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  • Lazy Loading,Eager Loading,Explicit Loading in Entity Framework 4

    - by nikolaosk
    This is going to be the ninth post of a series of posts regarding ASP.Net and the Entity Framework and how we can use Entity Framework to access our datastore. You can find the first one here , the second one here , the third one here , the fourth one here , the fifth one here ,the sixth one here ,the seventh one here and the eighth one here . I have a post regarding ASP.Net and EntityDataSource . You can read it here .I have 3 more posts on Profiling Entity Framework applications. You can have a...(read more)

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  • ASP.NET Session or global variables?

    - by WtFudgE
    Hi, I am creating an ASP.NET page where I need a couple of variables which hold pathnames and a chosen language etc... Not that many, let's say about 5. Should I use session variables for this? Atm I'm using public static variables but I'm not sure if this is the right way to do this. Any thoughts? Thx

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  • System Expandable-String Environment Variables Can’t Reference User Environment Variables

    - by Synetech inc.
    Hi, I’ve run into a bit of a situation with Windows environment variables. I’ve narrowed it down to what may or may not makes sense and/or possibly be by design. It seems that expandable-string environment variables of the local machine cannot reference environment variables of the current user. For example if you’ve got the following environment variables: [HKCU\Environment] "CU"="CU" "CU->LM"="%LM%" [HKLM\SYSTEM\CurrentControlSet\Control\Session Manager\Environment] "LM"="LM" "LM->CU"="%CU%" Then you get the following results: > set CU CU=CU CU->LM=LM > set LM LM=LM LM->CU=%CU% It seems that user variables can expand system variable references, but system variables cannot expand (access?) user variable references. I suppose that it makes sense if you think about it just right (eg like how user vars override/hide system vars of the same name), but it also doesn’t make sense if you think about it in even more ways. So what’s going on? Is there a way to get this to work as expected? Thanks.

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  • Implicit Lazy Loading vs Explicit Lazy Loading

    - by Tarik
    I've been reading Entity Framework and people were crying over why there was not implicit lazy loading or something. Basically I've been searching things about Lazy Loading and now I know what it is : It is a design pattern which allows us to load objects when they are really needed. But what is the difference between Explicit Lazy Loading and Implicit Lazy Loading. Thanks in advance...

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  • Unable to modify variables phpmyadmin via variables tab (Xampp)

    - by rookie coder
    I am quite new to phpmyadmin configuration. I had project where utf8 encoding is needed. What i'm trying to do is to change the variables text/char all into utf8. I changed, yes at that moment the values changed into values I wanted. But then when I terminate Xampp and reenters phpmyadmin page or even refreshing the page, all the values restored to default (original values). My phpmyadmin had default user as root and hadn't been set a password yet. There is also no logout button in phpmyadmin landing page. I had difficult time even to set the server connection collation (hangs indefinitely and never seems can be updated). phpmyadmin version:4.1.6 mysql:5.5.36 (latest version) I doubt this could be due to malformed installation, because same things happened in my other computer too (exactly the same versions). what could be wrong? thanks.

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  • Best practices when loading images for improving page loading speed

    - by Naoise Golden
    I am working on optimizing a page's loading speed. Here are some analytics: Notice how the images, although only accounting for 65% of the total size (1.1MB), are by far the slowest loading assets: 96% of time. I'd like to know which are the recommended practices on optimizing loading speed, only taking images into account. Some of the techniques we are already applying: image compression images hosted on cookieless domain and CDN spriting everything that can be sprited http headers: keep alive and Expires to one year. Disclaimer: I have gone through the available documentation, I think by focusing on image loading optimization I am not creating a duplicate or a subjective question.

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  • session variables lost between pages or use same variables

    - by user222333
    Hi, Yesterday I learn many thing from you, especially from Marc and my problem was solved ( session variables lost between pages or use same variables ). But now I continue asking: I don't want to use Session ID(session.use_trans_sid = 1) between pages. But also I don't want to use same session variables for different users at same application and also I don't want lost session variables between pages for same user. Is it possible? If yes how? Thanks for everybody for any help. Best regards. I have Wamp Server(2.2.11) with PHP(5.2.9.-2). My php.ini's session settings at below: [Session] session.save_handler = files session.save_path = "c:/wamp/tmp" session.use_cookies = 0 ;session.cookie_secure = ;session.name = PHPSESSID session.auto_start = 0 session.cookie_lifetime = 0 session.cookie_path = / session.cookie_domain = session.cookie_httponly = session.serialize_handler = php session.gc_probability = 1 session.gc_divisor = 1000 session.gc_maxlifetime = 1440 session.bug_compat_42 = 0 session.bug_compat_warn = 1 session.referer_check = session.entropy_length = 0 session.entropy_file = ;session.entropy_length = 16 ;session.entropy_file = /dev/urandom session.cache_limiter = nocache session.cache_expire = 180 session.use_trans_sid = 1 session.hash_function = 0 session.hash_bits_per_character = 5 url_rewriter.tags = "a=href,area=href,frame=src,input=src,form=fakeentry"

