Search Results

Search found 409 results on 17 pages for 'curiosity'.

Page 10/17 | < Previous Page | 6 7 8 9 10 11 12 13 14 15 16 17  | Next Page >

  • Difference in amplitude from the same source using FFT

    - by Anders
    Hi, I have a question regarding use of FFT. Using function getBand(int i) with Minim i can extract the amplitude of a specific frequency and do pretty maps of it. Works great. However, this is a more of a curiosity question. When i look at the values extracted from playing the same song two twice using the same frequency (so the amplitude should be identical) but i get very different values - why is this? 0.0,0.0,0.0,0.0,0.0,0.08706585,0.23708777,0.83046436,0.74603105,0.30447206 0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.08706585,0.4790409,0.9608221,0.83046436,0.74603105

    Read the article

  • Should Python 2.6 on OS X deal with multiple easy-install.pth files in $PYTHONPATH?

    - by ahd
    I am running ipython from sage and also am using some packages that aren't in sage (lxml, argparse) which are installed in my home directory. I have therefore ended up with a $PYTHONPATH of $HOME/sage/local/lib/python:$HOME/lib/python Python is reading and processing the first easy-install.pth it finds ($HOME/sage/local/lib/python/site-packages/easy-install.pth) but not the second, so eggs installed in $HOME/lib/python aren't added to the path. On reading the off-the-shelf site.py, I cannot for the life of me see why it's doing this. Can someone enlighten me? Or advise how to nudge Python into reading both easy-install.pth files? Consolidating both into one .pth file is a viable workaround for now, so this question is mostly for curiosity value.

    Read the article

  • How to change the value of None in Python?

    - by michael
    I'm currently reading chapter 5.8 of Dive Into Python and Mark Pilgrim says: There are no constants in Python. Everything can be changed if you try hard enough. This fits with one of the core principles of Python: bad behavior should be discouraged but not banned. If you really want to change the value of None, you can do it, but don't come running to me when your code is impossible to debug. I tried this in the interpreter None = "bad" I get a SyntaxError: assignment to None Just out of curiosity how do you change None?

    Read the article

  • C# Button Text Unicode characters.

    - by Fossaw
    C# doesn't want to put Unicode characters on buttons. If I put \u2129 in the Text attribute of the button, the button displays the \u2129, not the Unicode character, (example - I chose 2129 because I could see it in the font currently active on the machine). I saw this question before, link text, but the question isn't really answered, just got around. I am working on applications which are going all over the world, and don't want to install all the fonts, more then "don't want", there are that many that I doubt the machine I am working on has sufficient disk space. Our overseas sales agents supply the Unicode character "numbers". Is there another way forward with this? As an aside, (curiosity), why does it not work?

    Read the article

  • negative precision values in ostream

    - by daz-fuller
    This is more of a question of curiosity but does anyone know how negative precision values are handled in C++? For example: double pi = 3.14159265; cout.precision(-10); cout.setf(ios::fixed, ios::floatfield); cout << pi << endl; I've tried this out and using GCC and it seems that the precision value is ignored but I was curious if there is some official line on what happens in this situation.

    Read the article

  • Haskell: What is the difference between $ (dollar) and $! (dollar exclamation point)

    - by Jelle Fresen
    Can anybody explain the difference in Haskell between the operators ($) and ($!) (dollar sign vs dollar sign exclamation point)? I haven't seen the use of $! anywhere so far, but while browsing through the Haskell reference on www.zvon.org, I noticed its existence and that it has the exact same definition as $. When trying some simple statements in a Haskell interpreter (ghci), I couldn't find any difference, nor could I find any reference to the operator in the top listed tutorials when googling for haskell tutorial. So, just out of curiosity, what is the difference, if at all?

