how to divide a window in openGL?
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Published on 2010-03-19T11:52:25Z
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2010/03/19
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I want to divide the window into 2 parts. Each part I can draw a different thing. How can I do that in openGL ?
(Actually, my problem is I already drawn a picture on the window. Now I want to get some "space" out of it so I can draw something else. The original picture already took the whole window).
I appreciate if anybody could help.
Thanks.
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