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  • Skype Video Calling Comes To iPhone And iPod Touch

    - by Gopinath
    Skype 3.0 app for iPhone/iPod Touch lets you make video calls right from your iOS device to another iOS device or computer running Skype application. Skype blog post says This season is very special as we are releasing a new version of Skype for iPhone and iPod Touch with video calling. Skype video calling is supported over WiFi and 3G* data connections. You can enjoy video calls with users on all Skype desktop versions and with other Skype for iPhone, iPod Touch, and iPad users. You can make video calls in both portrait and landscape mode and use both front and back cameras. Users on iPhone 4, 3GS and iPod Touch (4th Generation) can enjoy full 2-way video calling. Users with iPod Touch (3rd Generation) and iPads can receive video. Download the app straight from AppStore This article titled,Skype Video Calling Comes To iPhone And iPod Touch, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • How to sync with iPod Nano 6G?

    - by Martin
    I'm having no luck at all with this iPod Nano. I've tried the following software: Banshee - The iPod shows up and files seem to be copied, but they don't show up on the iPod. Rythmbox - Same as Banshee. Claims to sync but no files available on the iPod gPodder - At first it wouldn't even recognize the device even though I set the mount point and device type. After syncing one file to the iPod from iTunes on my mac it now behaves as Banshee and Rythmbox. gtkpod - Again: Copies the files but they are inacessible on the iPod. Hipo - Doesn't even recognize the iPod Amarok - What is this, I don't even... So to summarize: After some fiddling I can get most of these apps to recognize the iPod and copy files to it, but they are not accessible on the iPod which sort of defeats the whole purpose. Help me out here. My continued harmonic love life depends on it. (Yes, it's the girlfriends iPod and laptop)

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  • Implementing touch-based rotation in cocoa touch

    - by ewoo
    I am wondering what is the best way to implement rotation-based dragging movements in my iPhone application. I have a UIView that I wish to rotate around its centre, when the users finger is touch the view and they move it. Think of it like a dial that needs to be adjusted with the finger. The basic question comes down to: 1) Should I remember the initial angle and transform when touchesBegan is called, and then every time touchesMoved is called apply a new transform to the view based on the current position of the finger, e.g., something like: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self]; //current position of touch if (([touch view] == self) && [Utility getDistance:currentPoint toPoint:self.middle] <= ROTATE_RADIUS //middle is centre of view && [Utility getDistance:currentPoint toPoint:self.middle] >= MOVE_RADIUS) { //will be rotation gesture //remember state of view at beginning of touch CGPoint top = CGPointMake(self.middle.x, 0); self.initialTouch = currentPoint; self.initialAngle = angleBetweenLines(self.middle, top, self.middle, currentPoint); self.initialTransform = self.transform; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self]; //current position of touch if (([touch view] == self) && [Utility getDistance:currentPoint toPoint:self.middle] <= ROTATE_RADIUS && [Utility getDistance:currentPoint toPoint:self.middle] >= MOVE_RADIUS) { //a rotation gesture //rotate tile float newAngle = angleBetweenLines(self.middle, CGPointMake(self.middle.x, 0), self.middle, currentPoint); //touch angle float angleDif = newAngle - self.initialAngle; //work out dif between angle at beginning of touch and now. CGAffineTransform newTransform = CGAffineTransformRotate(self.initialTransform, angleDif); //create new transform self.transform = newTransform; //apply transform. } OR 2) Should I simply remember the last known position/angle, and rotate the view based on the difference in angle between that and now, e.g.,: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self]; //current position of touch if (([touch view] == self) && [Utility getDistance:currentPoint toPoint:self.middle] <= ROTATE_RADIUS && [Utility getDistance:currentPoint toPoint:self.middle] >= MOVE_RADIUS) { //will be rotation gesture //remember state of view at beginning of touch CGPoint top = CGPointMake(self.middle.x, 0); self.lastTouch = currentPoint; self.lastAngle = angleBetweenLines(self.middle, top, self.middle, currentPoint); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [touches anyObject]; CGPoint currentPoint = [touch locationInView:self]; //current position of touch if (([touch view] == self) && [Utility getDistance:currentPoint toPoint:middle] <= ROTATE_RADIUS && [Utility getDistance:currentPoint toPoint:middle] >= MOVE_RADIUS) { //a rotation gesture //rotate tile float newAngle = angleBetweenLines(self.middle, CGPointMake(self.middle.x, 0), self.middle, currentPoint); //touch angle float angleDif = newAngle - self.lastAngle; //work out dif between angle at beginning of touch and now. CGAffineTransform newTransform = CGAffineTransformRotate(self.transform, angleDif); //create new transform self.transform = newTransform; //apply transform. self.lastTouch = currentPoint; self.lastAngle = newAngle; } The second option makes more sense to me, but it is not giving very pleasing results (jaggy updates and non-smooth rotations). Which way is best (if any), in terms of performance? Cheers!

