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  • How can I view multiple git diffs side by side in vim

    - by Pete Hodgson
    I'd like to be able to run a command that opens up a git diff in vim, with a tab for each file in the diff set. So if for example I've changed files foo.txt and bar.txt in my working tree and I ran the command I would see vim open with two tabs. The first tab would contain a side-by-side diff between foo.txt in my working tree and foo.txt in the repository, and the second tab would contain a side-by-side diff for bar.txt. Anyone got any ideas?

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  • Latex two captioned verbatim environments side-by-side

    - by egon
    How to get two verbatim environments inside floats with automatic captioning side-by-side? \usepackage{float,fancyvrb} ... \DefineVerbatimEnvironment{filecontents}{Verbatim}% {fontsize=\small, fontfamily=tt, gobble=4, frame=single, framesep=5mm, baselinestretch=0.8, labelposition=topline, samepage=true} \newfloat{fileformat}{thp}{lof}[chapter] \floatname{fileformat}{File Format} \begin{fileformat} \begin{filecontents} A B C \end{filecontents} \caption{example.abc} \end{fileformat} \begin{fileformat} \begin{filecontents} C B A \end{filecontents} \caption{example.cba} \end{fileformat} So basically I just need those examples to be side-by-side (and keeping automatic nunbering of caption). I've been trying for a while now.

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  • Two tables side by side in one column LaTeX environment

    - by Gacek
    The question is similar to this one: http://stackoverflow.com/questions/1491717/how-to-display-a-content-in-two-column-layout-in-latex but about placing two tables side by side. I have two small tables looking like that: \begin{table}[t] \begin{tabular}{|c|l||r|r||r|r|} %content goes here \end{tabular} \caption{some caption} \end{table} \begin{table}[t] \begin{tabular}{|c|l||r|r||r|r|} %content goes here \end{tabular} \caption{some caption for second table} \end{table} I have one-column document and these tables are really narrow, so I would like to display them side by side (with separate captions) insted of one under another with a lot of unused, white space. I tried to do it with this \multicols but it seems that floats (tables here) cannot be placed inside of it. Any ideas?

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  • Side-by-side plots with ggplot2 in R

    - by chris_dubois
    I would like to place two plots side by side using the ggplot2 package (ie. do the equivalent of par(mfrow=c(1,2))). For example, I would like to have the following two plots show side-by-side with the same scale. x <- rnorm(100) eps <- rnorm(100,0,.2) qplot(x,3*x+eps) qplot(x,2*x+eps) Do I need to put them in the same data.frame like in this example? qplot(displ, hwy, data=mpg, facets = . ~ year) + geom_smooth() Thanks!

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  • Display two images side by side on an HTML Page

    - by user77735
    I am trying to place two images of the same size side-by-side. If I use a "table" then I am able to display both images side-by-side. But in my CSS Stylesheet I am using a custom format for the table and this shows on the page containing the images too. But I want to just display both images without any custom background or border etc. I tried using "div", "span", "ul" & "li" etc. but failed in each case. How can I place two images (of same size) in a single line, without using a "table"? If I have to use "table" for the same, then how can I use two (or more) different formatting for my tables using CSS? Thank you. Lalit Kumar Barik

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  • Visual Studio 2013 Static Code Analysis in depth: What? When and How?

