Can't load vector font in Nuclex Framework
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ProgrammerAtWork
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Published on 2012-09-04T04:53:41Z
Indexed on
2012/09/04
9:49 UTC
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I've been trying to get this to work for the last 2 hours and I'm not getting what I'm doing wrong...
I've added Nuclex.TrueTypeImporter
to my references in my content and I've added Nuclex.Fonts
& Nuclex.Graphics
in my main project.
I've put Arial-24-Vector.spritefon
t & Lindsey.spritefont
in the root of my content directory.
_spriteFont = Content.Load<SpriteFont>("Lindsey"); // works
_testFont = Content.Load<VectorFont>("Arial-24-Vector"); // crashes
I get this error on the _testFont line:
File contains Microsoft.Xna.Framework.Graphics.SpriteFont
but trying to load as Nuclex.Fonts.VectorFont
.
So I've searched around and by the looks of it it has something to do with the content importer & the content processor. For the content importer I have no new choices, so I leave it as it is, Sprite Font Description - XNA Framework
for content processor and I select Vector Font - Nuclex Framework
And then I try to run it.
_testFont = Content.Load<VectorFont>("Arial-24-Vector"); // crashes again
I get the following error
Error loading "Arial-24-Vector".
It does work if I load a sprite, so it's not a pathing problem. I've checked the samples, they do work, but I think they also use a different version of the XNA framework because in my version the "Content" class starts with a capital letter.
I'm at a loss, so I ask here.
Edit:
Something super weird is going on. I've just added the following two lines to a method inside FreeTypeFontProcessor::FreeTypeFontProcessor(
Microsoft::Xna::Framework::Content::Pipeline::Graphics::FontDescription ^fontDescription,
FontHinter hinter
, just to check if code would even get there:
System::Console::WriteLine("I AM HEEREEE");
System::Console::ReadLine();
So, I compile it, put it in my project, I run it and... it works! What the hell?? This is weird because I've downloaded the binaries, they didn't work, I've compiled the binaries myself. didn't work either, but now I make a small change to the code and it works? >_>.
So, now I remove the two lines, compile it again and it works again. Someone care to elaborate what is going on? Probably some weird caching problem!
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