Performance difference in simulator and device in my game. Why ?

Posted by srikanth rongali on Stack Overflow See other posts from Stack Overflow or by srikanth rongali
Published on 2010-05-20T06:34:21Z Indexed on 2010/05/20 6:40 UTC
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Hi, I am writing a small shooting game using cocos2d. It's working good in simulator. But when testing in the device, the animations of sprites are slow and they are stucking. The images I used are CCSprites. And I used CCAnimation for the animation of the images. Why the game acting different in simulator and device ?

Thank you.

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