Why are my sprite sheet's frames not visible in Cocos Builder?

Posted by Ramy Al Zuhouri on Game Development See other posts from Game Development or by Ramy Al Zuhouri
Published on 2013-07-01T15:32:35Z Indexed on 2013/07/01 16:30 UTC
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I have created a sprite sheet with zwoptex. Then I just dragged the .plist and .png files to my Cocos Builder project. After this I wanted to take a sprite frame and set it to a sprite:

enter image description here

But the sprite image is empty! At first I thought it was just empty in Cocos Builder, and that it must have been working correctly when imported to a project. But if I try to run that scene with CCBReader I still see an empty sprite. Why?

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