how to create 2D collision detection
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by
Aidan Mueller
on Game Development
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Published on 2012-02-20T04:20:57Z
Indexed on
2012/03/24
17:38 UTC
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Hit count: 412
2d
|collision-detection
I would like to know the best or most effective way to test for 2D collision.
I also can do AABBs but when you have a line, for example, that is rotated 45º, and it is really long. it will be hitting things when it shouldn't.
I might be able to go through the pixels to see if they are touching others, but that might be slow if I had a big picture. and it might add some complications if I had a movie clip made of several images.
How do I check collision between two Images? How would I do circle to box? Please help : )
PS: I do know java so you can write with java syntax and then use a made up GL
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