    Read the article

  • Visual Studio ASP.Net MVC undo set as start page action

    - by kingrichard2005
    I have an web application that I'm working on, it was working fine until my curiosity got the better of me and I right-clicked on a view and chose Set As Start Page option. Now, whenever I run my application it takes me to the Resource Not Found error page. I have the default register route set in my Global config route which was working fine before. I notice that the URL now reads: http://localhost:1234/Views/User/Login.aspx instead of http://localhost:1234/ like it was before. I'm not sure how to undo this action or what was changed, I've looked in my web.config file but I'm not sure what to look for exactly, Help is appreciated.

    Read the article

  • What does xp_qv do in SQL Server?

    - by Chris
    Last night one of our SQL servers developed some major problems and after a colleague stopped, started, and all the usual things it started checking and rebuilding databases and is now running an extended stored procedure called "xp_qv". The internet seems to be very short of information on what this procedure does or anythign like that so I was hoping somebody here might be able to help. I should add that I assume it is meant to be running so the question isn't "Can I stop it" or anything like that, its just curiosity in what it is doing in the hope that it will help determine how long before things are usable again...

    Read the article

  • Editing Multiple files in vi with Wildcards

    - by Alan Storm
    When using the programmers text editor vi, I'll often using a wildcard search to be lazy about the file I want to edit vi ThisIsAReallLongFi*.txt When this matches a single file it works great. However, if it matches multiple files vi does something weird. First, it opens the first file for editing Second, when I :wq out of the file, I get a message the bottom of the terminal that looks like this E173: 4 more files to edit Hit ENTER or type command to continue When I hit enter, it returns me to edit mode in the file I was just in. The behavior I'd expect here would be that vi would move on to the next file to edit. So, What's the logic behind vi's behavior here Is there a way to move on and edit the next file that's been matched? And yes, I know about tab completion, this question is based on curiosity and wanting to understand the shell better.

    Read the article

  • Sort a matrix with another matrix

    - by Jacob
    Suppose I have a matrix A and I sort the rows of this matrix. How do I replicate the same ordering on a matrix B (same size of course)? E.g. A = rand(3,4); [val ind] = sort(A,2); B = rand(3,4); %// Reorder the elements of B according the reordering of A This is the best I've come up with m = size(A,1); B = B(bsxfun(@plus,(ind-1)*m,(1:m)')); Out of curiosity, any alternatives?

    Read the article

  • Silverlight binaries what are .ni.dlls?

    - by BrettRobi
    In browsing around the Silverlight installation directory I see a number of framework DLLs as expected. But I also see a separate DLL with the same name but with .ni inserted between the dll name and extension. For example there is a System.dll and System.ni.dll. There appears to be a sister .ni dll for almost all of the system dlls. Looking at the quickly in Reflector they appear to include the same content, but are much bigger in binary size. Just out of curiosity, can anyone explain what these are?

    Read the article

  • GWT as offline app, to be deployed onto an iPad

    - by Maroloccio
    I often use GWT for web UIs. I have heard of it being used a fair bit in conjunction with Gears for offline solutions (probably nowadays HTML5 "offline storage" is all the rage) and I'd like to experiment with building a GUI in GWT and use it on my iPad. Tips/tutorials on how to deploy it onto the device to act as much as possible like a resident "App"? This is just a curiosity/experiment to fill a week-end... (I can "free" the iPad for the experiment if need be yet I am sure a lot can be done without doing so...)

    Read the article

  • C/C++ enum and char * array

    - by Eric M
    Ran accross the following code in an article and didn't think it was standard C/C++ syntax for the char* array. As a test, both Visual C++ (visual studio 2005) and C++ Builder Rad XE both reject the 2nd line. Without using #defines, anyone have any tricks/tips for keeping enums and a string array sort of in sync without resorting to STL ? More of a curiosity question. enum TCOLOR { RED, GREEN, BLUE }; char *TNCOLOR[] = { [RED]="Red", [GREEN]="Green", [BLUE]="Blue" }; as an aside, the article this came from is quite old and I believe this might work under GCC but have not tested.

