicated, Thanks in advance.

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  • Visual Studio Add in to Add Tracing

    - by Eric Brown - Cal
    I was looking to write/get a visual studio addin. I want to be able to write descriptive log calls at the top and bottom of a function. like this log.debug("TheClass.TheMethod(string TheStringParam ="+TheStringParam+") - in"); log.debug("TheClass.TheMethod(string TheStringParam ="+TheStringParam+") - out"); Is there an adin that does this? Is there source anywhere for an add in like Ghost Doc that does reflection(or whatever) to parse the parameters and such?

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  • EnvDTE partial class keyword

    - by Paul
    I'm introspecting on the code in a project using EnvDTE, and I want to be able to determine if they're a partial class, but it doesn't seem to exist in the namespace. Does anyone know how to do this?

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  • How to read in text from the visual studio debug output window

    - by Jeremy Bell
    I've read several articles that tell you how to add text to the output window in visual studio from within an Add-On (specifically, a visual studio 2008 integration package, via the visual studio 2008 SDK 1.1), but no examples of how to read text from the output window. My goal is to parse text from the debug output window while debugging a certain application (TRACE output and possibly stdin/stdout). The IVsOutputWindowPane interface has no methods for reading in text from the output window. The documentation seems to imply that it is possible, but it doesn't provide an example: http://msdn.microsoft.com/en-us/library/bb166236(VS.80).aspx Quote: In addition, the OutputWindow and OutputWindowPane objects add some higher-level functionality to make it easier to enumerate the Output window panes and to retrieve text from the panes. Preferably I'd like to be able to subscribe to an event that fires when a new line of text arrives, similar to a StreamReader's asynchronous reads.

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  • How do you develop Visual Studio Add-Ins?

    - by devoured elysium
    I have a vague idea Visual Studio allows you to run a second sandboxed instance where the add-in is being in fact loaded. That'd allow you to debug your add-in code and such. Is this effectively possible? How would I go about doing that? I'm currently using a single instance of Visual Studio. I'm having the problem that as I load and run the add-in, it won't allow me to compile again until I restart that instance of Visual Studio as there seems to be no way to unload the add-in. Even using two instances of Visual Studio wouldn't really help in here. There must be an easier way, how do you guys do it? Thanks

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  • PLKs and Web Service Software Factory

    - by Nix
    We found a bug in Web Service Software Factory a description can be found here. There has been no updates on it so we decided to download the code and fix it ourself. Very simple bug and we patched it with maybe 3 lines of code. However* we have now tried to repackage it and use it and are finding that this is seemingly an impossible process. Can someone please explain to me the process of PLKs? I have read all about them but still don't understand what is really required to distribute a VS package. I was able to get it to load and run using a PLK obtained from here, but i am assuming that you have to be a partner to get a functional PLK that will be recognized on other peoples systems? Every time i try and install this on a different computer I get a "Package Load Failure". Is the reason I am getting errors because I am not using a partner key? Is there any other way around this? For instance is there any way we can have an "internal" VS package that we can distribute? Edit Files I had to change to get it to work. First run devenv PostInstall.proj Generate your plks and replace ##Package PLK## (.resx files) --Just note that package version is not the class name but is "Web Service Software Factory: Modeling Edition" -- And you need to remove the new lines from the key ProductDefinitionRegistryFragment.wxi line 1252(update version to whatever version you used in plk) Uncomment all // [VSShell::ProvideLoadKey("Standard", Constant in .tt files.

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  • Accessing the project system from a Visual Studio MEF Editor extension

    - by Daniel Plaisted
    I'm writing a Visual Studio editor extension using the VS 2010 SDK RC. I'd like to be able to figure out what the references of the current project are. How do I get access to the project corresponding to the current editor? The documentation on editor extensions doesn't seem to include information on how to access non-editor parts of Visual Studio. I did some searching and it looks like in VS2008 you could write add-ins that would access the project system, but I'm trying to get at this functionality from a MEF editor extension.

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