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  • Effective handling of variables in non-object oriented programming

    - by srnka
    What is the best method to use and share variables between functions in non object-oriented program languages? Let's say that I use 10 parameters from DB, ID and 9 other values linked to it. I need to work with all 10 parameters in many functions. I can do it next ways: 1. call functions only with using ID and in every function get the other parameters from DB. Advantage: local variables are clear visible, there is only one input parameter to function Disadvantage: it's slow and there are the same rows for getting parameters in every function, which makes function longer and not so clear 2. call functions with all 10 parameters Advantage: working with local variables, clear function code Disadvantage: many input parameters, what is not nice 3. getting parameters as global variables once and using them everywhere Advantage - clearer code, shorter functions, faster processing Disadvantage - global variables - loosing control of them, possibility of unwanted overwriting (Especially when some functions should change their values) Maybe there is some another way how to implement this and make program cleaner and more effective. Can you say which way is the best for solving this issue?

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  • Is traditional JavaScript image pre-loading taboo

    - by Evan Plaice
    I remember the good-old-days (not really) back when I was still sucking the teet of Dreamweaver to build websites and the lure of playing copypasta with fancy built-in scripts (ex, image-swap) was like black magic. I'm pretty far removed from that now days but I was adapting a small site from it's original FrontPage (::cringe::) format to a standard HTML/CSS implementation and couldn't help wondering... should I should re-implement the JavaScript image pre-loading into the current version? Or, is there a better way? I don't want to block the page from loading by requiring the user to request all the assets withing the page by using the traditional JavaScript pre-loader method. I value giving the user something to look at ASAP, and there's some potential harm to my Google mojo by doing so. Is there a cleaner solution to prevent unnecessary page-reflows during loading? Such as, setting the static width/height dimensions through a CSS style attribute on the image element.

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  • how can we store php variables in jquery variables in jquery part

    - by surya
    $('#b').bind('click',function(){ alert('hii'); var slide_start=slider_content.indexOf(0); if(slide_start==2) { $('#reg_rem_form').hide(); } var show=1+slide_start; var show_first='#'+show; **var value_to_insert=<?php echo $value;? >=$(show_first).val();** <?php /* 1. Date of birth 2. gender 3. Unvi1 4. Unvi2 5. highest degree unvi1 6. highest degree unvi2 7. Year of passing unvi1 8. Year of passing unvi2 9. Current working 10. Work experience */ ?> Just as we store php variables in jquery variables , same thing but in reverse i want to store jquery variables in php variables ??? The highlighted part is the main line. how to do that , above code giving me the error === missing ";" before statement. Is this right way to do this =$('#bold').val();

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  • Bash script not adding variables to session

    - by travega
    I have a bash script that I have added as a startup application. It does a bunch of exports and alias assignment. #! /bin/bash alias devhm='cd ${DEV_HOME}; ll'; alias wlhm='cd ${WL_HOME}; ll'; alias dirch='watch --interval=1 "ls -la"'; alias vols='watch --interval=1 "df -h"'; alias svn-update='svn update --depth infinity ./*'; alias mci="~/mci.sh"; alias vncserver="vncserver -geometry 1680x1050"; alias ..="cd .."; alias hist="history | grep "; export PROXY_HOST=proxy.my.setup; export PROXY_PORT=3128; export LD_LIBRARY_PATH=$LD_LIBRARY_PATH/usr/lib/oracle/12.1/client64/lib; export ORACLE_HOME=/usr/lib/oracle/12.1/client64; export TNS_ADMIN=${ORACLE_HOME}/network/admin; echo "DONE!"; But none of these values are available in my terminal sessions anymore. Even when I run the script straight into the terminal like so: ./setup.sh I see the "DONE!" prompt printed but no aliases or env variables are set. If I copy and paste the contents of the file into the terminal the aliases and env variables are set. I have tried adding a line to execute the script from .bashrc also but still no aliases or env variables set. Any ideas what might be going on here? Also could anyone suggest a better way to have these env variables/aliases added to every terminal session?

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  • Referencing environment variables *in* /etc/environment?

    - by Stefan Kendall
    I recently discovered /etc/environment, which seems a more standard way to setup simple environment variables than scripts, but I was wondering if there was a way to back-reference environment variables in the /etc/environment file. That is, I have this: JAVA_HOME="/tools/java" GRAILS_HOME="/tools/grails" GROOVY_HOME="/tools/groovy" GRADLE_HOME="/tools/gradle" PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" If I try to add $JAVA_HOME/bin to the PATH definition, however, I get $JAVA_HOME/bin, and not the interpolated variable. To remedy this, I'm creating environment.sh in profile.d to add the /bin entries to the path, but this seems sloppy and disorganized. Is there a way to backreference the environment variables in /etc/environment?