    - by Hosam Kamel
    In this post I'll illustrate in details the following points What is static code analysis? When to use? Supported platforms Supported Visual Studio versions How to use Run Code Analysis Manually Run Code Analysis Automatically Run Code Analysis while check-in source code to TFS version control (TFSVC) Run Code Analysis as part of Team Build Understand the Code Analysis results & learn how to fix them Create your custom rule set Q & A References What is static Rule analysis? Static Code Analysis feature of Visual Studio performs static code analysis on code to help developers identify potential design, globalization, interoperability, performance, security, and a lot of other categories of potential problems according to Microsoft's rules that mainly targets best practices in writing code, and there is a large set of those rules included with Visual Studio grouped into different categorized targeting specific coding issues like security, design, Interoperability, globalizations and others. Static here means analyzing the source code without executing it and this type of analysis can be performed through automated tools (like Visual Studio 2013 Code Analysis Tool) or manually through Code Review which already supported in Visual Studio 2012 and 2013 (check Using Code Review to Improve Quality video on Channel9) There is also Dynamic analysis which performed on executing programs using software testing techniques such as Code Coverage for example. When to use? Running Code analysis tool at regular intervals during your development process can enhance the quality of your software, examines your code for a set of common defects and violations is always a good programming practice. Adding that Code analysis can also find defects in your code that are difficult to discover through testing allowing you to achieve first level quality gate for you application during development phase before you release it to the testing team. Supported platforms .NET Framework, native (C and C++) Database applications. Support Visual Studio versions All version of Visual Studio starting Visual Studio 2013 (except Visual Studio Test Professional) check Feature comparisons Create and modify a custom rule set required Visual Studio Premium or Ultimate. How to use? Code Analysis can be run manually at any time from within the Visual Studio IDE, or even setup to automatically run as part of a Team Build or check-in policy for Team Foundation Server. Run Code Analysis Manually To run code analysis manually on a project, on the Analyze menu, click Run Code Analysis on your project or simply right click on the project name on the Solution Explorer choose Run Code Analysis from the context menu Run Code Analysis Automatically To run code analysis each time that you build a project, you select Enable Code Analysis on Build on the project's Property Page Run Code Analysis while check-in source code to TFS version control (TFSVC) Team Foundation Version Control (TFVC) provides a way for organizations to enforce practices that lead to better code and more efficient group development through Check-in policies which are rules that are set at the team project level and enforced on developer computers before code is allowed to be checked in. (This is available only if you're using Team Foundation Server) Require permissions on Team Foundation Server: you must have the Edit project-level information permission set to Allow typically your account must be part of Project Administrators, Project Collection Administrators, for more information about Team Foundation permissions check http://msdn.microsoft.com/en-us/library/ms252587(v=vs.120).aspx In Team Explorer, right-click the team project name, point to Team Project Settings, and then click Source Control. In the Source Control dialog box, select the Check-in Policy tab. Click Add to create a new check-in policy. Double-click the existing Code Analysis item in the Policy Type list to change the policy. Check or Uncheck the policy option based on the configurations you need to perform as illustrated below: Enforce check-in to only contain files that are part of current solution: code analysis can run only on files specified in solution and project configuration files. This policy guarantees that all code that is part of a solution is analyzed. Enforce C/C++ Code Analysis (/analyze): Requires that all C or C++ projects be built with the /analyze compiler option to run code analysis before they can be checked in. Enforce Code Analysis for Managed Code: Requires that all managed projects run code analysis and build before they can be checked in. Check Code analysis rule set reference on MSDN What is Rule Set? Rule Set is a group of code analysis rules like the example below where Microsoft.Design is the rule set name where "Do not declare static members on generic types" is the code analysis rule Once you configured the Analysis rule the policy will be enabled for all the team member in this project whenever a team member check-in any source code to the TFSVC the policy section will highlight the Code Analysis policy as below TFS is a very extensible platform so you can simply implement your own custom Code Analysis Check-in policy, check this link for more details http://msdn.microsoft.com/en-us/library/dd492668.aspx but you have to be aware also about compatibility between different TFS versions check http://msdn.microsoft.com/en-us/library/bb907157.aspx Run Code Analysis as part of Team Build With Team Foundation Build (TFBuild), you can create and manage build processes that automatically compile and test your applications, and perform other important functions. Code Analysis can be enabled in the Build Definition file by selecting the correct value for the build process parameter "Perform Code Analysis" Once configure, Kick-off your build definition to queue a new build, Code Analysis will run as part of build workflow and you will be able to see code analysis warning as part of build report Understand the Code Analysis results & learn how to fix them Now after you went through Code Analysis configurations and the different ways of running it, we will go through the Code Analysis result how to understand them and how to resolve them. Code Analysis window in Visual Studio will show all the analysis results based on the rule sets you configured in the project file properties, let's dig deep into what each result item contains: 1 Check ID The unique identifier for the rule. CheckId and Category are used for in-source suppression of a warning.       2 Title The title of warning message       3 Description A description of the problem or suggested fix 4 File Name File name and the line of code number which violate the code analysis rule set 5 Category The code analysis category for this error 6 Warning /Error Depend on how you configure it in the rule set the default is Warning level 7 Action Copy: copy the warning information to the clipboard Create Work Item: If you're connected to Team Foundation Server you can create a work item most probably you may create a Task or Bug and assign it for a developer to fix certain code analysis warning Suppress Message: There are times when you might decide not to fix a code analysis warning. You might decide that resolving the warning requires too much recoding in relation to the probability that the issue will arise in any real-world implementation of your code. Or you might believe that the analysis that is used in the warning is inappropriate for the particular context. You can suppress individual warnings so that they no longer appear in the Code Analysis window. Two options available: In Source inserts a SuppressMessage attribute in the source file above the method that generated the warning. This makes the suppression more discoverable. In Suppression File adds a SuppressMessage attribute to the GlobalSuppressions.cs file of the project. This can make the management of suppressions easier. Note that the SuppressMessage attribute added to GlobalSuppression.cs also targets the method that generated the warning. It does not suppress the warning globally.       Visual Studio makes it very easy to fix Code analysis warning, all you have to do is clicking on the Check Id hyperlink if you are not aware how to fix the warring and you'll be directed to MSDN online or local copy based on the configuration you did while installing Visual Studio and you will find all the information about the warring including how to fix it. Create a Custom Code Analysis Rule Set The Microsoft standard rule sets provide groups of rules that are organized by function and depth. For example, the Microsoft Basic Design Guidelines Rules and the Microsoft Extended Design Guidelines Rules contain rules that focus on usability and maintainability issues, with added emphasis on naming rules in the Extended rule set, you can create and modify a custom rule set to meet specific project needs associated with code analysis. To create a custom rule set, you open one or more standard rule sets in the rule set editor. Create and modify a custom rule set required Visual Studio Premium or Ultimate. You can check How to: Create a Custom Rule Set on MSDN for more details http://msdn.microsoft.com/en-us/library/dd264974.aspx Q & A Visual Studio static code analysis vs. FxCop vs. StyleCpp http://www.excella.com/blog/stylecop-vs-fxcop-difference-between-code-analysis-tools/ Code Analysis for SharePoint Apps and SPDisposeCheck? This post lists some of the rule set you can run specifically for SharePoint applications and how to integrate SPDisposeCheck as well. Code Analysis for SQL Server Database Projects? This post illustrate how to run static code analysis on T-SQL through SSDT ReSharper 8 vs. Visual Studio 2013? This document lists some of the features that are provided by ReSharper 8 but are missing or not as fully implemented in Visual Studio 2013. References A Few Billion Lines of Code Later: Using Static Analysis to Find Bugs in the Real World http://cacm.acm.org/magazines/2010/2/69354-a-few-billion-lines-of-code-later/fulltext What is New in Code Analysis for Visual Studio 2013 http://blogs.msdn.com/b/visualstudioalm/archive/2013/07/03/what-is-new-in-code-analysis-for-visual-studio-2013.aspx Analyze the code quality of Windows Store apps using Visual Studio static code analysis http://msdn.microsoft.com/en-us/library/windows/apps/hh441471.aspx [Hands-on-lab] Using Code Analysis with Visual Studio 2012 to Improve Code Quality http://download.microsoft.com/download/A/9/2/A9253B14-5F23-4BC8-9C7E-F5199DB5F831/Using%20Code%20Analysis%20with%20Visual%20Studio%202012%20to%20Improve%20Code%20Quality.docx Originally posted at "Hosam Kamel| Developer & Platform Evangelist" http://blogs.msdn.com/hkamel

