Can i place a image as a map and then code a grid over the top of it?
Posted
by
kraze
on Game Development
See other posts from Game Development
or by kraze
Published on 2013-06-19T03:04:13Z
Indexed on
2013/10/17
16:28 UTC
Read the original article
Hit count: 229
what i'm trying to do is make a huge map, best way i found is just make a big map and save it as a image... can i code a grid over the top so i can implement tile based movement for my character? afterwards place collision tiles so they can't move to certain spots. btw this is in visual studio 2010 using XNA
Anyone able to explain the process of how i would do this and if its even viable? thanks for your help
© Game Development or respective owner