Detecting run-time game platform in XNA

Posted by thephpdeveloper on Stack Overflow See other posts from Stack Overflow or by thephpdeveloper
Published on 2010-04-11T05:27:13Z Indexed on 2010/04/11 5:33 UTC
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I'm working on a C# XNA project that requires me to display information based on the platform the game is on.

Is there a way to detect the platform (XBox, Windows, Zune) during run-time?

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