2D wave-like sprite movement XNA
- by TheBroodian
I'm trying to create a particle that will 'circle' my character. When the particle is created, it's given a random position in relation to my character, and a box to provide boundaries for how far left or right this particle should circle. When I use the phrase 'circle', I'm referring to a simulated circling, i.e., when moving to the right, the…