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  • iPhone 4 vs iPhone 3GS Comparison – Graphical Chart

    - by Gopinath
    600000 people pre-ordered iPhone 4 on a single day and this rush of fan boys left both Apple and AT & T web servers down for many hours. If you wonder why so many people are rushing for iPhone 4, here is the chart that explains the difference between iPhone 3GS and iPhone 4. As Steve Jobs said at WWDC 2010, iPhone 4 is definitely going to change smart phone game all over again. via Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Loss of iPod nano connection via VirtualBox and iTunes

    - by user69245
    I use VirtualBox 4.12 with Ubuntu 12.04, and up until a couple of days ago I was able to sync my iPod nano, my iPod Classic and my iPad via Windows XP and iTunes. A few days ago, when I connected the iPod nano, iTunes told me it was in recovery and I'd have to Restore it. I did this, but when it started up again I was told it was still in recovery. I went through this loop a few times, and then I got it to work again, and synched successfully. Since then, I have been unable to sync my iPod nano, although both iPod Classic and iPad work fine. I have successfully synched the iPod on a laptop with Windows XP since then, but each time I connect it through VirtualBox I get the same error message. I have tried disabling the iPod service in (the VirtualBox version of) Windows, and find that the iPod isn't being mounted as a disc drive, which is what happens in Ubuntu, and on my Windows XP laptop. I've tried changing USB leads, and I've also booted Windows XP on my Ubuntu machine, and here iTunes recognises the iPod nano. As far as I know, I made no changes to the configuration of VirtualBox between the time it was synching satisfactorily and the time it failed. I don't think iTunes is at fault here, as the same version of iTunes syncs with the iPod nano on two different computers running Windows XP - I think it may be the way XP running in VirtualBox handles the mounting of the iPod. Any suggestions?

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  • touchesBegan / Ended incorrectly identifying second, third, etc. touch

    - by Rob
    I have an issue where touchesBegan and touchesEnded are incorrectly identifying my second, third, etc touch if I continue to hold down my first touch. If I lift my finger up off the first touch, then it will recognize the next touch just fine. It's only when I hold my first touch down continuously and then try and touch a different area with a different finger at the same time. It will then incorrectly register that second touch as being from the first touch again. Any insights into how I can fix this? - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch* touch = [touches anyObject]; NSString* filename = [listOfStuff objectAtIndex:[touch view].tag]; // do something with the filename now } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { ITouch* touch = [touches anyObject]; NSString* buttonPressed = [listOfStuff objectAtIndex:[touch view].tag]; // do something with this info now }

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  • iPhone: Tracking/Identifying individual touches

