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  • Differences between FCKeditor and CKeditor?

    - by matt74tm
    Sorry, but I've not been able to locate anything (even on the official pages) informing me of the differences between the two versions. Even a query on their official forum has been unanswered for many months - http://cksource.com/forums/viewtopic.php?f=11&t=17986&start=0 The license page talks a bit about the "internal" differences http://ckeditor.com/license CKEditor Commercial License - CKSource Closed Distribution License - CDL ... This license offers a very flexible way to integrate CKEditor in your commercial application. These are the main advantages it offers over an Open Source license: * Modifications and enhancements doesn't need to be released under an Open Source license; * There is no need to distribute any Open Source license terms alongside with your product and no reference to it have to be done; * No references to CKEditor have to be done in any file distributed with your product; * The source code of CKEditor doesn’t have to be distributed alongside with your product; * You can remove any file from CKEditor when integrating it with your product.

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  • Differences between FCKeditor and CKeditor?

    - by matt74tm
    Sorry, but I've not been able to locate anything (even on the official pages) informing me of the differences between the two versions. Even a query on their official forum has been unanswered for many months - http://cksource.com/forums/viewtopic.php?f=11&t=17986&start=0 The license page talks a bit about the "internal" differences http://ckeditor.com/license CKEditor Commercial License - CKSource Closed Distribution License - CDL ... This license offers a very flexible way to integrate CKEditor in your commercial application. These are the main advantages it offers over an Open Source license: * Modifications and enhancements doesn't need to be released under an Open Source license; * There is no need to distribute any Open Source license terms alongside with your product and no reference to it have to be done; * No references to CKEditor have to be done in any file distributed with your product; * The source code of CKEditor doesn’t have to be distributed alongside with your product; * You can remove any file from CKEditor when integrating it with your product.

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  • Linq find differences in two lists

    - by Salo
    I have two list of members like this: Before: Peter, Ken, Julia, Tom After: Peter, Robert, Julia, Tom As you can see, Ken is is out and Robert is in. What I want is to detect the changes. I want a list of what has changed in both lists. How can linq help me?

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  • How to count differences between two files on linux?

    - by Zsolt Botykai
    Hi all, I need to work with large files and must find differences between two. And I don't need the different bits, but the number of differences. For the differ rows I come up with diff --suppress-common-lines --speed-large-files -y File1 File2 | wc -l And it works, but is there a better way to do it? And how to count the exact number of differences (with standard tools like bash, diff, awk, sed some old version of perl)? Thanks in advance

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  • What are the differences and similarities between the .NET languages?

    - by froadie
    I'm trying to figure out how much overlap there is between the different languages of the .NET framework, and what the real differences are. Is there an overlap of libraries/methods/functions...? If I'm googling a question for, say, VB .NET, and C# answers come up, what can I take from the C#-relevant info and what differences/incompatibilities should I look out for?

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  • Ubuntu Installer offers to show differences, then doesn-t

    - by R B
    When I was installing updates under 12.04 LTS today, the ubuntu installer warned that there were differences between the local copy of smb.conf and that in the installer package. It offered me a drop/down list of options. I chose one which reads something like "show differences side by side" and clicked the only available button (other than help, I think it was labelled continue) The installer then proceeded with updates and asked for a reboot. Even after rebooting, no comparison was shown. How can I find out now whether I still have my previous smb.conf or the one from the installer, and what the differences are?

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  • Does "diff" exist for images?

    - by moose
    You can compare two text files very easy with diff and even better with meld: If you use diff for images, you get an example like this: $ diff zivi-besch.tif zivildienst.tif Binary files zivi-besch.tif and zivildienst.tif differ Here is an example: Original from http://commons.wikimedia.org/wiki/File:Tux.svg Edited: I've added a white background to both images and applied GIMPs "Difference" filter to get this: It is a very simple method how a diff could work, but I can imagine much better (and more complicated) ones. Do you know a program which works for images like meld does for texts? (If a program existed that could give a percentage (0% the same image - 100% the same image) I would also be interested in it, but I am looking for one that gives me visual hints where differences are.)

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  • Technically speaking, what is different about Ubuntu compared to other Linux distributions?

    - by Ross
    This is a question that's puzzled me for quite a while (and refers to the differences between all distributions). In my mind, a distribution is: a pre-configured OS, with some pre-installed packages, some created by the distribution's community that are unique to that distribution (e.g. apt-get). I'm not sure my definition is right as I feel there's something else. I'm really interested in setting up my own ArchLinux distro (which starts as a very minimal barebones system that you expand yourself) but feel I need to understand this first.

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  • Differences between C# and Javascript for Unity [closed]

    - by vrinek
    Apart from the language differences (class-based vs prototypical, strong vs weak typing), what are the differences between using Javascript and using C# when developing games in Unity3D? Is there a noticable performance difference? Is the javascript code packaged as-is? And if yes, does this help the game's modability? Is it possible to use libraries developed for one language while developing in the other one? Is it possible to mix the two languages in the same Unity project by coding some parts in C# and others in Javascript? The next couple of questions are time-specific so feel free to ignore or remove: If libraries are not cross-functional, which language has better library support from the game development perspective? Which language has better game dev specific resources available (books, websites, forums)?