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  • How can I promote clean coding at my workplace?

    - by Michael
    I work with a lot of legacy Java and RPG code on an internal company application. As you might expect, a lot of the code is written in many different styles, and often is difficult to read because of poorly named variables, inconsistent formatting, and contradictory comments (if they're there at all). Also, a good amount of code is not robust. Many times code is pushed to production quickly by the more experienced programmers, while code by newer programmers is held back by "code reviews" that IMO are unsatisfactory. (They usually take the form of, "It works, must be ok," than a serious critique of the code.) We have a fair number of production issues, which I feel could be lessened by giving more thought to the original design and testing. I have been working for this company for about 4 months, and have been complimented on my coding style a couple of times. My manager is also a fan of cleaner coding than is the norm. Is it my place to try to push for better style and better defensive coding, or should I simply code in the best way I can, and hope that my example will help others see how cleaner, more robust code (as well as aggressive refactoring) will result in less debugging and change time?

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  • How should Code Review be Carried Out?

    - by Graviton
    My previous question has to do with how to advance code review among the developers. Here I am interested in how the code review session should be carried out, so that both the reviewer and reviewed are feeling comfortable about it. I have done some code review before, but the experience sucks big time. My previous manager would come to us-- on an ad hoc basis-- and tell us to explain our code to him. Since he wasn't very familiar with the code base, I spent a huge amount of times explaining just the most basic structure of my code to him. This took a long time and by the time we were done, we were both exhausted. Then he would raise issues with my code. Most issues he raised were cosmetic in nature ( e.g, don't use region for this code block, change the variable name from xxx to yyy even though the later makes even less sense, and so on). We did this a few rounds, and the review session didn't derive much benefits for us, and we stopped. What do you have to do, in order to make code review a natural, enjoyable, thought stimulating, bug-fixing and mutual-learning experience?

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  • Advancing Code Review and Unit Testing Practice

    - by Graviton
    As a team lead managing a group of developers with no experience ( and see no need) in code review and unit testing, how can you advance code review and unit testing practice? How are you going to create a way so that code review and unit testing to naturally fit into the developer's flow? One of the resistance of these two areas is that "we are always tight on dateline, so no time for code review and unit testing". Another resistance for code review is that we currently don't know how to do it. Should we review the code upon every check-in, or review the code at a specified date?

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  • Node.js Lockstep Multiplayer Architecture

    - by Wakaka
    Background I'm using the lockstep model for a multiplayer Node.js/Socket.IO game in a client-server architecture. User input (mouse or keypress) is parsed into commands like 'attack' and 'move' on the client, which are sent to the server and scheduled to be executed on a certain tick. This is in contrast to sending state data to clients, which I don't wish to use due to bandwidth issues. Each tick, the server will send the list of commands on that tick (possibly empty) to each client. The server and all clients will then process the commands and simulate that tick in exactly the same way. With Node.js this is actually quite simple due to possibility of code sharing between server and client. I'll just put the deterministic simulator in the /shared folder which can be run by both server and client. The server simulation is required so that there is an authoritative version of the simulation which clients cannot alter. Problem Now, the game has many entity classes, like Unit, Item, Tree etc. Entities are created in the simulator. However, for each class, it has some methods that are shared and some that are client-specific. For instance, the Unit class has addHp method which is shared. It also has methods like getSprite (gets the image of the entity), isVisible (checks if unit can be seen by the client), onDeathInClient (does a bunch of stuff when it dies only on the client like adding announcements) and isMyUnit (quick function to check if the client owns the unit). Up till now, I have been piling all the client functions into the shared Unit class, and adding a this.game.isServer() check when necessary. For instance, when the unit dies, it will call if (!this.game.isServer()) { this.onDeathInClient(); }. This approach has worked pretty fine so far, in terms of functionality. But as the codebase grew bigger, this style of coding seems a little strange. Firstly, the client code is clearly not shared, and yet is placed under the /shared folder. Secondly, client-specific variables for each entity are also instantiated on the server entity (like unit.sprite) and can run into problems when the server cannot instantiate the variable (it doesn't have Image class like on browsers). So my question is, is there a better way to organize the client code, or is this a common way of doing things for lockstep multiplayer games? I can think of a possible workaround, but it does have its own problems. Possible workaround (with problems) I could use Javascript mixins that are only added when in a browser. Thus, in the /shared/unit.js file in the /shared folder, I would have this code at the end: if (typeof exports !== 'undefined') module.exports = Unit; else mixin(Unit, LocalUnit); Then I would have /client/localunit.js store an object LocalUnit of client-side methods for Unit. Now, I already have a publish-subscribe system in place for events in the simulator. To remove the this.game.isServer() checks, I could publish entity-specific events whenever I want the client to do something. For instance, I would do this.publish('Death') in /shared/unit.js and do this.subscribe('Death', this.onDeathInClient) in /client/localunit.js. But this would make the simulator's event listeners list on the server and the client different. Now if I want to clear all subscribed events only from the shared simulator, I can't. Of course, it is possible to create two event subscription systems - one client-specific and one shared - but now the publish() method would have to do if (!this.game.isServer()) { this.publishOnClient(event); }. All in all, the workaround off the top of my head seems pretty complicated for something as simple as separating the client and shared code. Thus, I wonder if there is an established and simpler method for better code organization, hopefully specific to Node.js games.