    - by FlorianZ
    I have a quick question regarding tracking touches on the iPhone and I seem to not be able to come to a conclusion on this, so any suggestions / ideas are greatly appreciated: I want to be able to track and identify touches on the iphone, ie. basically every touch has a starting position and a current/moved position. Touches are stored in a std::vector and they shall be removed from the container, once they ended. Their position shall be updated once they move, but I still want to keep track of where they initially started (gesture recognition). I am getting the touches from [event allTouches], thing is, the NSSet is unsorted and I seem not to be able to identify the touches that are already stored in the std::vector and refer to the touches in the NSSet (so I know which ones ended and shall be removed, or have been moved, etc.) Here is my code, which works perfectly with only one finger on the touch screen, of course, but with more than one, I do get unpredictable results... - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesCancelled:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) handleTouches:(NSSet*)allTouches { for(int i = 0; i < (int)[allTouches count]; ++i) { UITouch* touch = [[allTouches allObjects] objectAtIndex:i]; NSTimeInterval timestamp = [touch timestamp]; CGPoint currentLocation = [touch locationInView:self]; CGPoint previousLocation = [touch previousLocationInView:self]; if([touch phase] == UITouchPhaseBegan) { Finger finger; finger.start.x = currentLocation.x; finger.start.y = currentLocation.y; finger.end = finger.start; finger.hasMoved = false; finger.hasEnded = false; touchScreen->AddFinger(finger); } else if([touch phase] == UITouchPhaseEnded || [touch phase] == UITouchPhaseCancelled) { Finger& finger = touchScreen->GetFingerHandle(i); finger.hasEnded = true; } else if([touch phase] == UITouchPhaseMoved) { Finger& finger = touchScreen->GetFingerHandle(i); finger.end.x = currentLocation.x; finger.end.y = currentLocation.y; finger.hasMoved = true; } } touchScreen->RemoveEnded(); } Thanks!

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  • Cannot delete podcast from iPod Touch

    - by rybl
    I am having a problem with my iPod/iTunes where an episode of a single podcast cannot be deleted. The episode in question does not show up in iTunes or as being on the iPod when I drill down and look at the podcasts on the iPod in iTunes. It also does not play if I try to play it on the iPod; it just waits a second and skips to the next podcast. I have iTunes 9.2.0.61, my iPod has OS version 4 (although I was having this problem before I upgraded), and Windows 7 64bit. I would really prefer a solution that does not require me to completely wipe the iPod because I have a bunch of WiFi keys stored that I don't want to have to dig up again.

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  • Restoring problem of iPod 2G

    - by cnook
    Hi All, When I restore(OS 2.2.1 - OS 3.1) my iPod 2nd generation, I met an error which message is "ERROR: Sending ramdisk to device: An error occurred performing DFU" So I cnaanot restore. If you have any idea please let me know. More information.. I have iPhone development program and I use organizer of XCode(3.1.4) I want to your answer. :)

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  • Transfer iPod files to Computer/iTunes/iPod [closed]

    - by lucarn23
    Hi, for all iPod fans, I want to share you a smart tool called iPod Transfer. It can help: (1)Transfer iPod music, video, photo, podcast, tv shows to your iTunes or Local Computer. (2)Transfer iPod files to another iPod/iPhone. (3)Transfer local files from computer to your iPod without iTunes. (4)Manage your iPod as hard disk instead of just syncing it with your iTunes. Free download it here to try it and it is easy to use. http://www.macdvdrippersoft.com/ipod-transfer-avcware.html

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  • iphone - direct link to iPhone review form from inside iphone

    - by Mike
    I am trying to link directly to the review link of one of my Apps. I know that it is possible because Appirater did it in the past, but some change in iTunes turned the API down. Appirater uses this URL NSString *templateReviewURL = @"itms-apps://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?id=APP_ID&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&type=Purple+Software"; where APP_ID is the ID of an application. running this from inside the APP gives me the message Cannot Connect to iTunes Store. This Page talks about another kind of link https://userpub.itunes.apple.com/WebObjects/MZUserPublishing.woa/wa/addUserReview?id=APP_ID&type=Purple+Software and also itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=APP_ID The first one works, but just from the desktop mac. The second gives me the same error as the first... Cannot Connect to iTunes Store. iTunes link maker is not helping too, because it has no tools for iPad links... Do you guys know how to link to an app's review form from inside an app? In case you don't know, what kind of package should I use to dig this? a package sniffer? thanks for any help.

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  • Ipod won't mount on Banshee, causes it to crash

    - by newtonwp
    Since updating to Ubuntu 12.10 I can't put Music on my iPod anymore, Banshee does not recognize it and crashes after about 10 seconds. I was going to post the output of 'banshee' in the Terminal, but my whole Laptop is messing up now, it is reluctant to open any application right now. Anyway, my iPod is running ios 4.2 and it has been like that for quite some time. Never been a problem before. I could really use some advice here. Edit: And when I unplug the iPod and put it back in again, I get three error messages: 1) Unable to Open a Folder for Documents on Ipod Cache invalid, retry (internally handled) 2)Unable to open a folder for iPod Timeout was reached 3)Unable to mount iPod Location is already mounted. Nothing working atm.