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  • Parallelism in .NET – Part 7, Some Differences between PLINQ and LINQ to Objects

    - by Reed
    In my previous post on Declarative Data Parallelism, I mentioned that PLINQ extends LINQ to Objects to support parallel operations.  Although nearly all of the same operations are supported, there are some differences between PLINQ and LINQ to Objects.  By introducing Parallelism to our declarative model, we add some extra complexity.  This, in turn, adds some extra requirements that must be addressed. In order to illustrate the main differences, and why they exist, let’s begin by discussing some differences in how the two technologies operate, and look at the underlying types involved in LINQ to Objects and PLINQ . LINQ to Objects is mainly built upon a single class: Enumerable.  The Enumerable class is a static class that defines a large set of extension methods, nearly all of which work upon an IEnumerable<T>.  Many of these methods return a new IEnumerable<T>, allowing the methods to be chained together into a fluent style interface.  This is what allows us to write statements that chain together, and lead to the nice declarative programming model of LINQ: double min = collection .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Other LINQ variants work in a similar fashion.  For example, most data-oriented LINQ providers are built upon an implementation of IQueryable<T>, which allows the database provider to turn a LINQ statement into an underlying SQL query, to be performed directly on the remote database. PLINQ is similar, but instead of being built upon the Enumerable class, most of PLINQ is built upon a new static class: ParallelEnumerable.  When using PLINQ, you typically begin with any collection which implements IEnumerable<T>, and convert it to a new type using an extension method defined on ParallelEnumerable: AsParallel().  This method takes any IEnumerable<T>, and converts it into a ParallelQuery<T>, the core class for PLINQ.  There is a similar ParallelQuery class for working with non-generic IEnumerable implementations. This brings us to our first subtle, but important difference between PLINQ and LINQ – PLINQ always works upon specific types, which must be explicitly created. Typically, the type you’ll use with PLINQ is ParallelQuery<T>, but it can sometimes be a ParallelQuery or an OrderedParallelQuery<T>.  Instead of dealing with an interface, implemented by an unknown class, we’re dealing with a specific class type.  This works seamlessly from a usage standpoint – ParallelQuery<T> implements IEnumerable<T>, so you can always “switch back” to an IEnumerable<T>.  The difference only arises at the beginning of our parallelization.  When we’re using LINQ, and we want to process a normal collection via PLINQ, we need to explicitly convert the collection into a ParallelQuery<T> by calling AsParallel().  There is an important consideration here – AsParallel() does not need to be called on your specific collection, but rather any IEnumerable<T>.  This allows you to place it anywhere in the chain of methods involved in a LINQ statement, not just at the beginning.  This can be useful if you have an operation which will not parallelize well or is not thread safe.  For example, the following is perfectly valid, and similar to our previous examples: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); However, if SomeOperation() is not thread safe, we could just as easily do: double min = collection .Select(item => item.SomeOperation()) .AsParallel() .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); In this case, we’re using standard LINQ to Objects for the Select(…) method, then converting the results of that map routine to a ParallelQuery<T>, and processing our filter (the Where method) and our aggregation (the Min method) in parallel. PLINQ also provides us with a way to convert a ParallelQuery<T> back into a standard IEnumerable<T>, forcing sequential processing via standard LINQ to Objects.  If SomeOperation() was thread-safe, but PerformComputation() was not thread-safe, we would need to handle this by using the AsEnumerable() method: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .AsEnumerable() .Min(item => item.PerformComputation()); Here, we’re converting our collection into a ParallelQuery<T>, doing our map operation (the Select(…) method) and our filtering in parallel, then converting the collection back into a standard IEnumerable<T>, which causes our aggregation via Min() to be performed sequentially. This could also be written as two statements, as well, which would allow us to use the language integrated syntax for the first portion: var tempCollection = from item in collection.AsParallel() let e = item.SomeOperation() where (e.SomeProperty > 6 && e.SomeProperty < 24) select e; double min = tempCollection.AsEnumerable().Min(item => item.PerformComputation()); This allows us to use the standard LINQ style language integrated query syntax, but control whether it’s performed in parallel or serial by adding AsParallel() and AsEnumerable() appropriately. The second important difference between PLINQ and LINQ deals with order preservation.  PLINQ, by default, does not preserve the order of of source collection. This is by design.  In order to process a collection in parallel, the system needs to naturally deal with multiple elements at the same time.  Maintaining the original ordering of the sequence adds overhead, which is, in many cases, unnecessary.  Therefore, by default, the system is allowed to completely change the order of your sequence during processing.  If you are doing a standard query operation, this is usually not an issue.  However, there are times when keeping a specific ordering in place is important.  If this is required, you can explicitly request the ordering be preserved throughout all operations done on a ParallelQuery<T> by using the AsOrdered() extension method.  This will cause our sequence ordering to be preserved. For example, suppose we wanted to take a collection, perform an expensive operation which converts it to a new type, and display the first 100 elements.  In LINQ to Objects, our code might look something like: // Using IEnumerable<SourceClass> collection IEnumerable<ResultClass> results = collection .Select(e => e.CreateResult()) .Take(100); If we just converted this to a parallel query naively, like so: IEnumerable<ResultClass> results = collection .AsParallel() .Select(e => e.CreateResult()) .Take(100); We could very easily get a very different, and non-reproducable, set of results, since the ordering of elements in the input collection is not preserved.  To get the same results as our original query, we need to use: IEnumerable<ResultClass> results = collection .AsParallel() .AsOrdered() .Select(e => e.CreateResult()) .Take(100); This requests that PLINQ process our sequence in a way that verifies that our resulting collection is ordered as if it were processed serially.  This will cause our query to run slower, since there is overhead involved in maintaining the ordering.  However, in this case, it is required, since the ordering is required for correctness. PLINQ is incredibly useful.  It allows us to easily take nearly any LINQ to Objects query and run it in parallel, using the same methods and syntax we’ve used previously.  There are some important differences in operation that must be considered, however – it is not a free pass to parallelize everything.  When using PLINQ in order to parallelize your routines declaratively, the same guideline I mentioned before still applies: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

