how to divide a window in openGL?

Posted by tsubasa on Stack Overflow See other posts from Stack Overflow or by tsubasa
Published on 2010-03-19T11:52:25Z Indexed on 2010/03/19 12:01 UTC
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I want to divide the window into 2 parts. Each part I can draw a different thing. How can I do that in openGL ?

(Actually, my problem is I already drawn a picture on the window. Now I want to get some "space" out of it so I can draw something else. The original picture already took the whole window).

I appreciate if anybody could help.

Thanks.

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