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  • How Magnetic Levitation Works

    - by Akemi Iwaya
    There are multiple ways to create magnets or make objects magnetic, but the most ‘interesting’ version is the one that can affect normal ‘non-magnetic’ everyday objects. When they are placed within a magnetic field, everyday objects will start displaying diamagnetic properties and react to magnets. Watch and enjoy as MinutePhysics discusses this awesome type of magnetism in their latest video. Magnetic Levitation [YouTube]     

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  • Communicating with a MW-3170 magnetic card reader

    - by stukelly
    One of our customers has asked if we can interface with a serial magnetic card reader/encoder from a old EPOS system. The device has no make only the MW-3170 model number. Does anybody know how I can communicate with the device? I am currently looking for a programming manual on Google, without much success.

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  • Looking for a Magnetic Card Reader with data storage

    - by Omar Sharif
    I am looking for a magnetic card reader with data storage of about 2 GB. This reader be placed in open under a shade, but would be exposed to temperatures from -5 C to 50 C. Job is to swipe customer loyalty cards issued to regular customers of a gas station. Each time they get gas filled, they will swipe their card, to mark their presence. Swiped data be stored in the reader. And on intervals be transferred to a PC lying in the office. The customer visits data be used to award some gifts or benefits to frequently visiting clients. Any ready-made solutions available ? Please advise. Omar

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  • Magnetic Stripe Reader over Terminal Server has random Uppercase/Lowercase nonsense

    - by Peter Turner
    The Magnetic Stripe Reader that I'm using and testing is just supposed to be sending keystrokes. Unfortunately, it seems to randomly be sending upper case and lower case keystrokes, sometimes substituting % for 5 and ^ for 6 and vice versa. (If you've ever programmed for a magnetic strip reader, you know that's not a good thing.) Is there something in the RDP protocol that causes this? I've got kind of a convoluted system, running XP inside virtualbox on Fedora 11 RDP'ed into a win2k3 server. It works on the XP VM and it doesn't work on the RDP'ed one. What's weirder, is that I'm not even emulating the USB drivers for my Mag Card Reader. Linux is sending keystrokes straight in to windows, and MSTSC on windows XP is sending crap to the Win2k3 server. I'm 99% certain this isn't a problem with the card reader, it has nothing to do with my programming either. (I get the same junk coming into notepad that I get coming into our software [that's why I didn't ask on SO]). And, it works with rdesktop programs other than MSTSC.exe! Needless to say, I'm in need of some RDP Guruship.

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  • Parse Credit Card input from Magnetic Stripe

    - by rockinthesixstring
    Does anyone know how to parse a credit card string input from a Magnetic Card Swiper? I tried a JavaScript parser but never got it to work. This is what the input looks like. %BNNNNNNNNNNNNNNNN^DOE/JOHN ^1210201901000101000100061000000?;NNNNNNNNNNNNNNNN=12102019010106111001? The N's are the credit card number.

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  • Sony SmartWatch 2 Magnetic Fields confusion

    - by user1865735
    I'm trying to use Registration.SensorTypeValue.MAGNETIC_FIELD in SmartWatch's 2 plugin. But values that I received put me into some dissapointed state, cause of few reason: Values is to big (I tested magnetic fields on 3 phones and result is like "-12. , 38, -14", and the watch give me something like "488, 440, -115") Values are almost static, they live in very small range. What's wrong with me or with the watch? I think this question is for Sony support team.

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  • Weekend Project: Make Your Own Ferromagnetic Fluid

    - by Jason Fitzpatrick
    Experiments this simple and fun give you no reason to leave all science-based goofing off to the professionals: whip up a beaker of ferromagnetic fluid to capture magnetic waves in motion. The premise is simple: by combing a viscous liquid (in this case vegetable oil) with a magnetic powder (in this case MICR copy toner) and introducing a strong magnetic source (such as neodymium rare earth magnets), you can actually see the magnetic waves in physical space. It’s like the old magnetic filings on the table top trick, but in 3D. Check out the video above to see how you can mix up a batch of your own. How to Make Magnetic Fluid [YouTube] What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8 HTG Explains: Why You Shouldn’t Use a Task Killer On Android

