Collision library for bullet hell in Python

Posted by darkfeline on Game Development See other posts from Game Development or by darkfeline
Published on 2012-08-17T02:31:53Z Indexed on 2012/09/19 3:54 UTC
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I am making a bullet hell game in Python and am looking for a suitable collision library, taking the following into consideration:

  • The library should do 2D polygon collision.
  • It should be very fast. As a bullet hell game, I expect to do collision checks between hundreds, likely thousands of objects every frame at a consistent 60fps.
  • Good documentation
  • Permissive license (like MIT, not GPL)

I am also considering writing my own library in C/C++ and wrapping with python ctypes in the event that no such library exists, though I do not have experience with collision detection algorithms, so I am not sure if this would be more trouble than it's worth.

Could someone provide some guidance on this matter?

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