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  • Differences between "apache"'s installations

    - by JustTrying
    Are there any differences between installing Apache httpd using sudo apt-get install apache2 (as the guide of Ubuntu says - https://help.ubuntu.com/12.04/serverguide/httpd.html ) or following the steps on the Apache documentation (http://httpd.apache.org/docs/2.4/install.html#overview)? I tried both ways; in the first case (using apt-get) the server seems to work - I open a browser page and I got it. In the second case I need other packages (apr, apr-util and pcre) and so I abandoned the attempt.

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  • Important Differences Between SEO and SEM

    Though both may be integral parts of the Search Engine cosmos, there still are huge differences between SEO and SEM in terms of features and the way in which they get implemented. Many have said that SEO India is a part or a division of SEM India. SEO envelopes factors such as meta tags, keywords and their density, titles and HTML coding where as SEM encompasses factors such as search engine submissions, directory submissions, paid inclusions and certain others.

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  • Differences between TypeScript and Dart

    - by margabit
    Microsoft recently unveiled Typescript, a new JavaScript-like programming language. Some time ago, I heard about Dart, a new programming language created by Google to solve problems related to Javascript like performance, scalability, etc.. The purpose of both new languages seem the same to me.. What do you think? Are the purposes of the languages the same? What are the real differences about them?

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  • What are the differences between Bigloo and ECL?

    - by Pubby
    I've been looking to embed Lisp in some C++ code. Two options I'm interested in is Bigloo Scheme and ECL. Reading through the docs they seem to support a very similar feature set. Obviously Bigloo is Scheme and ECL is CLisp, but what other differences do they have? In particular I'm interested in the following criteria: Ease of embedding (for C++, not just C) Performance Style of coding Size Tail call support I'm targeting this question towards someone who has used both.

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  • Differences between Dynamic Dispatch and Dynamic Binding

    - by Prog
    I've been looking on Google for a clear diffrentiation with examples but couldn't find any. I'm trying to understand the differences between Dynamic Dispatch and Dynamic Binding in Object Oriented languages. As far as I understand, Dynamic Dispatch is what happens when the concrete method invoked is decided at runtime, based on the concrete type. For example: public void doStuff(SuperType object){ object.act(); } SuperType has several subclasses. The concrete class of the object will only be known at runtime, and so the concrete act() implementation invoked will be decided at runtime. However, I'm not sure what Dynamic Binding means, and how it differs from Dynamic Dispatch. Please explain Dynamic Binding and how it's different from Dynamic Dispatch. Java examples would be welcome.

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  • XNA: Runtime differences in ClickOnce install versus development version

    - by Sean Colombo
    I have a game written in XNA, and I use ClickOnce installers to distribute the game to testers. I keep once computer as a test machine which does NOT have development environments installed, so that I can test the installed version. We've found a reproducible bug in our game, but the bug ONLY occurs on the non-development machines that use the ClickOnce installer. The bug is related to some of our code for moving around 3D objects and is not tied to Networking or GamerServices. Are there known differences in the ClickOnce runtime and the version on dev? Are there any best-practices for debugging something like this?

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  • What are the differences between programming languages? [closed]

    - by Omega
    Once upon a time, I heard from someone the only difference between programming languages is the syntax I wanted to deny it - to say that there are other fundamental aspects that truly set a language apart from others than just syntax. But I couldn't... So, can you? Whenever I search Google for something like "differences between programming languages", the results tend to be debates between two specific languages (I'd like something more general) - however, some of the aspects that people seemed to debate the most were: Object-Oriented Method/Operator overloading (I actually see this rather related to syntax) Garbage-Collection (While it seems like a good difference, for some reason it doesn't seem that "fundamental") What important aspects other than syntax can you think of?