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  • Organization & Architecture UNISA Studies – Chap 6

    - by MarkPearl
    Learning Outcomes Discuss the physical characteristics of magnetic disks Describe how data is organized and accessed on a magnetic disk Discuss the parameters that play a role in the performance of magnetic disks Describe different optical memory devices Magnetic Disk The way data is stored on and retried from magnetic disks Data is recorded on and later retrieved form the disk via a conducting coil named the head (in many systems there are two heads) The writ mechanism exploits the fact that electricity flowing through a coil produces a magnetic field. Electric pulses are sent to the write head, and the resulting magnetic patterns are recorded on the surface below with different patterns for positive and negative currents The physical characteristics of a magnetic disk   Summarize from book   The factors that play a role in the performance of a disk Seek time – the time it takes to position the head at the track Rotational delay / latency – the time it takes for the beginning of the sector to reach the head Access time – the sum of the seek time and rotational delay Transfer time – the time it takes to transfer data RAID The rate of improvement in secondary storage performance has been considerably less than the rate for processors and main memory. Thus secondary storage has become a bit of a bottleneck. RAID works on the concept that if one disk can be pushed so far, additional gains in performance are to be had by using multiple parallel components. Points to note about RAID… RAID is a set of physical disk drives viewed by the operating system as a single logical drive Data is distributed across the physical drives of an array in a scheme known as striping Redundant disk capacity is used to store parity information, which guarantees data recoverability in case of a disk failure (not supported by RAID 0 or RAID 1) Interesting to note that the increase in the number of drives, increases the probability of failure. To compensate for this decreased reliability RAID makes use of stored parity information that enables the recovery of data lost due to a disk failure.   The RAID scheme consists of 7 levels…   Category Level Description Disks Required Data Availability Large I/O Data Transfer Capacity Small I/O Request Rate Striping 0 Non Redundant N Lower than single disk Very high Very high for both read and write Mirroring 1 Mirrored 2N Higher than RAID 2 – 5 but lower than RAID 6 Higher than single disk Up to twice that of a signle disk for read Parallel Access 2 Redundant via Hamming Code N + m Much higher than single disk Highest of all listed alternatives Approximately twice that of a single disk Parallel Access 3 Bit interleaved parity N + 1 Much higher than single disk Highest of all listed alternatives Approximately twice that of a single disk Independent Access 4 Block interleaved parity N + 1 Much higher than single disk Similar to RAID 0 for read, significantly lower than single disk for write Similar to RAID 0 for read, significantly lower than single disk for write Independent Access 5 Block interleaved parity N + 1 Much higher than single disk Similar to RAID 0 for read, lower than single disk for write Similar to RAID 0 for read, generally  lower than single disk for write Independent Access 6 Block interleaved parity N + 2 Highest of all listed alternatives Similar to RAID 0 for read; lower than RAID 5 for write Similar to RAID 0 for read, significantly lower than RAID 5  for write   Read page 215 – 221 for detailed explanation on RAID levels Optical Memory There are a variety of optical-disk systems available. Read through the table on page 222 – 223 Some of the devices include… CD CD-ROM CD-R CD-RW DVD DVD-R DVD-RW Blue-Ray DVD Magnetic Tape Most modern systems use serial recording – data is lade out as a sequence of bits along each track. The typical recording used in serial is referred to as serpentine recording. In this technique when data is being recorded, the first set of bits is recorded along the whole length of the tape. When the end of the tape is reached the heads are repostioned to record a new track, and the tape is again recorded on its whole length, this time in the opposite direction. That process continued back and forth until the tape is full. To increase speed, the read-write head is capable of reading and writing a number of adjacent tracks simultaneously. Data is still recorded serially along individual tracks, but blocks in sequence are stored on adjacent tracks as suggested. A tape drive is a sequential access device. Magnetic tape was the first kind of secondary memory. It is still widely used as the lowest-cost, slowest speed member of the memory hierarchy.