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  • Client side prediction/simulation Question

    - by Legendre
    I found a related question but it doesn't have what I needed. Client A sends input to move at T0. Server receives input at T1. All clients receive the change at T2. Question: With client-side prediction, client A would start moving at T0, client-side. All other clients receive the change at T2, so to them, client A only started moving at T2. If I understand correctly, client B will always see client A's past position and not his current position? How do I sync both client B and client A?

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  • Do you charge a client for email and chat communication as a freelancer? [closed]

    - by skyork
    For a project that is billed by hours, should a freelancer charge the client for the amount of time he/she spends on email/chat correspondence? For example, the client sends an email to the the freelancer, outlining the requirements. Should the freelancer charge the client for the time during which he/she reads the email and writes a reply. The same goes for chat conversations for clarifying the requirements. In particular, if the freelancer's English is not very good, so that he/she spends extra time on understanding what the client wants and explaining him/herself (e.g. copying and pasting into Google Translate), should such time be charged to the client too?

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  • What defines code readability?

    - by zxcdw
    It is often said that readability is perhaps the most important quality-defining measure of a given piece of code for reasons concerning maintainability, ease of understanding and use. What defines the word readable in context of program source code? What kind of definitive aspects are there to code readability? I would be grateful with code examples of readable code, along with reasoning why it is readable.

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  • Diagram to show code responsibility

    - by Mike Samuel
    Does anyone know how to visually diagram the ways in which the flow of control in code passes between code produced by different groups and how that affects the amount of code that needs to be carefully written/reviewed/tested for system properties to hold? What I am trying to help people visualize are arguments of the form: For property P to hold, nd developers have to write application code, Ca, without certain kinds of errors, and nm maintainers have to make sure that the code continues to not have these kinds of errors over the project lifetime. We could reduce the error rate by educating nd developers and nm maintainers. For us to be confident that the property holds, ns specialists still need to test or check |Ca| lines of code and continue to test/check the changes by nm maintainers. Alternatively, we could be confident that P holds if all code paths that could violate P went through tool code, Ct, written by our specialists. In our case, test suites alone cannot give confidence that P holdsnd » nsnm ns|Ca| » |Ct| so writing and maintaining Ct is economical, frees up our developers to worry about other things, and reduces the ongoing education commitment by our specialists. or those conditions do not hold, so focusing on education and testing is preferable. Example 1 As a concrete example, suppose we want to ensure that our web-service only produces valid JSON output. Our web-service provides several query and mutation operators that can be composed in interesting ways. We could try to educate everyone who maintains those operations about the JSON syntax, the importance of conformance, and libraries available so that when they write to an output buffer, every possible sequence of appends results in syntactically valid JSON. Alternatively, we don't expose an output stream handle to application code, and instead expose a JSON sink so that every code path that writes a response is channeled through a JSON sink that is written and maintained by a specialist who knows JSON syntax and can use well-written libraries to produce only valid output. Example 2 We need to make sure that a service that receives a URL from an untrusted source and tries to fetch its content does not end up revealing sensitive files from the file-system, like file:///etc/passwd. If there is a single standard way that any developer familiar with the application language's libraries would use to fetch URLs, which has file-system access turned off by default, then simply educating developers about the standard mechanism, and testing that file probing fails for some inputs, will probably be sufficient.

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  • Open-source and client-side IRC-Client