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  • SQL SERVER- Differences Between Left Join and Left Outer Join

    - by pinaldave
    There are a few questions that I had decided not to discuss on this blog because I think they are very simple and many of us know it. Many times, I even receive not-so positive notes from several readers when I am writing something simple. However, assuming that we know all and beginners should know everything is not the right attitude. Since day 1, I have been keeping a small journal regarding questions that I receive in this blog. There are around 200+ questions I receive every day through emails, comments and occasional phone calls. Yesterday, I received a comment with the following question: What are the differences between Left Join and Left Outer Join? Click here to read original comment. This question has triggered the threshold of receiving the same question repeatedly. Here is the answer: There is absolutely no difference between LEFT JOIN and LEFT OUTER JOIN. The same is true for RIGHT JOIN and RIGHT OUTER JOIN. When you use LEFT JOIN keyword in SQL Server, it means LEFT OUTER JOIN only. I have already written in-depth visual diagram discussing the JOINs. I encourage all of you to read the article for further understanding of the JOINs: Read Introduction to JOINs – Basic of JOINs Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Joins, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Differences when Running with OutputCache managed module under ASP.NET IIS7.x with Cache-control header

    - by Shawn Cicoria
    This post is to report some differences when using MVC or IHttpHandlers if you’re attempting to set the Cache-control : max-age or s-maxage value under IIS7.x using the HttpResponse.Cache methods. [UPDATE]: 2011-3-14 – The missing piece was calling  Response.Cache.SetSlidingExpiration(true) as follows: context.Response.Cache.SetCacheability(HttpCacheability.Public); context.Response.Cache.SetMaxAge(TimeSpan.FromMinutes(5)); context.Response.ContentType = "image/jpeg"; context.Response.Cache.SetSlidingExpiration(true);   Under IIS7.x if you us one of the following 2 methods, you will only get a Cache-ability of “public”.  public ActionResult Image2() { MemoryStream oStream = new MemoryStream(); using (Bitmap obmp = ImageUtil.RenderImage("Respone.Cache.Setxx calls", 5, DateTime.Now)) { obmp.Save(oStream, ImageFormat.Jpeg); oStream.Position = 0; Response.Cache.SetCacheability(HttpCacheability.Public); Response.Cache.SetMaxAge(TimeSpan.FromMinutes(5)); return new FileStreamResult(oStream, "image/jpeg"); } } Method 2 – which is just a plain old HttpHandler and really isn’t MVC3, but under the same MVC ASP.NET application, same result. public class image : IHttpHandler { public void ProcessRequest(HttpContext context) { using (var image = ImageUtil.RenderImage("called from IHttpHandler direct", 5, DateTime.Now)) { context.Response.Cache.SetCacheability(HttpCacheability.Public); context.Response.Cache.SetMaxAge(TimeSpan.FromMinutes(5)); context.Response.ContentType = "image/jpeg"; image.Save(context.Response.OutputStream, ImageFormat.Jpeg); } } } Using the following under MVC3 (I haven’t tried under earlier versions) will work by applying the OutputCacheAttribute to your Action: [OutputCache(Location = OutputCacheLocation.Any, Duration = 300)] public ActionResult Image1() { MemoryStream oStream = new MemoryStream(); using (Bitmap obmp = ImageUtil.RenderImage("called with OutputCacheAttribute", 5, DateTime.Now)) { obmp.Save(oStream, ImageFormat.Jpeg); oStream.Position = 0; return new FileStreamResult(oStream, "image/jpeg"); } } To remove the “OutputCache” module, you use the following in your web.config: <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules runAllManagedModulesForAllRequests="true"> <!--<remove name="OutputCache"/>--> </modules>

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  • What are the differences between abstract classes, interfaces, and when to use them

    - by user66662
    Recently I have started to wrap my head around OOP, and I am now to the point where the more I read about the differences between Abstract classes and Interfaces the more confused I become. So far, neither can be instantiated. Interfaces are more or less structural blueprints that determine the skeleton and abstracts are different by being able to partially develop code. I would like to learn more about these through my specific situation. Here is a link to my first question if you would like a little more background information: What is a good design model for my new class? Here are two classes I created: class Ad { $title; $description $price; function get_data($website){ } function validate_price(){ } } class calendar_event { $title; $description $start_date; function get_data($website){ //guts } function validate_dates(){ //guts } } So, as you can see these classes are almost identical. Not shown here, but there are other functions, like get_zip(), save_to_database() that are common across my classes. I have also added other classes Cars and Pets which have all the common methods and of course properties specific to those objects (mileage, weight, for example). Now I have violated the DRY principle and I am managing and changing the same code across multiple files. I intend on having more classes like boats, horses, or whatever. So is this where I would use an interface or abstract class? From what I understand about abstract classes I would use a super class as a template with all of the common elements built into the abstract class, and then add only the items specifically needed in future classes. For example: abstract class content { $title; $description function get_data($website){ } function common_function2() { } function common_function3() { } } class calendar_event extends content { $start_date; function validate_dates(){ } } Or would I use an interface and, because these are so similar, create a structure that each of the subclasses are forced to use for integrity reasons, and leave it up to the end developer who fleshes out that class to be responsible for each of the details of even the common functions. my thinking there is that some 'common' functions may need to be tweaked in the future for the needs of their specific class. Despite all that above, if you believe I am misunderstanding the what and why of abstracts and interfaces altogether, by all means let a valid answer to be stop thinking in this direction and suggest the proper way to move forward! Thanks!