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  • What lasts longer: Data stored on non-volatile flash RAM, optical media, or magnetic disk?

    - by Chris W. Rea
    What lasts longer: Data stored on non-volatile flash RAM (USB stick or SD cards?), optical media (CD, DVD, or Blu-Ray?), or magnetic disk (floppies, hard drives?) My gut tells me optical media, but I'm not sure. Furthermore, which of those digital media would be most suitable for long-term data storage where environmental issues are unknown, such as low/high temperature or humidity? For example, what digital media could be stored in a basement, attic, or time capsule, and be expected to survive a reasonably long time? e.g. a lifetime, and then some. Update: Looks like optical media and magnetic tape each have one vote below. Does anybody else have an opinion or know of a study comparing the two?

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  • How is made sure magnetic or electric fields from devices like transformers or fans close nearby do

    - by matnagel
    Fans and transformers which are inside the server case create magnetic and electric fields. Electric fields can be easily shielded, but what about magnetic fields, they can only be shielded with high cost materials like mu metal http://en.wikipedia.org/wiki/Mu-metal If a hard drive is installed too close to an intense transformer field, how is the magnetically stored information on the ferromagnetic surfaces of the disk kept safe? Even if drives are shielded, where are the limits? Is there some technical investigation or recommendation from manufacturers about this? (I never heard about something and never had any problem but I am interested in some facts. This is much preferred over what you believe or a habit you developed. Please try to give some solid infromation.) I have built and repaired many servers and sometimes I did put the harddrive on top of the power supply. Edit: This question is not about frequencies that could affect the drive via the power or data connectors of the drive, those are electronically decoupled and that's another question. Edit 2: The wikipedia page states that the motor inside the drive is shielded with mu metal. It is obvious that manufactureres have to take care of this. This question is about such influences from outside the drive.

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  • What would be a good filter to create 'magnetic deformers' from a depth map?

    - by sebf
    In my project, I am creating a system for deforming a highly detailed mesh (clothing) so that it 'fits' a convex mesh. To do this I use depth maps of the item and the 'hull' to determine at what point in world space the deviation occurs and the extent. Simply transforming all occluded vertices to the depths as defined by the 'hull' is fairly effective, and has good performance, but it suffers the problem of not preserving the features of the mesh and requires extensive culling to avoid false-positives. I would like instead to generate from the depth deviation map a set of simple 'deformers' which will 'push'* all vertices of the deformed mesh outwards (in world space). This way, all features of the mesh are preserved and there is no need to have complex heuristics to cull inappropriate vertices. I am not sure how to go about generating this deformer set however. I am imagining something like an algorithm that attempts to match a spherical surface to each patch of contiguous deviations within a certain range, but do not know where to start doing this. Can anyone suggest a suitable filter or algorithm for generating deformers? Or to put it another way 'compressing' a depth map? (*Push because its fitting to a convex 'bulgy' humanoid so transforms are likely to be 'spherical' from the POV of the surface.)

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  • Can hard drives experience magnetic interference from a server chassis?

    - by eek142
    I'm currently building a server, and it's exhibiting the weirdest behavior with the hard drive. It is a 2U case, and I have trouble trouble accessing the Seagate SATAIII hard drive when it is in the bottom slot of the hard drive cage. The case is made of galvanized/anodized steel. I thought the drive was DOA, but then I swapped it into the top slot, and the problem was solved--the system had no trouble recognizing the drive anymore! This got me thinking: Is it possible that the magnetic field from the chassis was affecting the hard drive's functionality? I only have this problem with the mechanical hard drive, not the SSD. Could it be because the chassis is made of steel? I'm baffled.