    Read the article

  • Is there an "are you sure" for stored procedure execution? :)

    - by Swoosh
    I have a stored procedure which is doing a lot of delete. Hundreds of thousands of records. It is not going to be runnable from the application, but still, i am concerned, that one of my clients accidentally runs it (i had problems earlier due to their "curiosity") :D Yes. there are backups and stuff like that, but I was thinking .... not to scare them ... is there a way to ask the user "are you sure?" before executing it? :) thanks

    Read the article

  • Passing a template func. as a func. ptr to an overloaded func. - is there a way to compile this code

    - by LoudNPossiblyRight
    Just a general c++ curiosity: This code below shouldn't compile because it's impossible to know which to instantiate: temp(const int&) or temp(const string&) when calling func(temp) - this part i know. What i would like to know is if there is anything i can do to the line marked PASSINGLINE to get the compiler to deduce that i want FPTR1 called and not FPTR2 ? #include<iostream> using std::cout; using std::endl; /*FPTR1*/ void func(void(*fptr)(const int&)){ fptr(1001001);} /*FPTR2*/ void func(void(*fptr)(const string&)){ fptr("1001001"); } template <typename T> void temp(const T &t){ cout << t << endl; } int main(){ /*PASSINGLINE*/ func(temp); return 0; } Thank you.

    Read the article

  • storing an integral value in a pointer variable while declaration

    - by benjamin button
    int main() { int *d=0; printf("%d\n",*d); return 0; } this works fine. >cc legal.c > ./a.out 0 if i change the statement int *d=0; to int *d=1; i see the error. cc: "legal.c", line 6: error 1522: Cannot initialize a pointer with an integer constant other than zero. so its obvious that it will allow only zero.i want to know what happens inside the memory when we do this int *d=0 which is making it valid syntax. I am just asking this out of curiosity!

    Read the article

  • criteria of software program being intelligent

    - by bobah
    Just out of curiosity, assuming there exists an software life form. How would you detect him/her? What are your criteria of figuring out if something/someone is intelligent or not? It seems to me that it should be quite simple to create such software once you set the right target (not just following a naive "mimic human-pass Turing Test" way). When posting an answer try also finding a counter example. I have real difficuly inventing anything consistent which I myself agree with. Warmup

    Read the article

  • How to define a static array without a contant size in a constructor of a class? (C++)

    - by Keand64
    I have a class defined as: class Obj { public: int width, height; Obj(int w, int h); } and I need it to contain a static array like so: int presc[width][height]; however, I cannot define within the class, so it it possible to create a pointer to a 2D array (and, out of curiosity, 3, 4, and 5D arrays), have that as a member of the class, and intitalize it in the constructor like: int ar[5][6]; Obj o(5, 6, &ar); If that isn't possible, is there any way to get a static array without a contant size in a class, or am I going to have to use a dynamic array? (Something I don't want to do because I don't plan on ever changing the size of the array after it's created.)

    Read the article

  • Long IF tree with strings

    - by DalGr
    I have a C program which uses Lua for scripting. In order to keep readability and avoid importing several constants within the individual Lua states, I condense a large amount of functions within a simple call (such as "ObjectSet(id, "ANGLE", 45)"), by using an "action" string. To do this I have a large if tree comparing the action string to a list (such as "if(stringcompare(action, "ANGLE") ... else if (stringcompare(action, "X")... etc") This approach works well, and within the program it's not really slow, and is fairly quick to add a new action. But I kind of feel perfectionist. Is there a better way to do this in C? And having Lua in heavy use, maybe there is a way to use it for this purpose? (embedded "chunks" making a dictionary?) Although this part is mostly curiosity.