    - by user125197
    I'm administrating a homepage with an IRC-Webclient. At the moment, it uses a Java-client, modified to be SSL-compatible and compatible with whatever design I want to use. The usual PJIRC thing, with users wishes and concerns implemented (I'll give you SSL-PJIRC if you want - no problem. The login-script will be improved for IE6-support this weekend, means write the object tag if an old IE is found, that's it. Rest runs perfectly well). But still, the better user experience would be a client that only requires the user to enable JavaScript. So, before I go into rewriting and customizing a complete Java-IRC-solution, I'd like to ask some other people - after researching for half a year of time. The requirements are: a) Free hosting, no cgi-bin is acceptable. A lot of hosters also have CGI supported, but it doesn't allow IRC-access. So, seems you are limited to x10-hosting for CGI:IRC. b) Solution must be open source (not free as in free beer, but free as in free speech - I want to be able to read every line of the code). c) Hosting cannot be limited to Windows-hosting. Free operation systems (anything with Linux, BSD, whatever - I think you get what I mean) must be possible. d) No server-side technology. I'm limited to everything that runs client-side only. (Well, a Java-Applet does...). d) Solution must support SSL. e) The side must be able to move. Means, you register to a new free hoster, load your things up via FileZilla and the thing simply runs. No server-concerning implementations needed. f) Old browsers must be supported. From all my research, there are two ways a) Java-Applet b) Use HTML5-Websockets (it is impossible to use the JavaScript-library I found, as it depends on ActiveX - means, Windows hosting). b) means "you are going to enter very unstable content". I worked with HTML5 for month, and, well ... Though, HTML5 also is not suitable for older browsers (old browser support is an absolutely necessary requirement). PHP by the way is a server side solution ... so no line of PHP. My idea now was a Java Applet, and a fallback which again is embedded and proprietary, but only requieres JavaScript (wsirc or Mibbit are great here, whilst I prefer wsirc ... and zooming fonts that are plainly to small, but worse, cannot read the code). So my question is - with free hosting, not installation on server, plain upload - do you see and open source, complelety client-side, ssl-compatible way to use or write a client? This wouldn't be my first programming project, I'm not afraid of the code. If there was a way and I had to write it, even from scratch, I'd do. From all I know, there sadly is none. But maybe some experienced admin has an idea? Best Wishes, yetanotheruser Sry my English isn't perfect. It's enough for programming at least.

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  • Announcing Entity Framework Code-First (CTP5 release)

