Only the last node moves when multiple nodes are called for action
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by Kriem
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Published on 2010-05-15T17:19:15Z
Indexed on
2010/05/15
17:24 UTC
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Of the three parts I want to move, only the last one actually moves. I can't seem to "recycle" the ease action
I created.
How is this done the correct way?
- init
{
// initial setup
[self moveParts];
}
- (void)moveParts
{
id action = [CCMoveBy actionWithDuration:1 position:ccp(0,160)];
id ease = [CCEaseInOut actionWithAction:action];
[part1 runAction:ease];
[part2 runAction:ease];
[part3 runAction:ease];
}
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