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  • WSDL-world vs CLR-world – some differences

    - by nmarun
    A change in mindset is required when switching between a typical CLR application and a web service application. There are some things in a CLR environment that just don’t add-up in a WSDL arena (and vice-versa). I’m listing some of them here. When I say WSDL-world, I’m mostly talking with respect to a WCF Service and / or a Web Service. No (direct) Method Overloading: You definitely can have overloaded methods in a, say, Console application, but when it comes to a WCF / Web Services application, you need to adorn these overloaded methods with a special attribute so the service knows which specific method to invoke. When you’re working with WCF, use the Name property of the OperationContract attribute to provide unique names. 1: [OperationContract(Name = "AddInt")] 2: int Add(int arg1, int arg2); 3:  4: [OperationContract(Name = "AddDouble")] 5: double Add(double arg1, double arg2); By default, the proxy generates the code for this as: 1: [System.ServiceModel.OperationContractAttribute( 2: Action="http://tempuri.org/ILearnWcfService/AddInt", 3: ReplyAction="http://tempuri.org/ILearnWcfService/AddIntResponse")] 4: int AddInt(int arg1, int arg2); 5: 6: [System.ServiceModel.OperationContractAttribute( 7: Action="http://tempuri.org/ILearnWcfServiceExtend/AddDouble", 8: ReplyAction="http://tempuri.org/ILearnWcfServiceExtend/AddDoubleResponse")] 9: double AddDouble(double arg1, double arg2); With Web Services though the story is slightly different. Even after setting the MessageName property of the WebMethod attribute, the proxy does not change the name of the method, but only the underlying soap message changes. 1: [WebMethod] 2: public string HelloGalaxy() 3: { 4: return "Hello Milky Way!"; 5: } 6:  7: [WebMethod(MessageName = "HelloAnyGalaxy")] 8: public string HelloGalaxy(string galaxyName) 9: { 10: return string.Format("Hello {0}!", galaxyName); 11: } The one thing you need to remember is to set the WebServiceBinding accordingly. 1: [WebServiceBinding(ConformsTo = WsiProfiles.None)] The proxy is: 1: [System.Web.Services.Protocols.SoapDocumentMethodAttribute("http://tempuri.org/HelloGalaxy", 2: RequestNamespace="http://tempuri.org/", 3: ResponseNamespace="http://tempuri.org/", 4: Use=System.Web.Services.Description.SoapBindingUse.Literal, 5: ParameterStyle=System.Web.Services.Protocols.SoapParameterStyle.Wrapped)] 6: public string HelloGalaxy() 7:  8: [System.Web.Services.WebMethodAttribute(MessageName="HelloGalaxy1")] 9: [System.Web.Services.Protocols.SoapDocumentMethodAttribute("http://tempuri.org/HelloAnyGalaxy", 10: RequestElementName="HelloAnyGalaxy", 11: RequestNamespace="http://tempuri.org/", 12: ResponseElementName="HelloAnyGalaxyResponse", 13: ResponseNamespace="http://tempuri.org/", 14: Use=System.Web.Services.Description.SoapBindingUse.Literal, 15: ParameterStyle=System.Web.Services.Protocols.SoapParameterStyle.Wrapped)] 16: [return: System.Xml.Serialization.XmlElementAttribute("HelloAnyGalaxyResult")] 17: public string HelloGalaxy(string galaxyName) 18:  You see the calling method name is the same in the proxy, however the soap message that gets generated is different. Using interchangeable data types: See details on this here. Type visibility: In a CLR-based application, if you mark a field as private, well we all know, it’s ‘private’. Coming to a WSDL side of things, in a Web Service, private fields and web methods will not get generated in the proxy. In WCF however, all your operation contracts will be public as they get implemented from an interface. Even in case your ServiceContract interface is declared internal/private, you will see it as a public interface in the proxy. This is because type visibility is a CLR concept and has no bearing on WCF. Also if a private field has the [DataMember] attribute in a data contract, it will get emitted in the proxy class as a public property for the very same reason. 1: [DataContract] 2: public struct Person 3: { 4: [DataMember] 5: private int _x; 6:  7: [DataMember] 8: public int Id { get; set; } 9:  10: [DataMember] 11: public string FirstName { get; set; } 12:  13: [DataMember] 14: public string Header { get; set; } 15: } 16: } See the ‘_x’ field is a private member with the [DataMember] attribute, but the proxy class shows as below: 1: [System.Runtime.Serialization.DataMemberAttribute()] 2: public int _x { 3: get { 4: return this._xField; 5: } 6: set { 7: if ((this._xField.Equals(value) != true)) { 8: this._xField = value; 9: this.RaisePropertyChanged("_x"); 10: } 11: } 12: } Passing derived types to web methods / operation contracts: Once again, in a CLR application, I can have a derived class be passed as a parameter where a base class is expected. I have the following set up for my WCF service. 1: [DataContract] 2: public class Employee 3: { 4: [DataMember(Name = "Id")] 5: public int EmployeeId { get; set; } 6:  7: [DataMember(Name="FirstName")] 8: public string FName { get; set; } 9:  10: [DataMember] 11: public string Header { get; set; } 12: } 13:  14: [DataContract] 15: public class Manager : Employee 16: { 17: [DataMember] 18: private int _x; 19: } 20:  21: // service contract 22: [OperationContract] 23: Manager SaveManager(Employee employee); 24:  25: // in my calling code 26: Manager manager = new Manager {_x = 1, FirstName = "abc"}; 27: manager = LearnWcfServiceClient.SaveManager(manager); The above will throw an exception saying: In short, this is saying, that a Manager type was found where an Employee type was expected! Hierarchy flattening of interfaces in WCF: See details on this here. In CLR world, you’ll see the entire hierarchy as is. That’s another difference. Using ref parameters: * can use ref for parameters, but operation contract should not be one-way (gives an error when you do an update service reference)   => bad programming; create a return object that is composed of everything you need! This one kind of stumped me. Not sure why I tried this, but you can pass parameters prefixed with ref keyword* (* terms and conditions apply). The main issue is this, how would we know the changes that were made to a ‘ref’ input parameter are returned back from the service and updated to the local variable? Turns out both Web Services and WCF make this tracking happen by passing the input parameter in the response soap. This way when the deserializer does its magic, it maps all the elements of the response xml thereby updating our local variable. Here’s what I’m talking about. 1: [WebMethod(MessageName = "HelloAnyGalaxy")] 2: public string HelloGalaxy(ref string galaxyName) 3: { 4: string output = string.Format("Hello {0}", galaxyName); 5: if (galaxyName == "Andromeda") 6: { 7: galaxyName = string.Format("{0} (2.5 million light-years away)", galaxyName); 8: } 9: return output; 10: } This is how the request and response look like in soapUI. As I said above, the behavior is quite similar for WCF as well. But the catch comes when you have a one-way web methods / operation contracts. If you have an operation contract whose return type is void, is marked one-way and that has ref parameters then you’ll get an error message when you try to reference such a service. 1: [OperationContract(Name = "Sum", IsOneWay = true)] 2: void Sum(ref double arg1, ref double arg2); 3:  4: public void Sum(ref double arg1, ref double arg2) 5: { 6: arg1 += arg2; 7: } This is what I got when I did an update to my service reference: Makes sense, because a OneWay operation is… one-way – there’s no returning from this operation. You can also have a one-way web method: 1: [SoapDocumentMethod(OneWay = true)] 2: [WebMethod(MessageName = "HelloAnyGalaxy")] 3: public void HelloGalaxy(ref string galaxyName) This will throw an exception message similar to the one above when you try to update your web service reference. In the CLR space, there’s no such concept of a ‘one-way’ street! Yes, there’s void, but you very well can have ref parameters returned through such a method. Just a point here; although the ref/out concept sounds cool, it’s generally is a code-smell. The better approach is to always return an object that is composed of everything you need returned from a method. These are some of the differences that we need to bear when dealing with services that are different from our daily ‘CLR’ life.