    - by ScottGu
    This week the data team released the CTP5 build of the new Entity Framework Code-First library.  EF Code-First enables a pretty sweet code-centric development workflow for working with data.  It enables you to: Develop without ever having to open a designer or define an XML mapping file Define model objects by simply writing “plain old classes” with no base classes required Use a “convention over configuration” approach that enables database persistence without explicitly configuring anything Optionally override the convention-based persistence and use a fluent code API to fully customize the persistence mapping I’m a big fan of the EF Code-First approach, and wrote several blog posts about it this summer: Code-First Development with Entity Framework 4 (July 16th) EF Code-First: Custom Database Schema Mapping (July 23rd) Using EF Code-First with an Existing Database (August 3rd) Today’s new CTP5 release delivers several nice improvements over the CTP4 build, and will be the last preview build of Code First before the final release of it.  We will ship the final EF Code First release in the first quarter of next year (Q1 of 2011).  It works with all .NET application types (including both ASP.NET Web Forms and ASP.NET MVC projects). Installing EF Code First You can install and use EF Code First CTP5 using one of two ways: Approach 1) By downloading and running a setup program.  Once installed you can reference the EntityFramework.dll assembly it provides within your projects.      or: Approach 2) By using the NuGet Package Manager within Visual Studio to download and install EF Code First within a project.  To do this, simply bring up the NuGet Package Manager Console within Visual Studio (View->Other Windows->Package Manager Console) and type “Install-Package EFCodeFirst”: Typing “Install-Package EFCodeFirst” within the Package Manager Console will cause NuGet to download the EF Code First package, and add it to your current project: Doing this will automatically add a reference to the EntityFramework.dll assembly to your project:   NuGet enables you to have EF Code First setup and ready to use within seconds.  When the final release of EF Code First ships you’ll also be able to just type “Update-Package EFCodeFirst” to update your existing projects to use the final release. EF Code First Assembly and Namespace The CTP5 release of EF Code First has an updated assembly name, and new .NET namespace: Assembly Name: EntityFramework.dll Namespace: System.Data.Entity These names match what we plan to use for the final release of the library. Nice New CTP5 Improvements The new CTP5 release of EF Code First contains a bunch of nice improvements and refinements. Some of the highlights include: Better support for Existing Databases Built-in Model-Level Validation and DataAnnotation Support Fluent API Improvements Pluggable Conventions Support New Change Tracking API Improved Concurrency Conflict Resolution Raw SQL Query/Command Support The rest of this blog post contains some more details about a few of the above changes. Better Support for Existing Databases EF Code First makes it really easy to create model layers that work against existing databases.  CTP5 includes some refinements that further streamline the developer workflow for this scenario. Below are the steps to use EF Code First to create a model layer for the Northwind sample database: Step 1: Create Model Classes and a DbContext class Below is all of the code necessary to implement a simple model layer using EF Code First that goes against the Northwind database: EF Code First enables you to use “POCO” – Plain Old CLR Objects – to represent entities within a database.  This means that you do not need to derive model classes from a base class, nor implement any interfaces or data persistence attributes on them.  This enables the model classes to be kept clean, easily testable, and “persistence ignorant”.  The Product and Category classes above are examples of POCO model classes. EF Code First enables you to easily connect your POCO model classes to a database by creating a “DbContext” class that exposes public properties that map to the tables within a database.  The Northwind class above illustrates how this can be done.  It is mapping our Product and Category classes to the “Products” and “Categories” tables within the database.  The properties within the Product and Category classes in turn map to the columns within the Products and Categories tables – and each instance of a Product/Category object maps to a row within the tables. The above code is all of the code required to create our model and data access layer!  Previous CTPs of EF Code First required an additional step to work against existing databases (a call to Database.Initializer<Northwind>(null) to tell EF Code First to not create the database) – this step is no longer required with the CTP5 release.  Step 2: Configure the Database Connection String We’ve written all of the code we need to write to define our model layer.  Our last step before we use it will be to setup a connection-string that connects it with our database.  To do this we’ll add a “Northwind” connection-string to our web.config file (or App.Config for client apps) like so:   <connectionStrings>          <add name="Northwind"          connectionString="data source=.\SQLEXPRESS;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|\northwind.mdf;User Instance=true"          providerName="System.Data.SqlClient" />   </connectionStrings> EF “code first” uses a convention where DbContext classes by default look for a connection-string that has the same name as the context class.  Because our DbContext class is called “Northwind” it by default looks for a “Northwind” connection-string to use.  Above our Northwind connection-string is configured to use a local SQL Express database (stored within the \App_Data directory of our project).  You can alternatively point it at a remote SQL Server. Step 3: Using our Northwind Model Layer We can now easily query and update our database using the strongly-typed model layer we just built with EF Code First. The code example below demonstrates how to use LINQ to query for products within a specific product category.  This query returns back a sequence of strongly-typed Product objects that match the search criteria: The code example below demonstrates how we can retrieve a specific Product object, update two of its properties, and then save the changes back to the database: EF Code First handles all of the change-tracking and data persistence work for us, and allows us to focus on our application and business logic as opposed to having to worry about data access plumbing. Built-in Model Validation EF Code First allows you to use any validation approach you want when implementing business rules with your model layer.  This enables a great deal of flexibility and power. Starting with this week’s CTP5 release, EF Code First also now includes built-in support for both the DataAnnotation and IValidatorObject validation support built-into .NET 4.  This enables you to easily implement validation rules on your models, and have these rules automatically be enforced by EF Code First whenever you save your model layer.  It provides a very convenient “out of the box” way to enable validation within your applications. Applying DataAnnotations to our Northwind Model The code example below demonstrates how we could add some declarative validation rules to two of the properties of our “Product” model: We are using the [Required] and [Range] attributes above.  These validation attributes live within the System.ComponentModel.DataAnnotations namespace that is built-into .NET 4, and can be used independently of EF.  The error messages specified on them can either be explicitly defined (like above) – or retrieved from resource files (which makes localizing applications easy). Validation Enforcement on SaveChanges() EF Code-First (starting with CTP5) now automatically applies and enforces DataAnnotation rules when a model object is updated or saved.  You do not need to write any code to enforce this – this support is now enabled by default.  This new support means that the below code – which violates our above rules – will automatically throw an exception when we call the “SaveChanges()” method on our Northwind DbContext: The DbEntityValidationException that is raised when the SaveChanges() method is invoked contains a “EntityValidationErrors” property that you can use to retrieve the list of all validation errors that occurred when the model was trying to save.  This enables you to easily guide the user on how to fix them.  Note that EF Code-First will abort the entire transaction of changes if a validation rule is violated – ensuring that our database is always kept in a valid, consistent state. EF Code First’s validation enforcement works both for the built-in .NET DataAnnotation attributes (like Required, Range, RegularExpression, StringLength, etc), as well as for any custom validation rule you create by sub-classing the System.ComponentModel.DataAnnotations.ValidationAttribute base class. UI Validation Support A lot of our UI frameworks in .NET also provide support for DataAnnotation-based validation rules. For example, ASP.NET MVC, ASP.NET Dynamic Data, and Silverlight (via WCF RIA Services) all provide support for displaying client-side validation UI that honor the DataAnnotation rules applied to model objects. The screen-shot below demonstrates how using the default “Add-View” scaffold template within an ASP.NET MVC 3 application will cause appropriate validation error messages to be displayed if appropriate values are not provided: ASP.NET MVC 3 supports both client-side and server-side enforcement of these validation rules.  The error messages displayed are automatically picked up from the declarative validation attributes – eliminating the need for you to write any custom code to display them. Keeping things DRY The “DRY Principle” stands for “Do Not Repeat Yourself”, and is a best practice that recommends that you avoid duplicating logic/configuration/code in multiple places across your application, and instead specify it only once and have it apply everywhere. EF Code First CTP5 now enables you to apply declarative DataAnnotation validations on your model classes (and specify them only once) and then have the validation logic be enforced (and corresponding error messages displayed) across all applications scenarios – including within controllers, views, client-side scripts, and for any custom code that updates and manipulates model classes. This makes it much easier to build good applications with clean code, and to build applications that can rapidly iterate and evolve. Other EF Code First Improvements New to CTP5 EF Code First CTP5 includes a bunch of other improvements as well.  Below are a few short descriptions of some of them: Fluent API Improvements EF Code First allows you to override an “OnModelCreating()” method on the DbContext class to further refine/override the schema mapping rules used to map model classes to underlying database schema.  CTP5 includes some refinements to the ModelBuilder class that is passed to this method which can make defining mapping rules cleaner and more concise.  The ADO.NET Team blogged some samples of how to do this here. Pluggable Conventions Support EF Code First CTP5 provides new support that allows you to override the “default conventions” that EF Code First honors, and optionally replace them with your own set of conventions. New Change Tracking API EF Code First CTP5 exposes a new set of change tracking information that enables you to access Original, Current & Stored values, and State (e.g. Added, Unchanged, Modified, Deleted).  This support is useful in a variety of scenarios. Improved Concurrency Conflict Resolution EF Code First CTP5 provides better exception messages that allow access to the affected object instance and the ability to resolve conflicts using current, original and database values.  Raw SQL Query/Command Support EF Code First CTP5 now allows raw SQL queries and commands (including SPROCs) to be executed via the SqlQuery and SqlCommand methods exposed off of the DbContext.Database property.  The results of these method calls can be materialized into object instances that can be optionally change-tracked by the DbContext.  This is useful for a variety of advanced scenarios. Full Data Annotations Support EF Code First CTP5 now supports all standard DataAnnotations within .NET, and can use them both to perform validation as well as to automatically create the appropriate database schema when EF Code First is used in a database creation scenario.  Summary EF Code First provides an elegant and powerful way to work with data.  I really like it because it is extremely clean and supports best practices, while also enabling solutions to be implemented very, very rapidly.  The code-only approach of the library means that model layers end up being flexible and easy to customize. This week’s CTP5 release further refines EF Code First and helps ensure that it will be really sweet when it ships early next year.  I recommend using NuGet to install and give it a try today.  I think you’ll be pleasantly surprised by how awesome it is. Hope this helps, Scott

