Detect collision from a particular side
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by
Fabián
on Game Development
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Published on 2014-06-02T05:56:05Z
Indexed on
2014/06/02
9:54 UTC
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Hit count: 327
unity
|collision-detection
I'm making a platform sidescrolling game. All I want to do is to detect if my character is on the floor:
function OnCollisionStay (col : Collision){
if(col.gameObject.tag == "Floor"){
onFloor = true;
} else {onFloor = false;}
}
function OnCollisionExit (col : Collision){
onFloor = false;
}
But I know this isn't the accurate way. If I hit a cube with a "floor" tag, in the air (no matter if with the character's feet or head) I would be able to jump.
Is there a way to use the same box collision to detect if I'm touching something from a specific side?
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