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  • Differences Between NHibernate and Entity Framework

    - by Ricardo Peres
    Introduction NHibernate and Entity Framework are two of the most popular O/RM frameworks on the .NET world. Although they share some functionality, there are some aspects on which they are quite different. This post will describe this differences and will hopefully help you get started with the one you know less. Mind you, this is a personal selection of features to compare, it is by no way an exhaustive list. History First, a bit of history. NHibernate is an open-source project that was first ported from Java’s venerable Hibernate framework, one of the first O/RM frameworks, but nowadays it is not tied to it, for example, it has .NET specific features, and has evolved in different ways from those of its Java counterpart. Current version is 3.3, with 3.4 on the horizon. It currently targets .NET 3.5, but can be used as well in .NET 4, it only makes no use of any of its specific functionality. You can find its home page at NHForge. Entity Framework 1 came out with .NET 3.5 and is now on its second major version, despite being version 4. Code First sits on top of it and but came separately and will also continue to be released out of line with major .NET distributions. It is currently on version 4.3.1 and version 5 will be released together with .NET Framework 4.5. All versions will target the current version of .NET, at the time of their release. Its home location is located at MSDN. Architecture In NHibernate, there is a separation between the Unit of Work and the configuration and model instances. You start off by creating a Configuration object, where you specify all global NHibernate settings such as the database and dialect to use, the batch sizes, the mappings, etc, then you build an ISessionFactory from it. The ISessionFactory holds model and metadata that is tied to a particular database and to the settings that came from the Configuration object, and, there will typically be only one instance of each in a process. Finally, you create instances of ISession from the ISessionFactory, which is the NHibernate representation of the Unit of Work and Identity Map. This is a lightweight object, it basically opens and closes a database connection as required and keeps track of the entities associated with it. ISession objects are cheap to create and dispose, because all of the model complexity is stored in the ISessionFactory and Configuration objects. As for Entity Framework, the ObjectContext/DbContext holds the configuration, model and acts as the Unit of Work, holding references to all of the known entity instances. This class is therefore not lightweight as its NHibernate counterpart and it is not uncommon to see examples where an instance is cached on a field. Mappings Both NHibernate and Entity Framework (Code First) support the use of POCOs to represent entities, no base classes are required (or even possible, in the case of NHibernate). As for mapping to and from the database, NHibernate supports three types of mappings: XML-based, which have the advantage of not tying the entity classes to a particular O/RM; the XML files can be deployed as files on the file system or as embedded resources in an assembly; Attribute-based, for keeping both the entities and database details on the same place at the expense of polluting the entity classes with NHibernate-specific attributes; Strongly-typed code-based, which allows dynamic creation of the model and strongly typing it, so that if, for example, a property name changes, the mapping will also be updated. Entity Framework can use: Attribute-based (although attributes cannot express all of the available possibilities – for example, cascading); Strongly-typed code mappings. Database Support With NHibernate you can use mostly any database you want, including: SQL Server; SQL Server Compact; SQL Server Azure; Oracle; DB2; PostgreSQL; MySQL; Sybase Adaptive Server/SQL Anywhere; Firebird; SQLLite; Informix; Any through OLE DB; Any through ODBC. Out of the box, Entity Framework only supports SQL Server, but a number of providers exist, both free and commercial, for some of the most used databases, such as Oracle and MySQL. See a list here. Inheritance Strategies Both NHibernate and Entity Framework support the three canonical inheritance strategies: Table Per Type Hierarchy (Single Table Inheritance), Table Per Type (Class Table Inheritance) and Table Per Concrete Type (Concrete Table Inheritance). Associations Regarding associations, both support one to one, one to many and many to many. However, NHibernate offers far more collection types: Bags of entities or values: unordered, possibly with duplicates; Lists of entities or values: ordered, indexed by a number column; Maps of entities or values: indexed by either an entity or any value; Sets of entities or values: unordered, no duplicates; Arrays of entities or values: indexed, immutable. Querying NHibernate exposes several querying APIs: LINQ is probably the most used nowadays, and really does not need to be introduced; Hibernate Query Language (HQL) is a database-agnostic, object-oriented SQL-alike language that exists since NHibernate’s creation and still offers the most advanced querying possibilities; well suited for dynamic queries, even if using string concatenation; Criteria API is an implementation of the Query Object pattern where you create a semi-abstract conceptual representation of the query you wish to execute by means of a class model; also a good choice for dynamic querying; Query Over offers a similar API to Criteria, but using strongly-typed LINQ expressions instead of strings; for this, although more refactor-friendlier that Criteria, it is also less suited for dynamic queries; SQL, including stored procedures, can also be used; Integration with Lucene.NET indexer is available. As for Entity Framework: LINQ to Entities is fully supported, and its implementation is considered very complete; it is the API of choice for most developers; Entity-SQL, HQL’s counterpart, is also an object-oriented, database-independent querying language that can be used for dynamic queries; SQL, of course, is also supported. Caching Both NHibernate and Entity Framework, of