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  • Square Reader Modified to Record Off Old Reel-to-Reel Tape [Video]

    - by Jason Fitzpatrick
    The Square Reader is a tiny magnetic credit card reader that has taken the mobile payment industry by storm. This clever hack dumps the credit card reading in favor of snagging the audio from old music reels. Evan Long was curious about whether the through-the-headphones interface of the Square Reader could be used to read audio data off old magnetic recordings. With a very small modification (he had to bend a metal tab inside the reader to allow the audio tape to slide through more easily) he was able to listen to and record audio off old reels. Watch the video above to see it in action or hit up the link below to read more about his project. iPod Meets Reel [via Make] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • Electronic Door Lock Uses QR Codes As Keys

    - by Jason Fitzpatrick
    We’ve seen magnetic cards and RFID cards used as keys before, but QR codes? Check out the video to see how a group of Cornell University students developed a visual key card. Rather than use magnetic stripes or RFID proximity antennas, their build relies on decoding a passkey stored in a QR code–check out the above video to see it in action and hit up the link below for more information. QR Code Door Lock [via Hack A Day] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • How is Basic Physics applied in CS/SE?

    - by Wulf
    What basic physics principles do software engineers and/or computer scientists use to help solve specific or common problems? The first one that came to my head was creating a Physics engine for a game; physics is involved, as it requires knowledge of: Forces and Motion: Kinematics, Dynamics, Circular Motion However, I need another example, but haven't come across one that involves basic physics. Please consider the following basic physics (grade 12 level) concepts: Energy and Momentum: Work and Energy, Momentum and Collisions, Gravitational and Celestial Mechanics Electric, Gravitational & Magnetic Field: Electric Charges and Electric Field, Magnetic Fields and Electomagnetism The Wave Nature of Light: Waves and Light, Wave Effects of Light Matter-Energy Interface: Einstein’s Special Theory of Relativity, Waves, Photons and Matter, Radioactivity and Elementary Particles I will be happy with any response; Keywords for google, names of methods like raycasting, etc.

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  • 5 Ways to Determine Mobile Location

    - by David Dorf
    In my previous post, I mentioned the importance of determining the location of a consumer using their mobile phone.  Retailers can track anonymous mobile phones to determine traffic patterns both inside and outside their stores.  And with consumers' permission, retailers can send location-aware offers to mobile phones; for example, a coupon for cereal as you walk down that aisle.  When paying with Square, your location is matched with the transaction.  So there are lots of reasons for retailers to want to know the location of their customers.  But how is it done? I thought I'd dive a little deeper on that topic and consider the approaches to determining location. 1. Tower Triangulation By comparing the relative signal strength from multiple antenna towers, a general location of a phone can be roughly determined to an accuracy of 200-1000 meters.  The more towers involved, the more accurate the location. 2. GPS Using Global Positioning Satellites is more accurate than using cell towers, but it takes longer to find the satellites, it uses more battery, and it won't well indoors.  For geo-fencing applications, like those provided by Placecast and Digby, cell towers are often used to determine if the consumer is nearing a "fence" then switches to GPS to determine the actual crossing of the fence. 3. WiFi Triangulation WiFi triangulation is usually more accurate than using towers just because there are so many more WiFi access points (i.e. radios in routers) around. The position of each WiFi AP needs to be recorded in a database and used in the calculations, which is what Skyhook has been doing since 2008.  Another advantage to this method is that works well indoors, although it usually requires additional WiFi beacons to get the accuracy down to 5-10 meters.  Companies like ZuluTime, Aisle411, and PointInside have been perfecting this approach for retailers like Meijer, Walgreens, and HomeDepot. Keep in mind that a mobile phone doesn't have to connect to the WiFi network in order for it to be located.  The WiFi radio in the phone only needs to be on.  Even when not connected, WiFi radios talk to each other to prepare for a possible connection. 4. Hybrid Approaches Naturally the most accurate approach is to combine the approaches described above.  The more available data points, the greater the accuracy.  Companies like ShopKick like to add in acoustic triangulation using the phone's microphone, and NearBuy can use video analytics to increase accuracy. 5. Magnetic Fields The latest approach, and this one is really new, takes a page from the animal kingdom.  As you've probably learned from guys like Marlin Perkins, some animals use the Earth's magnetic fields to navigate.  By recording magnetic variations within a store, then matching those readings with ones from a consumer's phone, location can be accurately determined.  At least that's the approach IndoorAtlas is taking, and the science seems to bear out.  It works well indoors, and doesn't require retailers to purchase any additional hardware.  Keep an eye on this one.