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  • Should I reuse variables?

    - by IAdapter
    Should I reuse variables? I know that many best practice say you should not do it, however later when different developer is debugging the code and have 3 variables that look a like and only difference is that they are created in different places in the code he might be confused. unit-testing is a great example of this. However I do know that best practice are most of the time against it. For example they say not to "overide" method parameters. Best practice are even are against nulling the previous variables (in Java there is Sonar that has warning when you assign null to variable that you don't need to do it to call garbage collector since Java6. you cant always control what warnings are turned off, most of the time the default is on)

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  • Local variabeles in java

    - by Mandar
    Hello , I went through local variables and class variables concept. But I had stuck at a doubt " Why is it so that we cannot declare local variables as static " ? For e.g Suppose we have a play( ) function : void play( ) { static int i=5; System.out.println(i); } It gives me error in eclipse : Illegal modifier for parameter i; Thanks.

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  • Xna Loading Screens

    - by Cyral
    I'm making a 2D XNA game. I'd like to implement loading screens when stuff has to load for a while. Like when I login to an account, connect to the server, and generate worlds. I'm pretty sure it needs to be multithreaded, because I want to be able to do something like "Generating World 10%...11%...". GenerateWorld() { //Call StartLoading("Generating World"); or something //Starter generating, Updating progress... //End loading screen and fade into world } Help appreciated, I'm new.

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  • Hidden Loading with UDK

    - by CyrusFiredawn
    I was wondering, how would I go about creating hidden loading scenes with UDK? For example, a character walks in to an elevator, the elevator fakes movement, whilst the previous floor is destroyed and the next floor is loaded on top. I assume it's possible with UDK, since it's supposedly rather flexible, but I've never used UDK before (I decided to ask this question first to save me learning it all, finding out it isn't possible, then giving up). So yeah, is hiding the loading process possible? And if so, how would I go about doing it?

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  • Why is Clean Code suggesting avoiding protected variables?

    - by Matsemann
    Clean Code suggests avoiding protected variables in the "Vertical Distance" section of the "Formatting" chapter: Concepts that are closely related should be kept vertically close to each other. Clearly this rule doesn't work for concepts that belong in separate files. But then closely related concepts should not be separated into different files unless you have a very good reason. Indeed, this is one of the reasons that protected variables should be avoided. What is the reasoning?

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  • Problem with lazy loading implementation

    - by Mehran
    Hi, I have implemented lazy loading in my program. it's done through a proxy class like: class Order { public virtual IList<Item> Items {get; set;} } class OrderProxy { public override IList<Item> Items { get { if (base.Items == null) Items = GetItems(base.OrderID); return base.Items; } set { base.Items = value; } } } the problem is that whenever i instantiate proxy class,without even touching the Items property, it tries to load Items! as you may know,i want to instantiate proxy class and return the instance to BLL instead of domain object itself. what's the problem? Does .NET CLR access(read) properties in a class, when it's instatiating the class? any other methods? Thanks

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  • Optimization and Saving/Loading

    - by MrPlosion1243
    I'm developing a 2D tile based game and I have a few questions regarding it. First I would like to know if this is the correct way to structure my Tile class: namespace TileGame.Engine { public enum TileType { Air, Stone } class Tile { TileType type; bool collidable; static Tile air = new Tile(TileType.Air); static Tile stone = new Tile(TileType.Stone); public Tile(TileType type) { this.type = type; collidable = true; } } } With this method I just say world[y, x] = Tile.Stone and this seems right to me but I'm not a very experienced coder and would like assistance. Now the reason I doubt this so much is because I like everything to be as optimized as possible and there is a major flaw in this that I need help overcoming. It has to do with saving and loading... well more on loading actually. The way it's done relies on the principle of casting an enumeration into a byte which gives you the corresponding number where its declared in the enumeration. Each TileType is cast as a byte and written out to a file. So TileType.Air would appear as 0 and TileType.Stone would appear as 1 in the file (well in byte form obviously). Loading in the file is alot different though because I can't just loop through all the bytes in the file cast them as a TileType and assign it: for(int x = 0; x < size.X; x++) { for(int y = 0; y < size.Y; y+) { world[y, x].Type = (TileType)byteReader.ReadByte(); } } This just wont work presumably because I have to actually say world[y, x] = Tile.Stone as apposed to world[y, x].Type = TileType.Stone. In order to be able to say that I need a gigantic switch case statement (I only have 2 tiles but you could imagine what it would look like with hundreds): Tile tile; for(int x = 0; x < size.X; x++) { for(int y = 0; y < size.Y; y+) { switch(byteReader.ReadByte()){ case 0: tile = Tile.Air; break; case 1: tile = Tile.Stone; break; } world[y, x] = tile; } } Now you can see how unoptimized this is and I don't know what to do. I would really just like to cast the byte as a TileType and use that but as said before I have to say world[y, x] = Tile.whatever and TileType can't be used this way. So what should I do? I would imagine I need to restructure my Tile class to fit the requirements but I don't know how I would do that. Please help! Thanks.