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  • How to HIDE "client denied by server configuration:" error in log

    - by Keith
    I want to block access to my web server by default as a precaution but I keep getting the following errors showing up in my error log. [Wed Jun 27 23:30:54 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/Edu.jar [Wed Jun 27 23:32:40 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/REST.jar [Wed Jun 27 23:35:39 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/Set.jar [Thu Jun 28 01:01:17 2012] [error] [client 58.218.199.227] client denied by server configuration: /home/www/default/proxyheader.php [Thu Jun 28 02:34:57 2012] [error] [client 58.218.199.227] client denied by server configuration: /home/www/default/proxy.php [Thu Jun 28 05:41:33 2012] [error] [client 58.218.199.227] client denied by server configuration: /home/www/default/proxyheader.php [Thu Jun 28 06:55:10 2012] [error] [client 180.76.6.20] client denied by server configuration: /home/www/default/ [Thu Jun 28 07:31:26 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/Edu.jar [Thu Jun 28 07:32:25 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/REST.jar [Thu Jun 28 07:36:10 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/Set.jar I don't really want these errors to show up but whatever I do, I can't get rid of them. Does anyone know how I can achieve this? Here is a copy of my configuration. <VirtualHost *:80> DocumentRoot /home/www/default <Directory /> AllowOverride None Order Deny,Allow Deny from all </Directory> #ErrorLog /var/log/apache2/error.log #LogLevel warn CustomLog /var/log/apache2/access.log combined </VirtualHost>

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  • configuring linux console email client to check attachments

    - by Christopher
    I need to configure a IMAP4 capable (console-based) email client to - check and edit the name of an attachment ("contains umlauts?" - change character ä to ae) - delete emails that don't fit certain requirements (not PDF, DOC,... not from domain xyz.com) Whether the client can do everything by itself or can just trigger a script on incoming mail doesn't matter. Anyone have an idea with mail client would be suitable for such a task?

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  • Free tools for analyzing client-server communication issues

    - by roberto
    Hi, we have some issues with a client-server based application and we would like to better understand client-server communication without going to the software company that sold the application. At least we would like to perform the analysis in parallel. Can you suggest to me a dummy proof application that we can easily get and install to analyze client-server traffic? Many thanks!

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  • Free tools for analizing client-server comunication issues

    - by roberto
    Hi, we have some issues with a client-server based application and we would like to better understand client-server comunication without going to the software company that sold the application. At least we would like to perform the analysis in parallel. Can you suggest to me a dummy proof application that we can easily get and install to analise client-server traffic? Many thanks!

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  • Entity Association Mapping with Code First Part 1 : Mapping Complex Types