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  • What is the most platform- and Python-version-independent way to make a fast loop for use in Python?

    - by Statto
    I'm writing a scientific application in Python with a very processor-intensive loop at its core. I would like to optimise this as far as possible, at minimum inconvenience to end users, who will probably use it as an uncompiled collection of Python scripts, and will be using Windows, Mac, and (mainly Ubuntu) Linux. It is currently written in Python with a dash of NumPy, and I've included the code below. Is there a solution which would be reasonably fast which would not require compilation? This would seem to be the easiest way to maintain platform-independence. If using something like Pyrex, which does require compilation, is there an easy way to bundle many modules and have Python choose between them depending on detected OS and Python version? Is there an easy way to build the collection of modules without needing access to every system with every version of Python? Does one method lend itself particularly to multi-processor optimisation? (If you're interested, the loop is to calculate the magnetic field at a given point inside a crystal by adding together the contributions of a large number of nearby magnetic ions, treated as tiny bar magnets. Basically, a massive sum of these.) # calculate_dipole # ------------------------- # calculate_dipole works out the dipole field at a given point within the crystal unit cell # --- # INPUT # mu = position at which to calculate the dipole field # r_i = array of atomic positions # mom_i = corresponding array of magnetic moments # --- # OUTPUT # B = the B-field at this point def calculate_dipole(mu, r_i, mom_i): relative = mu - r_i r_unit = unit_vectors(relative) #4pi / mu0 (at the front of the dipole eqn) A = 1e-7 #initalise dipole field B = zeros(3,float) for i in range(len(relative)): #work out the dipole field and add it to the estimate so far B += A*(3*dot(mom_i[i],r_unit[i])*r_unit[i] - mom_i[i]) / sqrt(dot(relative[i],relative[i]))**3 return B

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  • Open source system for swipe card access?

    - by Moduspwnens
    We're looking at replacing our campus-wide magnetic swipe card system with something more robust. The "programmer" side of me says there's got to be an open-source, scalable solution that already does this, but all I've been able to find are proprietary vendor-specific solutions. Ideally, it'd have the following: Based on some open standard that allows us to select from a wide selection of card readers (like IMAP or HTTP) Support different kinds of card access (magnetic strip, RFIDs, etc.) Future-proof (to the extent possible) The lack of information I'm finding leads me to believe I'm not searching for the right things... or such a solution doesn't exist. Is there not some basic, open-source solution to this (like MySQL for databases, or Moodle for an LMS, or Apache for a web server)?

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  • Earth’s Radiation Belt Sounds like Whale Song [Video]

    - by Jason Fitzpatrick
    The radio frequencies of Earth’s radiation belt have uncanny resemblance to a sort of whale/bird song remix. Check out this video to learn more about NASA’s efforts to explore the belts and listen to the Earth’s song. When we hear the “song” of the Earth, exactly what are we hearing? Science@NASA explains: Chorus is an electromagnetic phenomenon caused by plasma waves in Earth’s radiation belts. For years, ham radio operators on Earth have been listening to them from afar. Now, NASA’s twin Radiation Belt Storm Probes are traveling through the region of space where chorus actually comes from–and the recordings are out of this world. “This is what the radiation belts would sound like to a human being if we had radio antennas for ears,” says Kletzing, whose team at the University of Iowa built the “EMFISIS” (Electric and Magnetic Field Instrument Suite and Integrated Science) receiver used to pick up the signals. He’s careful to point out that these are not acoustic waves of the kind that travel through the air of our planet. Chorus is made of radio waves that oscillate at acoustic frequencies, between 0 and 10 kHz. The magnetic search coil antennas of the Radiation Belt Storm Probes are designed to detect these kinds of waves. HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Are there design patterns or generalised approaches for particle simulations?