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  • Is it possible to get dragging work on a Macbook multi-touch touch pad

    - by lhahne
    I have a Macbook 5,1. That is to say that it is the only 13 inch aluminium Macbook as the later revisions were renamed Macbook Pro. Two-finger scrolling seems to work fine but dragging doesn't work. In OsX this works so that you point an object, click and keep your finger pressed on the touch pad while slide another finger to move the cursor. This causes weird and undefined behavior in Ubuntu as it seems the driver doesn't recognize this as dragging. Any ideas?

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  • MkMapView setRegion animation prevents touch events on Annotation Views

    - by Vlad Gurovich
    Hi there! We have a MKmapView with a bunch of Image Annotation where each Image annotation responds to touch by overriding these methods of AnnotationView subclass: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event Our map region is updated using [MkMapView setRegion:animated:] whenever the new location is received and is far enough from the old location to make a difference. What I noticed is that if we set animated flag to YES the touches on our annotation are rarely detected(probably due to the fact that main thread is busy animating between two map regions. When we set animated flag to NO, everything is fine, but map transition may(or may not) become jerky. The question I have is whether this is an expected behavior of animated flag of [MkMapView setRegion:animated] function or whether there is a workaround for this issue. Thanks in advance

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  • Using Foobar to manage an iPod

    - by codeulike
    I see there are at least one or two add-ons for Foobar that let you use it to manage Music on an iPod. Which would you recommend? (Am interested in linking to the iPod Nano 5th Gen, and maybe also iPod Touch 2nd Gen, but thats not so important)

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  • Moving An Object With Touch

    - by Arman
    for(touch in iPhoneInput.touches) { if(touch.phase == iPhoneTouchPhase.Moved || touch.phase == iPhoneTouchPhase.Began) { transform.position = Camera.main.ScreenToWorldPoint(new Vector3 (touch.position.x, touch.position.y, 10)); } } I have found the above code from tutorial Moving An Object With Touch but its not working when I play game in Unity3D. Can some one please help me.

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  • Browsing Audiobooks on an iPod Nano

    - by Electrons_Ahoy
    The sitation: I've got a stack of audiobooks in MP3 format in my iTunes library, and both an iPhone and an iPod Nano. After this question, I've changed the Media Kind for the audiobook MP3s from Music to Audiobook. This has been, overall, spectacular, as now I can resume where I was, they show up under Audiobooks, etc. On the iPhone, it's also super convenient, since the interface shows what used to be an album with multiple songs as a single book with multiple chapters, and going into "Audiobooks" presents me with a list of books, not tracks. The Nano, on the other hand, is a little strange. After changing the media type and re-syncing the ipod, the files in question are now listed under Audiobooks rather than Music, and the extra Audiobook features are present (resume playback and so on,) but the Audiobooks menu just lists all the MP3 tracks on the iPod in alphabetical order, ignoring whichever book/album they belong to - and doesn't seem to let me browse them any other way. This is, clearly, a little sub-optimal. Did I screw something up? How do I get the Nano to treat the files in a similar way to the way the iPhone and iTunes does - as books with chapters? Is there a step I missed somewhere? Do I need to reformat the iPod? Is this even possible? (Footnote: shameless bump, since this just scored me a tumbleweed.)

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  • How can I sync with an iPod Nano 6G?