course, feature first-level cache. NHibernate also supports a second-level cache, that can be used among multiple ISessionFactorys, even in different processes/machines: Hashtable (in-memory); SysCache (uses ASP.NET as the cache provider); SysCache2 (same as above but with support for SQL Server SQL Dependencies); Prevalence; SharedCache; Memcached; Redis; NCache; Appfabric Caching. Out of the box, Entity Framework does not have any second-level cache mechanism, however, there are some public samples that show how we can add this. ID Generators NHibernate supports different ID generation strategies, coming from the database and otherwise: Identity (for SQL Server, MySQL, and databases who support identity columns); Sequence (for Oracle, PostgreSQL, and others who support sequences); Trigger-based; HiLo; Sequence HiLo (for databases that support sequences); Several GUID flavors, both in GUID as well as in string format; Increment (for single-user uses); Assigned (must know what you’re doing); Sequence-style (either uses an actual sequence or a single-column table); Table of ids; Pooled (similar to HiLo but stores high values in a table); Native (uses whatever mechanism the current database supports, identity or sequence). Entity Framework only supports: Identity generation; GUIDs; Assigned values. Properties NHibernate supports properties of entity types (one to one or many to one), collections (one to many or many to many) as well as scalars and enumerations. It offers a mechanism for having complex property types generated from the database, which even include support for querying. It also supports properties originated from SQL formulas. Entity Framework only supports scalars, entity types and collections. Enumerations support will come in the next version. Events and Interception NHibernate has a very rich event model, that exposes more than 20 events, either for synchronous pre-execution or asynchronous post-execution, including: Pre/Post-Load; Pre/Post-Delete; Pre/Post-Insert; Pre/Post-Update; Pre/Post-Flush. It also features interception of class instancing and SQL generation. As for Entity Framework, only two events exist: ObjectMaterialized (after loading an entity from the database); SavingChanges (before saving changes, which include deleting, inserting and updating). Tracking Changes For NHibernate as well as Entity Framework, all changes are tracked by their respective Unit of Work implementation. Entities can be attached and detached to it, Entity Framework does, however, also support self-tracking entities. Optimistic Concurrency Control NHibernate supports all of the imaginable scenarios: SQL Server’s ROWVERSION; Oracle’s ORA_ROWSCN; A column containing date and time; A column containing a version number; All/dirty columns comparison. Entity Framework is more focused on Entity Framework, so it only supports: SQL Server’s ROWVERSION; Comparing all/some columns. Batching NHibernate has full support for insertion batching, but only if the ID generator in use is not database-based (for example, it cannot be used with Identity), whereas Entity Framework has no batching at all. Cascading Both support cascading for collections and associations: when an entity is deleted, their conceptual children are also deleted. NHibernate also offers the possibility to set the foreign key column on children to NULL instead of removing them. Flushing Changes NHibernate’s ISession has a FlushMode property that can have the following values: Auto: changes are sent to the database when necessary, for example, if there are dirty instances of an entity type, and a query is performed against this entity type, or if the ISession is being disposed; Commit: changes are sent when committing the current transaction; Never: changes are only sent when explicitly calling Flush(). As for Entity Framework, changes have to be explicitly sent through a call to AcceptAllChanges()/SaveChanges(). Lazy Loading NHibernate supports lazy loading for Associated entities (one to one, many to one); Collections (one to many, many to many); Scalar properties (thing of BLOBs or CLOBs). Entity Framework only supports lazy loading for: Associated entities; Collections. Generating and Updating the Database Both NHibernate and Entity Framework Code First (with the Migrations API) allow creating the database model from the mapping and updating it if the mapping changes. Extensibility As you can guess, NHibernate is far more extensible than Entity Framework. Basically, everything can be extended, from ID generation, to LINQ to SQL transformation, HQL native SQL support, custom column types, custom association collections, SQL generation, supported databases, etc. With Entity Framework your options are more limited, at least, because practically no information exists as to what can be extended/changed. It features a provider model that can be extended to support any database. Integration With Other Microsoft APIs and Tools When it comes to integration with Microsoft technologies, it will come as no surprise that Entity Framework offers the best support. For example, the following technologies are fully supported: ASP.NET (through the EntityDataSource); ASP.NET Dynamic Data; WCF Data Services; WCF RIA Services; Visual Studio (through the integrated designer). Documentation This is another point where Entity Framework is superior: NHibernate lacks, for starters, an up to date API reference synchronized with its current version. It does have a community mailing list, blogs and wikis, although not much used. Entity Framework has a number of resources on MSDN and, of course, several forums and discussion groups exist. Conclusion Like I said, this is a personal list. I may come as a surprise to some that Entity Framework is so behind NHibernate in so many aspects, but it is true that NHibernate is much older and, due to its open-source nature, is not tied to product-specific timeframes and can thus evolve much more rapidly. I do like both, and I chose whichever is best for the job I have at hands. I am looking forward to the changes in EF5 which will add significant value to an already interesting product. So, what do you think? Did I forget anything important or is there anything else worth talking about? Looking forward for your comments!