    Read the article

  • OpenGL Performance Questions

    - by Daniel
    This subject, as with any optimisation problem, gets hit on a lot, but I just couldn't find what I (think) I want. A lot of tutorials, and even SO questions have similar tips; generally covering: Use GL face culling (the OpenGL function, not the scene logic) Only send 1 matrix to the GPU (projectionModelView combination), therefore decreasing the MVP calculations from per vertex to once per model (as it should be). Use interleaved Vertices Minimize as many GL calls as possible, batch where appropriate And possibly a few/many others. I am (for curiosity reasons) rendering 28 million triangles in my application using several vertex buffers. I have tried all the above techniques (to the best of my knowledge), and received almost no performance change. Whilst I am receiving around 40FPS in my implementation, which is by no means problematic, I am still curious as to where these optimisation 'tips' actually come into use? My CPU is idling around 20-50% during rendering, therefore I assume I am GPU bound for increasing performance. Note: I am looking into gDEBugger at the moment Cross posted at Game Development

    Read the article

  • Why is TreeSet<T> an internal type in .NET?

    - by Justin Niessner
    So, I was just digging around Reflector trying to find the implementation details of HashSet (out of sheer curiosity based on the answer to another question here) and noticed the following: internal class TreeSet<T> : ICollection<T>, IEnumerable<T>, ICollection, IEnumerable, ISerializable, IDeserializationCallback Without looking too deep into the details, it looks like a Self-Balancing Binary Search Tree. My question is, is there anybody out there with the insight as to why this class is internal? Is it simply because the other collection types use it internally and hide the complexities of a BST from the general masses...or am I way off base?

    Read the article

  • Why does File::Find finished short of completely traversing a large directory?

    - by Stan
    A directory exists with a total of 2,153,425 items (according to Windows folder Properties). It contains .jpg and .gif image files located within a few subdirectories. The task was to move the images into a different location while querying each file's name to retrieve some relevant info and store it elsewhere. The script that used File::Find finished at 20462 files. Out of curiosity I wrote a tiny recursive function to count the items which returned a count of 1,734,802. I suppose the difference can be accounted for by the fact that it didn't count folders, only files that passed the -f test. The problem itself can be solved differently by querying for file names first instead of traversing the directory. I'm just wondering what could've caused File::Find to finish at a small fraction of all files. The data is stored on an NTFS file system.

    Read the article

  • WPF: Hidden parent and visible child

    - by oakskc
    As of last night, I decided to start learning about WPF and have been reading through a number of online tutorials and books. This is a huge shift. One feature that has fascinated me is the implicit property value inheritance. I know in the WinForms world, if a control is not visible then neither are any of the child controls. Same seems to be true in the WPF world, as expected. I wondered if explicitly setting the child control's Visibility property would allow for an invisible parent and visible child and it did not. Is this something that would be possible in WPF? Can you have a container control that is hidden with visible children? This is more an exercise of curiosity than anything. I'm still trying to wrap my head around a lot of what I've been reading.

    Read the article

  • storing an integer constant other than zero in a pointer variable

    - by benjamin button
    int main() { int *d=0; printf("%d\n",*d); return 0; } this works fine. >cc legal.c > ./a.out 0 if i change the statement int *d=0; to int *d=1; i see the error. cc: "legal.c", line 6: error 1522: Cannot initialize a pointer with an integer constant other than zero. so its obvious that it will allow only zero.i want to know what happens inside the memory when we do this int *d=0 which is making it valid syntax. I am just asking this out of curiosity!

    Read the article

  • Where does the compiler store methods for C++ classes?

    - by Mashmagar
    This is more a curiosity than anything else... Suppose I have a C++ class Kitty as follows: class Kitty { void Meow() { //Do stuff } } Does the compiler place the code for Meow() in every instance of Kitty? Obviously repeating the same code everywhere requires more memory. But on the other hand, branching to a relative location in nearby memory requires fewer assembly instructions than branching to an absolute location in memory on modern processors, so this is potentially faster. I suppose this is an implementation detail, so different compilers may perform differently. Keep in mind, I'm not considering static or virtual methods here.

    Read the article

< Previous Page | 6 7 8 9 10 11 12 13 14 15 16 17  | Next Page >