    - by Martin
    I'm having no luck at all with this iPod Nano. I've tried the following software: Banshee - The iPod shows up and files seem to be copied, but they don't show up on the iPod. Rhythmbox - Same as Banshee. Claims to sync but no files available on the iPod gPodder - At first it wouldn't even recognize the device even though I set the mount point and device type. After syncing one file to the iPod from iTunes on my mac it now behaves as Banshee and Rythmbox. gtkpod - Again: Copies the files but they are inacessible on the iPod. Hipo - Doesn't even recognize the iPod Amarok - What is this, I don't even... So to summarize: After some fiddling I can get most of these apps to recognize the iPod and copy files to it, but they are not accessible on the iPod which sort of defeats the whole purpose. Help me out here. My continued harmonic love life depends on it. (Yes, it's the girlfriends iPod and laptop)

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  • Apple iPhone 4S Launch In India On Nov 25

    - by Gopinath
    Aircel, one of the leading wireless mobile services provider of India has just announced that iPhone 4S will be available to its customers on November 25. You can start pre-booking the phone from November 18 through Aircel website or walking into an Aircel showroom near you. My multiple calls to Aircel customer care division were no use to get the details on the price information. Three times the call got disconnected before a customer care executive tried fetching the details on price and models. We hear from BGR India blog that iPhone 4S price is going start at Rs. 40,000 for a 16GB model and may go up to Rs. 50,000 for a 64 GB model. Airtel, another leading mobile service provider in India, who sells iPhone in India is not sure when they are going to start offering iPhone 4S to its customer. I reached customer care regarding the iPhone 4S and they don’t have any details to offer at the moment. It’s good to see Apple releasing iPhone 4S to India markets just after couple of months of International release. Apple was earlier criticized for releasing iPhone 2, iPhone 3G in India almost an year after the international launch while companies like Nokia release their flagship models just after weeks of international launch. One of the most sought after feature of iPhone 4S is Siri and my friends in US told that it works amazingly good. Siri does not have any problem in understanding Indian English accent and it is very good at recognizing the Indian names in contacts list. But at the same time we do hear reports that Siri does not help much if it’s used outside USA. Considering that Siri is a software it should be possible for Apple to improve it to work better outside USA. But who know the priorities of Apple! This article titled,Apple iPhone 4S Launch In India On Nov 25, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • iPhone 4S Post Paid Rental Plans From Airtel & Aircel [India]

    - by Gopinath
    Apple iPhone 4S is available from Airtel and Aircel cellular operators with mind blowing price tags close to Rs. 50,000/-. If you are a fan boy and ready to buy iPhone 4S here are the details of monthly tariffs offered by Airtel & Aircel. Airtel iPhone 4S Post Paid Plans Airtel has a range of post plans for iPhone 4S lovers. Irrespective of the model of iPhone 4S you are planning to buy they offer post paid plans starting from Rs. 300 per month(after 50% discount on original rental of Rs.600 ) with 200 MB free 3G data to Rs. 1000 with 3072 MB free 3G data. The following table runs down complete details of various plans in offer. For pre-paid iPhone 4S tariffs please check this iPhone 4S Airtel website Aircel iPhone 4S Post Paid Plans Aircel has an unique plan for it’s iPhone 4S customers depending on the model they are willing to buy. For some reason the post paid plans are closely tied with the model of the phone and I believe this is not the right thing for its customers. The plan for 16 GB model costs Rs. 900 for 32 GB model that monthly plan costs Rs. 1150.  Like Airtel these monthly rentals are after 50% discount. This article titled,iPhone 4S Post Paid Rental Plans From Airtel & Aircel [India], was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Ipod scrobbling to last.fm?

    - by Crud Mucosa
    The Amarok 1.4 series scrobbled the songs I played via ipod (and also had great ipod song transfer functionality). I've not been able to scrobble songs played via my ipod then synced to a media player since my upgrade to 11.10 (and the subsequent total loss of Amarok 1.4). I see various media players (clementine, banshee) have requests in for this feature but I'd like to believe that something, somewhere has ipod scrobbling in Ubuntu! Was the 1.4 series of Amarok the only thing that had it? Good music management is one of the main reasons I've used Linux (besides stability, clean interfaces, ease of development, etc). The lack of ipod scrobbling to last.fm makes me a very sad panda.

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  • iPod Nano 5th Gen and an old G4

    - by bobber205
    I want to buy my dad an iPod nano for christmas. All he has for a computer is an old G4 that is still running Mac OS X 10.3.x (10.3.9 probably) What iPod can I buy him and he still be able to use? The newest nano requires iTunes 9 which he cannot run. Thanks!

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