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  • shared global variables in C

    - by Claudiu
    How can I create global variables that are shared in C? If I put it in a header file, then the linker complains that the variables are already defined. Is the only way to declare the variable in one of my C files and to manually put in externs at the top of all the other C files that want to use it? That sounds not ideal.

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  • Pre game loading time vs. in game loading time

    - by Keeper
    I'm developing a game in which a random maze is included. There are some AI creatures, lurking the maze. And I want them to go in some path according to the mazes shape. Now there are two possibilities for me to implement that, the first way (which I used) is by calculating several wanted lurking paths once the maze is created. The second, is by calculating a path once needed to be calculated, when a creature starts lurking it. My main concern is loading times. If I calculate many paths at the creating of the maze, the pre loading time is a bit long, so I thought about calculating them when needed. At the moment the game is not 'heavy' so calculating paths in mid game is not noticeable, but I'm afraid it will once it will get more complicated. Any suggestions, comments, opinions, will be of help. Edit: As for now, let p be the number of pre-calculated paths, a creatures has the probability of 1/p to take a new path (which means a path calculation) instead of an existing one. A creature does not start its patrol until the path is fully calculated of course, so no need to worry about him getting killed in the process.

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  • Entity Framework in n-layered application - Lazy loading vs. Eager loading patterns

    - by Marconline
    Hi all. This questions doesn't let me sleep as it's since one year I'm trying to find a solution but... still nothing happened in my mind. Probably you can help me, because I think this is a very common issue. I've a n-layered application: presentation layer, business logic layer, model layer. Suppose for simplicity that my application contains, in the presentation layer, a form that allows a user to search for a customer. Now the user fills the filters through the UI and clicks a button. Something happens and the request arrives to presentation layer to a method like CustomerSearch(CustomerFilter myFilter). This business logic layer now keeps it simple: creates a query on the model and gets back results. Now the question: how do you face the problem of loading data? I mean business logic layer doesn't know that that particular method will be invoked just by that form. So I think that it doesn't know if the requesting form needs just the Customer objects back or the Customer objects with the linked Order entities. I try to explain better: our form just wants to list Customers searching by surname. It has nothing to do with orders. So the business logic query will be something like: (from c in ctx.CustomerSet where c.Name.Contains(strQry) select c).ToList(); now this is working correctly. Two days later your boss asks you to add a form that let you search for customers like the other and you need to show the total count of orders created by each customer. Now I'd like to reuse that query and add the piece of logic that attach (includes) orders and gets back that. How would you front this request? Here is the best (I think) idea I had since now. I'd like to hear from you: my CustomerSearch method in BLL doesn't create the query directly but passes through private extension methods that compose the ObjectQuery like: private ObjectQuery<Customer> SearchCustomers(this ObjectQuery<Customer> qry, CustomerFilter myFilter) and private ObjectQuery<Customer> IncludeOrders(this ObjectQuery<Customer> qry) but this doesn't convince me as it seems too complex. Thanks, Marco

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  • Instance variables vs. class variables in Python

    - by deamon
    I have Python classes, of which I need only one instance at runtime, so it would be sufficient to have the attributes only once per class and not per instance. If there would be more than one instance (what won't happen), all instance should have the same configuration. I wonder which of the following options would be better or more "idiomatic" Python. Class variables: MyController(Controller): path = "something/" childs = [AController, BController] def action(request): pass Instance ariables: MyController(Controller): def __init__(self): self.path = "something/" self.childs = [AController, BController] def action(self, request): pass

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  • Terrain sqaure loading

    - by AndroidXTr3meN
    Games like Skyrim, Morrowind, and more are using quads or sqaure to divide the terrain if im correct. The player is always at #5 1 | 2 | 3 4 | 5 | 6 7 | 8 | 9 So whenever you cross the border you unload and load the new "areas" But if the user goes just over the edge and then the second after goes back previous area a lot of uneccessary loading and unloading is done. Is there a general approach to this becuase I dont think games like skyrim have this issue? Cheers!

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  • Terrain square loading

    - by AndroidXTr3meN
    Games like Skyrim, Morrowind, and more are using quads or square to divide the terrain if im correct. The player is always at #5 1 | 2 | 3 4 | 5 | 6 7 | 8 | 9 So whenever you cross the border you unload and load the new "areas" But if the user goes just over the edge and then the second after goes back previous area a lot of unnecessary loading and unloading is done. Is there a general approach to this because I dont think games like skyrim have this issue? Cheers!

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