    - by romeovs
    I'm working on a project (for college) in C++. The goal is to write a program that can more or less simulate a beam of particles flying trough the LHC synchrotron. Not wanting to rush into things, me and my team are thinking about how to implement this and I was wondering if there are general design patterns that are used to solve this kind of problem. The general approach we came up with so far is the following: there is a World that holds all objects you can add objects to this world such as Particle, Dipole and Quadrupole time is cut up into discrete steps, and at each point in time, for each Particle the magnetic and electric forces that each object in the World generates are calculated and summed up (luckily electro-magnetism is linear). each Particle moves accordingly (using a simple estimation approach to solve the differential movement equations) save the Particle positions repeat This seems a good approach but, for instance, it is hard to take into account symmetries that might be present (such as the magnetic field of each Quadrupole) and is this thus suboptimal. To take into account such symmetries as that of the Quadrupole field, it would be much easier to (also) make space discrete and somehow store form of the Quadrupole field somewhere. (Since 2532 or so Quadrupoles are stored this should lead to a massive gain of performance, not having to recalculate each Quadrupole field) So, are there any design patterns? Is the World-approach feasible or is it old-fashioned, bad programming? What about symmetry, how is that generally taken into acount?

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  • 6 Things You Shouldn’t Do With Solid-State Drives

    - by Chris Hoffman
    Solid-state drives are different from the mechanical, magnetic hard drives in wide use. Many of the things you’ve done with typical mechanical hard drives shouldn’t be done with newer solid-state drives. Solid-state drives are presented by the operating system the same way mechanical drives are, but they work differently. If you’re a geek, knowing what you shouldn’t do is important.    

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  • Why is my second monitor not working?

    - by StampedeXV
    Since I have my new computer, I have a very weird problem. Facts: New Computer: Motherboard: ASRock Z77 Pro 3 Graphics-card: Asus1GB D5 X EN GTX560 DCII OC/2DI R CPU: Intel i5-3570 Windows 7 64bit 500W beQuiet special edition (92% efficiency) 8GB 1333MHz DDR3 Corsair RAM (CL9) Scythe Mugen 2 2 magnetic HDDs + 1 SDD 1 DVD-R Old Computer: Motherboard: Asus P55 something Graphics-card: Asus1GB D5 X EN GTX560 DCII OC/2DI R CPU: Intel i7-870 Windows 7 64bit 550W Corsair 8GB 1333MHz DDR3 Corsair RAM (CL9) Scythe Mugen 3 2 magnetic HDDs + 1 SDD 1 DVD-R On the old computer it worked fine with two monitors. Moving to the new (I took the same Graphics-card) it only works with one. The weird thing I mentioned is: not matter which one. But if I put both there, only one is available. There is no reaction at the start (where normally (at least if I remember correctly) the monitor shortly went from "standby" to "on"). Windows does not recognize a second monitor in the Device Manager. I have the latest drivers for Motherboard and Graphics-card. I have the latest BIOS drivers. I am out of ideas. Edit: completed computer setup

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  • Is it possible to run my Windows Form application in Windows CE platform?

    - by Fakhrul
    I am new in Windows CE development and never done it yet. Need some advise from the expert in here. In our current project, we are developing a client-server application. The client side is using a windows form application that are base on Windows XP OS while the server is a web base application. This question are related to the client application (Windows Form). This application are using Sql Server Express Edition for data storage. The data is stored in XML object format. It also can transfer a data from client to server via web service. It also interact with hardware such as Magnetic Stripe Reader, Contactless Smart Card Reader, and a thermal printer. Most of the communication between hardware device and systems are base on Serial Port. It is use standard app.config for the configuration and is a multi threaded application. There is a new requirement to use a Handheld device which is use a Windows CE platform. This handheld included the required equipment such as Contactless Smart Card Reader, Printer and Magnetic Stripe Reader. Instead of developing a new client application, is it possible to me to convert my current application that are base on Windows XP to Windows CE? If yes, how can I do that? If no, is it any other brilliant suggestion to do this? Thanks in advance. Software Engineer

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  • Which static electricity prevention tools do actually work?