    - by mortezam
    Last week the CTP5 build of the new Entity Framework Code First has been released by data team at Microsoft. Entity Framework Code-First provides a pretty powerful code-centric way to work with the databases. When it comes to associations, it brings ultimate flexibility. I’m a big fan of the EF Code First approach and am planning to explain association mapping with code first in a series of blog posts and this one is dedicated to Complex Types. If you are new to Code First approach, you can find a great walkthrough here. In order to build a solid foundation for our discussion, we will start by learning about some of the core concepts around the relationship mapping.   What is Mapping?Mapping is the act of determining how objects and their relationships are persisted in permanent data storage, in our case, relational databases. What is Relationship mapping?A mapping that describes how to persist a relationship (association, aggregation, or composition) between two or more objects. Types of RelationshipsThere are two categories of object relationships that we need to be concerned with when mapping associations. The first category is based on multiplicity and it includes three types: One-to-one relationships: This is a relationship where the maximums of each of its multiplicities is one. One-to-many relationships: Also known as a many-to-one relationship, this occurs when the maximum of one multiplicity is one and the other is greater than one. Many-to-many relationships: This is a relationship where the maximum of both multiplicities is greater than one. The second category is based on directionality and it contains two types: Uni-directional relationships: when an object knows about the object(s) it is related to but the other object(s) do not know of the original object. To put this in EF terminology, when a navigation property exists only on one of the association ends and not on the both. Bi-directional relationships: When the objects on both end of the relationship know of each other (i.e. a navigation property defined on both ends). How Object Relationships Are Implemented in POCO domain models?When the multiplicity is one (e.g. 0..1 or 1) the relationship is implemented by defining a navigation property that reference the other object (e.g. an Address property on User class). When the multiplicity is many (e.g. 0..*, 1..*) the relationship is implemented via an ICollection of the type of other object. How Relational Database Relationships Are Implemented? Relationships in relational databases are maintained through the use of Foreign Keys. A foreign key is a data attribute(s) that appears in one table and must be the primary key or other candidate key in another table. With a one-to-one relationship the foreign key needs to be implemented by one of the tables. To implement a one-to-many relationship we implement a foreign key from the “one table” to the “many table”. We could also choose to implement a one-to-many relationship via an associative table (aka Join table), effectively making it a many-to-many relationship. Introducing the ModelNow, let's review the model that we are going to use in order to implement Complex Type with Code First. It's a simple object model which consist of two classes: User and Address. Each user could have one billing address. The Address information of a User is modeled as a separate class as you can see in the UML model below: In object-modeling terms, this association is a kind of aggregation—a part-of relationship. Aggregation is a strong form of association; it has some additional semantics with regard to the lifecycle of objects. In this case, we have an even stronger form, composition, where the lifecycle of the part is fully dependent upon the lifecycle of the whole. Fine-grained domain models The motivation behind this design was to achieve Fine-grained domain models. In crude terms, fine-grained means “more classes than tables”. For example, a user may have both a billing address and a home address. In the database, you may have a single User table with the columns BillingStreet, BillingCity, and BillingPostalCode along with HomeStreet, HomeCity, and HomePostalCode. There are good reasons to use this somewhat denormalized relational model (performance, for one). In our object model, we can use the same approach, representing the two addresses as six string-valued properties of the User class. But it’s much better to model this using an Address class, where User has the BillingAddress and HomeAddress properties. This object model achieves improved cohesion and greater code reuse and is more understandable. Complex Types: Splitting a Table Across Multiple Types Back to our model, there is no difference between this composition and other weaker styles of association when it comes to the actual C# implementation. But in the context of ORM, there is a big difference: A composed class is often a candidate Complex Type. But C# has no concept of composition—a class or property can’t be marked as a composition. The only difference is the object identifier: a complex type has no individual identity (i.e. no AddressId defined on Address class) which make sense because when it comes to the database everything is going to be saved into one single table. How to implement a Complex Types with Code First Code First has a concept of Complex Type Discovery that works based on a set of Conventions. The convention is that if Code First discovers a class where a primary key cannot be inferred, and no primary key is registered through Data Annotations or the fluent API, then the type will be automatically registered as a complex type. Complex type detection also requires that the type does not have properties that reference entity types (i.e. all the properties must be scalar types) and is not referenced from a collection property on another type. Here is the implementation: public class User{    public int UserId { get; set; }    public string FirstName { get; set; }    public string LastName { get; set; }    public string Username { get; set; }    public Address Address { get; set; }} public class Address {     public string Street { get; set; }     public string City { get; set; }            public string PostalCode { get; set; }        }public class EntityMappingContext : DbContext {     public DbSet<User> Users { get; set; }        } With code first, this is all of the code we need to write to create a complex type, we do not need to configure any additional database schema mapping information through Data Annotations or the fluent API. Database SchemaThe mapping result for this object model is as follows: Limitations of this mappingThere are two important limitations to classes mapped as Complex Types: Shared references is not possible: The Address Complex Type doesn’t have its own database identity (primary key) and so can’t be referred to by any object other than the containing instance of User (e.g. a Shipping class that also needs to reference the same User Address). No elegant way to represent a null reference There is no elegant way to represent a null reference to an Address. When reading from database, EF Code First always initialize Address object even if values in all mapped columns of the complex type are null. This means that if you store a complex type object with all null property values, EF Code First returns a initialized complex type when the owning entity object is retrieved from the database. SummaryIn this post we learned about fine-grained domain models which complex type is just one example of it. Fine-grained is fully supported by EF Code First and is known as the most important requirement for a rich domain model. Complex type is usually the simplest way to represent one-to-one relationships and because the lifecycle is almost always dependent in such a case, it’s either an aggregation or a composition in UML. In the next posts we will revisit the same domain model and will learn about other ways to map a one-to-one association that does not have the limitations of the complex types. References ADO.NET team blog Mapping Objects to Relational Databases Java Persistence with Hibernate

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  • Advantages to Server Scripting languages over Client Side Scripting languages

    There are numerous advantages to server scripting languages over client side scripting languages in regards to creating web sites that are more compelling compared to a standard static site. Server side scripts are executed on a web server during the compilation of data to return to a client. These scripts allow developers to modify the content that is being sent to the user prior to the return of the data to the user as well as store information about the user. In addition, server side scripts allow for a controllable environment in which they can be executed. This cannot be said for client side languages because the developer cannot control the users’ environment compared to a web server. Some users may turn off client scripts, some may be only allow limited access on the system and others may be able to gain full control of the environment.  I have been developing web applications for over 9+ years, and I have used server side languages for most of the applications I have built.  Here is a list of common things I have developed with server side scripts. List of Common Generic Functionality: Send Email FTP Files Security/ Access Control Encryption URL rewriting Data Access Data Creation I/O Access The one important feature server side languages will help me with on my website is Data Access because my component will be backed with a SQL server database. I believe that form validation is one instance where I might see server side and client side scripts used interchangeably because it does not matter how or where the data is validated as long as the data that gets inserted is valid.

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