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  • SQL SERVER – Public Training and Private Training – Differences and Similarities

    - by pinaldave
    Earlier this year, I was on Road SQL Server Seminars. I did many SQL Server Performance Trainings and SQL Server Performance Consultations throughout the year but I feel the most rewarding exercise is always the one when instructor learns something from students, too. I was just talking to my wife, Nupur – she manages my logistics and administration related activities – and she pointed out that this year I have done 62% consultations and 38% trainings. I was bit surprised as I thought the numbers would be reversed. Every time I review the year, I think of training done at organizations. Well, I cannot argue with reality, I have done more consultations (some would call them projects) than training. I told my wife that I enjoy consultations more than training. She promptly asked me a question which was not directly related but made me think for long time, and in the end resulted in this blog post. Nupur asked me: what do I enjoy the most, public training or private training? I had a long conversation with her on this subject. I am not going to write long blog post which can change your life here. This is rather a small post condensing my one hour discussion into 200 words. Public Training is fun because… There are lots of different kinds of attendees There are always vivid questions Lots of questions on questions Less interest in theory and more interest in demos Good opportunity of future business Private Training is fun because… There is a focused interest One question is discussed deeply because of existing company issues More interest in “how it happened” concepts – under the hood operations Good connection with attendees This is also a good opportunity of future business Here I will stop my monologue and I want to open up this question to all of you: Question to Attendees - Which one do you enjoy the most – Public Training or Private Training? Question to Trainers - What do you enjoy the most – Public Training or Private Training? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, SQL Training, SQLAuthority News, T SQL, Technology

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