    - by Boris_yo
    I need a device that would discharge static electricity from my body in order to safely work with electronics. I have looked and found some that interested me, but I don't know whether they work: Anti-Static Wrist Strap Anti-Static Release Discharger Keychain Anti-Dissipative Wrist Strap Anti-Static Rubber Finger Stalls Which of above mentioned actually do something? Do I also need and anti-static screw box? It has holes that screws get put in. Will I need magnetic screwdriver to pull screws out?

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  • 3 Ways to Make Steam Even Faster

    - by Chris Hoffman
    Have you ever noticed how slow Steam’s built-in web browser can be? Do you struggle with slow download speeds? Or is Steam just slow in general? These tips will help you speed it up. Steam isn’t a game itself, so there are no 3D settings to change to achieve maximum performance. But there are some things you can do to speed it up dramatically. Speed Up the Steam Web Browser Steam’s built-in web browser — used in both the Steam store and in Steam’s in-game overlay to provide a web browser you can quickly use within games – can be frustratingly slow on many systems. Rather than the typical speed we’ve come to expect from Chrome, Firefox, or even Internet Explorer, Steam seems to struggle. When you click a link or go to a new page, there’s a noticeable delay before the new page appears — something that doesn’t happen in desktop browsers. Many people seem to have made peace with this slowness, accepting that Steam’s built-in browser is just bad. However, there’s a trick that will eliminate this delay on many systems and make the Steam web browser fast. This problem seems to arise from an incompatibility with the Automatically Detect Proxy Settings option, which is enabled by default on Windows. This is a compatibility option that very few people should actually need, so it’s safe to disable it. To disable this option, open the Internet Options dialog — press the Windows key to access the Start menu or Start screen, type Internet Options, and click the Internet Options shortcut. Select the Connections tab in the Internet Options window and click the LAN settings button. Uncheck the Automatically detect settings option here, then click OK to save your settings. If you experienced a significant delay every time a web page loaded in Steam’s web browser, it should now be gone. In the unlikely event that you encounter some sort of problem with your network connection, you could always re-enable this option. Increase Steam’s Game Download Speed Steam attempts to automatically select the nearest download server to your location. However, it may not always select the ideal download server. Or, in the case of high-traffic events like big seasonal sales and huge game launches, you may benefit from selecting a less-congested server. To do this, open Steam’s settings by clicking the Steam menu in Steam and selecting Settings. Click over to the Downloads tab and select the closest download server from the Download Region box. You should also ensure that Steam’s download bandwidth isn’t limited from here. You may want to restart Steam and see if your download speeds improve after changing this setting. In some cases, the closest server might not be the fastest. One a bit farther away could be faster if your local server is more congested, for example. Steam once provided information about content server load, which allowed you to select a regional server that wasn’t under high-load, but this information no longer seems to be available. Steam still provides a page that shows you the amount of download activity happening in different regions, including statistics about the difference in download speeds in different US states, but this information isn’t as useful. Accelerate Steam and Your Games One way to speed up all your games — and Steam itself —  is by getting a solid-state drive and installing Steam to it. Steam allows you to easily move your Steam folder — at C:\Program Files (x86)\Steam by default — to another hard drive. Just move it like you would any other folder. You can then launch the Steam.exe program as if you had never moved Steam’s files. Steam also allows you to configure multiple game library folders. This means that you can set up a Steam library folder on a solid-state drive and one on your larger magnetic hard drive. Install your most frequently played games to the solid-state drive for maximum speed and your less frequently played ones to the slower magnetic hard drive to save SSD space. To set up additional library folders, open Steam’s Settings window and click the Downloads tab. You’ll find the Steam Library Folders option here. Click the Add Library Folder button and create a new game library on another hard drive. When you install a game in Steam, you’ll be asked which library folder you want to install it to. With the proxy compatibility option disabled, the correct download server chosen, and Steam installed to a fast SSD, it should be a speed demon. There’s not much more you can do to speed up Steam, short of upgrading other hardware like your computer’s CPU. Image Credit: Andrew Nash on Flickr     

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